Episode Transcript
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0:19
Hello, friends, benders
0:21
and non benders alike, Welcome
0:24
to Braving the Elements, Nickelodeon's
0:26
brand new podcast about all things
0:28
Avatar Verse. I'm Janet Varney,
0:31
I am Dante Bosco, and
0:33
welcome back friends to the second part
0:35
of our triumphant conversation
0:38
with Mike de Martino and Brian Kanetsko,
0:40
who are, of course the brilliant minds behind
0:43
Avatar the Last Airbender and the Legend of Cora.
0:46
So if you haven't listened to
0:48
our second episode ever of Braving the
0:50
Elements, that is the first half of this conversation,
0:53
be sure to check that out first. We
0:55
will be here for the second half
0:57
of the conversation. We'll be right here waiting for you. Don't
0:59
you worry now. In that first
1:01
half of our chat with Mike and Brian,
1:03
we talked about how they met at
1:06
Risdy Rhode Island School of Design. We
1:09
talked about what happened after Risdy
1:11
and how they ended up coming together to work
1:13
on the brilliant idea we
1:15
all know as Avatar the
1:17
Last Airbender, and we started to get
1:20
a little into the process, started
1:22
teasing the conversation about the phenomenal
1:24
artists in Korea who were utilized
1:27
for the show and much much more.
1:29
Okay, let's jump into the second half now,
1:34
Brian, you know you and Mike had
1:36
such a strong vision and
1:38
here you were kind of working outside of
1:40
a traditional Hollywood process.
1:43
Did you have an awareness of that? You know,
1:45
it's a small kind of industry, but
1:47
the more that we have interface with Hollywood
1:49
at large, I've seen there
1:52
is the kind of corporate studio
1:55
sort of like, hey, this is the way it
1:57
is, and if you want to be here by the bright lights, you
2:00
how to put up with this, and that a lot of
2:02
people have to because they
2:04
don't have a lot of other options, and so they
2:06
are knowingly making stuff
2:08
they don't believe in, knowingly doing
2:11
work that is below their ability
2:13
and is cheapened
2:16
intentionally because that they're
2:18
trying to make their trying to write what's popular
2:21
and what's going to get them hired and to
2:23
do it just the standard way. And I don't know, Mike
2:25
and I just we're always
2:28
like could it be better? Could it be better? Not
2:30
just the content, but could we be doing this better?
2:32
Could we be using technology better? Could we
2:34
find better people? Could we train people? Could
2:36
we learn something? Could we so
2:38
we went and tried to learn from the animation
2:41
studio in Korea and
2:44
bring that back. You know, we tried to learn from
2:46
the Korean animation industry
2:49
and bring that back to the U S industry because
2:51
it was so we thought the TV
2:53
side of it was so stagnant, the sitcom
2:56
side, the way they were doing it was it had
2:58
just fallen into this weird process.
3:00
Yeah. It's one of those things too, where it's like certain
3:03
processes work fine for certain kinds
3:05
of shows, or you know, you
3:07
know, for the sitcom shows, like there's
3:10
a way to do it, and for the most part,
3:12
depending on the show, it works. But
3:15
if you're trying to do a
3:17
different kind of show with different
3:19
aesthetic and stuff, you know, you
3:22
kind of need to switch up the process
3:24
a little bit too to get get
3:26
a result you're looking for. So
3:29
yeah, I mean, I think the biggest part that we did was,
3:31
like Bryan said, the putting
3:33
more of the power in the animator's hands, because there's
3:35
stuff that they came up with that even
3:38
though we would do storyboards and give them
3:40
lots of you know, guidance
3:42
on on like what the scene was supposed to be, there so
3:44
many times we were we were pleasantly surprised
3:47
with what came back because it
3:49
was like the animator took that raw
3:51
material and then like put their
3:53
magic on it and made it, made it really
3:56
shine. Yeah, there are some exceptional
3:58
moments you sort of feel
4:00
like it's not that it breaks you out of the action in
4:02
a in a way that is disruptive at all.
4:05
I feel like you can feel the spirit of the
4:07
human being animating enough to say it's
4:09
just one person, but just wonderful
4:11
moments of kind of being smacked but in a greatful
4:14
way, like oh, I need to see that again. And you can
4:16
sort of imagine someone having
4:18
that aha moment of like I know how to make this
4:20
moment in the action sequence pop and
4:23
become something that's his own little magical
4:25
spell that happens. Yeah, I mean that's what was cool
4:27
with getting to know the artists and the animators
4:30
over the years, Like you would start to recognize
4:33
people's work. You would know like oh, I
4:35
think so and so animated this, and
4:37
and some like Unry you are good
4:40
friend, Like you know he was we
4:42
always knew a scene by him. But there were other animators
4:44
too, are fantastic, and people brought
4:46
their like any thing. You know,
4:49
if it was storyboarded by a certain artist, you
4:51
you know, they put their their vibe
4:53
on it and their spin on the characters
4:56
and stuff, and it you know, in
4:58
the end, you know, you try to sort of feel like the
5:00
same show and you don't want to have like a bunch of different
5:02
styles. But but even within that,
5:04
you would I think it came through like the
5:06
different artists interpretations. And
5:09
did you see a creative evolution with the animators
5:11
too, in terms of like stretching a little
5:13
bit more and taking more chances or
5:15
you know, was there was there an evolution like that of like,
5:18
oh you like, I'm so glad you
5:20
went for it. I think they especially
5:23
what was JM animation. And then a
5:25
lot of those core artists moved over
5:27
to form of studio mirror,
5:31
Studio Mirror that we worked with, you know, through Cora
5:33
UM. I think the
5:35
they just sort of like made the characters their own.
5:38
You know, we had our model sheets, but the ideal
5:40
versions of the like
5:43
the way ang should look and the way guitar
5:45
should look, in the way that those carriacs
5:47
move and act and their expressions. It's
5:50
that was really solidified by those animators.
5:54
Um at JM and Mir and
5:57
that's really cool to see when they're
5:59
they're are sort of like figuring out
6:01
those characters and bringing them to life.
6:04
And really, you know, you have that imagining
6:06
idea when you're writing and you're sort of looking at
6:08
a model sheet and you're looking at a script and you're looking at a
6:10
rough storyboard. How's that
6:12
all going to come together and make this stew?
6:15
But it's like and the voice,
6:17
I guess right, Yeah, like Jack Descenta. I
6:19
mean we we had thought of a
6:21
slightly different personality for soccer.
6:24
He was gonna be a lot more like dry
6:27
with you know, a lot more just kind of wry
6:29
humor. But Jack, I
6:31
think whacky is an appropriate word for Jack
6:35
Um. You know, he when he auditioned,
6:37
we are like, not only is this the
6:39
person, but we try to just set
6:41
up everything so that, you know, we have our
6:43
vision, we have our sort of like goal posts,
6:46
but with the writers that come in and
6:48
the storyboard artists and the designers and
6:50
the and the animators and the
6:53
music, you want to set it up so
6:55
that everyone can inject that passion
6:58
and love and videos and Christie and
7:00
all of that in there. And yeah,
7:02
you know when I was seeing stuff. My
7:05
own relationship with Annie May was
7:07
like, there was stuff that really blew me away
7:09
when I was younger, and then in college I just saw
7:11
a bunch of stuff that I thought was just really
7:13
misogynistic and like
7:16
gratuitously violent for no reason.
7:19
And especially when those two were paired,
7:21
I was like, I don't I have no interest in this
7:23
stuff, not none, you know, I
7:26
just go watch it early nineties Jently Kung
7:28
Fu movie instead or something. And but it
7:30
was working on Zim and Dave Filoni
7:33
introducing us kind of reintroducing me to
7:35
Miyazaki stuff. I had seen stuff as
7:37
a kid, didn't know who made it, and then
7:39
Foloni turned us onto that and
7:42
and then it was like seeing Cowboy
7:46
Bebop and Foodie Cootie and
7:48
just going, oh, like and
7:51
I'm I'm someone who's always like looking
7:54
at the top of the mountain. How can I get
7:56
up there? You know? And that that mountain being
7:58
not success, it's being creative,
8:01
you know this thing. How do we get up there?
8:03
And I'm looking up there and cow be up
8:05
and Foodie coot are way up the mountain,
8:08
like we're down here. I love that It didn't discourage
8:10
you because I think for a lot of usually
8:14
now I feel better. Now, I feel better because
8:16
it is it's that's intimidating to I mean Brian
8:18
Wilson's famous story about hearing like
8:20
Revolver or Sergeant Pepper or something like that
8:23
and being like, I'm going a bit and I'm
8:25
never getting out of it again, like the best
8:27
has been done. There's no point for
8:29
me. You know that the Beatles felt that way
8:31
about pet sounds. You know that, don't
8:35
don't walk away from something because you feel
8:38
like somebody's you know, a good jullion
8:40
percent better than you added if you can
8:43
push past that and you
8:45
know, have the ambition to
8:48
get better rather than letting it discourage
8:50
you. But you're I'm glad you said that, because it
8:52
is good to hear that that that the discouragement
8:54
is part of that and can be part of the process
8:57
too. That it's not just as simple as
8:59
like, well that better than anything I've ever
9:01
done, but oh get there someday like
9:03
that. You can have those conversations where one
9:05
day you're like, I should just I should stop
9:07
doing this. This is making me crazy, and then
9:09
the next day going, you know, I feel better, I
9:12
feel better, like I'm gonna, you know, maybe I will
9:14
get up there at some point like those are. It's it's
9:16
very fluid, right, Yeah. I feel like it also doesn't
9:18
go away, these
9:23
successes and stuff. It's like I still feel
9:25
like I don't talk, Like I forgot how to write.
9:27
Apparently, I have no idea of how do you
9:29
write? How do you write a character? I don't know. I can't draw.
9:32
I don't know how to draw anymore. I
9:34
think we're always chasing giants as like
9:37
as a lot of people are chasing you guys
9:39
after this series to degree
9:42
you know what I'm saying, and not in a bad way, but in a way of
9:44
inspiration. Yeah, I mean, I hope it's inspired. Yeah,
9:46
I mean, ideally it's part
9:48
discouraging but hopefully mostly inspiring
9:50
words. It's like, oh, I want to create,
9:52
I want to dry hand at this and get
9:55
better and uh yeah.
9:57
I think that the human spirit is
9:59
like the
10:01
the like magic ingredient and
10:04
and like genuine passion, and
10:06
that comes through. It comes through especially
10:09
in handmade animation.
10:11
You know, stuff that's drawn. There's
10:13
a real fingerprint of
10:15
the artist in the work. To the point
10:17
that I mean sometimes you know, someone's
10:19
storyboard drawings might be a little wonky,
10:22
and it it seeps into the final
10:24
animation and you're like, oh jeez, that
10:27
person's you know, stuff kind of got in there.
10:29
And and but you know,
10:31
there's there are a ton episodes. You
10:34
know, it was hard to keep the quality up. It was an incredibly
10:36
ambitious show, the original series,
10:39
and and we were just figuring
10:41
stuff out, and they oversee studios. We had
10:43
at one point three different studios, so
10:46
we were trying to get the American crews
10:48
who weren't into Anny May or weren't into
10:51
Miyazaki, trying to get them up to speed
10:53
and and get the sitcom
10:56
out of them or the kids TV
10:58
animation out of them, and try to get them
11:00
two, you know, to understand
11:03
what we were going for, this amalgam of
11:05
inspirations. And
11:07
and I think, like,
11:11
you know, I look back, there's a bunch of stuff that I
11:13
just think, I wish that scene was animated
11:15
better. I don't like the way this characters
11:18
looking in this episode. And
11:20
it doesn't matter, you know, it matters.
11:23
Sure, it would be nice if it all was super
11:25
slick and and looked.
11:28
It's utter best, but it's
11:30
still delivers this really powerful,
11:34
complete package, two
11:36
people that that go straight to their hearts.
11:38
And you know, and and that's
11:40
important for us to remember too, is like, look,
11:43
I'm never I am I am. I'm never
11:45
going to be able to draw like Miyazaki. I will
11:47
never be able to animate like him.
11:49
I'm not even it's
11:51
not ever gonna happen. It's okay, you know.
11:54
And that's not just like hero worship.
11:56
It's just it's just facts, you know, And
11:58
I'm okay with that. Um
12:01
But even us
12:03
slowly, you know, American
12:06
Mortal sitcom Animator,
12:08
it's like it's still
12:10
there's everybody still has some like humanity
12:13
and some spark and spirit that if it's
12:15
genuinely getting into your work, and you can
12:18
you can, if it's you
12:21
can get other people around you inspired, you
12:23
know, you can make something that's that really
12:26
touches people. And it doesn't have to be perfect
12:28
and slick and world
12:31
class. You know, it's still worth
12:33
it. And but of course,
12:35
as artists were always chasing something
12:38
because there's the thing in your head or that thing
12:40
that you see that you just love so much. Yet
12:43
some people still regardless as perfect,
12:45
like this the first this first
12:47
series, there are like it's perfect.
12:53
It literally it comes across every pitch
12:55
meeting these It's avatar had become a part
12:57
of the buzzwords, you know, within Hollywood
12:59
where animation or anything, it's
13:02
always comes back in what can it be? More
13:04
like? How about? And then you're like, they're talking
13:06
about this perfect thing, but
13:08
that's wrong. They should take that inspiration
13:11
and then go do something else.
13:13
I mean, that's what we did. We didn't just try to make
13:15
how what would be about food? It doesn't
13:17
look like either of those. Well, I know, Dante and I
13:19
would love to hear more about the process,
13:21
the overall process of putting an animated
13:23
show like this together. We Dante and I were actually
13:26
talking to each other and realize we really don't have
13:28
any idea of what the director of an animated
13:30
show even does. Like in our
13:32
minds, the director of an episode
13:35
is the person who is telling the camera people
13:37
what to do, telling us what to do, like
13:39
is present with the actors. It's
13:41
similar, it's just different. It's the
13:43
same, but they have to draw it all the
13:46
camera and the character the actor of
13:48
drawing, so they are directing the artists
13:50
drawing it. You know, you know, is
13:52
there a point especially in the first season where it's
13:55
all down to you. You're listening
13:57
for this pass, like you suddenly notice
13:59
that anks footsteps seem a little too crunchy.
14:01
We got our our Zuko microscopic
14:04
examiner here with Brian. How hard
14:06
is it to at a certain point go,
14:09
you know what, They're just going to have to stay the amount of crunchy
14:11
that they are because there's other stuff.
14:15
If a showrunner is a professional note
14:17
giver, and we give notes on everything,
14:20
including Zuko's crunchy footsteps,
14:22
that's the fully. It's very important.
14:25
Yeah, with animation too, you're literally examining
14:27
every well, I would say every frame, but really
14:30
every two frames, you know, like so
14:32
we and and back in the old days when we were
14:34
just had our VCR with the
14:36
episode on it like trying to call
14:38
retakes, which is like the most frustrating
14:41
part of the process but also the most crucial because
14:43
that's where after the animation comes
14:45
back from from the overseas studio,
14:48
you know, you have a chance to to fix
14:50
the things that aren't quite right yet, some
14:53
of which are like really bad
14:55
problems, like oh, Qatar's faces, like
14:57
her eyes over here that does not look good.
15:00
Are two little subtle things like I
15:02
don't know Ang's hand is missing his arrow
15:04
or little details or something's off model.
15:07
But that's the thing that's after like both of us
15:10
and directors looking at these things and frame
15:12
by framing through animation and going like,
15:15
we gotta fix this one frame
15:17
and you do draw overs and
15:20
yeah, it's it's a very tedious process and
15:22
you can only fix so much because all
15:25
of the fixes that the animators
15:27
have to do, dy've already moved
15:29
on to the next episode. So
15:31
when you are saying, I get it,
15:34
you've moved on and you're all tired
15:36
from doing this episode. But there's
15:38
stuff that's broken in here. We've got to fix it.
15:41
Or you might have creative oh we thought
15:43
of this idea late. That's called a creative retake,
15:45
where you pay for it. But you say, we need
15:48
to change this thing, and the animators are
15:50
telling you, but it's going to take away
15:52
from the next episode, and we're like, yeah,
15:54
but this episode is not in shape
15:56
to be shown to people. You know, And
15:59
being a showrunner, you have to care
16:01
about everything everything, and
16:03
a lot of showrunners I think don't,
16:05
and that's why the shows it's not like
16:07
a real honed vision there.
16:09
They have the things that they that are important to them
16:12
and then they just sort of don't care about it. If
16:14
you have great people in charge of those other things,
16:16
it could still work. Um.
16:18
It's not that the showrunner or showrunners
16:21
are the only ones that can make those decisions,
16:23
but um, I think the shows
16:25
that you see that really feel
16:30
specific. It feels like a specific
16:32
vision. Is that person cared
16:35
about the lighting and the
16:37
clothing and the sound, how
16:39
crunchy those things are, and and the type
16:42
of editing and the pacing and the music,
16:45
because that is all part of
16:47
the story. It's all part of the world. It's all
16:49
part of the creative vision. But
16:51
it's We did know Seth McFarland.
16:54
Mike knew him much better, but I knew him when
16:56
we've a bit. When we first got out here, we
16:58
saw firsthand, in close proximity,
17:01
what it was like to be a show runner. And I never
17:03
had any delusions that it was some glamorous
17:07
like kicking back and every it's just
17:09
so fun. I knew right when
17:11
I got out here how hard that was. And then I
17:14
became friends with Joan and Vasquez making
17:16
ZIM and saw how hard that was,
17:18
and so It wasn't like, Oh,
17:20
I'm going to run a show some sort
17:22
of glamorous throne. It was
17:24
more like, oh, we're going to get in the ring, Like,
17:27
okay, we've trained, do you want to actually
17:29
fight? You know? And that that's that's
17:31
the analogy I use now because it
17:34
is not for everybody, and it should
17:36
I don't recommend it for everybody. It's
17:40
not the be all end all. You can have a great
17:42
career and not be a show runner. And so after this
17:45
intense work schedule and all
17:47
the different bits and pieces that go into this, what
17:49
did it feel like when you knew the
17:51
show was premiering. I mean, the thing
17:54
with with doing the show is
17:56
that we were still in the middle
17:58
of, like, hey, the production.
18:00
So it wasn't like we had finished it. It wasn't like
18:02
a movie where like you finished it, Oh
18:05
it's coming out in a few months a little boy, you
18:07
have time to worry and stuff like. I don't
18:09
remember exactly, but you know, there's certainly
18:12
some some some expectations
18:14
were like, oh, I hope it does well and and you
18:16
know, we get to make more and all that. But we were still
18:18
in the thick of doing season one when the
18:20
first episode aired, so it was like, you
18:22
know, we had the premiere party, we had a moment to enjoy
18:25
the coming out, and then it was like back
18:27
to work the next day on whatever episode we were
18:29
working on it at the time. So and
18:31
really it was like that for all three seasons.
18:34
Even when we finished season one,
18:36
we were already writing on season two.
18:39
You know, I think all through Avatar,
18:41
I think I took one vacation maybe or
18:44
maybe two. I
18:46
remember to take away. It took a big trip at the end.
18:48
But did you guys ever have any expectations,
18:51
you know, I know as an actor doing a shot, and
18:53
I've talked about other interviews like I've had zero
18:55
expectations because it didn't make any sense
18:57
that this show was on Nickelodeon when I was doing it,
18:59
and I was like, it's a fun show. I had no idea
19:02
what it was gonna become. We were we were outside the
19:04
noise of social media at that time
19:06
doing this show, and so for it to
19:08
become when it became was a big
19:11
surprise to me, and that that I
19:13
love, and I was like, wow, this amazing. The whole show was a big
19:15
surprise to me. But as you guys are doing.
19:17
Did you guys have any expectations of It's
19:20
felt like a departure from from Nickelodeon
19:23
to a degree what they were doing before and
19:25
when they do anything like it since you
19:27
know, yeah, I mean, we were doing
19:30
the continuous storytelling
19:33
and the binge ability thing or that
19:35
was a thing, you know, and and that was some
19:37
early conversations with Eric was like he
19:40
was totally supportive of of that approach.
19:42
It was just, OK, make sure each episode
19:45
has kind of a beginning, middle, and then it's not just
19:47
like cliffhanger, cliffhanger, cliffhanger
19:50
kind of thing, which was fine with us. We like
19:52
that that storytelling where you're you're
19:54
telling a longer story and these these
19:56
shorter chunks. And I think that was
19:58
more like common an anime back
20:01
around that time, and like that was around
20:04
the time Loss was coming out, and like
20:06
it was out there, but especially
20:09
certainly for I think for American TV animation.
20:11
I can't think of another show that
20:14
was doing that at that time. But I
20:16
do remember even at the time and on those message
20:18
boards, like if there was an episode that like
20:21
didn't a percent moved the
20:23
overall plot forward, it was like, oh, it
20:25
was suddenly a filler episode and forget that episode,
20:28
and I was like, what is this filler? It's like, it's
20:30
all part of the story. Guys come out, Yeah,
20:32
they call it anime filler. That was people say
20:34
that about Omashu, right, it was like, what are
20:36
you talking? And that's in the end. Some
20:38
of those episodes end up becoming you
20:40
know, Amashu. It's actually super
20:43
crucial episode because it's the you know, you know,
20:46
you introduced Boomi. Absolutely
20:49
absolutely, and yeah, I mean the most
20:51
famous one is the Great Divide
20:53
one, which I'll give him. I'll say, that's
20:55
pretty fillery. That's terrible. How could
20:58
you've got this big gap. It's
21:00
a big empty hole, yet it is
21:02
filler. Actually
21:04
grown to like that. I've grown to like that episode
21:07
a lot. Yeah, I was not happy with
21:09
it, but but every
21:12
even the episodes that I wasn't as stoked
21:14
on, there were always moments that I really
21:16
liked. And um, that one has some
21:19
you know, the little the various
21:22
versions of the story, you know, and
21:24
the cute little game they play at the end.
21:26
I like the art, the different I like the art shift
21:29
in the episodes. I always with
21:31
John Carl of Bope, I always introduced John John
21:34
Carlos, the director of
21:36
The Great Divide that had
21:38
the Canyon the Canyon Crawlers in it,
21:40
which I feel like was it was a cool, creepy
21:43
animal that we didn't use. I
21:47
felt like if the ending changed
21:49
a little bit from the lie it could have had, we'd
21:52
have a whole different feeling about
21:54
Yeah, I don't think that would save it. Um,
21:56
wait a minute from the thing.
21:59
That's what people think. So it's
22:01
not like it's the only time and does some foreshadow
22:04
report foreshadow report for shadow
22:06
report. It's not like it's the only time
22:08
he as a child makes a choice
22:10
that is not he's he's
22:12
a trickster. Yeah, he learned from the best
22:14
Dante. Your earlier question, did we expect
22:18
or hope? Honestly, you
22:20
know, describing how challenging it is
22:22
as a showrunner and the prize
22:25
I kept my eyes on was just finishing
22:27
the story. It's not that I didn't, you
22:29
know, hope it would be successful or wonder
22:31
or whatever. But I just thought we
22:34
just needed to be successful enough that we can get
22:36
to the end. That's it, Because it wasn't
22:39
just a show that was like a reset button
22:41
and oh we got to make X number
22:43
of seasons of it, and then it got canceled. We weren't
22:45
trying to drag this thing
22:47
on forever. We pitched it with the beginning of
22:49
middle and an end, and we just wanted to finish
22:52
telling the story. That was the only thing that would
22:54
bum me out was that if that opportunity
22:56
would be cut short. And however successful
22:59
it might be, we were trying to make something that would
23:01
last. You know, you write some fantasy novel
23:03
that lives on the shelves of your Barnes and
23:05
Nobles and your libraries and stuff.
23:07
So I grew up on that kind of
23:09
stuff. I want to add to that pantheon,
23:12
like cool fantasy stories,
23:14
cool animation, to trajectory
23:16
of its popularity has really just kind of gone up
23:18
and up and up and up. Well that for the exact reason
23:20
that you just said, and what Dante said earlier, is
23:22
like that when people talk about how perfect it is,
23:25
maybe they aren't talking about whether in
23:27
this frame Socca is still holding a
23:29
cup and in the next he is if he's put
23:31
it down, which, by the way, I Soaco might have just put the
23:33
cup down, Like it's really okay. The best retorts
23:35
to anything like that is like, why don't you make
23:38
a show and I will be there and I
23:40
will point out all of the retakes that you
23:42
didn't fix it. But to be able to lean
23:44
into the fact that that much attention to detail
23:46
is coming as part of a compendium
23:49
of this Avatar wiki that is so
23:52
thorough, only huge
23:54
passionate love for this world
23:57
could have created something that would
24:00
in keep track of like a you
24:02
know, a fun gaff here, and that
24:04
those things become not even there. It's
24:06
not a criticism of the work. It's like I
24:08
know the most. I know the most about
24:11
this thing that I love so fiercely
24:13
that part of my love for it means
24:16
I can point out when Sake isn't
24:18
holding the cup anymore. And that's not that's
24:20
not a criticism, it's part of the
24:22
package of me being an uber fan.
24:25
That's not me. But but you know, but I see
24:27
why. That's the real success of the show
24:30
when it's so good and we've seen it first
24:32
times so you guys have too. Is when people adopt
24:34
a show for themselves. It's like the character Zuko,
24:37
the the whole story of ang like it's
24:39
there. It means so much to them that it
24:41
says something about them when they talk. When
24:43
they're talking to me about the show, they're
24:46
talking about themselves. And that's I
24:48
mean, you know, it only happens a few times
24:50
in my career that certain characters
24:52
have transcended, certain stories
24:54
have transcended, and people have
24:56
adopted as their story and it's
24:59
always it just makes you feel good
25:01
as a story tell it will be a part of these great stories.
25:03
If you're lucky, it happens to you once you
25:06
know what I'm saying. And so it's one of those projects.
25:08
But Dante, you're so right. I love everything
25:11
you're saying. I couldn't agree more. That's that's
25:13
so true, And that's one of the things
25:15
that we hear about as actors is, Yeah,
25:17
that intense identification with fictitious
25:20
character that has then helped people
25:23
identify better with what they want
25:25
in their own lives, or what's holding them back
25:27
in their own lives, or who they need to communicate
25:29
better with or differently within their lives. That's
25:32
huge. That idea
25:34
that once you release art
25:37
out into the world, it's no
25:39
longer yours. You know, It's like you may give
25:41
birth to a child, but that child
25:44
is its own person and it's not you,
25:46
and it goes on to have its own life
25:49
and interacts with people.
25:51
And art is very much the
25:53
same way. And you
25:55
know, for me, my favorite medium
25:57
is music, and there there
25:59
is music by my
26:01
favorite artists that is such
26:04
an intrinsic part of my life and
26:06
my memory and my
26:09
identity and the evolution of
26:11
my thoughts and personality, and especially
26:14
the music. You know, they have I think Oliver
26:16
Sacks or I don't know, people have studied like the music
26:18
you're listening to in your twelve thirteen, fourteen,
26:21
you're like going through puberty and your
26:23
brains forming and you're like figuring
26:26
out who you are. Mike
26:28
and I talked about this all the time. It's like this notion
26:30
like that stories are like kind
26:33
of instruction manuals for living and
26:35
dealing with other people. And
26:38
sometimes you get the right manual at the right time and
26:41
it makes a big impact on you. So yeah,
26:43
it's like you released it out into the world. It's your thing,
26:45
but it's also not your thing anymore, you know.
26:48
It's it's because it is part is now wrapped
26:50
up in someone else's life and and their
26:52
brain and heart and community.
26:59
We do of a segment in the show called
27:01
Animal Crossing, the original Animal
27:03
Crossing, where we talk about hybrids
27:06
that we've met. Obviously, we've met Opa,
27:08
We've seen some otter penguins. I
27:10
just found out that Opa was half manate I
27:12
didn't even know. I never knew that on
27:15
this podcast read the art
27:17
book. He looked up a manatee
27:20
on on the internet and said, yeah,
27:23
I learned stuff every day. I
27:25
had to look at a manatee and then the body
27:27
floating. I was like, that's also
27:33
you were criticizing their posture, but
27:36
they're underwater, Dante, I
27:38
know. I didn't know why sitting
27:40
in a chair like I thought, Appa
27:42
slumped a lot horrible
27:44
posture. What's wrong with this, dude? Have
27:46
you ever seen a bison? They have humps
27:49
on their back, Dante, that's not all just
27:51
it's not like his bad posture is the shape
27:54
of his back. I'm not like O. I didn't
27:56
ponder him a whole lot dissing
27:58
on Offa. Now, gosh, he's a
28:00
homie, right
28:03
And Mike and so you very kindly
28:05
listened to our pilot episode
28:08
and you both said wonderful things.
28:10
And they're pretty short pieces
28:13
of feedback in the top and then
28:16
after Brian's signature and then
28:18
like a series of information about what his job
28:20
is and running Avatar Studios
28:22
and all this. Then it was like PS
28:24
tiny P tiny sage
28:28
of like Esoterica in the
28:31
best way. It was like, I mean, if you're
28:33
curious, Okay, listen, this is the reason that No, it is
28:35
not the only place like this. That village
28:37
is not the entirety of the Southern one er tron. You can tell
28:39
don like, the show
28:41
ran the episode, which is what we needed.
28:44
So that's great. Being that kind
28:46
of annoying human. It
28:49
is a good trait for a show runner.
28:51
That's great trait. It's not great for making
28:54
friends. Oh, I loved it because it showed that you paid
28:56
attention and listen. If you had said, you
28:58
know, the off of the email, like wow,
29:01
guys, wow, let's talk.
29:03
You know this is this is not anything
29:05
close to what I would ever want associated with the show.
29:07
Of course a page of notes would
29:09
be. But that's you said, the thing that
29:12
mattered. And then you were like, I'm just gonna throw That's
29:14
why it was in the PS
29:19
nothing they were what's did
29:21
he do? This show? Was Dante in the world.
29:23
I don't know if people use this word anymore.
29:26
But they were factoids. I was just
29:28
dropping the fact that
29:30
you can use later if you want
29:32
hot factoids, and we have
29:35
popped up fact exactly. That's
29:37
right. Okay, So back to Animal Crossing.
29:40
Do you have a favorite
29:42
or two? I think Appa will always
29:44
be my favorite one because it
29:46
was the first one. Well that's not true,
29:49
actually, Naga, because the first drawing
29:51
of Ang had Nauga in it, and
29:55
so we we came up with Naga even
29:57
before Apa. So that was one of those
29:59
that didn't make it into the first series
30:02
just for whatever reason. But that is in
30:04
the art book. Yeah, yeah, I feel like Naga's
30:06
reference. Yeah, we just it just didn't make its way.
30:08
And but when we came back, we were like, hey
30:10
remember that design. Oh yeah, we could use
30:12
that APA because it was the first
30:15
one that you know, I had this little sketch
30:17
of Bang just happily sitting on his head
30:19
and he was shepherding a whole
30:21
flock of them through the sky. Had no idea
30:24
how they flew, didn't know why any of them
30:26
had arrows or whatever. But back
30:28
when we were in that intense period
30:31
between meeting with Eric Coleman and then pitching
30:33
to him. I actually went to Florida
30:36
on a quick trip and
30:39
got to swim in nature
30:41
with the man. That's what happened to me. Yeah,
30:43
I heard you say that. I actually got to
30:45
swim with one. It was incredible, sweetest
30:49
thing. You could just feel it's benevolence,
30:52
you know, like you really can feel its presence. You
30:55
want to take care of it, even though it's so much bigger
30:57
than you, like the sort of the elephant thing where
30:59
you're just like, oh, you're so gentle
31:01
and wonderful, beautiful, gentle creature
31:04
and terrible posture, terrible,
31:06
terrible stuff.
31:08
He lives in zero gravity, I understand,
31:11
and he's eating off the sea floor, so
31:13
it's good to have its head down there. It's good
31:15
to have that. Yeah. And then and then Nauga, because Naga
31:18
was you know. Later when we went to finalize
31:20
the design, I worked in my dog
31:23
Gunther and Mike's dog Truman. They
31:25
were brothers and worked in some aspects.
31:27
And when I went like took Gunther to snow
31:30
and I had little snow gloves for him,
31:32
you know, like the dog mittens. He was like
31:34
Nauga. His front paws were huge and
31:36
I could not get the mittens over
31:39
his front paws and then his back paws were tiny
31:41
and they slipped right over. I was like, you
31:43
really are Naga. But Dark dark
31:45
Horse made a really adorable plush
31:48
of Naga and it it's based on my
31:51
style guide pose of Naga that they used,
31:53
you know and pressed stuff, and they really
31:55
captured that pose. So we still gun
31:57
through and Truman sadly have passed on, but
32:00
we have that plush on our
32:02
like mantle and it's just it's it's
32:04
like a little thing. And then lastly,
32:06
Momo even the moment was a lemur. I never had a lemur,
32:09
but that was really based on my cat buddy just
32:11
would sort of draw a cat body
32:13
and then put big ears on it. So those
32:15
are, you know, the original the original three
32:18
are probably my favorites. Yes, I mean
32:20
the classic Opa, Momo, Naga
32:22
of course are amazing. The
32:24
Badge Room moles were cool. I like those
32:27
guys. There's this one animal
32:29
that we put in the like. I think it was just in
32:31
the finale because we needed a super
32:33
fast land animal and I don't remember exactly
32:36
who came up with it, but it was an eel hound.
32:38
I want to do more with eel Hounds because it
32:41
has a lot of potential and we didn't really get to do
32:43
too much with them, but they were kind of cool. There's spin
32:45
off show ill Hound in the New Universe,
32:48
kind of like a greyhound with a crazy eel neck,
32:51
and it was it was weird. It was a weird
32:53
one, but it looked cool. We go to the Illhound
32:55
races in Miami on the
32:57
ill Hounds. Ours are ethical
32:59
though ethical, ethical, ethic
33:01
oil hand roses started by run
33:04
by themselves. They're in control. It's great.
33:06
It's exactly how they wanted you hounds
33:08
that you've heard it here, you heard it here. And I
33:10
got I got to ask about Bosco the bear
33:12
because I get asked about Bosco the
33:14
bear all the time. I'm like, I don't know
33:17
that he's just a regular bear. Why is he just a
33:19
regular bear? So all right, this
33:21
is when you have a bunch of really smart writers
33:24
who went to Ivy League schools and stuff.
33:26
First of all, they're like hybrid animals, Wait, we
33:28
gotta do a bunch of jokes about
33:30
that. And then they're like, wait, let's do a joke
33:32
about not having a hyer its
33:35
own joke. Bosco was named
33:37
after Lisa. Our friend
33:39
Lisa, who worked on the show, was named after
33:41
her dog. It was not named after you, and
33:43
never thought of the connection. This year
33:45
she was named after her other dog, so both
33:47
of them, both of her dogs. And then June
33:50
was based on her visually, and
33:52
then May was based on her personality.
33:55
So she had four characters in the
33:57
show that work. Oh my god, that's
34:00
pretty cool. Bosco's name was spelled differently
34:02
than your last name, so it was b Oh.
34:10
You know, we'll be asking some guests if they
34:12
have a ship that they get behind. I think
34:14
I'm not going to ask. We don't want to ask
34:16
you guys that I think for us, it's
34:18
more what's interesting is when
34:21
did you become aware of that as a
34:23
phenomenon and did
34:25
you have any kind of specific reaction to it.
34:28
We were just talking to our twenty five
34:30
year old junior exact about this,
34:33
um yeah,
34:36
shipping. As far as I know,
34:39
I'm not going to say it didn't exist, because
34:41
anything humans can think of, I'm
34:44
sure existed somewhere in people's heads, but like
34:46
as a cultural phenomenon,
34:49
as a driving force of fandoms,
34:53
I had never ever, ever,
34:56
ever ever heard of two
34:58
of someone sitting there not
35:01
even while watching the show and thinking about
35:03
two characters in that show who are not
35:06
together and just spending
35:08
mental psychic energy
35:11
wishing they would just get together. Like
35:13
that is such an alien concept
35:16
to me, and I can't even think
35:19
of having something of a remote
35:21
version of that in my What
35:24
about Flynn and Yuri from Tron?
35:27
Did you ever ship Flynn and
35:29
Urie? Exactly? Maybe
35:32
I thought, oh, maybe these characters are
35:34
going to get get together, Like I sent some
35:36
tension there, but I would never then, like I
35:38
need to go right pages
35:41
about p I mean, I
35:43
feel like on those like we were talking about those early
35:46
message boards. I can't remember if the term
35:48
was used, but there was definitely talk about like
35:50
the Zuko Katara, the hang and qatara
35:53
that stuff. Then I forget how we
35:55
learned about it, but someone was like, you know, shipping
35:58
is the thing, and I was like, what are you talking about? And
36:01
and and was educated that this
36:03
was in fact a thing that people
36:05
thought about. You can understand it from the perspective
36:08
of And That's why I love Cora
36:10
Saw Me so much. Is that in so
36:13
much of contemporary culture,
36:15
shows and all, you know, basically
36:17
all kinds of storytelling, you don't have a
36:20
whole lot of shipping of gay characters.
36:22
Yeah, they're not being represented, and so
36:25
the idea of that existing and
36:27
needing to exist in a fandom,
36:29
it took on a whole new meaning for me. When
36:31
you think about it that way, it's like, oh, that you
36:33
have to invent it because it's not
36:35
really recognized the way you know straight
36:38
shipping would be. That is a
36:40
fair point. And to answer your question, do I
36:42
have a ship? Cora? Sammy was my
36:44
first ship. I was the I was the first core
36:47
Sammi shipper, and I've I've battled
36:49
fans over this at like constant, like I
36:51
was the first. I was in the writer's room with Mike
36:54
when you didn't know who saw me was
36:56
or Cora. Um. Battling
36:58
with the show's creator is bold.
37:01
Bold. When you released that the day
37:03
after with the thing I saw it on Tumbler,
37:06
me along with the rest of the fandom probably
37:08
just kind of got emotional and cry. I couldn't imagine.
37:11
I can't believe they did. I was like, I just don't I can't
37:13
believe he did it. He really did. It's crazy.
37:15
Well, we did what we could, and you know, as
37:17
it says in that our statements. You know,
37:20
it obviously wasn't as far as we
37:22
would have liked to have gone. But all I'll say
37:24
is a few years later now and
37:26
just what what I'm seeing in media,
37:29
it's it's it's encouraging, and
37:31
I'm I'm glad that we were just part
37:34
of that wave and it was cool to
37:36
see. It's cool to see other shows
37:38
that were other animated shows that were
37:40
going on around town at the same time that we're
37:43
maybe a little after us, but they took it, they were able
37:45
to take it a little further. But um
37:48
no, I honestly, I
37:51
was just describing that it was so
37:53
strange to me. It was also strange to
37:55
me. I've said this many times when I got to art school
37:57
and realized people were still watching
37:59
Star Wars, I didn't know that was happening.
38:02
So my reaction to shipping was also
38:04
similar. It was like, what, what, what's going
38:06
on? Why are you doing that? If people want to ship,
38:09
totally fine, Mike, any thoughts you want to add
38:11
to that, Uh, no
38:13
judgments, People ship
38:15
who you want ship. There's
38:18
your ang In Zuko comparison right there.
38:24
You know, we tried athletic act what
38:26
we want to do, though, Like we're gonna
38:28
put the characters together that we think make
38:31
the most interesting stories and
38:33
stuff, and we know there's gonna be reactions no matter
38:36
what combination we do so or
38:38
don't do Yeah, so or don't do so.
38:41
You're gonna you're gonna make some people happy. Some
38:43
people are not gonna be happy because these characters are not
38:45
together. But I mean that's kind of what you
38:48
do as writers, is like, like, I want
38:50
to see these two characters together. Let's see what happens
38:52
when these two meet and or whatever times
38:54
the characters tell you. You know, it's
38:56
not just about romantic relationships. I mean
38:58
I've seen other writers and show
39:01
runners talk about this. You get to know your characters
39:03
and they start telling you if you respect
39:06
them and think of them as real people,
39:09
which I think you should, they'll start telling you
39:11
what's true to them and true to
39:13
their character and where
39:15
they want, what choices they would make, and you
39:17
you try to listen. I think that's important.
39:20
I've somehow become the captain of the Sutara
39:22
ship online throughout the year, and I
39:25
am but I gave him this. I gave him this
39:27
poem and it goes, I love I
39:30
love Sutara even though it's not Cannon
39:32
because I'm a hopeless romantic. Something's the
39:34
best left to be imagined. And
39:37
like it's okay,
39:40
y'all, let's not trip out imaginations.
39:43
Cool, that's fine. Enjoy
39:46
yourselves. This is off the top of your head, each
39:48
of you, just in this moment, whatever bubbles
39:50
to mind. Within book one, within
39:52
water uh,
39:55
a place that you can drop into. You're
39:57
not reliving the plot. You're just get
39:59
to hang in that environment, you know, with those
40:01
characters, Like if you could just zip in there
40:04
for a little bit, not because you just said
40:06
zip, but but Jet's
40:08
treehouse, zip line, little
40:11
area. Not because I thought Jet was cool.
40:13
That's a whole other episode. Get going deep into
40:16
Jet is a whole another hanging out, hanging
40:18
out in the tree forts. Oh, I can't wait to get
40:20
to Jet Rufio. I
40:22
don't know, that's the most that seems like that's the most complicated
40:25
character I think in this series that you
40:27
really got to look at him and be like, what
40:30
were you got? What? I don't know, that's another
40:32
that's another whole conversation. Yeah, I honestly
40:35
I was gonna say this, I love Tree
40:37
forts and uh it
40:39
had like the Fall foliage, even though
40:41
I think it wasn't Fall. Um, I too
40:44
love Tree for its being a former lost boy
40:46
awesome exactly, That's
40:48
what I'm saying. It's like, yeah, it sounds good. Those
40:50
are great choices. And then have to
40:52
ask understand that
40:55
you probably can't say much about it, but
40:57
is there anything you can tell us about Avatar
41:00
Studios and kind of the future of where
41:02
things are going, Just that we are
41:04
working hard on some new
41:06
stories, new We're
41:09
overseeing the whole franchise, so it's
41:11
going to take a while before new stuff starts
41:14
percolating out there. But rest assured,
41:16
we are working hard to satisfy
41:18
the desires of everyone. We
41:22
just keep tapping into this well spring
41:24
in the way that inspires us
41:26
and finding great
41:28
creative partners to work with us and to help
41:31
us explore these ideas. And so,
41:33
yeah, Mike and I have sort of mapped out of a very
41:35
ambitious, multi
41:38
tiered I don't know, it feels
41:40
like a big octopus said, we're
41:42
just um looking
41:44
at how we can
41:47
go deeper into this big,
41:50
rich, largely
41:52
untapped history and future in
41:54
the Avatar world. So there
41:56
are there are ideas that we've been excited
41:59
about for a long time that we're finally
42:01
getting to really dive into. And then
42:03
there's things that we're just figuring out and just getting
42:05
really excited about. And if we were just
42:07
trying to take requests and it's
42:09
not the way to it's not the way to carve
42:12
out a big fantasy universe,
42:15
but go ahead, Mike, Sorry, Oh no, it's just it's
42:17
the cool thing I think we can say
42:19
about it that without giving anything away, is
42:22
like the way we're approaching it now
42:24
is like so different than Avatar. You know,
42:26
we're coming in now and we have unprecedented
42:29
support from Nickelodeon, so it is the franchise
42:31
and like the shows and and animated
42:34
stuff, but also you know, other stuff
42:36
beyond and publishing and
42:38
and podcasts like you're doing and all that stuff.
42:40
So just to have this like super big
42:42
picture, like Brian was talking about big picture. I
42:45
like big picture things, like looking
42:47
at this giant picture. We're
42:49
not like, oh, we have all
42:51
these ideas. We might maybe we'll get
42:53
to make one of them, but it's like, oh, we have all ideas,
42:55
and ideally we're gonna get to over
42:58
the years explore all of them and get to a cam.
43:00
But it'll take some time, a lot of time. It's
43:02
a long plan. And
43:04
and again it is multi tiered. And what's
43:07
neat is that we want each of these
43:09
projects to have its own feeling,
43:12
its own tone and look, and
43:14
and so it will all feel true to
43:16
the Avatar world, but they will all be very different
43:18
expressions of it. So it will really
43:20
deepen it and expand it. And
43:23
we've been lucky that the two series
43:25
we've made already reach quite a
43:28
diverse you know, international young,
43:30
old audience, people that really
43:33
aren't even in the animation, or
43:35
maybe don't even have kids, but have ended up
43:37
watching the show. I think the new stuff will
43:39
even push into other audiences.
43:42
You know, as always we're not chasing audiences.
43:45
It's always just like it's got
43:47
to start from that genuine inspiration
43:49
and that that test audience of
43:51
us just is this what we think
43:54
feels true to Avatar? Is this what we think
43:56
we're excited to tell? And
43:58
and um, I think it is. I think it's
44:00
amazing. How you know,
44:02
when I when I was in high school reading Lord of the Rings
44:05
and I just loved it, you know, it inspired
44:07
me to try to write my own stories um
44:10
as a teenager and to illustrate
44:13
him and and the
44:15
way fans interact with stuff now is so
44:18
creative and interactive, and
44:20
they're using the shows. I mean, we were talking
44:22
about when you release these things, they're not really
44:24
yours anymore. Like on Cora, like people
44:26
would take a still that I would post and
44:28
they would like put it into after effects and add
44:31
a camera move and parallax and I
44:33
blink and and I'm like, well, like they
44:36
were interacting with this stuff in such
44:38
a creative way.
44:40
I loved all the jokes and memes
44:42
and poking fund at us and
44:45
I loved it. Like in the heyday
44:47
of Tumbler, I though that was
44:49
great. You know, it was fun. It was so
44:51
fertile and creative. So
44:54
yeah, there's all there's we're going to explore a
44:56
bunch of stuff that we want to do,
44:58
but it's like it's just gonna arac open even
45:00
more stuff for people to be inspired,
45:03
and they're always free to do their own fan art
45:05
and fan animation and fan fiction
45:07
and stuff. We just try to keep it. I
45:09
love that. I think it's awesome, but we just try to
45:12
keep that out of our heads. And just tell
45:14
the story. I don't want to tell me Zaki what his next
45:16
movie should be. You know, I just want to
45:18
see it. I just want to see it. And not
45:20
that we're Meazaki, but you just want to let
45:23
those creators like do their thing
45:25
from that whatever that place is that
45:27
they're getting their inspiration. Like
45:30
that's that's what's interesting. So, yeah, you
45:32
guys show up for yourselves, you show up for each other,
45:34
you show up for the work, and you
45:37
are showing up for the fans just by doing those
45:39
things, Like that's that translates
45:42
to creating new, wonderful
45:44
stuff. And I know, Danteana, I mean,
45:46
listen, we're here as fans, so
45:49
we're fans of you two too. Yeah,
45:51
and if we make all this stuff, you guys just be podcasting
45:53
for about the next twenty years or so. I think
45:56
we've totally talked
45:58
about that. We're like, this is amazing. We're reporting
46:00
on the Avatar verse. I'm happy to
46:02
just be a fan who talks about it on a meta
46:05
level for the rest of my life. I'm perfectly
46:07
happy that that is like my jam. We'll
46:09
try to give you good stuff I
46:12
have. I couldn't be less concerned.
46:15
I feel very hopeful that this will
46:17
not be the last time that we have you on. Please
46:20
have us back. Yeah, amazing,
46:22
Thank you, thank you, thank you so much. Thank you guys
46:24
for doing this, Thanks for giving us a little
46:27
peek at what is coming up in the
46:29
future. Dante, thank you as always
46:31
for being my amazing buddy
46:33
and wonderful co host. Thank
46:35
you, Mike Brian, I miss you, guys. It's
46:38
always great to hang Thank you so much
46:40
for having us on. It's been awesome. We feel
46:42
so honored that
46:44
you are running our podcast
46:47
um now. But when we when we, you
46:50
know, heard that you two would
46:52
be helming this this project, we
46:54
were so excited and you you
46:57
two have just been such um
46:59
amazed using ambassadors
47:01
of the Avatar Verse and
47:03
and the fans love
47:06
you and can I Janet. You and I would
47:08
sit next to each other at so many signings
47:10
and and I would just see
47:13
you and the and like fans just bawling
47:15
together. And I've done that a little bit
47:17
with fans, but like someone shows
47:19
up with tears in their eyes, also
47:23
have tears in my appy. You connected them in
47:25
a way that is so special.
47:27
And Dante is the hardest working person
47:30
in the con business and
47:32
uh and you know, I just know
47:34
the fans appreciate it so much because
47:37
you two are just luminaries. So
47:40
thank you so much, Thank you, it was great talk
47:42
to you well. Friends. We hope you enjoyed
47:44
these two very special episodes with Mike and
47:46
Brian. We have tons more special
47:49
content to come subscribe,
47:51
whether it be on Apple Podcasts or
47:54
the I Heart Radio app, Spotify, or just
47:56
wherever you get your podcasts and
47:58
speaking special episodes. We are because I had
48:00
to dive right back into the TV series.
48:02
We will return with you next week. Thanks
48:04
so much for listening to Braving the Elements.
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