I had the great honor of sitting down with Thomas Van Den Berg, the creator of the video game Kingdom to discuss how he approaches programming, architecture, deployment, and other technical aspects related to building his fantastic strategy gam
This episode we talk about something a little different. Programming is a technical art. But, building usable software tends to be much more social in nature. I got a chance to corner James O'Brien to discuss Cynefin, a model for understanding
An Introduction to Event-Sourcing - Probably wise to have the basics before listening to this episode.A discussion about Command BusEvent Sourcery: An Introductory Course into DDD, CQRS, and Event Sourcing
Shawn and Matt have a conversation about their game development projects, development tools, design patterns, and more.Podcasts5 Minute Geek ShowMildly Alarming PodcastGame Development ToolsGame Programming PatternsUnity 3DGame Maker Stu
Shawn speaks to two consultants, Mathias Verraes and Ross tuck, about Domain-Driven Design (skipping the introductory parts). We discuss temporal modeling, functional modeling, process modeling, and much more.Event Sourcery: An Introductory Co
I talk with Matt Stauffer about learning programming languages and functional programming.Erlang:Erlang: The MovieErlang: The Movie II - The SequelLearn You Some ErlangScala:Free Course on Functional Programming in ScalaReading Material
Matt Stauffer and Shawn McCool have a conversation about Event Sourcing.Event Sourcery: An Introductory Course into DDD, CQRS, and Event SourcingBroadway on GitHubShawn's Scala Event Sourcing Learner ProjectRobin Malfait's Event Sourcing Le
In this episode, I talk with Mitchell van Wijngaarden, Davzie, N0xie, and Rafael Dohms about ActiveRecord, DataMapper, Doctrine, and Value Objects.Watch the original live video recording.
In this episode, Adam Wathan and Shawn McCool discuss the discipline of test-driven development. Just a heads up, we pulled this audio from a live video discussion.Watch the original live video record.