Episode Transcript
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0:15
Hello, and welcome to
0:17
Sheavem and Wheeler. What?
0:19
Nope. Oh. Broadcasting live
0:22
from the Haunted Fengraph on
0:24
the plane of Innestrad is
0:26
is a tap, tap,
0:28
concede, scry fall roulette, not
0:31
Sheavem and Wheeler Love Magic.
0:33
Oh, come on. My name
0:35
is Wheeler. Join me today.
0:37
I have some PPR guests
0:40
from the Aether drip PPR.
0:42
We have Sheavem. Callie
0:44
or Magic New Girl?
0:46
Hello? And we have
0:48
a grandma on tech?
0:50
Hi. This is gonna, see
0:53
I can, well. I can shout
0:55
at you the way I shout
0:57
at James, it's fine, right? Oh
0:59
yeah, no, go for, when I'm
1:01
here, I am operating in that
1:03
space, yeah. Fantastic, because I will
1:05
treat whoever is in that booth
1:07
like piss. But I won't treat
1:09
you, supporter over at patron.com/Loading Ready
1:11
Run, like piss, because everything we
1:13
do here is brought to you,
1:15
including this show. Tap, can seat
1:17
is also brought to you by
1:20
Card Kingdom, go to Card Kingdom.com/L-R-R,
1:22
to make your order. you make
1:24
your order in the comment section
1:26
you could say or send me
1:28
button please and while supplies last
1:31
you'll get a small button that
1:33
says something that is cool or funny
1:36
or topical maybe it'll be like
1:38
Ugan should hit the gritty although
1:40
I think the last one
1:42
is serving commander serving commander
1:45
is real nice Is this a
1:47
sleeve supported thing as well,
1:49
Graham? Yeah. And it's also
1:51
Dragon Shields. If you go
1:53
to Dragon Shield.com, make an
1:55
order and use LRR. MTG5
1:57
you'll get 5% off your
1:59
order and you'll let them
2:01
know that we sent you
2:04
there and you should go
2:06
there because it's Dragon Shields
2:08
and you're playing Magic the
2:10
Gathering presumably. Makes sense
2:12
to me. I use them so you
2:14
should probably use them because I have
2:17
incredible taste. You hang out with me
2:19
wheels how could that possibly be true?
2:21
I have occasionally incredible taste. Okay so
2:23
scribe fall roulette. for the folks at
2:26
home that haven't seen this or for
2:28
you too. I know she even does
2:30
this every day, although sometimes I think
2:32
your options are more scripted than game
2:35
nights. So who can say? That's
2:37
hilarious. I will not reveal
2:39
my secrets to you listener. Great. What we're
2:41
going to do is I'm going to scream
2:43
at Graham. And then Graham is going to
2:45
put a random magic the gathering card on
2:47
screen. I'm going to read it. And then
2:49
I'm going to try and make it so
2:51
that she and I don't talk about every
2:53
single card for 40 minutes and that everybody's
2:55
included in that we can actually talk about
2:57
these cards or not talk about this cards
2:59
if we don't like them. I will do my
3:02
best. I said this before we record,
3:04
I said this every time to the
3:06
guest, this is literally the least stressful
3:09
thing you'll have to do, because
3:11
none of this matters. This is, no,
3:13
this does not matter. And the grand
3:15
escape and things? Yeah, you're good.
3:17
Unlike this first card, or maybe like
3:20
this first card, grab. All
3:22
right in the interest of journalistic integrity.
3:25
I want to ensure everyone I'm
3:27
just hitting random on scryfall and
3:29
exerting zero editorial control. I thought
3:31
you were going to say effort.
3:33
Oh. Also also that. Okay, really
3:35
embodying James Roll. Good, good. What
3:37
have we got? Okay, cart number
3:39
one. Clause of Wirewood. Three
3:42
in a green for a
3:44
sorcery from Scurge, it's an
3:46
uncommon, that says Clause of
3:49
Wirewood deals three damage to
3:51
each creature with flying and
3:54
each player, as well as cycling
3:56
two. I want to ask Callie,
3:58
because your... I was going to
4:01
say moniker, there's a much more
4:03
normal word to use, Magic New
4:05
Girl. How new, I can handle
4:07
this, how new are you two
4:09
magically gathering? I have been playing
4:11
for two years. Okay. So I
4:13
still feel extremely new. I started
4:15
with Firexia. I started with Firexia.
4:17
Firexia! That's a good one to
4:19
start with, I thought. Oh, it
4:21
started with Firexia, all will be
4:23
one. Are you kidding? She even
4:25
has a weird thing about creepy
4:27
crawleys. Oh, okay, so you didn't
4:29
like it. Not as such. No.
4:31
Okay, Ferexia. All right, so you
4:33
don't... Next thing he asks is
4:35
going to be, what's the name
4:37
of the cat? Mother's made a
4:39
name, street you grew up on,
4:41
and the three security numbers on
4:43
the back. Yeah. Yeah, never mind.
4:45
I'm just checking to see if
4:47
Scurge is older than you. Oh,
4:49
oh, 97, I'll say it. Okay,
4:51
no, no, okay, okay, good. You
4:54
were still two. 2003 for clause
4:56
of the wirewood here, or cause
4:58
of wirewood. But it has cycling,
5:00
and either drift has cycling. This
5:02
is true. I actually played against
5:04
the cycling deck the other day,
5:06
and I thought it was the
5:08
coolest thing ever, and this card
5:10
was in it. What really? Yeah,
5:12
yep, yep, yep. A whole cycling
5:14
deck. Every card had cycling in
5:16
it. Who was the commander, if
5:18
I may ask? It was one
5:20
that I'm blanking on the name.
5:22
It was commander, but I can't
5:24
remember who it was. They had
5:26
a closet wirewood? Can you vaguely,
5:28
can you vaguely describe it? The
5:30
colors? I think it was, they
5:32
had blue in there, and then
5:34
it was, whenever you cycle, you
5:36
get to do something. That's not
5:38
a lot to work on. That's
5:40
not a lot, see, y'all are
5:42
supposed to be good at this.
5:44
I mean, usually I am. Claws
5:46
of wirewood though, in terms of
5:48
just like card value, this is
5:50
a very standard old school magic
5:52
design when they use Gavinessward. Well
5:55
Gavie, Gavie, Gavie Nesward can't play
5:57
cause of wirewood. No, because it's
5:59
not green. Whoops yeah, yeah, but
6:01
it was a good guess It is the
6:03
cycling lord, but the thing about clause of
6:05
wirewood is like the old days hurricane
6:07
was the template right X and a
6:09
green do damage to X damage to
6:12
each flying creature in each player So
6:14
clause of wirewood a lot of these
6:16
green anti-flyer spells had that same kind
6:18
of do certain amount of damage to
6:21
a flying creature and to each player
6:23
and this is right in that line
6:25
It like bolts every flyer and does
6:27
three damage every player It's fine. I
6:29
mean, they're better under fire green cards.
6:32
Yeah, you're telling me. I have a
6:34
whole deck that's built around giving things
6:36
flying and shooting them out of the
6:38
sky and cause of wirewood does not
6:41
make the cut. But I did play
6:43
this as a sideboard in an elf's
6:45
deck that I brought to F&M back
6:47
in the day. And it was similarly
6:50
bad. I don't think I'd used it
6:52
for anything. That was like very much
6:54
casual magic player brain of like, well
6:56
I'm weak against flying. Of course people
6:59
are going to have flyerslers and like...
7:01
affinity or this would have been a
7:03
cyclone deck actually, astral slide. So
7:06
maybe, who knows? Maybe they
7:08
had it in their deck.
7:10
And in like Commander, there's
7:13
just so many better ways
7:15
to deal with Flyers and
7:17
Green. Graham? Way, wait, wait,
7:19
wait, wait, hold on. We need,
7:22
you don't get to do that.
7:24
You don't get to do that.
7:26
Graham? I'll give this one to
7:28
you. Graham? Oh hell yeah, sticking
7:31
with scourge. Double scourge. Caball interrogator.
7:33
One in a black for a
7:35
one-one zombie wizard with pay X
7:38
and a black tap. Target player
7:40
reveals X cards from their hand.
7:42
You pick one of them. That
7:45
player discards that card. Use this
7:47
only time you could play a
7:49
sorcery. This card's shockingly messed up.
7:52
Yeah. Like it's really rude. Like
7:54
you just get to make them.
7:56
It's repeatable discard. Like
7:58
they don't
8:01
do this
8:03
anymore because
8:05
they
8:08
tend
8:11
to
8:14
like
8:18
people
8:24
Like you're also getting to see the cards
8:26
in their hand. So you're not only just
8:28
it's not like hip non-expected where you're just
8:30
attacking them and they forced to discard They
8:32
show you all their cards and you choose
8:34
one. So it's like you're getting to repeatedly
8:36
thought to use them You know because it's not
8:38
even it's not restricting you on spells or
8:41
instance It's not giving you the duress clause.
8:43
It's literally just show me X cards and
8:45
let me pick one of them and toss
8:47
it And you can also target yourself if
8:50
you're playing a madness deck for some reason
8:52
and you can just force yourself to,
8:54
oh, I think I'll discard this card.
8:56
You know, and like if you pick yourself,
8:58
you can choose which card you're
9:01
revealing. It's kind of messed up for
9:03
X and A black tap to play
9:05
a madness card. It's kind of sick.
9:07
So because we got two scourge cards
9:09
in a row here and because this
9:11
is something that newer magic players tend
9:13
to lock on. Yeah. deck or
9:15
first kindred deck. Was there like
9:17
a creature type in magic that
9:19
you saw and you're like, oh. Yeah,
9:21
this is my jam. Yeah, I,
9:24
so I started with vampires.
9:26
That was my, my first
9:28
one. Yeah, and I loved
9:30
it. Love the vampires. Now
9:32
I'm a serpent girl. So
9:34
anything, yeah, so snakes, serpents,
9:36
that's my jam now. Okay.
9:38
I love a good death
9:40
touch. I love a good serpent.
9:42
Love a good serpent. I have
9:44
a hapatrothed egg makes a lot
9:46
of snakes. It's a good time.
9:48
Like. the previous card. I love
9:51
flying. I would have hated to
9:53
see that card coming. The cause of
9:55
the wirework. I'm sorry for dumping something
9:57
like that in front of you without
9:59
knowing. that would be traumatic yes it
10:01
was a little traumatic i got
10:04
scared we're not here to give
10:06
that kind of experience we're here
10:08
to talk about incredible cards such
10:10
as gram Ooh, circular logic,
10:13
although this one is the F&M
10:15
promo, dope, from torment originally. She
10:17
gives things a use hack. Two
10:19
in a blue for an instant,
10:22
countertugget spell list control pays one
10:24
for each card in your graveyard
10:26
and then has madness for a
10:29
single blue. Oh, that's crazy. Yeah,
10:31
this card was a constructed staple
10:33
for quite some time. And I
10:35
don't think it's being reprinted into
10:38
a modern set or even a
10:40
standard legal set or whatever. It's
10:42
just like, yeah, one man a hard
10:44
counter. I mean, technically it's a soft
10:46
counter, but I mean, come on. If
10:49
you're playing this, it's a hard counter
10:51
because the way these cards used to
10:53
work is you would be playing with
10:55
like lots of madness, lots of cycling
10:57
card. There would be your yard would
10:59
be full, lots of looting effects and
11:02
being able to just counter any spell
11:04
for. A lot of mana. And being able
11:06
to trigger madness with, what the
11:08
hell is that? Wild Mongrel? Waterfront
11:10
bouncer? Waterfront bouncer? Wild Mongrel type
11:12
of card. Quamiba? Yeah, Wild Mongrel
11:14
is a card. Can you pull
11:16
up Wild Mongrel for a second,
11:18
Graham? Because this card, if you haven't
11:21
seen it, doesn't make any sense to
11:23
you at first. Okay. Because it rules,
11:25
but I want to get the text
11:27
right. Oh, you want the Wild Mongrel
11:29
text? One of the green, two, two,
11:32
uh, dog? Discarded card from your hand
11:34
gets plus one, plus one becomes
11:36
the color of your choice until end
11:38
at two. So, okay. So, same
11:40
card. And it becomes, it changes
11:43
color and it becomes, it changes
11:45
color and becomes a little stronger.
11:47
But the point of this card
11:49
is your deck would be full
11:51
of all these madness cards. So,
11:53
like, for instance, I play a spell.
11:55
My circular logical go through. Why is its
11:58
ass up in the air? Okay! That is awesome!
12:00
But look at how happy is it.
12:02
I mean, that's cute. Yeah. It
12:04
teaches you to play dead. That's
12:06
a good flavor test. Yeah.
12:09
That's a classic. I'm just
12:11
trying to figure out why
12:13
it's ass is up and
12:15
why it's giving the thumbs
12:18
up. It's scratching it's back.
12:20
Oh, it's scratchy gets back.
12:22
Oh, thank you. Oh, because
12:24
you observed that this is
12:27
the DCI. F&M special promo,
12:29
and you theorize that this
12:31
has not been reprinted into
12:33
anything sort of
12:35
modern legal. Do you know
12:38
in what sets and how
12:40
many times circular logic
12:43
has been reprinted?
12:45
So there's a
12:47
secret layer with it
12:49
that has a typo. I
12:51
believe that this... There's
12:53
I believe Ultimate Masters is
12:55
when this was printed as well
12:58
in UMA. That's correct. Yep. I
13:00
want to say it was also
13:02
on vintage masters on magic online
13:04
only. That is correct. Is there
13:06
any, am I missing something else?
13:09
There's one more... Yeah, it was
13:11
like in a mystery booster or
13:13
something. There's... Nope, there's one more...
13:15
Sorry, yes. It's on the list
13:18
or something. Yeah, yeah. There's one
13:20
more remaster set. Oh,
13:23
Dominaria remastered? Dominaria
13:25
remastered. And then it was
13:27
also printed in, it looks
13:30
like, five, four different world
13:32
champion. Oh, the world champion.
13:34
Oh, yeah. Yeah, because that
13:36
was the year Wild Longer
13:38
was everybody was playing it.
13:41
Yeah, this card is incredible
13:43
in Madness. It was played
13:45
in the reanimator decks. Some
13:47
decks just played it because
13:49
it was good. I can't believe I've never
13:51
seen this car. I don't know, this card used to
13:53
be a power hose. It's insane. I thought it was
13:55
Cyclonic Ridge when it first popped up on
13:57
the screen. I mean, keeping cycling in mind
13:59
like the... previous card and aether drift,
14:02
I'm tying it all together, the
14:04
job of a host, is that
14:06
they've actually tried to print this
14:08
effect a couple of times, and
14:11
I believe on countervailing winds from
14:13
hour of devastation, it is circular
14:15
logic, but with cycling. So they
14:17
occasionally will go back and make
14:20
circular logic with set mechanic, but
14:22
it's hard to be. One man
14:24
up. Yeah, dude, that card was
14:26
hard counter. That card was unbelievably
14:28
strong. Yeah, there we go. Countervailing
14:31
wins. Yeah, but you can't cast
14:33
it off cycling. It doesn't have
14:35
a madness cost. No. But you
14:37
can't cycle it. Crap. I need
14:40
to stress. I have exercised zero
14:42
editorial control. I believe you. I
14:44
just hit random. I believe you.
14:46
Maybe you'll have something to discuss
14:48
with this next card. Okay. Oh
14:51
my gosh! Okay, so this is
14:53
black Lotus. Black Lotus is a
14:55
zero manna artifact printed as a
14:57
mono artifact because it was an
15:00
artifact that required tapping it to
15:02
use. You sacrifice it and add
15:04
three manna of any color, there's
15:06
a single color to your manopole.
15:08
So quick, do you know what
15:11
the other two types of artifacts
15:13
were? No. Mono artifact is a
15:15
one use artifact, requires you to
15:17
tap a case, a sole ring
15:20
or black lotus. Uh-huh. Poly artifact
15:22
is an artifact that lets you
15:24
use its ability multiple times and
15:26
activate it multiple times, and activate
15:29
it multiple times. And continuous artifact
15:31
is an artifact that sits on
15:33
the table and just does a
15:35
thing. I did not know that.
15:37
They got rid of it pretty
15:40
quickly. Yeah. Like right after antiquity
15:42
and they let you do that.
15:44
Very cool. Thank you good old
15:46
bloody. Yeah, I know this card
15:49
I had this card tattooed on
15:51
me actually Yeah, it's all my
15:53
leg. The black Lotus tattooed and
15:55
then I'm wearing a black Lotus
15:57
necklace right now You've been playing
16:00
for two years and you've got
16:02
a Black Lotus tattoo already? I
16:04
love Magic the Gathering. Yeah, and
16:06
I was like, what would look
16:09
good? And yeah, it looks great. Black
16:11
Lotus is one of the best cards
16:13
to get, if you aren't getting a
16:15
magic tattoo. Because Chris Ross killed?
16:18
Well, because it's stealth. Take it
16:20
from someone that has, uh...
16:22
Four or five I forget magic
16:24
tattoos is that the best ones
16:26
are the ones where it's like
16:28
you could show this to like
16:30
I Don't know co-workers. Yeah, and
16:33
they would be like oh, that's
16:35
a very pretty flower We're like
16:37
oh, that's very cool. Does that
16:39
mean anything to you? But then
16:41
if you know then you know and it's
16:44
a flower like getting a flower tattooed on
16:46
you is like the classic thing to do
16:48
yeah actually my my stepmom has a
16:50
matching tattoo with me of the black
16:52
lotus we went and got matching tattoos
16:55
together and hers is just like a
16:57
sleeve of flowers and it fits in
16:59
there she don't play magic yeah but
17:01
just to add on what you said
17:03
that's lovely yeah yeah so she she
17:05
just got a lotus I've got a
17:07
black lotus Have you ever cast a
17:09
Black Lotus? No. Shivaam, have you cast
17:11
a book? Yeah, okay. Like Paperbike Lotus?
17:14
Yeah, I've played in a bunch of
17:16
cubes and I've played with Real Vintage
17:18
Cubes and I've had Black Lotus. But
17:20
my funniest story with the Black Lotus
17:23
is there was a time on vintage
17:25
master that had come out on Midgo.
17:27
And that's when I signed up for
17:30
my Magic Online account and I wanted
17:32
to play and I wanted to draft
17:34
vintage cube. That would be super sick.
17:36
Literally the first pack I cracked
17:39
had a foil black lotus from vintage
17:41
masters, which was one of the super
17:43
rares And I was just like hell
17:45
yeah, let's go I clicked it and I
17:47
got it and I drafted the deck that
17:50
was whatever and Here's that
17:52
my inexperience with magical online
17:54
showed is I joined a league and
17:56
I played the black lotus and I
17:58
cracked it in like the guy I did
18:00
something in combat, I cracked the
18:02
lotus so I could make a
18:04
response, but I didn't realize the
18:06
timing or whatever, and my lotus
18:08
mana just disappeared. And I was
18:10
like, oh, I just did that
18:12
wrong, completely goosled myself in this
18:14
lotus, I lost that game, or
18:16
I conceded that game in shame.
18:18
And then what I didn't realize
18:20
was I was playing in a
18:23
one and done league, where you
18:25
have to win to go forward.
18:27
So I literally cracked a black
18:29
lotus and drafted a draft. Poof,
18:31
gone forever. Yeah, I've learned a
18:33
lot since then. I'm fortunate enough
18:35
to have a Black Lotus and
18:37
to play it somewhat regularly, thanks
18:39
to Canadian Highlander and Cube. And
18:41
let me tell you, it never
18:43
gets old. No, it just does
18:45
not, I mean, time walk. gets
18:47
old. Even sometimes, Ancestor Recall, can
18:49
get a little old. Time walk
18:51
gets old. That's my favorite magic
18:53
car is Time Walk. It gets
18:55
a little, I mean, when I
18:57
say it gets old, I mean,
18:59
like, you're just like, oh yeah,
19:01
I get, I'll Time Walk or
19:03
whatever. But like, when you have
19:05
a Black Lotus in your opening
19:07
hand, doesn't matter what else you
19:09
have. It's just so dope to
19:11
be like, oh. Oh my god,
19:13
I could do anything. Like I,
19:15
the world's my onion. I could
19:17
do whatever I want here. That's
19:19
cool. Time walk is dope. I
19:21
will give you that. The art
19:23
is so good. Go ahead. I
19:25
was just saying that art is
19:27
good. Oh yeah, it's classic. It's
19:30
amazing. But I remember in the
19:32
days of playing turn one, you
19:34
know, Black Lotus, Badlands, Badlands, Jism
19:36
Jin. And that's when you're like,
19:38
all right, let's go. This is
19:40
the way should be. And that's
19:42
all it would happen. Yeah. Crap!
19:44
Yeah. Was I not allowed enough?
19:46
Oh. Palace jailer. This is the
19:48
Lord of the Rings Commander product
19:50
printing of a card originally from
19:52
Conspiracy Take the Crown. Two white.
19:54
for a two-two human soldier when
19:56
palestairler enters the battlefield you become
19:58
the monarch and when palestier enters
20:00
the battlefield exile target creature and
20:02
opponent controls until an opponent becomes
20:04
the monarch. I love this card.
20:06
Do you love it because it's
20:08
a soldier or do you love
20:10
it because it's broken? I love
20:12
it because the soldier and monarch
20:14
is one of my favorite mechanics.
20:16
I think it's one of the
20:18
best things that happened to multiplayer.
20:20
I call it the... Even though
20:22
Sean Maine is still alive, I
20:24
call the Sean May Memorial just
20:26
to remember my friend, the Sean
20:28
May Memorial Monarch token in the
20:30
middle, monarch in the middle is
20:32
the way I like to play
20:34
magic. The most which is when
20:36
you're playing commander you start with
20:39
a monarch token in the middle
20:41
whoever does first damage Gets monarchy
20:43
and then you pass around as
20:45
normal so that we always have
20:47
the chance to play with monarch
20:49
This card in a multiplayer set
20:51
is fine. This card in vintage
20:53
is not fine or vintage your
20:55
legacy even it's a messed up
20:57
card in a one-player game It's
20:59
so good. I don't I think
21:01
I'm failing to see the line
21:03
here. Okay, okay, okay. So if
21:05
I may Yeah, so in a
21:07
multiplayer game, right? You introduce the
21:09
monarch people are hitting other people
21:11
Yeah, yeah, yeah, yeah In one
21:13
v one. Let's say we both
21:15
have a like I have a
21:17
grizzly player you have a grizzly
21:19
bear and we're at like the
21:21
same life total same kind of
21:23
resources. I play this palace jailer
21:25
I get rid of your creature
21:27
I get to draw an additional
21:29
card every turn. So now I
21:31
have two creatures, I'm drawing a
21:33
card every single turn, and you
21:35
have to, it's not enough to
21:37
just get rid of my creatures,
21:39
you have to hit me in
21:41
order to get your thing back.
21:43
And that's gonna be real difficult
21:46
when I am already beating the
21:48
board, so to speak. I'm already
21:50
winning, like, with the board presence,
21:52
and I'm drawing extra cards, meaning
21:54
that like the natural way of
21:56
building to the board to the
21:58
board to try and get them.
22:00
Monarch back is by playing creatures.
22:02
But because I am drawing extra
22:04
cards, I have an easier chance
22:06
of finding more creatures to play
22:08
to block or more kill spells.
22:10
So it just snowballs out of
22:12
control. Yeah, that makes sense. I
22:14
think I was thinking Commander Brain.
22:16
Like, you've got three people coming
22:18
at you. Right. Yeah, one, one, yeah,
22:20
you're right. But if you've got, even
22:22
in Commander, if you've got a big
22:25
enough wall, you can sit on monarch
22:27
for a long time, because sometimes people
22:29
just can get. it back it's like
22:31
oh you can have it yeah whatever
22:33
yeah you got like one v one
22:35
do the fact that you're getting card
22:37
advantage from like multiple angles it
22:39
just and you can lock down any
22:42
creature not just their two-two you can
22:44
lock down their best creature or whatever
22:46
or their value creature their mana engine
22:48
and it's just it it's a real
22:50
humding yeah I think we got monkeys
22:52
caged by like the initiative where now
22:55
like the initiative are you familiar with
22:57
the initiative yes yeah so it's if
22:59
you if the description of what the
23:01
monarch was in one v one sounded
23:03
bad the initiative is that times a
23:06
million and uh... it is it is
23:08
absolute dread absolutely dreadful unbelievable that was
23:10
ever allowed in one v one in any
23:12
capacity but uh... proper initiative it uh... Yeah,
23:14
because the initiative is so busted, I now
23:16
look back on the monarch fondly in like
23:19
one v one where I'm like, when that
23:21
was the biggest issue we had and people
23:23
were like playing like a four mana two
23:25
four that just made you the monarch on
23:27
ETB because they're like, oh, I want to
23:30
be the monarch. It's like, great, cool. That's
23:32
a good problem to have. Don't
23:34
get that out of my sight, Graham. Come on,
23:36
dude. I thought we were done scaring people.
23:38
Please, yes, exactly. Next card,
23:41
please, Graham. I just remember the
23:43
Black Lotus anecdote of when Ellis
23:45
v. was playing in a vintage,
23:47
or somebody was playing a vintage
23:49
championships or something, and the opponent
23:51
ocowed their Black Lotus, and they won
23:54
by swinging in with the Black Lotus. Oh
23:56
yeah, that happened. They killed someone with their
23:58
own with the Lotus v. But yes.
24:00
Shiny impetus. I love this card. It's
24:02
in my Mazzie deck. Two in a
24:05
red for an enchantment or also from
24:07
Lord of the Rings Commander. You really
24:09
got to diversify the set. It was
24:11
originally from a random. It was originally
24:14
from a different set though. It was
24:16
originally from I believe Commander 2014. No.
24:18
2016. Goat is leader. Hmm. Let's see
24:20
from Commander 2020. 2020! That didn't exist.
24:23
That didn't exist. That's not real. I
24:25
love this coach. In shadow, creature gets
24:27
plus, two, plus two, and is goaded
24:29
with the sauce and whatever, in shadow
24:32
creature attacks, you create a treasure token.
24:34
You do? Not the controller. That's good.
24:36
Hell yeah. That's so good. Oh yeah.
24:38
I love that card. Oh my gosh.
24:41
There's a whole cycle of these impedances,
24:43
one in each color. Yeah. And for
24:45
the Mazzie Commander Deck that I play.
24:48
creature that says like you know when
24:50
one of your one creature to hack
24:52
to your opponent gets plus two plus
24:54
two and trample and my deck theme
24:57
was And it's also got this ability
24:59
to get auras that you control and
25:01
recycle and recast them. So I was
25:03
like, I'm going to put all these
25:06
auras on other people's creatures and force
25:08
them to attack each other and then
25:10
get to recycle it and do it
25:12
again. And the impetus is, you are
25:15
so perfect for this because it forces
25:17
them to go and attack each other
25:19
and you're just building a treasure. Yeah.
25:21
Exactly. And they can't attack you and
25:24
you want them to attack anybody else
25:26
anyway, because they get plus, two, two,
25:28
two, two, two, two, two, and trample,
25:30
and trample, and trample, and trample, and
25:33
trample. The fact that Shiva mentioning his
25:35
Massey deck is a free space, not
25:37
only on the bingo sheet for Shiba,
25:39
we love magic. You know what? But
25:42
also every other show. I could not
25:44
have possibly scripted, literally give me one
25:46
of my favorite pet cards for my
25:48
favorite pet deck. And it calls it,
25:51
two man? Oh, is that right? One
25:53
and a red. Oh, two and a
25:55
red. Okay. So good. Yeah. Yeah, there's
25:57
five in the original cycle and then
26:00
a hybrid impetus from the clue product
26:02
as well as a goulish impetus, I
26:04
believe, from the MKM commander. Folks, he
26:06
does this to me every freaking episode.
26:09
Well, that's another free space. It's just
26:11
a big block on your sheet that
26:13
says autism. Got any other things you
26:15
want me to spit off Graham? No,
26:18
I was just curious. All right. I
26:20
was interested in she, if, if she
26:22
even knew, but you were, of course
26:24
I do, right in there. Come on.
26:27
Well, of course I do, but you
26:29
go first. Yeah, dude, look, that's the thing. It's like,
26:31
people are always like, she, do you know as much as Wheeler?
26:33
Do you just let him go off? I'm like, no, I
26:35
do, but it's just more fun to let
26:38
him go off. We gotta have a straight
26:40
man here to let him bounce, come on.
26:42
So the show, the show's like the show's
26:44
got a show's got a show's got a
26:47
dynamic. The show's got a dynamic. The show's
26:49
got a dynamic. You don't have to bring
26:51
sexuality into it, dude. Next card, please. Ooh,
26:54
coral helm, chronicler. Two in a blue for
26:56
a tutu Murphy wizard, originally from Zendekar Rising.
26:58
Whenever you cast a kicked
27:00
spell, draw a card, then discarded
27:02
card. When Coral Helm Chronicle enters
27:05
the battlefield, look at the top
27:07
five cards of your library. You
27:09
may reveal a card with a
27:11
kicker ability from among them and
27:13
put it into your hand, put
27:15
the rest on the bottom of
27:17
your library in a random order.
27:20
I have a trivia question for
27:22
you too. Okay. Which set do you
27:24
think the term kicked originally appeared
27:26
in? That's just
27:29
the term kicked spell. Kicked.
27:31
Because kicker was originally
27:33
introduced in invasion block,
27:35
but they never used
27:37
the term kicked. I'm pretty sure
27:40
that was dominaria. I
27:42
believe that is correct. Okay. I
27:44
was gonna say the same thing. Graham,
27:46
can I get a Voyager Drake
27:49
on screen just to be sure?
27:51
It's a cart with multi kicker
27:53
that came to mind. Nope,
27:56
never mind it was
27:58
World Week. Or maybe he's
28:00
at a time. We'll take it. You
28:03
know, trivia is at its best when
28:05
the person asking the question has no
28:07
idea what the hell I'm talking about.
28:10
I agree. I tried to look it
28:12
up and the problem is of course
28:14
that Oracle text has messages. Yes, it
28:17
has changed all over the place. Now
28:19
like ardent soldier here that says if
28:21
you paid the kicker cost, the Oracle
28:24
is if ardent soldier was kicked. So
28:26
I was trying to. Wow, this is
28:28
just old text all over the place.
28:31
Attacking doesn't cause ardent soldier to tap.
28:33
Yeah, and you can get a well,
28:35
that's very expensive a four mona two
28:38
three that with vigilance I think it
28:40
was Zendekar actually original Zendekar is why
28:42
I would buy that seems to what
28:45
about a comet storm? Well, that's world
28:47
wake. Okay, then yeah, sure. Because prior
28:49
to this wait, no, I know the
28:51
answer plane chase. It's plane chase. Oh,
28:54
core sanctifiers from plane chase. That's what
28:56
it is Yes, because he does it
28:58
every time. Core Sanctifiers is technically supposed
29:01
to be in Zendekar, the original Zendekar,
29:03
but it was a sneaky preview card
29:05
in the first plane chase or second
29:08
plane chase supplemental product. I think it's
29:10
the first. Yes. And the plane chase
29:12
came out in 2012. Yeah, there we
29:15
go. If it was kicked, Destroy Target
29:17
artifact artifact. Yeah, this came out like
29:19
months before Zendekar did. Yep. That is
29:22
a real sneaky. That's a real sneaky
29:24
humdinger man. Oh, finally kicked in. Yeah,
29:26
because prior to that we've got stuff
29:29
from future site and planar chaos that
29:31
say if you pay the kicker. That
29:33
still says if if the kicker cost
29:36
was paid. Yeah, but the time they
29:38
got to Zandekor, they really, people were
29:40
just saying, yeah, I kicked the spell
29:43
or the spell was kicked. And they're
29:45
like, let's just go where the people
29:47
are. cards that came out between the
29:50
year 2020 and 2023 because there are
29:52
so god damn many of them as
29:54
well as you know there were so
29:57
other important things going on in the
29:59
world. My question is that when I
30:01
got into the game in like 2002,
30:04
one of the things that I did
30:06
was immediately try to figure out like
30:08
what had came out, what did I
30:11
just miss? You know, did you, in
30:13
a world where all the information is
30:15
available, you have the internet, whatever, when
30:18
you got into the game with Ferexia,
30:20
What was your kind of experience of
30:22
looking back at the sets that you
30:24
maybe just missed? Yes, so I did
30:27
not go that far. I did look
30:29
at sets I just missed. It was
30:31
Brothers War and then Kamigawa Neon Dynasty.
30:34
Those two. I'm not coughing good. I'm
30:36
not shocked. I just went down the
30:38
other hole. Those two sets were phenomenal.
30:41
So I really didn't spend a lot
30:43
of time in fireworks. Y'all will be
30:45
when I started in it. But I
30:48
found, I was buying, yeah, Comic Gone,
30:50
Neon Dynasty. Yeah, Dynasty is the best
30:52
set of the past five years. Oh,
30:55
I agree. And the lands, the full
30:57
art, lands are so good from that
30:59
set. And then the first box ever
31:02
opened was actually Infinity. I did not
31:04
realize that was not like a serious
31:06
set. So like. Me and my friends,
31:09
we were standing up and throwing cards
31:11
on the table and like phone in
31:13
the friend and we thought that was
31:16
magic. You know what though? It is
31:18
fun. It is really really, really, infinity
31:20
was interesting. Hell yeah. That has, that
31:23
has, that has big, big vibes of
31:25
like the soldier that was discovered on
31:27
that island and like. the South Pacific
31:30
that was like World War II is
31:32
still going on right? And it's like
31:34
1990 or whatever. That is incredible. We
31:37
thought it was real. The lands were
31:39
pretty and then why not? Someone sat
31:41
me down there like, hey, let me
31:44
teach you about a silver acorn. I
31:46
was like, what? What are we talking
31:48
about? But yeah, it's not a real
31:51
set. So you, you liked Kamigo and
31:53
Ion Dynasty. Have you looked at the
31:55
original Kamigo? No. No. I mean like
31:57
here and there in passing. But I
32:00
haven't sat down, no. Is it not
32:02
good? What's the ooh? No, I
32:04
am, no disrespect to Daniel Holt.
32:07
Six or eight hours of podcast.
32:09
Oh, no. Comic God was my
32:12
favorite plane. And I could tell
32:14
you everything about every single card
32:16
from the original comic. And I
32:19
have. Okay. I'll have to go
32:21
back to like episode four or
32:24
five or something. There's somewhere there's
32:26
a set of streams that took.
32:28
I think literally like 40 hours
32:31
of me just talking about every
32:33
every every single day anyways
32:36
let's let's stay on
32:38
track the gram from
32:40
I believe shards of
32:43
Alara or conflicts one
32:45
of the two shards of Alara
32:47
Four black for a four four
32:49
vampire with flying pay a red
32:51
tap a vain drinker deals damage
32:53
equal to its power to target
32:55
creature that creature deals damage equal
32:58
to its power to vain drinker.
33:00
Have they calculated that to fight? I
33:02
think this is different from fight. Whenever
33:04
a creature dealt damage by vain drinker
33:07
this turns put into a graveyard but
33:09
a plus one plus one counter
33:11
on vain drinker. Is this fight
33:13
with we just had a new
33:15
version in front of us? And
33:17
it didn't say fight on that.
33:19
The Oracle text is the same
33:22
for whatever reason. It's not a
33:24
fight. I'm not sure why that's
33:26
important. There are certain cards
33:28
that technically have fight. I
33:30
mean, sorry, for all purposes,
33:33
it's like fighting. Oh, but
33:35
sorry, reading, reading, reading, reading
33:37
the rules, explains the rules.
33:39
It's relevant because when the
33:42
first ability resolves. if the
33:44
targeted creature is no longer
33:46
on the battlefield. It's not doing
33:48
the damage. The ability doesn't resolve because
33:51
there's no targets. But when the first
33:53
ability resolves, if the targeted creature is
33:55
still on the battlefield, but Vaindrinker is
33:57
not, Vaindrinker will still deal the damage.
34:00
as last known information of its power.
34:02
Oh, so I activate the ability, you
34:04
kill it, but the ability still pops.
34:06
Yeah, unlike a fight, if you go,
34:09
these two creatures fight and they kill
34:11
your creature, then nothing gets fought. Nothing
34:13
gets fought, but in this case, if
34:15
you go, these two creatures fight and
34:18
they kill your creature, then nothing gets
34:20
fought. Nothing gets fought, but in this
34:22
case, I'm learning so much about vain
34:24
drinker. And this was printed in the
34:27
Vampire's Precon, the Edgar Markov one. It's
34:29
a very powerful ability and this card
34:31
can get out of hand very quickly
34:33
and very strong. And I don't know,
34:36
I think it's a perfectly fine card
34:38
in the 99. I think it's important
34:40
you said Rachdos there. You guys have
34:42
been playing, you know, a while, but
34:45
I play with a lot of new
34:47
players. I'm kind of new too. It's
34:49
important that this is a Rachdos card
34:51
by color identity because you would be
34:54
shocked at the amount of people that
34:56
would not know that. Or would put
34:58
that in a mono black deck, commander
35:00
deck. So Wheeler and I have both
35:03
been in the rules committee adjacent of
35:05
commander for a long time. We would
35:07
not be shocked at the amount of
35:09
people who don't understand color identity. Yes.
35:12
I mean, I do like hearing about
35:14
stuff like this from newer players and,
35:16
uh, honest like the surge of newer
35:18
players that came in over the past
35:21
five years. social groups my own social
35:23
groups that are non magic that I've
35:25
known that I do things with magic
35:27
and they start playing and it's just
35:30
like it's so I don't know it's
35:32
like watching no that's a weird way
35:34
of putting it I was gonna say
35:36
it's like I'm a kindergarten like teacher
35:39
and I'm watching them all play you
35:41
know so with the building by that
35:43
yeah it's important to like go back
35:45
to the basics and kind of realize
35:48
it probably helps you to teach newer
35:50
players to yeah it's just one of
35:52
those things where it's like It's important
35:54
now if it's not explained then you
35:57
know you gotta actually. Yeah, it's important
35:59
to know where the stress points are
36:01
and where the the places where people
36:03
run into kind of like blocks that
36:06
prevent them from getting further into the
36:08
game because it's very easy for us
36:10
all timers to be able to remember
36:12
things like this. But sometimes you forget
36:15
the basic fundamentals that people find stumbling
36:17
blocks. Yeah. And so knowing where those
36:19
are is it's helpful for us because
36:21
that way we can figure out how
36:24
to make the game easier and more
36:26
accessible. So I asked you Kelly about
36:28
looking back at a set like
36:30
before your jump-off point. One
36:33
of the other things that
36:35
a lot of people do is
36:37
they will go to the very
36:39
first set. Have you looked through
36:42
Alpha, like the OG? Besides dual
36:44
land show. Now I know all about
36:46
the dual lands, but... Are
36:49
you familiar with Sengear Vampire?
36:51
No. Can I drop a little
36:53
magic context? Graham, if we can
36:55
have vain drinker. Uh, just the,
36:57
because there was, we talked about
37:00
the fight ability or not, the
37:02
not fight fight ability, but the,
37:04
whenever a creature dealt damage by
37:06
vein drinker, this turn dies, put
37:08
a one one counter on it.
37:11
Can I see a send gear
37:13
vampire, please? An OG singer, please,
37:15
like revised. Because this is, that
37:17
line of text goes all the
37:19
way back to 1993 for, um,
37:22
the original. Yeah, back when it
37:24
didn't even say, saying your vampire,
37:26
it says, vampire gets a plus
37:28
one, plus one counter each time
37:30
a creature dies during a turn
37:32
in which vampire damaged it unless
37:34
the dead creature is regenerated. That
37:36
hurt to read. Who is vampire? That's
37:39
vampire. That's your vampire. The titular vampire. We'll
37:41
know. I knew back then. We can figure
37:43
it up. But yeah, like this dude is
37:46
a 4-4 flyer and it's funny because there
37:48
was art done at the time that everybody
37:50
like for whatever reason the artist thought the
37:52
singer vampire was just ahead So it's this
37:55
little head with tiny little bat wings floating
37:57
around like a bust and looked super weird,
37:59
but This guy, Sanger Vampire, Vampire,
38:01
created the template that shows up
38:03
on a lot of vampires throughout
38:06
magic history, where it's like, when
38:08
I kill you, I get bigger
38:10
because I'm draining your blood and
38:12
becoming stronger. Later on, they were
38:14
just like, if I do damage,
38:16
then I'll get bigger. That's what
38:18
they did in the inestrot vampires.
38:21
Yeah, if they hit the opponent,
38:23
it just get bigger. Which was
38:25
the old skirk ability? Slith. Uh,
38:27
rakish air, oh yeah. Hit us,
38:29
buddy. Wait, hold on, hold on,
38:31
hold on, hold on, hold on,
38:33
hold on, hold on. You gotta
38:36
slide back in the saddle. This
38:38
is, I get to host these
38:40
like four times a year. Fine,
38:42
fine. And besides, it's a Benny
38:44
wheels. This is your show, it's
38:46
Benny wheels in the Hall of
38:48
Ludigready Run. We're gonna take it
38:51
slow. Hey Graham, do you mind
38:53
throwing something else up on the
38:55
screen? Ooh, Primordial Miss.
38:57
The Treasure Test Report, come on, give me a
38:59
real card. Four and a blue for an enchantment
39:01
that says at the beginning of your end step,
39:03
you may manifest the top card of your library.
39:05
For those that aren't familiar, it's like manifest dread
39:08
but worse. You just take the top card, put
39:10
it face down, put it face down, this turn.
39:12
Still pay the cost timing rule still apply from
39:14
commander 2018 this card whips ass it freaking rules
39:16
dude like it is Ooh, it's good. It is
39:18
so good not just because you get a bunch
39:20
of manifest cards. Yeah, but because you know It's
39:22
kind of like a future site style card like
39:24
you just get to draw extra cards or you
39:26
get build the board So do you understand why
39:28
this card is sick? I think you're just putting
39:31
cards on the battlefield and you can choose which
39:33
one you flip up. Yeah, the
39:35
trick here is that normally
39:37
when you manifest a
39:39
spell, if it's a creature
39:41
you can flip it
39:43
over or if it's got
39:45
some kind of un -morphing
39:47
cost, right? This one,
39:49
because it lets you exile
39:51
a face down permanent
39:54
you control and then play
39:56
that card, that means
39:58
if it's a land or
40:00
a spell or an
40:02
artifact or something that doesn't
40:04
have an un -morph ability.
40:06
This because that was
40:08
one of the downsides of
40:10
manifest is that you'd
40:12
be manifesting things off the
40:14
top and maybe you
40:17
got a land or you
40:19
got like an instant
40:21
or something and they're just
40:23
sitting there as two
40:25
dudes you can't do anything
40:27
with. Here you can
40:29
exile a face down permanent
40:31
you control this turn,
40:33
flip it over and then
40:35
cast it so that
40:37
you don't lose any of
40:40
those spells that you
40:42
manifested. Yeah, seems good.
40:44
Yeah, so you get to draw extra cards
40:46
and you get to manifest all these things
40:48
and then you can actually still get the
40:50
value out of them. It's great in that
40:52
specific instance. Graham.
40:55
Well, just before we move
40:57
on. Oh, okay. Because Steven
40:59
was like, the treasure chest
41:01
version. Just because I'm enjoying
41:03
the general tone of this.
41:05
Do you want to explain
41:08
what the hell a treasure
41:10
chest is? yeah, actually because
41:12
what does that mean? So
41:14
the magical, are you familiar?
41:16
You've got to be familiar
41:18
with arena. Yeah, a little
41:20
bit. And are you familiar
41:22
with magical online? Yes. Okay.
41:24
So magic online gets all
41:26
the main release cards, but
41:28
there are a lot of
41:30
commander cards that are crap
41:32
or not popular or just
41:34
a pain to program. And
41:37
so they don't necessarily want
41:39
to dedicate time and money
41:41
to getting them onto the
41:43
client. That's not the case
41:45
for every card though. And
41:47
so sometimes if you're doing
41:49
that and not releasing the
41:51
entirety of a product, they
41:53
would be added to treasure
41:55
chests, basically the prizes for
41:57
participating in events. and
42:00
stuff, you win tickets and treasure tests,
42:02
which are basically, you can unlock, and
42:04
you get X amount of cards out
42:07
of it. And you can get these,
42:09
especially in there, as well as, there
42:11
are some cards that have brand new
42:14
art only for Magic Online, Magic Online
42:16
Promos, some cards that maybe the artist
42:18
was a real POS or a whoopsie-dipsie,
42:21
and they're like, hey, we don't want.
42:23
this here so let's commission new art
42:25
and put it online and it's in
42:28
the treasure chest and yeah there's also
42:30
just a way for them to sneak
42:32
in cards that they think that the
42:34
environment needs more of like
42:37
older cards that are like
42:39
hard to reprint they're like
42:41
we're just gonna put in the
42:43
chest so you can crack it open
42:45
and get out of your prize packs
42:47
okay that's cool blue blue for
42:50
a three three beast from Shadowmore.
42:52
Whenever Riverkelby or another permanent is
42:54
put into a play, sorry, put
42:56
into play from a graveyard, draw
42:59
a card. Whenever a spell is
43:01
played from a graveyard, draw a
43:03
card and it has persist. So
43:05
when it dies, if it had
43:07
no minus one, minus one counters
43:10
on it, you return it to
43:12
play with a minus one, minus
43:14
one counter on it. Yeah. Discard
43:16
rules. Yeah. Yeah. I've never seen it.
43:18
I like it. I don't love the
43:20
artwork. Well, let me show you
43:23
more artwork is a little wiggly
43:25
wobbly. But the idea of this
43:27
card of being able to incentivize
43:30
you to play cards that reanimate
43:32
or to be able to find
43:34
ways to bring things back, obviously
43:37
the persist or undying. And it's
43:39
just really really flavorful. Like it
43:41
gives you bonuses for flashback. If
43:43
you flashback a spell, you get
43:46
to draw a card. Or if
43:48
you have a... What is that
43:50
artifact that lets you give all your
43:52
creatures persist the kettle or barrel or
43:54
cauldron of cauldrons? Cauldron of souls. Yeah,
43:57
it sounds like this is just
43:59
because persistent mechanic in the Shadowmore
44:01
block. And so this would let
44:03
you get a lot of value
44:06
out of your cards that are
44:08
going to the art. Yeah. Yeah,
44:10
undimely, I was thinking, you know,
44:12
when I read that, it sounds
44:14
familiar. Seems like really good in
44:16
a zombie deck or something. Yeah,
44:18
that screams to me. Kelly, what's
44:21
the ugliest magic card you can
44:23
think of right now? Merck, oh,
44:25
same kind of era. Oh, that
44:27
wasn't even a, like, that wasn't
44:29
even a hesitation. Hell yeah, you
44:31
popped that off immediately. I took
44:34
it out of my deck because
44:36
of the art alone. There have
44:38
been a lot of cars that
44:40
I've just been like. That was
44:42
my follow-up question. It's out of
44:44
coma, not in coma, this has
44:47
been gross. I know, I just
44:49
couldn't stand it. Wizards reprint this,
44:51
please. Do you find that you
44:53
don't like artwork that depicts what
44:55
is effectively a large... A baby
44:57
of some sort, like a large
45:00
mutant baby? I think I'm going
45:02
to that realization. Like a large,
45:04
large baby mixed with a tadpole.
45:06
That's kind of the through line.
45:08
Can we think of any of
45:10
the large baby tadpole cars? We'll
45:12
let you know. Well, there's Child
45:15
of Alara might be a little
45:17
too on the nose. That's two
45:19
baby. Yeah, there's not no tadpole
45:21
in there. I don't know. I'm
45:23
trying to think of other, because
45:25
that's just a big angry, a
45:28
screaming baby. Have you, have you
45:30
seen the original artwork for the
45:32
card anger? Yeah. Oh, Graham. This
45:34
could have just been the show,
45:36
as we go with a list
45:38
of wild artwork. Well, like, hey,
45:41
gal, check this out. Yeah, this
45:43
is awful. Oh, that is awful.
45:45
That's terrible. Anger the one of
45:47
the like quintessential magic artists of
45:49
all time look I hate it
45:51
not like that at all So
45:53
did you grant this is the
45:56
what is that? set symbol is
45:58
that that is another magic online
46:00
yeah that's the magic pre-con sets
46:02
online theme deck that's what it
46:04
is yeah because which deck have
46:06
this was one of the two
46:09
early commander decks mmm i mean
46:11
maybe it was the the zero-erring
46:13
commander deck yeah but the art
46:15
the the text looks too good
46:17
yeah but this is originally from
46:19
a judgment yeah but this card
46:22
rules it's very very good commander
46:24
and they represent it with better
46:26
art because screaming baby what do
46:28
you mean yeah that one's you
46:30
don't like this art hell no
46:32
dude come on we had this
46:35
debate also really this is exactly
46:37
what she weiler episode like not
46:39
gonna lie It must have been
46:41
the zero errand deck because the
46:43
other legendary is rubinious whole singers.
46:45
Yes. Yeah, the symbol of our
46:47
church. I bet this is someone's
46:50
favorite card though. Oh, it's a
46:52
lot of favorite card. Yeah, it's
46:54
a mem card. What's your ugliest
46:56
card, Wheeler? Yeah. Oh God. I
46:58
really do not like siphon flesh.
47:00
It's uh, very, there, there, I
47:03
have this weird, yeah, my bad,
47:05
yeah, it's similar, yeah, baby weird
47:07
tadpole. My thing is that I
47:09
look at, I mean, it doesn't
47:11
weird me, I was like, or
47:13
anything, but in my, anytime I
47:16
see stuff like this, I cannot
47:18
fight the cold of the void
47:20
to like, I just want to
47:22
take like a really sharp needle
47:24
and like pop it, you know,
47:26
I just want to like. And
47:29
like for some of them it
47:31
could just be like a blows
47:33
up but this one feels like
47:35
it's going to do like a
47:37
Tom and Jerry kind of like
47:39
it's going to deflate and fly
47:41
through the air and then it's
47:44
just going to be a sack
47:46
of skin on the ground. Thanks
47:48
for asking Graham. You know this
47:50
one makes me think of this
47:52
this card directly reminds me of
47:54
one that was stuck in my
47:57
head from from from my youth
47:59
you can probably have Let's see,
48:01
B. For what's that? From what's
48:03
that? From way back. Oh, the dereller?
48:05
No. Bloodlust. Oh, cost. Oh,
48:08
yeah. She's like falling madly
48:10
in love with the inside
48:13
of someone's kidneys? Oh, is
48:15
that what that is? I
48:17
don't know what it is.
48:20
Antimatics took the brief literally
48:22
and was like, all right,
48:25
someone who's lusting after Gore.
48:27
Great, got it. Grim? Grim?
48:29
Please. Ash berry. Oh God.
48:31
The mystery boosty run.
48:34
Ash barons, a land
48:36
that was originally printed
48:38
in, I believe, Commander
48:41
2016, Taps out of
48:43
colorless and has basic
48:45
land cycling for a
48:48
single color generic. Really
48:50
popular in Popper. Pretty
48:53
good in Commander. I
48:55
hate looking at a white border. So white
48:57
borders. I love white border cards. I'm
48:59
on the white border train as well.
49:01
Really? Yeah. Because she even might get, you
49:04
know. Well, I'm old. Time comes for all
49:06
of us. But I just think they're
49:08
pretty, like the new, the white border kenret,
49:10
the white border erro, the white border
49:12
Sarah. You were making a lot of
49:14
people sad right now, but I am with you.
49:17
I think they look great. I love the
49:19
white border border. I love the white.
49:21
I love the white border. Especially in,
49:23
you know, I feel vindicated
49:25
right now, like the white back. So
49:27
when you put the white back, so
49:29
when you put the whiteboard,
49:32
I just think it looks
49:34
good. That actually doesn't look
49:36
that bad. I like the
49:38
white mincekeboo. I don't hate
49:40
white borders. Although I think
49:43
there's very, I understand why
49:45
some of them get a
49:47
bad rap. I think eighth
49:49
edition, ninth edition, and unlimited.
49:52
very almost it's weird to
49:54
say because there are seven borders
49:56
but they're like they pop right
49:58
uh... i think the new card
50:00
frame with white border is great
50:02
and then unlimited is just you
50:04
have this like artwork that is
50:06
as rich as it was in
50:08
alpha or beta and this white
50:10
border that is just like I
50:12
don't I don't know it's it's
50:14
thick it's like damn it's right
50:16
there yeah yeah this card though
50:18
I love the the artwork on
50:20
this one a lot I just
50:22
love that value vibe I bet
50:24
it stinks Like looking at that
50:26
one, it's like man that probably
50:28
smells bad. Yeah, I mean it
50:30
does But like no this card
50:32
is very cool and it's a
50:34
neat design. I love basic land
50:36
cycling a lot and I think
50:38
but it's effectively just a it's
50:40
an evolving while to have to
50:43
pay for it But it also
50:45
tapped for Colorado, so that's a
50:47
thing. Yeah Hey Graham Oh,
50:49
monstrous hound! All right. Three in
50:51
a red for a 4-4 summon,
50:54
I assume it's now dog, but
50:56
it's a hound. Dog? Dog? Rare
50:58
from exodus. Monsters hound cannot attack
51:00
unless you control more lands, the
51:03
defending player. Monsters hound cannot block
51:05
unless you control more lands than
51:07
attacking player. Stay. Hey hey buddy,
51:09
buddy, play some stone reins. Also
51:12
there's no way this artist's name
51:14
is Dermot Power. That is so,
51:16
that's too good of a name.
51:18
Dermot Power? That is a, that
51:20
is, that is, that is like,
51:23
he should be writing like Westerns.
51:25
That's the kind of thing that
51:27
is like on the side of
51:29
a vacuum that is somehow going
51:32
to convince me to buy it.
51:34
It's like, I don't know if
51:36
I want, oh well, he's Dermit.
51:38
Or he's like, you know, you
51:41
know. The spy who shanked me
51:43
by Dermot Power. Maybe it's an
51:45
unafricker pseudonym. Dermot Power has been
51:47
doing magic illustration since like 97.
51:50
It is still doing it? And
51:52
is still doing it? And is
51:54
still doing it. What? Some famous
51:56
Dermot Power art that you... No,
51:58
you will recognize Douthy Slayer. Oh,
52:01
yeah. Oh, okay. That's a sick
52:03
card. The original grave digger. Oh,
52:05
actually, hold on, sorry, that's not
52:07
the original grave diggers. No, there
52:10
is a- I think you'll find
52:12
the original ones from Portal Gram.
52:14
Yeah, you're right, and it looks
52:16
awful. Yeah, you're right, and it
52:19
looks awful. Yeah, you're. Oh, that's
52:21
sick. Ruination. Mm-h. Umbilicus. Oh, I
52:23
love that. And then more recently,
52:25
as recently as Dominaria remastered, we've
52:28
got this new art for Time
52:30
Stretch. Oh, that's sweet. Dom remastered
52:32
brought back a lot of classic
52:34
artists to do cool renditions of
52:36
old cards. Oh, they did. I
52:39
like that spell pierce. Yeah, there's
52:41
a return to dust. Anger of
52:43
the gods. And uh, actually this
52:45
very sick, uh, chainers edict. Oh,
52:48
that is really cool. Oh, man,
52:50
Dermot Power also did cadaverous night.
52:52
This one rules. Okay, this card
52:54
actually rules. I love Mirage. I
52:57
think it's a beautiful, beautiful set.
52:59
This, uh, what the hell is
53:01
the original card? We were talking
53:03
about monstrous ham. Oh, yeah. Stone
53:06
rain. This was a pre-release foil.
53:08
Or pre-release card, I guess. Terrible
53:10
magic card. Just an absent. He's
53:12
bad. Yeah, it's not delightful. So,
53:14
um, back of the day, getting
53:17
a four man a four for
53:19
four for four was just not
53:21
a thing you could get outside
53:23
of like green. Yes. Without a
53:26
drawback. It always came with some
53:28
weird drawbacks. And in this one,
53:30
the drawback is doubly worse because
53:32
it encourages you to play land
53:35
destruction, which is basically just like,
53:37
all right, well, I need to
53:39
make this thing work, and I
53:41
need to stop you from playing.
53:44
At which point, like. you're already
53:46
winning. One of my favorite cards
53:48
to call out for just like
53:50
being terrible from this era is
53:52
because there's a card in aether
53:55
drift. It's one green green for
53:57
a five four dinosaur that says
53:59
other dinosaurs you control get plus
54:01
one plus one. So big upside,
54:04
relevant, you know, creature type, I
54:06
guess, if you're playing with them,
54:08
good in multiples, whatever. And then
54:10
there's a card called Mega Theoryum.
54:13
Yes, Regal Imperialsor, also great art.
54:15
And then there's a card called
54:17
Mega Theory. That is a green
54:20
creature that also costs three. Mega
54:22
Theoryum, well, technically. It costs three.
54:24
Two to green for a four
54:27
for a trample. When Megatherium comes
54:29
into play, sacrifice it unless you
54:31
pay one for each card in
54:34
your hand. For a four for. So
54:36
this does have some upside in
54:38
that like if you're held up,
54:40
you can pay three manifer a
54:42
four for trampler, which technically
54:44
that's a good card. It's
54:46
a body. Technically, it's mad.
54:49
It costs is easier to cast.
54:51
But boy, oh boy. Were creatures ever.
54:53
Awful. Just terrible. We struggled a
54:55
lot in the old days. It's
54:57
a wonder sometimes that magic survived,
54:59
given how bad creatures used to
55:02
be. But that's like, Graham, show
55:04
her a sea serpent. Since she
55:06
was honest, she likes serpents
55:08
back in the day. Let me show you
55:10
what we had as serpents when I started
55:13
playing. Like, if you pull up a revised
55:15
one, that would be best, because it's the one that's
55:17
the most garbage. And this is a card I loved. So
55:19
five in a blue for a 55C serpent, but it cannot
55:21
attack unless the opponent has islands in play. And it's buried
55:24
immediately at any time you don't have islands in play. So
55:26
it has later on they would call it island home, which
55:28
is say you have to have islands, they have to have
55:30
islands, and they have to have islands. And I would use
55:32
things like fantasmal terrain to turn their lands into islands so
55:34
I could attack with this. But fantasmal terrain also had like,
55:36
like, like, you know, like, like, you know, like, like, you
55:38
know, you know, like, like, like, like, like, you know, like,
55:40
like, you know, like, like, like, like, you know, you know, like,
55:43
like, you know, like, like, you know, like, like,
55:45
you know, But this is, think about a six
55:47
line of five five that sits there if you're
55:49
playing into Red Player and does nothing. Yeah, it's
55:51
terrible. And then if they strip mine your one
55:54
island, this guy goes down with the ship. What's
55:56
Barry? Chief. Barry means that it dies but cannot
55:58
be regenerated. It goes. away forever. How
56:00
do you bury a sea serpent? I
56:03
just kind of, I mean, it gets,
56:05
bury him at sea. Yeah, it just
56:07
dies. It just dies and then to
56:09
ground to the bottom of the ocean.
56:11
I guess it floats and then it
56:13
sings. I mean, legend has the serpent
56:15
used to be bigger, but how could
56:18
that be? There's nothing bigger than a
56:20
five five, except for actually, literally, this
56:22
is going to turn into old men
56:24
shout at young woman about blue bombs
56:26
from 1995. Can we get a polar
56:28
cracking up on the screen? It's a
56:30
new weekly show. Yeah, well it's like
56:33
tap tap and can see. Or I'll
56:35
take Island Fish Drsconius. Hell yeah. So
56:37
this thing is actually big, but. poor
56:39
crackin three blue blue blue for eight
56:41
blue blue blue blue or sorry yes
56:43
eight blue blue blue blue so 11
56:45
manna for an 11 11 trample with
56:48
cumulative upkeep sacrifice a land and then
56:50
it comes into play tapped cumulative upkeep
56:52
so you sack one land this time
56:54
and then you sack three land uh-huh
56:56
and you better have won by that
56:58
time where you're gonna be a real
57:01
and y'all liked playing magic buddy show
57:03
a Leviathan please Let me show you
57:05
the crap that I had to play
57:07
when I was a kid. Yeah, I
57:09
wasn't doing this when I was younger.
57:11
Yeah, I do. Now understand power creep
57:13
to a whole different level. So dude,
57:16
a Leviathan, a 10, 10, for 5,
57:18
blue, blue, blue, blue. So 5 and
57:20
4, trample, come to play, tapped, and
57:22
doesn't untap, first off. To untap it,
57:24
at the beginning of your upkeep, you
57:26
have to sack, and then you get
57:28
untap it, and you can attack, unless
57:31
you sack, unless you sack, unless you
57:33
sack, unless you sack, unless you sack,
57:35
unless you sack, unless you sack, unless
57:37
you sack, another, another, another, another, another,
57:39
another, another, another, another, another, another, another,
57:41
another, another, another, two, another, two, two,
57:43
two, two, another, two, another, two, two,
57:46
two, two, another, two, two, two, two,
57:48
two, two, two, two Yeah, this is
57:50
my boy. I used this back in
57:52
the day. They really didn't want you
57:54
to play. They, they were like, look,
57:56
man, you could win too easily. But
57:59
by God, if you've ever berserked a
58:01
Leviathan, you feel like you're alive. You
58:03
don't know. Island fish, jusconious. Four blue,
58:05
blue, blue, for a. Six, eight, question
58:07
mark? It's a summon island fish. You
58:09
must pay blue, blue, blue during your
58:11
untapped face to untapped island fish. Island
58:14
fish cannot attack unless opponent has islands
58:16
in play. Island fish is destroyed immediately.
58:18
If at any time you have no
58:20
islands in play. Any time. How dare
58:22
you? They blink that island, that
58:24
guy's gone before he comes back.
58:27
Oh yeah! There's an eighth drift
58:29
and there's another dinosaur. It's, um,
58:31
oh what's, Graham, what's the name?
58:33
I have an even better one.
58:36
What's the name of the legendary
58:38
Vanilla One? It was one of
58:40
our preview cards. It's like, yes,
58:42
thank you. Terri and World Tyrant.
58:44
So two, green, green, green for
58:47
a nine seven, legendary creature dinosaur,
58:49
so that's it. Five mana, nine
58:51
seven, wild set of stats. That's
58:53
a good comparison. To pull
58:56
my Leviathan. Can I get
58:58
Krosan Colossus, please, and
59:00
thank you? So Krosan Colossus.
59:03
Show and tell. Krosan Colossus
59:05
is, God, what are you?
59:08
Nine manna? I think it's
59:10
nine manna for a 99.
59:13
Yes, six green, green, green
59:15
for a 99 that has
59:17
more for six green, green,
59:19
so you can either pay
59:21
nine manna for a 99
59:23
vanilla creature. Or you could
59:25
pay three mana, expose it
59:27
to any kind of cheap
59:29
removal, and then at a
59:32
later date pay eight, so
59:34
11 mana total for a
59:36
nine-nine vanilla creature. You could
59:38
also exile it to that
59:40
primordial mist and then pay the full
59:42
boat? Yep. If you want. Yeah, we
59:44
came full circle. Yeah, I mean,
59:46
I cracked this in a legions
59:48
pack recently. Or not allegiance. And
59:50
I was just like... I tried
59:52
very hard to find a way
59:54
to do something with this, but
59:56
it stretches even my desire to
59:59
play garbage cards. Like this is
1:00:01
a lot. I play this in
1:00:03
my vanilla commander. Yeah, of course
1:00:05
you do. Yeah, it's great. Why
1:00:07
wouldn't you? It's a nine man
1:00:10
of nine? It's a nine man
1:00:12
of nine. It'll win the game
1:00:14
when it hits eventually. Hey Graham,
1:00:16
do you want to hit random?
1:00:19
Two, three more times. Two more,
1:00:21
three, do you mind hitting random?
1:00:23
Oh God. Paraceline for a sorcery.
1:00:25
Sure. And also, as a person
1:00:28
who plays a lot of Enchantress
1:00:30
Decks, I hate this color. They
1:00:32
don't make cards like this anymore.
1:00:34
Like, it's just very cheap and
1:00:37
hateful. Yes. Like, it's just like
1:00:39
three manna. Oh, sorry. Yeah, they
1:00:41
do. It's called Pyroclasm. Yeah, but
1:00:43
you deserve it. Like, creatures are
1:00:46
everywhere. If you are playing like
1:00:48
an enchantment deck with your enchantments,
1:00:50
it is wild that they're like,
1:00:52
hey, look, people are going to
1:00:55
play enchantment. Here's a three-man a
1:00:57
spell to why don't you ruin
1:00:59
everything they've worked. Yeah, like Tranquility,
1:01:01
Shatterstorm is just like hey, you're
1:01:04
playing a deck. That's a type
1:01:06
of card. No. I have a
1:01:08
question for you galley. Yeah. What
1:01:10
are some cards similar to like
1:01:13
parasailing like sorceries instance, whatever that
1:01:15
you have now developed a personal
1:01:17
grudge towards? Oh, well, I guess
1:01:19
I mentioned this one. I'm not
1:01:22
a cyclonic rift, girl. You'll never
1:01:24
see me playing it. Okay. I
1:01:26
just think it's too good for
1:01:28
casual, I guess, is my take.
1:01:31
Get that out of here, we
1:01:33
don't need it. I want to
1:01:35
bring a realistic study. Okay. Out
1:01:37
of breach. Yeah, just out of
1:01:40
pure, like, don't ask me, I'm
1:01:42
not going to pay it. Yep.
1:01:44
Draw your damn card. Yeah, they
1:01:46
just draw it. You know, there's
1:01:49
the ones that come to my
1:01:51
mind that I hate Have you
1:01:53
do you have any like farewell?
1:01:55
Yeah farewell is a good one
1:01:58
farewell is a good one crab-ass
1:02:00
card horrible card. Yeah My personal
1:02:02
is a bane of progress appropriately.
1:02:04
You and yet you hate farewell.
1:02:07
Yeah, but bane progress isn't exile.
1:02:09
Yeah, I know, but six, six,
1:02:11
six, man of two, two, when
1:02:13
a DTB's destroy all artifacts and
1:02:16
enchantments and get vague and then
1:02:18
I win and the game's over.
1:02:20
The other ones don't end the
1:02:22
game. They just end my game.
1:02:25
But this is barely a cro
1:02:27
sand colossus. I don't like this
1:02:29
thing's not ending the game. Yeah.
1:02:31
I mean, maybe. I like that
1:02:34
card. I think it's a cool
1:02:36
card, but like, I could see
1:02:38
what people hate it. Like, it
1:02:40
makes sense. Yeah, it's a real
1:02:43
jerk move. Crap! Oh, memory, plunder.
1:02:45
The grims, the criminally special, baby.
1:02:47
For man, a hybrid demer, hybrid
1:02:49
demer, hybrid demer, for an instant.
1:02:52
You may cast. target instant or
1:02:54
sorcery card from an opponent's graveyard
1:02:56
without paying its manicos. This card
1:02:58
rules! Wait, I like that! Oh
1:03:00
yeah, this card is awesome. This
1:03:03
card's what we call a TTBB,
1:03:05
a top to bottom banger. It's
1:03:07
just, yeah, TTBB. Yeah. It's the
1:03:09
four mana, big old yoink. Dude,
1:03:12
this card is so cool in
1:03:14
Commander. It is unbelievably fun to
1:03:16
go and like, like, because people
1:03:18
play big gigantic spells all the
1:03:21
time. So being able to yank
1:03:23
one of their spells out of
1:03:25
the yard and cast against them,
1:03:27
especially after you've been milling them
1:03:30
in demer, or forcing them to
1:03:32
discard with your black card or
1:03:34
countering their spells, and then yoink
1:03:36
it and then play it against
1:03:39
them. Oh my god, this card
1:03:41
tells stories. This card tells amazing
1:03:43
stories. Even for like it's a
1:03:45
hateful card it takes on this
1:03:48
thing and wrecks them with it,
1:03:50
but This is what commander design
1:03:52
should be the flavor of the
1:03:54
victim's own crime by somebody named
1:03:57
Grench marrow cutthroat and I can't
1:03:59
help but think that their name
1:04:01
is the sound that would make
1:04:03
if they got step on by
1:04:06
a giant. Grinch. Grinch. Grinch. Yeah,
1:04:08
they got grinshed on. Yeah, but
1:04:10
what the hell does that mean?
1:04:12
Vengeance? Wait, that doesn't make any
1:04:15
sense. I got a very topical
1:04:17
joke. Because Kelly said they got
1:04:19
grinshed on. Me stealing all the
1:04:21
presents from the children of Hooverville?
1:04:24
No, that's grinch, no. Oh, his
1:04:26
name's Grinch, if you would. And
1:04:28
to close out the show, we've
1:04:30
got savage beating. This is my
1:04:33
preview card for that's it. Three
1:04:35
red red for an instant originally
1:04:37
printed in dark steel. Cast a
1:04:40
spell only during your turn and
1:04:42
only during combat. You choose one.
1:04:44
Creatures You Control gained double strike
1:04:46
until under turn or untap all
1:04:49
creatures you control after this phase.
1:04:51
There's an additional combat phase with
1:04:53
entwine for one in a red.
1:04:56
Entwine being, why not both. You
1:04:58
just get to do both. Okay.
1:05:00
This card is awesome. It is
1:05:02
a classic Commander Finisher for Red.
1:05:04
It rules, it just like, both
1:05:07
halves of it are great,
1:05:09
I by themselves, give everything
1:05:11
double striking, wreck them, or, you
1:05:13
know, win. And like, this is one
1:05:15
of my, like, extra turns to
1:05:17
games are. Just such a delightful
1:05:20
way to win the game in
1:05:22
red. I don't know. I love
1:05:24
this card. I think it's a
1:05:26
genius. Yeah, extra turns. No, extra
1:05:28
combats. Oh, yes. Yeah, yeah. Just,
1:05:30
and just beat them to death.
1:05:32
Man, let's know. Just kill me,
1:05:34
dude. It reminds me of, uh,
1:05:36
Graham, do you remember what the,
1:05:38
uh, the extra turn, the extra
1:05:41
combat card in aether
1:05:43
drift was, final fortune? No.
1:05:45
It was my preview. That's
1:05:47
something take is a
1:05:50
takedown is something is
1:05:52
a pithy tandem takedown.
1:05:54
No tandem tactics team
1:05:56
fight tactics team time
1:05:59
tambourine slumbering. Chandra and her
1:06:01
friend beat up loot. No,
1:06:03
loot is sitting. Chandra slam
1:06:05
bam, Graham family. I'm frantic.
1:06:07
The big search. The big,
1:06:09
the big punch. What color?
1:06:11
Not. Knock slobberly, would you?
1:06:13
Is it last chance? Yeah,
1:06:15
maybe. No, last chance is
1:06:17
a. It's literally artist Chandra
1:06:19
and Sita. and they're going
1:06:21
for the big punch and
1:06:23
the cards called big punch
1:06:25
and the cards called take
1:06:27
one of these in the
1:06:29
morning and then the card
1:06:31
is called girls getting it
1:06:34
done and then the card
1:06:36
is called fist slam jam
1:06:38
thank you ma'am and then
1:06:40
the card is actually called
1:06:42
Jesus that's a snatched waste
1:06:44
on this mummy and then
1:06:46
the cards actually called How
1:06:48
about you take two of
1:06:50
these in the morning? And
1:06:52
the card is called full
1:06:54
throttle, of course. Full throttle
1:06:56
being two, four, red, red
1:06:58
for a sorcery. Full throttle.
1:07:00
After this main phase, there
1:07:02
are two additional combat phases.
1:07:04
At the beginning of each
1:07:06
combat this turn, Untap All
1:07:08
Kuches that attacked this turn.
1:07:10
Yes. Of course. Because what's
1:07:12
better than one extra combat?
1:07:14
Two extra combat. Love this
1:07:16
card. Living in his best
1:07:18
life. It slams and calls
1:07:20
it a day. I wish
1:07:22
loot looked like this everywhere.
1:07:24
I mean, I've heard that.
1:07:26
Look at it, man. Yeah,
1:07:28
yeah. All these is like,
1:07:30
having a joyful time. I,
1:07:32
if he was just like,
1:07:34
um, I'm the stupid baby
1:07:36
that doesn't understand the severity
1:07:38
of the situation, but because
1:07:40
I'm with my moms and
1:07:42
I'm going fast, I'm having
1:07:44
a good time. Right. If
1:07:46
he was just the baby
1:07:48
from like the Incredibles or
1:07:50
whatever. Like, like, like, if
1:07:52
he was just the baby
1:07:55
from like the dinosaurs, We
1:07:58
don't have time to explain
1:08:00
dinosaurs. Uh, oh my god,
1:08:02
you were young, never mind.
1:08:04
Some of you guys out
1:08:06
there understood. There was a
1:08:08
sitcom with people in giant
1:08:10
dinosaurs, and it was, the
1:08:12
whole thing was that, it
1:08:14
was a sitcom, but there,
1:08:16
it was Roseanne, but dinosaurs.
1:08:18
It was funny and really,
1:08:20
really good. Anyways. And then
1:08:22
the finale is the meteorite
1:08:24
hitting and everybody you know
1:08:26
and love dying. It's very.
1:08:28
Oh. Why is this a
1:08:30
card shape? Is this on
1:08:32
Scryfall? Is this the universe's
1:08:34
beyond set that hasn't been
1:08:36
announced? Oh my god, I
1:08:38
would die if we got
1:08:40
a dinosaurs. Like seriously, this
1:08:42
show actually was funny as
1:08:44
hell. Really well written and
1:08:46
very apropos. But with that.
1:08:48
Okay, well now you're just
1:08:50
showing dinosaur. You've gone off
1:08:52
the rails, dude. I think
1:08:54
if Graham has lost his
1:08:56
thread. Oh, I'll close the
1:08:58
show out. I'm just, I'm
1:09:00
trying to catch a glimpse
1:09:02
of Graham from here. I
1:09:04
just found out there's one
1:09:06
other card that references Grinch.
1:09:08
Oh, please do. Please show
1:09:10
me. Oh, wait. What kind
1:09:12
of card is it? It
1:09:14
is a creature. Is it
1:09:16
a hybrid blue-white creature? The
1:09:18
pure sight marrow, nope. But
1:09:20
it's from the, it's, it's,
1:09:22
it's from Shadowmore. Thistledown Leach?
1:09:24
No. The duo, no. You're
1:09:26
trolling me, dude. No. The
1:09:28
one drop? Nope. Okay, just
1:09:30
to show it. Is it
1:09:32
the aura fairies? No, it's
1:09:34
on, it's, uh, Bloomvale. Are
1:09:36
you for real? That was
1:09:38
literally the only, I think
1:09:41
that's the only part. The
1:09:43
only one that you missed.
1:09:45
Plumeville, what's this guy have
1:09:47
to say about plumeville? It
1:09:49
was a vast, a great
1:09:51
sheet of soaring wings and
1:09:53
equally silent. It caught us
1:09:55
unawares and blocked our view
1:09:57
of the Kithkin stronghold. Would
1:09:59
you believe? that this wall was
1:10:01
like a standard staple.
1:10:03
Like people just played walls
1:10:05
to block. Yeah. Magic or
1:10:07
flying defenders, nothing to joke
1:10:10
at. The flash is actually
1:10:12
what makes it. Yeah, the
1:10:14
flash. The gotcha. And I've got you.
1:10:16
chat to thank for tuning in and
1:10:18
watching this episode of tap tap concede
1:10:21
scribe fall roulette featuring our special guest
1:10:23
for the aether drift ppr shivam and
1:10:25
cali magic new girl i've got Graham
1:10:27
to thank for being on tech today
1:10:29
hello and i got you to thank
1:10:32
not just for watching but also for
1:10:34
supporting the channel over at patreon.com/loading ready
1:10:36
run it's because of all of you
1:10:38
that we're able to do all of
1:10:41
this and all of this is also
1:10:43
by this i mean the show is
1:10:45
brought you buy card kingdom card kingdom.com/l
1:10:47
r r using that link when you
1:10:50
make your order in the description saying
1:10:52
button please well supplies last you get
1:10:54
a small button and as far as
1:10:56
I know the last one said serving
1:10:58
commander as well as dragon shields you
1:11:01
make an order from dragon shields if
1:11:03
you use the code l r r
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m t g five you get five
1:11:07
percent off your order and you should
1:11:09
because they're dragon shields and you got
1:11:12
to slave your decks like what are
1:11:14
you doing here you use your dragon
1:11:16
shields come on Think about it. Thanks
1:11:18
everybody for watching. Thanks for tuning in.
1:11:20
We'll see you next time. Bye bye!
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