Episode Transcript
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now, and restrictions may apply. Welcome
1:02
to the second episode of
1:04
Series 80 everyone. This month
1:06
we are covering romance games,
1:08
but not just any romance
1:11
games, specifically duo or solo
1:13
play romance games. And this
1:15
week I am pleased to
1:17
have with us guest co-host
1:19
and previous guest on the
1:21
show, Sendalino. Together we are
1:23
covering our first letter writing
1:25
duo RPG, a game called
1:27
You Never Told Me, by
1:29
Senda herself. But before we
1:32
get to all of that, here's
1:34
what to expect in the calls
1:36
to action after the show. I don't
1:38
have too much time before I need
1:40
to get this episode out. It is
1:42
late as it is. So we will
1:45
keep it brief by only having our
1:47
normal Patriot information as well as our
1:49
patron thank you after the show and
1:51
how to get a hold of us
1:53
online. Check the show notes for other
1:55
shows on the network that I have
1:58
had in producing as well. But that's...
2:00
about it. With all of that out
2:02
of the way, with all of that
2:04
out of the way, interrupt
2:06
to show everyone. Welcome
2:45
to Character Creation cast a show
2:47
where we discuss and create characters,
2:49
the best part of role-playing games,
2:51
with guests using their favorite systems.
2:53
I'm one of your hosts Ryan,
2:55
and this month, we are covering
2:57
RPGs that have a romantic theme
3:00
to them, but also are geared
3:02
towards either dual or solo play.
3:04
This week, we are continuing the
3:06
trend in duo RPGs with a
3:08
letter writing game called You Never
3:10
Told Me by a friend of
3:12
the show and current guest co-host,
3:15
Senda Leno. I am here
3:17
with Senda again today to
3:19
examine this game and create
3:21
some characters together. Senda welcome.
3:23
Awesome. Thank you. I'm excited to
3:26
be here again. Yeah, yeah. I'm
3:28
glad we could line this up again.
3:30
I'm really excited to learn about that.
3:33
This is our first letter writing game
3:35
I think we have covered. I really
3:37
like them, which is of course why I
3:39
wrote one. Yeah, it's an interesting
3:41
concept to have that asynchronous
3:44
like solo play effectively, right?
3:46
Yeah, partially solo play, but
3:48
also, let's be real. Like I think
3:51
with part of my interest veering
3:53
into LARP in recent years, letter
3:55
writing is a way to also
3:57
engage that without some of them.
3:59
run up for larping because you
4:02
can decide how committed you are,
4:04
right, to be the real world
4:06
aspects of what you're doing versus
4:08
like, you know, how you choose
4:11
to communicate. So yeah. We'll probably
4:13
talk more about that as we
4:15
go. Absolutely. Well, let's go ahead
4:17
and get into this and start
4:20
by discussing what this game is
4:22
all about. What's in a game?
4:24
Okay, Santa, what are the core
4:26
concepts of you never told me?
4:29
So this is this is one
4:31
of those weird little games that
4:33
happened because you saw a thing
4:35
on the internet. Just to be
4:38
clear, this this game is three
4:40
pages long at the moment. It
4:42
is in data. So we are
4:44
going to do one little tweak
4:46
in character creation even as we
4:49
do it that I will hopefully
4:51
catch up with and publish on
4:53
the edge version for people later.
4:55
But if not, you'll know, right?
4:58
Like it's still kind of evolving,
5:00
but it's definitely playable now. This
5:02
game was inspired by a series
5:04
of tweets that were interrogating the
5:07
idea of being an immortal vampire
5:09
who went to a museum and
5:11
found like in a museum a
5:13
love letter to them. for like
5:16
a hundred years ago or something,
5:18
right? And like, how would you
5:20
react to that? And there was
5:22
a series of tweets about this
5:25
from when Twitter was Twitter. And
5:27
it was really interesting to me.
5:29
And I was like, what would
5:31
you do in that situation? And
5:34
so I wrote a game. So
5:36
that's that's the basic concept. The
5:38
secondary part of this game is,
5:40
as you said, it is a
5:42
letter writing game. So a piss
5:45
Larry. And it does mean that
5:47
you can. decide the speed at
5:49
which you engage, the medium in
5:51
which you engage, kind of all
5:54
sorts of things about it. It
5:56
is a much more both personal
5:58
and then also shared experience because
6:00
of the letter writing aspect. So
6:03
I guess that's I think that
6:05
pretty much covers the core concepts.
6:07
This is not a chunky game.
6:09
So I don't know if there
6:12
are a lot more concepts than
6:14
that to cover Exactly is one
6:16
of those micro games that that
6:18
gives you like a very narrow
6:21
focus on These are your characters.
6:23
This is the situation go Yeah,
6:25
it's definitely a framework for telling
6:27
a story together that gets you
6:30
started and doesn't really frankly give
6:32
you a lot of guidance past
6:34
that point. So, I mean, I
6:36
actually even wrote into like, how
6:38
does the game end? Well, it
6:41
ends when you either logically come
6:43
to an end point, decide that
6:45
you're done playing, or lose interest,
6:47
right? Like, it's gonna end whenever
6:50
you decide it ends. Yeah, absolutely.
6:52
So in this game, what sort
6:54
of setting do you imagine these
6:56
characters to be played in? So
6:59
I think that it's very flexible,
7:01
right? The default. with which the
7:03
rules are kind of written is
7:05
that you've got some sort of
7:08
magic twining through potentially invisibly probably
7:10
invisibly through the world that we
7:12
live in. But that means that
7:14
you could still play kind of
7:17
any point along the historical spectrum
7:19
as long as there's a way
7:21
that you can have been alive
7:23
for a long time and accidentally
7:26
run across a letter from the
7:28
other person that is, you know,
7:30
from a time perspective, very separated
7:32
from where you are now. That's
7:34
pretty much it. Public display too,
7:37
right? Right, which makes it really
7:39
interesting. But that doesn't mean that
7:41
you couldn't play it like in
7:43
the future, right? Yeah. Or that
7:46
you couldn't play it in like
7:48
a different setup of world, right?
7:50
In any setting where you can
7:52
justify the public display of a
7:55
letter that an ancient letter, right,
7:57
like something historical, you could play
7:59
this game. Absolutely. So what sort
8:01
of tools do we need to
8:04
play the game then? This one
8:06
is interesting because it is there
8:08
is partially a conversation. here about
8:10
you and your fellow player, how
8:13
you are choosing to approach the
8:15
game. So for me, I personally,
8:17
when I'm doing a letter writing
8:19
game, I can get really obsessed
8:22
with the minutiae. And when I
8:24
say that, I mean, like, sometimes
8:26
I have sitting over here next
8:28
to me, you can't see it,
8:30
but I have, you know, like,
8:33
I have custom stationary, I have
8:35
specific pens, I have, I have.
8:37
I have wax seals that I
8:39
have purchased for specific characters. That
8:42
is a good detail. You can
8:44
do that, but you don't have
8:46
to, right? Like I have also
8:48
played this game where we negotiated
8:51
that it was much easier to
8:53
do it via email. And that's
8:55
fine. So part of the answer
8:57
to this question is how do
9:00
you want to make that communication
9:02
happen? My sort of baseline assumption
9:04
would be you probably need stamps
9:06
and envelopes and paper. But you
9:09
don't have to. Maybe you just
9:11
need access to an email address
9:13
that you're going to use. Or
9:15
maybe you just are like using
9:18
a shared Google doc writing back
9:20
and forth. What it comes down
9:22
to is you have to have
9:24
a medium in which you are
9:26
choosing to share those letters back
9:29
and forth. And whether the physical
9:31
sending of a letter has meaning
9:33
to you or not, that's your
9:35
call. Yeah, I can even imagine
9:38
like using utilizing Discord for this
9:40
or something more real time potentially,
9:42
but as long as you can
9:44
go back and forth. Yeah, you
9:47
could really any way that you
9:49
can have a back and forth.
9:51
Since it's letters, right, like it's
9:53
just like some place where you
9:56
can have chunky text. Yeah. Yeah.
9:58
Can you send wax seals through
10:00
the mail? Oh yeah. Black sealed
10:02
letters? You should give me your
10:05
address. I'll send your Christmas card
10:07
next year. Fantastic. I will do
10:09
that. And then you will get
10:11
a wax seal on a letter.
10:14
That's so cool. I like that.
10:16
Yeah, it's fun. Interesting. So what
10:18
sort of stories and themes then
10:20
do you play in this game?
10:22
So it's definitely the the interest
10:25
that I had in this game
10:27
originally was that concept of like
10:29
you might have had a spark
10:31
with someone a long time ago,
10:34
but like nothing kind of came
10:36
of it. Right. So 100 years
10:38
later or 500 years later, you
10:40
know, whatever, you know, period of
10:43
time, 50 years later, I don't
10:45
know. You suddenly discover that it
10:47
was mutual, right? Right. How do
10:49
you react to that? And the
10:52
game is written around the presumption
10:54
that you would act on it
10:56
in some way, right? Yeah. Whatever
10:58
that way is, and maybe that
11:01
way is. I'm mad at you
11:03
for never telling me or maybe
11:05
that way is like trying to
11:07
reach out and rekindle that flame.
11:10
I think largely it's an exploration
11:12
about relationships and the weird ways
11:14
in which we communicate in them,
11:16
particularly when you have that fear
11:18
of sharing something, but it comes
11:21
out later. But like to the
11:23
extreme later, right? Like it's really
11:25
like it's finding out as an
11:27
adult that your high school crush
11:30
also had a crush on you.
11:32
Right, exactly. And like what do
11:34
you do with that? And it
11:36
depends on where you are in
11:39
your life and like what all
11:41
is happening and stuff, but the
11:43
game is written with the assumption
11:45
that you are going to interact
11:48
on that connection point in some
11:50
way. Yeah. But whether that. you
11:52
know, ends up being good or
11:54
bad. That's kind of like up
11:57
to you. Yeah, exactly. Oh, that's
11:59
so interesting. Yeah. That's the, that's
12:01
kind of the theme. From there,
12:03
I should say, because it is
12:06
a framework to get you started
12:08
and not necessarily. an ongoing framework
12:10
of play. It can grow into
12:12
so many things because now we're
12:14
talking about two people reconnecting and
12:17
recreating a relationship that previously existed,
12:19
right? Either positively or negatively, whatever
12:21
that looks like. So I think
12:23
it has a lot of room
12:26
for expansion and just exploration about
12:28
the ways that we communicate as
12:30
people. And especially when you start
12:32
considering as people who have maybe
12:35
a wealth of experience that we
12:37
as Humans don't have, right? And
12:39
how as an immortal who has
12:41
that kind of perspective on experiences,
12:44
how to approach relationships? Absolutely. Yeah.
12:46
Now, it being a letter back
12:48
and forth writing game, what do
12:50
the characters do in the game?
12:53
Obviously, you're writing letters as your
12:55
character to the other character. and
12:57
back and forth on that. But
12:59
what are the limitations of what
13:01
they can do? Like, do they
13:04
describe, like, if the relationship were
13:06
to evolve, can they describe, hey,
13:08
this date that we just went
13:10
on? It's fantastic, or is it
13:13
like always at a distance until...
13:15
See, it's not prescribed in that
13:17
sense, right? Like, I'm not gonna
13:19
stop you as the author of
13:22
the game. That's interesting. My vision
13:24
for the game, like I think
13:26
you could totally do either of
13:28
those things honestly. My vision for
13:31
the game was to manage any
13:33
time the characters are kind of
13:35
at a distance, right? So there
13:37
is, you know, conversation like, why
13:40
aren't we, why aren't we having
13:42
this conversation in person? Right? Figure
13:44
that out. And that distance is
13:46
probably something that would keep your
13:49
characters from just like. walking down
13:51
the street and being like, hey,
13:53
let's go get dinner. Whatever that
13:55
looks like. But maybe it's not.
13:57
So then you just have to
14:00
justify why you'd still be writing
14:02
letters at that point. I don't
14:04
know. But maybe that's how the
14:06
game ends. Right now you're in
14:09
the same place and you don't
14:11
have to write letters anymore. Right?
14:13
I don't know. And that's okay.
14:15
I like the malleability of that.
14:18
That's very nice. It's a little
14:20
mushy. Yeah. And that's fine. But
14:22
you're also working on the. the
14:24
time scale of immortals, right? So
14:27
it's like, it could be a
14:29
hundred years between letters. It could
14:31
be, right? And that's part of
14:33
what I like about that is
14:36
that I've, I put a note
14:38
in here, right, because I want
14:40
to, I think a lot of
14:42
folks sometimes in letter writing games,
14:45
myself included sometimes, right, even though
14:47
I love them, there's a lot
14:49
of pressure about time frame and
14:51
responses and that kind of thing,
14:53
and I want to just acknowledge
14:56
that I like. If you're immortal,
14:58
then like a month going by
15:00
and not getting a letter is
15:02
like, you know, hours. So you
15:05
can like respond as fast or
15:07
as slow as it makes sense
15:09
for you and your life and
15:11
just like where you are and
15:14
what's happening for you personally outside
15:16
of the game and that that's
15:18
not a problem and we should
15:20
just set that expectation up. Yeah,
15:23
I can easily see like modifying
15:25
it slightly to say like, hey,
15:27
for every real life day that
15:29
passes, a year will pass for
15:32
our immortal characters or 10 years
15:34
or whatever, right? So the longer
15:36
you take to write a response
15:38
letter, now you have to take
15:41
all that time into account as
15:43
well. It sounds like a lot
15:45
of pressure riot. It does, it
15:47
does. That's the kind of thing
15:49
you could totally decide on, right?
15:52
With the folks, the person that
15:54
you're writing with, because that would
15:56
still be a cool twist. Especially
15:58
if you were doing digital, right?
16:01
Because otherwise you have to account
16:03
for like, it took five days
16:05
for my letter to get to
16:07
you, and now it took five
16:10
years. for my letter to get
16:12
to you. I'm very sure. Yeah.
16:14
That's why you have to go
16:16
based on the time stamps. The
16:19
post office stamp. Sure. It would
16:21
be easier to manage that one
16:23
via email or discord or some
16:25
instant communication, right? Yeah. Absolutely. What
16:28
is one of the most unique
16:30
things you put into this game?
16:32
I think that's a really good
16:34
question. I think that this game
16:37
builds on a lot of the
16:39
very simple micro games that are
16:41
out there these days and a
16:43
lot of the epistolary games that
16:45
I have already played. But I
16:48
think It's a little looser maybe
16:50
than some of them. So if
16:52
you say like by the general's
16:54
hand or thinking of some other
16:57
ones, a lot of them will
16:59
give you prompts based on cards,
17:01
which is probably useful to have
17:03
a writing point starting point. But
17:06
I am when we talk about
17:08
as we did at the very
17:10
very beginning a little bit, letter
17:12
writing as an opportunity to dabble
17:15
in free form. kind of larp,
17:17
basically, without having to commit to
17:19
costumes or anything of that, you
17:21
know, type. I am much more
17:24
interested in Nordic style larp in
17:26
this game. Maybe it would be
17:28
like letter writing from that perspective,
17:30
right? Right. In a lot of
17:33
ways, it's sort of a free-form
17:35
journaling experience that is shared. Yeah.
17:37
And that makes a lot of
17:39
sense based on the material of
17:41
the game. It's an interesting concept.
17:44
I don't know if that is
17:46
truly unique, but it is definitely
17:48
the take that I went with.
17:50
Absolutely. Yeah. So the history of
17:53
the game, when did you first
17:55
start working on this? You said
17:57
you came from a Twitter thread.
17:59
Back when Twitter was Twitter. I
18:02
think I wrote this game in
18:04
2016, which is a little shocking
18:06
to me. From the perspective that
18:08
I still don't consider it to
18:11
be, quote, done, unquote. I'm like,
18:13
well, I really haven't gone back
18:15
and spent time on this that
18:17
by. Has it really been that
18:20
long? Oh my goodness. Yeah, so
18:22
that's based on the dates of
18:24
the last update on my computer
18:26
file. It was 2016. Exactly. Yeah.
18:29
Yeah, I think that's pretty much
18:31
it. There's a thing that happens
18:33
for me when I write games.
18:35
And I do tend to write
18:37
silly little short games, right, that
18:40
may or may not have a
18:42
lot of rules because I am
18:44
really into the concept of kind
18:46
of getting something up and running
18:49
and then just going with it
18:51
and seeing what happens. And it's
18:53
been very successful for me. with
18:55
my old game group, which is
18:58
unfortunately, lots of people moved away
19:00
and it got challenging, right? But
19:02
it was really successful for us
19:04
a lot. And so in searching
19:07
for that experience, again, I think
19:09
I write a lot of games
19:11
that cater to that style of
19:13
gaming. Yeah. So I think that
19:16
this is right in line with
19:18
all of those weird little short
19:20
games that you can kind of
19:22
play for as long as you
19:25
want and don't have. a lot
19:27
of, I'm not sure what the
19:29
word I'm looking for is, but
19:31
they don't have a lot of
19:33
mechanics. But they really want to
19:36
get you started with an interesting
19:38
starting point, and then it is
19:40
up to you and your interest
19:42
to continue to drive it. And
19:45
if your interest fades, then cool,
19:47
you're done. Right? Who knows how
19:49
many millennia will pass in between
19:51
the next letters? Right. I played
19:54
a letter writing game in the
19:56
middle of lockdown when my group
19:58
could not get together. We had
20:00
a five or six person letter
20:03
writing game going on that was
20:05
very cool and very complicated because
20:07
we all had plots. But we
20:09
could write different things to different
20:12
people and not everyone was seeing
20:14
all of this stuff because we
20:16
were writing physical letters. Oh wow,
20:18
that's interesting. And it was very
20:21
fun. And I think that experience
20:23
and my obsession with that, definitely
20:25
I was writing a lot of
20:27
letters. My experience with that definitely
20:29
influenced me writing this game because
20:32
I really enjoyed that and that
20:34
game didn't that it wasn't that
20:36
wasn't even really like a quote
20:38
game right like that was that
20:41
group of people we sat down
20:43
and we were kind of like
20:45
we really want to keep playing
20:47
something we can't get together in
20:50
person because you know it was
20:52
locked down and we decided that
20:54
we were you know basically supernatural
20:56
fantasy like right like urban fantasy
20:59
style thing we were a bunch
21:01
of monsters hiding among the normal
21:03
contemporary civilians who normally met up
21:05
for a monster convention every year
21:08
but we couldn't this year because
21:10
of lockdown so instead we were
21:12
writing each other letters so we
21:14
all had weird monster personas and
21:16
then we were just like and
21:19
go right and we just throw
21:21
letters and that was all there
21:23
was to the game but um
21:25
It was a lot of fun
21:28
for me. Yeah. And is why
21:30
I started getting into things like
21:32
custom stationary and stuff for characters.
21:34
Oh yeah. Yeah, it was good
21:37
times. It kind of feels like
21:39
combining larp with play by post.
21:41
Yeah, basically. Effectively. Yeah. Which is
21:43
really interesting. And there are. actual
21:46
letter writing like LARPs out there
21:48
that are being played by larger
21:50
groups. They're certainly out there. So
21:52
this is this is one of
21:55
those games that definitely like if
21:57
you're into TTRPGs and maybe like,
21:59
you know, epistolary games, you'd be
22:01
into this and like if. here
22:04
in to larks. You might just
22:06
play this as a letter writing
22:08
larp, right? And you know, you
22:10
could play that anywhere along the
22:12
spectrum that you wanted to. I
22:15
would really need to practice my
22:17
penmanship. It's okay. It's been so
22:19
long. You can type them. It's
22:21
okay. Definitely folks were typing some.
22:24
I was writing them because I,
22:26
okay, let me tell you about
22:28
my character from that game just
22:30
for a second. So, so we're
22:33
all playing monsters different types, but
22:35
I was a. Which cat with
22:37
a human girl familiar, but she
22:39
was like 13. So I couldn't
22:42
write the letters because I didn't
22:44
have opposable thumbs. So the 13
22:46
year old girl was writing the
22:48
letters for me. So they were
22:51
all like little hearts over the
22:53
eyes. That's so good.
22:55
It was really funny and
22:57
and very fun, right? And
22:59
then I would give you
23:02
really into it, right? Right,
23:04
and I would sign I
23:06
have the stamp around here
23:08
somewhere, but I had a
23:10
stamp of a cat's paw.
23:12
Oh, beautiful. I wouldn't instead
23:14
of signing them, I would
23:17
just put the cat paw
23:19
stamp at the box. Anyway,
23:21
this is that experience and
23:23
then the Twitter thread led
23:25
to this game. That's the
23:27
history. Yeah. Absolutely. That's amazing.
23:29
Now, I'm assuming there's not
23:32
too much for terms and
23:34
concepts that we need to
23:36
know before we dive into
23:38
character creation, right? Not at
23:40
all. I can't think of
23:42
any. All right, well, do
23:44
we want to go ahead
23:47
and make some people? Yeah,
23:49
let's make some people. Fantastic.
23:51
So, the very first thing
23:53
that we're going to do.
23:55
is, well we should talk
23:57
about lines and veils. Yes.
23:59
Which is, you know, one
24:01
of my favorite things to
24:04
do all the time, but
24:06
I did write it on
24:08
the game to make sure
24:10
that you do. And there
24:12
are some things that have
24:14
the potential to come up
24:16
in this game just because
24:19
of the style of game
24:21
that it is, right? And
24:23
like your immortal creatures, this
24:25
list is not exhaustive, right?
24:27
So we should not treat
24:29
this as the only list
24:31
of potential content warnings, but
24:34
things that we might want
24:36
to specifically discuss would be
24:38
things like physical intimacy, death,
24:40
intimate relationships, rejection, rejection, and
24:42
depression, right. I think if
24:44
we were playing this for
24:46
real zies, I think, gosh,
24:49
because like rejection might take
24:51
the fun out of it
24:53
for me personally. Not having
24:55
rejection be a part of
24:57
the game would make sense
24:59
to me simply because, you
25:01
know, I want to play
25:03
to fall in love. Let
25:06
me ask you a question.
25:08
So from that perspective, we
25:10
don't want to play current
25:12
rejection. How do you feel
25:14
about historical rejection? I think
25:16
historical is fine. Yeah. So
25:18
we could have had that
25:21
kind of stuff in the
25:23
past. Yeah, I think historical
25:25
rejection is perfectly okay. Because
25:27
if it's like, you know,
25:29
we rejected, one of us
25:31
rejected the other back in
25:33
the day, and now there's
25:36
an opening for an actual
25:38
romance. That would be really
25:40
interesting. Yeah, so that's fine.
25:42
I mean, so the reason
25:44
death is on here is
25:46
because we just live a
25:48
lot longer than other people,
25:51
right? So there's some stuff
25:53
that I would normally line
25:55
out maybe about death that
25:57
like if you're gonna live
25:59
for 500 years, then I'm
26:01
like, yeah, I think I'm
26:03
okay with it from that
26:05
perspective. Yeah. But like you're
26:08
you're talking like friends and
26:10
potential family along the way
26:12
losses and stuff like that
26:14
Exactly like that kind of
26:16
stuff I think I would
26:18
prefer in playing this game
26:20
that that stuff be like
26:23
off screen past, right? Like
26:25
it makes sense to me
26:27
that someone who's lived that
26:29
long has gone through some
26:31
of that, but I would
26:33
rather not deal with it
26:35
in the current moment. Like
26:38
historical references, awesome. Yeah. I
26:40
don't want to be sitting
26:42
by someone's bedside in the
26:44
hospital right now. Exactly. Yeah.
26:46
I think that's a good,
26:48
I think that's also a
26:50
good call. I think depression
26:52
has its place as well
26:55
if your character is going
26:57
through some stuff and wants
26:59
to be opening that sort
27:01
of vulnerability. I think that
27:03
can add a layer to
27:05
the letter ready process. Yeah.
27:07
But I'm fine with everything
27:10
else. So yeah. Okay. And
27:12
this is this is written
27:14
down and I will say
27:16
it here. If we were
27:18
going to play this game
27:20
for real. Right. This is
27:22
only the initial discussion and
27:25
our list of lines and
27:27
veils can evolve as we
27:29
continue to play this game.
27:31
And my purpose with having
27:33
lines and veils at the
27:35
beginning is definitely both to
27:37
make sure that you've had
27:40
the initial conversation and then
27:42
also to make sure that
27:44
everybody knows going in, right?
27:46
It's okay to add to
27:48
this list and it's okay.
27:50
to as you approach something
27:52
say like if we do
27:54
X it's fine but if
27:57
let's not go into why
27:59
right right so it's okay
28:01
to evolve that and it's
28:03
okay to draw lines with
28:05
more finesse as we continue
28:07
on right that makes sense
28:09
cool all right here's the
28:12
part where I'm gonna rearrange
28:14
a little bit on you
28:16
which I think from here
28:18
we should actually jump into
28:20
there's two sets of questions
28:22
for our characters that we're
28:24
creating. The first one is
28:27
what makes you immortal and
28:29
the second one is what
28:31
limitation does your immortal state
28:33
impose on you? So I
28:35
think we should start with
28:37
what makes us immortal. It
28:39
does not need to be
28:42
the same, right? We do
28:44
not have the need to
28:46
have the same cause of
28:48
immortality. We just need to
28:50
both be immortal. I like
28:52
that. Yeah. So there's a
28:54
list. Do you want me
28:56
to read out the list?
28:59
There's a list of items,
29:01
but you can always come
29:03
up with your own. Yeah.
29:05
Go ahead and read out
29:07
the list and then we'll
29:09
see if any of them
29:11
speak to either of us.
29:14
whatever calls out to you.
29:16
So the first one is
29:18
obviously the one inspired by
29:20
the vampires, right? The blood
29:22
of my sire burning through
29:24
my undead veins. Sure. That's
29:26
that's one. A patron gave
29:29
me immortality in exchange for
29:31
something important that I will
29:33
define. I am a symbiot
29:35
who lives through many lives
29:37
in shared bodies. I was
29:39
not born. I was created
29:41
through deific power. That's like
29:44
the Zeus or however you
29:46
want to interpret that. I
29:48
am a great magician who
29:50
tied my life force to
29:52
an indestructible object or something
29:54
else that you come up
29:56
with. I feel like you
29:58
can still come up with
30:01
so many things more than
30:03
that, but those are some
30:05
ideas. Yeah, absolutely. Now, it's
30:07
interesting, the symbiot was pre-Star
30:09
Trek sender, was it not?
30:11
Wow, I think it was,
30:13
actually, yes. Yeah, because it's
30:16
giving Dax vibes. Oh, you
30:18
know what? I said 2016,
30:20
but that's wrong. This is
30:22
actually 2021. So I would
30:24
have been... I think I
30:26
lied. That would have been
30:28
a big difference. It's only
30:31
been four years that I've
30:33
been ignoring this game. That's
30:35
much better. That makes so
30:37
much more sense. Absolutely. What
30:39
did I get 2016 from?
30:41
I don't know. I don't
30:43
know. Okay, but yes. No,
30:46
this was mid Star Trek.
30:48
That makes a lot more
30:50
sense. That's interesting. Yes. I
30:52
have an idea in mind
30:54
for mine, but I'm curious
30:56
if anything strikes your fancy.
30:58
Or do you want to
31:00
play off of mine at
31:03
all? I would love to
31:05
hear. yours because I have
31:07
done a bunch of these
31:09
before. Okay, I'm gonna lean
31:11
into my nonsense and a
31:13
take on the patron giving
31:15
me immortality in exchange for
31:18
something important. My character a
31:20
long time ago became an
31:22
immortal magical girl. Yep. I
31:24
love it. Right. We can
31:26
continue to ask questions about
31:28
this, but I, so I
31:30
want to know two things
31:33
about that. Firstly, whatever the
31:35
exchange was, right, I want
31:37
to know what you gave.
31:39
But secondly, are you, like,
31:41
what, as a magical girl,
31:43
specific question, what age does
31:45
it look like you are
31:48
in perpetuity? Right, okay. Yeah,
31:50
an appropriate age. Appropriately adult,
31:52
but like, so you're not
31:54
stuck at like 16 forever.
31:56
Correct. Okay, that's what I
31:58
needed to know. Mm-hmm. And,
32:00
uh, and she, her pronouns.
32:02
Okay, we'll get, we'll get
32:05
to that part. Okay. No,
32:07
no, no, I mean, that's
32:09
fine, actually. I'm pretty sure
32:11
that's in here. Anyway, sorry
32:13
carrying on, did you know
32:15
we're play testing right now?
32:17
It's fun like that. Yeah.
32:20
Cool. Um, yeah. So that,
32:22
what did you, so what
32:24
did you have to give
32:26
an exchange for the immortality?
32:28
I think, basically my, like
32:30
a normal life, right? Yeah.
32:32
Because I need to effectively
32:35
be. on call against the
32:37
forces of, you know, evil
32:39
and whatnot, protect the world
32:41
from devastation. So we can
32:43
unite all peoples within our
32:45
nation. Is there any way
32:47
that your immortality can end?
32:49
Gosh, can it be taken
32:52
away once granted? Yeah. Or
32:54
is there still a way
32:56
to, like, is there an
32:58
Achilles heel here, or is
33:00
it just forever heat death
33:02
of the universe and you're
33:04
still here? I think I
33:07
can still technically die. But
33:09
like I'm going to go
33:11
with the whole reincarnation magical
33:13
reincarnation stuff happens and I
33:15
have to rediscover myself once
33:17
I come of age. Every
33:19
time. Oh no. But only
33:22
if I die and then
33:24
once I rediscover myself I
33:26
get all my memories back.
33:28
Okay. Oh this is going
33:30
to be really interesting but
33:32
I'm going to hold off
33:34
on asking you more questions
33:37
because we'll save them for
33:39
later. We're going fall in
33:41
magical girl nonsense here. I
33:43
love it. Okay, what goes
33:45
with a magical girl then
33:47
is my question. Interesting. I
33:49
feel like I don't want
33:51
to go vampiric. Oh, that
33:54
could be interesting. I think
33:56
I'm going to go with...
33:58
I don't, I should say,
34:00
I'm torn, I think, between
34:02
I was not born, I
34:04
was created through dayific power.
34:06
Or I'm a great magician
34:09
who tied my life force
34:11
to an indestructible object. Yeah.
34:13
Is there one of those
34:15
that seems more interesting to
34:17
play magical girls with? Because
34:19
I am definitely working this
34:21
in genre wise now. Right.
34:24
Is this a rival's to
34:26
lovers story? Were you a
34:28
villain of the week effectively
34:30
or you know over the
34:32
arc of the first season
34:34
sort of deal or I
34:36
love that so much And
34:39
now I'm like oh which
34:41
one of these two things
34:43
is better for that? I
34:45
think I'm going to go
34:47
with A great magician who
34:49
tied my life force to
34:51
an indestructible object. Oh. Because
34:53
then that's something that I
34:56
could like do, right? Mm-hmm.
34:58
It's a little bit more
35:00
agency than just being created.
35:02
Yeah. Like springing forth from
35:04
someone's forehead fully formed. Mm-hmm.
35:06
Um, cool. And I think
35:08
I might continue to define
35:11
that object as we go.
35:13
to figure out what it
35:15
is as we continue to
35:17
have this conversation. But I'll
35:19
be talking about it. Yeah.
35:21
Cool. So what limitation does
35:23
your immortal state impose on
35:26
you? And I just have
35:28
some examples. Again, you can
35:30
kind of say anything you
35:32
want. You could always come
35:34
up with one. But some
35:36
of the ones that I
35:38
have written down is I
35:41
cannot be exposed to a
35:43
specific common condition. like sunlight.
35:45
For example, I am geographically
35:47
bound. I can't leave a
35:49
certain area. I cannot move
35:51
across moving water. I have
35:53
another form that I cannot
35:55
always resist. I share this
35:58
immortal form with my twin.
36:00
One of us can be
36:02
here at a time. If
36:04
a mortal uses the frame
36:06
or uses the phrase, I
36:08
wish within my hearing, I
36:10
must. Make it so. That
36:13
is a specific call out
36:15
to a different game that
36:17
I played with a friend.
36:19
But anyway, or something else
36:21
that you come up with.
36:23
Yeah, very gin, a plate.
36:25
adjacent on that one. It
36:28
was a, what was it,
36:30
it was a monster of
36:32
the week? No, it must
36:34
have been, yeah, it was
36:36
a monster, it was a
36:38
monster of the week or
36:40
monster heart? I think it
36:43
must have been monster hearts,
36:45
we were playing a monster
36:47
hearts game. He was playing
36:49
a gin. Oh, very nice.
36:51
Very nice. But he didn't
36:53
tell me that, so I
36:55
like every now and then
36:57
accident, quote, accidentally said, I
37:00
wish. So I think my
37:02
limitation is that whole, if
37:04
I die, it takes me
37:06
20 years to at least
37:08
to regain my memories. Do
37:10
you also have a limitation
37:12
in terms of like, if
37:15
something happens, you must respond
37:17
to it? Right? Like you're
37:19
a magical girl if your
37:21
city or area or whatever
37:23
gets attacked. You have like
37:25
magical homing beacon and like
37:27
you have to respond to
37:30
it. You can't ignore it.
37:32
Yeah, I think if it's
37:34
like it's effectively like the
37:36
patron that gave me these
37:38
powers would kind of have
37:40
the sight of all things
37:42
going on and alert me
37:45
to the stuff I need
37:47
to intervene with. But they
37:49
aren't able to directly intervene
37:51
with the world for whatever
37:53
reason. Yes, they have to
37:55
do it with you. So
37:57
you have to respond when
37:59
they ping you basically. Yeah,
38:02
I think it's a matter
38:04
of like, I was the
38:06
only one that they had
38:08
the energy to reach through
38:10
to back in the day.
38:12
And so like I'm this
38:14
solo magical girl, destined to
38:17
protect everything that's possible. everything
38:19
forever. Yeah, exactly. That's you.
38:21
Sounds horrible. It's kind of
38:23
tragic, isn't it? Yeah, it
38:25
really is. And to do
38:27
so, like, without a partner.
38:29
Can we have a team
38:32
or anything? Yeah. Just as
38:34
like, you could build teams,
38:36
but like, in the end,
38:38
you're always gonna be alone
38:40
again, because you're the immortal
38:42
one. Woof. Yeah, I don't
38:44
know. Gosh, that would be,
38:46
that would be both exciting
38:49
and tragic. And like the
38:51
thought of getting to this
38:53
point again, like getting to
38:55
this point and knowing that
38:57
I have a potential for
38:59
a romantic partner to finally
39:01
share life with would be
39:04
very invigorating. So I like
39:06
that a lot. That's cool.
39:08
Okay, so based on. your
39:10
character and me also having
39:12
magical girl nonsense in my
39:14
past and interests. I am
39:16
going to choose. I have
39:19
another form that I cannot
39:21
always resist because I think
39:23
that if we end up
39:25
in the same place as
39:27
like a connected immortal duo
39:29
that you probably need an
39:31
adorable animal sidekick. Like I
39:34
think that's I think that's
39:36
the logical thing to do.
39:38
Yeah, absolutely. So my default
39:40
would be cat. But I'm
39:42
not glued to that. Do
39:44
you have a preference for
39:46
immortal, adorable animal sidekick? Gosh,
39:48
I mean, cat is a
39:51
good classic one, but like,
39:53
you know, also cute, but
39:55
like, cat-like, like, a ferret
39:57
would be fun or... Ferret
39:59
would also be fun, yeah.
40:01
Yeah, because you're a little
40:03
bit more agile and climbing
40:06
and stuff like that. I'm
40:08
going to put ferret. Cool.
40:10
And then the other question
40:12
that I have to answer
40:14
with that is what forces
40:16
me to change, which I
40:18
think is very interesting, right?
40:21
Because this will kind of
40:23
dictate how much time I
40:25
spend as a human versus
40:27
a ferret. Yeah. And it
40:29
could be something. Like that's
40:31
triggered in the world around
40:33
me, but it might be
40:36
just like the weather, right?
40:38
I don't know. Yeah Do
40:40
I know of this transformation?
40:42
Do you know? That do
40:44
I know that I do
40:46
transform? I feel like this
40:48
is probably something that I
40:50
did to myself by accident.
40:53
Okay. Right. And maybe it's
40:55
maybe it's part of like,
40:57
whatever I used to make
40:59
myself immortal. Maybe this is
41:01
like a side effect of
41:03
that spell that I didn't
41:05
anticipate and I didn't do
41:08
it perfectly. So this is
41:10
what happens because of that
41:12
one thing that I kind
41:14
of goofed up. Which makes
41:16
me think that maybe the
41:18
indestructible item that I've tied
41:20
my life force to is
41:23
something ferret related. Oh, interesting.
41:25
I'm not sure. what it
41:27
would be. Yeah. But like,
41:29
that's cool. Like maybe it's,
41:31
I mean, this is, this
41:33
particular concept tends to lend
41:35
itself to, you know, kind
41:38
of a flactory kind of
41:40
conversation, right? But maybe it's
41:42
like a ferret skull like
41:44
dipped in iron or something
41:46
along those lines. but like
41:48
super indestructible via magic and
41:50
whatnot. Yeah, I mean just
41:52
magic, just magic for the
41:55
indestructibility. So I'm trying to...
41:57
I got a couple thoughts
41:59
in my brain that would
42:01
make things much more complicated.
42:03
I can throw things out
42:05
because I know you like
42:07
complicated. Okay. My transformation brooch
42:10
as a potential object, somehow
42:12
you got bound to that?
42:14
I love that. Through the
42:16
evil magicians. somehow even though
42:18
it's indestructible as the only
42:20
way to get rid of
42:22
you that would be the
42:25
perfect ploy by the big
42:27
bad end game like Right
42:29
but also if I was
42:31
if I was originally evil
42:33
and I was like trying
42:35
to make it so that
42:37
I was maybe stealing your
42:40
power or something yeah to
42:42
like to to run my
42:44
giant spell of immortality maybe
42:46
I would have tapped your
42:48
locket like your brooch yeah
42:50
and I ended up getting
42:52
tied to it like that
42:54
I like that too I
42:57
like that a lot yeah
42:59
perfect and do like this
43:01
transformation into ferret So here's
43:03
my temptation. Let me see
43:05
if this is what you
43:07
were going to say. So
43:09
then my temptation is I
43:12
can't control the transformation. Whenever
43:14
you transform, I transform. Even
43:16
though I'm so much older
43:18
than else. And I have
43:20
no idea that it's going
43:22
to happen and it could
43:24
happen at any time because
43:27
whenever you get called away
43:29
to a job that you
43:31
have to do, right? Because
43:33
you are... bound to perform
43:35
as a magical girl. So
43:37
if you go off and
43:39
transform, I'm like at the
43:42
grocery store and suddenly I'm
43:44
a ferret. I do like
43:46
that. However, I also want
43:48
to be open to the
43:50
prospect of us having fought
43:52
in the past as our
43:54
like magical girl human self.
43:56
Because there has to be.
43:59
that opening of like we've
44:01
clashed so many times yes
44:03
that we like started liking
44:05
when we got to clash
44:07
yes and it means to
44:09
love her is a love
44:11
us joke uh-huh yes that
44:14
also makes sense so maybe
44:16
it has more to do
44:18
with okay are you the
44:20
kind of magical girl that
44:22
is associated with planets, for
44:24
example? Or are you associated
44:26
with something else as a
44:29
like theme? Oh, that's a
44:31
good question. I guess something
44:33
maybe cosmic level, right? Sure.
44:35
That makes sense because immortal.
44:37
Yeah. So like the immortality
44:39
and the patron is beyond
44:41
like direct intervention. Sure. So
44:43
like cosmic level instead of
44:46
like local planets sort of
44:48
level makes a lot of
44:50
sense to me? Yeah. So
44:52
is there something that like
44:54
just like space wise could
44:56
be happening at a cosmic
44:58
levels that might be connected
45:01
to your brooch that would
45:03
then cause my transformations? Oh
45:05
yeah. Like if there's like
45:07
a like a little beacon
45:09
of sorts or something out
45:11
there. Cosmic storms or like...
45:13
something, I don't know, I'm
45:16
like, I'm like, what's, I'm
45:18
searching my space knowledge and
45:20
I'm not coming up with
45:22
anything, but I really like
45:24
the idea that whatever transforms
45:26
me is somehow connected through
45:28
your brooch to maybe your
45:31
patron. Yeah, what if it's
45:33
like black hole mergers? Oh,
45:35
like creating like cosmic level
45:37
gravity waves. Let's just put
45:39
cosmic gravity waves because we
45:41
can then do that whenever
45:43
we want, right? Like that's...
45:45
Exactly. But I like the
45:48
thought that it's like rare
45:50
enough where like it never...
45:52
happens when we're in the
45:54
same space together. Like the
45:56
proximity protects you from transforming
45:58
one way or the other.
46:00
Yeah. But like if we're
46:03
apart, then that transformation can
46:05
just happen when it happens.
46:07
Yeah. And I really like
46:09
the thought of like me
46:11
finding you as a ferret
46:13
and you having no memory
46:15
of us being like enemies
46:18
of sorts or whatever. But
46:20
you like, do you think
46:22
that as a ferret I
46:24
don't have, like, I don't
46:26
know, so I'm working on
46:28
the assumption, like, what, like,
46:30
what do you like, in
46:33
a very magical girl way
46:35
that, like, the human and
46:37
the animal forms share the
46:39
same personality and memories? Okay.
46:41
But we could do that
46:43
differently. I'm, I'm very curious,
46:45
like, do I see you
46:47
as an animal companion? And
46:50
then not even know at
46:52
all that you're also my
46:54
greatest rival slash. Oh my
46:56
God, right, but like, but
46:58
I would totally do that
47:00
intentionally, right? I don't have
47:02
to forget. I could just
47:05
be like, oh, I could
47:07
just be like, oh, let's
47:09
get some secrets. The guilt
47:11
of that over the centuries.
47:13
Oh my God, right, because,
47:15
because how else do you
47:17
fall in love, right? Yeah.
47:20
And what if you're the
47:22
one that always brings me
47:24
bring to me back. that
47:28
reminds you who you are
47:30
because I want to, oh
47:32
my God, yes, okay. I
47:34
love that, I love that
47:37
so much because it's both
47:39
cruel of me because then
47:41
you're stuck in the immortal
47:43
loop again, but then I'm
47:45
not alone. Right, right. I
47:48
am here for the juicy
47:50
drama. I am here for
47:52
the juicy drama also, and
47:54
I'm so excited about this.
47:56
So at some point though
47:59
we got separated, right? Like
48:01
so, but there must have
48:03
been a period of time
48:05
in which we were actually,
48:07
and then within your proximity
48:09
then I would not have
48:12
changed back to a human.
48:14
Yeah. So we probably have
48:16
done several cycles like that.
48:18
Yeah. Yeah. That's wild. That's
48:20
wild. All right. Are we
48:23
ready for our next questions?
48:25
Yes, please. Okay. These are
48:27
the how old are you
48:29
questions? I have some, again,
48:31
just ideas. I will read
48:34
them off to you. We
48:36
can, you can always decide
48:38
something on your own, right?
48:40
So the ideas are, not
48:42
even I remember my beginning.
48:45
I remember Florence when it
48:47
was the center of the
48:49
Renaissance. I remember when the
48:51
Roman Empire split. I remember
48:53
Urak when it was the
48:55
greatest city in the world.
48:58
I remember when the pyramids
49:00
were built. I remember the
49:02
first Olympics. I remember the
49:04
founding of, oh no, I
49:06
never thought I was going
49:09
to read this out loud.
49:11
Hang on. The founding of
49:13
Tenectic lawn? Tenectic? Yeah. So
49:15
that's one. We're going to
49:17
go with it. I remember
49:20
when we defeated the Kumu.
49:22
I remember the building of
49:24
the Taj Mahal. I thought
49:26
in the American Civil War
49:28
or a time that I
49:31
will name myself. That's interesting.
49:33
Do we want to be,
49:35
I mean, we'd have to
49:37
be almost roughly the same
49:39
age if your immatality is
49:41
linked to my brooch. Oh,
49:44
that's really true. I definitely
49:46
couldn't exist before you. Yeah.
49:48
And like normally with something
49:50
like this, I might be
49:52
going a little bit more
49:55
alchemical and be leaning towards
49:57
Florence and the Renaissance, but
49:59
like we're really talking like
50:01
some magical girl like nonsense
50:03
here so it really doesn't
50:06
need to be, right? So
50:08
I guess it is just
50:10
a question of, I think,
50:12
so I think, I think
50:14
for me, I have to
50:17
make you answer first, because
50:19
I am dependent on your
50:21
brooch. because you could at
50:23
the very least be the
50:25
same age as me. or
50:27
much younger. Yes, exactly. So
50:30
I want to, how tortured
50:32
do I want my character
50:34
to be? Probably very. Good
50:36
answer. I'm gonna go with
50:38
the pyramids. Okay. I remember
50:41
the pyramids being built. Okay.
50:43
So I don't know if
50:45
I really even need to
50:47
choose one of these specifically
50:49
in this exact scenario. Because
50:52
I think where I am
50:54
is like, you lived like
50:56
two or three lifetimes, which
50:58
your lifetimes are pretty long,
51:00
right? But I think that
51:03
you've gone through your rebirth
51:05
cycle two or three times
51:07
before I came onto the
51:09
scene. Yeah. so that you
51:11
have some time to know
51:13
exactly how lonely that is.
51:16
Yeah. Sorry. No, that's fine.
51:18
That's fine. Because like, I'm
51:20
imagining that the big bad
51:22
person that we're fighting, that
51:24
I'm fighting against, has like
51:27
first defeated me and like,
51:29
okay, now I did it.
51:31
Now I get to enact
51:33
my plan and it takes
51:35
a while to enact their
51:38
plan. And then 20 years
51:40
later, I come back and
51:42
thwart that plan. And then
51:44
they have to start at
51:46
square one once again. Because
51:49
I can't kill them. They
51:51
fight out. They can't kill
51:53
me. Yep. Permanent gridlock for
51:55
all eternity. Oh my God.
51:57
So I'm just gonna add
51:59
this in, but I feel
52:02
like my character originally was
52:04
working for this big bad.
52:06
Power right? Yeah, I think
52:08
that's how they found out
52:10
about you And and probably
52:13
about the magic in the
52:15
brooch to be able to
52:17
try and do something with
52:19
a spell with that Like
52:21
something was whispering in their
52:24
ear that this is where
52:26
you get the power from
52:28
right to perform the spell
52:30
of that magnitude Yep I'm
52:32
so interesting. Oh, so good.
52:35
Okay. Are we ready to
52:37
name our characters and give
52:39
them pronouns? Absolutely. You already
52:41
said she hurt, so that's
52:43
easy. I did. I think
52:45
my character is also gonna
52:48
go she here. Fantastic. There
52:50
is a list of potential
52:52
names on this sheet, but
52:54
of course you can pick
52:56
anything you want. Yeah. I,
52:59
so I said. Cosmic level
53:01
and I see Andromeda is
53:03
a name on this list
53:05
which would be Very fitting.
53:07
I agree. I think I'm
53:10
gonna go with that Andromeda
53:12
I Think so let's see
53:14
which is my true name
53:16
I have gone by many
53:18
names when I was born
53:21
many names every life you
53:23
have a different name but
53:25
the immortal consistently reborn magical
53:27
girl soul is Andromeda amazing
53:29
I think I'm just gonna
53:31
be easy and go Genevieve
53:34
nice because that was the
53:36
name that I actually was
53:38
given right mm-hmm and then
53:40
have kept I like that
53:42
a lot what what do
53:45
you call me when I'm
53:47
your animal companion ferret oh
53:49
Because it might not be
53:51
Genevieve, because if you don't
53:53
know it's me. No, that's
53:56
interesting. Do you do you
53:58
talk as a ferret? Oh
54:00
God, I think I must
54:02
talk as a ferret, mustn't
54:04
I? Yeah. I think I
54:07
must. I like the thought
54:09
of you having to talk.
54:11
being able to talk at
54:13
least as a favorite. I
54:15
gotta be able to tell
54:17
lies for a while until
54:20
they become not wise. Yikes!
54:22
Gosh, so did you give
54:24
me a name? Yeah, so
54:26
then I would have given
54:28
it to you if I
54:31
could talk. So would it
54:33
have been like, Lady Fuzzford,
54:35
no. Let's see, okay, cosmic,
54:37
cosmic, cosmic. All I can
54:39
come up with right now
54:42
is Galactica, and I don't
54:44
think that that's it. That's
54:46
not it. So I was
54:48
thinking opposite of cosmic, and
54:50
you have gene in your
54:53
name, like genetics. Yeah. What
54:55
if it was like... Like
54:57
helixia or something like that
54:59
I like that. Yeah, about
55:01
the double helix of the
55:03
DNA because that that's like
55:06
the dichotomous Big and small.
55:08
I love that. I mean,
55:10
yeah, we'll do helixia is
55:12
what you called the ferret.
55:14
Okay, and then obviously like
55:17
Genevieve and also I feel
55:19
like my Evil villain name
55:21
then was like Oh No
55:23
names are so hard Okay,
55:25
I'll come up with a
55:28
three. I'll come up with
55:30
the evil villain name later
55:32
I mean it could also
55:34
just be Genevieve, right? It
55:36
could be Genevieve, but it
55:39
could be Genevieve But because
55:41
you could just live your
55:43
truth, right? Because you could
55:45
just live your truth. Yeah.
55:47
Yeah. Okay. We're just gonna
55:49
do that live your true
55:52
somewhere in your life somewhere
55:54
in your life somewhere But
55:56
like I think we must
55:58
have had confrontations and then
56:00
I did the spell and
56:03
then your animal companions. showed
56:05
up. Yeah. Yeah. That's so
56:07
good. Okay. Neat. So, our
56:09
next question. What is the
56:11
present time for our game?
56:14
What is the now that
56:16
we are writing letters in?
56:18
It's gotta be like present
56:20
day anime, right? I'm like,
56:22
I think just contemporary makes
56:25
sense. Yeah. For that one.
56:27
I'm going to say like
56:29
just a year or two.
56:31
Yeah. So how long have
56:33
you remembered again who you
56:35
are? I'm going to say
56:38
like 20s again because you
56:40
just. So how long have
56:42
you remembered again who you
56:44
are? I'm going to say
56:46
like just a year or
56:49
two. Yeah. So like I
56:51
have to go through college
56:53
because I'm already signed up
56:55
for it. But like I
56:57
already have all this knowledge
57:00
from. So like breezing through
57:02
courses. Just like whatever I've
57:04
already done this so many
57:06
times. Wow, you're getting much
57:08
better like over the last
57:11
couple of years at your
57:13
grades and everything. What's going
57:15
on? You don't even do,
57:17
like you don't even study.
57:19
I go off on study
57:21
retreats practically every night. Oh,
57:24
you're really really good at
57:26
this whole like. Pyramids ancient
57:28
Egypt section. How's you know
57:30
so much about this? Telling
57:32
the teacher, they're wrong. Well,
57:35
that's how that happened. Amazing.
57:37
Okay. Cool. Then the next
57:39
question is, who wrote the
57:41
letter that we're going to
57:43
start this game with? Was
57:46
it you or was it
57:48
me? I think it's more
57:50
interesting if it was you.
57:52
I think it's interesting if
57:54
it was me also did
57:57
I but and then the
57:59
question is before we get
58:01
to when was it me
58:03
quote Calixia or was it
58:05
me, Genevieve, that wrote the
58:07
letter? And I'm tempted to
58:10
say Genevieve. Yeah, I'm also
58:12
tempted to say Genevieve. Okay.
58:14
Because that makes a lot
58:16
more dramatic sense. Yes. Okay.
58:18
And when did I write
58:21
it? So setting that initial
58:23
letter in a time period
58:25
itself. I'm thinking. What, like,
58:27
Renaissance? Sure, I like that.
58:29
I love, I'm having visions
58:32
of you as a magical
58:34
girl in the Renaissance and
58:36
I love that so much.
58:38
Like, what does that look
58:40
like? Awesome, cool. Absolutely. Yeah,
58:43
let's do that. That's awesome.
58:45
And before we get to
58:47
the next one, just because,
58:49
and this is, this is
58:51
a question I'm going to
58:53
ask because of the magical
58:56
girl twist that we've taken
58:58
on this and some of
59:00
the weird turns that we've
59:02
taken. So we must now
59:04
be separated, right? Because otherwise
59:07
I wouldn't have written you
59:09
a letter. So. Or maybe,
59:11
maybe Jennifer would have written
59:13
you a letter in Helixia's
59:15
around. That's also complicated, isn't
59:18
it? Right. Well, I like
59:20
the thought of it was
59:22
a do not send letter.
59:24
Yeah, I mean, I think
59:26
that's exactly what it was,
59:29
right? Like, I wrote a
59:31
letter to you, and with
59:33
no intentions of ever sending
59:35
it, I just needed my
59:37
feelings out. And then it
59:39
was found in like a
59:42
cache of art or something
59:44
like that. It was like,
59:46
you know, they found a
59:48
thing in... Florence or wherever,
59:50
right? Yeah, yeah, yeah. And
59:53
it's, it's on display at
59:55
a museum as like, look
59:57
at this beautiful love letter
59:59
from the Renaissance, like displayed
1:00:01
next to some art. Yeah,
1:00:04
I love that. I love
1:00:06
that so much. It's so
1:00:08
good. What shared experience inspired
1:00:10
the letter? I am gonna.
1:00:12
jump in and say I
1:00:15
feel like then I probably
1:00:17
would have written this after
1:00:19
one of our fights right
1:00:21
like that like going head
1:00:23
to head with you inspired
1:00:25
me to write this letter
1:00:28
about like how it's the
1:00:30
most invigorating like living experience
1:00:32
that I have these days
1:00:34
after now that we've both
1:00:36
been alive for way too
1:00:39
long like right what if
1:00:41
we add to that? Like
1:00:43
there was a moment during
1:00:45
the fight where I saved
1:00:47
you from certain death effectively.
1:00:50
Oh, I love that. And
1:00:52
then like we had that
1:00:54
moment of connection and then
1:00:56
continued our fight without saying
1:00:58
much after that. Right. Or
1:01:01
like, or like, or sort
1:01:03
of half continued the fight
1:01:05
and then. Like I just
1:01:07
was like, ah ha ha
1:01:09
ha, you can't get me
1:01:11
and then just like ran
1:01:14
away or something like, can't
1:01:16
do with this emotionally. Yeah,
1:01:18
but like that that moment
1:01:20
of like the close ups
1:01:22
of each of our eyes,
1:01:25
that anime moment of our
1:01:27
hands clasped and like just
1:01:29
a heartbeat is all you
1:01:31
can. Yeah, yeah, yeah. Yes.
1:01:33
I love it so much.
1:01:36
Okay, so that that'll be
1:01:38
that'll be the starting point
1:01:40
for the first letter, the
1:01:42
one that is in the
1:01:44
museum. Yeah. What is our
1:01:47
strongest shared memory? And the
1:01:49
answer might be the same.
1:01:51
Might be based on that
1:01:53
description, but yeah. Gosh, it
1:01:55
feels like that would be
1:01:57
something that would be cemented
1:02:00
in the positive, but is
1:02:02
there a stronger. like antagonistic
1:02:04
memory that we might have.
1:02:06
I wonder, so when I
1:02:08
cast the spell that ended
1:02:11
up tying me to your
1:02:13
brooch. Yeah. I wonder if.
1:02:15
Like that seems like it
1:02:17
would require I mean, maybe
1:02:19
I could do it without
1:02:22
it being present or whatever
1:02:24
But like it might have
1:02:26
required me to like catch
1:02:28
you in some sort of
1:02:30
magical circle So that you
1:02:33
were present and part of
1:02:35
the spellcasting against your will
1:02:37
probably Right like to do
1:02:39
that and that might be
1:02:41
not a great What if
1:02:43
it was a memory of
1:02:46
when you successfully killed me?
1:02:48
Oh, I really like that
1:02:50
actually. Yeah. Yeah. Oh my
1:02:52
God. So and your memory
1:02:54
of that is of course
1:02:57
you being killed and my
1:02:59
memory of that is me
1:03:01
killing you and then like
1:03:03
holding your body and sobbing
1:03:05
over it. Post Renaissance. Yeah.
1:03:08
Oh, yeah. Okay. Cool. Have
1:03:10
we spoken since then? I'm
1:03:12
so tempted to say no.
1:03:14
I know, me too. That's
1:03:16
fine. We have not. We
1:03:19
have not. Yeah. We have
1:03:21
not. You have not. You
1:03:23
have not. You have not.
1:03:25
You found me. Got my
1:03:27
memories back. Yeah, but then
1:03:29
you left me alone. Right.
1:03:32
Okay. So we have. I'm
1:03:34
not even there as Helixia.
1:03:36
Right. Yes, that makes sense
1:03:38
because we need to write
1:03:40
letters. Yeah. Perfect. Oh, the
1:03:43
guilt. So it's been a
1:03:45
while because we're talking Victorians.
1:03:47
So, because that's the other
1:03:49
part of that question, how
1:03:51
long has it been? Yes.
1:03:54
Like, because what is that?
1:03:56
18. You made 1800s, right?
1:03:58
Yeah. Usually in this game
1:04:00
I end up googling a
1:04:02
bunch of stuff. Maybe a
1:04:05
hundred and fifty to a
1:04:07
hundred and eighty years ago.
1:04:09
Yeah, perfect. So it's been
1:04:11
a while. Yeah, I don't
1:04:13
think I died since. Except
1:04:15
you must have died since
1:04:18
because now you're only in
1:04:20
your 20s again going back
1:04:22
to college. Oh, that's true.
1:04:24
I died once. I think
1:04:26
the only time you've died
1:04:29
since. Yeah, which was like,
1:04:31
uh... Yeah, probably 22 years
1:04:33
ago. Yeah, yeah, wow. Ooh.
1:04:35
The stakes are high. The
1:04:37
stakes are getting higher and
1:04:40
I love that. Awesome. So
1:04:42
then the next questions are
1:04:44
about the letter parts themselves
1:04:46
now that we have a
1:04:48
reasonably good idea of who
1:04:51
we have a connection to
1:04:53
each other. The first part
1:04:55
being for me as the
1:04:57
letter writer. Yeah. So let's
1:04:59
just go through them and
1:05:01
I'm going to get your
1:05:04
input on these too because
1:05:06
I'm not always going to
1:05:08
answering them by myself and
1:05:10
because we should always answer
1:05:12
this kind of thing together
1:05:15
as we're group, group world
1:05:17
building. So the first question
1:05:19
is why did you write
1:05:21
the letter? And I think
1:05:23
we actually already answered this
1:05:26
question. I think I wrote
1:05:28
this letter because I realized
1:05:30
that I was heartbroken after
1:05:32
killing you and finally succeeding
1:05:34
at my goal was the
1:05:37
worst thing that ever happened
1:05:39
to me. Was the letter
1:05:41
post-killing or post-moment in the
1:05:43
Renaissance? Oh, right. I think
1:05:45
it's almost similar. interesting pre-killing
1:05:47
pre-killing pre-killing interesting like because
1:05:50
knowing that you were feeling
1:05:52
that and you still killed
1:05:54
me through with it on
1:05:56
how accidental it might have
1:05:58
been or like you weren't
1:06:01
where I didn't think it
1:06:03
was real I was like
1:06:05
well I have to be
1:06:07
evil and I've shed these
1:06:09
feelings so now I've succeeded
1:06:12
I wrote them down to
1:06:14
get the feelings out on
1:06:16
paper because I needed to
1:06:18
leave them behind yeah right
1:06:20
because I have a commitment
1:06:23
to Big Bad Dark Power.
1:06:25
Did it work? No, obviously
1:06:27
not. But I convinced myself
1:06:29
for a while there that
1:06:31
it worked. For a couple
1:06:33
hundred years that it worked.
1:06:36
Until I actually succeeded at
1:06:38
killing you, which proved to
1:06:40
me that it didn't. But
1:06:42
because of accidentally killing you,
1:06:44
I just, like, I haven't.
1:06:47
I've just been I've been
1:06:49
trying not to engage you
1:06:51
in any kind of fight
1:06:53
ever since then. Yeah. Oof.
1:06:55
Okay. Okay, cool. Okay, yes.
1:06:58
Why didn't I give it
1:07:00
to you? Because then you
1:07:02
would have known. Yeah, exactly.
1:07:04
I did not want you
1:07:06
to know that. No. Cool.
1:07:09
What are your feelings for
1:07:11
them now? I'm still absolutely
1:07:13
in love with you and
1:07:15
trying not to engage you
1:07:17
in case I hurt you
1:07:19
again. Because I'm in this
1:07:22
situation where I'm like ripped
1:07:24
between like this some sort
1:07:26
of loyalty commitment to this
1:07:28
other power right? There's either
1:07:30
something I believe in that
1:07:33
they're trying to do or
1:07:35
like there's to have some
1:07:37
sort of hold on me
1:07:39
which I'm tempted to say
1:07:41
they have some sort of
1:07:44
hold on me at this
1:07:46
point. Can they take your
1:07:48
immortality away? Right. Um, honestly
1:07:50
I don't feel like they
1:07:52
can because it's tied to
1:07:55
you. But I think they
1:07:57
can do something else. Yeah.
1:07:59
I think like I Okay,
1:08:01
bear with me. I almost
1:08:03
think that I have
1:08:05
stayed with them at
1:08:08
this point because Gosh,
1:08:10
there's so many directions we should
1:08:12
go, right? Here's two. Tell me
1:08:14
if this, if you like either
1:08:16
of these or if they spring,
1:08:18
you know, make more brainstorm happen
1:08:20
for you. One of them would
1:08:22
be I stayed because if as
1:08:24
long as I'm their point person
1:08:26
in terms of actual confrontation, then
1:08:28
I can try to avoid confrontation
1:08:30
with you. Right. And maybe they've
1:08:32
just recently given up on me
1:08:34
on that and that's why you
1:08:36
died again. Right. Because like for a
1:08:39
couple hundred years it was me and
1:08:41
then they were finally like you are
1:08:43
terrible. You are the worst minion ever
1:08:45
I'm sending these other people and I
1:08:47
was like no, no, no, right. But
1:08:50
that doesn't necessarily give me a reason
1:08:52
to stay now. So like there's that
1:08:54
idea, but also, yeah, maybe there's
1:08:56
something like, okay, let's just make
1:08:58
this even more tragic. Let me just go
1:09:00
with it and I'll say a bunch of
1:09:03
things and then you tell me what you
1:09:05
think. Okay, like what if
1:09:07
they hold like my
1:09:10
memories of my original
1:09:12
family and if I
1:09:14
leave then they just
1:09:16
like crush them? Hmm.
1:09:19
What was your thought?
1:09:21
My thought was like they
1:09:23
have no sway over you
1:09:26
and so you figured
1:09:28
that out. And you
1:09:30
for the past 150 years
1:09:32
have been fighting secretly against
1:09:35
what they were trying to
1:09:37
send my way. Yeah, let's do
1:09:40
that. But without telling
1:09:42
you, because like you hate,
1:09:44
you obviously hate me, I
1:09:46
can't let you know.
1:09:48
Right. Yeah, because communication
1:09:51
is not for the
1:09:53
immortal, apparently. Yeah, let's do
1:09:55
that. Okay, cool. Cool, so I've
1:09:58
been like kind of the spy on the inside.
1:10:00
Yeah. Have you been like sub-turt
1:10:02
or subtly like, you know,
1:10:04
foiling the plans? I think
1:10:06
I've been pretending that I'm
1:10:08
still loyal, right? But like,
1:10:10
specifically screwing things up because
1:10:12
I did so much, like,
1:10:14
I think when I killed
1:10:16
you the last time, that
1:10:18
elevated me so much in
1:10:20
their opinion that I became
1:10:23
like the general or whatever.
1:10:25
And now I've been using
1:10:27
that power to like... quietly
1:10:29
screw things up for a
1:10:31
couple hundred years. That's so
1:10:33
good. Yeah. You got a
1:10:35
promotion and you're utilizing it.
1:10:37
You got a promotion and
1:10:39
I'm using it to try
1:10:41
and make sure you don't
1:10:43
die again. But then you
1:10:45
did and now I'm heartbroken
1:10:47
again, right? Yeah, because they
1:10:49
finally found out. I think
1:10:52
they did finally find out.
1:10:54
Yeah. Without telling you one
1:10:56
of the plans they were
1:10:58
enacting, they gave you a
1:11:00
dummy plan to... do stuff
1:11:02
with and you were like,
1:11:04
I can meddle with this.
1:11:06
Metal with this one and
1:11:08
then they sent someone else
1:11:10
out who got you and
1:11:12
now I'm like, uh-oh. Oh,
1:11:14
that's very good. Okay, good.
1:11:16
Okay, what is my current
1:11:18
life like? So then in
1:11:20
a very magical girl way,
1:11:23
like I must live a
1:11:25
mundane life and then also
1:11:27
a super evil secret villain
1:11:29
life. So I think that
1:11:31
I think my mundane life
1:11:33
is very boring Except that
1:11:35
there's these gravity waves that
1:11:37
sometimes turn me into a
1:11:39
ferret And when I'm not
1:11:41
anywhere near you which I
1:11:43
haven't been for Several hundred
1:11:45
years, right? They're very unpredictable
1:11:47
to me right right because
1:11:49
I don't know that they're
1:11:52
coming Does your character know
1:11:54
my characters mundane identity? I
1:11:56
mean you must since you
1:11:58
I think yeah I must
1:12:00
just I must in in
1:12:02
the cycles that I become
1:12:04
involved with right yeah yeah
1:12:06
Because like you're usually the
1:12:08
one as the ferret to
1:12:10
usher my powers back. Yes.
1:12:12
So you must know my
1:12:14
identity each time. Yeah, so
1:12:16
there's got to be a
1:12:18
way and it's probably part
1:12:21
of the big bad's like
1:12:23
technology that they have a
1:12:25
way to identify you. Yeah.
1:12:27
Because their goal is probably
1:12:29
to stop you before you
1:12:31
awaken again. So my goal
1:12:33
is always to make sure
1:12:35
you awaken before they can
1:12:37
get you. But it means
1:12:39
that those two things happen
1:12:41
pretty closely together, which aligns
1:12:43
with the magical girl experience,
1:12:45
right? Yep. Yeah. Is like,
1:12:47
guess what? You're a magical
1:12:50
girl. Oh, look, you're under
1:12:52
attack. Like, yep. That's very
1:12:54
good. It's very good. It's
1:12:56
very good. Yep. I think
1:12:58
maybe the big bad does
1:13:00
not know that I turn
1:13:02
into a ferret. Yeah, I
1:13:04
don't think so. I don't
1:13:06
think they do. I think
1:13:08
that's a secret that only
1:13:10
I know, because nobody else.
1:13:12
Yeah. knows that happens. Okay.
1:13:14
I like that. I like
1:13:16
the thought of it like
1:13:19
when it happens like you
1:13:21
know how there's the plausible
1:13:23
deniability from regular citizens and
1:13:25
most magical girl anime where
1:13:27
it's just like all this
1:13:29
wild stuff happens and the
1:13:31
next day they're like life
1:13:33
is normal. Everything is fine.
1:13:35
I like that on a
1:13:37
localized level when you transform.
1:13:39
So you can transform in
1:13:41
the middle of your day
1:13:43
job in the middle of
1:13:45
the supermarket. People are just
1:13:47
like, oh, so and so
1:13:50
must have gone home sick
1:13:52
or whatever. Little ferret scurries
1:13:54
out the door behind them.
1:13:56
Yeah. Is the ferret like,
1:13:58
uh, has one of those
1:14:00
like... The only thing I
1:14:02
think of is like doctor
1:14:04
who in the like you
1:14:06
can't ever see the phone
1:14:08
booth as more than just
1:14:10
a phone booth unless you
1:14:12
you're in the know is
1:14:14
the ferret like that where
1:14:16
it's people they're to reality
1:14:19
or altered and it's like,
1:14:21
you don't notice or care
1:14:23
that there's a ferret running
1:14:25
around until it starts interacting
1:14:27
with you? Probably yes. Like
1:14:29
it's just sort of like
1:14:31
in the background. Yeah. But
1:14:33
it's really annoying for me
1:14:35
to be in the middle
1:14:37
of something and then suddenly
1:14:39
not have opposable thumbs. Right.
1:14:41
My food's gonna go bad
1:14:43
again. I was in the
1:14:45
middle of cooking dinner now
1:14:48
I can't take the pan
1:14:50
off the stove. Yep. That's
1:14:52
amazing. I like that a
1:14:54
lot. Yeah, I think that's
1:14:56
fun. Or it's like I
1:14:58
work from home. Because many
1:15:00
people work from home myself
1:15:02
included. And suddenly I go
1:15:04
from like typing on a
1:15:06
keyboard to like one letter
1:15:08
at a time with a
1:15:10
paw. Like, oh my God.
1:15:12
Yeah. You have to like
1:15:14
tiny hands, look for the
1:15:17
go away button. Like tiny
1:15:19
hands, turn off the camera,
1:15:21
turn off the camera. You
1:15:23
got like a panic button
1:15:25
for the internet? Oh, it
1:15:27
looks like your internet went
1:15:29
down again. Yeah, sorry, it's
1:15:31
really unreliable. That's funny. Okay,
1:15:33
is there anything else important
1:15:35
about my character? I can't
1:15:37
think of anything right now.
1:15:39
I think we have done
1:15:41
a lot. I feel like
1:15:43
I have a pretty good
1:15:46
idea of who she is.
1:15:48
Yeah, have you been keeping
1:15:50
like a tangential eye on
1:15:52
me? Oh, a tangential eye
1:15:54
on you. Yes. But like
1:15:56
I also think because I'm
1:15:58
connected to your brooch that
1:16:00
like there are certain things
1:16:02
that I can actually sense
1:16:04
about like what's going on
1:16:06
as soon as you have
1:16:08
the brooch, right? Yeah, which
1:16:10
you must. Do you like
1:16:12
manifest it when you realize
1:16:14
that you're magical girl? There's
1:16:17
no way I'm keeping it
1:16:19
for you in a standard
1:16:21
cute little future way. Yeah,
1:16:23
I think it manifests. Yeah.
1:16:25
Because like upon my death,
1:16:27
it like dissolves away from
1:16:29
reality. Right. and blows in
1:16:31
the wind, right? Yes. Yeah,
1:16:33
sparkles blowing away in the
1:16:35
wind. Yes, perfect. Very dramatic
1:16:37
music playing each time. Yes.
1:16:39
And then when it comes
1:16:41
back, it's that in reverse.
1:16:43
And then the realization hits.
1:16:46
I love it. Yeah. So
1:16:48
what? So I can talk
1:16:50
you through like what you
1:16:52
need to know to resubmon
1:16:54
it. And then I'm like,
1:16:56
yes, she's back. Perfect. That's
1:16:58
so good. Neat. The next
1:17:00
questions are for you. The
1:17:02
letter reader. Where did you
1:17:04
read the letter? Where did
1:17:06
you find it? I want
1:17:08
to say it was in
1:17:10
a Renaissance exhibit. Let's just
1:17:12
go international in the Louvre
1:17:15
in Paris. Sure, I mean
1:17:17
you're in college, right? So
1:17:19
are you doing a semester
1:17:21
abroad? Yeah, I think so.
1:17:23
Yeah, cool. Yeah, and I'm
1:17:25
like, you know, I have
1:17:27
some fond memories from the
1:17:29
Renaissance for some reason. Let's
1:17:31
go check it out. That
1:17:33
was how I awoke. Oh,
1:17:35
this time that's how you
1:17:37
awoke was reading the letter.
1:17:39
Reading the letter triggered the
1:17:41
awakening. That's why you that's
1:17:44
why you didn't usher me
1:17:46
in this time. You just
1:17:48
you did buy proxy. Yes,
1:17:50
accidentally. Perfect. Yeah. All right.
1:17:52
I love that. How do
1:17:54
you feel about Jenovieve before?
1:17:56
And how do you? Feel
1:17:58
about them now has that
1:18:00
changed having led read the
1:18:02
letter. Oh my gosh the
1:18:04
I think like all of
1:18:06
that happens in an instant,
1:18:08
right? Yes. Because not only
1:18:10
do I... I remember you
1:18:13
from the thousands or hundreds
1:18:15
of years that we've interacted.
1:18:17
Like I also remember you
1:18:19
killing me as the last
1:18:21
thing we've done together. Yikes.
1:18:23
So like... So
1:18:27
this swirl of like joy
1:18:29
of remembering you specifically gets
1:18:31
mixed in with a feeling
1:18:33
of betrayal which gets mixed
1:18:35
in with rereading the letter
1:18:38
and like just being confused.
1:18:40
Let me ask you something
1:18:42
about our strongest memory together.
1:18:44
Did you die? Did you
1:18:46
just die immediately or do
1:18:48
you remember like do you
1:18:51
have a like as you
1:18:53
died me holding you in
1:18:55
my arms crying memory? Like
1:18:57
did that did that part?
1:18:59
When did you die in
1:19:02
that scene? So my my
1:19:04
thought was dramatic sword fight
1:19:06
through the heart close close
1:19:08
quarters and like you basically
1:19:10
close quarters and like you
1:19:12
basically Right there. Yeah, like
1:19:15
catching you and lowering you
1:19:17
to the floor with my
1:19:19
sword still through you. Yes
1:19:21
Yeah, and and my last
1:19:23
moments in that lifetime were
1:19:25
like looking up into your
1:19:28
eyes both in shock. Yeah,
1:19:30
but also knowing that I
1:19:32
will be back. Yeah, and
1:19:34
like I think she was
1:19:36
filled with Kind of like
1:19:39
a I'll see you next
1:19:41
time sort of feels to
1:19:43
like a long goodbye. Right,
1:19:45
okay. But like in a
1:19:47
much more dramatic sense. Right.
1:19:49
So I mean, I think
1:19:52
there's like, there's a little
1:19:54
bit of mixed in like,
1:19:56
and you were crying as
1:19:58
I died. Oh yeah, there's
1:20:00
definitely like the, I couldn't
1:20:02
talk silent tears. Yeah, but
1:20:05
also me. And yeah, I
1:20:07
think I'm mistaken whether or
1:20:09
not I saw your tears.
1:20:11
or thought they were mine
1:20:13
or if they were like
1:20:16
sweat or whatever like something
1:20:18
yeah like because I knew
1:20:20
how I felt about you
1:20:22
before that happened right yes
1:20:24
like there was that intense
1:20:26
like like love and need
1:20:29
to be in one each
1:20:31
other's company even if we
1:20:33
were antagonistic about it yeah
1:20:35
reaching up shakily on your
1:20:37
cheek. Yeah, yeah, yeah, before
1:20:39
I completely lost out. Right,
1:20:42
which is when that when
1:20:44
that like happened, if we
1:20:46
watch it from the outside
1:20:48
is the moment of like,
1:20:50
Jen of you doing the
1:20:53
like, no, the camera pans
1:20:55
up right to the sky,
1:20:57
right? Yeah, perfect. So good.
1:20:59
Okay. Has your feelings about
1:21:01
me changed having read the
1:21:03
letter or is it just
1:21:06
that's where we're hitting confusion
1:21:08
now because there's such an
1:21:10
influx of just like what?
1:21:12
Yeah, I think it's I
1:21:14
think it's just a massive
1:21:16
amount of confusion, but like
1:21:19
a little bit of hope
1:21:21
as well. Okay, amazing. Yeah.
1:21:23
What is your current life
1:21:25
like? I think we've addressed
1:21:27
some of this, right? College
1:21:30
student, right? Yep. Semester abroad.
1:21:32
Semester abroad, which caused me
1:21:34
to find this letter. And
1:21:36
then a year after this
1:21:38
letter is when I finally
1:21:40
got my stuff together to
1:21:43
write back effectively. Nice. And
1:21:45
yeah, and I think I'm
1:21:47
just normal, normal college student
1:21:49
international studies or something like
1:21:51
that, right? Yeah. And probably
1:21:54
like an art degree is
1:21:56
what I'm going to go
1:21:58
with at that point. Yep.
1:22:00
Yeah, okay. So there's only
1:22:02
one more question left in
1:22:04
character creation, which is, is
1:22:07
there anything else important that
1:22:09
we need to know about
1:22:11
your character? She's really cool.
1:22:13
Like swords. We established swords.
1:22:15
Like this is like thirsty
1:22:17
sword lesbian written all over
1:22:20
it. I love it. Oh
1:22:22
my gosh. Okay. So if
1:22:24
we were going to play
1:22:26
this game from here, the
1:22:28
last piece is actually just
1:22:31
to review our lines and
1:22:33
veils and make sure that.
1:22:35
in the construction of our
1:22:37
characters, we haven't introduced anything
1:22:39
else that we need to
1:22:41
zero on or get specific
1:22:44
about. I'm cool for me
1:22:46
with where this all lands.
1:22:48
I'm very excited about it.
1:22:50
Are you sure you don't
1:22:52
want to write some letters,
1:22:54
right? Because I write some
1:22:57
letters. We might have to
1:22:59
at this point. Right? This
1:23:01
is really good. Like I
1:23:03
want this magical girl thing
1:23:05
to be something I can
1:23:08
watch and consume. Because my
1:23:10
goodness. Cool. That's it. Amazing.
1:23:12
Well, let's go ahead and
1:23:14
dive into a quick discussion
1:23:16
and get some D20s for
1:23:18
your thoughts. D20 for your
1:23:21
thoughts? Sure. Do you want
1:23:23
me to read Amelia's parts?
1:23:25
It's weird because I'm also
1:23:27
the game designer host on
1:23:29
this. I know that is
1:23:31
true. How would you like
1:23:34
to do it? It's, I
1:23:36
think we can just kind
1:23:38
of have like an open
1:23:40
discussion about this. I mean
1:23:42
like the first questions about
1:23:45
the character sheets of which
1:23:47
it's there are not. There
1:23:49
are not. It's very free
1:23:51
form like just write some
1:23:53
notes down right? Yeah. You
1:23:55
just need to write down
1:23:58
your notes so that you
1:24:00
know, you know, you know,
1:24:02
what. you're doing. Maybe I
1:24:04
should make character sheets for
1:24:06
this game. Like that's totally
1:24:08
a thing that I could
1:24:11
do in the future. I
1:24:13
have not done it as
1:24:15
of this point. But you
1:24:17
know. Yeah. It would be
1:24:19
a nice little guide for
1:24:22
the questions that you have
1:24:24
there and everything. And I
1:24:26
think it would lay things
1:24:28
out. But I think as
1:24:30
you just experienced, and every
1:24:32
time I have done this
1:24:35
with someone, the questions tend
1:24:37
to inspire a lot more
1:24:39
answer than just the answer
1:24:41
to the question, right? Which
1:24:43
makes it hard to say,
1:24:45
put your answer here in
1:24:48
a little box because what
1:24:50
we actually did was, you
1:24:52
know, answer like, I don't
1:24:54
know, 10 questions each or
1:24:56
something, which involved this really
1:24:59
deep backstory. And that's not,
1:25:01
I wouldn't say that's an
1:25:03
isolated experience for me. That's
1:25:05
what's happened every time I've
1:25:07
done this with someone, which
1:25:09
is I really enjoy it.
1:25:12
It certainly feels like it's
1:25:14
a game that is ripe
1:25:16
for having that shared narrative
1:25:18
control with one another. Yeah,
1:25:20
the goal is very much
1:25:22
to give you so much
1:25:25
kind of. shared background and
1:25:27
then emotional energy that can
1:25:29
go into writing letters and
1:25:31
you don't need a format
1:25:33
for it from that point
1:25:36
Absolutely, for sure. Yeah, oh,
1:25:38
it's so good. How do
1:25:40
we like the character creation
1:25:42
in this game versus other
1:25:44
ones that we've made characters
1:25:46
for? I mean, I feel
1:25:49
like I'm really biased. I
1:25:51
love doing characters by questions.
1:25:53
Yeah, that's why I wrote
1:25:55
it like that I don't
1:25:57
know. What did you what
1:25:59
did you think? This is
1:26:02
play testing feedback for me
1:26:04
now. Yeah, yeah, because like
1:26:06
it gives me very eye
1:26:08
of the high ground vibes
1:26:10
in a way. Yeah. Just
1:26:13
because the direction that we
1:26:15
went in. Yeah, that's because
1:26:17
we were very like enemies
1:26:19
to lovers on this one.
1:26:21
A hundred percent. Yeah, but
1:26:23
I can still see kind
1:26:26
of a similar vibe of
1:26:28
building the characters together and
1:26:30
vibes off of one another
1:26:32
and and like the characters
1:26:34
kind of. Meshing with one
1:26:36
another's immortality is and all
1:26:39
that sort of stuff, right?
1:26:41
Yeah, I really do like
1:26:43
how it's it's effectively like,
1:26:45
you know, the questionnaires and
1:26:47
dread and and I utilize
1:26:50
that for for my immortals
1:26:52
game as well. The dreaded
1:26:54
reflections of the immortal soul,
1:26:56
which is just a Super
1:26:58
Panantic title to say you're
1:27:00
playing Highlanders. Yeah, that makes
1:27:03
sense. Yeah, okay. That makes
1:27:05
sense. And you use a
1:27:07
jangutower. But yeah, the questionnaire
1:27:09
format is fantastic and I
1:27:11
think it really opens things
1:27:13
for creativity. Yeah, and I
1:27:16
haven't. Every time I have
1:27:18
run through this character creation
1:27:20
as a playtest it has
1:27:22
resulted in very Different sets
1:27:24
of people that I am
1:27:27
very excited to Find out
1:27:29
what happens for them and
1:27:31
like I said ours was
1:27:33
very enemies to lovers the
1:27:35
other times I've done it
1:27:37
hasn't gone that way, but
1:27:40
like it works Both ways,
1:27:42
right? Yeah, absolutely. There is
1:27:44
a certain inevitability that these
1:27:46
end up being somewhat tragic
1:27:48
characters just because of the
1:27:50
immortality, right? Like from our
1:27:53
perception as mortals, like the
1:27:55
things that you go through
1:27:57
when you just live through
1:27:59
multiple lifetimes or, you know,
1:28:01
tens or 20s of lifetimes,
1:28:04
feel very tragic from where
1:28:06
we're sitting, right? Yeah. Well,
1:28:08
and plus you have to
1:28:10
have a period of separation,
1:28:12
right? And it's, and it's
1:28:14
the whole, like, why didn't
1:28:17
you tell the whole name
1:28:19
of the game? Yes, you
1:28:21
never told me, like, why
1:28:23
didn't you tell me? Yeah,
1:28:25
that's, that's, because it sets
1:28:27
up that tragedy, effectively. And,
1:28:30
and, and going through that
1:28:32
knowing that's kind of where
1:28:34
we needed to end up.
1:28:36
is like I can't imagine
1:28:38
a scenario that you go
1:28:41
through with these character creation
1:28:43
that doesn't end up in
1:28:45
like I'm excited to get
1:28:47
these two together. Yes. Right.
1:28:49
Which is definitely my direction.
1:28:51
Like I think you could
1:28:54
play this game and decide
1:28:56
that you're gonna just be
1:28:58
friends and never see each
1:29:00
other again or whatever. Right.
1:29:02
But it's not sort of
1:29:05
the direction that I feel
1:29:07
like the questions are pushing
1:29:09
in. Right. Because immortality ultimately
1:29:11
leads to loneliness. Exactly. And
1:29:13
the only cure for that
1:29:15
is experiencing it with another
1:29:18
immortal. Yeah, exactly. That's so
1:29:20
good. Cool. I don't know.
1:29:22
Do you want to do
1:29:24
you want to figure out
1:29:26
how this story would play
1:29:28
out for our characters? Gosh,
1:29:31
I mean, I would love
1:29:33
to play this with you.
1:29:35
actually play it. Yeah, I
1:29:37
think I think so. Like,
1:29:39
like, I guess, hopes and
1:29:42
wishes, sort of conversation here
1:29:44
then, right? Like, the whole
1:29:46
cadence of the game is
1:29:48
going back and forth, right?
1:29:50
I'm assuming I am the
1:29:52
first one to respond to
1:29:55
your written letter in the
1:29:57
beginning, right? Yes. Yeah. So
1:29:59
you, that is the interesting
1:30:01
thing and it's a little
1:30:03
bit funky, which is a
1:30:05
little bit funky, which is
1:30:08
the person who sees the
1:30:10
original letter is the first
1:30:12
person to write a letter
1:30:14
yeah and you don't actually
1:30:16
write that original letter so
1:30:19
that you as a player
1:30:21
have the freedom to respond
1:30:23
to whatever you imagine that
1:30:25
letter to be. Yeah, absolutely.
1:30:27
Yeah, that's very good. I
1:30:29
think, um, gosh, I think
1:30:32
Andromeda would be like, she
1:30:34
waited a whole year to
1:30:36
respond. Yeah. Right. Maybe it
1:30:38
took her that long to
1:30:40
find you or maybe it
1:30:42
took her that long to
1:30:45
get the courage to write
1:30:47
back. Right. I think it's
1:30:49
a combination of both. Yes.
1:30:51
Like first I have to
1:30:53
find her, then I have
1:30:56
to get the courage to
1:30:58
actually send a letter. Yeah.
1:31:00
What, so one of the
1:31:02
questions that I have in
1:31:04
the game to help you
1:31:06
write that first letter is
1:31:09
just from a character's perspective,
1:31:11
what outcome would you like
1:31:13
to have from the contact,
1:31:15
right? Like are you just...
1:31:17
going to reach out and
1:31:19
reinitiate? Are you reaching out
1:31:22
to be like, hi, I
1:31:24
love you? Like, what is,
1:31:26
what do you want from
1:31:28
the other player when you
1:31:30
do it? Right, that's interesting.
1:31:33
I think it's like in
1:31:35
this case, I think it's
1:31:37
a forgiveness letter. Like I
1:31:39
forgive you for killing me.
1:31:41
Yeah. Oh my goodness. Yeah.
1:31:43
I think that would spark
1:31:46
off a good back and
1:31:48
forth. I think it really
1:31:50
really would. Yeah. I think
1:31:52
that would be a fantastic
1:31:54
place to start. For a
1:31:56
sure. Oh my gosh. These
1:31:59
two. Huh? The babies,
1:32:01
I keep calling them babies,
1:32:03
but they're obviously not. No,
1:32:05
absolutely. Yeah. Yeah. Just immortal
1:32:07
babies. Just immortal babies. Uh-huh.
1:32:09
I mean, this is usually
1:32:11
the part where we say,
1:32:13
let's take it up a
1:32:16
level and figure out character
1:32:18
advancement and narrative advancement and
1:32:20
stuff like that, but like,
1:32:22
my gosh. Take it up
1:32:24
a level. Take it up
1:32:26
a level. Take it up
1:32:28
a level. Realistic, it's, you
1:32:30
know, it's, it's, it's four
1:32:32
pages. Yeah. There's not, there's
1:32:34
not a lot of mechanics
1:32:36
there. It is a character
1:32:39
creation exercise. Do you drive
1:32:41
a letter writing, you know,
1:32:43
campaign? Yeah, I would say
1:32:45
there's, there's no real mechanics
1:32:47
at that point, right? There
1:32:49
aren't any. There's no randomness.
1:32:51
There's, you don't have like.
1:32:53
you know, scenario cards or
1:32:55
anything like that, it's very
1:32:57
open-ended. So the evolution is
1:33:00
what you make of it.
1:33:02
It is exactly what you
1:33:04
make of it. And, um,
1:33:06
you know, I think it's
1:33:08
a game driven by negotiation
1:33:10
and just collaboration. So, as
1:33:12
long as you're doing that,
1:33:14
go wild. Yeah, absolutely. Yeah.
1:33:16
Oh, gosh, I wanna, I
1:33:18
wanna play this really bad.
1:33:20
And... I'm really glad. Maybe,
1:33:23
let's chat at some point
1:33:25
and see if we can
1:33:27
set that up. I think
1:33:29
it would be fun. I
1:33:31
think it would be awesome.
1:33:33
Oh my gosh. Okay. Well,
1:33:35
Senda, this has been an
1:33:37
absolute blast. This game is
1:33:39
phenomenal. For as small as
1:33:41
it is, it really kind
1:33:43
of triggers a lot of
1:33:46
creative thought processes, which is
1:33:48
wonderful. Thank you. I'm bad
1:33:50
at accepting compliments, but I'm
1:33:52
very flattered by that. Thank
1:33:54
you. Well, I guess, I
1:33:56
mean, you are our guest
1:33:58
this episode. Very gracious, can
1:34:00
you tell the folks at
1:34:02
home where they can find
1:34:04
you online, what sorts of
1:34:07
things you have going on?
1:34:09
Yeah, I, gosh, every time
1:34:11
this happens, I'm like, I
1:34:13
should have probably written a
1:34:15
list. You can find my
1:34:17
articles talking about. RPGs on
1:34:19
Noemstoo. You can listen to
1:34:21
me talk more about RPGs
1:34:23
on Pandas Talk Games, which
1:34:25
is a podcast that releases
1:34:27
most Wednesdays, not every single
1:34:30
Wednesday, but most Wednesdays. And
1:34:32
if you want to, it's
1:34:34
starting to age a little
1:34:36
bit, but you can still
1:34:38
catch back episodes of my
1:34:40
actual play. She's a Super
1:34:42
Geek. And you can find
1:34:44
this game and one or
1:34:46
two other weird little games
1:34:48
on my itch, which is
1:34:50
at Idella Methland, which is
1:34:53
a username that I've used
1:34:55
in many places across the
1:34:57
internet, except that I am
1:34:59
now mostly on Blue Sky,
1:35:01
where I am simply Senda.
1:35:03
Yeah. Because I was there
1:35:05
early enough to just get
1:35:07
my name, which is great.
1:35:09
Absolutely. Yes. Oh, we'll have
1:35:11
links in the show notes
1:35:14
for those that aren't in
1:35:16
the know on how to
1:35:18
spell idellimitally. I-D-E-L-L-A-I-D-L-Y-N-D. It's easy.
1:35:20
It is easy, especially when
1:35:22
you know what letters go
1:35:24
where. Yeah, especially when you
1:35:26
have it written down in
1:35:28
front of you. Amazing. Well,
1:35:30
send a thank you so
1:35:32
much for introducing this game
1:35:34
to us. And thank you
1:35:37
all of our listeners for
1:35:39
joining us for this second
1:35:41
of our duo and solo
1:35:43
romance RPG series. This was
1:35:45
you never told me super
1:35:47
fun. Thank you. Hooray. Thanks
1:35:49
for having me again. Absolutely.
1:35:51
So please join. as next
1:35:53
week when we are going
1:35:55
to be covering a romantic
1:35:57
solo RPG called, reincarnated as
1:36:00
the unlovable villainess. Is that
1:36:02
guy? Is that guy? Exactly.
1:36:04
Call to watch action. Yeah,
1:36:06
like that. Okay, I want
1:36:08
to keep this brief, but
1:36:10
this game is phenomenal for
1:36:12
character creation. the prompts that
1:36:14
we get back and forth
1:36:16
with one another, the extra
1:36:18
bits of information that they
1:36:21
produce in this conversation that
1:36:23
we have, really only works
1:36:25
with when you have the
1:36:27
two people working on the
1:36:29
characters together in this, and
1:36:31
it is very satisfying. and
1:36:33
actually Senda and I are
1:36:35
going to be doing an
1:36:37
actual play of this. So
1:36:39
this would be one of
1:36:41
those rare circumstances that we
1:36:44
actually get to play. the
1:36:46
characters that we create on
1:36:48
the show. So we'll be
1:36:50
doing a back and forth
1:36:52
through Google Docs and seeing
1:36:54
kind of how that all
1:36:56
works and plays out. But
1:36:58
yeah, it's going to be
1:37:00
a lot of fun. I
1:37:02
had a lot of fun
1:37:05
with Senator here in this
1:37:07
episode and I'm really excited
1:37:09
about what we came up
1:37:11
with and I'm really excited
1:37:13
to see kind of where
1:37:15
that leads for these characters.
1:37:17
But before we let you
1:37:19
go for the day, we
1:37:21
do have some calls to
1:37:23
action First up, if you
1:37:25
haven't checked out the Patreon
1:37:28
or our Discord yet, now
1:37:30
is a great time to
1:37:32
do so. We have well
1:37:34
over 19 stickers, probably 20,
1:37:36
once Amelia has a chance
1:37:38
to get to this last
1:37:40
month's series, probably 21 after
1:37:42
this month's series, and we
1:37:44
would love to send those
1:37:46
to you at the $10
1:37:48
level. So we also have
1:37:51
some custom C3 dice that
1:37:53
we have plenty of as
1:37:55
well as personalized thank you
1:37:57
cards at the $5 and
1:37:59
up levels that we would
1:38:01
love to send you. And
1:38:03
we have bonus chit chat
1:38:05
episodes whenever we have the
1:38:07
time to create those and
1:38:09
more at the $1 and
1:38:12
up level. It's also worth
1:38:14
noting at the $5 level.
1:38:16
We also have bonus episodes
1:38:18
and we're going to be
1:38:20
having things coming out for
1:38:22
that soon, I think. I'm
1:38:24
planning to do some solo
1:38:26
AP and I'm just kind
1:38:28
of noodling on the format
1:38:30
for that. So that'll be
1:38:32
coming later this year. And
1:38:35
we even have bonus outtakes
1:38:37
and other periodic information for
1:38:39
all of our free patrons
1:38:41
and up. including a potential
1:38:43
future newsletter if we ever
1:38:45
get around to that again.
1:38:47
You can check all of
1:38:49
these out at patreon.com/character creation
1:38:51
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1:38:53
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announcements on our discord at
1:38:58
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1:39:00
addition to all of that
1:39:02
we'd like to thank our
1:39:04
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aka Tigranasaurus, Eric Bonds, and
1:39:16
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as well, Nicole Trainer, Leah
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Murray, and Kenny, thank you.
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Thank you to Brian Kurtz,
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Marky, Fair, and Drew Owen.
1:40:09
And finally, Oz, you shouldn't
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So check it out at
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1:41:12
us out. That's all that
1:41:14
we have for today's episode.
1:41:16
Join me here next week
1:41:18
where we will be covering
1:41:20
a solo romance RPG called,
1:41:22
reincarnated as the unlovable villainous
1:41:24
villainous. Until then, take care
1:41:26
everyone, stay safe, drink some
1:41:28
water, and keep making those
1:41:30
amazing people. We'll see you
1:41:33
next time. Character
1:41:55
Creation Cast is a production of
1:41:57
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1:41:59
be found at W.W.W. at character
1:42:02
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1:42:04
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1:42:06
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1:42:13
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1:42:15
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1:42:18
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1:42:20
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1:42:22
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1:42:24
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1:42:27
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1:42:29
Amelia Antrim, can be found on
1:42:31
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1:42:34
Reckoning. Music for this episode is
1:42:36
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1:42:38
or with permission from the podcast
1:42:40
they originated from. Further information can
1:42:43
be found within the show notes.
1:42:45
Our main theme music is Hero,
1:42:47
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1:42:50
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1:42:52
This podcast is owned by us
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1:42:57
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1:42:59
for the game systems used in
1:43:01
today's guests can also be found
1:43:03
in the show notes. If you'd
1:43:06
like to support our show, find
1:43:08
us on Patreon. Get access to
1:43:10
bonus episodes, exclusive merch, and much
1:43:13
more at patron.com/character creation cast. Thanks
1:43:15
for joining us. And remember, we
1:43:17
find that the best part of
1:43:19
any role-playing game is character creation.
1:43:22
So go out there and create
1:43:24
some amazing people. We'll see you
1:43:26
next time. In
1:43:43
the universe of Starwall Odyssey, space is made out of
1:43:46
the collective imaginations of all the thinking beings who live
1:43:48
on various planets. These worlds are connected to each other
1:43:50
through imagination. Common themes and ideas are strings between universes.
1:43:52
to get between them people
1:43:54
fly wooden ships that look
1:43:56
like animals, which are powered by
1:43:58
emotions. people Also, people communicate
1:44:01
with each other by contemplating The
1:44:03
only way you only way you
1:44:05
can take pictures is stared at
1:44:07
by a psychic bug, and
1:44:09
people have already declared victory
1:44:11
in a war over the
1:44:14
very concept of evil. But I'm getting
1:44:16
ahead of myself. Star Wall follows
1:44:18
the adventures of the hapless
1:44:20
inhabitants of the Lucky of the
1:44:22
Lucky Finn who suddenly who
1:44:24
that their apartment is actually
1:44:26
a a spaceship. that they're lost
1:44:29
in a sea of of imagination.
1:44:31
It's an actual play starring
1:44:33
play James D James Mel D
1:44:35
'Amato, Ali Grower, and Drew Mirzieski, as
1:44:37
as we play test No King system,
1:44:39
which will which will day be day
1:44:41
be the role-playing system. It It
1:44:43
tows the line between weird
1:44:46
and wonderful slice -of -life and
1:44:48
high high-flying space fantasy.
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