What Will Be The Best RPG of 2024?

What Will Be The Best RPG of 2024?

Released Monday, 8th January 2024
Good episode? Give it some love!
What Will Be The Best RPG of 2024?

What Will Be The Best RPG of 2024?

What Will Be The Best RPG of 2024?

What Will Be The Best RPG of 2024?

Monday, 8th January 2024
Good episode? Give it some love!
Rate Episode

Episode Transcript

Transcripts are displayed as originally observed. Some content, including advertisements may have changed.

Use Ctrl + F to search

0:06

Axe of the Blood God is sponsored by

0:08

Factor. Hey Blood God fans, get started on

0:10

your resolutions with Factor so you're ready for

0:12

the new year. Factor's

0:14

ready to eat meal delivery takes the stress out

0:17

of meal planning and sets you up for success

0:19

in the new year. Skip

0:21

the grocery stores, prep work, and

0:23

cooking fatigue. Instead, level up

0:25

your chef-crafted, dietitian-approved meals delivered

0:27

right to your door. With

0:31

over 35 meals to choose from

0:33

per week, including options like keto,

0:35

calorie smart, vegan and veggie, and

0:37

more. Plus over 55 weekly

0:40

add-ons, you'll have a ton

0:42

of nutritious and flavorful options

0:44

to kickstart your resolutions. If

0:47

you're playing an RPG and you just don't have

0:49

time to cook, skip the overpriced takeout trap.

0:52

Factor is cheaper and way more delicious

0:54

than takeout. Get chef-crafted,

0:56

restaurant-quality meals delivered right to your

0:58

door. They're ready to heat and

1:00

eat in just two minutes, which means more

1:03

time for you. If

1:05

you're an RPG adventurer and you're sick of your

1:07

TAV making you eat terrible food that you've

1:09

picked up off the floor all day, stuff like

1:11

Factor can really help, especially if you want to

1:14

eat better and healthier with this new year that

1:16

we've kicked off. Yes,

1:18

get a lot of experience points and

1:20

then have some Factor to

1:22

finish off your meal. Head

1:25

to factormeals.com/AxeRPGAdventure50 and

1:28

use code AXERPGADVENTURE50

1:31

to get 50% off. That's

1:35

code AXERPGADVENTURE50

1:37

at factormeals.com/

1:39

AXERPGADVENTURE50 to get 50% off.

1:48

AXERPGADVENTURE50 Welcome

2:04

to another episode of Acts of the

2:06

Blood God and Independent RPG Podcast. I'm

2:08

your host, Kat Bailey, joining me as

2:11

always. My lovely co-host, Nadia Oxford.

2:13

Hello, Kat. I'm excited that we're

2:16

all seeing, that everyone is seeing this live,

2:18

like Hello World. You can all see how I

2:20

meant to get a haircut before I did this, but I

2:22

couldn't be asked in the last minute. So I'm sorry, I

2:24

look like a combination, like the love child between Doc

2:27

Brown and the grizzly bear. Also

2:30

joining me is Eric Van Allen. Hi.

2:33

If I look stressed during the

2:35

show, it's because I'm running a

2:37

live stream because we are live

2:39

streaming now. So please, uh, the

2:42

panic that happens back here. Yes.

2:44

I bullied Eric into basically taking

2:46

this podcast onto Twitch because over

2:48

the past two years, we've

2:51

been streaming live for our Stars of

2:53

Destiny and it's been going so

2:55

well. We've been having so much fun. We were

2:57

like, why don't we take this onto Twitch

3:00

so that everybody can see us on a

3:02

regular basis? Unfortunately, that means that Eric now

3:04

has to juggle like 20 different

3:06

things in addition to being a host and a

3:08

producer and all that jazz, but

3:10

you're doing great, Eric. I'm doing great. You're

3:12

young, you're energetic. Kat

3:15

really said what Eric needs this year is more stress.

3:17

You know, it's the last year was too normal for

3:20

Eric. Eat

3:23

it up. And we are

3:25

going to kick off our 2024 first real podcast of 2024 with 10

3:27

big questions and

3:33

predictions for 2024 in

3:36

RPGs. And we'll be talking about things like

3:38

the switch to and final fantasy 14 and

3:41

Pokemon and Dragon age, red wolf and all

3:43

of that. So please look forward

3:45

to it. But before we get to that

3:47

point, first, a little bit

3:49

of housekeeping. If you enjoy the show, please

3:51

leave a review on the podcatcher

3:53

of your choice. Subscribe

3:55

to us on Twitch at twitch.tv slash

3:57

blog pod. We are planning to do a live stream of the We're

4:00

planning to expand our

4:02

presence here significantly. We're

4:04

also going to be putting up VODs

4:06

of these episodes over on YouTube. That's

4:09

also Blood God Pod. And

4:12

we got a lot of just general plans. We're going to

4:14

be streaming and that kind of thing. We're going

4:16

to bully Eric into finally finishing Chrono

4:18

Trigger, right Eric? We're

4:20

going to finish Chrono Trigger and then we're

4:22

going to move on to Final Fantasy VI,

4:25

another game that I need to finally finish

4:27

and play for the sake of content. So

4:30

we've got plenty of classics lined up. Don't worry.

4:32

There's plenty of old games I'm going to be

4:34

playing on here. And

4:37

speaking of Twitch, this

4:39

afternoon, there is going

4:42

to be the Final Fantasy XIV

4:44

Fan Fest that is happening in

4:46

Tokyo. And

4:49

there's going to be a keynote from Naoki

4:51

Yoshida and all of that. And we're doing

4:53

a takeover. Charlie and Dropouts are going to

4:55

be co-streaming everything

4:58

and talking about it and everything. So

5:00

come here to twitch.tv slash bloodgodpod.

5:02

If you don't see it, you

5:05

can watch the VOD and all that. But

5:07

that'll be a lot of fun. And we're going to be

5:09

doing giveaways. Victor is going to be running it. So

5:13

look forward to that around 4.30 p.m.

5:15

Pacific on

5:18

twitch.tv slash bloodgodpod. Another

5:22

piece of New Year's business, Pantheon

5:25

of the Blood Gods. That's

5:28

our Patreon over at patreon.com/bloodgodpod.

5:31

Pantheon of the Blood God is the monthly

5:33

series that we do where we look at

5:35

a classic RPG and determine whether it deserves

5:37

to be an RPG pantheon. Well, guess

5:39

what? Normally you

5:42

would need to be in the $10 tier to be

5:44

able to access those episodes and the

5:47

back catalog. But now you

5:49

can go over to our Patreon page in the

5:52

shop and you can download

5:55

any episodes you want from 2021 and 2022. 2

6:00

a la carte. Just

6:02

go get the episode that you want. And there's a lot of

6:04

good ones in there. So

6:07

go check out the full

6:09

list. Unfortunately, the actual names

6:11

of the games that are in there

6:13

are totally escaping me. There's the Lufia

6:15

2 episode that we did. That

6:17

was a fun one. TAYLOR

6:20

Which one was the Shadow Madness

6:22

one? That was Lunar. TANYA

6:24

Shadow Madness. Oh my gosh. Wasn't that a TAYLOR

6:27

I think that was the Lunar one where we

6:29

got Shadow Madness. In

6:31

which case, that is definitely one to go back

6:34

and listen to. Honestly, any Agnello

6:37

Pantheon is usually just a

6:39

beautiful train wreck. TAYLOR Also,

6:42

Nadia's muted, I think. TANYA

6:45

I thought Nadia's in. NADIA Sorry, yeah, that was me. I

6:48

was just saying that Agnello and I, whenever there's

6:50

an episode where we're together, there's just complete chaos.

6:53

TAYLOR Yes. So there's a lot of good ones. In

6:55

our first two years of the

6:58

Pantheon, so go check

7:01

that out at patreon.com/bloodgodpod.

7:04

And finally, if you're joining us for the

7:06

first time on Twitch, we do have

7:08

a merch store, shop.bloodgodpod.com, where you

7:10

can get cool merch like this,

7:12

this cool mug, this cool shirt

7:15

that I'm wearing, and that cool hoodie

7:17

that Eric is wearing. Lots of merch.

7:20

Go check it out. Okay, that's

7:22

it for all of our housekeeping. Now

7:24

it's time to get into the main

7:26

segment, 10 big questions

7:28

that we have for 2024. And I

7:32

guess we'll start with the big one. Will

7:36

the Nintendo Switch 2 be

7:38

out in 2024? And what do we think the price

7:40

point is going to be? Nadia? NADIA

7:44

Oh, that's a good one. We are certainly

7:46

getting an announcement this year. But whether or not

7:48

it comes out, if it does come out, we're

7:50

looking at the end of the year, probably the

7:53

holiday time. As

7:55

for a price, gosh, what

7:57

was the Switch at launch again? which

8:00

one's like 350, I think. I

8:03

could see 400. That's my best

8:05

guess. That's us. Oh, that's gonna sting when it

8:07

comes to Canada. A certain

8:09

total was predicting $400 and it was

8:11

going to be out in

8:13

2024. A lot of

8:15

rumors circulating around Jason Shrier,

8:17

I believe predicted a second

8:20

screen capability. It's sort

8:22

of hard to imagine that. Eric

8:24

was joking about a clamshell but don't

8:27

have a clap. Nintendo. I want a

8:29

clamshell. I want clamshells. So

8:32

like, I think a clamshell would be

8:34

really nice because this recently

8:36

I've decided that I'm just going to get into

8:38

the business of bringing the 3DS back in the

8:41

year 2024. That's just

8:43

a new thing I try to

8:45

do. Yep. Mostly because I've

8:47

been playing radiant historian. That's a wonderful game. But it's,

8:52

I forgot just how much I liked

8:54

the 3DS as a device, both for

8:56

the clamshell. It fits really nice in

8:58

your pocket, but also the general

9:01

like apps and stuff that it has.

9:03

It has the camera stuff. It has

9:05

the social things like street passing. And

9:07

I think more than anything, I kind

9:09

of want to see that in a

9:11

Switch successor. See more of Nintendo's

9:14

weird kind of pseudo social

9:16

app stuff. Because the Switch

9:18

is honestly pretty bare bones

9:20

in that regard. It doesn't

9:22

have a ton there. Yeah. And

9:25

I would love to see more of

9:27

Nintendo doing its weirder

9:29

sort of thing. Like I want to street pass

9:32

people again. I want to like hold my Switch

9:34

up and use the camera. If it has

9:36

a camera would be nice. Does the current, I

9:38

don't think the current Switch has a camera, right?

9:41

No, it does not. No, we need to

9:43

put a camera on this bad boy. Like,

9:45

come on. Does it need a camera? Yeah,

9:47

it does. For what? For hipsters. For pictures.

9:50

Why? Put a camera on the

9:52

Joy-Con. Come on. No, put a camera on the

9:54

Joy-Con. I mean, it has like a sensor on

9:56

it, right? The Joy-Con. I don't think it's gonna

9:58

have Joy-Cons. I

10:00

think Nintendo's done with that business. But

10:03

that would be a little, it would

10:05

be a little sad though, right? Because if they

10:07

take the Joy Cons away, then that removes

10:10

the key part of Nintendo's legacy, which

10:12

is motion control. But

10:15

I do think that this is a more

10:17

conservative Nintendo now. I think that they're not

10:19

going to be, they're not going to rock

10:21

the boat. And Nintendo's been on

10:23

the record of saying that they don't want to make the

10:25

same mistakes that they made with the Wii U, of

10:28

which there were many. Yeah, no.

10:31

But the Joy Cons, in this day and age

10:33

especially, they know how to make Joy Cons that

10:35

do haptic feedback without having drift

10:37

be a problem. Because it wasn't just my

10:39

Switch that drifts, it's also my PlayStation 5

10:41

controller. Like that's unusual now. There's

10:43

two? Damn haptics here. Yeah, it

10:45

drifts like a mother. My

10:47

right stick started drifting on my PS5

10:50

over there recently and I was really bummed about

10:52

it. Yeah. Because I've

10:54

now bought like two dual senses and

10:56

those are not cheap. No. It's

10:59

expensive as a game at least. I'm

11:01

nearing the point where I might have spent more

11:04

money on new dual sense controllers than I've spent

11:06

on new PlayStation 5 games. I think

11:08

it's the same. That's a

11:10

stark reality to come to. But I

11:13

think the Joy Cons sticks if only because

11:16

like a given, I do not think this changes.

11:18

I will be baffled if this changes. Switch

11:21

2 will still be a like knock

11:23

or carry it portable console. It has

11:25

to be. Like I cannot see that

11:27

changing. And I think if you're

11:29

doing that, then having the Joy

11:31

Cons as a way to kind of dock and

11:34

then play on the couch is really important because

11:36

otherwise you have to start thinking about, well, do

11:38

they pack in a controller? Otherwise, like a separate

11:40

controller. They still want that probably

11:43

ability to play it wirelessly because nobody does

11:45

a corded controller anymore. I think the Joy

11:47

Cons stick, but maybe in a way that

11:49

is they've got better Joy Cons

11:51

now. Certainly they have to be aware of the

11:53

fact that the Joy Cons were

11:55

a problem, a capital P problem. as

12:00

we're streaming on Twitch, we're having more

12:02

faces that we don't normally see over

12:04

on the Discord. Welcome

12:06

to all of you. One of them is the experienced

12:08

share of Alameda, my

12:11

retroshore. Go check them out.

12:13

They're awesome. And

12:15

they said that they really hope that the

12:17

Joy-Cons are greatly improved. I

12:20

agree. There are folks in the

12:22

chat who are saying that they've gone

12:25

through three or four dual sense controllers,

12:27

no lie. That's the

12:29

goal. Try playing Baldur's Gate 3

12:31

with a drifting controller. It's not a lot of

12:34

fun. No,

12:36

I don't imagine it is. I haven't experienced

12:38

drift on my PS5, but also I played

12:41

my PS5 for

12:43

all of 25 hours last year. So I haven't been

12:46

going as hard with it

12:48

as my other platforms. When

12:51

your controller drifts in Baldur's Gate 3, does that mean like it lands

12:53

on a 20 and then it kind of like

12:55

drifts over and lands on a one? It's

12:58

only. No, what was happening was like you're

13:00

trying to select something. Like, oh, you're trying

13:02

to select, I don't know, your

13:04

character and your controller says, nope, it just starts

13:06

taking a trip somewhere. You select the wrong thing

13:08

and fuck everything up. Oh, I shouldn't swear. Sorry.

13:11

This is live. There are children in the room,

13:13

I think. Well,

13:16

next question. Oh, and we all

13:18

think that this is coming out in 2024, right? I

13:21

think so. Maybe very early 2025. But

13:23

I think 2024 is the most likely scenario. Okay,

13:27

question two. If the switch is out

13:29

in 2024, will it have an RPG as a launch title? That's

13:35

a good question. And what would it be? I

13:39

mean, are we saying it would be just to

13:41

clarify for the rules, would it be a, does

13:44

it have to be a brand new RPG or can it

13:46

be a port of another RPG? That's what I want to

13:48

know. Can it be, it's just an RPG. Okay.

13:51

Any RPG. Will there be an RPG in

13:53

the launch lineup? I think

13:55

if not in the launch lineup, then in the

13:57

early launch year, I think that they're going to

14:00

an unfucked version of Pokemon Scarlet

14:03

and Moon and add to it

14:05

and say, here everyone, here's the new Pokemon.

14:07

And what's so funny? It's true. No,

14:10

I'm just picturing Pokemon Scarlet and

14:13

Violet unfucked. Unfelic'd. All

14:18

right, gamefreaky, owe me money. That's a class idea.

14:22

One of the folks in the chat was

14:24

suggesting a B-Baldersgate 3 with a Switch-specific

14:27

character, Mario. Oh

14:30

my God. Mario, the

14:32

dark path or whatever it's called, that'd be great. Could

14:34

you imagine the dark urge, Mario? Dark

14:37

urge. Mario waking up,

14:39

covered in blood. Mario,

14:43

the puppet don't like this. What did I

14:45

do? Oh no! Luigi!

14:49

Oh no, Luigi! Mario, you're the same

14:51

banana's name. Oh. Laysell's

14:53

walking over like, Why is Luigi

14:55

over there and over there? But

15:06

I think for RPG predictions, if

15:08

I may make a bold, bold

15:11

prediction, a real like Babe Ruth

15:13

pointing to the stands prediction here.

15:17

I think if it lands within the right window, a Visions

15:21

of Mana port could happen

15:23

on Switch too. That's extremely likely. Because

15:25

Charles Amano was on Switch and

15:29

you've already kind of got, I think,

15:31

Mana and Nintendo, that just makes sense.

15:34

And then Visions of Mana, I don't think has a

15:36

release window even, it's just like a 2024 game right

15:38

now. Yeah, just 2020. That

15:41

seems like a pretty natural game. I mean,

15:43

you're gonna have stuff like a Nihon Valkom.

15:46

I would hope that a Switch is backwards

15:48

compatible so that it can play some of

15:50

the stuff like, that it could play

15:52

this year, like Ys X and things like that. Yeah, Ys X

15:54

will be on there. I

15:57

really do think that a... Visions

16:00

of Mana on Switch 2

16:02

would just be fantastic and

16:04

be a really good like one of those launch

16:06

window. I know Octopath Traveler was 2018 I

16:09

think like it was not launch window but

16:11

it was like within it's within the start

16:13

of Switch for me and something like that

16:15

having an RPG that people can really latch

16:17

onto on the Switch makes a lot of

16:19

sense. Yeah.

16:21

My Hail Mary pick is

16:24

Mario Plus Rabbids on Switch 2. I think

16:26

that will be ported

16:28

over because Ubisoft

16:30

has to make money on that game somehow.

16:33

It's such a good game. It's

16:35

so good. I wanted to play it.

16:38

I just didn't have time but anything that's

16:40

Valkyr Chronicles, I'm good. That's

16:43

good stuff right there. Yeah. Yeah.

16:47

Like Sparks of Hope, it didn't even make my cut for, well

16:49

it might have made my cover game of the year list. I have

16:51

to go back and check but it

16:53

was a game that I think I've

16:55

thought about more frequently than other games from

16:57

the year came out and it was a

16:59

really really strong update to King of the

17:01

Battle and I do think that crossover works

17:04

particularly well and gives

17:06

Nintendo a game that's like here's something

17:08

that older audiences might enjoy but it's

17:10

still like family friendly. It's still fun.

17:13

I think people see the Rabbids and they're like, oh they're

17:15

like minions. But the Rabbids are actually

17:18

pretty funny. I am now a Rabbids defender. I

17:20

hate this about myself but it's true. Eric,

17:23

do you remember the meme where somebody would

17:26

be like getting smarter and smarter until they're

17:28

a god? Yeah. So

17:30

the Blood God version of this meme

17:32

is somebody saying Xenoblade

17:35

Chronicles X remake

17:37

for Switch 2 but

17:39

then the god tier is Xeno

17:41

Saga remake for Switch 2. No.

17:45

That'd be something else. We need

17:47

to remaster Jesus Christ and Mary

17:49

Magdalene for the Switch 2. I

17:54

would like a new RPG like Octopath Traveler

17:56

because I think that we spend so

17:58

much time going in circles. talking about

18:00

old games. Octopath Traveler

18:02

was a great surprise. I think that it

18:05

was one of the early

18:07

reels from the Nintendo Switch

18:09

way back in 2016 or

18:11

2017. And

18:13

it ended up being just a nice new

18:16

RPG for the generation even though it was a

18:18

throwback. So I would like something like that.

18:22

I do think that we're going to get another Fire Emblem this year.

18:25

And I think that's going to be everything. Yeah, I think that's a given. I

18:27

do think it was mentioned in chat

18:29

that the genealogy of the Holy War

18:32

would be just a fantastic get. It

18:34

would be the right thing, a good

18:36

remake. Path of Radiance is also one

18:38

that I think a lot of people want to see remade

18:40

at some point. It's still, I wouldn't have

18:43

said it feels too soon, but we're getting a P3 reload

18:45

remake this year and

18:47

that's even sooner. So like, or

18:49

it's like roughly the same window. And it's on Switch, right?

18:53

No, P3 remade, P3 reload is not coming

18:55

to Switch. I looked this up the other

18:57

day actually. I also thought it

18:59

was coming to Switch. But it's launching on PC so I can

19:01

play it on my Steam Deck. Exactly.

19:04

Which I will be doing. That's actually,

19:07

that's on my list. That's my early bucket list. Minofsky

19:10

hits it with the Twitch chat. Shocking

19:13

everyone, Fantasian console exclusive release

19:15

on Steam. Oh

19:17

my god, that would be amazing. That poor game.

19:21

It deserves so much better. Next

19:24

question, question three. Will there

19:27

be a major acquisition and who will

19:29

it be? Eric.

19:32

Let me consider. Who

19:35

do I think is in

19:37

a place that they'll get bought? I

19:40

have an answer for you. You

19:43

go first. I'm thinking because I have a few ideas.

19:46

I think that Ubisoft

19:49

will be acquired in

19:52

2024 because I think Ubisoft

19:55

has been a little bit of a

19:57

disaster class over the past year or

19:59

so. Yeah, they are sort

20:01

of desperate to be acquired I think And

20:05

they're not doing great at this moment

20:07

in time and they have a lot

20:09

of valuable franchises

20:12

that would make them a Frankly

20:14

a very good get for a competent publisher.

20:17

So I could see

20:19

Ubisoft also EA is Definitely

20:21

positioning itself to spin off

20:24

its games It's

20:26

classical game side like respawn and

20:29

Bioware and games like that So

20:32

I could definitely see a situation in which

20:34

they get gobbled up in

20:36

his predictions for 2024 Jason

20:38

Schreier expected consolidation

20:40

to continue and I can see

20:43

that the question is who will

20:45

be doing the consolidating because Xbox

20:50

You know, they might have I think they're want

20:52

to keep growing But they might have a little

20:54

fatigue after the Activision Blizzard and Sony seems to

20:56

be and they're sort of

20:58

at a crossroads at the moment They're going through a

21:01

leadership change There's a

21:03

lot of questions about their pursuit

21:05

of games as a service So,

21:08

you know who's going to be? Aggressive.

21:11

Embracer is a disaster just a

21:13

mega disaster at the moment.

21:15

Yeah, I don't actually know who would be doing the

21:17

acquiring Oh Embracer like I

21:19

was gonna say one of the easy answers

21:22

here would be that Embracer starts to fire

21:24

sale a bunch of its studios because I

21:26

feel like that's already just a given to

21:28

some degree That it

21:31

will happen Because

21:33

we're already seeing huge playoffs and there's a lot

21:35

of big properties caught up in that and I

21:37

will not be Surprised to just see like the

21:39

Embracer yard sale happened this year That

21:44

being it sucks I really hate it

21:47

Because there's a lot of good stuff that got wrapped up in it and

21:50

Like the the time splitters crew for

21:52

example and all that like it's it's

21:54

a shame to see but I think

21:58

you bring up an interesting point with EA

22:00

and that was kind of where I was leaning because I

22:02

don't know if I expect like

22:04

a whole to like all

22:06

of Electronic Arts to suddenly get acquired by

22:09

somebody, but it does make me

22:11

wonder, okay, Electronic Arts has Bioware, has Respawn,

22:13

has, I don't know if Petroglyph is officially

22:15

under them or if they just contract with

22:17

them a lot, I'd have to double check

22:20

that, but that's

22:22

what I kind of see is the same

22:24

way that Square Enix kind of sold off

22:26

Autos Montreal and Crystal Dynamics and things like

22:28

that to kind of slim down its overall

22:30

portfolio because of the cost

22:32

of AAA production. I wouldn't be surprised to see

22:34

some of the publishers that have like several

22:37

big AAA studios under their

22:39

banner maybe start to

22:41

lower that amount and look for people

22:43

who want to purchase a

22:45

AAA studio. And

22:48

I do think that Bioware feels

22:51

like one that could be that. I

22:54

think Respawn has a little bit too much going

22:56

for it with Electronic Arts, but Bioware is kind

22:58

of in a funky place which I imagine we'll

23:00

talk about at some point in these 10 questions.

23:02

And yeah,

23:05

that's maybe like my real reach, but one

23:07

that I look at and I go like,

23:10

if EA was going to sell a studio, maybe

23:13

that's on the table. How

23:16

about you, Nadia? I

23:18

don't have as much of a big opinion

23:20

on this one because you guys are really

23:22

more up to date with the news of

23:24

who's eating whom. But I feel like there's

23:27

something to be said for Microsoft wanting to

23:29

continue its power grab. And of

23:31

course, I'm not going to go after any more AAA

23:33

studios at this point, but I could see it gobbling

23:35

up some more indies. And I

23:37

don't really have any major opinions on who it might be, but

23:40

I don't know, maybe you guys can have

23:42

an idea. What about like a

23:44

way forward? I mean like

23:47

I'm thinking of studios that

23:49

kind of produce a lot of AA

23:53

or is Team Cherry

23:55

owned by anyone right now? I know,

23:57

so I think more studios. I

24:00

think more of those independent studios

24:02

will shut down rather than actually being acquired.

24:05

Do you think anybody would be

24:07

able to buy Team Cherry? Do you think they even want to be

24:09

acquired? See,

24:11

that's the thing is maybe Team Cherry is a

24:13

bad example because Team Cherry is probably like even

24:15

with how long it's taken for Silksong to come

24:17

out, like once Silksong comes

24:20

out, they will reap rewards.

24:24

And once you sell, you're not

24:26

reaping as much there. And granted, that means there's

24:28

less precarity on the flip side of it when

24:30

they start working on whatever is after Silksong or

24:32

whatever they want to do next. But

24:35

that's the balancing act you have to play

24:37

in this magical world of trying to fund

24:39

a video game. And

24:42

maybe not Team Cherry, but something

24:44

of that scale. I

24:46

look at studios like I think it

24:49

was Hoppo Games does Risk

24:51

of Rain and stuff like that where studios

24:54

that could just use a little bit more stability

24:57

that have sought that

24:59

stability elsewhere. We're

25:02

going to do a little bit of a lightning round now.

25:06

So first one, will there be a

25:08

Pokemon this year? I

25:10

want to say no. I'm

25:13

still sticking to my Unfucked Violet

25:16

and Scarlet prediction. I

25:20

don't think they've ever done anything like that, by the way. I

25:23

feel like Pokemon Stars was such

25:25

a weird thing that was like

25:27

a big, clean legend. It was never a thing. It

25:29

never happened. Pokemon Stars was not real life.

25:32

No. Pokemon

25:37

Stars was not a real thing. Ultra

25:39

Sun and Ultra Moon. Pokemon

25:42

Stars is my new website. Ultra Sun and Ultra Moon on the 3DS.

25:45

And traditionally, Pokemon Company has

25:47

stuck to older platforms,

25:49

so I would expect them to stick with

25:51

the Switch rather than go into the Switch

25:53

too. But

26:00

I can't play them in the age of games like

26:02

post Xenoblade Chronicles 3. Like

26:05

you can't give me like Pokemon

26:07

doing these Five Nights at Freddy's jump scares while you're

26:09

having a picnic. I just can't handle it. A.

26:13

Kalana Howland wants to know if a Legends game

26:16

would be possible. Yes, I suppose. That's

26:18

what I think is going to happen. Yeah. Yes.

26:22

Absolutely. The greatest crossover. What

26:24

region? What region?

26:27

I mean, I would rather that. You

26:32

don't want a black and white remake? Not really.

26:35

I'm over it. Not unless... Okay,

26:38

first of all, if they do a

26:40

black and white remake, I sure hope

26:42

they don't make it as put

26:44

it in unity like they did with the Brilliant

26:47

Diamond and Shining Pearl. And

26:49

I don't like Scarlet and Violet, so I don't want

26:51

it in that engine. So either

26:53

way, it's just kind of a shrug.

26:57

If the Raven here has a great idea,

26:59

new Pokemon conquest. Let's go. That

27:01

was so much fun. There we go. So much

27:03

fun. Let me pitch you on two things. Number

27:05

one, Pokemon Legends in

27:08

the Johto region. Sure. Which I

27:10

think would be really sick. I think for

27:12

general lore reasons, that'd be a pretty fun

27:14

way to handle it. I agree. Number

27:19

two, a black and white

27:21

remake in the style of

27:23

Octopath Traveler. Instead of going

27:25

3D, they go HD2D because black and

27:27

white has some great sprite work, some

27:30

really great sprite work. And I think

27:32

you touch that up and you build

27:34

that up and give us a good

27:36

sprite based Pokemon again. I

27:39

miss the sprite based Pokemon. I could yell with sprite base Pokemon. Don't

27:41

play with my heart like that, my friend. Don't

27:43

play with my heart. I don't even like the

27:45

HD2D style and I would buy that in a

27:47

second. Exactly. I'm telling

27:49

you. By the way, our

27:52

pantheon of Pokemon black and white are

27:54

among the backlog, the a la carte.

27:56

Oh, that's right. Yeah, we did that.

27:59

That we did. with uh marit uh

28:02

marit and sorry marit marit i had

28:04

a friend named marit in high school

28:06

marit uh yeah go check that out

28:08

uh okay next will we finally

28:11

see dragon age red wolf and or

28:13

the new mass effect no to the

28:15

new mass effect that is still years

28:17

away yes to dragon age red wolf

28:19

imo i

28:21

think so i or at least we're going to

28:23

hear about what's going on hopefully it's good news yeah

28:26

i i think we are i mean

28:29

my my bold prediction is that dread wolf

28:31

is coming out this year fall and in

28:34

like the holiday window yeah i definitely because

28:36

it's out this year i

28:38

think the weirder thing is that we really

28:41

haven't seen dread wolf yet we've

28:43

seen like weird concept stuff and all

28:45

that but no just

28:47

sit down here's like 20 minutes of dragon

28:49

age dread wolf and i'm very very curious

28:51

to see what that looks like and

28:54

i think we'll probably see that this summer

28:56

if i had to hazard a guess but

28:58

uh as far as new mass effect yeah

29:00

like that's years away um that's

29:03

like maybe even elder

29:05

scroll six territory yeah uh

29:08

and let me tell you if

29:10

you like final fantasy 16 you'll

29:12

love dragon age dread wolf probably i yeah

29:16

it's going to continue to lean into

29:18

the action yeah i think which is

29:20

which is a mistake i but

29:23

but what what can you do like it's not a

29:25

lot of people will say well balder's gate three came out so

29:28

bio where chill i know it just

29:30

goes to show how misbegotten that fast

29:33

i i know that but it just

29:35

shows how misbegotten bio where its overall

29:38

direction has been as you traced trends

29:40

over the past 10 years i like

29:42

that word good job good job tracing

29:45

god of war which came out in 2018 uh

29:49

six years later okay i

29:53

i think the the thing with bio

29:55

where is you're right there there is

29:57

a degree of wanting to veer more

30:00

into the action RPG. Like you saw that

30:02

with Dragon Age, especially going from origins to two

30:04

and the Inquisition tried to like kind of find

30:06

somewhere that was happy in the middle. And

30:09

I think works. I think it's fine. I weirdly,

30:11

I think Dragon Age feels more

30:14

Diablo-y than it does classic

30:16

Baldur's Gate or anything like that at this

30:19

point. But I

30:23

think the difficult part is also that Bioware has

30:25

been under a lot of pressure, a lot of

30:28

issues at EA that have been reported

30:30

on and publicly talked about. There's

30:32

been turnover at that studio and it's

30:35

really difficult to make. It's already very difficult to

30:37

make a very big RPG. It's, I

30:39

imagine, even harder to make a big RPG

30:41

when you are facing the sorts of industry

30:43

issues that the industry writ large and EA

30:45

and Bioware have been facing over the last

30:47

couple of years. So part

30:50

of me just feels like Dreadwolf is they

30:53

need to just get it out. They need to

30:55

put it out there. But uh, I

30:57

hope it's good. I have hopes. I

30:59

do have hopes. I think it's a really

31:02

cool setting that they're going into. People have

31:04

wanted to see Tevinter for a long time

31:06

and I'm personally very excited to see Tevinter

31:08

as a main location. And I think there's

31:10

cool stories that you could tell there. I'm

31:13

just fascinated to know how they end up doing

31:15

that because yeah. Yeah,

31:18

that's it. Yeah. This

31:21

comment from Hugo the third ties

31:23

into our next question where

31:25

they said they think Skyrim is going to be on

31:27

a Switch 2 as a day one RPG. Of course.

31:30

It's inevitable. It's like putting

31:32

Doom on anything these days to make sure it can run

31:35

like okay, put it on this pregnancy test. All right. Put

31:37

it on Switch 2. Put

31:39

it on your fridge. Put it on your

31:41

fridge. Goddamn. What an AG11. We

31:44

already threw out Fire Emblem. We already

31:46

threw out black Pokemon Black and White.

31:48

Do we think any other remakes or

31:50

remasters of big classics? I

31:53

kind of ask what's left? What

31:56

are the big RPG classics that need

31:58

to be remastered because they're Too

32:00

hard to get we cut really

32:03

the q3 still on the way and sweet.

32:05

Yeah, I was gonna say those two are

32:07

in the hopper We're getting those we're getting

32:09

those but any unannounced. That's the question. We

32:11

have a lot of skies of Arcadia in

32:13

the chat. Yeah Xenogears

32:18

yeah, that's a good one too. I Experienced

32:21

share. I like you. I respect

32:23

you. I'm gonna say this after

32:25

having played so much grown-up trigger on Stream

32:28

here. I don't think they need to

32:30

remake chrono trigger. I think a real chrono trigger is

32:32

a real good I I'm worried what

32:34

they would do to it if they tried to I

32:36

think it Extends don't I

32:38

don't trials of mana is don't

32:41

trials of mana. It's a good game though The

32:45

3d version it's it's different but it's good

32:47

But it doesn't need don't do that to chrono trigger

32:50

Just don't trigger needs to be accessible and it's

32:52

not if you make an accessible to put it

32:54

on the switch It's not got but a trigger is on

32:56

PC some PC. Yeah, I'm not playing on

32:58

PC. I want to okay Okay, experience share says

33:00

I agree it stands the test of time.

33:02

I just expect they will remake it. That's

33:04

fair If you're like, they will see the

33:06

dollar signs in their eyes. I that's

33:09

very totally very touching baby. I gotcha They've

33:12

been remarkably restrained over the years and

33:14

actually trying to ruin this game I

33:17

do think that we can close with the

33:19

steam version if you remember that I

33:21

think study Final Fantasy 9 Remake

33:23

or remaster will be announced this I

33:25

think that's yeah, that's gonna happen which

33:28

is okay. Why not? Just

33:30

a run faster time to tip in the PlayStation.

33:33

Yeah, I feel the same

33:35

way about a tactics remaster I mean, yeah,

33:37

we're gonna talk about in video leaks stuff

33:39

at this point But I feel like square

33:41

has been teed up for a tactics remaster

33:43

for a while tactics sugar reborn was pretty

33:45

good I liked it. So I

33:47

would like to see tactics get the

33:49

nice treatment I like minosky the

33:52

cut of minosky's jib when they say they

33:54

want an infinite space remake. I Would

33:58

play the heck out of that to

36:00

be bad. I do think Dawn

36:02

Trail is going to be less,

36:06

whatever you want to call it, cinematic. Like it's going

36:08

to be less, it's not going to be on the

36:10

scale that Endwalker was because it has

36:13

to downshift. It has to move back

36:15

and kind of recess because where the

36:17

world was left at the end of

36:19

Endwalker, there's still a lot of potential.

36:21

So there's literally a part in Endwalker,

36:23

I'm not saying details, but a

36:25

character like turns to the camera and is

36:27

like, there's still much of this world you've

36:30

yet to see and starts listing off

36:32

things that are like, oh, here's all our, it's

36:34

like in Final Fantasy 16. Yeah, it's like

36:38

in Final Fantasy 16 when they were

36:40

like, and Leviathan the Lost, who mysteriously

36:42

does not appear in this video game.

36:44

And it's like, okay, that's the DLC.

36:46

That was 14 being like, here's

36:49

what's coming. And there's

36:52

still a lot for them to do. Does

36:54

Dawn Trail feel like the anime beach episode of

36:57

the Simmo to anybody else? Yeah, yeah.

36:59

A little bit. Honestly, and I'm down for that.

37:01

Are you, the thing that 14 fans

37:03

want is the anime beach episode. We,

37:05

we thrive on the anime beach episode.

37:08

I think that just the

37:10

nature of Dawn Trail's release as well as

37:12

like, don't forget Endwalker came out during the

37:14

pandemic. Everyone was out of their mind to

37:16

begin with. And also, wow, was

37:19

just like, Hey, everyone, we suck. We're dismantling everything

37:21

that's great about this game. And people said, okay,

37:23

well, screw you. I've got the FF 14. So

37:26

yeah, I just, you

37:29

can sense in the trailers and whatnot. And they're making

37:31

it quite clear, like, hey, this

37:33

is not going to be as a, this is

37:36

probably not going to be an emotionally devastating journey

37:38

with shadow bringers was which Endwalker was. So they

37:40

got to set it back as Eric said, and

37:42

say, okay, we're starting from zero. But here's what

37:44

makes it interesting to me. Of course,

37:47

this is being recorded the day before, like the day of

37:49

the last trailers reveal.

37:52

But for now, right now, the second we have

37:54

no idea what this what this trailer this expansion

37:56

is all about. We don't know who the

37:58

bad guy is other than okay, we're playing King Solomon to

38:00

these lizard guys. So after

38:03

that, who knows? And the thing is, like,

38:05

if you go back to our predictions episode

38:07

for Endwalker, Victor, who

38:09

is the king of Final Fantasy XIV lore,

38:11

made all these predictions, made a ton of

38:14

sense. None of them,

38:16

absolutely none of them came true. So

38:18

this team can really surprise you. You

38:20

know, it's like Homer with the shirt. He can still surprise you. Natia,

38:23

I hate to say, but we might be

38:25

the bad guys this time around because we

38:27

are, we

38:29

the warriors of light are interfering in

38:31

a foreign election. I know.

38:33

We're all kind of colonialists. We

38:35

will just do that. Because we were asked

38:38

to be there. I'm sorry. There comes

38:40

a point where you have to say. Okay.

38:42

Natia. I'm sorry. Is it like? No,

38:44

it's okay. They invited us in.

38:47

It's okay. One of the parties asked us

38:49

to interfere in the election. Okay. Well,

38:52

I don't know how you supposed to have a game otherwise. I don't

38:55

understand. No, no. I'm making a joke

38:57

about how like... I mean, Final Fantasy 14 too is

38:59

credit. Don't forget, like I thought they did a

39:01

great job with Savneer, which is a South Asian.

39:03

I don't think it would be insensitive, but it

39:05

that way. I don't... God,

39:08

I hope they won't be. I don't want to handle Final

39:10

Fantasy 14. We

39:12

got enough going on in terms of like stuff

39:15

that gets noisy. That's a

39:17

thing. Like it's probably going to be okay. All

39:20

right. Some bigger questions for y'all. How

39:24

will this year stack up to 2023?

39:28

I don't think it will be, but I hope that it's

39:30

a lot from a game release

39:32

standpoint. I don't think it can possibly hope to

39:34

match 2023. From

39:36

a vibe standpoint, God, I hope

39:38

that 2024 is a lot more

39:41

positive than 2023. I

39:43

don't think it will be. I think it's just

39:45

going to be just as bad or worse actually.

39:49

I think it's going to be a quieter year. I hope

39:51

it's a quieter year. We don't need 2023s all the time. We

39:55

have 2023 at home. I

39:58

want shorter games made by like... with

40:00

less staffing paid more, and I'm not joking. Yeah,

40:03

I kind of vibe with that. Just the,

40:06

I'm hoping, and

40:08

this is a turnaround point for

40:10

the industry in terms of labor. People

40:13

are very, very angry about last year,

40:15

and they're still angry. So I

40:18

am looking forward to a lot of unionization,

40:21

hoping for a lot of unionization. I

40:26

hate to remind those of us in the U.S. that

40:28

2024 is a presidential election year, so

40:32

we're already just really teed up for sheer

40:34

trade. The vibes are gonna be great. Yeah.

40:38

Yeah. I'm

40:40

forward to that. Yeah, I'm hopeful

40:42

about the vibes just because of how bad

40:44

2023 was, but

40:47

as far as the games, so

40:50

the industry, I'm hoping, will have

40:53

a good year because, like

40:55

we were saying, there's trends of unionization,

40:57

there's trends of labor being more, like

41:01

something that the broader gaming conscious is

41:03

becoming more aware of, and it's

41:06

not just that devs want to engage

41:08

with those conversations, it's that gamers, that

41:10

people who just followed the hobby are

41:13

caring about that stuff, and that's important. And I

41:15

think we're seeing more of that, and

41:17

I think that indicates good things for those movements

41:19

going forward, and I hope for and support those

41:21

movements. But as far

41:25

as games go, it feels like there's

41:27

a giant dotted line, like outline where

41:29

it's like, switch to here. And

41:32

that's kind of, because

41:34

we were talking about this the other day in a

41:36

Discord I'm in where it's like, we

41:40

know that Q1 is just packed, and it feels like

41:42

Q1 was all the games that couldn't fit into 2023

41:44

are now in Q1 2024, and

41:49

then there's just a big blank gap

41:51

after that. There's a giant question mark

41:54

of what comes next after that. And

41:57

that could be pretty big, it could

41:59

be pretty exciting. exciting, but as

42:01

we've pointed out, a lot of the big

42:04

publishers, or at least Sony and Microsoft, do

42:06

feel like they're in kind of a strange

42:08

in-between place right now. Yeah.

42:10

So... I think Xbox is going

42:12

to have a big year, actually. I

42:15

know we say that every year, but they're

42:17

probably... They're finally putting out

42:19

Kelblade, among other things. Everything's coming

42:21

up Microsoft. About to come out this

42:24

year. The Outer Worlds

42:26

2 could come out this year. And

42:28

I think that just from

42:31

an RPG standpoint, it could actually be pretty strong

42:33

because of Dragon Age Red Wolf, if it's good.

42:36

And then I have a lot of optimism about

42:38

Unicorn Overlord and... Unicorn

42:40

Overlord, yeah. Let's go.

42:42

And Metaphor Refuntaggio and, frankly, Final

42:45

Fantasy VII Rebirth. Oh,

42:47

and FM14's coming to Xbox. And

42:49

Dontreo. Mm-hmm. So

42:51

those are some killer releases right

42:54

there. So I do actually

42:56

have some optimism about the releases. And then, of

42:58

course, the Switch 2, if Nintendo doesn't F it

43:01

up. You should get some good

43:03

ones there. 50-50 on that. Some

43:05

good ones there too. So I think 2024... I

43:09

mean, it may be hard to match up to

43:11

just how good 2023 is, but don't

43:13

sleep on this year. I think it could

43:15

be a big one. All right. Definitely a year

43:18

for RPGs. Transitional year, maybe.

43:21

Any predictions for the RPG of

43:23

the year from Axle

43:25

the Blood God? Mm-hmm. That's

43:28

hard to say. I'm just gonna... I'm gonna say

43:30

Metaphor. I think Metaphor is gonna be it. I

43:33

am preemptively giving it to Unicorn Overlord, because,

43:37

like, vanilla-ware always just nails whatever

43:39

they're trying to do. I...

43:44

This is a really bold one. I

43:46

don't think it's gonna come true, but I just wanna say

43:48

it because I wanna manifest it into the world. I

43:52

wanna say it in 100 Heroes to really nail the

43:54

landing, because that has been a long time coming and

43:57

is a thing that people have wanted for a very

43:59

long time. this revival of

44:01

Suikoden, and I would love

44:03

to see that team just land.

44:06

I think that is a

44:08

longer shot than Octobath Traveler 2 was last

44:11

year. It is an even longer shot for

44:13

Aiden to be the best RPG in a

44:15

year with Rebirth and Metaphor

44:17

and potentially Dreadwolf and potentially a bunch

44:19

of other games. We'll

44:22

talk about soon, like a Dragon Infinite Wealth. I

44:27

want Aiden to be good. I hope for all the

44:30

Suikodens that goes to Aoden is good. I

44:33

really loved Chronicles Rising, so I'm hoping.

44:35

You did love that one. I

44:37

did. I think the character designs were

44:39

really charming. Yeah, I

44:41

actually have a lot of faith in Aiden.

44:43

I like that it's very much

44:46

in the style of Suikoden 2 and I feel

44:48

like they, these people know how

44:50

to make a freaking Suikoden game. Yeah. So

44:53

I think that it's a big sleeper,

44:55

actually. So if you love classic

44:58

games, classic console games

45:00

developed in Japan, I think

45:02

you could do much worse than Metaphor and

45:05

Aiden Chronicles 100 Heroes. Okay.

45:09

And finally, what's

45:12

your big prediction for 2024? The

45:16

big one. The big one. A

45:21

bigger one that we have said already in this podcast.

45:23

We've been making a lot of big predictions. Yeah. I

45:27

feel like my black and white remake theory is

45:29

one of my big, just, I

45:32

don't think it'll happen, but I really want it

45:34

to happen prediction. So I would

45:36

put that, or I just say, you know, I

45:40

feel like we know Switch 2 is coming out this year. It's

45:42

like the worst. But

45:45

we've been saying this every year. We've

45:47

been saying this for like, when I

45:49

was working for US Gamer under Cad

45:52

Bailey, I remember we

45:55

had a conversation very early on where you and I

45:57

were like, okay, we got to be on that Switch

45:59

2. pro beat. We got to be on that

46:01

switch to beat because it's happening.

46:04

It's popping. It feels like we're coming

46:06

up on the switch pro and then

46:08

I mean we got switch OLED but

46:11

um... I think the plague kind of

46:13

ruined all that though. Oh for

46:15

sure, for sure. But... 2020 was

46:17

going to be a big year. It

46:20

kind of was in a way. It was. Yeah. Theoretically.

46:23

Theoretically. Yeah, I think that's maybe

46:25

my big prediction is just Nintendo

46:27

has a fantastic giant year equivalent

46:29

to its 2017. That'd be really

46:31

exciting to see. Do

46:36

you want my pessimistic prediction or

46:38

my optimistic prediction? Do you want me to bring the mood

46:40

down or do you want me to bring the mood up?

46:44

Let's start with a down and go with an up. All

46:47

right. I think that this is going

46:49

to be one of the grimmest years on record for the

46:51

games industry. I think that PS5 and

46:53

Xbox is going to slow down considerably.

46:56

I think the layouts are going to

46:58

continue. I think we're going to get

47:00

some really heart-wrenching shutdowns both in the

47:02

media and in the games

47:04

industry space. And the

47:06

trends that we saw from last year

47:09

are going to continue and accelerate because

47:11

everybody's realizing that the current

47:13

industry model as it

47:15

is just is not that sustainable unless

47:17

you get a mega hit. And

47:20

a lot of live service games, Jason

47:22

Schreier was predicting that we're going to see

47:24

a lot of follow-up from live service games.

47:27

They're all trying to get a piece of the pie with Fortnite

47:29

and such. I don't see it.

47:31

I think we've hit saturation for a lot of

47:33

these games unless you're making a really good MMO

47:35

which is really hard to do.

47:38

So I think that we're going

47:40

to see the funding is drying up.

47:43

There's a huge, huge amount of

47:45

funding in 2020, 2021.

47:48

That funding is drying up. People are

47:50

a lot more pessimistic these days. And

47:53

when the funding dries up, studios start to

47:55

shut down. So I don't want

47:59

it to be better. than that. I don't want

48:01

to be a pessimist, but I do think that's going

48:03

to be kind of grim this year. What's

48:07

your good prediction? I

48:09

think the Switch 2 will be awesome and a

48:11

smash hit. And people, it's going to be the

48:13

holiday sensation of 2024. And

48:15

you're not going to be able to get one. So

48:17

preorder one fast. Preorder fast is

48:19

right. I predict Switch

48:22

2 with a Final

48:24

Fantasy compilation for the first

48:26

two games and the UFEE

48:28

download stuff. Like

48:31

as a launch title, I think that's going to be pretty

48:34

big. That's just my pie in the

48:37

sky theory, though. I do

48:39

see like you, Kat, a reckoning for

48:41

live service games. There's just not

48:44

only are there like too many, you have the

48:46

Honkai Star really have Genshin Impact. What's the name

48:48

of the company that does that? Again, me. Holyovers.

48:50

Holyovers. You have the Holyovers. They're putting

48:52

another one out. Yeah, Zendler

48:55

Zone Zero, which looks pretty sick. So

48:57

they're like the water lilies of the

48:59

live service games where if you want to

49:02

try to get a good free meaty game

49:04

into you, like good luck. At this point,

49:06

I couldn't even see Squaresoft getting something in

49:08

there unless they worked really hard at it.

49:10

Squaresoft's cash cow right now is FF14. But

49:14

that's different. That's a service that

49:16

people pay for. That's a subscription.

49:18

So that's on another level.

49:20

But you have that. You have the Holyovers.

49:22

You have everything on mobile

49:24

just kind of falling apart as well. So that's

49:26

definitely going to be more of a reckoning going

49:28

on. Got to kind of, I don't want to

49:31

say Queenhouse, but there's going to be a lot

49:33

of fallout. I regret

49:35

to inform you that I did get back into

49:37

Honkai Star rail over the break. Oh, no. They

49:41

added a mean scientist lady

49:44

who is is bad. And

49:47

that that that brought me back in.

49:50

They said we have the doctor

49:52

from P5 in this game. Oh,

49:55

no. Okay, cool. Yeah,

49:57

I'll roll for that. And I did

49:59

get that. So yeah, I Can't

50:02

stop that honk guys another bad game as

50:05

I said before a very off-topic question here

50:07

Eric Did you meet Athena in Final Fantasy

50:09

14? Athena

50:11

in Final Fantasy 14 if

50:13

you have about it, and you didn't please do I

50:16

think I did no please do okay Yes,

50:20

okay. I When

50:22

it comes to live service games, I think that

50:25

the extractions shooters face there is

50:28

pretty full I think Suicide Squad

50:30

is It's gonna

50:32

be kind of a mess because they were

50:34

trying to do a live service game and

50:36

they pivoted it awkwardly into the single-player open-world

50:40

RPG Nonsense.

50:43

I'm sorry to everybody who's working really

50:45

hard to make that game serviceable But

50:47

it's really emblematic of just kind

50:50

of how messy it is for people who are trying to

50:52

do a destiny And then realize that

50:54

you couldn't really do a destiny. I Know

50:58

destiny is not an extraction shooter I

51:01

will say that There

51:03

is a hunger that I've observed

51:06

for a new MMORPG That's

51:09

good and it every

51:11

time a game like new world comes

51:13

out and It's just flooded

51:15

with people who are excited to play something because

51:17

they've been playing Final Fantasy 14 for a decade

51:19

and World

51:23

of Warcraft for two decades I

51:26

do think there are people who want a

51:28

new MMORPG and there's a space for that But

51:31

those games are hard to make I Have

51:35

good news number one Anecdotally

51:37

some friends of the pod have been getting

51:39

really into World of Warcraft season of discovery

51:41

and will not stop telling me about how

51:43

Good it is. I refuse to

51:46

play World of Warcraft because I think that

51:48

game looks bad. It's just me I don't

51:50

think it objectively looks bad. I think for

51:52

me personally. I don't like the way World

51:54

of Warcraft looks But

51:56

but never do Blue

52:00

Protocol is coming out this year, I think, right? Or it's

52:02

planned to come out this year. It's kind of like in

52:04

the 2024 talks. Yeah, and

52:07

it's also a, I think it's Bandai Namco.

52:09

It looks more like a Genshin competitor, right?

52:13

It's an MMO. It has like

52:15

MMO trappings. It definitely looks like it's also trying

52:17

to catch some of the Genshin

52:20

crowd that might want a more MMO style

52:22

game than what Genshin is, which is

52:24

actually a pretty solitary experience for

52:26

the most part. Same

52:28

with Honkai. So

52:30

people who want that sort of shared world

52:33

might want something more like that. But I

52:36

could see Blue Protocol doing okay. I could see

52:38

it picking up some folks, especially

52:40

people who are like, I've wanted a Tails MMO.

52:43

It kind of looks like a Tails MMO, so.

52:45

It has to be good. I

52:47

don't have a lot of faith in Amazon. Bandai

52:49

Namco's okay, but I guess

52:51

we'll see. All right, that's

52:53

our 10 questions for 2024. Do

52:56

you have predictions? Do you have questions? Send

52:58

me an email at cat at

53:00

blog.pod.com or follow us on

53:03

twitter.com/blog.pod. Send us a DM.

53:07

We wanna hear from you. All right, that's

53:10

it. It's time now for a series

53:12

of random encounters. Can

53:21

I just start talking? Yeah, we don't

53:23

have music for this part yet. Eric did not include the

53:25

music yet for this part. Okay. Look,

53:29

we're doing pretty good for the

53:31

live stream. We're doing pretty good. We're

53:33

doing great. But we don't

53:35

have random encounters yet. We're working on that one. If

53:38

you're an athlete, you know the greatest motivator

53:40

of all is the fear of letting your

53:42

teammates down. After all, a team

53:44

is only as good as its weakest link. So

53:47

you owe it to those wearing the same jersey as

53:49

you to be your best every time you step on

53:51

the field. That's why there's no vape

53:53

in team. When you vape,

53:56

you can expose your lungs to toxic

53:58

chemicals that can damage your lungs. suit.

58:00

So we do need to start doing this podcast

58:02

from a hot tub. Tavis I'm excited to

58:04

announce that the background

58:06

you see is a green screen. I've actually been

58:08

in a hot tub this whole time. Dr. Angela

58:11

Brintliff Whoa, clothes and everything. Dr.

58:13

Jane Goodall Phantom Liberty has

58:15

sold 5 million units in

58:18

2023 alone. That's pretty impressive.

58:20

CD Projekt is also

58:22

not interested in being acquired.

58:24

So take that one off your bingo card.

58:27

And Square Enix put out their beginning

58:30

of the year message

58:32

to fans. And guess what? They're going

58:35

to be aggressive about AI. So

58:37

if you really enjoyed the Portopia experiment, get

58:39

ready for more of that. Dr. Angela Brintliff

58:41

Can't wait to talk about Napalm in Final

58:44

Fantasy 14. Tavis I enjoyed

58:46

it, but not in the way they wanted me to. Not

58:49

in the way the developers intended. Dr. Jane

58:52

Goodall And finally, Like a Dragon

58:54

Infinite Wealth previews dropped over the

58:56

past week. Everybody seems very positive

58:59

on this one. Over on

59:01

ign.com, which is my day job,

59:03

they called it, in many ways,

59:05

Like a Dragon Infinite Wealth is

59:07

a watershed moment for the franchise.

59:09

Quite likely a final send off

59:12

for the cancer stricken underworld legend

59:14

Kiryu in the official induction

59:17

ceremony for Casca, his Kiryu

59:19

successor in the series. Moving forward,

59:21

a lot of positive buzz for this one. And

59:23

Eric, you got to play it. When did Kiryu

59:26

get cancer? What kind of cancer does he have?

59:28

So, to my

59:31

understanding is, okay, number one, hi, I played

59:33

Like a Dragon Infinite Wealth. I played it

59:35

in October. I have had to keep this

59:38

quiet for months now. Oh, that's been a

59:40

while. In October? Yeah,

59:42

yeah, it was a while. It was a

59:44

while. But I'm not going to get too

59:46

into like the background of all that. But

59:48

yeah, I've had to sit on this for a

59:50

while now. So

59:53

the Kiryu thing was revealed in

59:55

one of the reveal trailers for Like a Dragon

59:58

Infinite Wealth that was like a 10 minute Story

1:00:00

trailers on dame of they Did where

1:00:02

they just reveal that yes Cure You

1:00:04

has been diagnosed with some form of

1:00:07

of cancer and I'm like a big

1:00:09

part of the story of like a

1:00:11

Dragon infinite Wealth Ah the sections I

1:00:13

played they can have broken up into

1:00:16

pieces where he played for different slices

1:00:18

of this game we played come in

1:00:20

early section of walking around Honolulu because

1:00:22

this is in Hawaii I really like

1:00:24

a big part of this is away

1:00:27

ah that was with eg by and

1:00:29

to the. New. Characters I'd Tommy Zola i

1:00:31

think his name is and urged to

1:00:33

say and then a Cure You as

1:00:35

my party and then we did it

1:00:37

later. Section: that was where Cure You

1:00:39

was the party lead and I had

1:00:41

a song he from the Geo Mutual

1:00:44

if you remember from yeah because the

1:00:46

like a dragon she is a party

1:00:48

member now Seat is part of the

1:00:50

crew which I'm sure a lot of

1:00:52

people are very happy about myself. Included

1:00:54

a number was there and psycho is

1:00:56

there such on as well. And.

1:00:59

So. Is. The. Later.

1:01:01

On we did some done Joko island stuff

1:01:04

which is like animal Crossing it's their new

1:01:06

big mini game right? Throwing out is always

1:01:08

has a big mini game you your cabaret

1:01:10

though it wasn't like animal crossing you're building

1:01:12

A punishment is is this is animal crossing

1:01:14

in though I cannot believe it all I

1:01:16

promise we will go more in depth of

1:01:18

all these for the last thing I did

1:01:20

is i fought the judge shark or they

1:01:22

had a safe ah we get is hop

1:01:24

and by the giants are to easy and

1:01:26

the trailers Eric, I'll and. I've

1:01:28

never finished a yeah because again, the

1:01:30

furthest I've ever gotten his. Yakuza.

1:01:33

Like a dragon. And and and

1:01:35

I finally got bored when I die when

1:01:37

I had to fight the wrecking ball three

1:01:39

times and it was such a boring site

1:01:41

that I just found. Stop It Forever as.

1:01:43

Much. As I loved it. I. Really liked

1:01:45

a lot about that game. But.

1:01:47

The wrecking ball was a bridge

1:01:49

too far. Eric said this

1:01:51

be the first. Yeah. Because

1:01:53

again, or like a dragon game that

1:01:55

I actually tried to finish. Okay

1:01:58

here's where I feel very tore

1:02:01

him because. Part. of me

1:02:03

is like. I want

1:02:05

everyone to have the experience that I

1:02:07

am going to have with this game

1:02:09

where I i myself have not played

1:02:12

every single Yakuza game but. I.

1:02:14

Am at least familiar with the story and

1:02:16

I've played a lot of the major installments

1:02:18

like Six Or Zero and Wine I and

1:02:20

Seven I. It's kind of the middle games

1:02:22

or I fell off a little bit, but.

1:02:26

At the same time, that is a

1:02:28

lot of video game to ask anybody

1:02:30

to play. and it's kind of like

1:02:32

when people really all I want to

1:02:34

played me Node trails the gold sea

1:02:36

or whatever and know will you really

1:02:38

need to play every single game that

1:02:40

comes before it? Would you like two

1:02:42

hundred hours of your life ends? Even

1:02:44

though Yakuza games are shorter, I recognize

1:02:46

that that is a. Big ask

1:02:49

if anybody. So the controversial thing

1:02:51

I'm going to say is if

1:02:53

you want at least a good

1:02:55

experience with this game that feels

1:02:57

like you have that built in

1:02:59

similarity with the media. Playing.

1:03:01

Seven Release. Finishing Seven out is not

1:03:03

a bad idea. That being said, I

1:03:06

don't know. There's a charm to every single

1:03:08

yakuza game that even though it builds on

1:03:11

itself and builds it's world and has cameos,

1:03:13

I do also think that you can kind

1:03:15

of hop in with most yakuza as and

1:03:17

still have a good time and then go

1:03:19

fill the blanks elsewhere as you deem fit.

1:03:22

Ah the Zero was the proof of

1:03:24

that were Zero was a preschool that

1:03:26

was made after a bunch of yakuza

1:03:28

games came out and was kind of

1:03:30

filling in in early gap and to

1:03:33

use life and his relationship with the

1:03:35

Schiavo and how he met Ah Goro

1:03:37

and all that Ah and so. I.

1:03:40

Just. I I'm.

1:03:42

Torn. I. Think if you

1:03:44

are really just like I'm only going to

1:03:46

play one game. You. Could

1:03:48

just jump in and play infinite wealth and have

1:03:51

a good time. You might. You. Might

1:03:53

see some cameos and characters will be

1:03:55

like oh and it ends normally a

1:03:57

yak the player my billie go This

1:03:59

is. A sub story that relates back

1:04:01

to the sub story from previous games. That's so

1:04:03

fun, whereas you might be a little bit lost

1:04:05

otherwise. But I

1:04:07

don't know, these games are just universally

1:04:09

fun and enjoyable as standalone games. And

1:04:13

I would be very interested to hear if somebody

1:04:15

jumped in with eight and had a good time.

1:04:19

So. Nadia. Yeah.

1:04:21

This is a reference that's for you. Oh,

1:04:24

boy. The first ever, the first Redwall

1:04:26

book I ever read was Matt Tameo.

1:04:29

Yes. Which was the end

1:04:31

of a trilogy. And

1:04:33

first of all, yes, heavily

1:04:35

references the events in Redwall. And

1:04:38

I really enjoyed it, actually.

1:04:42

And when I went back to Redwall, it

1:04:44

was sort of like going back

1:04:47

to a prequel. And I enjoyed how these

1:04:49

characters got there. So it's

1:04:51

not a huge deal for me to

1:04:53

step to jump into a later edition

1:04:56

of a game, because it can be really interesting

1:04:58

to kind of question how

1:05:00

a character got to the point that they

1:05:02

got to or if they're mentioning

1:05:04

events that happened in previous

1:05:06

works. What's your curiosity? So

1:05:09

it actually started. I started with Mossflower.

1:05:11

Same thing happened to me. That's

1:05:13

the prequel. The first Narnia

1:05:15

book I read was The Last Battle. And

1:05:18

maybe want to go back. Oh,

1:05:20

my gosh. Wow. And as a Jew, the ending

1:05:22

confused me in hell. But I was like, oh,

1:05:24

that's a really cool book. I like this. Revelation.

1:05:27

What's that? Book of

1:05:29

Revelations, yeah. What's Hell's Revelation? But

1:05:32

no, I loved it. And I went back and I read

1:05:34

The Lion and the Witch and the Wardrobe and just kind

1:05:36

of bounced everywhere after that. Is it going to be

1:05:38

on PC? Yes. Yeah,

1:05:41

it's on PC. And

1:05:43

I think it's even cross-gen with the

1:05:45

last gen of consoles still, too, which

1:05:47

is pretty impressive. If it's on PC,

1:05:50

I will get it there and I'll play it on my Steam Deck. That

1:05:53

does seem like a pretty good way of playing that. I

1:05:56

think Yakuza Like a Dragon played pretty well on the

1:05:58

Steam Deck. I heard people. Enjoyed playing

1:06:00

it there. So I think that can

1:06:02

easily handle a game like Yakuza. I I

1:06:06

think that it could be actually a pretty good

1:06:08

steam deck game just by the virtue of the

1:06:10

term based nature of the game and doing

1:06:13

a lot of random nonsense like going to the

1:06:15

island and such and It's

1:06:17

not as I can have

1:06:20

I can watch the

1:06:22

cutscenes But not be

1:06:24

feel like I'm locked into playing this

1:06:27

game all the time and such,

1:06:29

but right The

1:06:32

thing is it's coming out really soon, right? It's

1:06:34

coming up this month question mark end of this

1:06:36

month. Yeah, okay The

1:06:38

question is could I squeeze in like

1:06:41

a dragon? before

1:06:44

Final Fantasy 7 rebirth which will become a priority

1:06:46

once it comes out for me. No.

1:06:48

Yeah, you could probably I imagine It

1:06:51

seems like it it it's a

1:06:53

pretty big game But Yakuza

1:06:55

games are always very big in the sense that

1:06:57

they have a lot of side content versus

1:07:00

like I Don't

1:07:02

know. It's if you wanted to just main

1:07:04

pass this you could probably get it done

1:07:06

before rebirth comes out Maybe

1:07:08

if you wanted to get it done and reload

1:07:11

done before rebirth comes out. That's a different story,

1:07:13

but oh boy Yeah,

1:07:15

and that's not even mentioning like Granblue relink and some

1:07:17

of the other games that are kind of coming out

1:07:19

in the interim there so But

1:07:22

no, there's a lot of stuff to do I

1:07:25

really want to finish persona 3 reload as well

1:07:27

But I sort of feel like I need to

1:07:29

pick a game commit to it so

1:07:31

that I don't end up in a situation where I Don't

1:07:35

finish games. So we'll see what

1:07:37

ends up happening Eric

1:07:39

you also put down radiance Astoria. So hold

1:07:42

on. I want to talk more about if

1:07:44

I want I want to talk

1:07:46

about What we haven't even talked about infinite wealth yet. I

1:07:48

haven't talked about the game at all Wait, are we not

1:07:50

talking about infinite wealth for like 10 minutes just now No,

1:07:54

we were talking about whether you should play yakuza Okay,

1:07:59

tell me more about infinite wealth, Eric. Yeah.

1:08:02

So the whole idea is that Ichiban is

1:08:04

going to Hawaii to search for his mother,

1:08:06

which was like a big plot point from,

1:08:08

or it was

1:08:10

a large plot point from Yakuza, like a

1:08:12

dragon. Um, the,

1:08:15

the whole idea is that he goes there, Kiryu beats

1:08:17

up with him, and we kind of end up with

1:08:20

this dual protagonist, like split party story, uh, where

1:08:22

they eventually split off and kind of do their own

1:08:24

things takes place after the great

1:08:27

dissolution that happened in Yakuza, like a dragon

1:08:29

where the, all of the

1:08:31

Yakuza are disbanding across Japan.

1:08:34

And, uh, there's,

1:08:37

there's kind of still some, it's weird.

1:08:39

I compared it to fast five in

1:08:41

my preview because it's still

1:08:44

a game that is about crime and

1:08:46

is about the underworld and dudes

1:08:49

doing crime, but also it

1:08:51

is pivoting much

1:08:53

harder into its characters and

1:08:55

it's kind of universe that it

1:08:57

is created in a way that I find very interesting.

1:08:59

You know, the fast and the furious crew start out

1:09:01

as a bunch of street racers

1:09:03

robbing cars on the highway or robbing trucks

1:09:05

on the highway and by like

1:09:07

fast five or even fast six, they

1:09:09

become, okay, now we're just this crew

1:09:11

of like espionage agents that are doing

1:09:13

these like mission impossible

1:09:16

moments. Um, but,

1:09:20

uh, as far as the actual gameplay goes, it

1:09:22

is still a turn based RPG. They've made some

1:09:24

really, really nice quality of life changes. Uh, you

1:09:26

can now move on your turn. Remember

1:09:29

how that was the most annoying thing in Yakuza,

1:09:31

like a dragon that you just kind of had

1:09:33

to shuffle. Um,

1:09:35

so I need the battles of

1:09:38

like a dragon to go 10 to 15% faster

1:09:40

because Yakuza, like

1:09:45

a dragon, it got to be a

1:09:48

drag running, running into enemies on the street. I

1:09:51

have great news for you, Kat. Oh, thank you. Not

1:09:53

only, not only is there a battle

1:09:56

speed toggle, uh, which I found in the settings

1:09:58

menu, uh, But

1:10:00

there's also a system that I didn't get to

1:10:03

check out in the demo, but they've talked about

1:10:05

a few times where you can like auto

1:10:08

win a battle and you'll get less XP

1:10:10

for it, but you'll still get the same

1:10:12

items and like stuff you would have gotten

1:10:14

from it. So basically, if you

1:10:16

run into a battle against someone who is significantly

1:10:18

lower level than you, you just say like, I

1:10:20

win this dude, and you

1:10:23

walk away from it, and you might get like a

1:10:25

little bit less progression from it. But

1:10:27

if they're low level, that doesn't even really matter

1:10:29

that much. I

1:10:31

think that's like a happy medium. That's a

1:10:33

happy place to find there because the

1:10:36

actual turn based combat is still very much because

1:10:39

like a dragon combat, you're kind of picking

1:10:41

your options. It feels very dragon questy in

1:10:44

the way that it's obviously going for Dragon

1:10:47

Quest vibes. And

1:10:50

the cool thing is that they're adding a bunch of new jobs.

1:10:53

Usually they tie into Hawaii. So I got a

1:10:55

surfer job for Ichiban where he had a surfboard

1:10:58

and he was doing these crazy like wave

1:11:00

attacks and things like that that were really

1:11:03

fun. All the characters are still all the

1:11:05

enemies you fight are still these weird dudes,

1:11:07

weird little guys doing weird little guy things.

1:11:09

Just weird little guys. Yeah,

1:11:12

yeah, little freakos. I

1:11:15

love it. It's fantastic. Hey, RGG Studio,

1:11:17

don't gender lock the jobs this time.

1:11:21

Let Casca be an idol. I'm

1:11:24

curious to see how much there is because

1:11:27

I imagine there's still probably some gender locking

1:11:29

in this game, but I haven't

1:11:31

seen anything yet that is gender lock.

1:11:33

So I'm curious whether that does

1:11:35

happen. But yeah,

1:11:38

I'm trying to think of other stuff. The

1:11:41

Kiryu thing seems like it's going to be

1:11:43

a massive emotional tearjerker because the whole

1:11:46

segment that we played was him basically

1:11:48

filling out a bucket list of

1:11:51

stuff he wants to do before he croaks.

1:11:54

Yeah, I do. Oh my

1:11:56

god, this is a rom-com. The

1:12:00

whole idea is that you can go back

1:12:02

to all these different places from Yuckas of

1:12:04

the Past and kind of see Kiryu's past

1:12:07

and he'll think like, oh yeah, this

1:12:09

is where I had that super sick fight or this is where

1:12:11

I met Haruka for the first time or something like that. And

1:12:14

he'll kind of like reflect on it and think back

1:12:16

on it. And that's really emotional and really, really cool.

1:12:20

So the story seems like it's definitely going

1:12:22

interesting places, but Dondoko Island,

1:12:24

which is their animal crossing, seems like it

1:12:26

is just going to consume everyone's lives. It

1:12:29

is bonkers how

1:12:31

big this mini game is.

1:12:34

The cabaret club stuff in the past and all

1:12:36

that has been pretty robust and obviously it's notorious

1:12:38

for being this thing that, oh, I went into

1:12:40

Yuckas to play a beat-em-up and I ended up

1:12:43

playing a management game for like 30 hours. But

1:12:47

Dondoko Island, which is their animal

1:12:49

crossing, has you basically

1:12:52

washing up on an island that was supposed to

1:12:54

be a resort and is now filled with trash

1:12:56

and pirates and you have to beat up the

1:12:58

pirates and then clear out the trash to build

1:13:00

a resort. And so I

1:13:03

spent just, it

1:13:05

was a long amount of time, but it felt like it went by

1:13:07

in a flash where I was just clearing out areas

1:13:10

and then building things. I built a toilet. I

1:13:12

built an outdoor toilet. I don't know why I

1:13:14

keep building toilets. You keep building these weird toilets,

1:13:16

like just for context people. He was telling us

1:13:18

in the, what was it, the Pantheon

1:13:20

about how you built one toilet on

1:13:23

top of a hill. The Dragon Quest Builders toilet

1:13:25

on a hill. It was very important. Everyone had

1:13:27

to use at the same time. Everyone had to go up

1:13:29

the hill. So everyone had to watch you as you were

1:13:32

going up the hill to use the one toilet. This

1:13:35

time I decided that

1:13:37

my resort had a toilet

1:13:39

for nervous pooers to get

1:13:41

over their fears. So basically you

1:13:43

go to the island and there's this

1:13:46

resplendent toilet with like a beautiful sign

1:13:48

next to it and a bus stop

1:13:50

overhang and like some

1:13:53

art nearby, some statues

1:13:55

and things like that to kind of

1:13:57

create a vibe. And then you just

1:13:59

go. And you're a one with nature

1:14:01

and you have gone to the Dondoko Island

1:14:03

toilet. Uh,

1:14:06

I, so

1:14:09

it's a whole island building thing. It feels very

1:14:11

Animal Crossing in that you can just kind of

1:14:13

pick up blueprints and use resources to make things

1:14:15

that you can then put down in the world

1:14:17

and kind of decorate your island with it

1:14:20

seems like from trailers they put out. I didn't

1:14:22

get to see this mechanic personally because we didn't

1:14:24

get that much time with it, but people will

1:14:26

eventually come to your island and you'll have to

1:14:28

like provide different things for them to satisfy their

1:14:30

needs and all that kind of stuff. You can

1:14:32

give them gifts and it's

1:14:34

just like a giant Island

1:14:36

resort sim that feels like a mix of

1:14:38

Animal Crossing and maybe like a little bit

1:14:40

of roller coaster tycoon where you are just

1:14:42

building a resort Island

1:14:45

on this trash heap. And I

1:14:48

am going to lose hours of my life

1:14:50

to this. I'm going to disappear into this.

1:14:53

Uh, I can't wait for that. And then on

1:14:55

top of that, there's all the other like typical

1:14:57

things you would expect of a Yakuza a there's

1:15:00

shogi and other random games you

1:15:02

can play like darts. There's

1:15:04

a Tinder thing that you can do where you

1:15:06

could just swipe on the apps. Uh,

1:15:09

there's a photo rally where

1:15:11

you can take photos of a mascot around town and

1:15:13

he's this weird mascot dude who'll just like pose up

1:15:15

and you have to like find him and shoot a

1:15:17

picture of him and all that. Uh, this

1:15:20

feels like the biggest game

1:15:22

that RGG has made like

1:15:25

an intimidatingly large video

1:15:27

game. Uh, so

1:15:31

get excited if you just want a lot more Yakuza,

1:15:33

even though we've had a lot of Yakuza in the

1:15:35

last year, but yeah, we've

1:15:38

had how many we had like a dragon

1:15:40

E-Sheen last year. Then we got man who erased

1:15:42

his name and now we're getting like

1:15:45

a dragon guys. Eight.

1:15:47

It's crazy. It's a lot. Lance

1:15:50

points out Lance Hart in the

1:15:52

chat. Uh, brings up Sujiman. Uh,

1:15:55

yes, Sujiman are back in. I got to see

1:15:57

some of that in the preview. They

1:16:00

have like raids, you know how Pokemon with

1:16:02

Sword and Shield started doing like raids on

1:16:04

the overworld? Yeah. They're like

1:16:06

Sujemon things like that that you

1:16:08

can just run into on the overworld to do

1:16:11

Sujemon battles and I was like is this is

1:16:13

this like Pokemon? Did they just use the Pokemon

1:16:15

mechanic for their Sujemon, their knockoff like degenerate

1:16:18

Pokemon? Why not? They're

1:16:20

already going down that path. It's like everything

1:16:22

about it is big. Everything

1:16:26

about it is so much more expanded

1:16:28

than the previous game that I am

1:16:31

just very impressed with

1:16:33

what I saw in the preview.

1:16:37

Both storytelling wise, graphics wise it

1:16:39

looks great. I forget what

1:16:41

like systems we were playing on but it

1:16:43

looks really really good in the preview. The

1:16:47

open world is gigantic. Like Hawaii

1:16:50

is huge. You actually need a segue to

1:16:52

get around on it because it's

1:16:54

that big and it's got

1:16:56

so many mini games. I even mentioned the

1:16:59

crazy taxi stuff that's in there where you

1:17:01

do food delivery like rub hub delivery as

1:17:03

a crazy taxi bicycle driver and all that

1:17:05

kind of stuff. It's

1:17:07

bonkers. I cannot

1:17:10

express enough that like Infinite Wealth really seems like

1:17:12

it's stacking up to be the largest game yet.

1:17:15

I'm just really curious now if it lands all

1:17:17

of the emotional highs that it's aiming for. Yeah.

1:17:21

Well, you got me. I'll play it.

1:17:23

I'm gonna play this one. I'm gonna play

1:17:25

it on my steam deck. It seems like

1:17:27

the kind of game that's gonna

1:17:29

end up sucking me in. Maybe

1:17:31

finally I will finish a Yakuza game. Big prediction

1:17:33

for 2024. Cat finishes a

1:17:36

Yakuza game and then maybe that'll motivate me

1:17:38

to play Yakuza 0 finally. I

1:17:41

was playing an RPG to begin my

1:17:43

year. A big one. Just

1:17:45

Dance. Alright.

1:17:48

Yeah, that's a... Gotta

1:17:50

dance. Pretty fun fitness game. To

1:17:52

defeat the monsters. But

1:17:55

my big holiday project actually has been to finish

1:17:57

Final Fantasy 5 and I think I'm actually gonna

1:22:00

You can do it. Raw, raw, raw.

1:22:02

Rescue time. How about you, Nadia? What were you

1:22:04

playing over the holidays? First of all, people were wondering what I was looking at.

1:22:07

I live on the 15th floor and there's been

1:22:09

like a mafia fight between the crows, the pigeons,

1:22:11

and the hawks. So when

1:22:14

I see that happen, I have to look because

1:22:16

it's really cool. But otherwise,

1:22:18

yeah, actually one game I have been playing,

1:22:20

one I played a lot of over the

1:22:22

holiday was Dragon Quest Builders 2. It

1:22:25

really sucked me in for the Pantheon. And

1:22:27

I got around to just building

1:22:30

this big city on

1:22:32

my island. I felt like

1:22:34

a railroad and everything. I

1:22:37

forgot that you could recruit monsters and they

1:22:39

can help you around the island. I recruited

1:22:41

a saber cat, so that was like me

1:22:43

zooming around the island, jumping really high. It's

1:22:47

just a really fun, fantastic game. And it makes

1:22:50

me so heartbroken that there's just no whisper of

1:22:52

Dragon Quest Builders 3 yet.

1:22:54

And more recently, I have

1:22:56

been playing Steamworld Build, which

1:22:59

if you recall, is a game I downloaded

1:23:01

on the Switch and couldn't see a damn thing. So

1:23:04

I got it on

1:23:06

a PlayStation 5, I think is what I'm playing it on right now.

1:23:09

And there is no way anyone is playing that

1:23:11

game on a small screen. There is so much

1:23:13

going on. Otherwise, other than

1:23:15

the visual issues, I really like it.

1:23:17

It's an extremely, extremely charming game in

1:23:19

that Steam... If you like the Steamworld

1:23:22

setting, you will like this. Also,

1:23:24

I really, really think that the minor

1:23:26

Steambots that work underground in this

1:23:29

game are references to the serverbots from Mega

1:23:31

Man Legends. I think that's great. But

1:23:34

yeah, my only complaint is that it's kind

1:23:36

of repetitive, like you're doing the same thing

1:23:38

on the same three maps, just

1:23:40

with different situations going on. So

1:23:43

I think I'm getting close to the ending. I

1:23:45

generally really enjoy it, but I am looking forward

1:23:48

to the next Steamworld Dig. I want to... Steamworld

1:23:50

Dig 2 is just one of

1:23:52

my favorite action games of all time. And it has such

1:23:54

a great... Such great story

1:23:56

twists, storytelling. I'm looking forward to

1:23:58

seeing why that... It's one of the great techs. That's

1:24:00

also a good game for the switch on

1:24:02

like build Steam

1:24:05

world. Yeah, that's a that's a great one. Heist.

1:24:08

All right. That's it for the tavern. And

1:24:13

now Nadia, take us home. I

1:24:35

couldn't decide if my first live recording

1:24:38

thing should be like a pit or a nook. I'm going

1:24:40

to try with the nook and see where that goes. But

1:24:42

I know it's going to turn to a pit. So, brace

1:24:44

yourself. Nadia, I

1:24:46

know you. You'll be

1:24:49

like, this is a nook. And then we'll go, well, that

1:24:51

was kind of a nook. You'll grab the wheel. Let

1:24:55

me drive you into a pit right now. I

1:24:58

was this involved you guys to because I was thinking

1:25:00

like, what is the first piece of

1:25:03

game advice that you got not

1:25:05

from the playground, but from online.

1:25:07

And I was thinking randomly

1:25:09

for some reason about, you know, just the

1:25:11

hints have gotten over the years with games and how we used

1:25:14

to pass around in the playground like everyone else. But

1:25:16

then there came a time when we got a Commodore 64

1:25:18

from some burnt out worker. My

1:25:21

dad knew, I guess, and we

1:25:23

had a copy of Hitchhiker's

1:25:25

Guide to the Galaxy, which is a text based

1:25:28

game where you're going through the story by Douglas

1:25:30

Adams. And I just came really enthralled with it,

1:25:32

even though I had no idea what the Hitchhiker's

1:25:34

Guide to the Galaxy was. I was still kind

1:25:36

of young. We got

1:25:38

stuck. My brother and I were both playing. And we got

1:25:41

stuck very early in the game where Ford

1:25:43

is telling Arthur, hey, your house

1:25:45

is going to be wrecked by the Vogons. And

1:25:49

there was a certain trigger word you had to say, which

1:25:51

was like you had to ask Ford, what about my home?

1:25:54

If you didn't and you waited too long, the

1:25:56

Vogons would destroy Earth and that was the end

1:25:58

of everything. So I Said to my brother, how

1:26:00

did it happen? get past was part was going

1:26:02

on and when he did was he had a

1:26:04

Bbs or he was ana Bbs the ask. People

1:26:06

there hey how to get part passes, part

1:26:08

the game. And only goes of This is what

1:26:11

you have to say. So. That.

1:26:13

Is really interesting to make. My first like

1:26:15

kinda wasn't from a wasn't from the internet

1:26:18

as early as from Bbs on the commoners

1:26:20

the before which to be honest was it

1:26:22

was still or the that time are saying

1:26:24

that I was really alive in the in

1:26:26

the golden. Age of the Commodore Sixty four. Ah,

1:26:29

But. Then I thought of the. First

1:26:32

time I thought internet cartoon pornography.

1:26:34

And that was when someone printed out a

1:26:36

picture impasse around science class. So that's how

1:26:38

my early. Experience. Of

1:26:41

Internet Community became a pit.

1:26:43

By telling you that I saw a picture

1:26:45

of a line in jasmine thing pass around

1:26:47

Rothys science class has said oh so this

1:26:49

is what the answer is all about. How

1:26:51

that was a as quick. As

1:26:54

we've just been banned from Twitch

1:26:56

and sorry Sam. My

1:26:58

first piece of game advice. Was

1:27:01

so in nineteen ninety Four

1:27:03

I think we bought returned

1:27:05

to sort. As.

1:27:07

My entire family was playing and

1:27:09

if you're not familiar with returned

1:27:11

to sort it's a others it's

1:27:13

an Rpg was on our producer

1:27:15

in adventure game he and it

1:27:17

was a. Multi media style game

1:27:20

as compared to the text based

1:27:22

version. Of the eighties. And. So you

1:27:24

have people talking as you Now the huge.

1:27:26

Deal in the early nineties was

1:27:28

people talking but we got stuck

1:27:30

on the booze miller. A.

1:27:32

Puzzle. Where. You have this

1:27:34

guy sitting there and going you op some

1:27:37

rye course he do and then he for

1:27:39

a few a glass of right hands it's

1:27:41

you and my entire family. My mom,

1:27:43

me, my my dad, my sister was on old

1:27:45

enough to be playing this game at that time.

1:27:48

Were. Stuck on this puzzle. so

1:27:51

my solution was to murder. Booze

1:27:53

Miller: Yeah, I'm leader. And

1:27:55

he falls down. And. If

1:27:58

he kills somebody. It'll go. the past

1:28:00

victory is now blocked and you'll have somebody show up

1:28:02

and take all of your items but I would just

1:28:04

throw all of my items away

1:28:06

so that he couldn't

1:28:09

take them away. And

1:28:11

then when he died, a trap

1:28:13

door opened. So I went down and

1:28:15

I saw a locked door. I was like,

1:28:17

what do I do now? Well,

1:28:19

it turns out what you got to do is you got

1:28:22

to get booze very drunk by learning

1:28:24

various toasts and then keep pouring

1:28:26

the right plant.

1:28:29

And he'll eventually give you his keys

1:28:31

and then he'll get so drunk he'll fall over and

1:28:33

then you can go down and open the door.

1:28:36

And we only found that out because

1:28:38

I finally found a guide somewhere

1:28:40

on the internet in like

1:28:43

1995 and figured it out. So

1:28:45

that was my big first big

1:28:47

game hell moment. How about you? That's

1:28:49

pretty cool. My I

1:28:51

imagine everyone in my generation is familiar

1:28:54

with the tall tales and legends that

1:28:56

you would tell about Pokemon in the

1:28:58

chat. The

1:29:00

playground was not the chat. What's

1:29:05

up chat? I say as I walk out of the playground.

1:29:08

No, it's like the playground

1:29:10

rumors about Pokemon and you know, use strength to

1:29:12

move the truck. Yeah, that's what I was saying

1:29:14

to give you. But legitimately, I specifically

1:29:17

remember everybody teaching each other how to do the

1:29:19

missing no rare candy trick going up and down

1:29:21

to the bar islands. That

1:29:23

was like sacred text

1:29:25

of that era that passed around from

1:29:28

school to school. And that

1:29:30

was definitely like the first time I remember everybody

1:29:32

talking about a game in terms of like, how

1:29:34

do I do this thing? And then I was

1:29:37

also the one that had to I

1:29:39

had to beat it and then I beat it for several

1:29:41

other people in jack to there's the

1:29:43

mission where you have to drive from I think

1:29:46

it's from the like bad

1:29:48

guy hideout place to the garage in like two

1:29:50

minutes or something like that or three minutes. And

1:29:53

I was the only one who could beat that.

1:29:55

And so I after I finally conquered it, I

1:29:57

beat it for everybody else. Awesome.

1:30:00

So you remember the golden age of Pika Blue,

1:30:02

don't you? Pika Blue.

1:30:04

Yep. I remember, was

1:30:06

it Venus toys? Yeah.

1:30:09

The rumored one that was like a blast

1:30:11

toys, but it had a Venusaur flower

1:30:14

on its back or whatever. And it was

1:30:16

like, oh, you can mix the starter Pokemon

1:30:18

or whatever. Yeah,

1:30:22

everything about all the secret Pokemon.

1:30:25

I don't know why, but like when I was when

1:30:27

Super Mario World came out, it

1:30:29

was really very much just like all rumor based

1:30:31

because there was nothing in terms of information other than

1:30:33

like magazines. And even those are kind of a little

1:30:35

more sparse in Canada, I think. But

1:30:37

someone told me for some reason that in Super Mario

1:30:40

World, she insists is called Super Mario Brothers 4 and

1:30:42

was not the same thing. Super Mario World, he said

1:30:44

that Mario could take his clothes off. And like the

1:30:48

object of the game was to find Mario's

1:30:50

clothes, which had been stolen by Koopa. It

1:30:52

was a weird thing to say, but he

1:30:55

was very adamant about Mario being naked

1:30:57

for the next game. And it was for the NES,

1:31:00

not the Super NES. There

1:31:02

were a lot of secrets and rumors

1:31:04

that were being passed around by game

1:31:07

magazines. I took the Shang-Lang secret

1:31:09

that BGM, the April Fool's,

1:31:11

BGM secretly or seriously

1:31:14

because they had screenshots. Yeah,

1:31:17

it was really, really fake

1:31:19

a screenshot. Really good.

1:31:23

I mean, it was in a magazine. It wasn't exactly

1:31:25

like you could just get on Photoshop in

1:31:28

the early 90s. So seeing

1:31:30

a very plausible looking Street

1:31:32

Fighter character throwing M

1:31:34

Bison out and being somebody that you

1:31:37

could acquire made total sense

1:31:39

to me. So I totally bought into

1:31:41

the Shang-Lang EGM April Fool's

1:31:44

joke, which in many was very, very good. It

1:31:47

was a very good, I think it was Photoshop looking at like 3.0,

1:31:50

like not exactly very early days, very

1:31:52

archaic. And was it like I knew

1:31:54

what Photoshop was, it wasn't exactly early, easily

1:31:57

accessible at that time. So fair play to

1:31:59

you. The an artist for be able. To

1:32:01

do it. Still famous for a reason. They really did

1:32:03

for a lot of people. They did. And

1:32:06

that's it for this week's episode of Axe

1:32:08

to Blow. Got our first twenty twenty four

1:32:11

in our first ever a live show. Incredibly.

1:32:13

Went off relatively like ahead. I'm still

1:32:15

waiting for something horrible. To. Go

1:32:17

wrong. but we did great! The.

1:32:20

Had a lot of amazing people in

1:32:22

the chat. Chat was very lively. Had

1:32:24

a great time! Thank you so much for joining us!

1:32:26

Really doing this every. Single. Saturday

1:32:28

going forward. If you want to

1:32:30

support the podcast patriot are com/plug

1:32:32

I pod real get access to

1:32:34

tons of bonus content and hey,

1:32:36

we're about to go hang out

1:32:39

with our stars of destiny for

1:32:41

the post show. right? After this.

1:32:43

And. With finance a. Special thanks to

1:32:45

Anthrax! Visas Excel Flashback: Twenty

1:32:48

twelve teeth. And. L Abby of the

1:32:50

Moon I saw her. In the chat Thank

1:32:52

you So much force for in the podcast you.

1:32:55

As well we'll be in the post.

1:32:57

So over and the says cord. Insists.

1:33:00

A half second to hang out with

1:33:02

you all a fifth longer. Oh, and.

1:33:04

By the way, the Pantheon of the

1:33:06

Blood Odd for a January. Has.

1:33:08

Been announced. It. Will be

1:33:10

Final Fantasy Nine. that's our monthly game

1:33:12

club. Go check that on

1:33:15

the discord which can access for just

1:33:17

one dollar a month and a we

1:33:19

just release our most recent pansy an

1:33:21

episode which was a what What was

1:33:23

that Nadia. As you normally chronic illness

1:33:25

know zero live rock or something, you don't

1:33:27

try to hide the most useless oriental you

1:33:29

boat builder sumo know Xena Way chronicles and

1:33:31

we had a special guest at Them Fi

1:33:34

network and as Paulson are old friends and

1:33:36

had a agree I was nice to see

1:33:38

him against and to have been a while.

1:33:40

Free. Time haven't done. just remember

1:33:43

of for thirty pm pacific we're

1:33:45

going to be doing are sorely

1:33:47

and dropouts take over here on

1:33:49

twitch. Such Tv less forgot. I

1:33:52

know this. Join us. And

1:33:55

way I've been your host cafe early. Thank

1:33:57

you so much for joining us. Will be

1:33:59

back. next week to talk more about the

1:34:01

Domery Loaf of Pernodia. Eric, myself,

1:34:04

thanks for listening. I have you, Vincen.

1:34:26

Let us pray that our next battle goes

1:34:28

as well.

Rate

Join Podchaser to...

  • Rate podcasts and episodes
  • Follow podcasts and creators
  • Create podcast and episode lists
  • & much more

Episode Tags

Do you host or manage this podcast?
Claim and edit this page to your liking.
,

Unlock more with Podchaser Pro

  • Audience Insights
  • Contact Information
  • Demographics
  • Charts
  • Sponsor History
  • and More!
Pro Features