In this episode we continue our discussion from last week’s episode, Crafting a Villain. We dig deeper into the origins and motivations of the "Boogeyman" villain, invent an order or wizards connected to him, and brainstorm creative ways to start introducing him to the party.
We also find out that Kagan cannot do a British accent, fail to remember the difference between winch and wench, discuss how many plots are too many, and so much more!
This episode contains spoilers for players in Joe’s Sunday night campaign.
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