After stepping away from my role as a Producer and working on titles such as Call of Duty and Metal Hellsinger: VR, I found myself reflecting on what truly matters in the gaming industry—leadership, impact, and authenticity. A Pixel at a Time was born from my desire to have honest, raw conversations with the people shaping our industry—leaders, studio founders, and creators who are challenging the status quo and making a difference in the games we play.
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Creators & Guests
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