Episode Transcript
Transcripts are displayed as originally observed. Some content, including advertisements may have changed.
Use Ctrl + F to search
0:04
This is Antik,
0:06
the Atari, 8,
0:09
and podcast.
0:11
This is antique,
0:14
the Atari 8-pit
0:16
This is Antik,
0:18
the Atari 8 -bit I'm I'm
0:20
K7s. Robert Moore
0:22
and Paul were two two of
0:24
the founders of Hybrid Arts, along
0:26
with Frank Foster and Alan
0:29
Hart. Hybrid Arts Hybrid Arts created
0:31
the hardware that hardware that added
0:33
musical instrument digital interface capability
0:35
to the Atari 8 -bit computers,
0:37
and various software for it,
0:39
including it, including Midi Track. Hybrid continued
0:41
on to make a wide variety
0:43
of MIDI and music software for
0:45
the Atari ST, the which had
0:47
built built in including EZ Easy Track. Paul
0:49
was the Paul was the programmer, Robert was
0:52
the and sales person, and and Frank Foster
0:54
was the marketing person. person. Frank couldn't
0:56
make it to this interview this to scheduling
0:58
issues, but he'll be in my next
1:00
interview. in my next This interview
1:02
took place on took place on 2024.
1:04
18th, 2024. A video A video version
1:06
of this interview is available on
1:09
YouTube and Internet Archive. a musical
1:11
family. and also around
1:13
around computers. around I've
1:15
been around a computer since My
1:17
My first computer program was an
1:19
IBM 1620 when I was like like years
1:21
old, so it was a few
1:23
years later. a few years later. But like IBM 1620s,
1:25
the the core memories are these
1:27
big big cores, they're big. big,
1:30
wires run through them and run through
1:32
them, and by the, the between three of
1:34
the wires. the wires, change the
1:36
the magnetism of the the cores. And
1:38
that generates generates a radio signal. you So
1:40
if you put a radio on
1:42
top of the computer. you
1:44
can can actually program a sequence
1:47
through the cores and make
1:49
electronic music. music. So was kind of
1:51
my first exposure or first
1:53
experience doing electronic music. And
1:56
then, doing electronic music.
1:58
And then like in high school. and
2:00
grade school, I recorded all
2:02
my friends, I did a
2:04
lot of music, I was
2:06
in little bands, that sort
2:08
of thing. So I was
2:10
always around tape recorders and
2:12
microphones, and when I ended
2:14
up finally, well, at Evergreen,
2:16
at Evergreen, I started designing
2:18
microcomputer systems to do electronic
2:20
music, and I sent you
2:22
a copy of that paper
2:24
that I published, which was
2:26
called a hybrid synthesizer, where
2:28
it was, I designed, four voices
2:30
four different synth parts. And
2:32
then I presented a paper,
2:34
Paul knows the timer, and
2:36
followed by an ADSR, which
2:38
I can control the, you know,
2:41
dynamics of the tone from
2:43
that. And I had an
2:45
Intel 4004 microcomputer that I
2:47
designed that controlled four voices,
2:49
four different synth parts. And then
2:51
I presented a paper at
2:53
AES, the audio engineering society
2:55
in LA. in May 76
2:58
on that system that I designed
3:00
and built. So that was kind
3:02
of like my first actually building
3:04
stuff and actually did build a
3:06
design a, I called it a
3:08
digital metronome when I was in
3:10
college, it has a little built
3:12
in, has speaker volume control, tempo
3:14
control, and a headphone jack. And
3:16
the idea was that. Little black
3:18
box in a project case, it's
3:20
got two knobs and an output.
3:22
Yeah. All right. Yeah, it was
3:24
all handmade and I actually used,
3:26
it was a tectonic scope. It
3:28
had a, I found what the,
3:30
the display material is called, but
3:32
it was a green's phosphor, and
3:34
when the computer, you'd write a
3:36
computer program and would write to
3:38
the screen and actually design the
3:40
circuit board for this guy using
3:42
that screen. So I photographed the
3:44
screen. And then I took the
3:46
photograph, the negative to a sensitive
3:48
PC board placed around top that
3:50
exposed it to light etched away
3:52
the background and left the traces
3:54
for the circuit board. And that's
3:56
what's inside. and it has, it
3:58
has my name on it and
4:00
the date and all that. Was
4:02
that, was that, was that the
4:04
state of the art way to
4:06
make a film for etching or
4:08
was that like crazy? Because it
4:10
seems nutty. That was just something
4:12
I did. I had never heard
4:15
about it before, but etching was
4:17
common, like doing, using some photographic
4:19
process, but not using a computer,
4:21
people that you draw, you draw,
4:23
you draw, you use rulers and
4:25
whatever else and draw. That's what
4:27
I've heard of it that done
4:29
that way, but not with putting
4:31
it up to a, yeah, I
4:33
did a circuit board as well
4:35
using the, not computer graphics, but
4:37
just like, yeah, drawn and that's
4:39
how they did it back then
4:41
single sided. Yeah, and then Evergreen
4:43
ended up buying a couple of
4:45
my digital metronomes. So that was
4:47
my first out. People will buy
4:49
this stuff, you know. And, uh,
4:51
But anyway, Frank Foster, I met
4:53
Frank Foster there, because I was
4:55
actually there as kind of had
4:57
three majors of music technology and
4:59
film. And I actually was first
5:01
hired by that I was working
5:03
at Boeing's before that as an
5:05
engineer aid and writing programs and
5:07
for trying to do computer modeling.
5:09
And I came over that too.
5:11
They actually didn't have computer modeling
5:13
when I was there, but I
5:15
wrote these programs and engineers said,
5:17
hey. Wait a second. Can you
5:19
do this? And so I started
5:21
writing the Fort Tram programs to
5:23
do computer models of tail section
5:25
for boring 7X7, which is the
5:27
767. And so it came down
5:29
to Evergreen. I was going to
5:31
go to Universal Washington. I came
5:33
to Evergreen. My brother said, yeah,
5:35
go check out Evergreen. It's great
5:37
recording studio at Evergreen State College.
5:40
And I also went over and
5:42
visited with the Computer Science and
5:44
Department and they hired me. They
5:46
said, hey, why don't you just
5:48
come work for us? So I
5:50
didn't go to University of Washington.
5:52
I ended up going to Evergreen.
5:54
And what I, they invited me
5:56
to become a student there as
5:58
well to make a film about
6:00
the computer, like a documentary about
6:02
the computer science department. And that.
6:04
how I met Frank was, I
6:06
was involved in film projects there,
6:08
Frank was doing a computer film
6:10
festival at the college, and that
6:12
I designed my microcomputer system, controlled
6:14
four voices, later I controlled lasers
6:16
for Frank with that same system,
6:18
and I also red devil hired
6:20
me to contract with your designer
6:22
automation system to do automated fireworks.
6:25
And then I came down to
6:27
LA, started working in recording studios,
6:29
lots of big projects. I mean,
6:31
I worked in some of the
6:33
best recording studios in LA, Cherokee,
6:35
Camden Village on projects as an
6:37
technician and an engineer and some
6:40
production, but projects that were included
6:42
Michael Jackson, Duran, Duran, Chief Trick,
6:44
Devo, Rod Stewart. And the last
6:46
project, the last studio I worked
6:48
at was at Motown. And I
6:50
would spend time at Barry Gordius
6:52
House. He had a Cromo Polaris,
6:54
a Rhodes Cromo Polaris, which is
6:56
at the time wasn't called a
6:58
Rhodes, which is called a Cromo
7:00
Polaris. And it was connected to
7:02
an Apple II computer through this
7:05
big giant, you know, you know,
7:07
PC board. And I'm thinking, there's
7:09
got to be a better way
7:11
to do this. And, but my
7:13
goal since Evergreen, well, even before
7:15
Evergreen, was to use computers to
7:17
do music. I always wanted to
7:19
replace tape machines machines with computers
7:21
with computers. Because, I mean, my
7:23
experience with tape is like, you
7:25
know, rewind fast forward, you know,
7:28
locate, you know, now I got
7:30
to edit this, you cut the
7:32
tape or whatever you do, you
7:34
know, overdubs and all that. I
7:36
just wanted to replace that whole
7:38
process. And so, at Motown, is
7:40
when I actually started developing the
7:42
idea and I told Paul about
7:44
it and Paul goes, I mean,
7:46
Paul's enough to. you know, refresh
7:48
my memory, but Paul became in
7:51
our scene, became the first program.
7:53
Let me get my background before
7:55
you start talking about me. Let
7:57
me go on. Let me just
7:59
finish up. So anyway, so I
8:01
met. at Evergreen, and then Frank
8:03
and Paul and I ended up
8:05
at Abel Films. And then Alan
8:07
Hart was a friend of mine.
8:09
I don't know if you know
8:11
the name Alan Hart, but Alan
8:14
Hart was the first investor. He
8:16
was the financial, he and I
8:18
worked together at Cherokee recording studios.
8:20
So I'd known Alan for a
8:22
while, and he just had been
8:24
paid overtime, like 20,000 bucks. And
8:26
that's how we started hybrid artists
8:28
with, with Alan Hart. And so
8:30
the four of us became equal
8:32
partners in the startup of that
8:34
company. Anyway, off to you, Paul.
8:36
Well, I had a similar background
8:39
to Bob's. I didn't not grow
8:41
up in a musical family, but
8:43
I grew up, you know, phone
8:45
freaking and, you know, tape recorders
8:47
and phones, and then I went
8:49
to Perryham in college, which is
8:51
in Bellingham, which isn't too far
8:53
away from Evergreen. And I started,
8:55
I, enough
9:01
time to do computer graphics.
9:03
It was all printouts and
9:05
equations. So at Fairhaven, I
9:07
found a computer and did
9:09
a, did a, I did
9:11
two films. I did one
9:13
that was on Palcomt plotters
9:15
and then another one using
9:17
Textonics storage tube, a siloscope.
9:19
That was a two minute
9:21
movie and. So
9:23
I ended up doing a
9:25
travel study and found Bob
9:28
Abel films in Los Angeles
9:30
and got a job there,
9:32
which was pretty amazing. So
9:34
I moved from Bellingham down
9:37
to Los Angeles. I've been
9:39
here ever since. It wasn't
9:41
long before I met Bob
9:43
and Frank. And then as
9:46
I mentioned earlier, there's another
9:48
guy Richard that was part
9:50
of our little click of
9:52
poor guys. We all had
9:55
Atari 800. So, and I
9:57
think Frank, I'm not sure
9:59
that sequence of
10:01
events. I ended up working
10:04
for this laser company with
10:06
Frank. It was all eight
10:08
bit technology using Z80s and
10:11
I was working with another
10:13
company called Homer and Associates,
10:16
which is again all Z80s
10:18
and CPM and a lot
10:20
of electronics. So I learned
10:23
electronics and you know, how
10:25
chips, it always seemed weird.
10:32
learn how to do it,
10:34
it's actually pretty easy. So,
10:36
so I learned all that
10:39
and with the laser, we
10:41
did laser graphics, laser media
10:43
became a premier laser company
10:45
in the field doing things
10:47
with, I don't know, ELL
10:50
and you name it, they
10:52
did it. But so, Bob
10:54
and I hung out. And
10:57
he came to me with this
10:59
idea. And at the time, it
11:02
was right when Roland, was it
11:04
Roland, that came up with a
11:06
mini standard? And profit. There's sequential
11:09
circuits. There's actual circuits. It was
11:11
actually sequential circuits and Hila Packard.
11:13
Like two engineers there were really
11:16
into music and wanted to bring
11:18
this technology to the world. And
11:21
so that they came up with
11:23
a mini standard and Bob goes,
11:25
hey, Paul. think you can make
11:28
this work and so yeah so
11:30
that's how it started with me
11:33
and Bob and I came I
11:35
we had a I remember a
11:37
card that went into one of
11:40
the cartridges And it
11:42
had a you art on it, and
11:44
then we're able to get the you
11:46
art to translate the signals using optical
11:49
isolators to media. And I think we
11:51
made something work. I don't know how
11:53
far we went with that. But that
11:55
was the time. and
12:00
read the technical info on the
12:02
computer. And so I was doing
12:04
that. And that's how we came
12:06
up with a mini mate, let's
12:08
see. So any- You use the
12:10
Atari because that's what you all
12:12
had? Yeah, we all had the
12:14
four of us all had Atari.
12:17
Actually, to kind of go a
12:19
little step before that, my experience
12:21
was with an Apple, Apple computers.
12:23
And my plan was to do
12:25
the media to using an Apple
12:27
computer because that was what I
12:29
was working with that for Barry
12:31
Gordia his house with the Cromo
12:33
player so that's kind of what
12:35
I was looking at Paul was
12:37
the one that said no let's
12:39
do Atari because it's a much
12:41
better computer I'm going okay so
12:44
I don't know about that but
12:46
we I'm not sure why we
12:48
settled I did not have an
12:50
Atari computer I know but We
12:52
went to Atari to play games
12:54
on it. I'm not sure why
12:56
we did that, whether it was
12:58
the superior game computer or not,
13:00
but we all, the four of
13:02
us all had Atari 800s. And
13:04
so that's how that came about.
13:06
because we played games on it
13:09
and it wasn't really set up
13:11
for music. And so, so yeah,
13:13
I said we did the card
13:15
that fit in the slot, but
13:17
that seemed kind of complicated. And
13:19
then we figured out we could,
13:21
we could get the signals and
13:23
get everything we needed from the.
13:32
thing that goes on the side
13:34
of the Atari, the CSIO, the
13:36
serial input output. Yeah. Yeah. And
13:39
we're able to make that work.
13:41
And once we're able to make
13:43
that work, we made the mini
13:46
mate, which I have a prototype.
13:48
Let's see if this all read.
13:50
And it's a little dim. But
13:53
this is one of the original
13:55
ones that Bob made. I probably
13:57
specified it and Bob made it.
14:00
And yeah. you specked it and
14:02
I built it. And so that's
14:04
how that came about. You hold
14:07
it up one more time? I
14:09
want to see the side with
14:11
the plugs on it. It's trying
14:13
to get a screen shot here.
14:16
So this is, that's one of
14:18
the first handmade ones. That's like
14:20
the prototype. Yeah. Let's see. Hire
14:25
up, please. I'm having a hard
14:27
time. I know, it's all reversed.
14:29
Nice. Can you read that? No,
14:32
not really. What's it saying? Mete
14:34
mate. This is hybrid arts meaty
14:36
mate, and it's a meaty and
14:38
sink on it. Nice. Anyway, nice.
14:40
So I still have it. I
14:42
collect. Here's mine, which is not
14:44
a prototype. Yeah, no, that's you
14:46
got the right connect around the
14:48
end. This is some kind of
14:50
your just yours is nine. Okay,
14:53
yours is plastic, right? Yeah, yeah.
14:55
So, so, so, so the metal,
14:57
the original, this is metal, yeah,
14:59
this is, the metal ones, I
15:01
handmade these in the first 200
15:03
with Alan Hart, like I had
15:05
to go all over town all
15:07
over on Los Angeles areas, like
15:09
all over the, all over the,
15:11
all over the county. I found
15:14
one place that would punch the
15:16
holes for me, another place that
15:18
would paint the box for me,
15:20
and then I ordered all of
15:22
the parks from another place, all
15:24
these. them I conduct, I mean,
15:26
all the, you know, whatever, the
15:28
capacitors, resistors, all the parts from
15:30
another place. And then I went
15:32
to another place and I designed
15:35
the circuit board, brought it to
15:37
another place, they made the circuit
15:39
board, they made the circuit board,
15:41
they printed it, they, you know,
15:43
punched out the circuit board for
15:45
me, and then I took all
15:47
of that, you know, the circuit
15:49
board and the parts to another
15:51
place that they did wave solder
15:54
for those two, first 200 units.
15:56
Wow. metal ones are all handmade
15:58
by Alan Hart and myself. And
16:00
then after that, when we sold
16:02
those, we had enough money to
16:04
go, you know, have them, you
16:06
know, mass produced. Eventually we went
16:08
to China because we just, there
16:10
were just too many needs. We
16:12
had too many, yeah. So once
16:15
we had the box together, this
16:17
was kind of driven on a
16:19
need. I guess Bob was thinking,
16:21
company. first
16:25
thing was the sequencer called
16:28
mini track two. And that
16:30
was written in fourth and
16:32
we're able to have sink.
16:34
I already done a crude
16:36
form of of time code
16:39
for the laser people. So
16:41
it's basically I think the
16:43
same basic setup using the
16:45
I think it's called the
16:47
cans. So
16:51
you record, just record a
16:54
sequence of 16 bit numbers
16:56
and then you sink it
16:58
up and anyway it worked
17:00
out really good. But that
17:03
was all programmed and forth
17:05
and I did whatever I
17:07
could to keep it fast
17:09
and. addition and
17:12
yeah Paul Paul was the
17:14
one that decided to do
17:16
fourth I don't all remembers
17:18
but I I wrote the
17:20
the the gen edit 600
17:22
version of gen edit and
17:24
that like the very for
17:26
our very first brochure I
17:28
had Frank come down to
17:31
Motown and photographed. I
17:33
had meaty track on one screen the
17:35
Paul version like our very first brochure
17:37
had meaty track not meaty track to
17:39
but meaty track and gen edit 600
17:41
and meaty track was the version that
17:43
Paul had written and Paul wasn't when
17:45
I said let's write this in fourth
17:48
and so I learned fourth programming language
17:50
and I wrote the gen edit 600
17:52
so that in that Motown that first
17:54
brochure which I think I sent you
17:56
a copy of that if you look
17:58
at that in the back like
18:01
an Ampex 8 ATR 124 like
18:03
a $150,000 multi-track and in the
18:05
foreground you see a turns out
18:07
to be a Yamaha DX7 the
18:09
meeting mates an Atari 800 Excel
18:11
and then above that there's Media
18:14
Track is on one screen and
18:16
on the other screen you don't
18:18
really see the other computer because
18:20
they can't both display at the
18:22
same time. On the other screen
18:24
a smaller TV monitor you can
18:26
see all the knobs and switches
18:28
of a profit 600 on that
18:31
small screen and that's the program
18:33
that I wrote. And there were
18:35
two kind of like breakthroughs on
18:37
that product that I design. One
18:39
is that's on a raster monitor.
18:41
That's not on a graphics monitor.
18:43
And how I got graphics was
18:45
I actually designed a custom set
18:48
of fonts. Four fonts, four characters
18:50
made up a knob or a
18:52
switch. And I also, the other
18:54
thing that I did, like that,
18:56
this product never came to market
18:58
because I just got too busy
19:00
with other things to actually finish
19:02
it. The other thing that I
19:05
did too though, and I still
19:07
have the prototype is I used
19:09
a light pen to program the
19:11
synthesizer. So you would touch the
19:13
light pen to the light pen
19:15
to the screen. So that first
19:17
photograph was photo at Motown. That
19:19
was, I was still working at
19:22
Motown and I just, that's pretty
19:24
much the last day at Motown.
19:26
Wow. So, yeah, and I did
19:28
another product, what was called for
19:30
the DX7 for a library program.
19:32
That was pretty simple in comparison.
19:34
But just so you know what
19:36
four I don't know how much
19:39
you know about fourth your listeners
19:41
know about fourth. I think I
19:43
could say me and my listeners
19:45
know a little bit about it
19:47
but you can go. I was
19:49
admitted by this guy Charles Moore
19:51
who had the pleasure of working
19:54
with and I learned directly from
19:56
him. It's very good on small
19:58
machines. It's very good at multitasking
20:00
and it's very good. debugging and
20:02
it works like a like a
20:04
like a helipacker calculate reverse Polish
20:06
notation and with the stacks and
20:08
all that. So it's very comfortable
20:11
with it and that's why I
20:13
used it. I'm not a fan
20:15
of basic. In fact, I'm kind
20:17
of the opposite of a fan.
20:19
I avoid basic. It's just teaches
20:21
all the wrong things. And I
20:23
know there's a lot of people
20:25
out there that used it. for
20:28
gaming because that's what they had
20:30
and so the power to them.
20:32
So that is a lot of
20:34
my my story with hybrid arts
20:36
is how how did you get
20:38
it going? How did you sell
20:40
those those first 200 magazine ads
20:42
or were just word about that
20:45
point or? Well, at that point,
20:47
yeah, at the beginning was that
20:49
at all the music stores, I
20:51
walked around to all the music
20:53
stores in LA and then also
20:55
visited music stores in New York
20:57
and in Texas, Chicago, and then
20:59
made a lot of phone calls.
21:02
I actually at one point carried
21:04
the whole product. Once we
21:06
first sold 200, I carried the whole
21:08
system. I flew to New York and
21:10
had a meeting. I can't remember if
21:12
it was Roland, I think it was
21:15
with Roland in New York, like I
21:17
was on the 26th floor of this
21:19
office building in New York City. And
21:21
I actually before that, I went down
21:23
to some local computer store and bought
21:25
an Atari at 800. And I carried
21:27
that whole system up to Roland. and
21:30
try to convince them to license the
21:32
product from us. So, you know, just
21:34
basically buy out the license of the
21:36
product so that we make a bunch
21:38
of money really quick and that we
21:40
could like reinvest into some, you know,
21:42
some more advanced products. And they said
21:45
they liked the idea that this was
21:47
really great, but it's kind of like,
21:49
they didn't quite understand what we were
21:51
doing and quite how they would use
21:53
it and they were just too committed
21:55
to their keyboards at that point. We
21:57
did do brochures, French shows too, right?
22:00
Right, yeah, yeah. And we were at
22:02
AES, I remember that. Well, actually, the
22:05
very first show, I mean, I've kind
22:07
of looked online on see what people
22:09
report about one of the first time
22:11
as meaty was shown and people say
22:14
meaty was first shown at Nam in
22:16
like 86, but it wasn't. I first
22:18
demonstrated meaty, I mean, I first called,
22:21
when I was first doing all this,
22:23
I was talking to secretional circuits about
22:25
their profit 600. and their midi. And
22:27
on that guy, I can't remember what
22:30
his name was, but that guy who
22:32
was who was heading up that project
22:34
asked me to call Hila Packard, the
22:36
engineer at Hila Packard. So I spoke
22:39
to the guy at Hila Packard, and
22:41
they both said, hey, can you can
22:43
you fly up and demonstrate your product
22:45
to us? This is in May 1983.
22:48
This is, I mean, I just bought
22:50
the profits of a few months before,
22:52
and Paul and I had just, you
22:55
know, the start of this, this system
22:57
working. And so I first demonstrated, and
22:59
how I know all of this, how
23:01
I remember me 83, that's why I
23:04
first met my wife too high on
23:06
Mary too. But she was my travel
23:08
agent. She actually like was the M
23:11
G, the music, you know, midi
23:13
user group was the first midi
23:15
user group that was founded by
23:17
Hila Packer, the guy engineered Hila
23:20
Packer in the engineer at sequential
23:22
circuits. And the May 83 was
23:24
their first, the first midi user
23:26
group meeting. And they wanted me
23:28
to showcase this product that, because
23:30
nobody had done this yet. Like,
23:32
Paula and I were the first
23:34
to have media working on a
23:37
personal computer and, you know, music
23:39
synthesizing, you know, perhaps 600. And
23:41
so I demonstrated in May 83
23:43
and then later in October 83,
23:45
I was asked to demonstrate again
23:47
at the Joe Goodman music, I
23:49
forgot what the show was called.
23:52
I just spoke to Joe a
23:54
few like a week ago and
23:56
I can't remember what the name
23:58
of the event was called, but
24:00
was it Joe Goodman? a, he
24:02
had a musician called Goodman Music
24:04
and sent in a studio city
24:07
somewhere in that neighborhood. And he
24:09
would every year hold this event.
24:11
It's like the music professionals, you
24:13
know. Yeah, that's the one show.
24:15
Yeah. And so I demonstrated there
24:17
and that was a, that was
24:19
crazy. We actually had a more,
24:21
like a better working, you know,
24:24
the you know, we had like
24:26
a working product, you know, I
24:28
mean, it's actually, you could use
24:30
it. That's where the Pointer Center's
24:32
sister's founders. Well, also, yeah,
24:34
the first guy was Ray Parker, Jr. And
24:36
this crazy, this crazy, wild guy comes in
24:39
and he goes, hey, man, I just heard
24:41
about your product. I want, I really want
24:43
to buy one. I'm going to buy this
24:45
one. It's just a prototype. It wasn't really,
24:47
you know, ready for market. You know, but,
24:49
but I sold it to him and he
24:51
said, yeah, I've got this movie, ghostbusters. I'm
24:53
doing the soundtrack for it. I want to
24:56
use to use it to do do do
24:58
do do do do do that. And then
25:00
another time another crazy experience with celebrity musicians
25:02
was I you know this is we're still
25:04
just this is like October November we're still
25:06
just kind of you know working on this
25:08
product and I hear there's like this knock
25:10
on my door and it's Michael Pinder from
25:13
Moody Blues and it goes in all just
25:15
heard about your product I'd like to use
25:17
it or what I was like what just
25:19
you know like Moody Blues and all these
25:21
characters are like showing up and. And we
25:23
had a huge roster of like really great
25:25
people. Because we were first and it worked
25:27
really good. Yeah, it worked
25:30
great. Actually, one of the advantages,
25:32
even later, like one of the
25:34
great advantages was the sample rate
25:36
for the, for the Midi, the
25:38
Midi notes of the Midi sequence
25:40
itself, is much higher rate than
25:42
everyone else. And that's why musicians
25:44
loved Midi Track, because the reproduction
25:47
of the, of the keyboard playing
25:49
and drums and whatever else was
25:51
really accurate to what they were
25:53
playing, whereas other sequences. They were
25:55
some like a 16 16 per
25:57
note or you know 16 per
25:59
frame. and we were
26:02
like 192 or I can't remember
26:04
what we were, just some crazy,
26:06
you know, high rate of testing
26:09
that it just reproduced their performance
26:11
the way they wanted it, you
26:13
know. Yeah. It
26:15
as an Atari person it warms
26:18
the cockles of my heart to
26:20
know that Atari 800s were for
26:22
a minute in the studios of
26:25
all these famous musicians, you know,
26:27
putting their problems. Yeah, I personally
26:29
handed systems to John Anderson with
26:32
yes. Todd Rungren. Yeah, I don't
26:34
know if you know, Todd Rungren,
26:36
the drummer, what's the drummer for
26:39
police? What's his name? I forgot
26:41
his name. Copeland. Copeland. So
26:43
I mean, these guys would call me and
26:45
I'd make a deal with Atari, Atari provide
26:48
the computer and I would just, you know,
26:50
walk, you know, go to their house and
26:52
show them how to use the product. So
26:54
all those guys were, you know, all those
26:56
people are using it. This is the Atari
26:59
8th bit. Yeah, I mean, because yes, everyone
27:01
knows the ST and Midi and it was
27:03
a huge thing for that, but I mean,
27:05
we're still talking eight bit days at this
27:07
point. Yeah, we're talking. Yeah, so I remember
27:10
doing the manual for Midi too on Mac,
27:12
back from the Mac, you had a copy
27:14
drive and you're like swap the disc all
27:16
the time and I still have a copy
27:18
of that manual somewhere. I didn't bring it
27:20
up for the for this, but Thanks.
27:24
Okay, so it's early days, you're,
27:26
you're, you're, you're selling early units
27:29
to famous musicians and, and, and
27:31
that sort of thing, you sell,
27:33
sell your first 200, and then
27:35
what happened next? Where did, where
27:38
did we go from there? Well,
27:40
it just, well, the product became
27:42
really popular. I mean, you know,
27:45
as far as, as far as
27:47
eight, but, I mean, there's an,
27:49
in 86, we started developing for,
27:52
um you know the Atari ST
27:54
16 bit so 8 bit survive
27:56
basically I mean even though it's
27:59
16 was being sold while we
28:01
were still selling the section bit
28:03
systems. It was really only from
28:06
you know, 84 to 86 about
28:08
two years. Yes, T came out
28:10
and that was clearly the superior
28:12
machine for as far as music.
28:15
Right. Yeah, Bob, can I interject?
28:17
I started dropped out at this
28:19
point. I was a company owner,
28:22
but I stopped writing software. I
28:24
went on to do other other
28:26
things. I don't know. 86 is
28:29
when I did that Pink Floyd
28:31
tour. and other things. So, but
28:33
we had other guys that had
28:36
Stefan come in and he took
28:38
my place and he continued the
28:40
tradition and then he ended up
28:42
writing for the ST. So up
28:45
to this point, it sounds like
28:47
Paul, you were the software guy,
28:49
Robert, you were the music guy
28:52
and maybe sales. What was what
28:54
was. Frank took photographs and the
28:56
like. Frank was marketing. Like I
28:59
wanted to put together a company
29:01
with, you know, with like really
29:03
talented people, you know, and so,
29:06
you know, Paul Rother, well, Alan
29:08
Hart and I were first, Paul
29:10
Rother joined in, you know, once
29:13
I had financing, and then I
29:15
spoke to actually, our friend Richard
29:17
Share, because he was great at
29:19
sales, and I knew the most,
29:22
probably the most important job at
29:24
our company, like, you know, because
29:26
I knew we were going to
29:29
develop a great product. The next
29:31
most important thing was sales and
29:33
marketing. And so I actually spoke
29:36
to Richard Cher, who was a
29:38
great salesperson, but he kind of,
29:40
he kind of, he was interested,
29:43
but he decided against it. And
29:45
then that's when, you know, invited
29:47
Frank and Frank did the marketing
29:49
and he produced the, you know,
29:52
photograph, the, you know, ad campaign
29:54
and. you know, over
29:56
did all the manuals and and
29:58
uh, you know, You know, we
30:01
all together while he and I
30:03
together would produce trade show, I
30:05
think it's a damn show in
30:07
86, I flew to music messa
30:09
and demonstrated, you know, our ST
30:12
products there. And, but up to
30:14
that point, it was Paul, Ellen
30:16
Hart, myself and Frank. That was
30:18
the company in the beginning. And
30:21
then, yeah, like Paul said, Stephen
30:23
Daystrom, like Paul got too busy
30:25
with his other projects and Stephen
30:27
Daystrom. I don't know how Paul
30:29
knew Stephen Daystrom, but what he
30:32
was talking in, right? Sure, laser
30:34
media. And we had that office
30:36
on Olympic Boulevard are just off
30:38
right. Yeah. Mississippi. Yeah. And laser
30:40
media was right across the street.
30:43
We're frank and I both spent
30:45
a lot of time. Yeah. It
30:48
was kind of incestuous or all
30:50
these different companies. It was an
30:52
exciting time to be in LA.
30:54
There was all this computer graphics
30:56
going on, the lasers, the music.
30:58
I was interested in all of
31:00
it. I don't
31:02
have so many hours in a day.
31:05
Yeah, definitely an exciting time. One of
31:07
you guys, and it might have been
31:09
frank, in the last few weeks when
31:12
we were kind of pre-talking, told me
31:14
that you guys, you hybrid arts, convinced
31:16
Atari to put Midi into the Atari
31:19
ST at all? Is that right? I
31:21
actually did have a meeting with Leonard
31:23
Chameel at Atari. to talk about that.
31:26
Leonard was actually interested in licensing our
31:28
technology. you know, the hybrid arts technology
31:30
to add meaty to their new computer.
31:33
You couldn't really tell me what that
31:35
new computer was just yet, was the
31:37
entire, yes, too, of course. And, uh,
31:39
but, you know, after, after he realized
31:42
how simple it is, I mean, the
31:44
interface is really simple. It's, it's an
31:46
opto isolator and in our case, or
31:49
you are, in their case, it's just
31:51
an opto isolator. That's what made it
31:53
so simple. Well, for, I mean, I
31:56
mean, original our product our meaty meat
31:58
had a you art in it no
32:00
no no no no we're using that
32:03
we're using okay so but originally we
32:05
did oh so the you art was
32:07
with it with the parallel the cartridge
32:10
that was our first go and right
32:12
yeah and it was way that's right
32:14
so the so the circuit board in
32:17
this guy only has a couple couple
32:19
components right And that's anyway, sorry to
32:21
correct you've been interrupted. No, no, that's
32:23
fine. As Bob was saying, it was
32:26
really simple. It's really simple to do
32:28
mini. You just need an opto isolator
32:30
and the frequencies 32. So Trumel decided
32:33
he didn't need you. He could just
32:35
do it. They could just do it
32:37
on their own. Well, you know, I
32:40
never heard that. Next thing I know
32:42
there's a meeting on this new computer.
32:44
But you know it was it was
32:47
good because we actually I mean hybrid
32:49
arts actually just my opinion hybrid arts
32:51
kept Atari computers alive for its last
32:54
two years. They were they were dying
32:56
a quick death but musicians loved hybrid
32:58
arts products with the Atari computer. It
33:01
was. the hybrid arts products were unmatched
33:03
in the industry, like just because of
33:05
the accuracy and just the quality and
33:07
I mean it was rock solid all
33:10
of our products are rock solid there
33:12
was never glitches or you know hey
33:14
how comes to play that and you
33:17
know correcting your performance by quantize you
33:19
know there were lots of features within
33:21
our product that competition couldn't quite do
33:24
as well as us. Why did you
33:26
do it better? Was it because you
33:28
had that extra two years of learning
33:31
on the bit or I
33:33
was just just you know, you
33:35
know, it was just our, you
33:37
know, this is the way we
33:39
operate like Paul. You know, I
33:41
was like the Steve Ozenac and
33:43
Bob was like, and Steve Jobs
33:45
and Bob would just keep coming
33:47
at me with features and I
33:49
was a good programmer at the
33:51
time, I still am, but you
33:53
know, so I was able to
33:55
implement all this stuff and knew
33:57
how to go about doing it.
33:59
Yeah, Paul is great. Paul is
34:01
really good. I mean, like I
34:03
want to replace tape machines. So
34:05
I, so I, kind of described
34:07
to Paul, you know, multi track,
34:09
you know, punch in punch out,
34:11
I don't remember how we came
34:13
up. That's right. We had punch
34:15
in and punch out, you know,
34:17
yeah, we could, you know, and
34:19
plus it needs to be able
34:21
to sink to tape because my
34:23
experience is working and, you know,
34:25
I mean, I was the. probably
34:27
the youngest highest paid chief tech
34:29
in the industry when I was
34:31
hired by seals and crops to
34:33
be their tactical manager. So my
34:35
experience was, you know, really high
34:38
in recording studios and, you know,
34:40
synchronous like Devo in Devo sessions,
34:42
we had like. 10 to 20
34:44
different machines, multi track recorders all
34:46
stunk up. So my experience is
34:48
with synchronizing, you know, tape machines,
34:50
synchronizing lots of tracks. And so,
34:52
you know, that's why our product
34:54
had on the tape, tape interface.
34:56
But yeah, yeah, Paul, Paul is
34:58
definitely the great programmer. I just
35:00
had lots of ideas. One of
35:02
the other ideas, I think we
35:04
were probably the first company of
35:06
the world to offer, online file
35:08
sharing for musicians through our, I
35:10
mean, I started up, I mean,
35:12
at Evergreen, I was responsible for
35:14
lots of computer projects. I maintained
35:16
all of the computer terminals around
35:18
the campus and I taught, I
35:20
was the computer for electronic music
35:22
studio with the Buchal 200 four
35:24
channel synth and, and, so I
35:26
had a lot of experience with,
35:29
computers and maintenance and internet
35:31
and involved in an arponet
35:33
you know before before internet
35:35
and I had you know
35:37
bulletin board services and so
35:39
one of the things I
35:41
did to ever going is
35:43
I set up the the
35:45
world music I think was
35:47
called media world music bulletin
35:49
or BBS media world music
35:51
BBS and it was a
35:53
but our that was like
35:55
an 84 so that people
35:57
could dial up into our
36:00
bulletin word service. I had
36:02
libraries of sequences and sound
36:04
patches and other information so
36:06
that musicians could actually, any
36:08
around the world to dial
36:10
up our BBS and download
36:12
a library music. and
36:15
perform their music set that evening.
36:17
Like, you know, the, you know, our
36:19
sequences would be the, the complete show,
36:21
and they just have to sing
36:23
to it or play there because you
36:26
could tell. The D.X. 7 was big
36:28
back then, and having recordings, saving the
36:30
patches, you know, there were actually
36:32
people that made a living by developing
36:35
patches and selling them. Right, well that's,
36:37
that was, the first thing was
36:39
that at HyperGarts, I knew, I didn't
36:41
want the company to start off being
36:44
small, anyone just one product and the
36:46
world go, hey, what, it only
36:48
got one product? Are these guys around
36:50
next year? And so I can't hold
36:53
all of these ideas, a meaty
36:55
track, meaty patch, session sound, session players,
36:57
and meaty calm. And session sounds and
36:59
session player those two products session
37:01
sounds was a library like I, you
37:04
know, had a lot of musician friends
37:06
in the industry and I had, you
37:08
know, you know, like one guy
37:10
that was, you know, world class, you
37:13
know, a programmer for synthesizers. And so
37:15
he created a whole library of
37:17
really cool patches for me and we
37:19
sold those as session sounds and that
37:22
had other musicians that created these really
37:24
great tracks of sequences for music
37:26
sets, you know, cover tunes. And we
37:29
sold that as session player. And then
37:31
Midicom was a musician friendly telecommunications
37:33
software that worked with the Atari modem
37:35
and with with Midicom, a musician with
37:38
no experience of computers, no knowledge
37:40
of you know, you know, people for
37:42
internet, you know, no knowledge of dial
37:44
up and all that could use our
37:47
software program called Midicom. easily
37:49
connect to our image design specifically
37:51
for the BBS. They could easily
37:53
connect to our our BBS and
37:56
they'd have a really easy set
37:58
of switches or on buttons. touch
38:00
on to select, you know, music
38:02
libraries or patches, you know, or
38:04
more information. There was also like,
38:06
like a forum on there that
38:08
people could ask questions and answer
38:11
questions. So, I mean, that was
38:13
kind of, I mean, we were
38:15
kind of a, I think, ahead
38:17
of our time a little bit,
38:19
you know, before the internet, we're
38:21
sharing stuff and it's all Atari
38:24
eight-bit computer. Yeah. Wow. I mean,
38:26
that's really the power of, you
38:28
know, of a, you know, little
38:30
computer, you know, and a good
38:32
team. Amazing.
38:35
Great. So that's how it started
38:37
and then it grew. Yeah. How
38:39
big did it get? This was
38:42
always a private company, right? So
38:44
it's right. It's hard to know.
38:46
I mean, were you selling a
38:48
million a year, 10 millions a
38:50
year? I mean, what, how big
38:52
were we were a million a
38:54
year at the end up to
38:57
2 million? But there were some
38:59
complications in the I wasn't in
39:01
the company at the very end.
39:03
And there were some complications in
39:05
the accounting that ended up resulting
39:07
in the company shutting down. So
39:09
what happened was we were all
39:12
in our early 30s, if not
39:14
late 20s. And really, none of
39:16
us went to business school. We,
39:18
you know, Bob's got a lot
39:20
of great ideas. We had a
39:22
lot of talent. We're doing things,
39:24
but we didn't know how to
39:27
run a business. So we, we
39:29
got this guy, we're in here,
39:31
right? To run the company. And
39:33
he did some things I think
39:35
run scrupulous. And then we had
39:37
some other employees that didn't like
39:39
what he was doing. And he
39:42
got financing from T. Roy Price
39:44
somehow talked them into giving us
39:46
money. And then this rogue employee
39:48
called up T. Roy Rice and
39:50
said, hey, you know, this company's
39:52
fraudulent or so I don't know
39:54
what the conversation was. But that
39:57
was kind of the end of
39:59
it. And at that time, we
40:01
were at the, yeah, none of
40:03
us. software and I were not
40:05
of us in the company at
40:07
that time. Yeah, you guys had
40:09
cashed out before then and well,
40:12
well, I don't know if they
40:14
cashed out, but I was able
40:16
to run or run or approach
40:18
me and bought my share. So
40:20
I actually did make some money.
40:22
Yeah. And I think Allen was
40:24
still involved more than the other
40:27
three of them. Aida,
40:29
right? At Aetia, right? Yes,
40:31
I can't remember. Yeah, yeah.
40:33
Yeah, we, once we got
40:35
into the 16 bit, the
40:37
company exploded as far as
40:40
technologies and products. I mean,
40:42
we went from, what is
40:44
that, you know, six products
40:46
to well over 30 different
40:48
products. digital audio on digital
40:50
direct to disk recording systems
40:52
samplers. I mean, I use
40:55
the aid app itself to
40:57
do, I don't know, hundreds
40:59
of TV shows, including an
41:01
Emmy nomination for work I
41:03
did using aid app on
41:05
shows like Chicago Hope and
41:07
Beverly Hills 9 or 2.
41:10
There are a lot of
41:12
people using the 16-bit products
41:14
for like major feature films.
41:16
And we had that office
41:18
on an off-national boulevard that
41:20
was like really it. Yeah.
41:22
Was the ADAP machine the
41:25
thing that was in like
41:27
a rack-mounted system? Right. I'm
41:29
thinking the right thing. Yeah.
41:32
Yeah, ADAP was very sophisticated. It
41:34
was really good. And actually how
41:37
ADAP came to the company was,
41:39
and this is a Frank Foster
41:41
story. What does it say for?
41:44
ADAP? Well, I, it was a
41:46
temporary name. I just, you know,
41:48
I call it the analog to
41:51
digital audio processor. That's what ADAP
41:53
stood for. And I mean, I
41:55
was kind of toying with this
41:58
product to do digital audio. And
42:00
this fellow came to Nam show
42:02
in 85, Nam 85 in Anaheim.
42:05
And Frank brings them over, I
42:07
say, Frank brings them over to
42:09
music. Hey, Bob, there's. This
42:13
fellow here, his name is Wendell
42:15
Brown, and he has his company
42:17
called Hippopotamus, and he wants us
42:19
to distribute his product. Why don't
42:21
you talk to him? And so
42:23
I spoke to Wendell Brown. I
42:26
mean, it's like an eight. I
42:28
don't know if you know about
42:30
the Hippopotamus sampler. It was, it
42:32
was really bad. It was a
42:34
toy. It was really bad. And
42:37
I told Wendell, well, I'm not
42:39
interested in that, but I am
42:41
interested, and I described ADAP to
42:43
him. with full sympathy interface and
42:45
you know it's you know directed
42:48
disk and sampler and you know
42:50
all these features and he goes
42:52
I can do that. And so
42:54
we signed we put together a
42:56
contract and signed a deal and
42:58
and Wendell Brown actually did the
43:01
development. I expect the product and
43:03
he developed the IT app. which
43:05
is a great product. I mean,
43:07
I actually appeared on PBS Computer
43:09
Chronicles. I don't know if you've
43:12
seen that. Yeah, I watched, I
43:14
watched that episode. Yeah, yeah. So
43:16
I appeared like the, the, yeah,
43:18
one of the two guys in
43:20
BBS Computer Chronicles is the founder
43:22
of CP slash M. I don't,
43:25
I can't remember what the fellow's
43:27
name was. He is the creator
43:29
of the... Gary Kildal. Yeah, Gary
43:31
Kildal. Yeah, he, Gary, developed basically
43:33
the first operating system for PCs.
43:36
Sure. And it was called CPM.
43:38
Did hybrid arts ever actually have
43:40
a PC product or were you
43:42
strictly Atari the whole time? We
43:44
had Mac and PC but at
43:47
that point it was kind of
43:49
you know things were getting a
43:51
little crazy. Yeah. Yeah. Yeah we
43:53
actually did have the first Macintosh
43:55
product was John Eidsvog had designed
43:57
he actually had designed the product
44:00
before for the insonic. mirage, I
44:02
don't know if you know, the
44:04
sonic mirage, it's a sampling keyboard.
44:06
And, you know, again, this is
44:08
16 bit, this is not eight
44:11
bit. Um, so he had a,
44:13
on, a may sauce, you know,
44:15
it's like an edit system. And
44:17
he approached me with that. And
44:19
I asked him to rewrite it
44:22
for a TariST. So we actually
44:24
did have, you know, his Macintosh
44:26
product, which we just, we're distributing
44:28
for him. but also
44:30
the version he made for us
44:32
for, I mean, I, like companies
44:34
would hand me keyboards, Kauai Handome,
44:37
K3 keyboard, in Sonic Mirage, Handome,
44:39
their keyboard, you know, profit, I
44:41
bought the prophecy, that's the only
44:43
keyboard I've ever bought. They wanted,
44:45
they wanted to make patches set
44:47
up for them and. Yeah, yeah.
44:49
Well, also we were, you know,
44:51
showcased our products at MAM and
44:53
different events around the world. And
44:56
we would have huge lines we'd
44:58
have big crowds in front at
45:00
our booths and so you know
45:02
these and like Paul said like
45:04
we had pointer sisters were our
45:06
like Mark Ritter and I've forgotten
45:08
the other guy's name on Greg
45:10
Welch's name were the two keyboard
45:13
players the two music directors for
45:15
pointer sisters and they would come
45:17
to our shows and perform live
45:19
at our shows for us using
45:21
our products. One one other fun
45:23
story too about Atari 8bit was
45:26
One of our, one of
45:28
the, Kauai was really interested
45:30
in our products. And I
45:32
was able to put together
45:35
a package with them that
45:37
included and negotiate with Atari,
45:39
Kauai, and then of course
45:41
our company. So we actually
45:43
bundled this whole Kauai, I
45:45
found what the name of
45:48
the package is called, but
45:50
we bundled our products, Midi
45:52
Track, and we had a
45:54
custom version of Kauai. editor
45:56
like on patch editor librarian
45:58
and um So our product,
46:00
media track, medium eight, this
46:03
Kauai custom product, a Kauai
46:05
keyboard, an Atari computer with
46:07
display, as one big bundled
46:09
package, typical to buy. Yeah,
46:11
it's like a musician can
46:13
walk into a Kauai music
46:15
store, just walk out the
46:18
store with this complete, you
46:20
know, music system, you know,
46:22
this whole sequencer, like, you
46:24
know, this whole, composing system,
46:26
or like cheap. Neat.
46:29
But that was Atari a bit. Nice.
46:31
It's amazing. Do you either of you
46:34
have any of this software anymore? I'm
46:36
looking at Atari-mania. Some of the stuff
46:38
has been has been archived. Some of
46:40
it has not. Some of the more
46:42
obscure things. And I'm wondering if you
46:44
have any any source code, any any
46:47
software, any disks, anything. I probably have
46:49
some flappy disc. Paul, I don't know
46:51
if you have any. Oh, I have
46:53
flappy disc whether you can read them
46:55
or not. It's a whole other question.
46:57
Well, I can. If anybody can read
47:00
them, I can read them. If you
47:02
can let me. I'll give them to
47:04
you. I have eight, I have all
47:06
kinds of, I mean, eight inch floppies.
47:09
I just, funny, floppies, floppies, floppies.
47:11
Send me floppies, well, we'll get
47:14
the data off them. And I
47:16
can handle kind of sorted by
47:18
size. Right. Yeah. Yeah. And I
47:20
know your fourth, I've dealt with
47:23
fourth floppies too. It's a whole
47:25
different thing, but we can get
47:27
the data off there and see
47:29
what you got. Okay. But you're
47:32
Robert, maybe. I was developing on
47:34
my own. And they were never
47:36
actually well I did bring a
47:38
song to to market one of
47:41
those called drummatics which is a
47:43
I am involved in friend of
47:45
mine who's a yeah he was
47:47
a drummer like he programmed linen
47:50
drum machines and he was like
47:52
a studio guy you know he's
47:54
like really good you know and
47:56
so took, I was, I had
47:58
him program on a Lisa's drum
48:01
machine. So this is, you know,
48:03
after Atari, after Atari, is still
48:05
starting to get into 16 bit.
48:07
And he programmed sequences into, you
48:10
know, like drum patterns into an
48:12
Lisa's drum machine. And then I
48:14
was to record those to a
48:16
cassette tape. and that I have
48:19
that cassette tape mass produced and
48:21
duplicated and I had this really
48:23
cool package called drummatics, you know,
48:25
your drum, drum sequence right here,
48:28
buy it today. Another thing I
48:30
did too, this is also an
48:32
auditory eight bit, but after I
48:34
left, I did an all, probably
48:37
the first all digital soundtrack for
48:39
feature film and it was mixed
48:41
at 20th Century Fox at the
48:43
Xanax stage on the studio lot
48:45
and the director of the sound
48:48
department there always a lead mixer
48:50
for that for that that mix.
48:52
It was a feature film from
48:54
a company called New World Pictures.
48:57
It was their last film and
48:59
I think they became Lionsgate. Anyway,
49:01
he really liked like I had
49:03
done the the all of the
49:06
sound for that using ADAP and
49:08
He really liked what you heard.
49:10
And so he asked myself and
49:12
the supervisor on that project to
49:15
move our company onto the lot,
49:17
which we didn't have a company,
49:19
but we formed a company and
49:21
moved on to the Fox Studios
49:24
lot. And one of the first
49:26
things I did was I made
49:28
a deal with a riner at
49:30
hybrid arts to all way on
49:32
me, the ADAP. And I repackaged
49:35
the ADAP into a product I
49:37
called a DM-1, Digital Movieola, and
49:39
it was like a full rack
49:41
case, like a road case that
49:44
had, you know, front door, front
49:46
back doors, you close and you
49:48
could roll it around to wherever
49:50
you need to go and do
49:53
gigs. It was a digital movie,
49:55
you know. it was all digital,
49:57
no film, it was all, you
49:59
just record all the sounds into
50:02
it, it had a full, empty
50:04
interface, it had speakers, it had
50:06
everything built in, you just open
50:08
it up and start, start working.
50:10
And we sold, I don't know,
50:13
five or 10 of them, but
50:15
the guy that I partner with,
50:17
you do the manufacturing, he really
50:19
flaked that he, unfortunately, just stopped
50:22
doing it. But we sold like
50:24
10 at like 50 grand a
50:26
piece. So that was pretty cool.
50:30
But I did a lot I
50:33
personally did a lot of work
50:35
with with A-DAP for feature films
50:37
and there are a lot of
50:39
people did like all the Simpsons
50:41
for up until you know I
50:43
don't know how long ago 10
50:45
years ago or so we're all
50:47
done with A-DAP that the dialogue
50:49
was all cut on the Sony
50:51
Studios lot with using A-DAP. Wow.
50:53
And I actually actually actually did
50:55
when I was on the Fox
50:57
lot went before before Simpsons became
50:59
its own its own film, it's
51:01
on its own TV series. It
51:03
was on, Paul wasn't even that
51:05
show? Tracy Ulman. Tracy Ulman. It
51:07
was on Tracy Ulman show. I
51:10
was on the Fox lot and
51:12
I was doing a lot of
51:14
work for Fox projects and one
51:16
of the projects was this new
51:18
show, they called The Simpsons. And
51:20
they brought it to me and
51:22
asked me to do a, you
51:24
know, to do the sound for
51:26
the first, this promo reel that
51:28
they wanted to, to, to start
51:30
pitching around. So I did using
51:32
ADAP, did the sound for the,
51:34
you know, you know, the Simpsons,
51:36
how it starts off, dung, dah,
51:38
dah, dah, dah, dah, dah, dah,
51:40
that whole thing. I did hold
51:42
his sound for that, for the
51:44
first, the first promo version. I
51:47
don't think they end up using
51:49
what I did, but it was
51:51
just used to start promo. you
51:53
know, there's you know, the skateboard
51:56
and him flying across and the
51:58
car sliding up and all the
52:00
sounds and the, you know, teams
52:02
and dang all the noises and
52:04
I did all the sounds I
52:06
didn't do the music but it
52:08
was just I just did the
52:11
very first version of that that
52:13
they then used to promo and
52:15
then they end up hiring I've
52:17
gotten who they end up hiring
52:19
to do the sound they hired
52:21
so they would have been eight
52:23
seven right right yeah something like
52:26
that no that was like in
52:28
like in um 89 maybe 90
52:30
because I moved on to the
52:32
Fox lot at the I'm 18
52:34
at the end of 88. I
52:36
did that, that feature film at
52:38
the very, like December 88. And
52:41
I was. What film is that?
52:43
Did you say? It was called
52:45
Angels Egg. Or no, was it
52:47
called? I thought not what it
52:49
was called. It was just some,
52:51
some feature film. It was, like
52:53
I said, the last film for
52:56
Nural Pictures. It was called, it
52:58
was, originally it was called Angel's
53:00
Egg, what they had done, Kowlakopare,
53:02
who started a company called Cineville,
53:04
that was like his last project
53:06
at New World. He directed it,
53:08
and he had arranged to buy
53:11
this Japanese anime. and then he
53:13
shot live footage and undercut the
53:15
Japanese animal. It's like the end
53:17
of the world, you know, it's
53:19
the end of the world and
53:21
there's like this guy who's running
53:23
around with this, you know, big
53:26
suit and mask and, you know,
53:28
air filters and there'd be these
53:30
cuts. I don't even, I don't
53:32
really understand what the star was
53:34
about. It made no sense to
53:36
me, but they would intercut between
53:38
this Japanese anime and this live
53:41
guy, you know, and somehow there
53:43
was this interaction. I
53:46
just remember the four of us,
53:48
Richard Frank, Bob, and I, playing,
53:51
playing our Atari that was, we
53:53
had that in common. And I
53:55
forget what games we played, which
53:58
were the ones back then? Well
54:00
we spent a lot of time
54:02
with the arcade in Westwood too.
54:04
Yeah that was before Atari we
54:07
spent a lot of quarters there.
54:09
Space invaders. And what are what
54:11
are what are what are you
54:13
doing what do you do today
54:16
Paul? What do you do these
54:18
days? I'm pretty retired but I
54:20
still stay active I'm I program
54:23
ordinos and raspberries to a certain
54:25
extent and I just I was
54:27
telling Bob I just got my
54:29
my auto fill in the pool
54:32
which uses our dino. and tracks
54:34
tracks it to the internet and
54:36
all this stuff working because I
54:39
just improved the Wi-Fi. So that's
54:41
what I do. I do things
54:43
and then I help my wife
54:45
a lot just accounting kind of
54:48
things with her clinic that she
54:50
runs. Robert, same questions for you
54:52
what tell me something about the
54:54
Atari days that I haven't asked
54:57
about yet. Um, not,
54:59
you know, not, you know, not much,
55:01
there's not much to add other than
55:03
just doing trade shows. Those are really
55:06
fun. But otherwise, I think we kind
55:08
of, kind of covered all, I mean,
55:10
I've seen you that little write-up, that
55:12
kind of covers at all too. And
55:14
that's like a lot of detail. I
55:17
can share that right. Yeah. Yeah, yeah,
55:19
sure. Okay. Yeah. And what do you
55:21
do today? Well, I kind of do
55:23
a number of things, I have 15
55:26
apps in the Apple store, as kind
55:28
of a side gig, it's really fun.
55:30
I mean, you know, me, it's, you
55:32
know, art technology, it's, and I do
55:34
apps is really a hobby, it's really
55:37
my art form, and I have 15
55:39
apps up there now, there's like 44
55:41
up there in different stages of review,
55:43
but they're kind of all over the
55:45
place, games to, film production to whatever
55:48
else. I've been working as an engineer
55:50
as well for film and TV production,
55:52
post production engineer like one of their
55:54
shows I built was team Z. A
55:57
lot of a lot of these companies
55:59
have a hard time getting this technology
56:01
to work for film and TV. Like
56:03
in 2000, for example, Apple was trying
56:05
to, was hired by a company called
56:08
Cimarron Group to build an Apple one
56:10
or two, have their 16, it was
56:12
like, I think 16 or 17 Final
56:14
Cup pros, connected to a five terabyte
56:17
sand storage, and with abids and pro
56:19
tools, all in this one facility, and
56:21
they couldn't figure out how to get
56:23
it to work. They couldn't play video.
56:25
And they found out about me. the
56:28
samurai group found out about me and
56:30
hired me to basically do what those
56:32
guys couldn't do. Okay, I
56:34
want to add that when we
56:36
started hybrid arts, it was a
56:39
very exciting time, both in the
56:41
B in Los Angeles, I kind
56:43
of mentioned that, but there was
56:45
computer graphics going on and all
56:47
these people were just into doing
56:49
it for the fun of it.
56:52
Same thing with music. It was
56:54
just mini was just starting. I
56:56
worked for a laser company and
56:58
it was just a great time
57:00
to be young and alive and
57:02
technology in Los Angeles. Great. Last
57:04
question. I'll ask you Paul first,
57:07
since you have to go. If
57:09
you could send a message to
57:11
the people who are still playing
57:13
with their Atari computers today, and
57:15
you can right now, what would
57:17
you tell them? Well, yeah, there
57:20
are people still using 8-bit and
57:22
16-bit. Yeah, no, it's exciting. You
57:24
can understand it all. It's so
57:26
computers these days are so complicated.
57:28
That's why I like the Arduino
57:30
just read the schematic read the
57:33
operating system. You can actually do
57:35
that with the Atari read what's
57:37
on the chips and you know
57:39
maximize it learn fourth because that's
57:41
a whole You
57:44
know it makes forth mix C
57:46
and basic and Pascal all look
57:48
the same so it and and
57:51
yeah well for me I I
57:53
use I use a combination of
57:56
my iPhone on my iPad and
57:58
garage band and in-rap audio apps
58:00
and then like do basic tracks
58:03
and then move it all to
58:05
Logic ProX on my Mac to
58:07
finish songs. So I'm kind of
58:10
like a I don't do Atari
58:12
8-bit stuff though, but I think
58:15
it's pretty cool. Like, you know,
58:17
when I, when you were first
58:19
talking about doing this on podcast,
58:22
I did some research. I found
58:24
there's all these people are actually
58:26
still, still using the Atari 8-bit
58:29
and 16-bit to do music. It's
58:31
pretty amazing. It's great. Yeah. No,
58:33
there's also, there's one guy. There's
58:36
one guy. He, he actually has
58:38
M.2 drives working with his Atari
58:41
on ST. No,
58:43
that's no. The thing I was
58:45
going to ask you about if
58:47
you knew about the Roland MT32
58:49
emulator, which is a thing you
58:52
can take a raspberry pie and
58:54
turn it into a full Roland
58:56
synthesizer emulator. I did that. I
58:58
made one, a little screen and
59:00
everything, hooked it up to my
59:02
meaty mate and my Atari, and
59:04
then I had the Atari pushing
59:06
songs to the to the to
59:08
the raspberry pie, and it sounds
59:10
just like an old rolling machines.
59:12
Great. Right, do you know about
59:14
audio kit, those guys? They offer
59:16
freeware for iPhone, iPad, and they
59:18
have, they have all of it.
59:20
They have like rolling drum machines,
59:22
they have, you know, DX7s, they
59:24
have all emulated. It's pretty amazing.
59:26
And they're interrupt audio, meaning that
59:28
you can actually, from within garage
59:30
band on your iPhone or your,
59:33
or your iPad, you can use
59:35
that as a sound source, within
59:37
garage band. You can lay it
59:39
on or track. and it records
59:41
the output of that app into GarageMan and then you
59:43
can move that to Logic ProX on your Mac to
59:45
finish it like do a full professional mix. Nice. Amazing.
59:47
Okay, I'm ready. All right. Thank you. All out of
59:49
here. Okay. I will email you about the floppy disks.
59:51
Thank you for your time. Okay. you. welcome. welcome.
59:54
Thanks, Kay. That was great. That was
59:56
great Paul. you, Paul. If you
59:58
have any more questions, yeah.
1:00:00
If you have any more
1:00:02
questions, feel free to feel free
1:00:04
to, you know, email or call or whatever. Great.
1:00:06
I will do that. You know, and
1:00:08
that list that I sent to
1:00:10
you, if you have questions
1:00:13
about it, about it, like some hey,
1:00:15
what did you say, by
1:00:17
this? mean by this? Honestly, what's
1:00:19
going to happen? The listeners, The the viewers
1:00:21
the going to have a to questions that
1:00:23
I will forward to you. I will forward to
1:00:25
you. Yeah, yeah, me me a link to that, that you're, you
1:00:27
that I can take a look. Oh,
1:00:29
absolutely. It sounds great. This is really fun. I
1:00:31
Thank I Thank you. appreciate your time. If
1:00:38
you enjoy these interviews and would
1:00:40
like to contribute something, please consider
1:00:42
supporting my consider supporting .com. at patreon.com/savits. been
1:00:44
publishing interviews like these since 2013 since
1:00:46
would like to continue doing so
1:00:48
for a long time. so for a
1:00:51
your financial support will help. Thanks. Thanks.
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More