Wanna chat about the episode? Or just hang out?
---
This Is Not A Game.
In part three of the five part COJW series on QAnon, Chris takes a hard look at the human psychology behind game mechanics, and what makes QAnon research so engaging.
Special thanks to ARG game designer & Zombies Run! creator Adrian Hon (https://twitter.com/adrianhon) for sitting down with Chris this episode and sharing his thoughts on QAnon and game design!
---
*Search Categories*
Anthropological; Internet culture; Common interest / Fandom; Destructive; Conspiracy Theory
---
*Topic Spoiler*
QAnon, pt 3: QAnon as alternate reality game
---
*Further Reading*
https://mssv.net/2020/08/02/what-args-can-teach-us-about-qanon/
https://en.wikipedia.org/wiki/Alternate_reality_game
https://en.wikipedia.org/wiki/List_of_alternate_reality_games
https://en.wikipedia.org/wiki/History_of_alternate_reality_games
https://en.wikipedia.org/wiki/The_Beast_(game)
https://www.wired.com/story/qanon-most-dangerous-multiplatform-game/
https://medium.com/curiouserinstitute/a-game-designers-analysis-of-qanon-580972548be5
https://www.axios.com/qanon-video-game-cbbacb1e-969c-4f07-93cd-69e41bc6feeb.html
https://danhon.substack.com/p/qanon-looks-like-an-alternate-reality
https://limn.it/articles/the-illicit-aura-of-information/
https://reallifemag.com/the-apophenic-machine/
https://en.wikipedia.org/wiki/Epistolary_novel
---
*Patreon Credits*
initiates: Michaela Evans
cultists: Rebecca Kirsch, Pam Westergard, Alyssa Ottum, Ryan Quinn, Paul Sweeney, Erin Bratu, Liz T, Lianne Cole, Samantha Bayliff, Katie Larimer
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More