Episode Transcript
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0:17
Episode commencing in,
0:20
321
0:22
episode initiated.
0:25
Okay.
0:26
Here's the story about how one
0:28
of the most delicious breakfast sandwiches
0:31
of all time got destroyed and
0:33
how Stella got her groove back. This
0:35
time breaking up with Joker, but keeping
0:38
her hyenas, this is cosmic
0:40
birds of prey or the
0:42
phantibulus and anticipation of one harley
0:44
crit This is Jay and Patrick Kirier.
0:47
Goth the manager of Dank Nightclubs
0:49
and joining me in an all out.
0:51
Thimfattel fight are my five
0:53
fremcious, and most ferocious players
0:56
across the digital table for me.
0:58
He's swinging bat in the city of Batman.
1:00
It smiles playing Rainy. Good
1:03
evening. On my right, he
1:05
can sonically bless you with a well
1:07
placed scream at Tyler plane
1:10
address.
1:10
oh
1:12
Mhmm. Flash. Oh.
1:15
Two hits left. Say what you want about
1:17
him, but it gave us Rosie
1:19
Perez back. And and for
1:21
that, this is a ten a ten movie. It's
1:23
it's Rebecca Blaine Alintra.
1:25
Hello.
1:26
I think to my left. a black
1:28
masked baddie playing played
1:31
by Obi wan kenobi. It's Drew
1:33
playing knack filled star. This was
1:35
the last movie we saw before the pandemic. Yeah.
1:38
And finally to his left. Girl
1:41
power in the form of another orphan
1:43
of violence ready for some vigilant justice.
1:45
It's chippert as Andes 148
1:48
Yay. I don't don't
1:50
like that movie, but we have a lot of that movie.
1:52
I have a lot of that movie. Wow. It's fun that I say
1:54
it's so cool. It's been and fabulous.
1:56
Yes. thought that one was was pretty good.
1:58
Pretty good.
1:59
It's it it ranks real real high for
2:02
me on my favorite comic booby list. It's it's
2:04
so good. The hair tiesing
2:06
alone is just like was gonna say I love
2:08
their hair tiesing. Yeah. It's one of the
2:10
-- Maybe it's but whatever. I No.
2:12
It's it's one of the best, like, subtle or are you just
2:14
like, this is this is incredible. What I'm watching
2:16
is just magical.
2:18
It's been a while since I've I've
2:20
seen it. But it's just a really
2:22
fun fun ride, you know. Mhmm.
2:24
Yeah. That's the thing. It's one of those movies.
2:27
And not even a lot of Marvel
2:29
movies are like that, where it's like funds
2:31
to the point where I could easily put it on
2:33
and rewatch it. I think
2:36
the suicide squad or suicide
2:38
squad the suicide squad. Which
2:40
I heard is the fun one. I could
2:42
I could probably recall that. Whichever
2:44
the way whichever which one is watchable.
2:47
That one. The one with
2:48
the definitive article is
2:50
the definitively best one. Whoa.
2:52
Okay. day. You're busting
2:54
out some degree over
2:57
here, Rebecca. The definitive
2:59
article. Guys, welcome back.
3:02
Congratulations. are in
3:04
order here as, yeah,
3:06
one of the most well earned victories
3:09
here on the podcast. has
3:12
has just been achieved by you all.
3:14
We're getting off of three weeks of
3:16
a crazy difficult fight. And
3:18
and Yeah. It's time
3:20
to get back into the adventure. Unbelievably,
3:23
as I let
3:25
on last week, that's not the end of
3:27
the book. It's
3:29
so crazy. Yeah. These these high level
3:32
adventures are a little little crazier.
3:34
That was the end of part three. We are now entering
3:36
part four of
3:39
the star stone blockade. How
3:41
won't we get back in the swing of things with a
3:43
little Trivia recap. We
3:45
haven't had one in a couple episodes. So
3:48
you get all three of them correct and
3:51
I'll allow anyone to refresh
3:53
their level reroll. Anyone can
3:55
get a reroll And if you get all
3:57
the re wrong, I will refresh my
3:59
own. But it's the first time we've used
4:01
hours before, I think,
4:03
the level up first for the season.
4:06
Yeah. So last These these last few weeks
4:08
have really like, called for it. Mhmm. Yeah.
4:11
Some pretty major re rolls that
4:14
have resulted in some tight
4:16
role as I was
4:17
gonna say I don't think a single one of our re
4:19
rolls did us any good.
4:20
Right? No. They did not. I
4:23
think several times, we just rolled the
4:25
same thing over there. Yeah. Yeah.
4:27
I think maybe maybe we can
4:29
look to book three
4:31
two and several roles. Maybe just
4:33
doing them like, look. Like, you know what
4:35
important roles coming up. You're like, hey, your role.
4:38
I know, like, it's not
4:40
really any difference, but
4:42
maybe we'll trick roll twenty into
4:44
rolling you better numbers in your roll
4:47
two d twenty at a time.
4:49
Last week, yes, Bard with the outsider
4:51
fay, known as Niran,
4:54
as he tried to rest control of
4:56
the star stone, he
4:58
rolled a fan critical fumble
5:01
that broke his second sword.
5:04
What was the name of that fumble?
5:06
Anybody? I guess it's because
5:08
it got stuck in Andes' armor.
5:11
No. That was a different one. That was a different
5:13
one. Yeah. That one was that
5:15
one was like I wrote lots
5:17
of crit hits and crit
5:19
fails. Yeah. I
5:23
feel like I should give you a a hand tier
5:25
because no one's got it. It's a dune reference.
5:28
I didn't know I didn't know that. Rip and tear.
5:31
Rip and tear. Yes. Of course. No.
5:33
Dude, the reference on a doom reference Oh,
5:36
dude. Tyler
5:40
is ready for it. I'm
5:42
like, I'll I'll make a guess. I
5:44
I didn't know this. I I just googled it. I was like,
5:46
where's this from? The fumble was
5:48
called mayor blade chip and shatter.
5:51
Right. And that it did hit
5:54
During the combat, whenever
5:57
you all got within thirty
5:59
feet of nearing, you had to
6:01
make a will save or declare your
6:04
following turns actions.
6:07
What was this ability called? Oh, I
6:09
think that was called fated actions.
6:12
That is correct. Yeah. There we
6:14
go. No. Here on the payroll for you.
6:16
How dare you? Last but
6:18
not least over
6:20
the course of the combat. How many
6:23
natural twenties did not matter one bit
6:25
because Niren was immune
6:27
to critical hits. think the answer
6:29
for that is too many, way
6:33
too many. I
6:36
believe III Let's
6:38
see five. I would say five. It
6:40
seems like a lot. I don't know whether or not you're
6:42
counting the one that I did against the
6:44
the mirror image
6:46
that just evaporated. No.
6:50
No. I did not because that was not
6:52
against mirroring. I was against say
6:54
mirror image. Mirror image. It was
6:56
three in total, I believe. Andes,
6:58
neck, and then Andes again. So
7:00
Sorry. Right.
7:05
No boone for you guys. Let's
7:07
get back into this week's episode. as
7:09
we are fast forwarding a little bit
7:11
to your large retinue of
7:14
an ex Atlanta soldier and
7:16
the reporter for the newspaper. five
7:19
skitter mander, I think, teenagers
7:22
now, maybe they've aged back
7:24
a little bit. Like, in It was I heard
7:26
it up a little bit. Yeah. They all
7:28
have, like, little email hair flips that
7:30
they're doing every ten minutes. Like Leave
7:32
me a note. I
7:34
just wanna Bakes is a star
7:36
stone. I just wanna help
7:38
dad their little stomach
7:41
mouse. embvocals
7:42
have fallen off at this
7:44
point. So -- No. -- they're they're almost
7:46
back. Right? And we see
7:48
you all reenter the
7:50
star chamber maybe
7:53
with medical teams seeing to your injuries.
7:55
I think we we glossed over this.
7:57
Alintravalus being fitted now
7:59
with a second prosthetic leg.
8:01
You are double iron weights
8:04
up. Maybe some
8:06
I already had cybernetic legs. How
8:08
does this work? Who did you You had cybernetically
8:11
enhanced your own
8:13
legs. So, I mean, you have, like,
8:15
pistons and stuff. Oh,
8:15
but now I have full on.
8:17
Wow. Just yes. The pistons
8:20
are still there, but now you have cristhetic
8:22
legs. Don't worry. I'll the
8:24
the rest of this adventure, I'll try
8:26
to work on your arms next -- Yeah. --
8:28
eight o'clock. Thanks. I appreciate it. Alinda,
8:30
we're we're robo flanking buddies now.
8:33
It's great. You
8:35
guys are up to full health.
8:38
And if you needed to
8:40
burn an RP to get your
8:42
SP back, you could you could have done that
8:44
between last week's episode and this
8:46
one as you return from the
8:48
starstone back up to the
8:50
planera. Holy
8:51
cow. I am oh, I
8:53
am low on resolve
8:55
points. It's You know? Same.
8:57
Very low. Wow. I think if I were to
8:59
go down right now, I could not
9:01
get myself
9:02
back up. So maybe we can we can we can only just
9:04
write this no down real quick. So we
9:06
so we can we can do a time and rest?
9:09
Yes. Yeah. So if you need to do a
9:11
rest, Steve. Take take one of those.
9:13
But I was I was I was afraid I was in
9:15
the same spot. Like, if he knocked me out of the
9:17
sky, that fell down and took any damage
9:19
big. Oh. See
9:21
you later. Right.
9:23
And like I said, you guys can get
9:25
full healed up with
9:28
some serums, some magical
9:30
healings. Maybe there is
9:32
a a
9:33
magician
9:34
there with you.
9:37
Is is the mistake? Can we just can we just
9:39
take a nap? Yes. I know that's
9:41
my co hard. Yeah. You've got it behind your
9:43
bow. That's how that's how their magic
9:45
works, Drew. You have
9:47
to believe that the border was
9:49
behind your ear where it doesn't work,
9:52
Drew. I'm sorry,
9:54
Miles. What were you saying? I mean,
9:55
can't we can't we just, like, go to bed?
9:58
Oh, no.
9:58
The the world is
9:59
ending right now. I mean, you can.
10:02
Everyone will die. I
10:04
mean, the crime with that
10:06
entire
10:07
But, yeah, we we see here
10:10
the directorates can
10:13
Lisa June are are all there to
10:15
meet you. The majority of
10:17
them, the council, the pact council, are
10:19
standing around the central
10:21
table, and there's dozens,
10:23
like they've brought in holographic projectors
10:26
from from elsewhere. Just
10:28
dozens of real time kind of
10:30
reports and in the main
10:32
center here, a projection of
10:34
arc prime. You know, a good look
10:36
at this kind of almost
10:38
looks like a a giant dagger
10:41
or a thorn this flagship
10:43
in the
10:44
holographic projector, Kimberly
10:46
to June will come up to you all and
10:49
she kind of looks you over,
10:51
you know, can see that you're
10:53
maybe healing up, but her eyes
10:55
go wide. And she says, the
10:57
hidden truth has revealed
10:59
itself to you wall. You
11:01
saw the star stone with your
11:03
own eyes. Am I
11:05
correct? Is that what
11:06
the website's based on? Is that like the is
11:08
that like a thing in the universe? hidden
11:10
truth. The hidden truth is
11:14
I I believe the hidden truth is the another
11:16
name before the the
11:18
path of a lower two. Yeah. Oh,
11:20
cool. Alright. Just started to interrupt. I I
11:22
don't think I made that up. Okay.
11:25
Lord, to be blessed. I
11:28
I knew you all were chosen. for
11:30
a reason to follow this path.
11:33
I've been explaining to the council
11:35
that you all have been fated
11:38
to deliver Absolom station and the
11:40
starstone from destruction. The
11:42
fates have have aligned and
11:44
they have agreed that he
11:46
Your path forward should be the head of their
11:48
strategy. Perhaps you all believe that
11:50
now as well.
11:51
I don't know about
11:54
believing in that, but I
11:56
believe we have some unfinished business
11:58
with the
11:59
invaders. We
12:00
will attend to it. Lynn
12:03
Kamulin, the Stewart
12:05
directorate leader will pester all
12:07
the meeting to an order as he sees you as
12:09
come in. And as
12:11
he does so, there's maybe
12:14
the the glass in the the windows
12:16
here overlooking the the
12:18
center of Epsilon kinda shake a little
12:20
bit. The building shutters as
12:22
there's some far off explosion somewhere
12:24
that shakes the the entirety
12:26
of the station. But he'll get
12:28
things back in order and say his
12:31
Oh, welcome back star finders.
12:33
I forgot me. Let me take you guys back
12:35
to the planera. See who these
12:37
figures are again. Oh,
12:39
welcome back to starfinderskom. Kombreza
12:42
has informed us of your your mission
12:44
status,
12:44
and we have information to share
12:47
with you.
12:47
As I said over calms after
12:50
having secured Epsilon and
12:52
evacuated the majority of the civilian population,
12:55
Well, we have been reinforced. The
12:57
Yoxian fleet has rejoined
12:59
the Armada, and
13:00
we've got several other ships
13:02
that have come online in
13:04
the station's defense in in the last
13:07
three hours. And a sochi
13:09
engineer kinda comes forward and and
13:11
delivers a report And,
13:13
yeah, let's get the 411
13:15
on this Cibian
13:17
chip. They say, yeah. Yes. The
13:19
vessel known as Designate
13:21
arc prime. Well, if it's
13:23
anything like the structures that the drift
13:25
rider crew here discovered on on
13:27
him with the world's seed, on Not
13:29
even the weapons of our heavy cruisers
13:31
would put a a dent in its
13:33
hull, let alone, get past
13:35
its shields, Unlikely, the only
13:37
way to stop a vessel of this size and in
13:39
time would be to infiltrate and
13:41
shut down its central processing
13:43
unit or power supply. there's
13:45
like high res, telescopic scans
13:48
that materialize above your heads
13:50
now here at the main table showing
13:52
surface features of
13:54
the
13:54
the
13:55
ship arc prime is
13:57
a massive vessel, so somebody's a pretty
13:59
far away. But a few of them
14:01
highlight what looks like a
14:03
a large circular structure just
14:05
on the edge of a very wide trench.
14:08
There there are very few features
14:11
Next to none on the surface of
14:13
the vessel, but we've been scanning
14:15
it from afar the last few
14:17
days and have found this single
14:19
entity, it's Well, a
14:21
circular structure here on on the
14:23
side of the vessel and we believe
14:25
it to be a form of airlock
14:28
door. some sort of a space
14:30
oddity. It's an
14:32
oddity on the space of the starship.
14:34
It's a starship oddity.
14:36
But that we believe that's gonna be the point of access.
14:39
Well,
14:39
if it's
14:40
this thing shooting down ships left and right, how
14:42
do we even get close to that tiny
14:45
little door? Well, not a lot of
14:47
ships will. Lynn Campbell will
14:49
kind of take the the floor back again
14:51
and says, council
14:52
voted and
14:53
You all said that you want to take the fight to
14:56
the sieve and you're gonna get your
14:58
chance. I have a star brand
15:00
heavy cruiser fully staffed ready for you
15:02
all to leave this Armada
15:04
into battle against arc prime.
15:06
The main plan is we take down
15:08
their shields and inject
15:10
you all on the surface
15:12
of the the vessel. This is
15:14
where you make your ingress here at
15:16
this airlock. Is
15:17
that like a teleport or anything we could
15:19
use? Anything Little
15:21
nothing nothing to get past those
15:23
shields, and we have no idea what
15:25
the vessel was like on the inside.
15:28
Prime executive at Melacruz or
15:30
pipe in and say yeah. Doing this is
15:32
is going to be extremely dangerous.
15:34
Yes. We're
15:34
we're gonna be able to move in the Armada
15:37
to engage. but
15:38
they will likely counterattack at the the same
15:40
time. They have a
15:42
swarm of drones that we
15:44
believe can outnumber our own defenders
15:47
And Epsilon station cannot
15:49
stand another fire
15:52
from the blast that
15:54
disabled the starstone to begin with.
15:56
If they're able to recharge that weapon,
15:58
well, let's just say we're
15:59
working under the assumption that we have hours
16:02
and
16:02
not days. to take down
16:04
the ship. Well, let's get to work. But
16:07
hey, if and when we get
16:09
back, we
16:09
all get to call ourselves admirals.
16:12
deal. Like,
16:14
Lynn Campbell and looks around as, like,
16:16
I I mean, I have the ability to
16:19
give
16:19
you guys a fueled commission right now if that's
16:21
what's going to get you to get on this
16:24
this. I'm gonna be a loser.
16:26
But, I mean,
16:28
you've already saved parts
16:30
of the universe here from
16:32
destruction once before, but This is
16:34
this is more than that. This is the entire
16:36
packed worlds that are in jeopardy
16:38
right now if if perhaps the lump goes
16:40
dark. But We're gonna mount this
16:42
operation as soon as possible. So
16:44
we
16:44
have a coordinated
16:46
series of of three battlefields
16:49
that we need to look into
16:51
a war against their shields,
16:53
against their fleet of ships.
16:56
And finally, a defensive front here
16:58
of the station. So shields,
17:00
ships, station. Any
17:02
single vessel in these theaters of
17:05
war is It'll be immediately swarmed and destroyed by
17:07
their their drones. So we're
17:09
forming up dozens, if
17:11
not hundreds of of vessels in the
17:13
large squadrons. move
17:15
them in mass. No matter what,
17:16
we're gonna lose many a
17:18
starship in this operation, but our
17:20
moves have to be planned out well. We're hoping
17:22
to get your help with that. live on
17:24
the battlefield from the the deck of the star
17:27
brand. Lynn continues
17:29
on to explain the forces that you guys have
17:32
under your
17:33
your commands,
17:34
and I've got good news and bad news.
17:36
Oh, boy. The the
17:38
four teams of expedition forces that
17:40
you sent out to
17:43
secure the Yoxian fleet's return.
17:45
Well, they they succeed in their mission
17:47
and they came back with eight
17:49
teams of of ships nearly
17:52
sixty percent of the entire Eoxian
17:55
naval force, each with a capital
17:57
ship or carrier at their center, and that is
17:59
a large chunk of our defensive
18:01
forces right now, but unfortunately,
18:03
the forces that we sent to Vidari failed
18:05
to return. We've gotten a
18:08
word that The Splinter force that
18:10
attacked the Qasathans. Well,
18:12
they've they've not fared well there, and some
18:14
ships have deserted Epsilon to
18:16
go defend. Vidari.
18:18
And we fought several losing battles
18:20
here already. In the skies above
18:23
Epsilon station, they've been testing
18:25
our defenses and looking
18:27
for places where they can
18:29
destroy or invade.
18:31
And we've lost about half of our forces
18:34
due to sieve drone strike attacks and and probe in
18:36
those entry points into
18:38
Epsilon. But thanks to you
18:40
all, putting out fires both literal and
18:42
figurative around the station during the assault
18:44
today. We have launched
18:46
a lot of our ships
18:49
from deserting the Armada. That
18:51
being
18:51
said, we're we're ready for a
18:53
counterattack and, well, we need to figure out
18:55
how we're gonna
18:58
dibby up our forces whether we're
19:00
gonna go for an all out attack on
19:02
the
19:02
arc prime, split
19:03
it up, maybe have some of our
19:05
defenses here on the station. But
19:07
even with the shields up and the starshone reactor
19:10
back online, it won't take much
19:12
in
19:12
an all out attack for them to to
19:14
drop us and and
19:16
put some real hurting on the the
19:19
ship.
19:19
There's a voice that kind of pipes in
19:22
from behind you as Steward
19:24
Security lets in another presence
19:26
here to the Pinarra and that
19:28
they say Then
19:30
perhaps I could be of assistance
19:34
a a red glowing figure that floats
19:36
into the chamber behind you, flanked
19:38
by Kim Brieza June and
19:40
Capac. say, a buffed out
19:43
looking contemplateively. Now,
19:45
demon summoner, Helbion's
19:47
twenty one two, is back
19:50
baby. Yay. Well, we didn't
19:52
kill him. I have summoned an army
19:54
of contractor devils and
19:57
They're willing to fly for
19:59
the doom of
19:59
our prime. They
20:01
could easily take the place of
20:04
three of your fleet teams with
20:06
me at their lead. What's the catch?
20:08
Oh, the Canadians. No catch.
20:10
They just really like destroying stuff.
20:12
So if we set them
20:15
on taken apart any of these ships, they will
20:17
they will do it. That's the kind of their
20:19
deal with a with a whistle
20:21
on their lips. Okay? Sounds good.
20:23
Not not even gonna sense
20:25
motive on that. That's No. -- not me. Lynn
20:28
Lynn says this guy says he
20:30
knows you all and said it'd be cool if a few
20:32
hundred devils swarm the enemy ships and
20:35
literally tore their holes apart. So, I mean, I'm bigger
20:37
can't be choosers at this point. So I said it was cool
20:39
that it comes. I'll I'll have
20:42
to agree. It would be cool.
20:45
It'll be very cool. Better art
20:47
crime than Epsilon station. Right.
20:49
Exactly. Keep him busy
20:51
at least. This is what we call
20:53
extremely metal. Right.
20:55
So I have good news and bad news for
20:57
you again. Oh, boy. Wow.
21:00
Good news and bad news. Well, this
21:02
will stop. podcast news,
21:04
but the the good news is
21:07
we don't have to do a flagship
21:09
combat. That's good news. What's
21:11
the bad news? We do have to do
21:13
starfleet combat. Let me
21:15
take us to the map real quick.
21:17
Wait. Is that is that like a whole
21:19
new thing? No. Well, it's
21:21
it's its own little mini rules. You have
21:23
to command some forces here in
21:25
the battle for appisalom
21:27
station or maybe the battle against
21:29
Arc Prime. But
21:31
as it's written in the adventure, you have to
21:33
do this on top of also having
21:35
a flagship combat. You
21:38
you guys have been through enough in the last three weeks. I
21:40
think I think we can forgo that and
21:42
let the professional stewards
21:45
run their their heavy cruiser if you
21:47
wanted to jump in on around and and
21:49
do some fun you can. But for
21:51
the most part, they are looking towards
21:53
your leadership manage
21:55
the the fleet and
21:57
and kind of get the objective done.
21:59
So that's what we're
21:59
gonna be focusing on this this
22:02
episode in star
22:04
fleet
22:04
combat. Right. Here's the
22:07
map.
22:07
I've got it delineated
22:09
for you guys to see into
22:12
three quadrants. in
22:14
the upper left hand corner here, you can
22:16
see Epsilon station.
22:18
And the forces that you had
22:21
guys have I've got oxygen ships,
22:23
ten. Armada ships,
22:25
like assorted Armada ships
22:27
that could be anyone coming to
22:29
the defensive absorption and three
22:32
contractor devils appear in the
22:34
the corner. In the middle, there's the
22:36
main fleet battle And
22:38
finally, our prime's shield
22:40
is the the last the
22:42
area area.
22:43
You guys are brought
22:45
to the star
22:46
brand, a massive heavy
22:49
cruiser, you know, with like
22:51
dozens and dozens of of staff on
22:53
board and you are
22:55
met at its gangplank by a
22:57
steward's admiral, very imposing
23:00
looking vest in
23:02
in
23:02
very battle worn powered armor
23:05
with about thirty medals on their their chest
23:07
play ranging from
23:08
outer rim pirate skirmishes to
23:10
wars against the swarm. And he
23:12
says, oh, welcome aboard.
23:15
The star brand, your friend, your
23:17
crew. I'm
23:17
madam roll, Kask
23:18
Varkan, and I'm gonna be in command
23:20
of this vessel. But the the council have
23:22
told me that you're gonna be helping
23:24
coordinate fleet movements from our command center.
23:27
Let me know if you need anything from me or
23:29
my crew. I hope we can provide
23:31
you with a smooth ride
23:33
down to the surface of our prime. Well,
23:35
let's get
23:35
to it. Kind of
23:36
tired. Some out of clever witty
23:38
things to say.
23:41
How
23:41
are how are all you guys doing? You just come
23:43
up a huge battle and now it's it's on
23:45
to the next one. Not
23:47
not great assuming with the
23:49
the news that we have to finish the campaign
23:52
without taking a long rest. That's
23:54
not good. You are going
23:56
to resolve Right? Like We're very they're
23:58
all very sleepy. Yes.
24:00
Yeah. Oh. Do we need to take
24:02
any time to fix? Like, do we do
24:04
we get to pick up the swords that that
24:06
dude dropped? And do we need to take time to
24:08
fix the one that broke? Yes.
24:10
Does anybody wanna use those?
24:13
Apocalypse
24:13
ample
24:14
devastation blades.
24:16
I don't know if anyone else
24:18
has access to using those
24:20
kind of weapons, but there's two of them.
24:23
And like I said,
24:25
twelve d eight damage. Are they
24:27
cooperative?
24:28
No. I don't think
24:31
so. I'm pretty sure there. They're,
24:33
yeah, they're two handed weapons. How is
24:36
he riddling two of them? They're two handed
24:38
weapons. What a what a goooper that
24:40
guy was? Weirdo.
24:43
I mean, I guess, theoretically,
24:45
I feel like Randy
24:48
could. Well, let's see.
24:50
have to have advanced I'm assuming. I I
24:52
would presume that you're all advanced melee.
24:54
Yeah. I think I have that. Can't
24:56
you steal that training,
24:59
Mac? So, actually,
25:01
I I think I have advanced mail. I think
25:03
I did too for
25:04
your tail blade. Well,
25:07
you you wait. Yeah. That so that
25:09
would be a specific feat that you took
25:11
to get that. Right? Yeah. We we can assume
25:13
that you guys can compare them with guys
25:15
that his advance. Get
25:18
get get confused with
25:20
season two's cat. I never
25:22
I never used I never used melee
25:25
weapons. So Okay. Great.
25:27
So we we can assume if you're not going
25:29
to sell them because, like I said,
25:31
with fusions are like forty nine
25:33
thousand credits. So if you'd wanna just keep
25:35
them, they can be repaired as you guys
25:37
are getting healed up. So you
25:39
guys are brought onboard the star
25:42
brand, which I don't know
25:44
why star finder likes to name
25:46
so many things with star in
25:48
the title, but that is the name of the
25:50
vessel. And it is a
25:52
large cruiser, probably
25:54
one of the largest ships that you've been a part of.
25:56
you're brought to the main command center, which
25:58
is, you know, it's like a battle
26:00
circle like a CIC
26:04
or not really the bridge
26:06
of the enterprise, but
26:08
a command center where
26:11
you can get all the
26:13
information that all the other ship's
26:15
computers are providing to everyone else that is
26:17
actually running the ship. As you get
26:19
settled here, Get a call from Cathy
26:21
Wampus, who's now in
26:23
the captain's chair of the
26:25
drift rider. And in the
26:27
background is all the skittermanding's that
26:29
are now twenty something year olds.
26:34
Just a little millennial skitter
26:36
menders They're helping. And
26:39
maybe Zakus as well as
26:41
Hughes here. Okay. Wampus
26:43
says, I can't believe y'all stuck me with
26:45
babysitting duty Well,
26:47
you get to ride on that sweet,
26:49
massive cruiser, but I hope you all
26:51
know. All of your snacks are fair game in
26:53
the galley while you're gone. So
26:56
you you might wanna you might wanna
26:58
take out this giant world
27:00
eating destructive starship
27:03
quickly or Yeah. Yeah. I'm
27:05
gonna feed them to skitter manders as well. They
27:07
can have some too. No. My black
27:09
milk. No. Your black
27:11
milk does. This is special on.
27:13
But great. suspicious snacks.
27:15
Tuck them all out.
27:18
They join one of
27:20
the the fleets here,
27:21
the drift rider. and
27:23
that will be when you can command and a drop
27:25
so you get a call over comms from
27:27
a familiar ID tag that
27:30
of the pirate vessel, the rusty
27:32
rivet.
27:32
And you see Captain Aquana. Say,
27:34
you know,
27:34
oh, who their star brand?
27:37
Captain Aquana
27:38
here, this old bucket of
27:40
bolts joined up the
27:42
Armada once we heard, but
27:43
we had a chance of punching through that
27:46
monster these shields. So
27:48
we we put out the call and
27:50
gather as many pirates from the DS Breswe could
27:52
inform their own little unit here.
27:54
So tell us where where to go?
27:56
Who to shoot? When to shoot them?
27:57
Can you can you do that for us?
28:00
It's good
28:00
to hear your voice over comms. I'm
28:02
pretty sure that we can point you in
28:04
a place that we need torpedoes.
28:07
will
28:07
point us where we can do the most damage, but
28:09
also claim
28:10
the most salvage for plunder later.
28:12
Oh, you know I
28:13
have your best interest at heart. I'll get
28:15
you somewhere good.
28:17
Finally, you guys all get a call from
28:19
one of the Yaxian Cruisers
28:22
Bridge. And you see a whole
28:24
bunch of Skeletons got plugged
28:26
in behind a
28:28
chair that swivels into
28:30
view, showing none other
28:31
than captain Gevolarskynur
28:33
at the command.
28:35
So it's come
28:37
to this Gevolarskynur. My
28:40
name is sis. on the
28:42
opposite sides of the battle at last.
28:45
I'm pretty sure we're on the same
28:47
side. But he's he's as
28:50
a It seems it seems like a great deal of this
28:52
how madder is made up of
28:54
the bulk of the Yaxian fleets.
28:58
We have you to thank for rescuing
29:00
these vessels from the defeat at
29:02
the hands of our prime already.
29:04
So
29:04
we pledge to you that we will fight to
29:06
our last unbreath for the packed
29:09
worlds. We will prove to this
29:11
universe that the
29:13
undead have a great deal to offer in
29:15
on life. know we've
29:16
had some disagreements in this communications
29:18
in the past, but know for
29:19
sure that this will be the most glorious
29:22
team up in the history of
29:24
the universe. From
29:27
behind the mid screen, you see another
29:29
one dead. Little
29:31
Gabby, who are you talking to? Dad.
29:35
Oh, old. Dad has misplaced
29:38
his glasses. Have you
29:40
seen them little Gabby? Who's
29:42
the little Gappy? That's the Gavilarsky
29:44
North because he's done that Gavilarsky North
29:47
senior from that one. I
29:49
played I played Gavilarsky
29:51
North senior in one of their offshoots. What
29:53
are what are Halloween names? And I
29:55
feel like I I
29:58
feel lucky season everybody.
29:59
He's bad. Gabby Gabby senior would be here at this
30:02
hour of great need, but he's not a combat
30:04
participant. He's just Go back to bed
30:06
fire. Oh, yeah.
30:08
I'm so sorry. This is
30:10
one of your business meetings I've
30:12
interrupted. Hello, all you
30:14
nice people. I'll I'll get out of your
30:16
way. I'm sorry. halfway
30:18
through the combat, he's gonna walk in with,
30:20
like, pizza rolls. Identity
30:24
was out to a space whirl today.
30:26
I'm
30:28
having probably made
30:30
my space Wi Fi. I like the
30:32
idea of him in just like a satin
30:35
robe with slippers, like,
30:37
little butty slippers just walking around
30:39
this starshhip. I
30:40
don't have
30:41
my hearing aids in, but
30:44
why is it so nosy? sorry. How come I can
30:45
hear in space? I
30:48
I am a confused old man and I
30:50
need help. Alright, Tyler. I think I think Patrick's
30:52
about about to in the podcast.
30:54
I thought he I thought he was pulling
30:57
something up, so I was just vamping. I
30:59
was I was purposely ignoring
31:01
you guys. They advanced some more, but No.
31:03
We we have to get to it
31:06
as
31:06
before
31:07
long the Armada forms
31:09
a huge arc. a multi
31:12
tiered arc around Epsilon station
31:14
getting into an offensive
31:17
kind of maneuver. You see
31:19
starships reach out in nearly
31:21
every direction from steward
31:24
vessels, planetary military craft like
31:26
the Yoxians, hired
31:28
mercenary ships, pirates, all
31:31
of
31:31
them. People
31:32
from across near space
31:35
with their their
31:37
their weapons primed. Do you see maybe
31:39
people checking in across all these
31:41
ships, checking scanners, There are
31:43
humans here from Los Gallerion. You
31:46
got neighboring La Chantans,
31:49
ships of Asokiki, and the Yoxians,
31:51
and many androids
31:53
that were created and sleeved and then freed
31:56
as well as gas often and
31:58
sheer sheer ships who have
32:00
found a new home here in the the
32:02
packed worlds. and several
32:04
besque vessels who were
32:06
once sworn in means the
32:08
pact now some of
32:10
the greatest allies. and they are
32:13
forming up a kind of
32:15
like a chainmail link, a
32:17
giant shield against us
32:19
invading any force. of
32:21
the ancient Alien arc
32:23
in its fleet of drones,
32:26
the sieve. Steward
32:29
director general Lynn Kamlin kinda
32:31
comes over all calms
32:33
and and gives a speech and
32:35
says, a
32:36
few days ago, this
32:38
unknown starship entered our system and ignored
32:41
our hails and started attacking our
32:43
our ships. And
32:46
Earlier today, it made its intention to crystal clear.
32:48
It seeks nothing
32:49
less than the star stone
32:52
itself. It seeks nothing less than the
32:54
complete destruction of of
32:56
Epsilon station. We don't know
32:58
its full capabilities yet, but
33:00
we know We're
33:01
unlikely to be a match for
33:03
it as soon
33:04
as it decides he wants
33:06
to destroy us. So
33:08
our mission is to pierce its shield so long that
33:11
the best of the best among us
33:13
can destroy the ship from
33:15
the inside. The destructive potential of
33:17
the star stone in the hands of
33:19
this foe cannot be
33:21
overstated, not only
33:22
would Many lose the last remaining
33:24
touchstone of the world at birth them.
33:26
But if Epsilon should fall, it
33:28
would mean the end of
33:29
the packed world says we know
33:31
it. In all the battles we face as
33:33
a united front, we have yet
33:35
to surrender one inch of ground of
33:37
Epsilon station, and we're not about
33:39
to do it right now.
33:41
I know some of you are are fresh from
33:44
battle. You've had no time to
33:46
rest ten minute or long,
33:48
either or. Some
33:49
of you should combat this soon. III
33:52
asked that you now summon your
33:54
courage, your discipline,
33:55
your
33:56
year your
33:57
pride and serve
33:58
side by side with
33:59
us once more in the United
34:02
fronts. Give today
34:03
everything you have for
34:05
if we lose here. There will
34:07
be no There's a
34:08
rousing shouts from all
34:11
the combined ships here,
34:13
but communications
34:13
cut off Even
34:15
only the silence
34:16
of space as you hear the star brands
34:18
engines, powering up. And
34:20
a few minutes
34:21
later, you
34:22
get to a call
34:23
over a private channel.
34:26
And
34:26
it's Kim Brieza June saying,
34:29
you all you
34:31
don't need you have allure to you on
34:33
your side. Just know that
34:35
I I have
34:36
family that is serving on on
34:39
many of those ships. They'll
34:40
be fighting with you, and I will be here of you. So please
34:43
give it to your role. Right.
34:44
Let's talk about starfleet combat.
34:52
No. It it's
34:55
gonna be rounds. How many flybys can we do
34:57
per turn? You have only a few
35:00
actions because we're not doing a
35:02
starship combat
35:04
Drew. Oops, all flybys. So it would be this episode.
35:06
Yeah. I think you may or may not
35:08
be excited about this, but
35:11
We
35:11
are talking about ability score roles for
35:14
the most parts, some skill in the
35:16
game. Oh,
35:18
but no. There are
35:20
three areas of engagement. I said the
35:22
shields, the ship, and the station,
35:24
Amsterdam station, and
35:26
each area of engagements. has
35:30
a a win point and a lose point.
35:32
You can lose the battle
35:34
if the enemy gains too
35:36
many successes. and you can
35:38
win each of one of those
35:40
three areas if you gain a bunch
35:42
of successes. So the
35:44
main goal is to take down the shields
35:46
and you know, put yourself onto the
35:48
the surface of of our prime.
35:50
Uh-huh. You can do that.
35:54
very easily by assuing the
35:57
other two battlefields
35:59
if you'd like. That will
36:01
have pretty cataclysmic consequences
36:04
if you do so, but
36:06
that is a possibility. the
36:09
other possibility is you can win all three battle fronts
36:11
and and still move on, but you might not have
36:13
enough time to do
36:15
it do
36:17
it well. So we
36:18
have a limited number of ships,
36:22
fleets of ships that you guys have
36:25
at your disposal. Twenty one is
36:28
what I I count here, the
36:30
ADXian ten
36:32
Armada and the three contractor doubles.
36:35
those you can use to
36:37
divide up amongst any of
36:39
the battlefields that you'd like in each
36:41
one of those will give
36:43
you a plus one bonus to whatever your battlefield
36:46
role is for for
36:48
that area.
36:48
or for that area each
36:50
round, you can make one roll for each
36:52
of the battlefield areas and
36:56
there
36:56
are
36:58
basically,
36:58
if you roll a success, and I'll tell you right is d c
37:01
twenty. These are gonna be
37:04
the fun and
37:06
ability check. on a
37:08
loyalty trip? Well, it's very specific
37:10
abilities. We are talking
37:12
intelligence. Boom. oh wisdom.
37:14
Can anyone I didn't see. Can anyone use, like, the ability you're
37:16
good at. You gotta that's a
37:19
specific
37:19
one. Well, these are little. These are
37:22
you guys planning outs
37:24
like attack patterns or
37:26
sending words of encouragement because charisma
37:28
is one of the three to three
37:30
mental stats. or, you know, outsmarting in the enemy. But Once
37:32
again, I have nothing to
37:33
do in this in
37:36
space in space
37:38
Well, there's other things you can do besides those roles,
37:40
but taking a look at the stats
37:42
probably will focus on
37:46
snack and rainy making some battle plans or
37:48
shouting words of encouragement. And then,
37:51
I think, Tyler, you might
37:52
be the the next highest abilities
37:55
or or Rebecca. What's what's your
37:57
crisp about Rebecca? Five.
37:59
Yeah.
37:59
I mean, that's that's not
38:02
bad. Yeah. But about to hit ADC
38:04
twenty that means just a rule of It's
38:06
a Well, we don't know all the details yet, but I mean, like in in that Well, like I said, the
38:08
the the bonuses
38:11
that you can get you
38:14
have up to plus twenty
38:16
one and you
38:18
can put each of these ships
38:21
to one of these areas, and that gives you
38:23
a a bonus. And then you also
38:25
get bonuses if that's the only thing you're
38:27
going to do in your
38:29
turn. and you can aid one another. Oh, wow. That's -- Uh-huh.
38:31
-- at least one person
38:33
to aid. But Yeah. You
38:35
have to secure Each of
38:37
these objectives and is very
38:40
possible to fail them.
38:42
There is critical failures if you
38:44
roll, I believe, four below
38:46
the the d c. I'll double check.
38:48
Oh, okay. I'm glad
38:50
they included those. Are you
38:53
well, there's another critical success. Oh, what
38:55
a bunch of deal? What a bunch of deal? What a bunch of deal? Wait. No. No. If
38:57
if you there is a critical second. If you
38:59
-- Okay. -- exceed it by five or more, so
39:01
ADC twenty
39:04
five. you gain, like, two victory points instead of one.
39:06
And if you fail by four
39:08
or less, it's just regular fail.
39:10
But five or more, and as a there's
39:14
unique critical failures. Okay. So
39:16
so how many victory points are we are
39:18
we aiming for here? No.
39:20
I'll tell you once they are secured,
39:23
but it is gonna be a fluid battle because
39:25
the sieve can
39:28
gain points and and take yours
39:30
away or But you said
39:32
that we can trivialize this if we just sacrifice
39:34
the whole fleet. Right? You can make
39:36
you can make
39:38
one giant spearhead and it's very
39:40
possible to secure the shield
39:42
victory almost
39:44
immediately.
39:45
the her Okay.
39:46
Wow. That is It's
39:50
a lot and I have even more because there
39:52
are four additional abilities
39:54
that you can use during during
39:56
the the the combat.
39:58
Oh, but
39:59
they are Encourage
40:00
allies, which is kinda like a Captain action, attack
40:03
arc prime shield,
40:04
which is a gunnery
40:06
action, Scry arc
40:08
prime, which is magic magic
40:10
officer. These are skill checks, not
40:12
ability score checks, and scan arc
40:16
prime. and these will have different abilities
40:18
that that can help out.
40:20
The encourage allies won basically
40:24
reduces the amount of victories about the
40:26
Sith can get on each of
40:28
its rounds. The
40:30
attacking the arc prime shields can give
40:34
basically a victory point for
40:36
scoring a a powerful
40:39
attack. The star brand that
40:41
you guys have access to has
40:44
a super x laser
40:46
cannon, which is 3D4
40:49
times ten. So If you don't
40:51
roll four ones, you're guaranteed to to hit that damage threshold
40:54
of fifty points. Okay.
40:56
Let's see. I don't even really
41:00
read the scans, the two scans, but one is a
41:02
mysticism check and allows you to
41:04
reroll a check during the
41:06
fleet phase. So you can reroll one of
41:08
these ability
41:10
score checks. And the
41:13
scan, the science
41:15
officer scan is a
41:18
computer's And I think
41:20
it does the same thing. Is another reroll?
41:22
Yeah. Right. So chances to
41:24
you to help your allies, help out
41:27
other ships and stuff. Whoa.
41:28
Listeners, if you'd
41:30
like to know what the crew the cast
41:32
looks
41:32
like, it's like a college professor
41:35
who turns around and realizes that
41:38
the tire their entire student body is asleep. Yeah.
41:41
Nobody knows. Yeah. I
41:43
can't wait I can't wait like,
41:45
when we come back to record in three weeks, then Patrick
41:48
asked to explain all he's almost
41:50
Is that like a cheat
41:52
sheet or
41:53
something I need to read
41:55
it? Like, I can't listen.
41:56
I I just provided it
41:58
It goes in
41:59
one ear and out
41:59
the other. Oh, yeah.
42:01
In this cord? No. You
42:02
don't do this cord. Well, the
42:05
the four that I just talked about, there's But otherwise, it's
42:07
just a a wisdom,
42:09
intelligence, or charisma check-in
42:12
only one can be done for each
42:14
of the the areas. So Okay.
42:16
And is that your end? What are the areas?
42:18
What are the areas? The
42:21
Epsilon station? the -- Okay. -- the main battle.
42:23
-- battle. Okay. And the shields.
42:25
Yeah. Okay. Got it. And I will
42:27
say there are there
42:30
are consequences for failing in any of
42:32
the battlefields. And there are bonuses if you, like, kind of,
42:34
finish the fight. So
42:37
it is totally find if you want
42:39
just one area at a time or divide
42:42
up your forces. You guys can
42:44
go wherever
42:46
you'd like. But yeah,
42:48
you have twenty one
42:50
forces to divide up. Let's
42:52
talk about this first turn as you're
42:54
you're starting the battle.
42:56
There are thousands upon thousands
43:00
of of sieve drones as well
43:02
as larger sieve vessels
43:04
that have formed up in all three
43:06
of these these areas. And as
43:08
I said, we are skipping the
43:11
starship combat portion of
43:13
these combat because this would
43:15
be another like three part
43:18
combat if we did that.
43:20
And the the the captain
43:22
can can handle what is what is
43:24
happening here. So but we're
43:26
we are still going in kind of like
43:28
turns. So the first
43:30
turn, where would you guys like to start
43:32
dividing these vessels up? Where do you
43:34
wanna focus up first. Do
43:36
you wanna do I mean, do you guys wanna
43:38
just do, like,
43:38
777I feel
43:40
like that is what
43:42
they want us to do, and that
43:44
might I
43:45
mean, I I have any reason to
43:47
do anything other than 777
43:49
We have another number of this one
43:51
by seven by
43:53
777 like, seven for each
43:54
of the three areas. Yeah. Yep.
43:57
It's twenty one ship fleets in total.
43:59
I the
44:00
only the only thing
44:02
I
44:02
assume that we're gonna we who are in the star brand are
44:04
gonna be focused on the shields because
44:06
we have we have a
44:10
gun that does a absolute bonkers
44:12
number. And
44:12
so that would be the easiest thing to
44:14
help get the shields down. And
44:17
if we're there, then I
44:19
would feel comfortable putting additional
44:22
additional units
44:22
in the other two sectors. So --
44:25
Mhmm. -- you know, like, maybe if
44:27
we did 885
44:29
Sure. Okay. You
44:31
want
44:31
the drift rider in any
44:34
particular zone? The
44:35
Safely advise. Cathy
44:37
White. Is is it is it different from any
44:39
other ship? Well, I mean,
44:41
it has your it is your ship.
44:43
It has your friends on it. So
44:46
I mean, we have friends on all these ships, you
44:48
know. I mean, give a lot of snorries on a ship. I
44:50
mean, we get there there's some there's some important
44:52
NPCs that are gonna die here today,
44:54
I think. Well, that is that is always
44:56
a possibility, but it it it
44:59
still takes to to ask
45:01
the question, which quadrant do you
45:03
want the drift rider? defense is fine. And then the
45:05
rusty rivet can be a part of the fleet battle since that is probably
45:07
where they're gonna get the best salvage.
45:09
Oh, yeah. So
45:12
I heard 885 where do you want the Yoxian
45:14
Fleet? The Yoxian Fleet. because
45:16
they seem like they they've been pretty interested
45:18
in getting into the battle. So
45:21
you can put most of them in the in
45:23
the main battle. Okay. Do you want them in
45:25
the main battle, or do you want them backing up
45:27
the backing up us trying to get
45:30
to the Dark
45:30
Prime. Capital r snorke can
45:31
volunteer to help you guys out at Dark Prime.
45:33
You only want eight in the middle. Yeah. That
45:35
sounds good. Eight in the
45:38
middle, then what gives the contractor
45:40
devils and Alabians twenty
45:42
one two.
45:46
Labions, I think we should go wherever they're
45:48
most likely to die. That that's up
45:50
with us. Yeah. I think I think he should be up
45:52
here with us. just to
45:54
get those -- Right. -- those devil's
45:56
tearin' up tearin' up gypsum
45:58
on the offense. Okay.
45:59
We got We got a
46:02
whole bunch of contractor
46:04
nipples flying in formation around
46:06
the star brand and the awesome employees
46:08
and they're stewards
46:10
kind of fleet around the the
46:12
star brand as well. So you're leaving
46:14
behind eight for the
46:16
defense of Epsilon station. and
46:18
you can change these between but eight in the
46:21
think of it and five around
46:23
the star brand. Let's
46:26
get into combat.
46:28
Yeah. So it is very much
46:30
a a huge starship
46:34
combat There have been skirmishes for,
46:36
like, the last day or so around the the Ark
46:38
Prime, around Epsilon station,
46:40
but they've not committed to
46:43
a full out attack yet.
46:46
But once they see that you guys
46:48
have mobilized and have moved out of
46:50
the the main order of Epsilon station,
46:53
thousands upon thousands of drones
46:55
begin to spill out of
46:57
arc prime
46:58
out from dark regions where
47:00
they've kind of remained hidden and in
47:02
the cold of space and and form up huge
47:05
amounts of battalions of
47:08
of drones and vessels.
47:10
There's about
47:12
five full groups on each of
47:14
these main battlefields. And, yeah,
47:16
they are going to look to
47:19
defeat your guys' forces and multiply
47:22
and and kind of win each
47:24
state. And your ships will be
47:26
destroyed. Your your friendly ships will be
47:28
destroyed if they succeed. What do we wanna do
47:30
first? You got you got some basic actions,
47:33
the the
47:34
encourage allies, arc.
47:38
Prime, shield attacks,
47:39
the the scans. Is there anything you'd
47:42
like to start with? And everybody
47:44
has like an action each just like
47:46
starship combat? encourage allies
47:48
as a charisma check? It looks
47:50
like It is a deploy it is a diplomacy
47:52
check. d c thirty
47:54
five. Diplo. So you're sending that out a broadcast to all
47:56
allied ships to bolster
47:58
morale. Yeah. I'm gonna go ahead and do
48:00
that. I have a plus two
48:02
to seven to. Doing doing this action means you don't get a
48:04
bonus to you then
48:06
We hold off. At the end? Well, no. Yeah.
48:08
You just don't get your your bonus. You can
48:11
still roll it. Yeah. Just do a
48:14
one bonus on the ability check. Is that my
48:16
understanding that correctly? It's a little bit
48:18
more than that. It's
48:20
plus four. Okay. So you're
48:21
a plus four bonus. Let me
48:24
not do that. Okay. Let
48:26
me Does is
48:28
there anybody else who has a
48:31
high
48:31
or a semi high diplomacy. Because this is still
48:33
a good thing to do. Like,
48:36
diplomacy,
48:36
your career is. It is diplomacy.
48:38
This is diplomacy. It's diplomacy. I
48:40
have a plus twenty three digit policy.
48:42
It's
48:42
pretty good. Oh, I'll I'll let her
48:45
give a speech.
48:45
Something. And the first
48:47
piece, why is NAC
48:49
not
48:49
doing it? because it it because he loses the
48:51
ability. So if Nick does this, then when he rolls
48:54
the ability check to
48:56
determine to get victory points
48:58
or whatever, he loses
49:00
the plus four bonus that he would -- Okay.
49:02
-- because he because he's done another action If
49:05
that's all you do in your turn, then
49:07
you get a a little bonus. Yes.
49:09
And it's it's much more dire if you were actually in
49:11
starship combat and having to decide between,
49:13
you know, shooting the guns or
49:15
reorganizing the shields. But
49:18
this one, it it's still pretty dire. Okay. ENDRA
49:20
will
49:20
stand up and give
49:22
an inspiring speech
49:26
to her to her allies that are on the ship. Do I turn
49:28
on comms to
49:28
do it? Oh, yeah. You're
49:30
talking to the entire fleet.
49:32
Talking to the
49:33
whole fleet. Oh, yeah.
49:34
yeah to
49:36
make your words count. Our universe
49:38
will
49:39
not die
49:41
today because we
49:42
won't let it. So
49:44
that we today
49:46
call upon the
49:48
dark
49:48
and the lights and
49:50
make
49:51
them collide
49:54
in
49:54
our too
49:55
hard benefit
49:56
or
49:57
something. As a skier, but too.
50:00
Yeah.
50:00
No idea. Alright.
50:03
That's a nice one to an animal. Oh,
50:06
yeah. Of course. I can also add Wendy sticks
50:08
to that. I don't I don't think you need to.
50:11
Yeah. You can't quickly succeed at these
50:13
roles, but you do get
50:15
your full bonus here, which
50:17
is the arc prime enemy. only gets
50:19
two strategic gains at the end of this
50:22
combat round. So Indeed.
50:24
Aren't useful? We'll see how that works at
50:26
the end of this turn. Tyler, did you have something
50:28
you wanna do? So
50:29
I take it that if
50:30
I were to if or sorry. If I
50:32
were to if a dress were to do the
50:36
because
50:36
a draft isn't gonna really to when comes the victory point
50:39
rules. Right? As I have understood
50:41
it. What's your highest mental
50:44
stat? Three.
50:46
plus three. It's not the best. Like I said, the other allies
50:48
would probably get more bonus, but you
50:50
can still roll it. It's you
50:53
wanna do it. could only do
50:55
one per area, but Jabber, what's how
50:58
many how many victory point role? We're making
51:00
three victory point
51:02
roles. Right? Yeah. Well,
51:04
you don't have him, but you can
51:06
up to three. Jabber, what's
51:08
your
51:09
highest mental four? Okay.
51:10
So you're better. I was thinking someone could do
51:12
the gunner, the attack arc prime shields
51:14
so that we could get a plus
51:18
one status for the arc prime
51:20
shield area of engagement? Yeah. So my bonus would be
51:22
eight plus twelve twenty
51:23
for that. So I'd
51:25
have to roll seventeen
51:28
to hit that. So And mine
51:29
mine's at twenty one, so we're pretty
51:32
much the same. pretty much the same. because it's your
51:34
ranged attack roll. Right? Right. Yeah. And I'm not
51:36
a full dad. And
51:37
so Okay. So maybe
51:40
a draw
51:40
spires the shield and you do the
51:42
ability? Or does your draws the gun or anything
51:44
and you'll do the ability? Okay. Yeah. Yeah.
51:47
Okay. So I'm gonna take the attack
51:49
arc prime's shield actually.
51:52
Yeah. I need
51:54
to hit an a
51:55
c and TL of thirty
51:58
seven. Ad
51:59
and Admirall Voorcan comes on.
52:01
It's like, you better? We are
52:03
better be sure about this if we're given up
52:05
our main gun. We haven't scored
52:07
any hits that have been
52:10
demonstrably
52:10
useful yet. you
52:11
you got some kind of higher power looking out for
52:14
you, Veronis. A
52:16
ceremony hasn't failed me now and
52:19
I hardly doubt she will
52:20
let us fail in this battle, so
52:22
let's see
52:23
what we can give him. And
52:24
we have AC of thirty
52:27
seven thirty. Oh, boy. I have to roll
52:29
pretty high. Well, I think there is also
52:31
a let me see.
52:33
We got a a Mark
52:36
five tri node computer on this
52:38
ship. So you can get a little bonus
52:40
there. Plus
52:42
plus five. Yeah. Okay. Easy. Go ahead.
52:44
Okay. So I'm gonna just roll a
52:46
ranged attack roll and we'll just see
52:48
what happens. I have no
52:50
re rolls. Right?
52:52
Oh, correct. We're all out of those.
52:54
Those are a thing of the past.
52:57
We're playing replay normal star finder. I hate
52:59
this so much. No pressure,
53:01
Tyler. Oh, it's
53:04
a critically Oh, natural
53:06
waters. baby.
53:08
How excited? How easy we can go from, like, this
53:10
is a worst game ever too. Oh,
53:14
though four d ten times
53:17
ten.
53:17
Alright. Slash -- Right. -- it doesn't
53:19
do double damage in
53:21
starship combat. Right? No.
53:23
Or the right ten. Normally, we
53:26
just
53:26
do another another critical
53:28
Yeah. If we made it through the shields, which
53:31
Bump. Bump. Sixteen times ten is
53:33
a hundred and sixty. Sorry. I
53:35
I What do what do you what do you go about?
53:37
That's really low. I'm sorry. I
53:39
I It's forty four times ten. Not forty ten.
53:42
Wow. Oh. Try try that
53:43
again. I'm rolling Really, you We
53:46
just don't roll all ones
53:48
in the six. Eleven. A hundred and ten points of Yeah.
53:50
So if you score fifty,
53:52
you get AAA
53:54
perfect shot at one of it
53:58
like the weak points of a shield. So this thing is
54:00
so huge. It has hundreds
54:02
of shield generators probably that
54:05
make like a web across this
54:08
thing. Almost a six
54:10
sided hexagonal web like we
54:12
might use on a
54:14
map here. and you score like the weak point between
54:16
like where three of these
54:18
shields match up. And you see
54:20
all three of them kind of like
54:22
taking damage at one
54:24
time and that does count as
54:26
a success for --
54:28
Alright. -- this this area here.
54:31
for the the Ark Prime
54:34
Shields. Who wants, I think,
54:36
Jaberg, you said you wanna
54:39
do something next? I think I'm gonna just roll
54:41
some wiz. Okay. So
54:44
miles or Drew, do you
54:46
want to hold off on on actions and
54:50
Roll four for those as well to see how that goes.
54:52
Yes. Sure. Okay. So the
54:54
three of you are putting your heads
54:56
together at the command center. and
55:00
maybe moving little miniatures,
55:02
holographic miniatures around on
55:04
the map. Who wants to take
55:07
responsibility for the defensive
55:09
abslam station. Yep. A
55:12
plus eight
55:14
bonus, plus four if you haven't done anything else. So I need III
55:17
probably need plus twelve right now. I see
55:19
I think I probably need that
55:21
one because I think
55:23
I have the lowest ability modifier for
55:25
a mental. Okay. And so,
55:28
yeah, you're you're directing some
55:30
friends including the drift rider
55:32
back here at Epsilon station.
55:34
Want drifties? Go ahead and
55:36
roll that
55:37
old and bones.
55:39
they've perfectly every
55:42
bird a little less.
55:44
Fourteen fourteen plus plus
55:47
twelve. That's twelve. Twenty thirty six. So
55:49
that is a critical
55:52
success. Yeah. Pippin,
55:56
which means Yeah. The the defense is going very well and counts as
55:58
a a critical success and
56:00
the ships
56:02
are outgunned out
56:04
numbered, but still holding their own as maybe some
56:06
point defense systems on Epsilon
56:09
because the starshone reactors
56:11
like Hyperpouch right now. start
56:13
taking out ships left and
56:16
right. Next, we have the
56:18
main fleet battle. That's our
56:20
friend in the Rusty Rivett, the main
56:22
Yoxian fleet. in
56:24
a massive, you know,
56:26
star starship battle that looks
56:28
like just thousands of little
56:31
pinpricks of light behind you guys in in between
56:34
Epsilon and the Sieve
56:36
ARC Prime. Who wants to
56:38
take responsibility for rolling this one?
56:41
Cool.
56:41
Who's this? Who has the
56:43
highest mental bone
56:44
ability score bonus? Who's got
56:46
the eight? I have the eight
56:49
for int. I have a five
56:50
for it. I was hoping there was gonna be some
56:52
more Christmas stuff with this. There's no tree, which can
56:54
be -- Yeah. Yeah. -- can be Christmas. Like
56:57
I said -- Yeah. So I think Drew should
56:59
do the fleet and then Miles
57:01
should
57:01
do the shield team.
57:04
Okay. Yeah.
57:06
Okay.
57:06
Then -- Drew. -- roll that beautiful charisma.
57:08
You're you're shouting out
57:10
battle commandants given encouraging
57:12
words to the Yoxians. bump
57:16
bump. Natural too. But you
57:18
still got it? I was about to say with
57:21
plus twelve. I think that's just
57:23
a success. So a
57:26
success here in the the main fleet.
57:29
Of course, I I have
57:31
all the stats, but when I need
57:33
them, I roll twos. But
57:35
you still but it's still success. It's not a
57:38
critical whale. Oh, wow. That that's that's
57:40
why that's why putting me
57:42
in there. Yeah.
57:44
Excellent. Alright. Let's go to
57:46
the shields -- Okay. -- prime
57:48
shield rainy. Alright.
57:50
So this is a plus nine
57:53
to your intelligent. It
57:56
looked like it was going to it too as well,
57:58
but eighteen on the day is a
58:00
critical success.
58:02
PUPU. Yeah. So the forces around the
58:05
arc prime are greatly diminished as
58:07
you guys scored three successes here before the
58:09
end of the round.
58:12
And because we had a successful
58:14
rousing speech from soon
58:17
to be admiral Alidra, only
58:20
get two reinforcement rolls. These are two d sixes
58:23
to see where they're sending
58:26
more folks. and I rolled a
58:28
two and a four. I'm just gonna
58:30
double check. Oh, boy,
58:32
you guys have lucked out. They
58:34
do not have the
58:36
forces to re
58:38
engage at the shield right now,
58:40
but both the station defense and
58:42
the thick of battle. It seems like they're
58:44
pressing forward. get reinforced
58:46
and they gain a single success in
58:48
each of those areas. So put some
58:50
forces back here, but it seems
58:53
like your offensive has worked very well against
58:55
the shields as we go into round
58:58
two. So I'd like to pretty
59:00
much do
59:01
the same thing. Mhmm.
59:03
unless people want to Yeah. I mean,
59:06
that that seemed like that was a pretty
59:08
good pretty good choice. Mhmm.
59:10
Yeah. And and all all the only thing I would
59:12
change this time is now that we know we
59:14
have that tri node
59:16
computer. Rebecca, don't you you get you get yourself a
59:18
little plus five on that diplomacy check if you
59:20
want it. Yeah. I I think
59:22
minimizing how many reinforcements
59:24
Patrick can
59:25
hand out is gonna be
59:28
That's
59:28
that's pretty helpful. Pretty nice.
59:32
And then the only
59:34
thing we may have to look at doing
59:36
is if the because we
59:38
only got We got three successes from the shield, two
59:40
successes from Epsilon defense, but only
59:42
one success at the fleet.
59:44
And Patrick pretty much just got that
59:46
straight back.
59:48
So we may need to do we may need to try to get a new
59:50
role
59:50
in that regard. But otherwise, I
59:52
think it's still it's still going pretty well. So I
59:54
mean, I mean, that that was that was that was
59:57
we we stayed we stayed even with them -- Yeah. -- with a natural
59:59
with a natural two on that role. So Yeah.
1:00:02
That's true. That's true. I will
1:00:04
say the the the node
1:00:06
or quaternode whatever it is. You
1:00:08
guys can have one of those bonuses.
1:00:11
They're also, like, the the ship's crew has to use
1:00:13
those as well too. Oh, okay. They're they're like fighting off three
1:00:16
drones, just the star brand itself.
1:00:18
Right? Okay. So so
1:00:20
essentially, we
1:00:22
we let Maybe we let Tyler use that on the guns to
1:00:24
you. Oh, oh, okay. I
1:00:25
see. because we only get we could use it once
1:00:27
per round, essentially.
1:00:30
Okay. Okay. Well, Rebecca, I guess, let's just start
1:00:33
off with encouraging allies again. You do have an
1:00:35
extra 1D6 on
1:00:36
this. So Alright.
1:00:38
are it Yeah.
1:00:39
I'll open
1:00:40
comms again and say
1:00:42
to the fleet. Yaxian brothers,
1:00:44
brothers
1:00:45
goblins,
1:00:47
higher pirates, We
1:00:48
must all band together. Nice to
1:00:50
meet her pointy ears.
1:00:55
against the
1:00:58
the
1:00:58
scourge of the sieve that
1:01:01
are attempting to take our world. We will not
1:01:03
let them As as you're
1:01:05
giving this rousing speech, I
1:01:07
think there's some crackling
1:01:10
that cuts through it over
1:01:12
the same broad band
1:01:15
as a a
1:01:17
dark deep voice calls
1:01:19
out from the void. From Sib's space around
1:01:21
art Prime that says You are
1:01:23
put
1:01:23
a speck on the
1:01:25
flow of time
1:01:28
your lives will revive the
1:01:30
empire that has stretched
1:01:34
across beyond seems seems
1:01:36
like
1:01:36
they they're they're hacking your comps.
1:01:38
In fact, tell them tell them to ignore that. Tell them
1:01:40
that's not that part was a big joke. Yeah. But
1:01:42
tell them to test that common,
1:01:44
or did they draw cast as sieves instead of what sieves?
1:01:46
They didn't no comment. They haven't been around
1:01:48
enough. Only the people with
1:01:51
comprehend languages understood it. whatever
1:01:54
or whoever this is. They
1:01:56
were speaking common. And
1:01:57
it's it sounds it's it's
1:01:59
crazy deep voice.
1:02:02
It sounds familiar, like, you've heard
1:02:04
it before. Do I recognize it?
1:02:05
Do you wanna make me
1:02:06
be an intelligence
1:02:09
check? I
1:02:11
can
1:02:11
try. I have a plus two to
1:02:12
intelligence. Oh,
1:02:13
you're a professor. Oh, you
1:02:15
have your college.
1:02:19
The
1:02:21
sixteen.
1:02:22
This is yeah.
1:02:24
I
1:02:25
mean, it's it's definitely a voice that you've
1:02:27
heard in your adventures before. or
1:02:30
what exactly it is. It it seems like it's
1:02:32
been some time, but it is
1:02:34
it sounds like I kinda reminded
1:02:36
you of the the trillionaires voice,
1:02:39
the
1:02:40
zerus, the dragon
1:02:42
lord, but much deeper and
1:02:45
and kind of more resonant Make
1:02:48
me that diplomacy check her back out.
1:02:50
Alright. Oh, it's a time dragon.
1:02:52
Oh, no. Time to reset the
1:02:54
beginning of the book. thirty six. Oh,
1:02:56
yeah. Can I roll my 1D6
1:02:58
on top of that? It's a
1:02:59
success, so you don't have to. Oh, okay.
1:03:01
Yeah. Well, that
1:03:02
would be a forty. Rowan
1:03:04
well. Okay.
1:03:06
Who wants to go
1:03:07
next? I'm just taking the
1:03:08
shot with the plus
1:03:12
five. Wow. So
1:03:14
whatever this is plus five.
1:03:16
Twenty nine plus five
1:03:18
is thirty four.
1:03:20
Uh-oh. That is not
1:03:23
a success. Oh, bounces
1:03:26
right off the center point of Blended
1:03:28
Shields. Maybe they've they've done some
1:03:30
realignment since your
1:03:32
last attack. admirable work and comes over to compensate. You can't let them
1:03:34
all kid. The their
1:03:36
their shields are way beyond our
1:03:38
own. If we don't get through this
1:03:42
And and when this combat soon, they're gonna be able
1:03:44
to completely recalibrate, and
1:03:46
all of our
1:03:47
our weapons fire will will
1:03:49
not have any effect any effect
1:03:51
So is he
1:03:51
trying to warn me against something? I'm not
1:03:54
quite sure. You
1:03:56
guys have a time limit on on how
1:03:58
long this this battle can kinda
1:04:01
go. Let's agree. My favorite thing about
1:04:03
all the new games are time trials. Those are
1:04:05
my favorite. I like time trials where
1:04:07
the where the clock's invisible. You guys
1:04:09
are ahead on a couple locations here to say,
1:04:11
I might wanna try to do a scam
1:04:13
action and standard
1:04:16
deals. you know, and issue that plus
1:04:18
four bonus? No. I don't not for me.
1:04:20
So just just for the listeners,
1:04:22
if we do
1:04:24
a scan
1:04:26
DC forty five computers.
1:04:28
Yeah. Yeah. It allows us to
1:04:30
re The DCs have one
1:04:32
re roll during the fleet phase,
1:04:35
which is the which are these ability check things.
1:04:37
So, essentially, we can forgo the plus four to have
1:04:39
a chance at a reroll. But
1:04:42
considering drew a milestone update on, like,
1:04:45
a tour hire, it's it's
1:04:47
kind of I
1:04:49
don't, you know, I mean,
1:04:52
well, we would really want is
1:04:54
the rerole to attack the shields
1:04:56
-- Right. --
1:04:56
which is not which is not that kind of the
1:04:58
fleet role. Yeah. So yeah. So
1:05:00
I don't Yeah.
1:05:01
I don't I don't I I agree. I don't
1:05:03
think it's super critical. Let's go back
1:05:05
to them roles. Then do you wanna do it in the
1:05:07
same order, and this with Apsom
1:05:10
stationed wisdom. Yeah. I
1:05:12
might switch to intelligence because it's the
1:05:14
same one. And I'm going to -- Oh, you
1:05:16
got a battle plan this time. --
1:05:18
cast my computer brain into the deep
1:05:20
webs and look through all the
1:05:22
satellites that are
1:05:24
out at
1:05:26
in in space and use it to coordinate
1:05:28
coordinate attacks and provide
1:05:30
intelligence. SPEAKER two: I thought you
1:05:32
were in Android, but it turned out your
1:05:36
cyborg. I'm with a superhero
1:05:38
cyborg. But need my need my bonus
1:05:40
is twenty seven. Yep. That
1:05:42
is a critical success here in this long station. Well
1:05:44
done. Alright. Drew
1:05:46
is up. Alright. Here we go.
1:05:48
Let's see if a next charisma can
1:05:52
maybe when the day I was gonna I'm actually
1:05:54
gonna say say something real quick. I
1:05:56
think if we get a critical success
1:05:58
either on the
1:05:59
home front, or
1:06:00
on this one, we can finish that zone of the battle. Is that
1:06:03
right, Patrick? Is that is that how
1:06:05
that works? On which one?
1:06:06
which one on
1:06:07
either the Epsilon's side or
1:06:10
on the Shield's side. If we get
1:06:12
a critical success and clear those
1:06:14
last two, does that
1:06:16
mean portion of the battle is finished unless they reinforce
1:06:18
it. Yes. Okay.
1:06:20
Yeah. If you wipe out all the the enemy
1:06:22
forces from any kind of area,
1:06:25
that is a victory.
1:06:28
Okay. Alright. Area code. So so so
1:06:30
so, like, if you want to if you
1:06:32
roll well, you might just get a victory on
1:06:34
one of those two. Next turn,
1:06:36
yes. Right now, he's rolling for
1:06:38
the the fleet battle at the
1:06:40
the center. Right. What I'm suggesting is
1:06:42
that he doesn't have to roll for the fleet battle. Right?
1:06:44
you could roll for something else. Right? No. No. only one roll for
1:06:46
each other. Oh, I understand. Okay. Sorry. No. Yeah.
1:06:49
I you could do something else like
1:06:51
it's at next turn, but
1:06:54
Once you roll me that charisma right
1:06:56
now drew for the the main battle, which
1:06:58
is pretty much dead heat. Oh,
1:07:02
okay. a critical success you guys
1:07:04
are on. Mhmm. Well,
1:07:06
so a couple of forces
1:07:09
going down here, you see, maybe
1:07:11
the rusty riff hit just like
1:07:13
blasting through some some debris that
1:07:16
was like three
1:07:18
drones before. come up. It's like, thanks for the
1:07:20
encouragement, Nick. Sorry. I tried to kill you that
1:07:22
one time. Sorry.
1:07:24
Sorry to yell at you. I'll just try to kill
1:07:26
you. Just saying that
1:07:28
you tried to kill admiral Fieldspard.
1:07:30
We'll call it even. We
1:07:32
have a couple of main fleets
1:07:35
against your contractor devils, the
1:07:40
givolars, capital ship fleet, and
1:07:42
the star brand. miles
1:07:44
make that intelligent role.
1:07:48
Alright. This is very much inter game
1:07:50
style. You're you're behind
1:07:52
enemy lines, you're directing the
1:07:54
forces, oh, another okay
1:07:56
role, but you've got your all your bonuses.
1:07:58
So this is a
1:07:59
critical success. which
1:08:01
means these forces are going
1:08:04
down and I have
1:08:06
222 reinforcements to
1:08:08
roll here at the end of the
1:08:10
fleet battle. Okay. And I've rolled a one and a
1:08:12
three, which means the
1:08:14
shields are successful. The shields
1:08:16
have victory.
1:08:20
We read some some more roles here.
1:08:22
Well, yeah. But the thing that you really needed to focus on, that is a victory dice.
1:08:28
Alright. As you blast through
1:08:30
the the shields here, Admiral
1:08:32
Warcan comes over
1:08:35
the comms and after You
1:08:38
you direct all the ships. He's like, attention.
1:08:40
All all vessels around the
1:08:43
art prime shields. Direct all
1:08:45
fire to the falling coordinates.
1:08:47
Fire on my mark. for the stewards,
1:08:49
for the pact, for Epsilon. There's a
1:08:51
final silent volley
1:08:52
from
1:08:55
hundreds of ships that unleashes a
1:08:57
storm of weapon fire at the said vessel. Missiles,
1:09:00
lasers, plasma cannons,
1:09:02
things like that. The
1:09:04
giant point
1:09:06
weapons of some of these cruisers
1:09:09
and and gargantuan ships.
1:09:11
All firing at a point that
1:09:13
looks to detonate about a kilometer
1:09:15
above art crimes bulk right above the hole.
1:09:17
And you see energy kind of crackling in a spider web across
1:09:20
the shields
1:09:23
here. that dissipates you see a few of
1:09:26
these hexagonal shields going down
1:09:28
as in the previous round
1:09:30
whenever scores have been hit. Like,
1:09:33
that you can see in real time
1:09:36
the ship's power fluctuates and bringing those shields back
1:09:38
up. But this time, the barrier kind of warps
1:09:41
and pops. There's a swirling vortex
1:09:43
as the Armada's volleys peerches
1:09:48
through and some even land and and
1:09:50
hit the whole kind of bouncing off of it. The the tower looking Vescadmiral shows
1:09:54
back up on your your
1:09:56
v screen. He's got a gash across his
1:09:58
head and he's like, oh, my demoritosh is blade. We've
1:09:59
done it. I don't know how
1:10:02
long this creature's gonna stay open,
1:10:04
but I'm
1:10:06
a sign in the last of our unscathed ships
1:10:08
to escort you all down and one
1:10:10
of
1:10:10
our drop ships star finders. You've
1:10:13
done it and and I need you to go
1:10:15
down there and give him hells for us. We'll we'll
1:10:17
do it
1:10:17
for you and everyone else who's
1:10:20
defended the
1:10:22
station today. Affirmative captain. I
1:10:23
mean, sergeant general, whatever. Admiral. Probably. Yeah. That's
1:10:26
the one. Yeah. You're gonna
1:10:28
try to roll.
1:10:28
Everyone's a cat a cat or
1:10:31
news plays out that way. I'm
1:10:33
I'm the king I'm the
1:10:35
king of space, so everyone's a captain to me. I
1:10:41
don't think you are. I don't think you have
1:10:43
the proper clearance being king. Beep boop up with
1:10:45
a crown on my
1:10:48
head. No. Right.
1:10:49
So the battles are
1:10:52
still raging for
1:10:52
Epsilon station
1:10:53
and the the fleet
1:10:56
here, but you guys
1:10:58
can trundle into a a drop ship that is onboard the star
1:11:00
brands and trundle
1:11:03
in We Show Get as
1:11:06
as you eject out, you have a hundred contractor devils and Yoxian fleet
1:11:12
ships. kind of escorting
1:11:14
you down in a massive spearhead formation. And Now this
1:11:16
is Ender's Game. This is
1:11:18
very much Ender's Game as The
1:11:22
the pen wheels of the point defense
1:11:24
fire around the the escort
1:11:27
lights up as the few
1:11:29
remaining straggling ships are trying to
1:11:31
take you guys out There's a a straight
1:11:33
blast from one of the surface level guns on the the SiP
1:11:35
ship that rips through and
1:11:37
a an undead
1:11:40
pilot will pilot
1:11:42
know more. There's just a cloud of fire and debris and white
1:11:45
volcanoes kind of
1:11:48
behind you.
1:11:48
guy behind you But, yeah,
1:11:50
at at the last moment before they get down towards the hole, they they
1:11:52
start to veer off
1:11:55
and leave your ship hurdling
1:11:58
through the gap in the shields
1:12:00
alone as a blaze of weapons fire
1:12:02
comes up from the deck from the
1:12:06
a scarred whole of arc prime.
1:12:08
And it is we're
1:12:10
we're moving. We're going through
1:12:12
all star fleet descriptions here because now it
1:12:14
is definitely trench run territory on the surface
1:12:20
of the Death
1:12:22
Star. Dozens of of surface turrets track your movement, and
1:12:25
or it's track your movements
1:12:27
unfortunately, it doesn't get
1:12:30
you where you're going before
1:12:32
a massive explosion, rocks your vessel,
1:12:34
and life support engines immediately start
1:12:37
glitching as you start taking whole damage shield's going
1:12:39
down. It seems like it's gonna make a
1:12:42
rough landing on the surface
1:12:44
of arc prime,
1:12:46
but still within like a mile or so of your point of entry. Hold on
1:12:51
to your butts. Won't you
1:12:53
guys
1:12:53
make me? Everyone, a reflex save. I was hoping he's gonna say, to be good,
1:12:56
didn't you? Yeah.
1:12:58
We'll get those reflex
1:13:00
going. little
1:13:04
boy. Alright. We've got
1:13:06
three successes. No. Four
1:13:09
successes is d z
1:13:11
twenty three. We're back because we get
1:13:13
that out and Ross taken full damage
1:13:15
from the crash as you guys
1:13:18
all to the surface
1:13:20
of dark prime. There's a
1:13:22
hundred and nine points of
1:13:22
bludgeoning damage. Can you can you imagine if I hadn't healed up and
1:13:24
that I had this killed me. I
1:13:27
don't know. I don't know. Yeah.
1:13:31
No. I think
1:13:32
everyone's okay here, but on
1:13:34
the half, if he succeeded,
1:13:37
that is still fifty four
1:13:39
points of bludgeoning damage as your
1:13:41
ship goes down. Maybe
1:13:44
the the airlock opens
1:13:46
up and you are on
1:13:48
the The alien surface
1:13:50
above you, a massive starship battle still rages
1:13:55
as you have out the entry onto the
1:13:58
ship. The explosions in the
1:14:00
asthma of carnage above
1:14:02
you in the the heavens
1:14:05
as there are hundreds of miles away, Epsilon station, a low point of
1:14:07
light in the
1:14:12
distance. The explosions of
1:14:14
bogey, spelling out the words, of course, do be for another
1:14:19
You've set up all the other fleets
1:14:22
for potential victory as
1:14:26
well, but your mission
1:14:28
is a more personal one. It's time
1:14:30
it's time to sieve, meet you guys head on.
1:14:33
And that's gonna be
1:14:35
next week's episode. Exciting. Steve, David.
1:14:37
This time it's personal. I mean, unless they do a barrel roll and then we're
1:14:40
dead. Oh, yeah. Right. It looks
1:14:42
as hope that they don't move at
1:14:44
all. can
1:14:46
a capital ship do a barrel riding in? Let's
1:14:48
let's hope that they don't put the put
1:14:50
on the brakes or anything. Just send us
1:14:52
fleeing off into the shields. I don't
1:14:55
think that's offensive because it works. Does
1:14:57
it happen? Yeah. Catherine the the the drift
1:14:59
rider crew is on the outside of
1:15:02
the hole. jump into the drifter real quick and then we'll pop
1:15:04
back. Alright. They're gone.
1:15:07
Right. That's gonna do it for
1:15:09
this weeks episode, guys. Oh, thank you for
1:15:12
playing with me. I thank you.
1:15:14
Thank you. Mhmm. And the listener's
1:15:16
thanks for listening. We will catch
1:15:18
you next time. You're on Castle Creek. Good name. Thanks
1:15:24
a boy.
1:15:38
We've been listening to music
1:15:41
critic, an officially
1:15:42
licensed partner of
1:15:43
Kaiser Incorporated.
1:15:45
The star
1:15:46
finder role playing game and adventure
1:15:48
paths are trademarks of Pieso. All
1:15:51
path finder and star finder images
1:15:53
are property of Pieso
1:15:56
and are used
1:15:59
with permission.
1:16:02
oh
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