Episode Transcript
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0:08
This is antique. The
0:11
Atari is a podcast.
0:13
Hello everyone and
0:16
welcome to antique
0:18
episode 113. The
0:20
last one. Of 2024.
0:22
That is. Scared me
0:25
there for a minute.
0:27
The last episode
0:29
of 2024. That is. Scared
0:32
me there for a minute.
0:34
The last one. And we're
0:36
recording this on the final
0:39
day of the year. So
0:41
hopefully everyone has a happy
0:44
new year. I've got with
0:46
me my co-host, usual co-host,
0:49
Brad Arnold. Hey, Brad. Hello.
0:51
And Kay Savage, say Kay.
0:54
Howdy, howdy. So let's kick
0:56
off the new year here by
0:58
talking about what we've been
1:00
up to from an Atari
1:03
perspective. Kay, you want to
1:05
kick us off? Sure.
1:07
I've been busy, I guess, apparently,
1:09
looking at, made my little list
1:11
of like, oh, wow. I kind
1:14
of got some stuff moved
1:16
forward in the last month.
1:18
Let's see. I finished
1:20
archiving the disks that Lee
1:22
Poppus of Analog Computing
1:25
Magazine sent me earlier this
1:27
year. I believe I had
1:29
mentioned at some previous time
1:31
that he sent me a
1:33
big box of disks. I had
1:35
already posted on the Atari
1:37
forums earlier this year a
1:39
couple of like clearly interesting things.
1:42
There was a game called
1:44
Titan which was a semi
1:46
playable prototype of an unfinished
1:48
game that analog was working
1:51
on called Titan and there
1:53
was an unfinished game called
1:55
Sunday Driver which I couldn't
1:57
even get to run. and
2:00
I posted those, but there
2:02
were a bunch of other
2:04
disks. So I finally sat
2:07
down this weekend and
2:09
archived the rest of
2:11
the disks, moving them
2:13
using the Apple Sauce
2:15
floppy disk controller to
2:18
ATR files. It took me
2:20
literally all day. These disks were
2:23
dirty and... had to be read
2:25
multiple times. Basically I had for
2:27
all of them, almost all of
2:30
them. I had to take the
2:32
media out of the sleeve and
2:35
wash it and dry it off.
2:37
Oh wow. Pretty dirty. I mean,
2:39
and some of them, like one
2:42
or two of the, there's some
2:44
of them like where you could
2:46
look at them and like, oh,
2:48
that's dirty. It's, I can tell
2:51
it's going to need to be
2:53
cleaned. Oily, it was just like,
2:55
oh my, it was gross. But
2:57
of the, the, I think it
2:59
was about 55 disks, some
3:01
of them were double sided. There
3:03
was only like one or
3:06
two bad sectors across the
3:08
entire thing. It was very,
3:10
after I watched them, it
3:12
was great. That's amazing. So
3:14
I just, I just, I
3:16
mean a well zip files and
3:18
whatnot. And I just, and I
3:20
just a few minutes ago posted.
3:23
the a zip file of the ATR
3:25
files of the disks. And here's what
3:27
I wrote. I'm just going to read
3:29
what I wrote. I had already
3:31
uploaded the obvious cool things
3:34
in the disk collection, but there were
3:36
50 more disks, which I finally
3:38
imaged and have uploaded here. Now
3:40
it's time for a treasure hunt.
3:42
I'm going to take it's going
3:44
to take a team of people
3:46
to look through these files to
3:49
figure out what's already widely available.
3:51
Some of the stuff is clearly
3:53
programs from the magazine or disks
3:55
sold by the magazine versus what's
3:57
new and interesting there could be
3:59
unpublished source code, magazine
4:01
article drafts, random games
4:04
uploaded to analogs, BBS,
4:06
and unarchive things. And
4:08
I already, frankly, spent hours
4:10
and hours archiving the disks, and
4:12
now I'm like throwing it out
4:15
to the community to look at
4:17
the files and tell me what
4:19
you find. So I'm asking people
4:21
to help dig into the files
4:24
and report the interesting things that
4:26
they find. Some of them. It's clearly
4:28
what they are, what they are, you know,
4:30
be like, you know, analog disc number,
4:33
you know, magazine disc number for
4:35
issue 30. Like, fine, that's probably
4:37
not that interesting. But a lot
4:39
of them, the labels had fallen
4:41
off in the last 40 years,
4:43
and just no telling what they are.
4:45
So I have uploaded them. I
4:47
see it's already been downloaded nine
4:49
times. No one's posted anything yet.
4:52
But I really, I want, if you're
4:54
a listener, download this thing and,
4:56
and... take a look and let's
4:58
like find the treasures in this
5:00
box that Lee sent. I don't
5:02
want to be the guy who has
5:04
to do it all by himself and
5:07
I think that this is this would
5:09
be fun little project to just dig
5:11
in and see what's there. So I'm
5:14
happy to have done that and
5:16
that was number one. Number
5:18
two after we recorded our
5:20
last episode Randy you would
5:22
give me the homework assignment
5:25
of getting the Fast Basic
5:27
installed on my Mac.
5:29
Oh, that's right. I totally forget
5:31
about that. Yeah. That we talked
5:33
about a thing to get
5:36
Visual Studio Code IDE working
5:38
to go to Fast Basic.
5:40
And I got it working. Awesome.
5:42
And I've been having a great
5:44
time learning Fast Basic,
5:47
getting into just figuring
5:49
it out. you know, what it's
5:51
about, posted a few things to
5:54
my Blue Sky account. Now seeing
5:56
with DLIs a little bit, doing,
5:58
you know, playing with with player
6:00
missiles. I did a thing where, you know,
6:03
it just draws a little, well,
6:05
I'll be just screwing around, it
6:07
just draws like a little border
6:09
on the screen, it puts a
6:11
robot there, and then I made
6:13
the border, change color every couple
6:16
of lines with the LIs. So
6:18
anyway, it was kind of fun. And
6:20
it's just so fast. I mean,
6:22
I can code something up in
6:25
Visual Studio, and I set that
6:27
the key binding for the backslash.
6:29
to compile. I hit backslash and
6:31
then one second later it's running
6:33
in the Atari 800 madicos specs.
6:35
I know, isn't that nice? It's
6:37
really nice. When you're doing development,
6:40
I mean, it's really a nice
6:42
fast way. It's instant gratification.
6:44
And I want to, I don't know
6:46
if that's going to work. Should I
6:48
try it? Well, it costs like nothing
6:50
to try it. You know, it didn't
6:52
work or whatever. So, that's fun.
6:56
So related to that,
6:59
Atari Orbit just posted the
7:01
other day an article called
7:03
Getting Altarrow running on Macos
7:06
Sequoia. I have had Altarrow
7:08
running before under wine on
7:11
my Mac. It's been a
7:13
couple of years. I'm sure
7:16
it doesn't work anymore.
7:18
I've upgraded operating systems
7:20
and computers and
7:22
things. But the Atari Orbit.
7:25
Log posted a very detailed
7:27
step-by-step guide to Setting up
7:29
Alterra to work on the Mac,
7:31
which is kind of the next thing
7:34
on my to-do list because what I
7:36
want to do is have the chain
7:38
go from visual studio code to
7:40
instead of running Atari 800 to
7:42
go into Alterra Because I
7:45
would because Alterra does Fuji
7:47
net emulation, right? I would
7:49
like to see if I can write a
7:51
ten-line game that uses the Fuji net Oh
7:53
yeah, that would be nice. Tom Cherry Holmes has
7:55
been asking me about this for a long time
7:58
and I'm just like, it's a great idea. I
8:00
think it can be done. I
8:02
don't see why not really. But
8:05
anyway, so I need a terror
8:07
to be running on my Mac
8:09
to do that. So I'm going
8:11
to do that and then see
8:13
if I can make a 10
8:15
line food unit game for
8:17
the contest this year. Well,
8:19
that's great. Yeah, I saw
8:21
I saw that Atari orbit
8:23
had. Had published that but
8:25
I did not take a look at it
8:28
didn't try to do that install on my
8:30
Mac, but I'm gonna have to give that
8:32
a look Let us know that works out
8:34
for you Yeah, sure I will I'm so I haven't
8:37
even tried it at all. You know
8:39
I haven't done the first but
8:41
it's like oh bookmark that and we'll
8:43
get to that so Yeah, and my goal
8:45
isn't even to win with a contest
8:48
and win the or get it even
8:50
getting the first top three of
8:52
the contest this year. I just
8:54
want to make a game
8:56
in that uses Food Unit
8:59
in 10 lines and you
9:01
know as long as it's
9:03
reasonably decent game then I'll
9:05
be happy. And there's that
9:07
utility for Fast Basic that
9:09
will reformat things to 10
9:12
line. I don't know about that. Yeah
9:14
I had a link I think in
9:16
the last show notes about that the
9:18
last show. So you might want to
9:20
take a look at that as well.
9:23
I mean it could help if
9:25
you want to do a 10-liner. Yeah.
9:27
I had forgotten about that.
9:29
If you remember what it's called,
9:31
I'd appreciate you telling me.
9:33
I had very quickly just
9:36
like written a little something
9:38
and fast basic and then
9:40
I compressed it down as quick
9:42
as I could, like just literally
9:45
just like replacing new lines
9:47
with colons and Just making
9:50
it is squishing it down as much
9:52
and you know was ugly was it
9:54
was totally it ran So it does
9:56
it fast basic really doesn't seem to
9:58
care about formatting which is great. So
10:00
anyway, so I think it'll be
10:03
it'll be great for for
10:05
10-line. Let's see what else.
10:07
Eaten by Agru is back,
10:09
Carrington in my podcast about
10:12
adventure games. We had taken
10:14
a break for about a
10:16
year, which was entirely my
10:18
fault. Anyway, so we're back
10:20
and we played Adventure Land
10:23
by Scott Adams. And next
10:25
we're going to... play a
10:27
game called Fish by magnetic
10:29
scrolls. Now that's very Atari
10:31
related, but I thought I
10:34
mentioned it. Oh, many times I
10:36
have mentioned, we have
10:38
mentioned here, Computer Chronicles
10:40
Revisited, which is a
10:42
blog where S. Olivia
10:45
watches Computer Chronicle shows and
10:47
talks about them. They're back,
10:49
they're doing that again. I
10:51
think they had stopped, they're
10:53
taking a break, and they're
10:55
back and doing it. But
10:58
also they posted a nice thing
11:00
about us. They said a friend
11:02
of the blog, antique, the Atari
11:04
8-bit podcast on hybrid arts, and
11:06
SM called out my interviews with
11:08
Frank Foster and Robert Moore of
11:11
hybrid arts, and then
11:13
linked to the Computer Chronicles
11:15
episode where Frank Foster appeared
11:17
talking about meaty stuff. So
11:20
that was neat.
11:22
And finally, in my
11:25
busy month, I found
11:27
out that I was referenced
11:31
in a, an article,
11:33
a like, you know,
11:35
academic type article,
11:38
which was published
11:41
in 2023, and
11:44
the author, Myrna
11:46
Morena Moretti. just told
11:48
me that it had been
11:51
published. The article was called
11:53
Keeping Up with Atari Neoliberal
11:55
Expectations in Early Electronics Advertising,
11:58
and it's basically about. the
12:00
have you played Atari
12:03
today and and what's
12:05
the other one the
12:08
other ads commercials that
12:10
Atari did and just
12:13
kind of like you
12:15
know the dad using
12:18
the computer and the
12:20
mom in the background
12:23
and it just kind
12:25
of this you know
12:28
gender and how things
12:30
were portrayed in these
12:33
commercials. Anyway, I was
12:35
cited in there for
12:38
some of my work
12:40
talking about, you know,
12:43
Atari stuff. So that
12:45
was going to be
12:48
being cited in an
12:50
academic paper, made me
12:53
feel fancy. I'm fancy.
12:55
It's been a busy
12:58
month and next for
13:00
me is writing my
13:03
year and roundup. I
13:05
haven't done that yet.
13:08
Year and roundup of
13:10
archiving activities and seeing
13:13
if I can get
13:15
what's it called ulterior
13:18
running. That's quite a
13:20
bit. That's with all
13:23
the holidays in there.
13:26
Brad, can you can
13:28
you match that, buddy?
13:31
Oh, absolutely. Not. Not
13:33
even close. Basically, my
13:35
month has come down
13:38
to, I don't know
13:40
if I mentioned this
13:43
last month or not.
13:45
I can barely remember
13:47
yesterday, much less last
13:50
month. But anyway, I'm
13:52
working on researching a
13:54
imaging setup. so I
13:57
can image on my
13:59
discettes. The problem
14:01
with it is is has
14:03
to be able to include
14:06
eight inch discettes and which,
14:08
you know, kind of throws
14:10
a little bit of a,
14:12
you know, curve into it
14:15
because several of the things,
14:17
you know, they happily do
14:19
five and a quarter, but
14:22
eight inch, you know, you
14:24
have to really jump through
14:26
some hoops. working on figuring
14:29
out what all the hoops
14:31
are and getting that set
14:33
up because I have enough
14:35
eight inch discets with my
14:38
ATRA thousand that it's, you
14:40
know, they need to get
14:42
imaged because I'm sure, you
14:45
know, they're one offs because
14:47
this guy was a developer,
14:49
I got it from. It's
14:51
worth saving. You know, you
14:54
know, that's always the argument.
14:56
So I'll let someone else
14:58
make that decision. But I'm
15:01
working on that. So if
15:03
anyone has any suggestions for,
15:05
you know, imaging eight inch
15:07
discets, let me know. Do
15:10
you have an eight inch
15:12
drive? Yes, I do. Does
15:14
it have power? Yes, it
15:17
has power? Yes, it does.
15:19
Well, that's been my problem.
15:21
I have a bunch of
15:24
eight-inch disks to archive and
15:26
I have an eight-inch drive,
15:28
but this drive requires both
15:30
DC and AC power. And
15:33
I have AC power supply,
15:35
but the DC is weird.
15:37
I don't know anything about
15:40
power, but it's like it
15:42
wants like minus five and
15:44
plus 18. It wants something
15:46
weird. And I don't have
15:49
a power supply for it.
15:51
I haven't been able to
15:53
do it. Tom Sharon Holmes
15:56
tried to help me and
15:58
I just. I need
16:00
something to plug and play. I'm
16:03
not an electronic guy. I just
16:05
need like, here's the box, plug
16:07
it in, it'll work. And so
16:10
I have everything else. I have
16:12
the, the, it's gonna plug into
16:14
the Apple Sauce Poppist, which should
16:16
be able to read it just
16:19
fine. And I have some amazing
16:21
disks that I need to archive,
16:23
but it's just, it's always something,
16:26
you know. Yeah, it's, it's, it's,
16:28
it's, you know. What model is
16:30
it? Do you know, you can,
16:33
if you don't know, let me
16:35
know and I can compare against
16:37
mine and, you know, maybe we
16:40
can figure something out. Okay. I
16:42
don't know off the top of
16:44
my head what it is, but
16:46
I know, but I don't know.
16:49
And because like you said, mine
16:51
does work. I've taken it to
16:53
several VCFs. you know,
16:56
and demonstrated the ATR 8000,
16:58
you know, running D-base 2
17:00
off of 8-inch discette. Nice.
17:03
And so, anyway, I want
17:05
to get those imaged that
17:07
and a whole bunch of
17:10
double-sided, you know, 360K discates,
17:12
you know, which also were
17:14
on the off of the
17:17
ATR 8000. So, anyway. So
17:19
if you might know anything
17:21
about, you know, a board,
17:24
you know, whether it be
17:26
the, you're using an apple
17:28
sauce and, you know, there's
17:31
the CioFlex and the, what's
17:33
the other one? So some,
17:35
is the grease weasel and,
17:38
yeah, the grease weasel, yeah.
17:40
There's another one, actually the
17:43
one, one I also like,
17:45
I can't think of the
17:47
name of right now, but
17:50
yeah, it's a bunch of
17:52
one. Yeah, so, anyway. I
17:54
almost got an Atari 400
17:57
many. for a Christmas but
17:59
yeah that didn't work out
18:01
so yeah maybe maybe buy
18:04
my birthday yeah there you
18:06
go you can always buy
18:08
it for yourself for your
18:11
birthday yeah well yeah all
18:13
right well I don't even
18:15
own an eight-inch disc not
18:18
a single one and certainly
18:20
don't have an eight-inch drive
18:22
so I certainly can't help
18:25
you out there All
18:28
of my stuff has been
18:30
projects, little projects that I'm
18:33
working on, I made progress
18:35
on, but I haven't completed
18:38
any of them. In the
18:40
last show I mentioned the
18:43
fact that there was a
18:45
fairly inexpensive keyboard that you
18:48
could buy on Amazon and
18:50
then take the domes keyboard
18:53
or the keep... the
18:56
key domes I guess out of
18:58
the out of the inside and
19:00
then put those inside your Exe
19:02
machine and improve the feel of
19:05
the keys on those and I
19:07
got one of the keyboards and
19:09
then I was looking at how
19:11
you do you have to you
19:14
have to take off the my
19:16
art and actually cut out all
19:18
of these individual domes you got
19:20
actually these circular domes you have
19:22
to cut them all out so
19:25
it looks like it's going to
19:27
be rather tedious to do all
19:29
of that but I still want
19:31
to do it I got I
19:34
got the keyboard and I just
19:36
need to sit down sometime and
19:38
start cutting them out so that
19:40
I can put them in my
19:43
130XE that I've got earmarked to
19:45
to get these domes. So I'm
19:47
working on that I'm also working
19:49
on And I think I've probably
19:52
mentioned this on a show before.
19:54
I want to have a portable
19:56
Atari in a case. Since you
19:58
can run. especially
20:01
the the Excel machine, but
20:03
I know you can the
20:05
XE's as well, run those
20:07
off of a USB battery
20:10
and I've got you know
20:12
some some USB batteries that
20:14
I could do that. So
20:17
I've been looking to get
20:19
a case that I could
20:21
buy the phone for and
20:23
then, you know, like that,
20:26
what's it called the pick?
20:28
pick and pack that you just
20:31
cut out in shape of whatever
20:33
you're going to put inside your
20:35
case. And I've got this, I
20:37
bought the foam, I bought the
20:39
case, a couple of cases actually,
20:42
and I want to start
20:45
assembling that and getting probably
20:48
a 600xL put into it, and
20:50
then I've got a little 7
20:52
inch LCD that will fit in
20:54
there that runs off battery as
20:56
well. Just pick a little
20:58
portable Atari out of it. And, uh...
21:01
Oh fun! Yeah, something I can take
21:03
to our club meetings and it'll be
21:05
real easy just to grab it and
21:07
grab it and go. Stick a Fuji net
21:09
in there and, you know, I could run,
21:11
I know that at the meetings it's
21:14
not a problem having access to
21:16
electricity, but it'd be fun just
21:18
to maybe even go to a
21:20
show with with one of these
21:22
and just run it's everything off
21:25
battery. And just
21:27
a fun little project.
21:30
Also, or just
21:32
whatever, just go
21:34
to the forest or
21:36
the beach. Yeah. Go
21:38
to the forest and
21:41
play the latter. Yeah.
21:43
I only have one
21:45
suggestion. What's that? Make
21:47
sure the case does
21:49
not look like a gun
21:52
case. Oh. Good cause it will
21:54
grow wings and just teleport
21:56
away instantaneously. If it looks
21:58
like it can. case it
22:00
will just disappear. And the
22:03
pin at pink and put
22:05
unicorns on it. Then yeah
22:07
and yeah I mean they're
22:09
they're not real wide there
22:11
they have to be wide
22:14
enough to have an Atari
22:16
inside of it but they're
22:18
not wide enough to have
22:20
like a rifle or something
22:22
like that in it but
22:24
yeah I guess they could
22:27
certainly have a handgun. And
22:29
I had a case years
22:31
years ago. And it looked
22:33
like a gun case and
22:35
first time you turn around,
22:38
it's gone. Yeah, oh yeah,
22:40
huh? And actually one time
22:42
it disappeared and I got
22:44
lucky and found it in
22:46
a trash can down the
22:49
hall because whoever swiped it
22:51
opens it up and... That's
22:53
something I'm working on. And
22:55
then the other thing is,
22:57
I still, I don't know,
23:00
I've been on a kick
23:02
to get my 1027 going.
23:04
And you know, there was
23:06
that project a few years
23:08
ago to recreate the print
23:10
heads for the 1027. And
23:13
I bought one then and
23:15
I should have bought multiples.
23:17
As soon as I tried
23:19
it, it busted. And you
23:21
know, I still didn't have
23:24
a working 1027. A gentleman
23:26
who is one of the
23:28
officers of ABAC had some
23:30
printed, and so I am
23:32
purchasing a couple off of
23:35
him. I'm going to get
23:37
another shot and see if
23:39
I can get a 1027
23:41
going. I just really like
23:43
that little printer, and I'd
23:45
like to have a working
23:48
one, even though I'm not
23:50
that much into printers. I'd
23:52
like to have a 1027
23:54
that works. So. Yeah, I
23:56
hope that works out. That'd
23:59
be good So
24:02
that's it that's pretty much
24:04
it what as far as
24:06
what I've been up to
24:08
Next up we typically talk
24:10
about any recent interview shows
24:12
of which there have been
24:14
Numerous thanks to Kay and
24:16
his Basically weekly publication for
24:18
the last couple of months
24:20
of interviews Want to talk
24:22
about that for a sec?
24:24
Okay, well sure my you
24:26
know my goal for the
24:28
year was to do 15
24:30
interviews and I did it
24:32
and you were going to
24:34
do 15 interviews as well
24:36
How'd that go? I don't
24:38
know. I didn't even love
24:40
to see how many ideas.
24:42
I was more focused on
24:44
our final goal, which was
24:46
the, you know, to hit
24:48
500. I see. Anyway, I
24:50
got to be, you know,
24:52
October, I was just like,
24:54
well, if I'm going to
24:56
do 15 interviews, I better
24:58
get on it. And then
25:00
I started doing, you know,
25:02
one a week or so.
25:04
We talked. So I was
25:06
going to ask you, you
25:08
did, you did one with
25:10
DMSC, who did Fast Basic.
25:12
Did that come out of
25:14
your work to actually get
25:16
Fast Basic working? I mean,
25:18
I've been thinking about Fast
25:20
Basic a lot and playing
25:22
with it, and I was
25:24
just like, so I mean,
25:26
it just made sense to
25:28
talk to him. I didn't.
25:30
talk to him because I
25:32
needed help, but I talked
25:34
to him because he was
25:36
on he was top in
25:38
his little program with top
25:40
of mind. So yeah, that
25:42
was the most recent one
25:44
just published yesterday talked to
25:46
Daniel who created Fast Basic
25:48
and he gave a great
25:50
interview before that and some
25:52
of these interviews are I
25:54
mean very recent. I just
25:56
did Daniel's interview the other
25:58
day and some of them
26:00
have been sitting on my
26:02
drive for a while, so
26:04
I'm catching up. And I
26:06
think I've done most of
26:08
the old ones. Before that,
26:10
let's see, I did talk
26:12
to Robert Leeland. He did
26:14
Atari artists and koala painter
26:16
and micro illustrator and murder
26:18
on the Zendenov and alien
26:20
garden and fascinating interview. Great
26:22
interview. If you're like, I
26:24
don't know, trying to lose
26:27
in interviews, Listen to this
26:29
one. It's he's he was
26:31
great before that I talked
26:33
to Tim Bolart. He worked
26:35
at Atari's W. C. I
26:37
labs in New York That
26:39
was a nice interview before
26:41
that I talked to three
26:43
people from hybrid arts the
26:45
meaty mate, meaty maze people
26:47
And that was very interesting
26:49
and before that I talked
26:51
to Mary Eisenhower who was
26:53
editor of Micro Times magazine,
26:55
which was a California computer
26:57
magazine And she was fascinating.
26:59
She was one of my
27:01
favorite interviews lately. So, did
27:03
15 interviews this year and
27:05
I keep going next year.
27:07
Okay. Cool. I were up
27:09
to, as of the one
27:11
that went out yesterday, I
27:13
believe, 451 is the number
27:15
of interviews. And then of
27:17
interview episodes. Right. Episodes. Yeah.
27:19
As an interview interview. We
27:21
have done well over 500
27:23
hundred of us. Yeah. Yeah.
27:25
Yeah. Because sometimes there's some,
27:27
you know, two or three
27:29
people in an episode or
27:31
whatever. But yeah. So 45.
27:33
Yeah, there were quite a
27:35
few of the very early
27:37
ones that we did a
27:39
bunch of interviews that were
27:41
not in separate shows. Right.
27:43
Yeah. Yeah. All right. Very
27:45
good. Well, I suppose it's
27:47
my turn to get a
27:49
few out there now, huh?
27:51
It would be nice. I've
27:53
got a couple sitting on
27:55
my hard drive and a
27:57
couple other that are pretty
27:59
close to being. scheduled so
28:01
I'll start working
28:03
on it. Great. Okay I
28:06
think it's time for
28:08
the Atari news. We'll
28:10
kick it off with
28:13
a kickstarter update.
28:15
We'll kick it
28:17
off with a
28:19
kickstarter update. In fact
28:22
I'm gonna click on
28:24
the link right now just
28:26
to see how this...
28:28
When yeah, okay, so the
28:31
injection mold of clear
28:33
case for the Atari
28:35
800xL Did not make
28:37
it They got eight eleven
28:39
thousand five hundred eighty
28:42
two dollars pledge of
28:44
the thirty thousand dollar
28:46
goal So they Really
28:48
didn't even get very
28:50
close. I did see I saw a
28:53
post by the gentleman
28:55
and I don't remember
28:57
the name who is the head
29:00
of this and he put out
29:02
a post, you know, asking
29:04
people, a lot of people said
29:06
it was just too
29:08
expensive was one of
29:11
the reasons. I think
29:13
the main reasons were
29:15
expense and another was
29:17
people didn't care about
29:19
having a clear case, honestly, but
29:21
you know, he asked. If he
29:24
makes more cases, he can get
29:26
the price down. But of course,
29:29
he's got to have that many more
29:31
people that are willing to buy
29:33
the cases. So he was trying
29:35
to find out what is the best
29:37
price point that people would jump in
29:40
on. And kind of, you know, what
29:42
is that maximum? What's that
29:44
inflection point? What's that
29:46
that maximum? What's that
29:49
inflection point? What's that
29:51
that maximum? That maximum?
29:53
That he can that he can
29:55
sell the most of these
29:58
for what's that price? point.
30:00
Yeah. And so hopefully he
30:02
won't give up on this
30:04
and there still be still
30:06
be something that comes out
30:08
of it. But he just
30:11
needs one buyer willing to
30:13
pay $30,000. There you go.
30:15
Sounds easy. Sorry. There's going
30:17
to be some rich patrons
30:19
out there that could do
30:21
that, right? Okay. That's the
30:23
that's the update on the
30:26
Kickstarter. There also has been
30:28
a Sparta Doss, 4.5 update,
30:30
which has a lot of
30:32
bug fixes in it. I
30:34
didn't see anything in the
30:36
list of improvements that stood
30:38
out to me. There just
30:40
were a lot of bug
30:43
fixes and a lot of
30:45
little improvements in it, but
30:47
they continue to improve Sparta
30:49
Doss. I know a lot
30:51
of people really like Sparta
30:53
Doss. It's got to be
30:55
the premier Atari Doss out
30:57
there. It's great
31:00
to see that that
31:02
continues to to improve.
31:04
Nice. Somebody want to
31:06
talk about the r.m.
31:08
800xel update? I wasn't
31:10
aware. There had been
31:12
an update. Let's see.
31:14
It says. Pictures posted.
31:17
There's pictures? Yeah. All
31:19
right. Philson posted on
31:21
Mastodon on December 9th.
31:23
The Amazing RM 800XL
31:25
project by Revive Machines
31:27
continues and posted some
31:29
pictures and there is
31:31
a black case with
31:33
a keyboard and you
31:35
can see the nine-pin
31:37
joystick ports and USBs
31:39
on the side and
31:42
a look into the
31:44
cartridge port and then
31:46
the back of the
31:48
thing that has the
31:50
SAO and video. Yeah,
31:54
that's HDMI, USB. Yeah, it's got
31:57
a bunch of ports back there.
31:59
Yeah. Nice.
32:01
Well, let's see. I look
32:03
at the official RM 800XL
32:06
site. So if you go
32:08
out to the official site,
32:10
there's really nothing updated there
32:12
on this. I'm not sure
32:14
where Filsen is getting these,
32:16
you know, this inside information,
32:18
but you know, he seems
32:20
to be posting fairly often
32:22
about this update and I
32:24
tried to get an interview
32:26
with him by the way
32:28
and He declined so I'm
32:30
hoping one of these days
32:32
we can still talk with
32:34
him Looks like the official
32:36
site hasn't been updated since
32:38
2023 looks pretty much the
32:40
same Last time I looked
32:42
at it. So all right.
32:44
Well, I can we'll continue
32:46
to tease us at least
32:48
part way into 2025. We'll
32:50
see what happens there Okay,
32:52
well you got a bunch
32:54
of FujiNet news. We were
32:56
hoping that Andy Diller could
32:58
join us he tried to
33:00
he wanted to but apparently
33:02
couldn't couldn't make it we're
33:05
kind of recording at a
33:07
weird time honestly which is
33:09
which is my fault but
33:11
I did want to point
33:13
out there is a lot
33:15
of news out there Andy
33:17
himself posted a what he
33:19
calls you know he calls
33:21
the rapid which is supposed
33:23
to be like a one-pager
33:25
with an update monthly one-page
33:27
update Yeah, and he posted
33:29
number 13, which is actually
33:31
a 2024 wrap-up. It's not
33:33
a single-pager, as you might
33:35
imagine, because there's been a
33:37
lot that's happened in 2024.
33:39
I mean, you could put
33:41
it on one page, but
33:43
you wouldn't be able to
33:45
read it. But there is
33:47
a lot of information there.
33:49
It talks about all of
33:51
the things that the FujiNet
33:53
project has done in 2024,
33:55
all the people that involved.
33:57
what each individual person has
33:59
contributed to the project. And
34:01
so it's been really a
34:03
ton of stuff. They've made
34:06
a lot of progress to
34:08
towards additional platforms as well
34:10
as, you know, and they
34:12
added the cocoa as an
34:14
official platform this year. And,
34:16
you know, there's just a
34:18
lot, a lot going on
34:20
there. So really appreciate what
34:22
Andy does and continues to
34:24
do to get the news
34:26
out as well as just
34:28
the whole FujiNet team. There's
34:30
also been a recent video
34:32
by the event nerd. and
34:34
Brian Cox of future vision
34:36
research. Talking about all of
34:38
the different FujiNet for all
34:40
the different platforms. And so
34:42
that's a great video to
34:44
check out. There is a
34:46
FujiNet news sub stack that
34:48
Brian Cox of future vision
34:50
research puts out. I just
34:52
recently discovered and you can
34:54
subscribe to. Tom
34:57
Cherry homes just today posted
34:59
that he has an early
35:02
draft of the FujiNet users
35:04
manual for Atari users. So
35:07
Thomas continues to put out
35:09
a lot of information about
35:11
FujiNet, but this one is
35:14
targeted for Atari users. And
35:16
if you want to learn
35:19
about FujiNet, go see what
35:21
Tom's done. He's done some
35:24
great work here. So
35:27
that's all the stuff
35:29
going on with Fujinet.
35:31
Beautiful. We also have
35:33
an Atari party east
35:36
update, also from Andy
35:38
Diller. He sent our
35:40
team an email about
35:42
this. He attended the
35:44
Atari party, which happened
35:46
in December in Pennsylvania.
35:49
And he said he
35:51
was there for the
35:53
second half. of it.
35:55
It had amazing Atari
35:57
energy. He's going to
35:59
try to see if
36:01
a summer version could
36:04
actually be done, which
36:06
would be great. He
36:08
also posted some pictures.
36:10
We'll have some links
36:12
in the show notes
36:14
for those photos, if
36:17
you want to see
36:19
photos from the Atari
36:21
Party East. He also
36:23
gave away 10 copies
36:25
of his first info-com
36:27
adventure called Atari Party
36:29
Panic, that he says
36:32
a few people played
36:34
at the party panic.
36:36
Yeah, I haven't seen
36:38
this. I haven't seen
36:40
this new game yet
36:42
that he's done, but
36:45
she sounds like a
36:47
lot of fun. So
36:49
that's a tari-party east.
36:51
So he put, he
36:53
did a whole info-com
36:55
style box and the
36:57
whole thing from the
37:00
pictures here. Very nice.
37:02
Yeah, fun. All right,
37:04
I'll let somebody else
37:06
take this next one.
37:08
Go, Brad, go. All
37:10
right. My tech has
37:13
released a solderless... 1088K
37:15
SRAM based memory replacement
37:17
board. And it's a,
37:19
basically it's a one
37:21
megabyte solderless replacement board
37:23
for a 1200 Excel.
37:25
I forgot to mention
37:28
that at the beginning.
37:30
Yeah, that's kind of
37:32
important. It's for the
37:34
1,000 Excel. Yeah. But
37:36
and and solderless refers
37:38
to the installation. You
37:41
still have to build
37:43
the PCB You got
37:45
to solder your PCB
37:47
because there's You know,
37:49
lots of chips lots
37:51
hundreds thousands thousands of
37:53
chips. I don't think
37:56
so It'll work with
37:58
Now wait a minute,
38:00
this is, it says
38:02
it'll work with stock
38:04
or 800 Excel OS
38:07
MMU modified motherboard. I
38:09
thought this was for
38:11
a 1,200 Excel. Are we
38:14
talking about 800 Excel? Why
38:16
would you put an 8,
38:18
well, can you do that?
38:21
I think some people have
38:23
modified their motherboard for the
38:26
1,200 Excel to use the
38:28
800 Excel OS. I hadn't
38:30
heard of that and I
38:33
hadn't heard of it either. And
38:35
I was about to say, why
38:37
would you do that? But then
38:39
I always never ask
38:41
why in this hobby, because
38:44
it's a silly question.
38:46
But why? No. So yeah,
38:49
I'd never heard of putting
38:51
800 Excel OS and 1,200
38:53
Excel. So, okay, learn
38:56
something. And this. upgrade
38:58
is switchable between
39:00
64K 576 and
39:03
1088 memory convictions.
39:05
It's using the
39:07
Rambo banking scheme. So
39:10
that's interesting if I
39:12
ever get my 1,200
39:14
going again. Yeah, that should
39:16
be on your project though,
39:19
Brad. Yeah. You don't see
39:21
a lot of upgrades for
39:23
the 1,000 Excel. So
39:26
I don't know if it's because
39:28
it's more rare and people
39:31
don't want to modify them
39:33
or or what but It's
39:35
it's perfect as it is
39:37
It's perfect as it is
39:39
With the the keyboard is
39:41
perfect perfectly something
39:44
But yeah, although I do like
39:46
the form factor of the 1200.
39:48
I don't know why it's huge.
39:51
It is huge massive All
39:53
right, okay, I think you're
39:55
I'm up. I am I am a
39:57
fan of ROM chip journal.
40:00
ROMCHIP, a journal of
40:02
game histories, which is an
40:04
academic-style journal that is completely
40:06
free and it's all about
40:08
video games. It's a platform
40:10
designed for the advancement
40:12
of critical historical studies
40:15
of games, broadly imagined
40:17
across a variety of
40:19
fields, disciplines, and professions.
40:21
So, I mean, it's
40:23
an academic-style journal, but it's
40:25
entirely free and often
40:28
very interesting. and in
40:30
the most recent issue
40:32
volume six number two
40:34
there is an article
40:36
worth looking at called
40:39
the joy of sticks
40:41
researching the history of
40:44
game controllers that used
40:46
the Atari standard
40:48
and apparently there
40:50
was a an exhibition
40:53
of joysticks at a
40:55
museum the national the
40:58
Finnish Museum
41:00
of Games. And so this
41:02
is about that and
41:04
kind of about the
41:07
standard how Atari
41:09
created, you know, the
41:11
CX 80, so what was
41:13
CX8, the standard
41:15
joystick that we all
41:18
know, and they patented
41:20
the stick, but they
41:23
didn't patent the
41:25
pinouts. 40. That's funny. They
41:27
didn't have the pinouts. So everybody
41:30
started using this pinouts and then
41:32
we got the Wicco sticks and
41:34
Commodore used it and their Vic
41:36
20 joystick. And so it became
41:38
the standard for for joysticks. And
41:41
so this is about that. And they
41:43
opened up, there's pictures of the
41:45
inside of different joysticks. You can
41:47
see how different ones were made
41:50
and which ones were sturdier. And
41:52
it's an interesting little article about
41:54
about about the Atari joystick
41:56
that became you know pretty standard
41:59
across the the ages
42:01
for quite a while. So
42:03
we're checking out ROM chip
42:05
journal. Cool, never heard
42:08
of that one. Okay,
42:10
Altira, you know, we're
42:12
talking about Altira
42:14
earlier, K. Version 4.30
42:16
is out now and
42:18
they continue to improve
42:21
what is an
42:23
amazing emulator. They've
42:25
added things like the
42:27
MPP 10,000 E.
42:29
10,000, 1,000 e-moding.
42:32
The 820, 2025,
42:34
1025, and 1029
42:37
printers are supported
42:39
now, including graphical
42:42
output. Some fixes
42:46
to some of the
42:48
other devices that
42:50
are available through
42:52
there. There's
42:55
some tape
42:57
improvements. Lots of
42:59
other small improvements to it,
43:01
but looks like a really
43:03
nice new version. So if
43:05
you're into using Alter, run it
43:07
on Windows, or if you have
43:10
it running on your Mac, there
43:12
you go. Go get the latest
43:14
one. Nice. Well, might as well
43:16
use the latest version when
43:19
I install it. Yeah, might as
43:21
well. Might as well. Also, ABIC
43:23
159 is out. Now just the German
43:26
version so far the English translation
43:28
Which I'm involved with has not
43:30
happened yet, but I'm sure that
43:33
pretty soon We'll be working on
43:35
the English translation But and some
43:37
people should be starting to receive
43:39
this in the mail. I haven't
43:42
gotten mine yet, but Should be
43:44
should be coming here How do you
43:46
get the English versions you
43:49
have to log into the
43:51
website? Yeah, right never get
43:53
them right? You have to
43:55
go to the download area
43:57
for members from the abbot.dee
43:59
site. you can download
44:01
there. You can also
44:03
get copies. So there's
44:06
also a disk included
44:08
with this. There's double-sided
44:10
or two sides. Two sides of
44:12
a disk and you can download
44:14
the disk images as well
44:17
from the site if you want
44:19
to try them out. I did
44:21
download those and play them on
44:24
an emulator. So, you know,
44:26
there's lots of cool
44:28
stuff in this. particular
44:30
release. There's a continuing
44:33
series on 40 Years
44:36
of Abek. There's a
44:38
Sembler tutorial. There's
44:40
a UG Basic. There's
44:42
a tutorial on UG
44:44
Basic in there. There's a
44:46
lot of different games that
44:48
are covered, all the game
44:51
news and games like Eat
44:53
Me, Rough in Trouble,
44:55
F16 Falcon Strike,
44:57
Cats. Palo Garcia's game
45:00
called Tetris in action
45:02
is Also there. It's also
45:04
on the disc and a
45:06
text adventure by Aaron Reed
45:09
called you are standing Is
45:11
on the disc as well.
45:13
So lots of stuff and
45:16
Certainly well worth it to
45:18
be a member of abic if
45:20
if you can if you can
45:22
swing it All right, we now
45:24
enter into the games portion of
45:26
our news. We had a bunch
45:28
of different game things and I shoved
45:30
them all here at the end here. But
45:33
I didn't, I actually hadn't heard about
45:35
this until we were reading the show.
45:37
No, it's bubble bubble for Atari 8-bit
45:39
released. Yeah, this is the one in
45:42
the last show I hinted that I
45:44
was involved in helping to test a
45:46
game that was in progress. That was
45:48
bubble bubble bubble. I didn't do that
45:50
much. I ran it on my, I
45:53
ran it on my, NTSC. They wouldn't
45:55
run it on real hardware on NTSC
45:57
machines and you know I ran through
45:59
it. and I gave a little bit
46:01
of feedback, but I can't say that
46:04
I did that much. But yes, it's
46:06
a nice version of bubble-bobble
46:08
that was converted over
46:11
from the BBC micro version
46:13
somewhat, but they practically
46:16
rewrote it in order to
46:18
take advantage of all the
46:20
Atari capabilities. It says it only
46:22
requires 64K and a disk drive.
46:25
There is also a cartridge version.
46:27
and works on NTSC and PAL,
46:30
but the PAL works a little
46:32
faster. That's fine because I need
46:34
it to be as slow as
46:37
possible in order to not suck
46:39
at the game. Nice. All right,
46:41
I've already downloaded it
46:44
and I will be playing it soon.
46:46
Fun. Yeah, very cool. All right,
46:48
who's got the next one? I
46:51
had the next one. Another
46:53
game-related thing, which I saw
46:55
Bill Lange posted on Blue
46:58
Sky, he said he's been
47:00
playing Kaiser, a pretty version
47:03
of Hamarabi or Kingdom on
47:05
the Atari 8-bit. Bill says,
47:07
I translated most of
47:10
the German to English.
47:12
This version is multiplayer
47:14
and mostly uses
47:16
joystick rather than keyboard
47:18
input. And so he links
47:21
to his... where there is
47:23
the English translation
47:25
version of this game, which
47:27
I have never played. At least,
47:30
yeah, I haven't played it. So
47:32
it looks like fun. And so
47:34
I enjoy a, I don't know, it's
47:37
kind of a resource
47:39
management sort of thing,
47:41
and you know, kingdom or
47:43
homorabi or something, you got
47:45
to keep people fed and
47:48
got to grow the crops
47:50
and whatnot. So
47:53
anyway, that sounds like
47:55
fun. Thank you for doing
47:57
that bill. And I also
47:59
saw. at a website
48:01
called Flickering Myth, which I
48:03
don't know this website. It
48:05
says, Archer McClain's drop zone
48:08
returns with 40th anniversary edition.
48:10
Get ready to celebrate 40
48:12
years of the classic Atari
48:14
400 Commodore 64 game drop
48:17
zone as System 3 software
48:19
announced that Archer McClain's drop
48:21
zone 40th anniversary edition will
48:23
be coming to Xbox series
48:25
X slash S PlayStation 5
48:28
Nintendo Switch and Steam. this
48:30
December. There's a gameplay trailer.
48:32
December is now pretty much
48:34
over. I don't know if
48:37
this actually came out, but
48:39
some drop zone lovers might
48:41
want to know about that.
48:43
All right. Well, we do
48:45
have some computer shows coming
48:48
up in 2025 and a
48:50
few that or several that
48:52
you might see Atari computers
48:54
at. You guys want to
48:57
tell us about the shows
48:59
that are coming up? I'll
49:01
start. Okay. Go ahead, Brad.
49:03
Vintage Computer Festival SoCal is
49:05
February 15th to 17th and
49:08
I thought it was two
49:10
days, was it two days
49:12
last year? Yeah, it was,
49:14
I went and I went.
49:17
Now it's three. And in
49:19
Orange California in February, so
49:21
that's the first one on
49:23
our list, so hey. Get
49:25
your plane tickets now? Yeah,
49:28
you can make it. There's
49:30
then the Midwest Gaming Classic
49:32
is in April 4 through
49:34
6 in Milwaukee. Am I
49:37
doing them all? Okay, VCAF
49:39
East. The same weekend, April
49:41
4 through 6 in Wall,
49:43
New Jersey. That's VCAF East.
49:45
I don't know, what is
49:48
that? Like 18 or 19,
49:50
something like that? It's a
49:52
big number. Yeah, it's up
49:54
there. And it's a good
49:57
show, always a good one.
50:00
The, uh, I think
50:02
there's a small one
50:04
up in the Midwest
50:06
somewhere called the Indie
50:08
Classic Computer and Video
50:10
Game Expo. Never heard
50:12
of it. April 12
50:14
through 13 in Indianapolis,
50:16
Indiana. Yeah, this would
50:18
be the third edition.
50:20
It's hard to believe
50:22
that this is the
50:25
third edition of it.
50:27
And April 12 through
50:29
13. And as soon
50:31
as you make it
50:33
three days, Randy, I'll
50:35
come up. Okay, not
50:37
worth it for two
50:39
days to come all
50:41
the way from Atlanta.
50:43
Okay. And then in
50:45
June 20 through 22
50:48
is the Southern Pride
50:50
Gaming Expo, which includes
50:52
vintage computer festival Southeast
50:54
here in Atlanta, Georgia.
50:56
And it's a big
50:58
show. Lots of stuff
51:00
going on. And our
51:02
finished computer festival Southeast
51:04
is a small part
51:06
of it. And which
51:08
is, you know, Southern
51:11
Friday Gaming Expo is,
51:13
you know, if you
51:15
like arcade game, well,
51:17
if you like gaming,
51:19
you'll find something there.
51:21
It's big. I was
51:23
impressed. You know, this
51:25
was the first year
51:27
I had gone to
51:29
that show. And man,
51:31
it is. It is
51:34
big. There's a lot
51:36
there. Yeah, I feel
51:38
like pretty impressive. And
51:40
there's stuff I haven't
51:42
seen. You know, there's
51:44
rooms and venue and
51:46
things. They have concerts.
51:48
They have wrestling. Okay.
51:50
You know, it's, you
51:52
know, popular, I guess,
51:54
popular. Fujiyama is August
51:57
11 through 17th in
51:59
Lagenfield, Germany. And that's,
52:01
that's. Seven days of,
52:03
wait a minute, seven,
52:05
or whatever. You know,
52:07
retro Batari goodness. That's,
52:09
that's the one to
52:11
go to. If you're
52:13
going to one in
52:15
Lincolnville, Germany, go to
52:17
that one. That's our
52:20
list at the moment.
52:22
Only goes to August.
52:24
So if you have
52:26
one, let us know
52:28
so we can add
52:30
it to the list.
52:32
Okay, cool. Yeah, I'm
52:34
sure there will be
52:36
a ton of shows
52:38
in 2025. Just as
52:40
there were in 2024.
52:43
did some searching out
52:45
on YouTube to find
52:47
the videos that were
52:49
most interesting by Atari
52:51
users and came across
52:53
one called how Atari
52:55
8-bit computers work by
52:57
the 8-bit guy. The
52:59
8-bit guy takes a
53:01
look at the history
53:03
of Atari-8-bit computers from
53:06
79-92. And I actually
53:08
have not watched this,
53:10
but it must be
53:12
pretty popular. Right now
53:14
it shows it has
53:16
328,000 views. The Atari,
53:18
how eight bit Atari
53:20
computers work? Yeah. Really?
53:22
Yeah, that's what it's
53:24
showing, that's what I'm
53:26
seeing right now, 328,000
53:28
views. Oh, with 1611
53:31
comments. This guy's got
53:33
1.45 million followers, holy
53:35
moly. And a quarter
53:37
of him, or a
53:39
fit, whatever, 20% have
53:41
already watched it. So
53:43
that's pretty good. So
53:45
that's good. Yeah. Yeah,
53:47
I mean, that's, you
53:49
know, talking about the
53:51
Atari paper computers and
53:54
some nice advertising there.
53:56
Yeah. YouTube videos about
53:58
bubble wobble so if
54:00
you want to see
54:02
what that actually looks
54:04
like before you run
54:06
it. There are a
54:08
couple of links I've
54:10
got here from Sabreman
54:12
Retro News and Atari
54:14
Bits Forever. Also found
54:17
a demo CCA CCA,
54:19
A Atari-E-bit demo scene.
54:21
So basically this is
54:23
exploring demos for the
54:25
Atari-bit, but running them
54:27
on the 400 mini.
54:29
Yeah, so a lot
54:31
of these demos will
54:33
run on the Atari
54:35
or on the 400
54:37
mini. So Coffee Cup
54:40
Arcade put this video
54:42
out there. There's also
54:44
a zero page home
54:46
brew has a video
54:48
called seven amazing new
54:50
Atari epic games including
54:52
bubble bubble, Time Wizard
54:54
Deluxe. It also includes
54:56
Defense Horizon, Horizon. Firefighter
54:58
Tobic 3. I don't
55:00
even know how you
55:03
pronounce. Oh, no, that's
55:05
a name. Time Wizard
55:07
of Doha Edition. So
55:09
there's quite a few
55:11
games they're covering. These
55:13
are games that have
55:15
just recently come out
55:17
for the Atari E-Pits.
55:19
There's another demo called
55:21
Silly Trip for the
55:23
Atari Excel XCE Powell.
55:26
And it was a contribution
55:29
to the Silly Venture 2024
55:31
winter edition. Pretty nice, pretty
55:34
nice demo. The best Atari
55:36
Christmas ever. An Atari bit
55:39
journey into the vertical blank.
55:41
Published by Steve and Jeff
55:44
Fulton of the, of, into
55:46
the vertical blank. And it
55:49
talks about their Christmas
55:51
1983, which was their Atari.
55:53
8 bit computer Christmas. I
55:56
found I found a couple
55:58
I threw them in here.
56:01
watch these because I don't
56:03
watch YouTube very much. But
56:06
Atari, the company that calls
56:08
it self Atari, apparently did
56:11
a recap video talking about
56:13
what they, the products they
56:16
released and such in 2024.
56:18
So you can learn all
56:21
about the liquor dispensers and,
56:23
I don't know, toothbrushes and
56:26
whatever other ridiculous things that
56:28
they released as well as
56:31
the. the 7800 plus. The
56:33
Museum of American Heritage,
56:35
back in August, had Al-Alcorn,
56:38
gave a talk there called
56:40
Early Days of Atari, and
56:43
they recently posted that to
56:45
their website. It's about an
56:48
hour-long talk with Al-Alcorn, talking
56:50
about Atari, if you want
56:53
to hear what he has
56:55
to say there. And
56:58
Tom Cherry Holmes let me
57:00
know. He said, thought you should
57:02
know a Gen Z Coder
57:04
used the copy of Atari Roots
57:07
on Atari Archives.org to do
57:09
a live stream on 6502 coding
57:11
on Atari, learning her way
57:13
through the process, and sent me
57:15
a link to that. That's
57:17
kind of cool. I originally actually
57:20
had that link in there,
57:22
and then I took it out
57:24
because we... had so much
57:26
to talk about, but yeah, there's
57:29
a nice series out there.
57:31
There's a couple of nice series
57:33
on assembly coding on the
57:35
Atari out there. Yeah. I'm glad
57:38
my website was useful to
57:40
someone doing the research. Fun. What's
57:42
new at Archives.org? I don't
57:44
really know. I only, I didn't
57:46
really look. I found a
57:48
couple of things that I stumbled
57:51
upon. both that Alan Bushman
57:53
uploaded. One was Magatar, volume two,
57:55
number four. This was a
57:57
diskette magazine for the Atari. We've
58:00
been trying to find all
58:02
of them. There's a post on
58:04
Atari age about that, where
58:06
we're trying to get them all.
58:08
And he found another, like,
58:10
it was a, you know, there
58:13
was a disk, but also
58:15
like a paper that came with
58:17
it, you know, a little
58:19
actual newsletter. Anyway, so he found
58:22
volume two number four, which doesn't
58:24
seem to have a date.
58:26
not an obvious date on it,
58:28
1983, sometime in 1983. So
58:30
Alan found that and added that
58:33
to the internet's collection. And
58:35
he also uploaded something manual for
58:37
a program called Cheat, Cheat
58:39
by Alpha Systems, publication date 1988.
58:42
It says, about sheet. As
58:44
a manual says, have you ever
58:46
wished you could play a
58:48
game with unlimited lives? Would you
58:51
like to see screens you
58:53
have never seen before or see
58:55
what programs do when you
58:57
win? With cheat, you'll take any
58:59
version of a program. With
59:01
cheat, you can. Cheat will take
59:04
any version of a program.
59:06
A copy of the original, and
59:08
allow you to play with
59:10
unlimited lives. Note, we strongly recommend
59:13
that you use sheet only
59:15
on backup copies of your original.
59:17
It's better to be safe
59:19
than sorry. So I
59:21
have not heard of this
59:24
program for getting a limited
59:26
lives. I wonder how it
59:28
does that. It has a
59:31
list of Easter eggs and
59:33
Dachie Kong and Ghostbusters and
59:35
Preppy and Caverns of Mars.
59:38
So, thank you, Alan, for
59:40
uploading those. And those are
59:43
the only things I found.
59:45
I don't look very hard.
59:47
All right. Well, we do
59:50
have some listener feedback. We're
59:52
going to do our Western
59:54
feedback here. Okay, feedback from
59:57
Carl, I'm sorry, Carl. Cal,
59:59
Franklin. Just one
1:00:01
of those nights. Anyway, Cal
1:00:03
said, I just wanted to
1:00:05
let you know how much
1:00:07
I've enjoyed your podcast. I
1:00:09
just in the last few
1:00:12
months started listening to it
1:00:14
on Spotify while at work
1:00:16
and fell in love with
1:00:18
your dedicated content and interviews.
1:00:20
You have done a great
1:00:22
service to the Atari community,
1:00:24
especially the Atari 8-bit enthusiasts
1:00:26
like myself. bought my first
1:00:28
Atari 8-bit computer, the 65XE,
1:00:30
back in 1985, which I
1:00:32
still own in the original
1:00:34
box. Since then I have
1:00:36
purchased several 800 Excels, a
1:00:39
600-SL, a 400, and several
1:00:41
HCGM machines. With the development
1:00:43
of the FutureNet device, I'm
1:00:45
able to connect my Atari
1:00:47
8-bit machines to the internet.
1:00:49
Thanks again for your podcast
1:00:51
and keep up the great
1:00:53
job. Merry Christmas and happy
1:00:55
new year into your entire
1:00:57
staff. There's a lot of
1:00:59
us too. Yeah, it's a
1:01:01
big staff. Big staff. Thanks
1:01:03
Secretary took the day off.
1:01:06
I'm hardly getting anything done.
1:01:08
It's true. I'm still waiting
1:01:10
for my coffee from the
1:01:12
interns, the intern and come
1:01:14
back yet. All right guys.
1:01:16
Well, sadly, we come to
1:01:18
the end of... our content
1:01:20
for this month. More content.
1:01:22
Demand more content. Thanks everyone.
1:01:24
We really appreciate you listening
1:01:26
to the show for those
1:01:28
that are still with us.
1:01:30
We want to remind you
1:01:33
that we want to we
1:01:35
want to hear any projects
1:01:37
that you're working on. We
1:01:39
tell you what we're working
1:01:41
on every show. We like
1:01:43
to hear what you're working
1:01:45
on. What... Are you writing
1:01:47
a piece of software? Maybe
1:01:49
you're developing a hardware upgrade?
1:01:51
Maybe you're just working on,
1:01:53
you know, some, you know,
1:01:55
an eight inch floppy disk,
1:01:57
archiving project, whatever it is.
1:02:00
Maybe you're trying to
1:02:02
test all of your
1:02:04
joysticks. Whatever it is,
1:02:06
please let us know, share it
1:02:09
with us, and we will mention
1:02:11
your name on the show. There
1:02:13
are many ways you can
1:02:15
contact us. One way that
1:02:17
Kate will tell us about is
1:02:20
via email at... antique
1:02:22
at Atari Podcast.com. And
1:02:24
Brad will tell you about
1:02:27
our Mastodon Contact. At
1:02:30
Atari Podcast at old bites.
1:02:32
Space. Our website with
1:02:34
show notes and links to
1:02:37
all the items we've
1:02:39
talked about is at
1:02:41
Atari Podcast.com. Facebook is
1:02:43
at Facebook.com/groups slash Atari
1:02:45
podcast. We have a
1:02:47
discord server whose link
1:02:49
is at the website.
1:02:51
We also have taken
1:02:53
to all of us
1:02:55
using Blue Sky recently.
1:02:58
I know, so we didn't, we didn't put our,
1:03:00
our boost. We should do that. I am
1:03:02
Sabbath on Blue Sky, S-A-V-E-T-Z. I am floppy
1:03:04
days on there. Brad, what's your, which are
1:03:06
handling? I think I'm sub-y-S-S-B-N. Okay.
1:03:09
Excellent. Very good. I've been looking
1:03:11
at while you've been talking, I
1:03:13
haven't been listening to you, I've been looking
1:03:15
up Eli Tomlinson on I've
1:03:17
been looking at why you've been talking. I
1:03:19
haven't been listening to you. been looking up
1:03:21
Eli Tomlinson on Atari Mania because
1:03:28
He wrote a program called
1:03:30
Chip Monk, which looks some
1:03:32
sort of, I think is
1:03:34
a disc duplicator published
1:03:37
by Alpha Systems. He
1:03:39
wrote a program called
1:03:42
Electronic Drummer, published
1:03:44
by TDC distributors, which
1:03:47
looks like, I don't know,
1:03:49
a little music program. Cheat isn't
1:03:51
even listed. on Atari media, so
1:03:54
it's rare enough that it's not
1:03:56
listed here. But then also there's
1:03:58
a few posts. on Atari
1:04:00
age from Eli. So I
1:04:03
think he's actually might be
1:04:05
part of the modern Atari
1:04:07
users. So, so like, yeah,
1:04:09
maybe he's still out there.
1:04:11
Haken. If you are, Eli,
1:04:14
reach out to me on
1:04:16
an interview you and learn
1:04:18
all about electronic drummer and
1:04:20
cheat. Okay. This is me
1:04:22
getting lazy. If you want
1:04:25
to be interviewed, contact me.
1:04:27
If it's the same guy
1:04:29
at VCF East, I'll look
1:04:31
at my card deck and
1:04:33
see if I still got
1:04:36
it. Great. Okay, anything else
1:04:38
you guys want to mention
1:04:40
before we sign off here?
1:04:42
Happy New Year, thanks for
1:04:44
a fun year of Atari
1:04:47
podcasting. Here's to you all
1:04:49
next year. 2025, yeah. So
1:04:51
we plan to be here.
1:04:53
We will be a constant
1:04:55
in your lives. You can't
1:04:58
get rid of us. All
1:05:00
right. See everyone next time.
1:05:02
All right. Bye. Bye.
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