Episode Transcript
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0:01
Race the runners, race the sales,
0:03
race the sales! Captain, an
0:05
unidentified ship is approaching, over.
0:07
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0:10
enterprise sales solution? Reach sales
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Amazon.com/ad-free podcasts. To catch up
0:53
on the latest episodes, without
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the ads. As
1:00
the 21st century dawned it
1:02
marked the beginning of a
1:04
rapid and new expansion for
1:07
humanity, space. The human race
1:09
made many discoveries, some to
1:11
improve our lives, but most
1:14
in the pursuit of even
1:16
more expansion. For those with
1:18
power, always desire more. You
1:20
are aboard the UES Longhouse as
1:23
it swims through the depths of
1:25
Europa. From inside the slag hole
1:27
of the deep dart, Oh dear.
1:29
A, there's no better way
1:32
to describe it, an ooze,
1:34
slowly moves out. I gotta
1:36
get some distance because Gideon
1:38
is not, does not have
1:40
a lot of health. What we were
1:42
discussing before, leaving, loading Bay
1:44
B, I'm going to jump
1:46
into the water and start
1:48
my way to the ship.
1:50
You leap into the water,
1:52
pshh. And you will immediately
1:54
need to make a air
1:56
check. Okay. You're good for now.
1:58
Great. Okay. I'm going to go
2:01
as fast as I can. I'm
2:03
just going to go. The little
2:05
Y guys, they spread out
2:07
in both directions following both
2:09
Gideon and following Cal. And
2:12
when they move in with you,
2:14
Gideon, they're going to attack
2:16
everyone in the area. And
2:18
when they... They move really
2:20
quick through the water. The
2:22
little bottom part of the
2:24
Y acts as kind of
2:26
like a tail. They swim
2:28
remarkably fucking fast. That's so
2:31
scary. Cool. They begin attaching
2:33
to everyone. Okay. Can I
2:35
use my talent personal safety?
2:38
A manipulation roll to
2:40
cause others to suffer instead of
2:42
me? Well, you're not actually taking
2:44
damage. Oh, okay. They're just connecting
2:46
to you. No worries. As soon
2:49
as you feel them touch you,
2:51
anywhere on you, you can feel...
2:53
They stick to you. Unlike when
2:55
they were rolling before, they don't
2:58
come off. They adhere and stay
3:00
on you. When that happens, the
3:02
big guy, the blob. Ooh no.
3:04
And on your motion tracker, all
3:06
of the bigger dots immediately
3:09
start converging on
3:11
your location. Oh, okay. Oh, no.
3:13
All right, and we're back to
3:16
the beginning. Oh, we're in Loading
3:18
Bay Bay, yeah? No, you're in
3:20
the corridor. Ah, fuck. Okay, I
3:22
guess. Can I retreat and head
3:24
to medical? Yeah. All right, I'm
3:26
gonna do that. And I'm gonna
3:29
tell Juice to come with me.
3:31
You duck into the living quarters
3:33
and then you get into the
3:35
little passageway in between. Meanwhile, Deuce
3:37
follows behind. Okay. Good, good, good,
3:40
good. Denton, it's just gonna follow
3:42
as well, I guess. Yeah, yeah, good
3:44
to hear. Denton, the entity
3:46
comes after, and you're also
3:48
moving Morgan, right? Yeah, I'm gonna
3:51
stay with now that. cows in the
3:53
water, she can't go back. She's going
3:55
to stay with these guys. Is there
3:58
anything I can do on this? that
4:00
would give me more information
4:02
about these guys or? I don't think
4:04
there is not in a, because
4:06
this is happening in like five
4:08
to ten seconds. There's no check
4:10
that you can make that would be
4:13
quick enough. You can try, I'd allow
4:15
figuring out something to do with the
4:17
Y guys stuck to you. Sure, if
4:20
I could make an observation. Yeah. I'll
4:22
do an analysis. One success. What
4:24
would you like your question to
4:26
be? How does it work? Okay, so Yeah,
4:29
good question the why guys I
4:31
seem to be acting like you're
4:33
immediately like holy shit.
4:36
This isn't that alien. This
4:38
is pretty explainable actually
4:40
the why guys are
4:42
acting like antibodies So
4:44
what an antibody does
4:46
is it attaches to
4:49
a hostile organism in
4:51
a living body, and
4:53
then when the antibody
4:55
attaches, the little Y,
4:57
the sticky end bit,
4:59
is like, hey, white blood
5:01
cells, come eat this shit.
5:03
And so white blood cells
5:06
immediately start attacking
5:08
it. Okay. That's what's
5:10
happening. Great. We're being
5:13
vaccinated. Yeah. Cool. Okay.
5:15
That's such good. Good.
5:18
Good. Good. Good. Good.
5:20
Good. Good. Good. Good.
5:22
We gotta blow this
5:24
place up, dude. All
5:26
you hear from getting.
5:29
You put all of that
5:31
together. Yeah, yeah, yeah. Okay,
5:34
great. We're in the body
5:36
of this specimen and we're
5:38
the virus and all you
5:40
guys hear from Gideon through
5:42
her little radiocom is just like,
5:44
ha ha ha ha ha ha.
5:47
Very nervous laughter. Gideon has gone
5:49
insane. Uh huh, uh huh, uh
5:51
huh, uh huh. How do I fix
5:53
this? How do I fix this? How
5:55
do I fix this? How do I
5:57
get out of this? That's a better
5:59
question. How do I get out
6:01
of this? That's Gideon's. Sure, yeah,
6:03
yeah, yeah. Train of thought. Oh,
6:06
and then it attacks. Cool, cool,
6:08
cool, cool. Oh, and it's quick.
6:10
It gets to you and then
6:12
it has a full turn. Oh
6:14
God, okay. Okay, so the white
6:16
blood cell, I'm just gonna start
6:19
calling it that. The white blood
6:21
cell gets to you. So, odds
6:23
are Evans. Scares. I'm very scared.
6:25
Well, it doesn't even matter. What
6:27
does that mean? Bye, guys. So
6:29
long. It's been real. Both you
6:32
and Denton, the white blood cell
6:34
throws its little tendrils out in
6:36
all directions, making itself almost like
6:38
a porcupine. Both of you need
6:40
to make mobility rolls or be
6:42
knocked off your feet. Okay, you
6:45
also make you also immediately both
6:47
make panic wrong. Oh sure, oh
6:49
sure, oh that's not a big
6:51
deal. Yeah, you're fine. And then
6:53
one success, you are not knocked
6:56
off your feet. I gave Jack
6:58
the plus one earlier. Yes, all
7:00
right, he's gonna use it here
7:02
then. He doesn't want to, he's
7:04
also got four. Yeah, he needs
7:06
it. Yeah, all right, he also
7:09
gets one. Both of you still
7:11
take one point of damage though.
7:13
Okay. What's your max, the Gideon,
7:15
Gideon? Oh boy, shit. And as
7:17
I said, you gain stress. Yeah.
7:19
Okay, too. All right. Then it
7:22
attacks again. Oh no. Okay. It
7:24
does it again. Both of you
7:26
need to make another mobility roll.
7:28
Oh, fuck. All right, you panic,
7:30
but you're still keeping it together.
7:32
Don't get a success this time
7:35
Gideon you're knocked off your feet
7:37
and you take another point of
7:39
damage Which things are gonna start
7:41
spiring? Oh boy. Oh brother is
7:43
it possible for me to use
7:45
a story point to succeed? Yeah,
7:48
absolutely That's not gonna that's not
7:50
gonna avoid the damage I just
7:52
take the damage You still take
7:54
the damage, but you don't get
7:56
knocked off your feet if you
7:58
do that. I think that's very
8:01
small. I will cash in one
8:03
of my story points because I
8:05
don't think Gideon's going to believe
8:07
living too much longer to cash
8:09
the rest of them in, but
8:11
I will use one of them.
8:14
You take a critical injury. Okay.
8:16
Crushed foot. One of them goes
8:18
straight through your foot. You can't
8:20
run, you can only crawl. Oh.
8:22
Okay. Hey, personal med kit, would
8:24
that help it too? Or would
8:27
that take you? Yeah, on your
8:29
turn as a slow action, you
8:31
can try and fix this yourself,
8:33
absolutely. All right, you, yeah, Gideon,
8:35
you're in agony right now. Oh,
8:38
and you take another point of
8:40
stress? Oh, yeah. Oh, God. Hey,
8:42
does that fuck up my, I'm
8:44
sure that fucks up my compression
8:46
suit. No, it actually doesn't, because
8:48
they have a separate effect that
8:51
does that. Okay. You feel around
8:53
your ankle, it tightens, you can
8:55
tell that it's, it's, your foot
8:57
is fucked. You might even fucking
8:59
lose it, but your compression suit
9:01
maintains its integrity. The compression suit
9:04
will automatically seal off sections, it
9:06
knows is no longer, I'm no
9:08
longer, you've got one of the
9:10
nicer ones, the fancier ones like
9:12
yours, and even the, uh, oh
9:14
no, yeah, yeah, just yours actually,
9:17
never mine. Okay, so with the
9:19
wise attached to me, is there
9:21
anything I can do to remove
9:23
them? You could try tearing them
9:25
off if you want. That would
9:27
be a slow action. Yeah, that's
9:30
fine. Yeah, I would probably try
9:32
using my knife as well to
9:34
try and like cut through them
9:36
and like try to get them
9:38
off me. No, nothing on the
9:40
stress dice. It's one success on
9:43
your regular dice. So... You start
9:45
cutting away and you can rem-
9:47
I'm gonna push. Oh, okay. Nice.
9:49
Three stress now. You begin panicking.
9:51
Okay. But you get two extra-
9:53
your success. All right. Your panic
9:56
is three plus four. Oh, it's
9:58
the trigger. It's the itchy trigger,
10:00
I think. This does not cause
10:02
you to fail your role, but
10:04
you get a nervous twitch. Your
10:07
stress increases again. Oh, God. So
10:09
you're on four stress. And you
10:11
cut them all off. Awesome. Yeah,
10:13
I would say the twitch now
10:15
instead of just the trigger finger
10:17
it starts in the trigger finger
10:20
and then goes to my hand
10:22
Oh, so we're starting to like
10:24
work its way up my arm.
10:26
That's cool. You need to make
10:28
what's your current air? Air is
10:30
five. All right, you need to
10:33
make another air check You're fine
10:35
for now great. And then you
10:37
can keep slowly making your way
10:39
forwards. What do you have the
10:41
shit suit? I have the shit
10:43
suit. Yeah, okay. So I don't
10:46
think that has an included head,
10:48
oh no wait, it does have
10:50
an included headlight, so you can
10:52
have that on. You look around
10:54
for the ship. The UES Longhouse
10:56
is not where it should be.
10:59
It should be much closer right
11:01
now. All you see is just
11:03
the blackness, the light is not
11:05
powerful enough to find the UES
11:07
Longhouse in this. All you see
11:09
is the blackness of the deep
11:12
water around you. And then the
11:14
light briefly passes over something, you
11:16
watch as woo, woo, woo. Something
11:18
streams right past you. It's a
11:20
little... teeny tiny person only submersible
11:22
like a is it like the
11:25
deep dot kind of it's even
11:27
smaller than that well you immediately
11:29
know what this is it's a
11:31
Trinity wetwork team the devices they
11:33
use to get their special forces
11:35
snuck into facilities and shit like
11:38
that you know that there are
11:40
four highly trained assassins on that
11:42
little ship that is heading straight
11:44
for the facility This is also
11:46
really bad because that thing doesn't
11:49
come here on its own. You
11:51
hear like in the thing, do
11:53
I know if like a pulse
11:55
rifle could pierce the hull? Yeah,
11:57
absolutely. It's not, yeah, you could
11:59
absolutely pierce up at the hull.
12:02
Okay, I'm going to actually spend,
12:04
because the ship is nowhere near,
12:06
I see that's happening, I'm going
12:08
to use my fast action to
12:10
aim at the, that vehicle. Cool,
12:12
no worries, well, Oski, where am
12:15
I? You are in medical. Okay,
12:17
out of got everybody with me,
12:19
so let's go from medical to
12:21
geological observation. Just leaving her behind.
12:23
Yeah. Denton, after he takes the
12:25
damage, oh shit. Den looks at
12:28
you, gives you a little nod
12:30
of his hat on his turn because
12:32
he would have had his action as
12:34
well and he moves off. Yeah. I'm
12:36
sorry. All right. Yeah. So you keep
12:39
moving. Sorry. Which direction are you going?
12:41
Down to geological observation. All right. Loading
12:43
Bay B. Compromised. Loading Bay A. That's
12:45
my way out. Okay. You head down.
12:47
You get into geological observation. That's your
12:50
turn. Doose. Follow. Follows with you. So
12:52
Denton comes with and you and the
12:54
go on the same turn. Okay. So
12:56
I have to use my med kit
12:58
to fix my foot. Can I
13:01
do anything after fixing my foot?
13:03
That is a slow action so you
13:05
still have your fast action. Okay.
13:07
But this thing moves really fast.
13:09
I'm not going to lie. You're
13:11
in a lot of trouble right
13:13
now. Yeah. Oh God. Crawling
13:16
is right now a slow
13:18
action for you. So unless you
13:21
fix your foot, you can only
13:23
move from where you are currently
13:25
to the next zone. That's it.
13:28
Can I, is it too big
13:30
to fit in its absues? It
13:32
can fit anywhere, right? I'm
13:34
trying to think of the
13:36
best way. I don't think
13:38
Gideon's getting out of this, which
13:41
sucks. The Wi-Fi is up. My
13:43
choice is to upload the data.
13:45
and die or crawl and
13:48
die, right? Can you get
13:50
to medical? Can you
13:52
get to medical? Because
13:55
either way, I have to
13:57
either crawl, which is slow.
13:59
Yeah. Or I fix my foot,
14:01
but then I can't move far
14:04
enough to get there. Either way
14:06
she cuts it, she can't get
14:08
to medical this time. Could you
14:10
go into the vent and then
14:13
bring the vent door closed behind
14:15
you? It's gonna burn it off.
14:17
Oh yeah, that's true. It might
14:20
buy some time. Um, okay, here's
14:22
what I'm gonna do. I will.
14:24
kind of wheezing a little bit
14:27
through my fucking crushed foot. I
14:29
will slam myself into the vent,
14:31
I will close the door, and
14:34
I will say, hey Aske Brother,
14:36
listen, I know I was totally
14:38
on board with your plan here,
14:40
but you leaving to me to
14:43
die is like kind of not
14:45
chill considering that I have your
14:47
data. And if you could come
14:50
back and help me kill this
14:52
thing or kill this thing, I
14:54
will give you that data. X-O-X-O,
14:57
get in. Denton, go back for
14:59
Gideon. Denton does not look happy,
15:01
but he'll do that. With triple
15:03
the amount you're getting, huh? Quadruple.
15:06
Sure. All right. He'll do it
15:08
for quadruple. He'll at least try
15:10
for quadruple. Yeah, hey, that's, I'll
15:13
take it. The door from geological
15:15
observation to Flora and Fauna. Yeah.
15:17
Closes and locks. You can see
15:20
the kid on the other side.
15:22
She's swinging a little key in
15:24
her fingers. You get the distinct
15:27
impression she would not be taunting
15:29
you if you weren't trapped. Yeah,
15:31
of course. Okay. Fuck. Um... the
15:33
door we could just torch you
15:36
the finger yeah you can that'll
15:38
be that'll be that'll be do
15:40
so it'll be slow yeah well
15:43
I've got no other choice and
15:45
then oh and then you crawl
15:47
Gideon into the vent you close
15:50
the vent behind you could do
15:52
all of that in one turn
15:54
because one of them is just
15:57
talking the white blood cell just
15:59
burns its way through you bought
16:01
yourself some time that's all the
16:03
matters okay it Crolls and it
16:06
comes right up to you. This
16:08
is the equivalent of a white
16:10
blood cell sniffing you. You can
16:13
tell it. It's touching, it's making
16:15
contact with all the little antibodies
16:17
and you can see this information
16:20
is transferring. The white blood, sir,
16:22
the antibodies are like, yeah, get
16:24
this bitch. The white blood cell
16:26
is like, okay, it's time. The
16:29
white blood cell, and I quote,
16:31
looks like it's thinking. You take
16:33
a level of stress. Okay. First,
16:36
it shoots one tendril down into
16:38
your fucking mouth. Oh God. It
16:40
goes straight through your, yes it's
16:43
definitely, I'll propose now. Your teeth
16:45
are burned away. Oh my God.
16:47
You have negative two to manipulation.
16:50
Sure! And then it wraps one
16:52
tendril around your head and crushes
16:54
it. You die. Yeah. Jack Denton
16:56
does not make it in time,
16:59
but as he rounds and sees
17:01
you, bad news, you're dead. Oh
17:03
yeah, good news. The white blood
17:06
cell is slowly just dissolving you.
17:08
So the white blood cell is
17:10
no longer interested in the rest
17:13
of the party. Jack Denton, holding
17:15
his hand over his mouth, is
17:17
able to back away and stop
17:20
himself from screaming, attracting attention to
17:22
himself. But Gideon, yeah, you're as
17:24
dead as the dodo, as they
17:26
say. Fucking Sucks! Meanwhile, Cal, you
17:29
watch as that submarine. It's quite
17:31
clearly the little submersible thing. It
17:33
clearly hasn't noticed you because they're
17:36
not expecting a guy to be.
17:38
So yeah, you get basically a
17:40
surprise attack on them. Yeah, so
17:43
knowing these ships, are they more
17:45
like a one-directional kind of thing
17:47
like an escape pod or are
17:49
they like movable? They can be
17:52
moved, yeah, minivid. Okay, well if
17:54
I shoot it. Race
17:59
the runners! Raised the sales!
18:01
Raised the sales! Captain, an
18:03
unidentified ship is approaching. Over.
18:05
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19:24
it breaches, they're screwed. I shoot
19:26
it. Oh, they'd be, they would
19:29
be suited up. It's not actually
19:31
a pressurized unit. But are you
19:33
thinking if you destroy it that
19:35
it could be a way out,
19:37
kind of? Well, not necessarily, well,
19:39
a way out as in, they'll
19:41
turn around and kill me. Yeah,
19:44
yeah. Yeah, yeah. But I know
19:46
they're going in. Like, can I
19:48
check my... Watch real quick and
19:50
see how much time like I
19:52
think until explosion based on the
19:54
conversation they had Yeah, you think
19:57
it will be about 10 minutes.
19:59
You've had the extra time that
20:01
Oski asked for, so the nuke
20:03
is probably going to be armed
20:05
soon, and if it's on the
20:07
same timer, the 10 minute one,
20:09
that means you'll have roughly about
20:12
10 minutes now. Okay. With the
20:14
ship itself, would I know from
20:16
a military perspective, where a good
20:18
place to shoot to either disable
20:20
its thrusters or to cause an
20:22
explosion or something? It's got a
20:25
little propeller on the rear, so
20:27
you know that it's kind of
20:29
designed to not just explode for
20:31
obvious reasons, but you know if
20:33
you shot at the propeller you
20:36
could possibly kill propulsion. Okay, so
20:38
right before I shoot I'm going
20:40
to communicate with the captain. It
20:43
looks like there's a
20:45
submersible common in Trinity
20:47
aligned. Do you have
20:49
any visual on your
20:51
end? Where are you? I have stuff
20:53
that I am in the middle of
20:56
right now. Moments earlier.
20:58
The hull of the UES
21:00
long houses breached and two
21:03
Trinity wet work officers slowly
21:05
scan and then move stealthily
21:08
through the ship. On the
21:10
bridge. Amanda is alerted by
21:13
Spark. Amanda, we have stowaways.
21:15
Spark whispers. It's
21:17
Trinity oriented, kill on site,
21:19
and then I fire at
21:22
the propeller. Nothing on the
21:24
panic, good or bad. That's
21:26
good. There's so many dice.
21:28
That's so many dice. And
21:30
that's... Two successes. God damn.
21:33
Yeah. Oh hell yeah brother!
21:35
I'm so happy you said
21:37
that you idiot. Adam please.
21:39
All right well let's roll
21:41
the panic dice first. Oh
21:44
my god that's five successes.
21:46
Cool. So do you want
21:48
the list? Yep. All right
21:50
so five successes total one
21:52
of them is devoted just
21:54
to the hit then the
21:56
other four you can use
21:58
on inflict one extra point of
22:01
damage, pin your enemy down, position
22:03
yourself an exchange initiative score, close
22:05
your target to drop a weapon
22:07
or other handhold object, or your
22:10
opponent falls to the ground or
22:12
is pushed back. All right, knowing
22:14
all of that information, I would
22:16
like to kind of like push
22:19
it back in the way of
22:21
like throwing it off course. I'll
22:23
allow that, sure. I assume killing
22:25
all of this propulsion is pinning
22:27
it down. Yeah, look, yeah, sure.
22:30
Yeah, sure. Yeah, all right, so
22:32
I'm going to shoot the propeller,
22:34
stop that, cause it to go
22:36
off course, hopefully it'll crash into
22:38
something, cause it to not have
22:41
its propulsion in whatever aspect, and
22:43
do the extra damage. You aim
22:45
with your pulse rifle, you feel
22:47
you... Here the solid thumping of
22:50
the rounds splitting their way through
22:52
the water and you feel the
22:54
impact of the pulse rifle slamming
22:56
against your shoulder and then you
22:58
watch as The impact the rounds
23:01
impact destroying propeller blade after propeller
23:03
blade after propeller blade you don't
23:05
completely destroy it, but you destroy
23:07
it enough The ship absolutely it
23:09
starts spinning and listing it has
23:12
definitely lost its propulsion it has.
23:14
So they're going to disembark, I
23:16
guess, hatches along the side of
23:18
it, open up, and four people
23:21
slide out. Let's go to initiative.
23:23
Oh boy. Four guys, you got
23:25
this, Cal. Can you remind me
23:27
about the full auto function again?
23:29
Take a point of stress. You
23:32
add two to the damage, and
23:34
any extra successes can be applied
23:36
as points of damage to other
23:38
people. Noted. I'm going to... Use
23:40
my fast action to aim and
23:43
then go full auto and the
23:45
slow action. Okay, so that's, well,
23:47
first off, take a point of
23:49
stress? Yep. Oh brother, what after
23:52
you hit Max stress? Well, you
23:54
can't get any more stress. You're,
23:56
you're, but you're rolling 10 stress?
23:58
Fair enough. One success
24:00
out of the stressed ice, no
24:02
panic out of the stressed ice.
24:05
Oh my god. Another three successes,
24:07
making a total of four successes.
24:09
One each? Yeah. I'm a shoot,
24:11
how, how, how armored do these
24:14
guys look? They're set up not
24:16
for heavy, they're not heavy shock
24:18
troopers, they're fast assassin type kit.
24:20
So their suits, while they are
24:23
designed to keep them safe underwater,
24:25
they're not... Armed, meaning that they
24:27
can just move faster. Wonderful. To
24:29
a piece. All right, you deal
24:32
two points of damage to all
24:34
of them. That rocks. Great. All
24:36
right. Well, then they get their
24:38
turns, spend their slow actions just
24:41
getting out. Yeah, that's it. They
24:43
draw their weapons and we go
24:45
back to the beginning. You've dealt
24:47
two damage to each of them.
24:50
One rocks. All right, you go
24:52
as the same time as one
24:54
of them. Yep. What would you
24:56
like to do? I mean. Same
24:59
thing again? Same thing. Full order
25:01
again? Um, do it. Dude, the
25:03
worst case in are you going
25:05
to overkill? Which rocks? I take
25:08
it there's no way for me
25:10
to take a nabral leave in
25:12
the suit. No. Just not bump
25:14
it up. It's a... Come on,
25:16
you full order. Yeah, well, okay.
25:19
Well, I'm going to move backwards.
25:21
Okay. And full auto. All right,
25:23
so if you move backwards, you'd
25:25
lose the plus two for naming.
25:28
Yeah, that's okay. I'm just seeing
25:30
that they're like fast moving guys.
25:32
Yes, mod. Hoping that I shot
25:34
in compromise or suit in some
25:37
capacity. I'm going to give more
25:39
distance. All right, you're going to
25:41
panic. Oh, that's fine. Oh, no.
25:43
Uh oh. Drop item. Oh fuck.
25:46
Oh no. Whether by stress confusion
25:48
or the realization that you're all
25:50
gonna die anyway, you drop a
25:52
weapon or other important item, you're
25:55
only holding one thing. Your stress
25:57
increases by one. Oh fuck. Cool.
25:59
Okay. You begin panicking. You lit
26:01
them up. They're still here. You're
26:04
in trouble. So this happens before.
26:06
I would actually hit them, correct?
26:08
Yeah, this causes you to fail
26:10
your role. Cool, so I am
26:13
in the middle of running away.
26:15
Okay. At least you're going to
26:17
just gonna float, right? Then they
26:19
get their turns. They first off
26:21
are gonna take damage for the
26:24
breeches that you've made on their
26:26
suits. Oh, yeah, it's not doing
26:28
well for them, but it's about
26:30
to do worse for you. All
26:33
of them open up. Oh, fuck.
26:35
They only have one person to
26:37
shoot the shoot. First one. First
26:39
one. Misses outright. Okay, that's good.
26:42
Second one. Oh wait, first one,
26:44
sorry I would have gotten, yeah,
26:46
missus outright. Third one, are you
26:48
gonna win? No, here it is.
26:51
You, you start taking hits. You,
26:53
yeah, the armor doesn't prevent this
26:55
unfortunately. All good. You take... Four
26:57
points of damage. That is my
27:00
health now. Oh fuck you're gonna
27:02
take a critical injury Yep, and
27:04
then hang on let me quickly
27:06
roll the last one This is
27:09
a lethal game, but not for
27:11
me You take another two points
27:13
of damage which will be a
27:15
it'll just be a second critical
27:18
injury Okay, so every time I
27:20
take damage now is a good
27:22
yeah, every time you take damage
27:24
is another critical injury. Oh boy.
27:27
Okay. Okay. All right first one
27:29
is What's wrong? No matter Your
27:31
heart beats for the last time.
27:33
Isn't dual-sexes? Dual-sexes, buddy. You get
27:35
shot straight through the heart. Fuck!
27:38
The second critical injury doesn't even
27:40
happen. Fuck! Cool. You die. Oh
27:42
my god. I blink and blink,
27:44
and they get fuzzy. Nothing. Okay.
27:47
Oski? Still on top. Well, with
27:49
Gideon and Cal dead? Um... Thanks
27:51
everyone! Hey! Thank you! Josh Morgan!
27:53
Hi! Where can people find you?
27:56
Hi, my name is Morgan. I
27:58
played Miss Guadian. You can find
28:00
me on Taking Initiative podcast. I'm
28:02
currently the writer, editor, and GM
28:05
of season three, Sword and She.
28:07
And you can find me. On
28:09
our Discord, which I never remember
28:11
the actual name of it, so
28:14
you can find it on our
28:16
website, which is, I believe, taking
28:18
an issue of podcast.com. It is
28:20
taking an issue of podcast.com. You
28:23
can go to the Find Us
28:25
page, go to where it says
28:27
Discord, click on that, and you'll
28:29
find us on that, and you'll
28:32
find us on that, and you'll
28:34
find us on that, and you'll
28:36
find us on that. I am
28:38
the co-owner of Taking initiative. Sweet
28:41
break. You can also find me
28:43
guessing on some stuff here in
28:45
sand spans. We did some house
28:47
rules. We did some world of
28:49
darkness stuff. It's been a good
28:52
time. And that's it for me.
28:54
Okay, Oski, what are you doing?
28:56
The kids pissing me off? Yeah.
28:58
The kid is pissing you off.
29:01
I'm gonna kill a kid, I
29:03
guess. They get used to crack
29:05
me in. He starts cutting his
29:07
way in. As he starts doing
29:10
that, the kid fucking legs up.
29:12
Get out of here kid. As
29:14
she's lagging it, you can just
29:16
barely see out of the corner,
29:19
there is a big container in
29:21
this section, which has, they're called
29:23
space locusts, they're indigenous to Europa,
29:25
they just eat everything. Okay. A
29:28
material or immaterial, it doesn't fucking
29:30
matter, they just consume, she... pushes
29:32
it over their container, it cracks
29:34
open, and she does that as
29:37
she's sprinting out. Okay, are they
29:39
escaping though in Flora and Fauna?
29:41
Like am I, are they? No,
29:43
no, no, you're in geological. They're
29:46
in Flora and Fauna. You've got
29:48
them ahead of you and unknown
29:50
horrors behind. Can I get out
29:52
my motion track up? Sure, yeah,
29:54
absolutely. You will need to make
29:57
a power check. I believe the
29:59
power is four currently? Yep. I
30:01
think so. Yeah, you're fine for
30:03
now. I want to check because
30:06
the creatures, they're like blobs. Yeah.
30:08
They were kind of rushing past.
30:10
So can I like swivel around
30:12
and check medical to see if
30:15
maybe medical has cleared? That's a
30:17
good question. A very risky move,
30:19
but it's like a locust to
30:21
the left and blob men to
30:24
the right. Here I am, I'm
30:26
stuck in the middle of a
30:28
two. Oh, what's your stress out
30:30
currently? Stress is three. Okay, all
30:33
right, good. You got a couple
30:35
success? Oh no, it's once. You
30:37
don't scare me like that. You
30:39
got so many successes though. You
30:42
did amazing. I'll bring up the
30:44
list of extra things that you
30:46
can do. I get special source.
30:48
Yeah, that's right. Yeah, you've got
30:51
four successes totals total, so you've
30:53
got three special sources. Hell yeah.
30:55
What do I get. Is it
30:57
coming for me? Are there more
31:00
of them close by? And how
31:02
do I get in/past/away? Okay, well,
31:04
I guess I'd like an answer
31:06
to each. Okay, cool. So. I
31:08
guess this is a luck check
31:11
first off. How's all those? The
31:13
motion tracker, especially your one, it's
31:15
a bigger, bulkier, older model, so
31:17
it's not as good at picking
31:20
up small targets. Something as small
31:22
as, for example, a cat, is
31:24
not easy for this motion tracker
31:26
to pick up. But the little
31:29
Y guys, the antibodies, when enough
31:31
of them clump together, the motion
31:33
tracker can show you, oh, just
31:35
blob. it's them because the doo
31:38
is this really kind of cloud
31:40
like yeah sure yeah you can
31:42
see the why guys a cluster
31:44
of them is coming your way
31:47
and it looks like they are
31:49
it's hard to tell because the
31:51
motion tracker doesn't give you a
31:53
layout of the facility yeah but
31:56
it looks like there's a wall
31:58
of them coming your way. It
32:00
looks like there may be no
32:02
way. So to answer, how do
32:05
I get in/past/away? It's the door.
32:07
You've got to cut your way
32:09
through the door. Okay. All more
32:11
of them close by, you can
32:13
see. depending on how what you
32:16
might count as close by, you
32:18
can see that they are all
32:20
throughout the eastern half of the
32:22
facility, all throughout side B, if
32:25
you will, of the facility where
32:27
you are currently. They're scattered all
32:29
through there, but you see no
32:31
movement whatsoever inside A. The motion
32:34
tracker can't pick up everything. Things
32:36
far enough away at the other
32:38
end of the facility are unknown
32:40
to you on both sides. But
32:43
it looks like side A is
32:45
mostly clear. Okay. And then, is
32:47
it coming for me? Yes. Yeah.
32:49
Yeah. Okay. Yes. All right. You've
32:52
got Duce, you've got Jack. Jack
32:54
is probably looking over your shoulder.
32:56
You hear him, fuck. Duce, can't
32:58
open the door. Affirmative. Yeah, I'll
33:01
turn around and I'll show Jack
33:03
just the the motion track as
33:05
he gets a sense of what's
33:07
going on. Is there a computer
33:10
in the geological observation like a
33:12
like a computer that would be
33:14
connected to the rest of the
33:16
facility? Yes, absolutely. Yeah. There are
33:19
several stations here which have which
33:21
would have access to the facility
33:23
at large. Okay, can I... Are
33:25
they like security cameras? Yes, could
33:27
I access them from this computer?
33:30
You can try. That will be
33:32
a context. Well, I got nothing
33:34
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