Episode Transcript
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Rusty Quill Presents. Welcome
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All right, so we've left Terrence
2:42
and Mir sending back up
2:44
to the exchange, the transport
2:46
ship, and we're just going
2:48
to do a little... section
2:51
with you two and then
2:53
copy we're going to make
2:55
a new character for you
2:57
because I think your character
2:59
was toast as in literally
3:01
I think toast at the end of
3:03
the the last mystery. So Mere
3:05
and Terrence go back up to
3:08
the transparency and you'll go through
3:10
sort of a series of tests
3:12
and you know adjustments which extracts
3:14
it will put you through you
3:16
know a bit of kind of
3:18
therapy both. physical and mental just
3:21
to kind of you know get
3:23
you ready for your next assignment.
3:25
So the first thing is reset
3:27
your change score to one. Because
3:29
otherwise, yeah, absolutely be a short game
3:32
for me or honey, okay. Yeah, I
3:34
know, because otherwise it would be nice.
3:36
But we're going to introduce a new
3:38
a new score, which is called burnout.
3:40
And burnout is going to be a
3:43
sort of campaign level thing. So that
3:45
will start at one and we'll roll
3:47
that up. you know, similar to the
3:49
way you roll up, changed, and
3:51
you know, if that gets too
3:53
high, then you'll be out
3:55
permanently. So, two questions,
3:57
and basically, if you ask...
3:59
answer yes to either of these I'm going
4:02
to get to make a burnout roll. So the
4:04
first thing, Terrence and Mir, do you
4:06
need surgery after your last assignment?
4:08
Now bear in mind that extracts the
4:10
surgery is quite advanced so if you've
4:12
got injuries that need putting right, or
4:14
burns or so on like skin graft,
4:17
they can do that. But also if
4:19
you need some sort of mental surgery
4:21
like you know if there's something like
4:23
really messing with your head or something
4:25
that you need out of your head,
4:28
they can do that too. So... or
4:30
whatever kind of surgery
4:32
you like, but do you
4:34
need surgery? Wasn't one of
4:36
mere fingers
4:38
bifurcating? Yeah, it was.
4:41
The question is, did
4:43
that stop when we
4:45
terminated the other adjacent
4:48
realities, when we burned
4:50
down the crops, did
4:53
that stop that process
4:55
from happening? I think it
4:57
still hurts. I think you should
4:59
get that put, right? Did Mir
5:02
get burned hugging Dylan as
5:04
well? Not sure. I'd be great
5:06
with wearing some some some burn
5:08
scars from that hug. Sure. Is
5:11
there anything else you guys would
5:13
like to throw on me really
5:15
bad? Maybe a full frontal lobotomy.
5:17
Didn't she bump her knees? She
5:20
had a twisted ankle too that
5:22
needed to be removed. Yeah, so
5:24
we probably have some scar tissue
5:27
that she wants treated but
5:29
not removed. She doesn't want
5:31
to erase Dylan like that. From
5:34
a psychological standpoint,
5:36
she definitely doesn't want
5:38
anything extracted because she
5:41
doesn't. She doesn't want
5:43
to not remember Dylan as well. But
5:45
yeah, the whole splitting thing, if that's
5:47
still a thing, that would be great
5:49
to go ahead and get that addressed.
5:51
Fantastic. All right, so roll, give me a
5:54
burnout roll, which means your burnout is one
5:56
at the moment and roll a D6, and
5:58
if you get higher than one. it will
6:00
tick up. Hey, me rewrote a
6:02
one. Oh, wow. There you go. Grief
6:04
is carrying her through honey.
6:07
And what about Terence?
6:09
Does Terence need surgery
6:11
at all? No, Terence is
6:14
oddly fine. Considering everything we
6:16
as a group went through
6:18
on that planet, he... ended
6:21
up with a change score of three,
6:23
he shrugged off most of the psychological
6:25
weirdness that was thrown at him through
6:27
some lucky dice rolls or unlucky depending
6:29
on how you look at it, and
6:32
took no physical damage whatsoever.
6:34
Excellent. When you said fine,
6:36
I did fine in quotes. Yeah,
6:38
I'm just explaining, because apparently this
6:40
is a podcast, I'd be going
6:42
fine in quotes on the camera.
6:44
It's not, you know, apparently that's
6:46
not a good thing. Cool, okay.
6:49
And so the other question, and
6:51
again, if the answer is yes,
6:53
then you'll make a burnout role,
6:55
is do you distrust
6:57
Extractser? Because if you do,
6:59
if you do, they can
7:02
fix that too. They've got
7:04
all kinds of little things
7:06
they can put in light
7:08
and just adjust your
7:11
attitude. So do you distracts
7:13
Distractser? that Terrace was
7:15
oddly okay with what
7:18
they were doing. He's
7:20
going to be CEO
7:22
by the end of
7:24
the campaign. Absolutely. Mere
7:26
absolutely distress. I don't
7:28
know if she could actually
7:31
articulate that out loud
7:33
though, because her distress is
7:36
so high. Oh, that's fine. Because
7:38
they will detect that. So, and
7:40
they won't, they won't let you
7:42
go back in the field with,
7:44
you know, like burning extracts, I
7:46
hate. So, so give me another
7:49
burnout role. That was such
7:51
an uncomfortable question, by
7:53
the way, Graham. I'm sorry, right. Oh, it's
7:55
so good. I hate it. It's a two.
7:57
She rolled a two on this one. Sure.
7:59
And so Mir will go through like
8:02
a bit of therapy and you know
8:04
you remember that those voices that speak
8:06
to you before you go to bed
8:08
they will kind of you know calm
8:10
you down and so you will go into
8:12
the I don't know it's like when you've
8:14
had a bad week at work and you
8:16
know and you have a bit of
8:18
leave and you come back fresh right
8:20
so it's you know you won't forget
8:22
anything but you will just come back
8:24
with a bit of a better attitude
8:26
for the start of the next
8:28
scenario. Amazing.
8:31
And we should... Can
8:33
we just have a
8:35
quick scene between Terrence
8:37
and me? Just because
8:39
it's nice to have
8:41
like little scenes on
8:44
the spacecraft. So, where
8:46
would you guys bump
8:48
into each other on
8:50
the transparency? Sorry, on
8:53
the exchange, this massive
8:55
ship? I'd say probably
8:57
in the refectory.
9:00
sitting there just with
9:02
a cup of green tea,
9:04
sitting there quietly, thinking
9:06
perhaps making a few notes
9:08
in the notebook. I mean,
9:10
he's the kind of person
9:13
who still actually has a
9:15
paper notebook and writes in
9:17
it with a pen. Cool.
9:19
And Mia, let's have you
9:22
happening across Terrence. And
9:24
let's just have a really,
9:27
really quick scene just to
9:29
sort of... play out something
9:31
very quick between you. Yeah,
9:33
just a reverse question with the
9:35
surgeries and the therapy, what's the
9:38
time a lapse there? A month, a
9:40
week, a handful of days? A month
9:42
or so, you know, so yeah, a
9:45
couple of weeks of therapy, a couple
9:47
of weeks of leave before your next
9:49
assignment. Okay, so part
9:52
retroactively narrating this and
9:54
also kind of into the current
9:56
day. Dr. Drummond has not
9:58
had Meers come for the past month.
10:01
And she actually is going to, because
10:03
she feels better, right? After a handful
10:05
of surgery, she's a little bit more
10:07
refreshed and a bit more stable. She remembers,
10:10
but she's not as deeply wounded, so
10:12
she will actually bring her tray and
10:14
just sit down in front of him.
10:16
But she still is going to address him
10:18
as Dr. Drummond. Oh, look me. Is that
10:21
your new finger? It's actually three, if
10:23
you can believe it. They did a good job,
10:25
right? Oh wow, yes. Yeah, you
10:27
can barely see the
10:29
join. I'm impressed. Who
10:31
did the surgery? That
10:33
was a Dr. Whitaker?
10:36
Are you familiar with her?
10:38
Yes, yeah, I've heard
10:40
of her work here. She's
10:43
competent. I would
10:45
agree. Did... Oh, I
10:47
haven't asked, have I?
10:49
Sorry. How has your
10:51
recovery been? I didn't
10:53
need any recovery up.
10:56
Apart from the disappointment
10:59
that I felt over
11:01
the choices that you
11:03
and Dylan made, I thought
11:06
that it was otherwise
11:08
an interesting and
11:10
a citing assignment
11:13
that unfortunately was
11:15
just sported through.
11:18
Well, as I said some
11:20
poor decision making.
11:26
I think she's just going
11:28
to get really quiet
11:30
and regret sitting down.
11:33
I'm really happy to
11:35
end it there. That
11:37
would be absolutely lovely.
11:39
Yeah, so just with
11:41
Terrence going back to
11:43
writing in his book
11:45
and see, it's completely
11:48
oblivious to the fact
11:50
that Mir is blanking
11:52
in. Yep. They're back.
11:55
So Cup, we should make you a
11:57
new character. Did you have an idea
11:59
about occupation? Yes, nobody liked
12:01
those though, so I have
12:03
settled on a, I think
12:06
I'm going to be Marius,
12:08
a systems engineer. Systems engineer,
12:11
okay, that sounds good with
12:13
me. And we can
12:15
interpret systems engineer very
12:17
widely, so yes. Marius
12:20
might say genius systems
12:22
engineer. No, that's
12:24
good. And I think the way
12:26
we'll do it is that Marius
12:29
will have grown up with Terence
12:31
and Mir on Carly. So you
12:33
come from the planet Carly, this
12:35
sort of forested planet. And so
12:37
I just want to flash back
12:39
like we did with those characters.
12:41
We're going to play it as though,
12:43
you know, you've been around for a
12:45
while, we just haven't sort of
12:48
mentioned you. And let's have you
12:50
after school. and so we'll have
12:52
you sort of leaving lessons
12:54
and give me a quick
12:57
description of Marius as a child.
12:59
What's he looking like? Okay,
13:01
Marius is a precocious child,
13:03
maybe all of the scientists
13:05
are as well, but he
13:07
wears these mismatched brightly colored
13:09
clothes and he is eccentric
13:12
in the way that he dresses, but
13:14
he's a pretty reserved kid at the
13:16
same time. He has this hobby of
13:18
making homemade pins to represent different social
13:21
causes that are important to him, especially
13:23
environmentalism, since they're on Carly and a
13:25
lot is happening around them. So he's
13:27
got little pins of trees and flowers
13:30
he likes and things like that. That
13:32
he puts on his backpack and on
13:34
his shirt. He's creative, but he doesn't,
13:36
you know, adults might call him lazy.
13:39
He doesn't like to do things, but
13:41
he likes to think about things.
13:43
That's really lovely. And let's
13:45
have you giving one of those pins
13:47
away, if that's okay. So would you
13:49
like to give a pin to me
13:51
or Terence? Oh, I'm going to give
13:54
Terence a pin, not because I think
13:56
he'll like it, but because I think
13:58
he needs it. Amazing. You two
14:00
will just sort of bump into
14:02
each other kind of walking home
14:04
and let's start with here's something
14:07
I want you to have. Here's
14:09
something I want you to have
14:11
and I'm gonna hold out this
14:13
pin and it's kind of this
14:15
shimmering pin. It's it's catching a
14:17
little bit of sunlight. Yeah, I
14:20
made this. It's it represents shimmerite.
14:22
Oh, what is it made of
14:24
shimmerite? Well, no, but it looks
14:26
like shimmerite. I mean, look at
14:28
the shape. I mean, I know
14:30
you can form shimmerite into whatever
14:33
shape you want, but this is
14:35
like a shape you might see.
14:37
Anyway, it's cool, right? It actually
14:39
shimmers and he holds it up
14:41
into the light. So why didn't
14:43
you shimmerite? Well, it's really hard
14:46
to get. It's expensive. Yeah, well,
14:48
I suppose this is almost as
14:50
good. Thank you. It's the sort
14:52
that counts, anyway. I mustn't have
14:54
it. I've always admired that range
14:57
of colors that you wear, all
14:59
those little badges. Do you ever
15:01
find any of the local fauna
15:03
try to pollinate them? No, I,
15:05
well, I mean, like you said,
15:07
they're not that realistic, I guess,
15:10
Terrence. No, probably not. Yeah. But
15:12
thank you, says Terrence, tucking it
15:14
in his pocket, out of sight.
15:16
Do you think Mir would like
15:18
the same thing or should I
15:20
make her something different? Something different.
15:23
Okay. Let's leave it on something
15:25
different. I think that's absolutely lovely.
15:27
And let's cut forward now. So
15:29
you all grow up. on Carly
15:31
on this beautiful forested planet through
15:33
school together and then you will
15:36
go to the Extractser Recruitment Center.
15:38
And I just want to see
15:40
Marius and Mere just on the
15:42
way to the Extractser Recruitment Center.
15:44
on the way into one of
15:46
Harley's, well, smallish cities, I think.
15:49
And let's have one of you
15:51
say. Let's have Marius saying to
15:53
meer, how do you stay so
15:55
calm? How do you stay so
15:57
calm, meer? Oh. He should have
15:59
seen me about 32 days ago.
16:02
You wouldn't have actually thought that
16:04
of me. They have tools they
16:06
have treatments they have things that
16:08
can help with that let me
16:10
get let me get original mirror
16:12
currently is not in love with
16:15
the company but it's okay with
16:17
them so let me raise that
16:19
let me get let me get
16:21
original mirror out of the way.
16:23
Mm-hmm they have tools they have
16:25
treatments they have things that can
16:28
help with that I could put
16:30
you in touch with a couple
16:32
of the doctors they have some
16:34
They have some infusion that will
16:36
really just take the top edge
16:38
off of it if you're feeling
16:41
overwhelmed or nervous. What the hell,
16:43
mere treatments? We haven't even started?
16:45
And you're trying to drug me
16:47
up? No, I'm not trying to
16:49
drug you up, Mary's, but you're
16:52
obviously upset. And they could help
16:54
dial that back a bit. Yeah,
16:56
just that everyone else here is
16:58
like a renowned scientist already, and
17:00
I just, you know, futs around
17:02
with systems and computers and... Hey,
17:05
hey, hey, hey, hey, hey, stop
17:07
that. You got the assignment, you
17:09
got the assignment, right? Right? Right?
17:11
You're here, right? It's pretty intense
17:13
and you made it. You're going
17:15
to be fine. I know it's
17:18
intense, but I've been studying and
17:20
I'm worried that they're going to
17:22
know I've been studying and they're
17:24
going to know I'm an imposter
17:26
because why would I need to
17:28
study if I if I already
17:31
knew about the machines and everything?
17:33
She's going to throw up in
17:35
and snap her finger super loud
17:37
like just a couple inches away
17:39
from his nose just kind of
17:41
snap. Hey, stop. You're okay. Terrence
17:44
said I'm not smart enough to
17:46
work for extracts or I just...
17:48
Yeah, well Dr. Drummond feels that
17:50
way about everyone that's not himself,
17:52
all right? China... to take any
17:54
stock in what Dr. Drummond says.
17:57
How is he already a doctor's?
17:59
You know what? There's obviously not
18:01
doing morality screenings because, come on,
18:03
let's actually, come on, let's get
18:05
you and I both could use
18:07
something right now just to take
18:10
the end off. Come on. Should
18:12
we turn them by the shoulders?
18:14
Should we wait for Dylan or?
18:17
And actually, let's just leave
18:19
it at that point. That's
18:21
a beautiful moment. That was
18:23
cold. Bridget, actually, her heart
18:26
jumped a beat. Master. So
18:28
that's really, really beautiful. Yeah,
18:30
cool. And so you will,
18:32
but you'll both get the
18:34
job. And so you get
18:36
on board the exchange and
18:38
you use jet off to
18:40
the. far regions of the
18:43
galaxy. And a cup you
18:45
weren't, so Marius, you weren't
18:47
on the first mission, the
18:49
one with the sort of
18:51
weird time bodies, but you
18:53
know, so you'll be starting
18:55
your first mission now. And
18:57
so finally it's just the
18:59
night before your first mission
19:02
and you'll go to sleep
19:04
and every night you get
19:06
these these things whispered into
19:08
your ear, these sort of
19:10
assessment questions. I
19:13
can feel Scott, I
19:15
think I've just heard
19:17
Scott laugh, kind of
19:19
slightly delive something. Yeah,
19:22
it's great. And so,
19:24
yeah, let's start with
19:26
Marius. So the question
19:28
that Marius gets is.
19:44
I think it's, uh,
19:46
when I was 11
19:49
years old and, uh,
19:51
mom died. We never
19:54
really had a proper
19:56
conversation before that happened.
20:02
Yeah. Thank you, Marius.
20:05
And then, Mir, the
20:07
question that Mir gets
20:10
is... What's your strongest
20:13
memory of your home
20:15
planet? I
20:30
think tonight it's going to
20:32
be... it'll be the afternoon.
20:34
Dylan invited me to play
20:37
a headball. Headstick. Sorry. It
20:39
would be her to mess
20:41
that up though, so it
20:44
would be her to mess
20:46
up the whole game altogether.
20:48
That works for her. Thank
20:51
you, ma'am. And Tarent, the
20:53
question you get is... I
21:08
would happily forget the
21:11
entire six months after
21:13
graduation, when I searched
21:16
for employment that was
21:18
worthy of me on
21:21
Kani, when I was
21:24
either offered jobs that
21:26
a shaved monkey could
21:29
do, or was turned
21:31
down for ones that
21:34
I was clearly overqualified
21:36
for And
21:39
the whole process was humiliating.
21:41
Thank you, Terrence. And so
21:44
I just want to leave
21:46
you with this image that
21:48
you're in the living quarters
21:51
on the living level. I
21:53
just want you to leave
21:55
you with this image of,
21:57
you know... zooming out and
22:00
this control level above you
22:02
where you never go. It's
22:04
all computers and the maintenance
22:07
level and some sort of
22:09
storage level below. And throughout
22:11
that, there's these, there is
22:14
these maintenance droids, liquid metal
22:16
things that kind of roam
22:18
about the ship, just kind
22:21
of busying themselves and fixing
22:23
things. They're known as antibodies
22:25
and they have, they have
22:28
the faces and hands of
22:30
the engineers that that made
22:32
them, so in a sort
22:34
of slightly failed attempt to
22:37
make them less creepy, they
22:39
have sort of human faces
22:41
and hands, and so they
22:44
just busy themselves going throughout
22:46
the ship. So just like
22:48
you to imagine sort of
22:51
zooming out from the exchange
22:53
where you three are being
22:55
asked these weird questions and
22:58
these these creatures zooming throughout
23:00
the ship. And now you're
23:02
floating towards the transparency. which
23:05
this massive hulk of a
23:07
ship hanging in space looks
23:09
like the exchange but like
23:11
an older exchange. It's an
23:14
extractor transport ship. It looks
23:16
when as you get closer
23:18
it looks like blackened and
23:21
slightly crushed. And there's a
23:23
voice in your ear which
23:25
says associates this is the
23:28
exchange. You're approaching the extractor
23:30
transport ship. Transparency. Medical office,
23:32
please acknowledge? Medical here. Thank
23:35
you, Dr. Drummond. Botanist, please
23:37
acknowledge. Hard pause, as she's
23:39
probably distracted by something. I'm
23:41
sorry, yes, here, present. And
23:44
systems infinite, please acknowledge. Systems
23:46
Engineer, please acknowledge. Systems Engineer,
23:48
please acknowledge. Systems Engineer. Thank
23:52
you, associates. Associates, you will
23:55
search this abandonment and salvage
23:57
everything valuable, including the computer
23:59
core. You have all
24:01
the necessary scanners and
24:03
equipment you need. Good
24:06
luck. We'll be back for you
24:08
in one month. And behind
24:10
you, the exchange fears off
24:13
course, just very, very slowly,
24:15
gets farther and farther,
24:18
and you are left
24:20
floating, you have communicators,
24:22
so you can talk,
24:24
but you left, floating
24:26
towards this giant, giant
24:28
ship. Yes. Did
24:30
they say one month? It
24:32
is a large ship, there's
24:35
three of us. I'm
24:37
not entirely sure
24:40
why they thought it
24:42
was a good idea
24:44
to send a doctor
24:47
and a botanist on
24:49
this expedition, but well...
24:52
I think we should say
24:54
it. I think
24:56
we should still look at
24:58
this as an opportunity to
25:00
shine. Yeah. Mir, did they
25:02
say anything about plant
25:04
life on the ship or anything?
25:07
Is there any life at all?
25:09
Quick question of Graham,
25:11
did we get any
25:13
debriefing other than just
25:15
getting dropped off and like,
25:17
hey kids, will be back
25:19
in a month? Nope, that was
25:22
your deep briefing. Deep briefing
25:24
just happened while your briefing
25:26
just happened. Briefing just happened.
25:29
Yeah, um, Marius, I don't know.
25:31
I think I think we'll we'll find out
25:33
when we get inside, huh? Okay. Yeah, I
25:35
brought, if it's okay with Graham, I
25:37
brought Astro the the little drone so
25:40
we can just send it around
25:42
and kind of sniff out for
25:44
anything valuable. Sounds like it's
25:46
mostly the computer core though,
25:48
should be, gosh, like two days. To
25:51
get that all packaged up?
25:53
Well we have a month here, let's
25:55
do a thorough job and I'm
25:58
sure there's going to be... other
26:00
interesting items on board,
26:03
but I'm just the
26:05
computer core. We should
26:07
check every part of the
26:09
ship who will have the time
26:12
to do so. And I think,
26:14
I will have to defer, I
26:16
believe, to you, Mr.
26:18
Bishop, for what is
26:20
going to be of
26:23
interest engineering once. But I
26:25
think if there's anything
26:27
else that... Looks like
26:29
it may pertain to
26:31
previous missions or artifacts
26:33
that have been recovered
26:35
from other worlds. That
26:37
probably falls within our
26:40
remit as well. Yes, that sounds
26:42
fine. Why don't you be
26:44
in charge of thoroughness then?
26:46
And I'll tell you what's
26:48
important. Yeah. That sounds good.
26:50
Maybe I'll set up a little
26:52
workstation and you can bring
26:55
me things and I'll appraise
26:57
them. And you're having
26:59
this conversation, like, floating
27:02
closer and closer, and
27:04
now it's just like this vast wall
27:06
in front of you. And it's a
27:08
ship, and I don't know how you're
27:11
going to get it, and you're
27:13
in front of a big ship.
27:15
Ooh. Marius, this is kind of
27:17
your lane, right? Well, everything's
27:20
interconnected, so yeah, I
27:22
think I can tackle just about
27:24
any system. Do I see
27:26
anything unusual? on the facade here?
27:29
Sure, I mean, give me a
27:31
roll. So this is one die
27:33
if it's something an employee could
27:35
do. It is one die for
27:37
your specialist, which is systems engineer.
27:39
Plus, if you wanted to add your
27:42
change role, you're allowed to. Okay, I
27:44
won't add it yet. I went up
27:46
so fast last time. Yeah, you did.
27:48
But yes, I'm going to make the
27:51
roll. I guess. It was too in-game for me
27:53
to ask if I see anything unusual. I
27:55
think I would be looking for entrances and
27:57
obvious places. Yeah, yeah, yeah, you're trying to
27:59
find... way in. Yeah. Okay, I did not do
28:01
well. I don't want to back see tension
28:04
here here but I think an airlock
28:06
could be good. Yeah. Could I, um,
28:08
could I re-roll Graham? What did
28:10
you just get? A one and a three?
28:12
So a three will let you find an
28:14
airlock if that's what you want
28:16
because you never fail unless you
28:18
I roll against you. But if
28:20
you want to re-roll you're welcome.
28:23
Okay, I think I want to
28:25
know a little bit more. Like,
28:27
do I see anything? Any signs
28:29
of like corrosion on the ship?
28:32
Anything on the exterior here? Yeah,
28:34
yeah. Well, so for the moment,
28:36
let's leave it as well. You
28:38
think that's probably an airlock
28:40
down there, but you'd like to
28:43
know a bit more? And please
28:45
do a re-roll if you like.
28:47
To re-roll, do I add change
28:49
dye? You re-roll you re-roll everything.
28:51
Okay. Sure. So you can find
28:53
an airlock which you'll recognise is
28:55
the the airlock to the cargo
28:58
bay. And you also, you know,
29:00
you also realise how you can
29:02
get that open. There's an emergency,
29:04
there's an emergency switch which you
29:06
can you can activate from the
29:08
outside. It will open just enough
29:10
to let a human in because
29:12
they don't really want people to
29:14
die outside. But as well as
29:16
that, you'll realise that this ship
29:18
has been crushed as though there was
29:20
sort of some... I don't know. gravitational
29:23
event or something, that
29:25
there are extracts of files. We're
29:27
going to assume you're sort of
29:29
all linked to a database of
29:31
extractor files, so it kind of,
29:34
you know, it consults them automatically.
29:36
There are extracts of files of
29:38
ships that have been too close
29:40
to the glitch. You remember
29:42
the glitch, this, you know, large space
29:45
nominee in place, and which come back
29:47
crushed. This shit looks crushed, it
29:49
also looks as though it's been
29:51
burnt. Yeah, this is interesting.
29:54
Looks like the ship,
29:57
I'm kind of cross-referencing.
29:59
some things I think
30:01
you may have seen this
30:04
in the last mission it
30:06
like it like it was
30:08
crushed by gravity from the
30:11
glitch did you learn anything
30:13
useful about the glitch in
30:15
your last mission I wish
30:18
we had a physicist here
30:20
yeah I'm just a humble
30:22
medic but from oh is
30:25
that the word you're gonna
30:27
use Scott humble that's how
30:29
you feel okay But from
30:32
my limited understanding of such
30:34
things, gravity doesn't really work
30:36
like that, does it? If
30:39
this has been crushed, I
30:41
mean, if it went into
30:43
a strong gravitational field near
30:46
the glitch, wouldn't that be
30:48
more likely to pull it
30:50
apart? Hmm. I think you're
30:53
right. Yeah, it's like it
30:55
was... Caught
30:57
between two forces here. Unless
30:59
unless whatever Exerted the gravitational
31:02
pull was within the ship.
31:04
Oh Yeah Huh, well I
31:06
guess when we find the
31:08
core. Yeah, that wouldn't explain
31:10
the exterior burning though, right?
31:12
No. Oh you saw that
31:14
too. Yeah I Don't know
31:17
maybe we can find some
31:19
answers on board. Maybe there's
31:21
a A ship log or
31:23
something? We have a month.
31:25
We can get the history
31:27
or the story of the
31:30
ship as we're on-site scavengers.
31:32
Shit with a month, we
31:34
can probably recreate the event.
31:36
Marius, at that point, makes
31:38
the call. Yeah, well, let's
31:40
go to the airlock. Sorry.
31:43
Yes, we'll have you at
31:45
this point, you have opened
31:47
the airlock, and so there
31:49
is a large dark crack
31:51
leading into the... into the
31:53
cargo hole. You will have
31:56
flashlights, so I'm imagining this
31:58
is illuminated in flashlights. Yeah,
32:00
let's go fast. I don't
32:02
know how long this will
32:04
stay open. The ship's in
32:06
disrepair, so don't take any
32:09
chances. And you go through?
32:11
There you are. Your flashlights
32:13
aren't going too far into
32:15
the dark. But what you
32:17
can see in this, you
32:19
know, these sort of distant
32:22
beams of your flashlights is
32:24
it's a cargo bay. There
32:26
are walkways and staircases. There
32:28
are... There are
32:30
sort of rectangular things, they're
32:33
probably cargo containers, which seem
32:35
to be free-floating in the
32:37
carbacobi. Hmm. Well, perhaps job
32:39
number one should be re-establishing
32:41
artificial gravity within the ship.
32:43
Yeah, that's not going to
32:45
be in the cargo bay,
32:48
though. Is it okay, Graham?
32:50
Is it cheating? Can I
32:52
send Astro, the little drone
32:54
that I brought ahead to
32:56
look for? Sure. Yeah, let's,
32:58
let's send Astro out and
33:00
look for the, look for
33:03
the systems. We can kind
33:05
of reactivate everything. That, that,
33:07
that sounds good with me.
33:09
I mean, you know, Astro
33:11
is going to turn up
33:13
just burnt and at some
33:16
point. Oh, yeah. I'm allowed
33:18
to mess with Astro. Yes,
33:20
Astro, I'm imagining Astro has
33:22
a camera and sensors and
33:24
sends data back to our
33:26
comms as it finds things.
33:28
Yeah, yeah, yeah, yeah. I'm
33:31
okay I can use occupation
33:33
for this too right sure
33:35
sure okay a four and
33:37
a five on occupation yeah
33:39
cool so you can see
33:41
the the feed from Astro
33:44
and it's finding its way
33:46
towards a control booth there
33:48
is a control booth where
33:50
if you wanted to you
33:52
can switch on the localized
33:54
gravity in the in the
33:56
cargo hole you can switch
33:59
on the lights as well
34:01
if you want and then
34:03
suddenly it Okay. Astro, I
34:05
mean your entire screen is
34:07
filled up with a face
34:09
of a corpse. Oof. Oof.
34:12
Let's remind you about change
34:14
rules, your changes, one, any
34:16
time that... I think, yeah,
34:18
Marius was kind of watching
34:20
the feed with a lot
34:22
of excitement, this is what
34:24
he likes, right, like sending
34:27
this thing into hard to
34:29
find places. So yeah, the
34:31
face right there, that's... That's
34:33
like the first time I
34:35
saw Jaws that moment. So
34:37
it's definitely a change role.
34:40
Mere Terrence, what are you
34:42
up to? Oh, I wrote
34:44
a six. And that's okay.
34:46
Yes. It just takes up
34:48
one, right? Yeah. Six is
34:50
a very bad on other
34:52
roles. Yeah. Using
34:55
the Combs in his suit
34:57
just to see if there
34:59
are any broadcasts or anything
35:01
that is coming from within
35:03
the ship that would indicate
35:05
live systems or even survivors.
35:07
That's really nice. Okay, give
35:09
me a roll. Okay, this
35:11
is just going to be
35:13
a single die because it
35:16
is not within Terence's. professional
35:18
expertise, but I still rolled
35:20
the six. Nice. Wow, okay.
35:22
Lovely. Oh boy. So there
35:24
are very few survivors. This
35:26
was a shit which had
35:28
thousands of people and there
35:30
are, you know, there are
35:32
probably corpses all over this
35:34
ship. There are... individual people
35:36
about the ship and there's
35:39
obviously been some sort of
35:41
disaster and as your you're
35:43
thinking about it, this kind
35:45
of flashes into your head.
35:47
So there will be just
35:49
a flash of crushing and
35:51
burning just for like a
35:53
tenth of a second and
35:55
then it stops. I think
35:57
if the tenth of a
35:59
second is enough to provoke
36:01
a changed role there. So
36:04
that's a five. So, Terrence's
36:06
changed goes up by one.
36:08
And can we... Yeah. Yeah,
36:10
and I think he just,
36:12
he's sort of talking half
36:14
to himself, half to the
36:16
others as he's going through
36:18
talking about the channels that
36:20
he's checking through, just normal
36:22
kind of updates to the
36:24
others, and then just stops
36:26
and goes very quiet. Well,
36:29
I'd have a screen from
36:31
Terrence. Can we... He's been
36:33
quite emotion so far. I
36:35
like the... Yeah. I think
36:37
less of a scream or
36:39
more just of a gasp.
36:41
Yeah, yeah, yeah. Hey Terrence,
36:43
I think I know why
36:45
they wanted to bring a
36:47
doctor on the mission. Kind
36:49
of just staring. I don't
36:52
think he stopped looking at
36:54
the corpse, like he's still
36:56
looking at that. Yeah, see,
36:58
it has seemed that there
37:00
may be one or two
37:02
autopsies to perform here. Yeah.
37:04
And probably some survivors as
37:06
well. We have a lot
37:08
of questions to ask them,
37:10
I think. So near, this
37:12
cargo bay with these free-floating
37:14
metal containers, which are heavy
37:17
things. You would not want
37:19
one of those to crush
37:21
you against a war. And...
37:23
What you might previously thought
37:25
were dark shapes, but they're
37:27
corpses. There's there are corpses,
37:29
you know, dozens, hundreds of
37:31
corpses just floating freely in
37:33
this cargo bay. And again,
37:35
to set the scene, there's
37:37
walkways. You are probably standing
37:39
up. Are you holding onto
37:42
a walkway? I just floating,
37:44
I don't know. I think
37:46
as soon as she gets
37:48
inside of this cargo bay
37:50
and Marius already has his
37:52
nose up his like data
37:54
transmitter and he's collecting information
37:56
from Astro and Dr. Drummond
37:58
is already doing something similar
38:00
just in a different direction.
38:02
She's a botanist but she's
38:04
a gardener at heart. She
38:07
likes to put her hands
38:09
on things, she likes to
38:11
straighten things up, she likes
38:13
things to be a certain
38:15
way and she likes to
38:17
get her hands dirty. So
38:19
I think while they're doing
38:21
the techie things she would
38:23
probably slip into that more...
38:25
Molly Helper helpful mode. So
38:27
she would be floating around
38:30
and pushing these cargo containers
38:32
out of the way so
38:34
that when the artificial gravity
38:36
kicks back on, it's not
38:38
landing on one of us.
38:40
That's like using straps from
38:42
the, that's like using straps
38:44
from the wall, just to
38:46
make sure. That's like using
38:48
straps from the wall, just
38:50
to make sure, at least
38:52
when you drop that whole,
38:55
you know, 100 kilos can
38:57
go right here. And suddenly
38:59
artificial gravity kicks kicks back
39:01
on. So that would be
39:03
her first name, because at
39:05
least I would give her
39:07
a sense of feeling useful.
39:09
I think with the corpses,
39:11
I don't think she's as
39:13
alarmed or as startled as
39:15
she might have been, because
39:17
this is a derelict ship.
39:20
She knew this was a
39:22
possibility. But she is going
39:24
to be very intentional about
39:26
at least putting the corpses.
39:28
Bridget is, I'll just go,
39:30
hey, roll the, hold on.
39:32
We're just rolling now. I'm
39:34
rolling my change, I now.
39:36
And she goes up by
39:38
one. Getting the corpses quote
39:40
unquote piled up into the
39:42
same location as well. So
39:45
at least when they drop,
39:47
they're all dropped in a
39:49
pile somewhere. Okay, so, um,
39:51
let's have you pushing, pushing
39:53
these corpses and sort of,
39:55
yeah, hurting the corpses. Corps,
39:57
that works. Yeah. And, and
39:59
you're pushing, there was one
40:01
corpse in particular, which, um,
40:03
It has this kind of
40:05
fleshy bloom on his face.
40:08
Some of them have these.
40:10
So you know how waspeness
40:12
is, right? Have you seen
40:14
a waspest? Just imagine one
40:16
of those, but with flesh
40:18
coming out of an eye.
40:20
And so lots of them
40:22
seem to have these. This,
40:24
by the way, is pine
40:26
from engineering. His name's pine.
40:28
Pine from engineering. Pine from
40:30
engineering. Pine from engineering. Pine
40:33
have a family? Pine. Oh,
40:35
yeah, I mean, you remember
40:37
him and his wife, definitely.
40:39
Yeah, she was sweet. She's
40:41
a really terrible cook, though.
40:43
Why do I remember Pine
40:45
from engineering on this ship?
40:47
It's going to turn Pine's
40:49
face down so we can
40:51
get away from that, whatever's
40:53
protruding from his face, just
40:55
like, yeah, you dropped over
40:58
there in that corner. Mary,
41:00
you found Pine? Is he
41:02
alive? No, I don't think
41:04
anyone is. I don't know
41:06
how many survivors were going
41:08
to find something terrible happened
41:10
here. Now, Bishop, before you
41:12
turn that gravity on, do
41:14
check to see that it's
41:16
functioning properly. It just occurred
41:18
to me that if what
41:21
happened here was... gravitation in
41:23
nature, then it's not out
41:25
of the question that the
41:27
artificial gravity might have malfunctioned,
41:29
in which case, switching it
41:31
back on without running a
41:33
full diagnostic could be unfortunate.
41:35
Yeah. Yeah, I don't think
41:37
we can let Astro do
41:39
that. I want to take
41:41
a look at the components,
41:43
make sure everything's in working
41:46
order before we do that,
41:48
but I'm going to have
41:50
to do that in person.
41:52
I'm afraid. I have a
41:54
question. Terrence's... I'm not trying
41:56
to make this unsettling for
41:58
anyone, but do you think
42:00
that there might be a
42:02
risk to other people on
42:04
the show? Is this... Are
42:06
we sure this is gravity?
42:08
It's not something contagious? At
42:11
the moment, I have no
42:13
idea. I know that whatever
42:15
happened here was a sudden
42:17
and catastrophic that it was
42:19
probably gravitation in nature, but
42:21
that doesn't eliminate the possibility
42:23
of other threats to life.
42:25
Let's wear our PPE until
42:27
we know what's going on.
42:29
How about that? Agreed. Okay.
42:31
So, corpses, you're in walkways,
42:33
there is a control booth,
42:36
so Astro made its way
42:38
to the control booth now
42:40
if you like. Yeah. Terrence,
42:42
by the way, you can
42:44
examine corpses, you know, if
42:46
you want, if you want
42:48
to do that, you're very
42:50
welcome, I don't mind. I'm
42:52
going to hold off for
42:54
the moment because... There's no
42:56
point in getting a superficial
42:59
examination at this stage. I
43:01
want to wait until I've
43:03
got a medical base set
43:05
up and I can do
43:07
a proper autopsy. Yeah. To
43:09
that end, can I try
43:11
to get Astro to check
43:13
and or activate the power
43:15
without turning on the gravity
43:17
system? Yeah, sure. Give me
43:19
a role to activate the
43:21
power. Also, if you roll
43:24
a six, I know exactly
43:26
how this is going to
43:28
go wrong. Oh no. Well,
43:30
I kind of want to
43:32
re-roll because I rolled a
43:34
pair of twos. Okay, so
43:36
for two, we can have
43:38
it sort of flicking on,
43:40
things will spark out, but
43:42
you know, there'll be a
43:44
low level of residual kind
43:46
of light. Okay. Maybe I
43:49
can put Astro at greater
43:51
risk, have it like going
43:53
to the compartment and try
43:55
to get better power. Yeah.
43:57
I do have a six
43:59
on my occupation die. Here
44:01
we go. Yeah. So the
44:03
lights flash on and we'll
44:05
have you on a walkway.
44:07
you've turned the lights on
44:09
but not the gravity right?
44:12
Correct. And suddenly this flashes
44:14
back to you. I mean
44:16
this is where you know
44:18
you're a systems engineer right?
44:20
You have a bit of
44:22
a fascination with... Marius, he's
44:24
sort of had this fascination
44:26
with things and machines or
44:28
something like that. Oh absolutely.
44:30
Like a aspiring tinker who
44:32
doesn't like his hands dirty?
44:34
Yeah. This is where he
44:37
learned it all. So it
44:39
flashes on and this is
44:41
deep, deep in your memory.
44:43
You remember spending most of
44:45
your childhood in this cargo
44:47
bay. Huh. That's a change
44:49
die for sure. Yeah. He
44:51
kind of shakes his head
44:53
like, this isn't Carly, what
44:55
the fuck just happened. And
44:57
I rolled a two, but
44:59
I'm already at two. Takes
45:02
you moment to think of
45:04
that name. Carly? Oh, okay.
45:06
Yeah. Yeah. Yeah, I think
45:08
maybe I'm just trying, I'm
45:10
remembering some of the like
45:12
forest areas, but yeah, and
45:14
eventually names comes back. Carly.
45:16
Yeah, okay. Yeah. Carly. But
45:18
I did have my best
45:20
change role ever and only
45:22
rolled it to which I'm
45:24
already at. Yeah. Yeah. Maybe
45:27
back in training. Is it
45:29
familiar? And she's probably looking
45:31
at the back of the
45:33
jumpsuit of pine right now.
45:35
I don't know, Marius. Okay.
45:37
I'm looking at the systems
45:39
engineer. I know his wife.
45:41
I've never met him before.
45:43
And I don't think I've
45:45
ever been on this shit
45:47
before. Oh,
45:50
you don't know. If you say
45:52
that, that doesn't quite sound right.
45:54
Oh. How about you, Terrence? Have
45:56
you been on... Have you been
45:58
on this ship before? No,
46:01
of course not. Yeah, no
46:04
worry, I just had like
46:06
a deja vu kind of
46:08
thing. It's fine. Teja vu
46:10
is a very common phenomenon
46:12
and there's a perfectly rational
46:14
neurological explanation for what happens.
46:16
Oh, sorry, I want to
46:18
make sure I have enough
46:20
power here. Yeah, sorry, Terrence.
46:22
Mayor, are you still... What's
46:24
Mayor doing? I can give
46:26
you something extra with the
46:28
corpses if you like, but...
46:30
What are you doing? She
46:32
was finished with the corpses,
46:34
but now that this whole
46:36
recollection thing is here, I
46:38
think... Can we climb back
46:40
up the wall and just
46:43
start turning bodies over again
46:45
one more time? Maybe it
46:47
looks like a guy I
46:49
knew named Pine. It can't
46:51
be Pine, because I've never
46:53
met Pine. So yeah, she'll
46:55
just go back, start going
46:57
through the bodies again. Yeah,
46:59
okay. And yeah, they all
47:01
look familiar. We've kind of
47:03
done that. I'm not going
47:05
to give you a bit.
47:07
You know, they feel they
47:09
feel familiar. They feel like
47:11
people you've grown up with.
47:13
They've died in two different
47:15
ways. This is what you're
47:17
going to notice. So some
47:19
of them have the have
47:22
this sort of thing that
47:24
they have like localized crushing,
47:26
like sometimes half their faces
47:28
crushed. Yeah, but you
47:30
know, bits of their bodies
47:32
now hand will be crushed,
47:35
a bit of an arm.
47:37
And so some of them
47:39
seem to have died through
47:41
this localized crushing. Some of
47:43
them have holes bored through
47:46
them. So they will have
47:48
perfectly round holes as if
47:50
they were drilled through them.
47:52
Where are these concentrated? Like
47:55
in the chest, arms, leg,
47:57
forehead, randomly scattered about. Definitely
47:59
not random. I mean... Definitely.
48:01
I mean, sometimes through the
48:04
gut, sometimes sort of through
48:06
the chest, in one case,
48:08
directly through the head, but
48:10
always, you know, very calculated
48:12
to kill, basically, very efficient.
48:15
Feel free to make change
48:17
roles. Change roles are good.
48:19
Yeah, I'm going to go
48:21
ahead and take that opportunity,
48:24
please, and thank you. I
48:26
love the bridges jumping in.
48:28
She wrote a four, her
48:30
change is now up to
48:33
a three. Oh, with that
48:35
one that has to hold
48:37
this straight through it, I
48:39
think she's just going to
48:41
stop. This was, this, what
48:44
is that word choice you
48:46
just used, Graham? It was
48:48
an efficient way to kill
48:50
someone? Efficient, yeah. You know
48:53
who's really into efficient ways
48:55
to kill other people? Her
48:57
medical officer. So she is
48:59
just going to grab that
49:02
particular corpse by its ankles
49:04
and float it down to
49:06
Dr. Drummond. Oh, what have
49:08
you found, man? Something that
49:10
I can't particularly explain. She's
49:13
going to just turn that
49:15
body really slowly, almost like
49:17
she's rolling pizza dough where
49:19
it's facing Dr. Drummond. Yes,
49:23
that does look like
49:25
very deliberate. Hmm, I
49:28
don't want to say
49:30
execution, but a very
49:33
deliberate form of death.
49:35
I would like to
49:38
make a role to
49:40
see whether I can
49:43
determine what role. Yeah,
49:45
yeah. I'd rather not
49:48
make a change role
49:50
for drum and scene
49:53
this just because medical
49:55
yeah yeah medical he
49:58
performs autopsies he's used
50:01
to seeing, you know,
50:03
dead bodies and strange
50:06
wounds. Hmm. No, that's...
50:08
There's something very unusual
50:11
about it, but... Oh,
50:13
what did you get?
50:16
Three? Three and a
50:18
two. I think I
50:21
am going to re-roll
50:23
here. Oh, here we
50:26
go. That's
50:29
better. I've got a five.
50:31
Okay, fine. This guy was
50:33
killed by the antibodies. Do
50:36
you remember these sort of
50:38
engineering creatures that kind of
50:40
go around the shit? Usually,
50:43
I mean, usually they sort
50:45
of go around fixing things.
50:48
They also sort of expel
50:50
foreign objects. They're very efficient
50:52
at getting rid of them.
50:55
They seem to have turned
50:57
on humans, for some reason.
50:59
There are isolated records of
51:02
antibodies... doing this, I mean,
51:04
there are very very occasional
51:06
times when someone would have
51:09
to be killed on a
51:11
ship. You know, for example,
51:14
if they were in the
51:16
way and you needed to
51:18
save a shuttle or something,
51:21
an antibody would kind of
51:23
make the efficient decision of
51:25
you know, that person needs
51:28
to go. Of course. Not
51:30
a decision that's made lightly,
51:32
but... These people have been
51:35
executed by the antibodies. The
51:37
antibodies... Are there any records
51:40
of antibodies either malfunctioning or
51:42
having been taken over by
51:44
a malicious actor of some
51:47
kind? No, actually not taken
51:49
over by a malicious actor.
51:51
I mean... No,
51:55
they're very secure and they
51:57
would only be killing people
51:59
if... in some weird way,
52:01
it was for the good
52:03
of the ship or for
52:05
the good of the remaining
52:07
people. And at this moment,
52:09
I mean, Antibodies kind of
52:11
were and hover around the
52:13
ship, and I want you
52:15
to hear that sort of
52:17
characteristic whining were fairly distant,
52:19
but coming towards the Karko
52:21
Bay. I'm
52:25
going to make a change role
52:27
here because I think, well, Terrence
52:29
is perfectly happy rationalizing all of
52:32
this. On the other hand, it
52:34
does feel a bit threatening. But
52:36
he rolls of one, so he's
52:38
okay with it. He keeps it
52:41
together, yeah. I would assume that
52:43
Terrence was kind of learning that
52:45
independently and then hearing the wine
52:48
of the antibodies, Marius is just
52:50
going to say. Oh good, it
52:52
sounds like the antibodies are still
52:55
working. They can probably help us
52:57
kind of suss out everything that's
52:59
going on. And actually as you
53:02
say that, let's have the cargo
53:04
door just opening fully. So not
53:06
the airlock, but the door to
53:09
the ship's interior. And one of
53:11
the antibodies will hover through. It
53:13
has this sort of what you
53:16
might recognize as a defensive shape.
53:18
It's a sort of sphere with
53:20
spikes protruding protruding out of it.
53:23
and sort of half-form faces and
53:25
hands floating over its body's body's
53:27
body surface. I'm going to see
53:29
if I can make a connection
53:32
to it through my, through Astro
53:34
or through my kind of device
53:36
on my suit. Oh, fantastic. Yeah,
53:39
yeah, yeah. Let me find a
53:41
die so I can roll a
53:43
failure against you. Oh, wow. Out
53:46
of the gate. Here we go.
53:48
Oh, yeah. God, I want this
53:50
to fail. Absolutely. You want to
53:53
make a connection to it? What?
53:55
Yeah, so I want to see
53:57
if I can either gain control
54:00
over it? or kind of learn
54:02
its history, read through the logs,
54:04
analyze what's happened. Yeah, exactly. Okay,
54:07
are you sending Astro in or
54:09
are you trying to get close
54:11
to it yourself? What are you
54:14
doing? Well, I think Astro is
54:16
in the control, so right now
54:18
I'm trying to physically get closer
54:21
to it. Right, okay, that's good.
54:23
Get close to the thing which
54:25
has obviously killed a load of
54:27
people, that can't go wrong. We
54:30
don't know! I don't have the
54:32
full information yet. All right, so
54:34
you are, so you'll be walking
54:37
down walkways and staircases. This is
54:39
a huge space to get closer
54:41
to this thing. Is that right?
54:44
Yeah, I know it's a defensive
54:46
one, so I'm not like going
54:48
to touch it. I just want
54:51
to get close so I can
54:53
get a clean connection. Okay, that
54:55
makes sense. Terrence Meer, what are
54:58
you doing? Terrence is pushing himself
55:00
back within the cargo bait and
55:02
observing. He will, I think just
55:05
very quietly on a Combs channel
55:07
to the other two, if he
55:09
can set one up that is
55:12
unlikely to be monitored by the
55:14
ship or me, yeah, an encrypted
55:16
channel idea, private channel to the
55:19
other two, and say, I don't
55:21
want to alarm anyone, but the
55:23
people here were killed by the
55:25
antibodies. Oh,
55:29
I feel like that comes across
55:32
right as Bishop, right as Mary's
55:34
hits the button to make the
55:36
connection. Yeah. Oh, that's brilliant. And
55:39
the antibody will stop as though
55:41
it is trying to detect a
55:43
signal coming in from around it.
55:46
Mir, can I just give you
55:48
a chance? What do you want
55:51
to do anything before we go
55:53
to? Mary's establishing his connection. This
55:55
is all happening so quickly. And
55:58
right now, Mary's too far away
56:00
from her for her to physically
56:02
do anything about it, but I
56:05
think she's going to start heading
56:07
that heading that direction. The heading
56:09
towards him heading towards him as
56:12
quickly as she can if that's
56:14
you know propelling herself off the
56:16
walls you know knocking on whatever
56:19
she can she's gonna start moving
56:21
that directly as quickly as she
56:23
can that sounds good to me
56:26
all right um let's roll to
56:28
connect to the definitely antibody okay
56:30
I will add my change die
56:33
to this yeah rolling again to
56:35
you yes oh I wrote a
56:37
six on my change die that's
56:40
such a delightful roll That's interesting.
56:42
Oh my God, so you've connected
56:45
to one of these things, haven't
56:47
you? Okay. So you will connect,
56:49
and for a moment, you will
56:52
see almost, ah, you will see
56:54
a lot of its history, so,
56:56
and sort of in slight, I'm
56:59
sorry, I'm trying to have phrased
57:01
this. slightly in the wrong order.
57:03
So you, like Scott, will experience
57:06
the screaming and the disaster and
57:08
the people burning and exploding. You
57:10
sort of almost see this, the
57:13
ship getting closer to the glitch
57:15
and this gravitational events of, you
57:17
know, the ship being... Similes tensionally
57:20
crushed and pulled apart, people being
57:22
similarly crushed and pulled apart, screaming,
57:24
screaming from all around, and then,
57:27
you know, a vision of the
57:29
antibody drifting around and just systematically
57:31
killing, killing, killing. Oh, should I
57:34
go ahead and roll my chain?
57:36
Sounds good. He gives up the
57:38
one. Yeah. I'm rolling a lot
57:41
of sixes. Yeah, you are. I
57:43
do think that, so getting that
57:46
flash, do I feel like I
57:48
was part of it? or that
57:50
I've just made some kind of
57:53
neurological connection to this thing. You
57:55
felt you knew the people on
57:57
the ship, who you were seeing.
58:00
Okay. Fuck. I think that, um,
58:02
Marius, like, this is gonna look
58:04
weird to Mir and Terence, almost,
58:07
like, just quickly and erratically spins
58:09
out away from this thing, like
58:11
in a panic. No, no, no,
58:14
no, don't make any movements. No,
58:16
don't do that, don't do that,
58:18
don't do that, don't do that.
58:21
Exactly, exactly. And so, exactly. And
58:23
so as you do that, it
58:25
will. stop it what if it
58:28
can turn towards you it will
58:30
I mean and and then it
58:32
will just begin to to drift
58:35
towards you with spokes yeah spikes
58:37
pulsating in fact let's let's me
58:40
sorry yeah go on meatarants if
58:42
you want to do something yeah
58:44
I want to try to distract
58:47
the antibody away from Bishop because
58:49
I've got this corpse I've been
58:51
examining so I'll try to brace
58:54
myself against the nearest surface as
58:56
best I can and push the
58:58
corpse as hard as I can
59:01
towards the antibody. This sounds good
59:03
to me. Mir, do you want
59:05
to do anything? How far am
59:08
I away from Mary's at this
59:10
point? She was loping trying to
59:12
get to him. Tell me what
59:15
you want to do and we'll
59:17
go from that. Well... If
59:20
she's close enough to grab him, she
59:22
doesn't want to be this close to
59:24
this machine either though. Oh, you know
59:26
what I'm going to do? I'm going
59:28
to roll randomly. Give me just a
59:31
quick second here. We're going to see
59:33
how we feel about life today. Apparently
59:35
she's going for full altruism right now.
59:37
So what she's going to do is,
59:39
what she would like to do is
59:41
grab on to Marius and just see
59:43
if she can freeze them and go
59:45
red light. Is a game they played
59:47
as a game they played as kids?
59:51
Oh no! No! No!
59:53
We were playing that
59:56
outside! highly oxygenated air
59:58
by the creek not
1:00:00
a cargo bay that
1:00:02
doesn't seem real but
1:00:04
yeah let's that's good
1:00:06
well let's just let's
1:00:09
do just do a
1:00:11
three-way role so um
1:00:13
um Terrence you roll
1:00:15
to to distract meer
1:00:17
you roll to grab
1:00:19
I'm going to roll
1:00:22
a fairly die and
1:00:24
let's see who gets
1:00:26
highest mirror Would
1:00:29
you like to re-roll? We can...
1:00:32
I think if you re-roll there's
1:00:34
going to be some serious destruction
1:00:37
which would be kind of... I
1:00:39
think we don't, if we just
1:00:41
let that stand there'll be some
1:00:44
serious destruction. I... Yeah, I'm always...
1:00:46
always interested in escalating. So yes,
1:00:49
I'll re-roll with my change. Okay.
1:00:51
Sure. That's brilliant. I'm going to
1:00:53
narrate the first one and then
1:00:56
we can narrate the re-roll. So
1:00:58
just before the re-roll, let's have
1:01:00
a moment of the antibody. So
1:01:03
what's actually going to happen is
1:01:05
that the antibody will shoot out
1:01:08
this sort of liquid spike. Mere
1:01:10
you will sort of attempt to
1:01:12
grab Marius but not succeed and
1:01:15
Marius it's actually going to get
1:01:17
the walkway below your feet and
1:01:20
so... you know, we'll have two
1:01:22
walkways, it's going to hit a
1:01:24
vital strut, the walkway is going
1:01:27
to list over, you're going to
1:01:29
be able to grab just in
1:01:32
time, and there'll be sort of
1:01:34
this creaking and grinding, he will
1:01:36
be sort of torn away from
1:01:39
you at that point, I think.
1:01:41
And at that point it's not
1:01:43
really distracted by the corpse, but
1:01:46
then you do push the corpse
1:01:48
terrence, right? And again, you get
1:01:51
a moment of this visualising this
1:01:53
ship heading to towards disaster, this
1:01:55
sort of flash of screaming and
1:01:58
tearing bodies in your head. And
1:02:00
the antibody will sort of turn
1:02:03
itself really into a sort of
1:02:05
liquid silver spear and just carve
1:02:07
a massive hole in the middle
1:02:10
of this corpse. So it's distracted
1:02:12
for a moment. Everyone would like
1:02:14
to do something. Okay. Well, the
1:02:17
first thing I'm going to do
1:02:19
is make a change role because
1:02:22
on that we draw. Oh my
1:02:24
change now I came up high.
1:02:26
Oh and I rolled a six
1:02:29
so that's one. And then I'll
1:02:31
shout at the others. It's distracting
1:02:34
get out of here. Bishop can
1:02:36
you close the drawers behind us?
1:02:38
Yeah yeah I'm gonna try. I
1:02:41
feel like right as the as
1:02:43
it bores into the corpse maybe
1:02:46
Graham I have recognition of that
1:02:48
corpse. at the same moment that
1:02:50
I'm trying to go ahead. Absolutely.
1:02:53
Yeah, yeah, yeah. This is this
1:02:55
is your mentor. I mean, this
1:02:57
is the person who, when you
1:03:00
came down to the cargo bay,
1:03:02
you know, you watched him, or
1:03:05
you watched, let's go for her,
1:03:07
you watched her, um, you watched
1:03:09
her tinker with ships, someone you
1:03:12
deeply, deeply respected. Yeah, um, and
1:03:14
where this would surely be a
1:03:17
change role, right? Yeah, yeah, I'll
1:03:19
do a change role on that.
1:03:21
Shit. I'm going up. I'm going
1:03:24
up. I'm up. I'm up to
1:03:26
five. I'm up to four now.
1:03:28
Okay. This might be faster than
1:03:31
Dylan. So yeah, I think what
1:03:33
I'm going to try to do
1:03:36
then is that kind of recognizing
1:03:38
that Terrence has done me a
1:03:40
favor for the first time in
1:03:43
his life. I'll process that and
1:03:45
then make my way for the
1:03:48
hatch that maybe leads to the
1:03:50
maintenance bay. I
1:03:53
don't know where do we connect here
1:03:55
from from the cargo bay to the
1:03:57
maintenance area maintenance level. Yeah, there will
1:04:00
be a you can find a maintenance
1:04:02
hatch if you'd like to find a
1:04:04
maintenance hatch. Okay, yeah, follow me through
1:04:07
here. I know this level better than
1:04:09
any level of a ship. And then
1:04:11
when I say that, I feel like
1:04:14
I know this maintenance level. Hmm. It's
1:04:16
like coming naturally. But hurry, hurry. Close
1:04:18
it out. Try to seal it off.
1:04:21
Diling Astro to try to lock it
1:04:23
behind us. Yeah. Let's do it. Follow
1:04:25
me. Come on. Mears on a six.
1:04:28
Amazing. So you will go
1:04:30
through this this maintenance hatch
1:04:32
and you win some maintenance
1:04:35
ducks now. And perhaps it
1:04:37
is it time to destroy
1:04:39
Astro I feel it may
1:04:41
be. So perhaps the last
1:04:43
the last thing but will
1:04:45
be that on Astro's view
1:04:47
screens you will see this
1:04:49
sort of this silver sphere
1:04:51
spear shooting towards it and
1:04:53
it will just you know
1:04:56
then just go and stuff.
1:04:58
Oh fuck. Could I try
1:05:00
to manually lock this door?
1:05:02
Sure. Yeah, yeah. Because I
1:05:04
was trying to get Astro
1:05:06
to do that, but now
1:05:08
I'm going to try that.
1:05:10
In my head, that was
1:05:12
like his last act, so
1:05:14
he locks it. Oh, he
1:05:17
did it. Okay. Yeah, so
1:05:19
he locks it and then
1:05:21
sometimes. But that's the last
1:05:23
thing. Good boy. All right.
1:05:25
We lost Astro, but I
1:05:27
think we're good for now.
1:05:29
I don't think we're good
1:05:31
at all. Oh my God.
1:05:33
What's going on with the
1:05:35
equipment. It's a rogue, a
1:05:38
rogue antibody. I don't know,
1:05:40
hopefully the rest of them
1:05:42
aren't like that. I don't
1:05:44
think it's a rogue antibody.
1:05:46
They don't malfunction like that.
1:05:48
I would suspect that it
1:05:50
is more likely that a
1:05:52
set of circumstances have arisen
1:05:54
that has led to them
1:05:56
detecting us as anomalous or
1:05:59
hostile as problems to be
1:06:01
dealt with. Oh. I think
1:06:03
it would be logical to
1:06:05
assume that this is somehow
1:06:07
related to whatever caused the
1:06:09
catastrophe on board the ship,
1:06:11
but that's just a guess.
1:06:13
It may be completely unrelated.
1:06:15
Can you think of anything
1:06:17
that could be related to
1:06:20
this gravitation event to the
1:06:22
people exploding and being torn
1:06:24
apart? The survivors being identified
1:06:26
by the ship's systems as
1:06:28
problematic. Well, the bodies, they
1:06:30
were, they were, I'm not
1:06:32
a doctor, but if I
1:06:34
had to guess cause of
1:06:36
death, you had some that
1:06:38
obviously suffered massive massive gravitational
1:06:41
trauma. There were those that
1:06:43
had the, the, the, the,
1:06:45
the, she can't even articulate
1:06:47
what the robot has been
1:06:49
doing to God knows how
1:06:51
many people on her ship.
1:06:53
and then she thinks her
1:06:55
ship and she's like, this
1:06:57
isn't my ship. But there's
1:06:59
another collection of corpses that
1:07:02
have weird groves on them
1:07:04
and then she's gonna try
1:07:06
to describe that waspness protruding
1:07:08
from the eyes. Maybe if
1:07:10
they became infected, the bots
1:07:12
were trying to euthanize or
1:07:14
to, oh God. No, but
1:07:16
it came after me, I'm
1:07:18
not infected. I know, but
1:07:20
what if the protocol is
1:07:23
to destroy anything that's living?
1:07:25
What if it's a quarantine
1:07:27
protocol? No, they're smarter than
1:07:29
that. I think they would
1:07:31
know. I don't think they
1:07:33
would try to attack us
1:07:35
unless we were dangerous. Marius,
1:07:37
with a ship of this
1:07:39
ice, how many antibodies typically
1:07:41
work it? What is it,
1:07:44
like 150? Yeah, it's a
1:07:46
lot. We're not going to
1:07:48
be able to take them
1:07:50
all down. I mean, even
1:07:52
if I got to the
1:07:54
brain, I don't... If it's
1:07:56
important enough to them, they're
1:07:58
not going to let me
1:08:00
override. I don't even think...
1:08:02
We can't stay here for
1:08:05
a fucking month though. The
1:08:07
food's back in the cargo
1:08:09
bay. I mean... to do,
1:08:11
don't panic, that is counterproductive.
1:08:13
What we need to do
1:08:15
is first of all ascertain
1:08:17
why they have identified us
1:08:19
as being a threat, whether
1:08:21
it is some kind of
1:08:23
global command that identifies all
1:08:26
humanoid entities on board the
1:08:28
ship as being dangerous. we
1:08:30
may be able to find
1:08:32
some way of proving to
1:08:34
the ship's computers that this
1:08:36
is no longer the case,
1:08:38
or alternatively, we should prepare
1:08:40
ourselves for the very real
1:08:42
possibility that whatever it is
1:08:45
that causes them to identify
1:08:47
us is a risk, is
1:08:49
something that affected us as
1:08:51
soon as we came on
1:08:53
board, and they are not
1:08:55
an error. Right.
1:08:57
I think that your conversation
1:09:00
is interrupted and there's a
1:09:02
tapping just above you and
1:09:05
someone says, up here, up
1:09:07
here. Do we recognize the
1:09:10
voice? Not instantly, but... Okay,
1:09:12
yeah. Help us, immediately, kind
1:09:15
of, Marius is going toward
1:09:17
the voice. Yeah, you would
1:09:20
recognise that, I mean, so
1:09:22
now you think about it,
1:09:25
there is a sort of
1:09:27
maintenance room in the middle
1:09:30
of the maintenance ducts, right?
1:09:32
It's like a storage room.
1:09:34
Yeah. And so you can
1:09:37
get that? Yeah. I know
1:09:39
how to do that. There's
1:09:42
spare parts. Before you open
1:09:44
that hatch bishop, are the
1:09:47
antibodies capable of mimicking human
1:09:49
voices? How
1:09:52
about if we just
1:09:54
take a pause then?
1:09:56
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