Scryfall Roulette with Shivam & Magic New Girl || TTC Ep537

Scryfall Roulette with Shivam & Magic New Girl || TTC Ep537

Released Monday, 10th February 2025
Good episode? Give it some love!
Scryfall Roulette with Shivam & Magic New Girl || TTC Ep537

Scryfall Roulette with Shivam & Magic New Girl || TTC Ep537

Scryfall Roulette with Shivam & Magic New Girl || TTC Ep537

Scryfall Roulette with Shivam & Magic New Girl || TTC Ep537

Monday, 10th February 2025
Good episode? Give it some love!
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Episode Transcript

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0:15

Hello, and welcome to

0:17

Sheavem and Wheeler. What?

0:19

Nope. Oh. Broadcasting live

0:22

from the Haunted Fengraph on

0:24

the plane of Innestrad is

0:26

is a tap, tap,

0:28

concede, scry fall roulette, not

0:31

Sheavem and Wheeler Love Magic.

0:33

Oh, come on. My name

0:35

is Wheeler. Join me today.

0:37

I have some PPR guests

0:40

from the Aether drip PPR.

0:42

We have Sheavem. Callie

0:44

or Magic New Girl?

0:46

Hello? And we have

0:48

a grandma on tech?

0:50

Hi. This is gonna, see

0:53

I can, well. I can shout

0:55

at you the way I shout

0:57

at James, it's fine, right? Oh

0:59

yeah, no, go for, when I'm

1:01

here, I am operating in that

1:03

space, yeah. Fantastic, because I will

1:05

treat whoever is in that booth

1:07

like piss. But I won't treat

1:09

you, supporter over at patron.com/Loading Ready

1:11

Run, like piss, because everything we

1:13

do here is brought to you,

1:15

including this show. Tap, can seat

1:17

is also brought to you by

1:20

Card Kingdom, go to Card Kingdom.com/L-R-R,

1:22

to make your order. you make

1:24

your order in the comment section

1:26

you could say or send me

1:28

button please and while supplies last

1:31

you'll get a small button that

1:33

says something that is cool or funny

1:36

or topical maybe it'll be like

1:38

Ugan should hit the gritty although

1:40

I think the last one

1:42

is serving commander serving commander

1:45

is real nice Is this a

1:47

sleeve supported thing as well,

1:49

Graham? Yeah. And it's also

1:51

Dragon Shields. If you go

1:53

to Dragon Shield.com, make an

1:55

order and use LRR. MTG5

1:57

you'll get 5% off your

1:59

order and you'll let them

2:01

know that we sent you

2:04

there and you should go

2:06

there because it's Dragon Shields

2:08

and you're playing Magic the

2:10

Gathering presumably. Makes sense

2:12

to me. I use them so you

2:14

should probably use them because I have

2:17

incredible taste. You hang out with me

2:19

wheels how could that possibly be true?

2:21

I have occasionally incredible taste. Okay so

2:23

scribe fall roulette. for the folks at

2:26

home that haven't seen this or for

2:28

you too. I know she even does

2:30

this every day, although sometimes I think

2:32

your options are more scripted than game

2:35

nights. So who can say? That's

2:37

hilarious. I will not reveal

2:39

my secrets to you listener. Great. What we're

2:41

going to do is I'm going to scream

2:43

at Graham. And then Graham is going to

2:45

put a random magic the gathering card on

2:47

screen. I'm going to read it. And then

2:49

I'm going to try and make it so

2:51

that she and I don't talk about every

2:53

single card for 40 minutes and that everybody's

2:55

included in that we can actually talk about

2:57

these cards or not talk about this cards

2:59

if we don't like them. I will do my

3:02

best. I said this before we record,

3:04

I said this every time to the

3:06

guest, this is literally the least stressful

3:09

thing you'll have to do, because

3:11

none of this matters. This is, no,

3:13

this does not matter. And the grand

3:15

escape and things? Yeah, you're good.

3:17

Unlike this first card, or maybe like

3:20

this first card, grab. All

3:22

right in the interest of journalistic integrity.

3:25

I want to ensure everyone I'm

3:27

just hitting random on scryfall and

3:29

exerting zero editorial control. I thought

3:31

you were going to say effort.

3:33

Oh. Also also that. Okay, really

3:35

embodying James Roll. Good, good. What

3:37

have we got? Okay, cart number

3:39

one. Clause of Wirewood. Three

3:42

in a green for a

3:44

sorcery from Scurge, it's an

3:46

uncommon, that says Clause of

3:49

Wirewood deals three damage to

3:51

each creature with flying and

3:54

each player, as well as cycling

3:56

two. I want to ask Callie,

3:58

because your... I was going to

4:01

say moniker, there's a much more

4:03

normal word to use, Magic New

4:05

Girl. How new, I can handle

4:07

this, how new are you two

4:09

magically gathering? I have been playing

4:11

for two years. Okay. So I

4:13

still feel extremely new. I started

4:15

with Firexia. I started with Firexia.

4:17

Firexia! That's a good one to

4:19

start with, I thought. Oh, it

4:21

started with Firexia, all will be

4:23

one. Are you kidding? She even

4:25

has a weird thing about creepy

4:27

crawleys. Oh, okay, so you didn't

4:29

like it. Not as such. No.

4:31

Okay, Ferexia. All right, so you

4:33

don't... Next thing he asks is

4:35

going to be, what's the name

4:37

of the cat? Mother's made a

4:39

name, street you grew up on,

4:41

and the three security numbers on

4:43

the back. Yeah. Yeah, never mind.

4:45

I'm just checking to see if

4:47

Scurge is older than you. Oh,

4:49

oh, 97, I'll say it. Okay,

4:51

no, no, okay, okay, good. You

4:54

were still two. 2003 for clause

4:56

of the wirewood here, or cause

4:58

of wirewood. But it has cycling,

5:00

and either drift has cycling. This

5:02

is true. I actually played against

5:04

the cycling deck the other day,

5:06

and I thought it was the

5:08

coolest thing ever, and this card

5:10

was in it. What really? Yeah,

5:12

yep, yep, yep. A whole cycling

5:14

deck. Every card had cycling in

5:16

it. Who was the commander, if

5:18

I may ask? It was one

5:20

that I'm blanking on the name.

5:22

It was commander, but I can't

5:24

remember who it was. They had

5:26

a closet wirewood? Can you vaguely,

5:28

can you vaguely describe it? The

5:30

colors? I think it was, they

5:32

had blue in there, and then

5:34

it was, whenever you cycle, you

5:36

get to do something. That's not

5:38

a lot to work on. That's

5:40

not a lot, see, y'all are

5:42

supposed to be good at this.

5:44

I mean, usually I am. Claws

5:46

of wirewood though, in terms of

5:48

just like card value, this is

5:50

a very standard old school magic

5:52

design when they use Gavinessward. Well

5:55

Gavie, Gavie, Gavie Nesward can't play

5:57

cause of wirewood. No, because it's

5:59

not green. Whoops yeah, yeah, but

6:01

it was a good guess It is the

6:03

cycling lord, but the thing about clause of

6:05

wirewood is like the old days hurricane

6:07

was the template right X and a

6:09

green do damage to X damage to

6:12

each flying creature in each player So

6:14

clause of wirewood a lot of these

6:16

green anti-flyer spells had that same kind

6:18

of do certain amount of damage to

6:21

a flying creature and to each player

6:23

and this is right in that line

6:25

It like bolts every flyer and does

6:27

three damage every player It's fine. I

6:29

mean, they're better under fire green cards.

6:32

Yeah, you're telling me. I have a

6:34

whole deck that's built around giving things

6:36

flying and shooting them out of the

6:38

sky and cause of wirewood does not

6:41

make the cut. But I did play

6:43

this as a sideboard in an elf's

6:45

deck that I brought to F&M back

6:47

in the day. And it was similarly

6:50

bad. I don't think I'd used it

6:52

for anything. That was like very much

6:54

casual magic player brain of like, well

6:56

I'm weak against flying. Of course people

6:59

are going to have flyerslers and like...

7:01

affinity or this would have been a

7:03

cyclone deck actually, astral slide. So

7:06

maybe, who knows? Maybe they

7:08

had it in their deck.

7:10

And in like Commander, there's

7:13

just so many better ways

7:15

to deal with Flyers and

7:17

Green. Graham? Way, wait, wait,

7:19

wait, wait, hold on. We need,

7:22

you don't get to do that.

7:24

You don't get to do that.

7:26

Graham? I'll give this one to

7:28

you. Graham? Oh hell yeah, sticking

7:31

with scourge. Double scourge. Caball interrogator.

7:33

One in a black for a

7:35

one-one zombie wizard with pay X

7:38

and a black tap. Target player

7:40

reveals X cards from their hand.

7:42

You pick one of them. That

7:45

player discards that card. Use this

7:47

only time you could play a

7:49

sorcery. This card's shockingly messed up.

7:52

Yeah. Like it's really rude. Like

7:54

you just get to make them.

7:56

It's repeatable discard. Like

7:58

they don't

8:01

do this

8:03

anymore because

8:05

they

8:08

tend

8:11

to

8:14

like

8:18

people

8:24

Like you're also getting to see the cards

8:26

in their hand. So you're not only just

8:28

it's not like hip non-expected where you're just

8:30

attacking them and they forced to discard They

8:32

show you all their cards and you choose

8:34

one. So it's like you're getting to repeatedly

8:36

thought to use them You know because it's not

8:38

even it's not restricting you on spells or

8:41

instance It's not giving you the duress clause.

8:43

It's literally just show me X cards and

8:45

let me pick one of them and toss

8:47

it And you can also target yourself if

8:50

you're playing a madness deck for some reason

8:52

and you can just force yourself to,

8:54

oh, I think I'll discard this card.

8:56

You know, and like if you pick yourself,

8:58

you can choose which card you're

9:01

revealing. It's kind of messed up for

9:03

X and A black tap to play

9:05

a madness card. It's kind of sick.

9:07

So because we got two scourge cards

9:09

in a row here and because this

9:11

is something that newer magic players tend

9:13

to lock on. Yeah. deck or

9:15

first kindred deck. Was there like

9:17

a creature type in magic that

9:19

you saw and you're like, oh. Yeah,

9:21

this is my jam. Yeah, I,

9:24

so I started with vampires.

9:26

That was my, my first

9:28

one. Yeah, and I loved

9:30

it. Love the vampires. Now

9:32

I'm a serpent girl. So

9:34

anything, yeah, so snakes, serpents,

9:36

that's my jam now. Okay.

9:38

I love a good death

9:40

touch. I love a good serpent.

9:42

Love a good serpent. I have

9:44

a hapatrothed egg makes a lot

9:46

of snakes. It's a good time.

9:48

Like. the previous card. I love

9:51

flying. I would have hated to

9:53

see that card coming. The cause of

9:55

the wirework. I'm sorry for dumping something

9:57

like that in front of you without

9:59

knowing. that would be traumatic yes it

10:01

was a little traumatic i got

10:04

scared we're not here to give

10:06

that kind of experience we're here

10:08

to talk about incredible cards such

10:10

as gram Ooh, circular logic,

10:13

although this one is the F&M

10:15

promo, dope, from torment originally. She

10:17

gives things a use hack. Two

10:19

in a blue for an instant,

10:22

countertugget spell list control pays one

10:24

for each card in your graveyard

10:26

and then has madness for a

10:29

single blue. Oh, that's crazy. Yeah,

10:31

this card was a constructed staple

10:33

for quite some time. And I

10:35

don't think it's being reprinted into

10:38

a modern set or even a

10:40

standard legal set or whatever. It's

10:42

just like, yeah, one man a hard

10:44

counter. I mean, technically it's a soft

10:46

counter, but I mean, come on. If

10:49

you're playing this, it's a hard counter

10:51

because the way these cards used to

10:53

work is you would be playing with

10:55

like lots of madness, lots of cycling

10:57

card. There would be your yard would

10:59

be full, lots of looting effects and

11:02

being able to just counter any spell

11:04

for. A lot of mana. And being able

11:06

to trigger madness with, what the

11:08

hell is that? Wild Mongrel? Waterfront

11:10

bouncer? Waterfront bouncer? Wild Mongrel type

11:12

of card. Quamiba? Yeah, Wild Mongrel

11:14

is a card. Can you pull

11:16

up Wild Mongrel for a second,

11:18

Graham? Because this card, if you haven't

11:21

seen it, doesn't make any sense to

11:23

you at first. Okay. Because it rules,

11:25

but I want to get the text

11:27

right. Oh, you want the Wild Mongrel

11:29

text? One of the green, two, two,

11:32

uh, dog? Discarded card from your hand

11:34

gets plus one, plus one becomes

11:36

the color of your choice until end

11:38

at two. So, okay. So, same

11:40

card. And it becomes, it changes

11:43

color and it becomes, it changes

11:45

color and becomes a little stronger.

11:47

But the point of this card

11:49

is your deck would be full

11:51

of all these madness cards. So,

11:53

like, for instance, I play a spell.

11:55

My circular logical go through. Why is its

11:58

ass up in the air? Okay! That is awesome!

12:00

But look at how happy is it.

12:02

I mean, that's cute. Yeah. It

12:04

teaches you to play dead. That's

12:06

a good flavor test. Yeah.

12:09

That's a classic. I'm just

12:11

trying to figure out why

12:13

it's ass is up and

12:15

why it's giving the thumbs

12:18

up. It's scratching it's back.

12:20

Oh, it's scratchy gets back.

12:22

Oh, thank you. Oh, because

12:24

you observed that this is

12:27

the DCI. F&M special promo,

12:29

and you theorize that this

12:31

has not been reprinted into

12:33

anything sort of

12:35

modern legal. Do you know

12:38

in what sets and how

12:40

many times circular logic

12:43

has been reprinted?

12:45

So there's a

12:47

secret layer with it

12:49

that has a typo. I

12:51

believe that this... There's

12:53

I believe Ultimate Masters is

12:55

when this was printed as well

12:58

in UMA. That's correct. Yep. I

13:00

want to say it was also

13:02

on vintage masters on magic online

13:04

only. That is correct. Is there

13:06

any, am I missing something else?

13:09

There's one more... Yeah, it was

13:11

like in a mystery booster or

13:13

something. There's... Nope, there's one more...

13:15

Sorry, yes. It's on the list

13:18

or something. Yeah, yeah. There's one

13:20

more remaster set. Oh,

13:23

Dominaria remastered? Dominaria

13:25

remastered. And then it was

13:27

also printed in, it looks

13:30

like, five, four different world

13:32

champion. Oh, the world champion.

13:34

Oh, yeah. Yeah, because that

13:36

was the year Wild Longer

13:38

was everybody was playing it.

13:41

Yeah, this card is incredible

13:43

in Madness. It was played

13:45

in the reanimator decks. Some

13:47

decks just played it because

13:49

it was good. I can't believe I've never

13:51

seen this car. I don't know, this card used to

13:53

be a power hose. It's insane. I thought it was

13:55

Cyclonic Ridge when it first popped up on

13:57

the screen. I mean, keeping cycling in mind

13:59

like the... previous card and aether drift,

14:02

I'm tying it all together, the

14:04

job of a host, is that

14:06

they've actually tried to print this

14:08

effect a couple of times, and

14:11

I believe on countervailing winds from

14:13

hour of devastation, it is circular

14:15

logic, but with cycling. So they

14:17

occasionally will go back and make

14:20

circular logic with set mechanic, but

14:22

it's hard to be. One man

14:24

up. Yeah, dude, that card was

14:26

hard counter. That card was unbelievably

14:28

strong. Yeah, there we go. Countervailing

14:31

wins. Yeah, but you can't cast

14:33

it off cycling. It doesn't have

14:35

a madness cost. No. But you

14:37

can't cycle it. Crap. I need

14:40

to stress. I have exercised zero

14:42

editorial control. I believe you. I

14:44

just hit random. I believe you.

14:46

Maybe you'll have something to discuss

14:48

with this next card. Okay. Oh

14:51

my gosh! Okay, so this is

14:53

black Lotus. Black Lotus is a

14:55

zero manna artifact printed as a

14:57

mono artifact because it was an

15:00

artifact that required tapping it to

15:02

use. You sacrifice it and add

15:04

three manna of any color, there's

15:06

a single color to your manopole.

15:08

So quick, do you know what

15:11

the other two types of artifacts

15:13

were? No. Mono artifact is a

15:15

one use artifact, requires you to

15:17

tap a case, a sole ring

15:20

or black lotus. Uh-huh. Poly artifact

15:22

is an artifact that lets you

15:24

use its ability multiple times and

15:26

activate it multiple times, and activate

15:29

it multiple times. And continuous artifact

15:31

is an artifact that sits on

15:33

the table and just does a

15:35

thing. I did not know that.

15:37

They got rid of it pretty

15:40

quickly. Yeah. Like right after antiquity

15:42

and they let you do that.

15:44

Very cool. Thank you good old

15:46

bloody. Yeah, I know this card

15:49

I had this card tattooed on

15:51

me actually Yeah, it's all my

15:53

leg. The black Lotus tattooed and

15:55

then I'm wearing a black Lotus

15:57

necklace right now You've been playing

16:00

for two years and you've got

16:02

a Black Lotus tattoo already? I

16:04

love Magic the Gathering. Yeah, and

16:06

I was like, what would look

16:09

good? And yeah, it looks great. Black

16:11

Lotus is one of the best cards

16:13

to get, if you aren't getting a

16:15

magic tattoo. Because Chris Ross killed?

16:18

Well, because it's stealth. Take it

16:20

from someone that has, uh...

16:22

Four or five I forget magic

16:24

tattoos is that the best ones

16:26

are the ones where it's like

16:28

you could show this to like

16:30

I Don't know co-workers. Yeah, and

16:33

they would be like oh, that's

16:35

a very pretty flower We're like

16:37

oh, that's very cool. Does that

16:39

mean anything to you? But then

16:41

if you know then you know and it's

16:44

a flower like getting a flower tattooed on

16:46

you is like the classic thing to do

16:48

yeah actually my my stepmom has a

16:50

matching tattoo with me of the black

16:52

lotus we went and got matching tattoos

16:55

together and hers is just like a

16:57

sleeve of flowers and it fits in

16:59

there she don't play magic yeah but

17:01

just to add on what you said

17:03

that's lovely yeah yeah so she she

17:05

just got a lotus I've got a

17:07

black lotus Have you ever cast a

17:09

Black Lotus? No. Shivaam, have you cast

17:11

a book? Yeah, okay. Like Paperbike Lotus?

17:14

Yeah, I've played in a bunch of

17:16

cubes and I've played with Real Vintage

17:18

Cubes and I've had Black Lotus. But

17:20

my funniest story with the Black Lotus

17:23

is there was a time on vintage

17:25

master that had come out on Midgo.

17:27

And that's when I signed up for

17:30

my Magic Online account and I wanted

17:32

to play and I wanted to draft

17:34

vintage cube. That would be super sick.

17:36

Literally the first pack I cracked

17:39

had a foil black lotus from vintage

17:41

masters, which was one of the super

17:43

rares And I was just like hell

17:45

yeah, let's go I clicked it and I

17:47

got it and I drafted the deck that

17:50

was whatever and Here's that

17:52

my inexperience with magical online

17:54

showed is I joined a league and

17:56

I played the black lotus and I

17:58

cracked it in like the guy I did

18:00

something in combat, I cracked the

18:02

lotus so I could make a

18:04

response, but I didn't realize the

18:06

timing or whatever, and my lotus

18:08

mana just disappeared. And I was

18:10

like, oh, I just did that

18:12

wrong, completely goosled myself in this

18:14

lotus, I lost that game, or

18:16

I conceded that game in shame.

18:18

And then what I didn't realize

18:20

was I was playing in a

18:23

one and done league, where you

18:25

have to win to go forward.

18:27

So I literally cracked a black

18:29

lotus and drafted a draft. Poof,

18:31

gone forever. Yeah, I've learned a

18:33

lot since then. I'm fortunate enough

18:35

to have a Black Lotus and

18:37

to play it somewhat regularly, thanks

18:39

to Canadian Highlander and Cube. And

18:41

let me tell you, it never

18:43

gets old. No, it just does

18:45

not, I mean, time walk. gets

18:47

old. Even sometimes, Ancestor Recall, can

18:49

get a little old. Time walk

18:51

gets old. That's my favorite magic

18:53

car is Time Walk. It gets

18:55

a little, I mean, when I

18:57

say it gets old, I mean,

18:59

like, you're just like, oh yeah,

19:01

I get, I'll Time Walk or

19:03

whatever. But like, when you have

19:05

a Black Lotus in your opening

19:07

hand, doesn't matter what else you

19:09

have. It's just so dope to

19:11

be like, oh. Oh my god,

19:13

I could do anything. Like I,

19:15

the world's my onion. I could

19:17

do whatever I want here. That's

19:19

cool. Time walk is dope. I

19:21

will give you that. The art

19:23

is so good. Go ahead. I

19:25

was just saying that art is

19:27

good. Oh yeah, it's classic. It's

19:30

amazing. But I remember in the

19:32

days of playing turn one, you

19:34

know, Black Lotus, Badlands, Badlands, Jism

19:36

Jin. And that's when you're like,

19:38

all right, let's go. This is

19:40

the way should be. And that's

19:42

all it would happen. Yeah. Crap!

19:44

Yeah. Was I not allowed enough?

19:46

Oh. Palace jailer. This is the

19:48

Lord of the Rings Commander product

19:50

printing of a card originally from

19:52

Conspiracy Take the Crown. Two white.

19:54

for a two-two human soldier when

19:56

palestairler enters the battlefield you become

19:58

the monarch and when palestier enters

20:00

the battlefield exile target creature and

20:02

opponent controls until an opponent becomes

20:04

the monarch. I love this card.

20:06

Do you love it because it's

20:08

a soldier or do you love

20:10

it because it's broken? I love

20:12

it because the soldier and monarch

20:14

is one of my favorite mechanics.

20:16

I think it's one of the

20:18

best things that happened to multiplayer.

20:20

I call it the... Even though

20:22

Sean Maine is still alive, I

20:24

call the Sean May Memorial just

20:26

to remember my friend, the Sean

20:28

May Memorial Monarch token in the

20:30

middle, monarch in the middle is

20:32

the way I like to play

20:34

magic. The most which is when

20:36

you're playing commander you start with

20:39

a monarch token in the middle

20:41

whoever does first damage Gets monarchy

20:43

and then you pass around as

20:45

normal so that we always have

20:47

the chance to play with monarch

20:49

This card in a multiplayer set

20:51

is fine. This card in vintage

20:53

is not fine or vintage your

20:55

legacy even it's a messed up

20:57

card in a one-player game It's

20:59

so good. I don't I think

21:01

I'm failing to see the line

21:03

here. Okay, okay, okay. So if

21:05

I may Yeah, so in a

21:07

multiplayer game, right? You introduce the

21:09

monarch people are hitting other people

21:11

Yeah, yeah, yeah, yeah In one

21:13

v one. Let's say we both

21:15

have a like I have a

21:17

grizzly player you have a grizzly

21:19

bear and we're at like the

21:21

same life total same kind of

21:23

resources. I play this palace jailer

21:25

I get rid of your creature

21:27

I get to draw an additional

21:29

card every turn. So now I

21:31

have two creatures, I'm drawing a

21:33

card every single turn, and you

21:35

have to, it's not enough to

21:37

just get rid of my creatures,

21:39

you have to hit me in

21:41

order to get your thing back.

21:43

And that's gonna be real difficult

21:46

when I am already beating the

21:48

board, so to speak. I'm already

21:50

winning, like, with the board presence,

21:52

and I'm drawing extra cards, meaning

21:54

that like the natural way of

21:56

building to the board to the

21:58

board to try and get them.

22:00

Monarch back is by playing creatures.

22:02

But because I am drawing extra

22:04

cards, I have an easier chance

22:06

of finding more creatures to play

22:08

to block or more kill spells.

22:10

So it just snowballs out of

22:12

control. Yeah, that makes sense. I

22:14

think I was thinking Commander Brain.

22:16

Like, you've got three people coming

22:18

at you. Right. Yeah, one, one, yeah,

22:20

you're right. But if you've got, even

22:22

in Commander, if you've got a big

22:25

enough wall, you can sit on monarch

22:27

for a long time, because sometimes people

22:29

just can get. it back it's like

22:31

oh you can have it yeah whatever

22:33

yeah you got like one v one

22:35

do the fact that you're getting card

22:37

advantage from like multiple angles it

22:39

just and you can lock down any

22:42

creature not just their two-two you can

22:44

lock down their best creature or whatever

22:46

or their value creature their mana engine

22:48

and it's just it it's a real

22:50

humding yeah I think we got monkeys

22:52

caged by like the initiative where now

22:55

like the initiative are you familiar with

22:57

the initiative yes yeah so it's if

22:59

you if the description of what the

23:01

monarch was in one v one sounded

23:03

bad the initiative is that times a

23:06

million and uh... it is it is

23:08

absolute dread absolutely dreadful unbelievable that was

23:10

ever allowed in one v one in any

23:12

capacity but uh... proper initiative it uh... Yeah,

23:14

because the initiative is so busted, I now

23:16

look back on the monarch fondly in like

23:19

one v one where I'm like, when that

23:21

was the biggest issue we had and people

23:23

were like playing like a four mana two

23:25

four that just made you the monarch on

23:27

ETB because they're like, oh, I want to

23:30

be the monarch. It's like, great, cool. That's

23:32

a good problem to have. Don't

23:34

get that out of my sight, Graham. Come on,

23:36

dude. I thought we were done scaring people.

23:38

Please, yes, exactly. Next card,

23:41

please, Graham. I just remember the

23:43

Black Lotus anecdote of when Ellis

23:45

v. was playing in a vintage,

23:47

or somebody was playing a vintage

23:49

championships or something, and the opponent

23:51

ocowed their Black Lotus, and they won

23:54

by swinging in with the Black Lotus. Oh

23:56

yeah, that happened. They killed someone with their

23:58

own with the Lotus v. But yes.

24:00

Shiny impetus. I love this card. It's

24:02

in my Mazzie deck. Two in a

24:05

red for an enchantment or also from

24:07

Lord of the Rings Commander. You really

24:09

got to diversify the set. It was

24:11

originally from a random. It was originally

24:14

from a different set though. It was

24:16

originally from I believe Commander 2014. No.

24:18

2016. Goat is leader. Hmm. Let's see

24:20

from Commander 2020. 2020! That didn't exist.

24:23

That didn't exist. That's not real. I

24:25

love this coach. In shadow, creature gets

24:27

plus, two, plus two, and is goaded

24:29

with the sauce and whatever, in shadow

24:32

creature attacks, you create a treasure token.

24:34

You do? Not the controller. That's good.

24:36

Hell yeah. That's so good. Oh yeah.

24:38

I love that card. Oh my gosh.

24:41

There's a whole cycle of these impedances,

24:43

one in each color. Yeah. And for

24:45

the Mazzie Commander Deck that I play.

24:48

creature that says like you know when

24:50

one of your one creature to hack

24:52

to your opponent gets plus two plus

24:54

two and trample and my deck theme

24:57

was And it's also got this ability

24:59

to get auras that you control and

25:01

recycle and recast them. So I was

25:03

like, I'm going to put all these

25:06

auras on other people's creatures and force

25:08

them to attack each other and then

25:10

get to recycle it and do it

25:12

again. And the impetus is, you are

25:15

so perfect for this because it forces

25:17

them to go and attack each other

25:19

and you're just building a treasure. Yeah.

25:21

Exactly. And they can't attack you and

25:24

you want them to attack anybody else

25:26

anyway, because they get plus, two, two,

25:28

two, two, two, two, two, and trample,

25:30

and trample, and trample, and trample, and

25:33

trample. The fact that Shiva mentioning his

25:35

Massey deck is a free space, not

25:37

only on the bingo sheet for Shiba,

25:39

we love magic. You know what? But

25:42

also every other show. I could not

25:44

have possibly scripted, literally give me one

25:46

of my favorite pet cards for my

25:48

favorite pet deck. And it calls it,

25:51

two man? Oh, is that right? One

25:53

and a red. Oh, two and a

25:55

red. Okay. So good. Yeah. Yeah, there's

25:57

five in the original cycle and then

26:00

a hybrid impetus from the clue product

26:02

as well as a goulish impetus, I

26:04

believe, from the MKM commander. Folks, he

26:06

does this to me every freaking episode.

26:09

Well, that's another free space. It's just

26:11

a big block on your sheet that

26:13

says autism. Got any other things you

26:15

want me to spit off Graham? No,

26:18

I was just curious. All right. I

26:20

was interested in she, if, if she

26:22

even knew, but you were, of course

26:24

I do, right in there. Come on.

26:27

Well, of course I do, but you

26:29

go first. Yeah, dude, look, that's the thing. It's like,

26:31

people are always like, she, do you know as much as Wheeler?

26:33

Do you just let him go off? I'm like, no, I

26:35

do, but it's just more fun to let

26:38

him go off. We gotta have a straight

26:40

man here to let him bounce, come on.

26:42

So the show, the show's like the show's

26:44

got a show's got a show's got a

26:47

dynamic. The show's got a dynamic. The show's

26:49

got a dynamic. You don't have to bring

26:51

sexuality into it, dude. Next card, please. Ooh,

26:54

coral helm, chronicler. Two in a blue for

26:56

a tutu Murphy wizard, originally from Zendekar Rising.

26:58

Whenever you cast a kicked

27:00

spell, draw a card, then discarded

27:02

card. When Coral Helm Chronicle enters

27:05

the battlefield, look at the top

27:07

five cards of your library. You

27:09

may reveal a card with a

27:11

kicker ability from among them and

27:13

put it into your hand, put

27:15

the rest on the bottom of

27:17

your library in a random order.

27:20

I have a trivia question for

27:22

you too. Okay. Which set do you

27:24

think the term kicked originally appeared

27:26

in? That's just

27:29

the term kicked spell. Kicked.

27:31

Because kicker was originally

27:33

introduced in invasion block,

27:35

but they never used

27:37

the term kicked. I'm pretty sure

27:40

that was dominaria. I

27:42

believe that is correct. Okay. I

27:44

was gonna say the same thing. Graham,

27:46

can I get a Voyager Drake

27:49

on screen just to be sure?

27:51

It's a cart with multi kicker

27:53

that came to mind. Nope,

27:56

never mind it was

27:58

World Week. Or maybe he's

28:00

at a time. We'll take it. You

28:03

know, trivia is at its best when

28:05

the person asking the question has no

28:07

idea what the hell I'm talking about.

28:10

I agree. I tried to look it

28:12

up and the problem is of course

28:14

that Oracle text has messages. Yes, it

28:17

has changed all over the place. Now

28:19

like ardent soldier here that says if

28:21

you paid the kicker cost, the Oracle

28:24

is if ardent soldier was kicked. So

28:26

I was trying to. Wow, this is

28:28

just old text all over the place.

28:31

Attacking doesn't cause ardent soldier to tap.

28:33

Yeah, and you can get a well,

28:35

that's very expensive a four mona two

28:38

three that with vigilance I think it

28:40

was Zendekar actually original Zendekar is why

28:42

I would buy that seems to what

28:45

about a comet storm? Well, that's world

28:47

wake. Okay, then yeah, sure. Because prior

28:49

to this wait, no, I know the

28:51

answer plane chase. It's plane chase. Oh,

28:54

core sanctifiers from plane chase. That's what

28:56

it is Yes, because he does it

28:58

every time. Core Sanctifiers is technically supposed

29:01

to be in Zendekar, the original Zendekar,

29:03

but it was a sneaky preview card

29:05

in the first plane chase or second

29:08

plane chase supplemental product. I think it's

29:10

the first. Yes. And the plane chase

29:12

came out in 2012. Yeah, there we

29:15

go. If it was kicked, Destroy Target

29:17

artifact artifact. Yeah, this came out like

29:19

months before Zendekar did. Yep. That is

29:22

a real sneaky. That's a real sneaky

29:24

humdinger man. Oh, finally kicked in. Yeah,

29:26

because prior to that we've got stuff

29:29

from future site and planar chaos that

29:31

say if you pay the kicker. That

29:33

still says if if the kicker cost

29:36

was paid. Yeah, but the time they

29:38

got to Zandekor, they really, people were

29:40

just saying, yeah, I kicked the spell

29:43

or the spell was kicked. And they're

29:45

like, let's just go where the people

29:47

are. cards that came out between the

29:50

year 2020 and 2023 because there are

29:52

so god damn many of them as

29:54

well as you know there were so

29:57

other important things going on in the

29:59

world. My question is that when I

30:01

got into the game in like 2002,

30:04

one of the things that I did

30:06

was immediately try to figure out like

30:08

what had came out, what did I

30:11

just miss? You know, did you, in

30:13

a world where all the information is

30:15

available, you have the internet, whatever, when

30:18

you got into the game with Ferexia,

30:20

What was your kind of experience of

30:22

looking back at the sets that you

30:24

maybe just missed? Yes, so I did

30:27

not go that far. I did look

30:29

at sets I just missed. It was

30:31

Brothers War and then Kamigawa Neon Dynasty.

30:34

Those two. I'm not coughing good. I'm

30:36

not shocked. I just went down the

30:38

other hole. Those two sets were phenomenal.

30:41

So I really didn't spend a lot

30:43

of time in fireworks. Y'all will be

30:45

when I started in it. But I

30:48

found, I was buying, yeah, Comic Gone,

30:50

Neon Dynasty. Yeah, Dynasty is the best

30:52

set of the past five years. Oh,

30:55

I agree. And the lands, the full

30:57

art, lands are so good from that

30:59

set. And then the first box ever

31:02

opened was actually Infinity. I did not

31:04

realize that was not like a serious

31:06

set. So like. Me and my friends,

31:09

we were standing up and throwing cards

31:11

on the table and like phone in

31:13

the friend and we thought that was

31:16

magic. You know what though? It is

31:18

fun. It is really really, really, infinity

31:20

was interesting. Hell yeah. That has, that

31:23

has, that has big, big vibes of

31:25

like the soldier that was discovered on

31:27

that island and like. the South Pacific

31:30

that was like World War II is

31:32

still going on right? And it's like

31:34

1990 or whatever. That is incredible. We

31:37

thought it was real. The lands were

31:39

pretty and then why not? Someone sat

31:41

me down there like, hey, let me

31:44

teach you about a silver acorn. I

31:46

was like, what? What are we talking

31:48

about? But yeah, it's not a real

31:51

set. So you, you liked Kamigo and

31:53

Ion Dynasty. Have you looked at the

31:55

original Kamigo? No. No. I mean like

31:57

here and there in passing. But I

32:00

haven't sat down, no. Is it not

32:02

good? What's the ooh? No, I

32:04

am, no disrespect to Daniel Holt.

32:07

Six or eight hours of podcast.

32:09

Oh, no. Comic God was my

32:12

favorite plane. And I could tell

32:14

you everything about every single card

32:16

from the original comic. And I

32:19

have. Okay. I'll have to go

32:21

back to like episode four or

32:24

five or something. There's somewhere there's

32:26

a set of streams that took.

32:28

I think literally like 40 hours

32:31

of me just talking about every

32:33

every every single day anyways

32:36

let's let's stay on

32:38

track the gram from

32:40

I believe shards of

32:43

Alara or conflicts one

32:45

of the two shards of Alara

32:47

Four black for a four four

32:49

vampire with flying pay a red

32:51

tap a vain drinker deals damage

32:53

equal to its power to target

32:55

creature that creature deals damage equal

32:58

to its power to vain drinker.

33:00

Have they calculated that to fight? I

33:02

think this is different from fight. Whenever

33:04

a creature dealt damage by vain drinker

33:07

this turns put into a graveyard but

33:09

a plus one plus one counter

33:11

on vain drinker. Is this fight

33:13

with we just had a new

33:15

version in front of us? And

33:17

it didn't say fight on that.

33:19

The Oracle text is the same

33:22

for whatever reason. It's not a

33:24

fight. I'm not sure why that's

33:26

important. There are certain cards

33:28

that technically have fight. I

33:30

mean, sorry, for all purposes,

33:33

it's like fighting. Oh, but

33:35

sorry, reading, reading, reading, reading

33:37

the rules, explains the rules.

33:39

It's relevant because when the

33:42

first ability resolves. if the

33:44

targeted creature is no longer

33:46

on the battlefield. It's not doing

33:48

the damage. The ability doesn't resolve because

33:51

there's no targets. But when the first

33:53

ability resolves, if the targeted creature is

33:55

still on the battlefield, but Vaindrinker is

33:57

not, Vaindrinker will still deal the damage.

34:00

as last known information of its power.

34:02

Oh, so I activate the ability, you

34:04

kill it, but the ability still pops.

34:06

Yeah, unlike a fight, if you go,

34:09

these two creatures fight and they kill

34:11

your creature, then nothing gets fought. Nothing

34:13

gets fought, but in this case, if

34:15

you go, these two creatures fight and

34:18

they kill your creature, then nothing gets

34:20

fought. Nothing gets fought, but in this

34:22

case, I'm learning so much about vain

34:24

drinker. And this was printed in the

34:27

Vampire's Precon, the Edgar Markov one. It's

34:29

a very powerful ability and this card

34:31

can get out of hand very quickly

34:33

and very strong. And I don't know,

34:36

I think it's a perfectly fine card

34:38

in the 99. I think it's important

34:40

you said Rachdos there. You guys have

34:42

been playing, you know, a while, but

34:45

I play with a lot of new

34:47

players. I'm kind of new too. It's

34:49

important that this is a Rachdos card

34:51

by color identity because you would be

34:54

shocked at the amount of people that

34:56

would not know that. Or would put

34:58

that in a mono black deck, commander

35:00

deck. So Wheeler and I have both

35:03

been in the rules committee adjacent of

35:05

commander for a long time. We would

35:07

not be shocked at the amount of

35:09

people who don't understand color identity. Yes.

35:12

I mean, I do like hearing about

35:14

stuff like this from newer players and,

35:16

uh, honest like the surge of newer

35:18

players that came in over the past

35:21

five years. social groups my own social

35:23

groups that are non magic that I've

35:25

known that I do things with magic

35:27

and they start playing and it's just

35:30

like it's so I don't know it's

35:32

like watching no that's a weird way

35:34

of putting it I was gonna say

35:36

it's like I'm a kindergarten like teacher

35:39

and I'm watching them all play you

35:41

know so with the building by that

35:43

yeah it's important to like go back

35:45

to the basics and kind of realize

35:48

it probably helps you to teach newer

35:50

players to yeah it's just one of

35:52

those things where it's like It's important

35:54

now if it's not explained then you

35:57

know you gotta actually. Yeah, it's important

35:59

to know where the stress points are

36:01

and where the the places where people

36:03

run into kind of like blocks that

36:06

prevent them from getting further into the

36:08

game because it's very easy for us

36:10

all timers to be able to remember

36:12

things like this. But sometimes you forget

36:15

the basic fundamentals that people find stumbling

36:17

blocks. Yeah. And so knowing where those

36:19

are is it's helpful for us because

36:21

that way we can figure out how

36:24

to make the game easier and more

36:26

accessible. So I asked you Kelly about

36:28

looking back at a set like

36:30

before your jump-off point. One

36:33

of the other things that

36:35

a lot of people do is

36:37

they will go to the very

36:39

first set. Have you looked through

36:42

Alpha, like the OG? Besides dual

36:44

land show. Now I know all about

36:46

the dual lands, but... Are

36:49

you familiar with Sengear Vampire?

36:51

No. Can I drop a little

36:53

magic context? Graham, if we can

36:55

have vain drinker. Uh, just the,

36:57

because there was, we talked about

37:00

the fight ability or not, the

37:02

not fight fight ability, but the,

37:04

whenever a creature dealt damage by

37:06

vein drinker, this turn dies, put

37:08

a one one counter on it.

37:11

Can I see a send gear

37:13

vampire, please? An OG singer, please,

37:15

like revised. Because this is, that

37:17

line of text goes all the

37:19

way back to 1993 for, um,

37:22

the original. Yeah, back when it

37:24

didn't even say, saying your vampire,

37:26

it says, vampire gets a plus

37:28

one, plus one counter each time

37:30

a creature dies during a turn

37:32

in which vampire damaged it unless

37:34

the dead creature is regenerated. That

37:36

hurt to read. Who is vampire? That's

37:39

vampire. That's your vampire. The titular vampire. We'll

37:41

know. I knew back then. We can figure

37:43

it up. But yeah, like this dude is

37:46

a 4-4 flyer and it's funny because there

37:48

was art done at the time that everybody

37:50

like for whatever reason the artist thought the

37:52

singer vampire was just ahead So it's this

37:55

little head with tiny little bat wings floating

37:57

around like a bust and looked super weird,

37:59

but This guy, Sanger Vampire, Vampire,

38:01

created the template that shows up

38:03

on a lot of vampires throughout

38:06

magic history, where it's like, when

38:08

I kill you, I get bigger

38:10

because I'm draining your blood and

38:12

becoming stronger. Later on, they were

38:14

just like, if I do damage,

38:16

then I'll get bigger. That's what

38:18

they did in the inestrot vampires.

38:21

Yeah, if they hit the opponent,

38:23

it just get bigger. Which was

38:25

the old skirk ability? Slith. Uh,

38:27

rakish air, oh yeah. Hit us,

38:29

buddy. Wait, hold on, hold on,

38:31

hold on, hold on, hold on,

38:33

hold on, hold on. You gotta

38:36

slide back in the saddle. This

38:38

is, I get to host these

38:40

like four times a year. Fine,

38:42

fine. And besides, it's a Benny

38:44

wheels. This is your show, it's

38:46

Benny wheels in the Hall of

38:48

Ludigready Run. We're gonna take it

38:51

slow. Hey Graham, do you mind

38:53

throwing something else up on the

38:55

screen? Ooh, Primordial Miss.

38:57

The Treasure Test Report, come on, give me a

38:59

real card. Four and a blue for an enchantment

39:01

that says at the beginning of your end step,

39:03

you may manifest the top card of your library.

39:05

For those that aren't familiar, it's like manifest dread

39:08

but worse. You just take the top card, put

39:10

it face down, put it face down, this turn.

39:12

Still pay the cost timing rule still apply from

39:14

commander 2018 this card whips ass it freaking rules

39:16

dude like it is Ooh, it's good. It is

39:18

so good not just because you get a bunch

39:20

of manifest cards. Yeah, but because you know It's

39:22

kind of like a future site style card like

39:24

you just get to draw extra cards or you

39:26

get build the board So do you understand why

39:28

this card is sick? I think you're just putting

39:31

cards on the battlefield and you can choose which

39:33

one you flip up. Yeah, the

39:35

trick here is that normally

39:37

when you manifest a

39:39

spell, if it's a creature

39:41

you can flip it

39:43

over or if it's got

39:45

some kind of un -morphing

39:47

cost, right? This one,

39:49

because it lets you exile

39:51

a face down permanent

39:54

you control and then play

39:56

that card, that means

39:58

if it's a land or

40:00

a spell or an

40:02

artifact or something that doesn't

40:04

have an un -morph ability.

40:06

This because that was

40:08

one of the downsides of

40:10

manifest is that you'd

40:12

be manifesting things off the

40:14

top and maybe you

40:17

got a land or you

40:19

got like an instant

40:21

or something and they're just

40:23

sitting there as two

40:25

dudes you can't do anything

40:27

with. Here you can

40:29

exile a face down permanent

40:31

you control this turn,

40:33

flip it over and then

40:35

cast it so that

40:37

you don't lose any of

40:40

those spells that you

40:42

manifested. Yeah, seems good.

40:44

Yeah, so you get to draw extra cards

40:46

and you get to manifest all these things

40:48

and then you can actually still get the

40:50

value out of them. It's great in that

40:52

specific instance. Graham.

40:55

Well, just before we move

40:57

on. Oh, okay. Because Steven

40:59

was like, the treasure chest

41:01

version. Just because I'm enjoying

41:03

the general tone of this.

41:05

Do you want to explain

41:08

what the hell a treasure

41:10

chest is? yeah, actually because

41:12

what does that mean? So

41:14

the magical, are you familiar?

41:16

You've got to be familiar

41:18

with arena. Yeah, a little

41:20

bit. And are you familiar

41:22

with magical online? Yes. Okay.

41:24

So magic online gets all

41:26

the main release cards, but

41:28

there are a lot of

41:30

commander cards that are crap

41:32

or not popular or just

41:34

a pain to program. And

41:37

so they don't necessarily want

41:39

to dedicate time and money

41:41

to getting them onto the

41:43

client. That's not the case

41:45

for every card though. And

41:47

so sometimes if you're doing

41:49

that and not releasing the

41:51

entirety of a product, they

41:53

would be added to treasure

41:55

chests, basically the prizes for

41:57

participating in events. and

42:00

stuff, you win tickets and treasure tests,

42:02

which are basically, you can unlock, and

42:04

you get X amount of cards out

42:07

of it. And you can get these,

42:09

especially in there, as well as, there

42:11

are some cards that have brand new

42:14

art only for Magic Online, Magic Online

42:16

Promos, some cards that maybe the artist

42:18

was a real POS or a whoopsie-dipsie,

42:21

and they're like, hey, we don't want.

42:23

this here so let's commission new art

42:25

and put it online and it's in

42:28

the treasure chest and yeah there's also

42:30

just a way for them to sneak

42:32

in cards that they think that the

42:34

environment needs more of like

42:37

older cards that are like

42:39

hard to reprint they're like

42:41

we're just gonna put in the

42:43

chest so you can crack it open

42:45

and get out of your prize packs

42:47

okay that's cool blue blue for

42:50

a three three beast from Shadowmore.

42:52

Whenever Riverkelby or another permanent is

42:54

put into a play, sorry, put

42:56

into play from a graveyard, draw

42:59

a card. Whenever a spell is

43:01

played from a graveyard, draw a

43:03

card and it has persist. So

43:05

when it dies, if it had

43:07

no minus one, minus one counters

43:10

on it, you return it to

43:12

play with a minus one, minus

43:14

one counter on it. Yeah. Discard

43:16

rules. Yeah. Yeah. I've never seen it.

43:18

I like it. I don't love the

43:20

artwork. Well, let me show you

43:23

more artwork is a little wiggly

43:25

wobbly. But the idea of this

43:27

card of being able to incentivize

43:30

you to play cards that reanimate

43:32

or to be able to find

43:34

ways to bring things back, obviously

43:37

the persist or undying. And it's

43:39

just really really flavorful. Like it

43:41

gives you bonuses for flashback. If

43:43

you flashback a spell, you get

43:46

to draw a card. Or if

43:48

you have a... What is that

43:50

artifact that lets you give all your

43:52

creatures persist the kettle or barrel or

43:54

cauldron of cauldrons? Cauldron of souls. Yeah,

43:57

it sounds like this is just

43:59

because persistent mechanic in the Shadowmore

44:01

block. And so this would let

44:03

you get a lot of value

44:06

out of your cards that are

44:08

going to the art. Yeah. Yeah,

44:10

undimely, I was thinking, you know,

44:12

when I read that, it sounds

44:14

familiar. Seems like really good in

44:16

a zombie deck or something. Yeah,

44:18

that screams to me. Kelly, what's

44:21

the ugliest magic card you can

44:23

think of right now? Merck, oh,

44:25

same kind of era. Oh, that

44:27

wasn't even a, like, that wasn't

44:29

even a hesitation. Hell yeah, you

44:31

popped that off immediately. I took

44:34

it out of my deck because

44:36

of the art alone. There have

44:38

been a lot of cars that

44:40

I've just been like. That was

44:42

my follow-up question. It's out of

44:44

coma, not in coma, this has

44:47

been gross. I know, I just

44:49

couldn't stand it. Wizards reprint this,

44:51

please. Do you find that you

44:53

don't like artwork that depicts what

44:55

is effectively a large... A baby

44:57

of some sort, like a large

45:00

mutant baby? I think I'm going

45:02

to that realization. Like a large,

45:04

large baby mixed with a tadpole.

45:06

That's kind of the through line.

45:08

Can we think of any of

45:10

the large baby tadpole cars? We'll

45:12

let you know. Well, there's Child

45:15

of Alara might be a little

45:17

too on the nose. That's two

45:19

baby. Yeah, there's not no tadpole

45:21

in there. I don't know. I'm

45:23

trying to think of other, because

45:25

that's just a big angry, a

45:28

screaming baby. Have you, have you

45:30

seen the original artwork for the

45:32

card anger? Yeah. Oh, Graham. This

45:34

could have just been the show,

45:36

as we go with a list

45:38

of wild artwork. Well, like, hey,

45:41

gal, check this out. Yeah, this

45:43

is awful. Oh, that is awful.

45:45

That's terrible. Anger the one of

45:47

the like quintessential magic artists of

45:49

all time look I hate it

45:51

not like that at all So

45:53

did you grant this is the

45:56

what is that? set symbol is

45:58

that that is another magic online

46:00

yeah that's the magic pre-con sets

46:02

online theme deck that's what it

46:04

is yeah because which deck have

46:06

this was one of the two

46:09

early commander decks mmm i mean

46:11

maybe it was the the zero-erring

46:13

commander deck yeah but the art

46:15

the the text looks too good

46:17

yeah but this is originally from

46:19

a judgment yeah but this card

46:22

rules it's very very good commander

46:24

and they represent it with better

46:26

art because screaming baby what do

46:28

you mean yeah that one's you

46:30

don't like this art hell no

46:32

dude come on we had this

46:35

debate also really this is exactly

46:37

what she weiler episode like not

46:39

gonna lie It must have been

46:41

the zero errand deck because the

46:43

other legendary is rubinious whole singers.

46:45

Yes. Yeah, the symbol of our

46:47

church. I bet this is someone's

46:50

favorite card though. Oh, it's a

46:52

lot of favorite card. Yeah, it's

46:54

a mem card. What's your ugliest

46:56

card, Wheeler? Yeah. Oh God. I

46:58

really do not like siphon flesh.

47:00

It's uh, very, there, there, I

47:03

have this weird, yeah, my bad,

47:05

yeah, it's similar, yeah, baby weird

47:07

tadpole. My thing is that I

47:09

look at, I mean, it doesn't

47:11

weird me, I was like, or

47:13

anything, but in my, anytime I

47:16

see stuff like this, I cannot

47:18

fight the cold of the void

47:20

to like, I just want to

47:22

take like a really sharp needle

47:24

and like pop it, you know,

47:26

I just want to like. And

47:29

like for some of them it

47:31

could just be like a blows

47:33

up but this one feels like

47:35

it's going to do like a

47:37

Tom and Jerry kind of like

47:39

it's going to deflate and fly

47:41

through the air and then it's

47:44

just going to be a sack

47:46

of skin on the ground. Thanks

47:48

for asking Graham. You know this

47:50

one makes me think of this

47:52

this card directly reminds me of

47:54

one that was stuck in my

47:57

head from from from my youth

47:59

you can probably have Let's see,

48:01

B. For what's that? From what's

48:03

that? From way back. Oh, the dereller?

48:05

No. Bloodlust. Oh, cost. Oh,

48:08

yeah. She's like falling madly

48:10

in love with the inside

48:13

of someone's kidneys? Oh, is

48:15

that what that is? I

48:17

don't know what it is.

48:20

Antimatics took the brief literally

48:22

and was like, all right,

48:25

someone who's lusting after Gore.

48:27

Great, got it. Grim? Grim?

48:29

Please. Ash berry. Oh God.

48:31

The mystery boosty run.

48:34

Ash barons, a land

48:36

that was originally printed

48:38

in, I believe, Commander

48:41

2016, Taps out of

48:43

colorless and has basic

48:45

land cycling for a

48:48

single color generic. Really

48:50

popular in Popper. Pretty

48:53

good in Commander. I

48:55

hate looking at a white border. So white

48:57

borders. I love white border cards. I'm

48:59

on the white border train as well.

49:01

Really? Yeah. Because she even might get, you

49:04

know. Well, I'm old. Time comes for all

49:06

of us. But I just think they're

49:08

pretty, like the new, the white border kenret,

49:10

the white border erro, the white border

49:12

Sarah. You were making a lot of

49:14

people sad right now, but I am with you.

49:17

I think they look great. I love the

49:19

white border border. I love the white.

49:21

I love the white border. Especially in,

49:23

you know, I feel vindicated

49:25

right now, like the white back. So

49:27

when you put the white back, so

49:29

when you put the whiteboard,

49:32

I just think it looks

49:34

good. That actually doesn't look

49:36

that bad. I like the

49:38

white mincekeboo. I don't hate

49:40

white borders. Although I think

49:43

there's very, I understand why

49:45

some of them get a

49:47

bad rap. I think eighth

49:49

edition, ninth edition, and unlimited.

49:52

very almost it's weird to

49:54

say because there are seven borders

49:56

but they're like they pop right

49:58

uh... i think the new card

50:00

frame with white border is great

50:02

and then unlimited is just you

50:04

have this like artwork that is

50:06

as rich as it was in

50:08

alpha or beta and this white

50:10

border that is just like I

50:12

don't I don't know it's it's

50:14

thick it's like damn it's right

50:16

there yeah yeah this card though

50:18

I love the the artwork on

50:20

this one a lot I just

50:22

love that value vibe I bet

50:24

it stinks Like looking at that

50:26

one, it's like man that probably

50:28

smells bad. Yeah, I mean it

50:30

does But like no this card

50:32

is very cool and it's a

50:34

neat design. I love basic land

50:36

cycling a lot and I think

50:38

but it's effectively just a it's

50:40

an evolving while to have to

50:43

pay for it But it also

50:45

tapped for Colorado, so that's a

50:47

thing. Yeah Hey Graham Oh,

50:49

monstrous hound! All right. Three in

50:51

a red for a 4-4 summon,

50:54

I assume it's now dog, but

50:56

it's a hound. Dog? Dog? Rare

50:58

from exodus. Monsters hound cannot attack

51:00

unless you control more lands, the

51:03

defending player. Monsters hound cannot block

51:05

unless you control more lands than

51:07

attacking player. Stay. Hey hey buddy,

51:09

buddy, play some stone reins. Also

51:12

there's no way this artist's name

51:14

is Dermot Power. That is so,

51:16

that's too good of a name.

51:18

Dermot Power? That is a, that

51:20

is, that is, that is like,

51:23

he should be writing like Westerns.

51:25

That's the kind of thing that

51:27

is like on the side of

51:29

a vacuum that is somehow going

51:32

to convince me to buy it.

51:34

It's like, I don't know if

51:36

I want, oh well, he's Dermit.

51:38

Or he's like, you know, you

51:41

know. The spy who shanked me

51:43

by Dermot Power. Maybe it's an

51:45

unafricker pseudonym. Dermot Power has been

51:47

doing magic illustration since like 97.

51:50

It is still doing it? And

51:52

is still doing it? And is

51:54

still doing it. What? Some famous

51:56

Dermot Power art that you... No,

51:58

you will recognize Douthy Slayer. Oh,

52:01

yeah. Oh, okay. That's a sick

52:03

card. The original grave digger. Oh,

52:05

actually, hold on, sorry, that's not

52:07

the original grave diggers. No, there

52:10

is a- I think you'll find

52:12

the original ones from Portal Gram.

52:14

Yeah, you're right, and it looks

52:16

awful. Yeah, you're right, and it

52:19

looks awful. Yeah, you're. Oh, that's

52:21

sick. Ruination. Mm-h. Umbilicus. Oh, I

52:23

love that. And then more recently,

52:25

as recently as Dominaria remastered, we've

52:28

got this new art for Time

52:30

Stretch. Oh, that's sweet. Dom remastered

52:32

brought back a lot of classic

52:34

artists to do cool renditions of

52:36

old cards. Oh, they did. I

52:39

like that spell pierce. Yeah, there's

52:41

a return to dust. Anger of

52:43

the gods. And uh, actually this

52:45

very sick, uh, chainers edict. Oh,

52:48

that is really cool. Oh, man,

52:50

Dermot Power also did cadaverous night.

52:52

This one rules. Okay, this card

52:54

actually rules. I love Mirage. I

52:57

think it's a beautiful, beautiful set.

52:59

This, uh, what the hell is

53:01

the original card? We were talking

53:03

about monstrous ham. Oh, yeah. Stone

53:06

rain. This was a pre-release foil.

53:08

Or pre-release card, I guess. Terrible

53:10

magic card. Just an absent. He's

53:12

bad. Yeah, it's not delightful. So,

53:14

um, back of the day, getting

53:17

a four man a four for

53:19

four for four was just not

53:21

a thing you could get outside

53:23

of like green. Yes. Without a

53:26

drawback. It always came with some

53:28

weird drawbacks. And in this one,

53:30

the drawback is doubly worse because

53:32

it encourages you to play land

53:35

destruction, which is basically just like,

53:37

all right, well, I need to

53:39

make this thing work, and I

53:41

need to stop you from playing.

53:44

At which point, like. you're already

53:46

winning. One of my favorite cards

53:48

to call out for just like

53:50

being terrible from this era is

53:52

because there's a card in aether

53:55

drift. It's one green green for

53:57

a five four dinosaur that says

53:59

other dinosaurs you control get plus

54:01

one plus one. So big upside,

54:04

relevant, you know, creature type, I

54:06

guess, if you're playing with them,

54:08

good in multiples, whatever. And then

54:10

there's a card called Mega Theoryum.

54:13

Yes, Regal Imperialsor, also great art.

54:15

And then there's a card called

54:17

Mega Theory. That is a green

54:20

creature that also costs three. Mega

54:22

Theoryum, well, technically. It costs three.

54:24

Two to green for a four

54:27

for a trample. When Megatherium comes

54:29

into play, sacrifice it unless you

54:31

pay one for each card in

54:34

your hand. For a four for. So

54:36

this does have some upside in

54:38

that like if you're held up,

54:40

you can pay three manifer a

54:42

four for trampler, which technically

54:44

that's a good card. It's

54:46

a body. Technically, it's mad.

54:49

It costs is easier to cast.

54:51

But boy, oh boy. Were creatures ever.

54:53

Awful. Just terrible. We struggled a

54:55

lot in the old days. It's

54:57

a wonder sometimes that magic survived,

54:59

given how bad creatures used to

55:02

be. But that's like, Graham, show

55:04

her a sea serpent. Since she

55:06

was honest, she likes serpents

55:08

back in the day. Let me show you

55:10

what we had as serpents when I started

55:13

playing. Like, if you pull up a revised

55:15

one, that would be best, because it's the one that's

55:17

the most garbage. And this is a card I loved. So

55:19

five in a blue for a 55C serpent, but it cannot

55:21

attack unless the opponent has islands in play. And it's buried

55:24

immediately at any time you don't have islands in play. So

55:26

it has later on they would call it island home, which

55:28

is say you have to have islands, they have to have

55:30

islands, and they have to have islands. And I would use

55:32

things like fantasmal terrain to turn their lands into islands so

55:34

I could attack with this. But fantasmal terrain also had like,

55:36

like, like, you know, like, like, you know, like, like, you

55:38

know, you know, like, like, like, like, like, you know, like,

55:40

like, you know, like, like, like, like, you know, you know, like,

55:43

like, you know, like, like, you know, like, like,

55:45

you know, But this is, think about a six

55:47

line of five five that sits there if you're

55:49

playing into Red Player and does nothing. Yeah, it's

55:51

terrible. And then if they strip mine your one

55:54

island, this guy goes down with the ship. What's

55:56

Barry? Chief. Barry means that it dies but cannot

55:58

be regenerated. It goes. away forever. How

56:00

do you bury a sea serpent? I

56:03

just kind of, I mean, it gets,

56:05

bury him at sea. Yeah, it just

56:07

dies. It just dies and then to

56:09

ground to the bottom of the ocean.

56:11

I guess it floats and then it

56:13

sings. I mean, legend has the serpent

56:15

used to be bigger, but how could

56:18

that be? There's nothing bigger than a

56:20

five five, except for actually, literally, this

56:22

is going to turn into old men

56:24

shout at young woman about blue bombs

56:26

from 1995. Can we get a polar

56:28

cracking up on the screen? It's a

56:30

new weekly show. Yeah, well it's like

56:33

tap tap and can see. Or I'll

56:35

take Island Fish Drsconius. Hell yeah. So

56:37

this thing is actually big, but. poor

56:39

crackin three blue blue blue for eight

56:41

blue blue blue blue or sorry yes

56:43

eight blue blue blue blue so 11

56:45

manna for an 11 11 trample with

56:48

cumulative upkeep sacrifice a land and then

56:50

it comes into play tapped cumulative upkeep

56:52

so you sack one land this time

56:54

and then you sack three land uh-huh

56:56

and you better have won by that

56:58

time where you're gonna be a real

57:01

and y'all liked playing magic buddy show

57:03

a Leviathan please Let me show you

57:05

the crap that I had to play

57:07

when I was a kid. Yeah, I

57:09

wasn't doing this when I was younger.

57:11

Yeah, I do. Now understand power creep

57:13

to a whole different level. So dude,

57:16

a Leviathan, a 10, 10, for 5,

57:18

blue, blue, blue, blue. So 5 and

57:20

4, trample, come to play, tapped, and

57:22

doesn't untap, first off. To untap it,

57:24

at the beginning of your upkeep, you

57:26

have to sack, and then you get

57:28

untap it, and you can attack, unless

57:31

you sack, unless you sack, unless you

57:33

sack, unless you sack, unless you sack,

57:35

unless you sack, unless you sack, unless

57:37

you sack, another, another, another, another, another,

57:39

another, another, another, another, another, another, another,

57:41

another, another, another, two, another, two, two,

57:43

two, two, another, two, another, two, two,

57:46

two, two, another, two, two, two, two,

57:48

two, two, two, two Yeah, this is

57:50

my boy. I used this back in

57:52

the day. They really didn't want you

57:54

to play. They, they were like, look,

57:56

man, you could win too easily. But

57:59

by God, if you've ever berserked a

58:01

Leviathan, you feel like you're alive. You

58:03

don't know. Island fish, jusconious. Four blue,

58:05

blue, blue, for a. Six, eight, question

58:07

mark? It's a summon island fish. You

58:09

must pay blue, blue, blue during your

58:11

untapped face to untapped island fish. Island

58:14

fish cannot attack unless opponent has islands

58:16

in play. Island fish is destroyed immediately.

58:18

If at any time you have no

58:20

islands in play. Any time. How dare

58:22

you? They blink that island, that

58:24

guy's gone before he comes back.

58:27

Oh yeah! There's an eighth drift

58:29

and there's another dinosaur. It's, um,

58:31

oh what's, Graham, what's the name?

58:33

I have an even better one.

58:36

What's the name of the legendary

58:38

Vanilla One? It was one of

58:40

our preview cards. It's like, yes,

58:42

thank you. Terri and World Tyrant.

58:44

So two, green, green, green for

58:47

a nine seven, legendary creature dinosaur,

58:49

so that's it. Five mana, nine

58:51

seven, wild set of stats. That's

58:53

a good comparison. To pull

58:56

my Leviathan. Can I get

58:58

Krosan Colossus, please, and

59:00

thank you? So Krosan Colossus.

59:03

Show and tell. Krosan Colossus

59:05

is, God, what are you?

59:08

Nine manna? I think it's

59:10

nine manna for a 99.

59:13

Yes, six green, green, green

59:15

for a 99 that has

59:17

more for six green, green,

59:19

so you can either pay

59:21

nine manna for a 99

59:23

vanilla creature. Or you could

59:25

pay three mana, expose it

59:27

to any kind of cheap

59:29

removal, and then at a

59:32

later date pay eight, so

59:34

11 mana total for a

59:36

nine-nine vanilla creature. You could

59:38

also exile it to that

59:40

primordial mist and then pay the full

59:42

boat? Yep. If you want. Yeah, we

59:44

came full circle. Yeah, I mean,

59:46

I cracked this in a legions

59:48

pack recently. Or not allegiance. And

59:50

I was just like... I tried

59:52

very hard to find a way

59:54

to do something with this, but

59:56

it stretches even my desire to

59:59

play garbage cards. Like this is

1:00:01

a lot. I play this in

1:00:03

my vanilla commander. Yeah, of course

1:00:05

you do. Yeah, it's great. Why

1:00:07

wouldn't you? It's a nine man

1:00:10

of nine? It's a nine man

1:00:12

of nine. It'll win the game

1:00:14

when it hits eventually. Hey Graham,

1:00:16

do you want to hit random?

1:00:19

Two, three more times. Two more,

1:00:21

three, do you mind hitting random?

1:00:23

Oh God. Paraceline for a sorcery.

1:00:25

Sure. And also, as a person

1:00:28

who plays a lot of Enchantress

1:00:30

Decks, I hate this color. They

1:00:32

don't make cards like this anymore.

1:00:34

Like, it's just very cheap and

1:00:37

hateful. Yes. Like, it's just like

1:00:39

three manna. Oh, sorry. Yeah, they

1:00:41

do. It's called Pyroclasm. Yeah, but

1:00:43

you deserve it. Like, creatures are

1:00:46

everywhere. If you are playing like

1:00:48

an enchantment deck with your enchantments,

1:00:50

it is wild that they're like,

1:00:52

hey, look, people are going to

1:00:55

play enchantment. Here's a three-man a

1:00:57

spell to why don't you ruin

1:00:59

everything they've worked. Yeah, like Tranquility,

1:01:01

Shatterstorm is just like hey, you're

1:01:04

playing a deck. That's a type

1:01:06

of card. No. I have a

1:01:08

question for you galley. Yeah. What

1:01:10

are some cards similar to like

1:01:13

parasailing like sorceries instance, whatever that

1:01:15

you have now developed a personal

1:01:17

grudge towards? Oh, well, I guess

1:01:19

I mentioned this one. I'm not

1:01:22

a cyclonic rift, girl. You'll never

1:01:24

see me playing it. Okay. I

1:01:26

just think it's too good for

1:01:28

casual, I guess, is my take.

1:01:31

Get that out of here, we

1:01:33

don't need it. I want to

1:01:35

bring a realistic study. Okay. Out

1:01:37

of breach. Yeah, just out of

1:01:40

pure, like, don't ask me, I'm

1:01:42

not going to pay it. Yep.

1:01:44

Draw your damn card. Yeah, they

1:01:46

just draw it. You know, there's

1:01:49

the ones that come to my

1:01:51

mind that I hate Have you

1:01:53

do you have any like farewell?

1:01:55

Yeah farewell is a good one

1:01:58

farewell is a good one crab-ass

1:02:00

card horrible card. Yeah My personal

1:02:02

is a bane of progress appropriately.

1:02:04

You and yet you hate farewell.

1:02:07

Yeah, but bane progress isn't exile.

1:02:09

Yeah, I know, but six, six,

1:02:11

six, man of two, two, when

1:02:13

a DTB's destroy all artifacts and

1:02:16

enchantments and get vague and then

1:02:18

I win and the game's over.

1:02:20

The other ones don't end the

1:02:22

game. They just end my game.

1:02:25

But this is barely a cro

1:02:27

sand colossus. I don't like this

1:02:29

thing's not ending the game. Yeah.

1:02:31

I mean, maybe. I like that

1:02:34

card. I think it's a cool

1:02:36

card, but like, I could see

1:02:38

what people hate it. Like, it

1:02:40

makes sense. Yeah, it's a real

1:02:43

jerk move. Crap! Oh, memory, plunder.

1:02:45

The grims, the criminally special, baby.

1:02:47

For man, a hybrid demer, hybrid

1:02:49

demer, hybrid demer, for an instant.

1:02:52

You may cast. target instant or

1:02:54

sorcery card from an opponent's graveyard

1:02:56

without paying its manicos. This card

1:02:58

rules! Wait, I like that! Oh

1:03:00

yeah, this card is awesome. This

1:03:03

card's what we call a TTBB,

1:03:05

a top to bottom banger. It's

1:03:07

just, yeah, TTBB. Yeah. It's the

1:03:09

four mana, big old yoink. Dude,

1:03:12

this card is so cool in

1:03:14

Commander. It is unbelievably fun to

1:03:16

go and like, like, because people

1:03:18

play big gigantic spells all the

1:03:21

time. So being able to yank

1:03:23

one of their spells out of

1:03:25

the yard and cast against them,

1:03:27

especially after you've been milling them

1:03:30

in demer, or forcing them to

1:03:32

discard with your black card or

1:03:34

countering their spells, and then yoink

1:03:36

it and then play it against

1:03:39

them. Oh my god, this card

1:03:41

tells stories. This card tells amazing

1:03:43

stories. Even for like it's a

1:03:45

hateful card it takes on this

1:03:48

thing and wrecks them with it,

1:03:50

but This is what commander design

1:03:52

should be the flavor of the

1:03:54

victim's own crime by somebody named

1:03:57

Grench marrow cutthroat and I can't

1:03:59

help but think that their name

1:04:01

is the sound that would make

1:04:03

if they got step on by

1:04:06

a giant. Grinch. Grinch. Grinch. Yeah,

1:04:08

they got grinshed on. Yeah, but

1:04:10

what the hell does that mean?

1:04:12

Vengeance? Wait, that doesn't make any

1:04:15

sense. I got a very topical

1:04:17

joke. Because Kelly said they got

1:04:19

grinshed on. Me stealing all the

1:04:21

presents from the children of Hooverville?

1:04:24

No, that's grinch, no. Oh, his

1:04:26

name's Grinch, if you would. And

1:04:28

to close out the show, we've

1:04:30

got savage beating. This is my

1:04:33

preview card for that's it. Three

1:04:35

red red for an instant originally

1:04:37

printed in dark steel. Cast a

1:04:40

spell only during your turn and

1:04:42

only during combat. You choose one.

1:04:44

Creatures You Control gained double strike

1:04:46

until under turn or untap all

1:04:49

creatures you control after this phase.

1:04:51

There's an additional combat phase with

1:04:53

entwine for one in a red.

1:04:56

Entwine being, why not both. You

1:04:58

just get to do both. Okay.

1:05:00

This card is awesome. It is

1:05:02

a classic Commander Finisher for Red.

1:05:04

It rules, it just like, both

1:05:07

halves of it are great,

1:05:09

I by themselves, give everything

1:05:11

double striking, wreck them, or, you

1:05:13

know, win. And like, this is one

1:05:15

of my, like, extra turns to

1:05:17

games are. Just such a delightful

1:05:20

way to win the game in

1:05:22

red. I don't know. I love

1:05:24

this card. I think it's a

1:05:26

genius. Yeah, extra turns. No, extra

1:05:28

combats. Oh, yes. Yeah, yeah. Just,

1:05:30

and just beat them to death.

1:05:32

Man, let's know. Just kill me,

1:05:34

dude. It reminds me of, uh,

1:05:36

Graham, do you remember what the,

1:05:38

uh, the extra turn, the extra

1:05:41

combat card in aether

1:05:43

drift was, final fortune? No.

1:05:45

It was my preview. That's

1:05:47

something take is a

1:05:50

takedown is something is

1:05:52

a pithy tandem takedown.

1:05:54

No tandem tactics team

1:05:56

fight tactics team time

1:05:59

tambourine slumbering. Chandra and her

1:06:01

friend beat up loot. No,

1:06:03

loot is sitting. Chandra slam

1:06:05

bam, Graham family. I'm frantic.

1:06:07

The big search. The big,

1:06:09

the big punch. What color?

1:06:11

Not. Knock slobberly, would you?

1:06:13

Is it last chance? Yeah,

1:06:15

maybe. No, last chance is

1:06:17

a. It's literally artist Chandra

1:06:19

and Sita. and they're going

1:06:21

for the big punch and

1:06:23

the cards called big punch

1:06:25

and the cards called take

1:06:27

one of these in the

1:06:29

morning and then the card

1:06:31

is called girls getting it

1:06:34

done and then the card

1:06:36

is called fist slam jam

1:06:38

thank you ma'am and then

1:06:40

the card is actually called

1:06:42

Jesus that's a snatched waste

1:06:44

on this mummy and then

1:06:46

the cards actually called How

1:06:48

about you take two of

1:06:50

these in the morning? And

1:06:52

the card is called full

1:06:54

throttle, of course. Full throttle

1:06:56

being two, four, red, red

1:06:58

for a sorcery. Full throttle.

1:07:00

After this main phase, there

1:07:02

are two additional combat phases.

1:07:04

At the beginning of each

1:07:06

combat this turn, Untap All

1:07:08

Kuches that attacked this turn.

1:07:10

Yes. Of course. Because what's

1:07:12

better than one extra combat?

1:07:14

Two extra combat. Love this

1:07:16

card. Living in his best

1:07:18

life. It slams and calls

1:07:20

it a day. I wish

1:07:22

loot looked like this everywhere.

1:07:24

I mean, I've heard that.

1:07:26

Look at it, man. Yeah,

1:07:28

yeah. All these is like,

1:07:30

having a joyful time. I,

1:07:32

if he was just like,

1:07:34

um, I'm the stupid baby

1:07:36

that doesn't understand the severity

1:07:38

of the situation, but because

1:07:40

I'm with my moms and

1:07:42

I'm going fast, I'm having

1:07:44

a good time. Right. If

1:07:46

he was just the baby

1:07:48

from like the Incredibles or

1:07:50

whatever. Like, like, like, if

1:07:52

he was just the baby

1:07:55

from like the dinosaurs, We

1:07:58

don't have time to explain

1:08:00

dinosaurs. Uh, oh my god,

1:08:02

you were young, never mind.

1:08:04

Some of you guys out

1:08:06

there understood. There was a

1:08:08

sitcom with people in giant

1:08:10

dinosaurs, and it was, the

1:08:12

whole thing was that, it

1:08:14

was a sitcom, but there,

1:08:16

it was Roseanne, but dinosaurs.

1:08:18

It was funny and really,

1:08:20

really good. Anyways. And then

1:08:22

the finale is the meteorite

1:08:24

hitting and everybody you know

1:08:26

and love dying. It's very.

1:08:28

Oh. Why is this a

1:08:30

card shape? Is this on

1:08:32

Scryfall? Is this the universe's

1:08:34

beyond set that hasn't been

1:08:36

announced? Oh my god, I

1:08:38

would die if we got

1:08:40

a dinosaurs. Like seriously, this

1:08:42

show actually was funny as

1:08:44

hell. Really well written and

1:08:46

very apropos. But with that.

1:08:48

Okay, well now you're just

1:08:50

showing dinosaur. You've gone off

1:08:52

the rails, dude. I think

1:08:54

if Graham has lost his

1:08:56

thread. Oh, I'll close the

1:08:58

show out. I'm just, I'm

1:09:00

trying to catch a glimpse

1:09:02

of Graham from here. I

1:09:04

just found out there's one

1:09:06

other card that references Grinch.

1:09:08

Oh, please do. Please show

1:09:10

me. Oh, wait. What kind

1:09:12

of card is it? It

1:09:14

is a creature. Is it

1:09:16

a hybrid blue-white creature? The

1:09:18

pure sight marrow, nope. But

1:09:20

it's from the, it's, it's,

1:09:22

it's from Shadowmore. Thistledown Leach?

1:09:24

No. The duo, no. You're

1:09:26

trolling me, dude. No. The

1:09:28

one drop? Nope. Okay, just

1:09:30

to show it. Is it

1:09:32

the aura fairies? No, it's

1:09:34

on, it's, uh, Bloomvale. Are

1:09:36

you for real? That was

1:09:38

literally the only, I think

1:09:41

that's the only part. The

1:09:43

only one that you missed.

1:09:45

Plumeville, what's this guy have

1:09:47

to say about plumeville? It

1:09:49

was a vast, a great

1:09:51

sheet of soaring wings and

1:09:53

equally silent. It caught us

1:09:55

unawares and blocked our view

1:09:57

of the Kithkin stronghold. Would

1:09:59

you believe? that this wall was

1:10:01

like a standard staple.

1:10:03

Like people just played walls

1:10:05

to block. Yeah. Magic or

1:10:07

flying defenders, nothing to joke

1:10:10

at. The flash is actually

1:10:12

what makes it. Yeah, the

1:10:14

flash. The gotcha. And I've got you.

1:10:16

chat to thank for tuning in and

1:10:18

watching this episode of tap tap concede

1:10:21

scribe fall roulette featuring our special guest

1:10:23

for the aether drift ppr shivam and

1:10:25

cali magic new girl i've got Graham

1:10:27

to thank for being on tech today

1:10:29

hello and i got you to thank

1:10:32

not just for watching but also for

1:10:34

supporting the channel over at patreon.com/loading ready

1:10:36

run it's because of all of you

1:10:38

that we're able to do all of

1:10:41

this and all of this is also

1:10:43

by this i mean the show is

1:10:45

brought you buy card kingdom card kingdom.com/l

1:10:47

r r using that link when you

1:10:50

make your order in the description saying

1:10:52

button please well supplies last you get

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a small button and as far as

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I know the last one said serving

1:10:58

commander as well as dragon shields you

1:11:01

make an order from dragon shields if

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you use the code l r r

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m t g five you get five

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because they're dragon shields and you got

1:11:12

to slave your decks like what are

1:11:14

you doing here you use your dragon

1:11:16

shields come on Think about it. Thanks

1:11:18

everybody for watching. Thanks for tuning in.

1:11:20

We'll see you next time. Bye bye!

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