Do not fear the Reaper! Advice and Advantage is here to talk about the importance of dying in Dungeons and Dragons and how to deal with its many formsJoin Nick and Josh as they talk Death saving Throws, Total Party Kills (TPK), and how to avoid
Torchbearers, Squires, and Coerced Town Guards rejoice! Hired help is a great way to overcome huge challenges and get through unfamiliar terrain. Join Nick and Josh as they talk about Hirelings, Non-player Characters who are on the side of Adve
How do players mysteriously find the correct path through dungeons? Why is the Rogue buying all that rope? Should you take the Knock Spell?Join Nick and Josh as they talk about Dungeoneering, the best items to have for the crawl and how to thri
The "new evolution" of D&D has been announced, and slated for the 50th anniversary of the Game!Join Nick and Josh as they talk about what they want to see and what they are praying does not make it in, we're looking at your summons!What has bee
Awakened Bogs, Deadly Butterflies, and Tricky Trails. The Feywild can confuse and enchant even the wariest of Adventures. The Domains of Delight offer a guide to the Feywild and we found the hidden content under the rainbow. Join Nick and Josh
Welcome to the Witchlight Carnival, A place of whimsy, High Strangeness, and Dangerous Mystery. The newest adventure from WOTC offers a look into the mysterious Feywild, or does it?Join Nick and Josh as they bark events, character ideas, the ne
To Coerce or Convince? Intimidate or Persuade, that is the question. There is a wealth of skills and things to do with them. So much we have our first 2 part episode. Join Nick and Josh as they talk Skill Challenges, Ability Checks, and the man
Storming the Castle, hiding from the guards, and disarming the traps. Skills are how you get stuff done in D&D. The training or prowess your character possesses are summarized in your skills. Master your use of skill checks and you'll know what
A Quiet lake where a Maiden raises a Waterlogged Sword or A Fireball Cannon on the back of a Griffon Rider? Opening a door by unscrewing the hinges or casting Knock and blasting that door open? Game of Thrones or Adventure Time? Most Adventures
Optimization or Powergaming? What are they and what is the difference? We are number-crunching nerds at heart but D&D can be so much more than that! Join Nick and Josh as they talk How to keep an even playing field for players, Game breaking B
The most celebrated moment in almost any Role Playing Game, The Level up. A time where all the experience , reflecting and milestones pile up and reward the player with new found power! Where do you spend those precious stat points, how to in
It's been a Wild ride and it's time for us to look down at our Podcast's Character sheet and Level up!We have completed our quest through Season 1! Advice and Advantage will be back with..More fresh episodes!Special Event episodes!Crafting some
Trying to get started with D&D? Questing for a Party of your own? Looking for groups is the initial hurdle that we all need to get through before getting to play the game. But how does one find others to adventure with?Join Nick and Josh as the
Treasure! Coins and riches are the rewards for brave adventures. So, How do you spend your hard-earned pieces of money? Join Nick and Josh as they talk about Astral Diamonds, living large and stealing from the town on this week's Advice and Ad
What keeps the game exciting and moving forward? The three pillars of Play!Join Nick and Josh as they talk rolling initiative for social encounters and why they loathe traps on this week's Advice and Advantage!Combat EncountersSocial Encounters
Join nick and josh as they talk about their experience running the game or playing alongside kids. Nick goes along for the ride as josh gives advice about how to keep younger players focused on the game and off their phones, while also giving t
Join nick and josh as they tackle multiclassing this episode! They talk about when to do it, how to do it, why to do it, also give their favorite and least favorite multiclasses. Please leave us a review! Contact us atEmail: AdviceAndAdvantage@
Making your own delicious content. From making your Adventures to Spellcraftaing and More!Join Nick and Josh as they dig into Homebrew on this week's Advice and Advantage!Top-down vs Bottom-Up ApproachBest ways to remember your own HomebrewTarg
We've covered all the classes in spotlights! Now we wanted to take a look back and see what a DM can do to help their players feel like they picked the right class. Join Nick and Josh as they dig into their player's character sheets, and turn a
What is the difference between Lightning and Thunder Damage? What is Damage Resistance? Damage types can be a great way to add complexity and color to your game. Join Nick and Josh as they dig into monster resistances and find the Magic element
The Artificer: Master of Ingenuity and Invention. Artificers use tools of the trade to transform mundane items and ingredients into powerful potions and magical equipment. Join Nick and Josh as they infuse some items and talk about the newest c
The Monk: Master of Martial Arts. Monks can push their bodies past their natural limits and unlock inner power. Unlike other Martial classes, they use Ki to empower their strikes and fall gracefully from the skies. Join Nick and Josh as they
The Wizard: The exemplar spell caster and envy of all those who wield magic. Wizards have a thirst for arcane secrets and study ancient magiks. Unlike other Spellcasters they have to study and learn to unlock the ways of magic. If they can do
The Ranger: Skilled in Nature's ways, they can guide the party through dangerous terrain and advise them on deadly monsters. Rangers are stewards of the land and those who inhabit it. From classic Rangers like Aragorn to superheroes like Hawke
The Druid: Nature magic users and those with wild abilities and powers. Druids are born the conduit between the land those who inhabit it. Join Nick and Josh as they talk Wilding out, and how to find a Druid Circle right for you on this week