2-137 | 'Ham-Fisted'

2-137 | 'Ham-Fisted'

Released Thursday, 10th April 2025
Good episode? Give it some love!
2-137 | 'Ham-Fisted'

2-137 | 'Ham-Fisted'

2-137 | 'Ham-Fisted'

2-137 | 'Ham-Fisted'

Thursday, 10th April 2025
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3:03

open to a diplomatic solution here.

3:05

Only because we're wasting spells. In

3:07

the name of sites. What if

3:09

you pretended that we were prisoners?

3:11

I agree with this approach which

3:14

is both optimistic and strategic. I

3:16

know orch shit, and that's orch

3:18

shit. I've been thinking about this,

3:20

you know, since our encounter. You

3:23

are kind of magic? That doesn't

3:25

mode well. They are called the

3:27

Thousand Fifth. Who needs them? When

3:29

it how many is a score?

3:32

It depends on which nomenclature exactly

3:34

you're using a gnomish score is

3:36

different for example than a Dorvin

3:38

score but roughly 20. Ah, how

3:40

much is a gnomish score? A

3:43

gnomish score is 30. Everyone knows

3:45

that. Perfect. There's a gnomish score

3:47

of orcs in these fields. I

3:49

really hope you were going to

3:52

say an elvish score. That's smaller

3:54

than a normal score. Welcome

4:02

back to Dice Shame! This

4:04

is season 2, episode 137,

4:06

ham-fisted. MVP this week is Cuff

4:09

War, who wrote, y'all are amazing.

4:11

Love what you do, except Joe.

4:13

She made me cry too many

4:16

times. Oh, Joe. Sorry,

4:18

Cuff War. Although... Secretly

4:20

I do try. It comes

4:22

with the territory.

4:25

Thanks for

4:27

listening Cuffler.

4:29

You are this week's

4:31

MVP. All right, shall

4:33

we do this? Yeah,

4:36

let's play some D&D.

4:38

We have another voice

4:40

on the show guys.

4:43

Hey! Everybody welcome

4:45

Tim Woods! Welcome Tim

4:47

Woods. Thank you so much. We

4:49

have had a little bit of time

4:51

to get to know whitted over the

4:53

past couple of episodes. He's

4:55

wicked. Wicked, whitted, absolutely.

4:58

Wicked, whitted. But I'm sure the

5:00

audience wants to know a little bit

5:02

about the person behind the voice. Who

5:04

are you, Tim? I appreciate that. Thank

5:07

you so much. Well, I do do

5:09

professional game mastering in New York. I

5:11

basically am very much getting to do

5:13

exactly what I want to be doing,

5:15

which is focusing on education and the

5:17

overlap between education and D and D.

5:20

And mostly getting to run like after

5:22

school programs and stuff in the New

5:24

York area, but also sharing D and

5:26

D. Often for the first time ever

5:28

in their lives with a lot of

5:30

people who come to me through like

5:33

my podcast. D&D work that I do

5:35

on the part of my take podcast

5:37

or things like that. Amazing. So you're

5:39

a pusher. You're getting people. 100% I

5:41

am a gateway for people to enter

5:43

the hobby and I am an anti-gatekeeper

5:46

I like to say. I'm making gates

5:48

everywhere. I'm open in portals. I'm like

5:50

Dr. Strange and end game just like

5:52

get everybody in this hobby as much

5:54

as possible and like especially a young

5:56

people who are very much like I

5:59

think I I like to get kids

6:01

right when they're at that age where

6:03

they want to play D&D, but very

6:05

often at that stranger things age where

6:08

like D&D is going to spark a

6:10

lot of like when they're doing it

6:12

on their own all of a sudden

6:14

like there's a lot of heightened emotions

6:16

and they're like you're doing it wrong.

6:19

No, you're doing it wrong. And instead

6:21

like when there's an adult kind of

6:23

helping them with D&D, you see such

6:25

incredible growth and amazing. that's so true

6:27

too because that's like honestly that's the

6:30

age where like the men Maxers branched

6:32

off you know what I mean and

6:34

you deal with a lot of those

6:36

in this hobby now and they're older

6:39

obviously it's a really good point that

6:41

is where you can kind of like

6:43

you're like getting them while they're young

6:45

listen I know you know D&D better

6:47

than all your friends but what if

6:50

What if you just kind of let

6:52

everybody play and do what they want

6:54

to do? And like everyone will have

6:56

more fun and you watch them within

6:58

a few weeks just being like, it's

7:01

working. They're playing bad characters, but they're

7:03

having fun Tim and I'm like, it's

7:05

amazing. It's the magic of D&D. Sometimes

7:07

the quote unquote bad characters actually a

7:10

lot of fun to play. Who knew?

7:12

Yeah. So really you're doing like community

7:14

service here because you're helping a lot

7:16

of creative individuals in the future. future.

7:18

A lot more creative than me. Those

7:21

kids are incredible and they do really

7:23

really cool cool games and amazing stuff.

7:25

You're too humble. Tim also made the

7:27

Green Knight RPG for 824, whatever, which

7:29

was awesome. And you're also, you're like

7:32

a professional GM, people can like hire

7:34

you for games, right? Timwoods.com. Yes, if

7:36

you go to my website Timwoods, Timwoods,

7:38

Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods,

7:41

Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods,

7:43

Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods,

7:45

Tim, Timwoods, Tim, Tim, Timwoods, Tim, Tim,

7:47

Tim, Timwoods, Tim, Tim, Tim, Timwoods, Tim,

7:49

Tim, Timwoods, Tim- with me. I love

7:52

game mastering which is why it's such

7:54

a pleasure to actually get to play

7:56

and like watch someone amazing doing their

7:58

game mastering and I kind of get

8:00

to like enjoy being on the player

8:03

side of things which I don't get

8:05

to do often enough. Where you're going

8:07

to get to do it a lot

8:09

here. Yeah, absolutely. I was going to

8:12

say, he wants to play guys. He

8:14

wants to play. Where did you get

8:16

the extra M? Did you have to

8:18

pay extra for the second M? Or

8:20

did that come along? No, it's more

8:23

of a discount, I think. I feel

8:25

like if you go there's less demand,

8:27

I'm not competing with all the other

8:29

timms with one M. Nah, I just

8:31

skipped. I just skip that line. Yeah,

8:34

we're so happy that you're part of

8:36

the show. Thank you for having me,

8:38

I appreciate it. It's a pleasure so

8:40

far to have both of you joining

8:43

us. So far. Oh, it's a pleasure.

8:45

It's a pleasure to have you both,

8:47

recut. It's a pleasure to have you

8:49

both joining us. So far. For now.

8:51

Tim, have you. in your either with

8:54

the kids or with the adults or

8:56

whoever, how you start using 2024 rules

8:58

in your games? It's a great question.

9:00

And if so, which do you prefer?

9:03

Initially, so my, I'm very like, my

9:05

opinion does not matter. I run whatever

9:07

people want me to run. Sure. And

9:09

that means I'm very burnt out on

9:11

even deciding for my own objective, like

9:14

subjective decision making like, do I prefer

9:16

this? What do you guys want? the

9:18

optional flanking rules. I'll do the optional

9:20

flanking rules. I think they're crazy. Like

9:22

I'll just I do like some pretty

9:25

wild home brew like I stack advantage

9:27

in certain scenarios sometimes up to like

9:29

four even five times if it's a

9:31

kind of thing we're like really this

9:34

helped you and this helped you and

9:36

now you gotta make one big speech

9:38

to the king or something like that.

9:40

So I go wild and crazy with

9:42

rules a lot. I just do whatever

9:45

people seem to be having the most

9:47

fun with and the what do you

9:49

call 2024 rules I think are fine

9:51

as far as I can tell. I've

9:53

been enjoying them when I have been

9:56

using them, but it's sort of been

9:58

one by one. groups will kind of

10:00

be like no we're not using them

10:02

except like mmm that new barbarian rule

10:05

though looks pretty good and I'm just

10:07

like okay as long as you're not

10:09

mix and matching you like you can

10:11

convert over and the rest you guys

10:13

can still be 2014 and do whatever

10:16

you want and it's I like that

10:18

it seems like it's modular once you

10:20

convert it doesn't seem like they ever

10:22

goes back going back so it's all

10:24

I could ask for which is a

10:27

slow migration I appreciate I appreciate that

10:29

at the very least. Maybe we

10:31

can all get Joe to convert

10:33

to my one rule request, which

10:35

has always been that advantage should

10:37

be used, should have the option to

10:40

be used after the role as well.

10:42

That's always been my like. Please type

10:44

trying to convince you. Joe's a

10:46

hard ass. Bartaking inspiration, you can do

10:49

that. Like you can choose to inspire

10:51

people. But when you use inspiration as

10:53

written, you gotta decide to do it

10:55

before you roll. That's just how I

10:57

said it. Well, but Joe, you have,

10:59

so the lucky feet. They've

11:01

changed it for 2024 so

11:03

that you also have to

11:06

declare that before you roll.

11:08

You can't retroactive anymore. Don't

11:10

have lucky, too. I do.

11:12

And we're not playing with

11:15

the new rules, though. Playing

11:17

with the old rules. My

11:19

lucky is 2014. We are

11:21

playing with the old rules.

11:23

Speaking of playing D&D,

11:25

shall we get to

11:27

the business? Oh, yeah, let's do

11:29

it. Oh, do it. After

11:32

helping the escaped slaves from Iron

11:34

Slag and learning more about the

11:36

Von and Dodd and its intended

11:39

target, plus making some pie-in-the-sky plans

11:41

to melt the snow-capped mountains in

11:43

order to mire the Colossus in

11:46

swampy mud, you send word to

11:48

Captain Chaos Hammer with another raven

11:50

before setting out together, a fresh new

11:53

party of five. The southern range of

11:55

the Rauvin Mountains seems to brush

11:57

the sky with its snow-capped peak.

11:59

With the spring thaws making what

12:02

would be a dangerous journey into

12:04

something even more unpredictable, you instead

12:06

opt to skirt around them, heading

12:08

east and then south, keeping the

12:10

range on your right side for

12:13

three days of travel. The weather

12:15

is mercurial and the gray clouds

12:17

dump snow and rain on you

12:19

in turns. It's miserable, sloppy travel

12:22

and the ground is slick and

12:24

treacherous. In the foothills and valleys

12:26

to the south of the Rauvin

12:28

Mountains. You briefly encounter a road,

12:30

the turnstone pass, a poorly marked

12:33

winding trail, that disappears almost immediately

12:35

in your wake. Your goal lies

12:37

to the south, the Netherlands, a

12:39

seemingly impassable barrier running east to

12:41

west between the Anoroc Desert and

12:44

the Evermores just to the north

12:46

of the high forest. A shepherd

12:48

provides crucial information as to the

12:50

likely whereabouts of the thousand fist

12:52

orks. warning you to stay away

12:55

from a dangerous cave system known

12:57

as the Thousand Maas, a place

12:59

that births the tributaries of the

13:01

Delimbure River, known to be the

13:03

home of an orch clan. Late

13:06

in the day, on the 16

13:08

of Tarzok, the claw of storms,

13:10

you find yourselves in a rare

13:12

patch of clear weather and approaching

13:15

a mountainside, pockmarked by cave entrance.

13:17

Boy, that was a nice shepherd

13:19

that we saw a few days

13:21

ago. He gave me this necklace

13:23

red points to like clearly not

13:26

a necklace But like something the

13:28

guy discarded and he just put

13:30

around his neck Makes me feel

13:32

fancy. It's like the plastic thing

13:34

that goes around like a six

13:37

pack of beer cans Just didn't

13:39

make any sense to me. I

13:41

think he was like a shepherd

13:43

of the land. You know? So

13:45

not really a shepherd at all.

13:48

That could be other types of

13:50

shepherds, right? There are at least

13:52

16 that I know of. So

13:54

what do you say? You said

13:56

it's called the Thousand Maas? You

13:59

think they could come up something

14:01

more interesting than the thousands? Like

14:03

a thousand fists? What is it

14:05

next? A thousand gray hairs? Well

14:08

it's probably for a reason. Like

14:10

there's a thousand of them, like

14:12

there's a thousand that holds in

14:14

this hill, or, or, you know.

14:16

Oh, names have meanings. Yeah. But

14:19

also, just idiomatically, you know, it's

14:21

interesting because it indicates a large

14:23

amount, but not an infinite amount,

14:25

you know, a grocable amount. Very

14:27

true. Agreed, but you don't have

14:30

to call Dorn an idiot. So

14:32

anyway, we should figure out certainly

14:34

whether or not the thousand refers

14:36

to a number of holes in

14:38

the bout or the number of

14:41

orks we are about to face.

14:43

Let me think, and I am

14:45

curious, does he know anything about

14:47

the thousand moas? Such a great

14:50

question. Did you want to roll

14:52

some history for me? I would

14:54

absolutely love to. Fantastic. I mean,

14:56

if Witted wanted to get real

14:58

smart, he could be like, uh...

15:01

Well, there's a thousand fists, so

15:03

technically it's only five, it should

15:05

only be five hundred or two.

15:07

That's a good, is a very

15:09

good point. Absolutely speaking, we're probably

15:12

looking at his variable about exactly,

15:14

but somewhere around five hundred. Some

15:16

of them could have lost their

15:18

arm. Some orks are bored with

15:20

more than two fists, so I'm

15:23

just saying. Sorry. You're not welcome

15:25

here. You equal a thousand and

15:27

two fists. Well, I was going

15:29

to say, if somebody dies in

15:31

battle, are they going to be

15:34

like the nine hundred and ninety-eight

15:36

fists? Yeah. And Jeremy was born

15:38

with a third arm. They felt

15:40

like waiting in the wings. What

15:43

wonders how they control their numbers?

15:45

Their bench is like four deep.

15:47

What did you get on your

15:49

history check? I do have a

15:51

plus nine on history. Yes. So,

15:54

oh! With a seventy, that'll be

15:56

a twenty six total. Fabulous. I

15:58

rolled so well, my own voice

16:00

became nerdy. likelihoods. Possibly because of

16:02

the name of this mountain range,

16:05

the Nether Mountains, you

16:07

know that the location

16:09

is associated with the

16:11

ancient civilization of Netherill.

16:13

The Netheries were known to

16:15

have been creators and purveyors

16:17

of magic of all kinds

16:20

and it's very possible that

16:22

you will encounter some kinds

16:24

of ruins while you will

16:26

encounter some kinds while you

16:28

are here. About the orcs

16:31

in particular, you know that

16:33

potentially based on the place

16:35

where they choose to make

16:37

their home, they are known

16:39

to be adept at the

16:41

creation of bespoke potions and

16:43

artifacts. These orcs are clever

16:45

creatures. So what do you know, would

16:47

it? They are capable artisans, especially in

16:49

the alchemy of potion-making. This is

16:52

something we should watch out for.

16:54

As far as I know, the

16:56

thousand in the name is purely

16:58

idiomatic, but their potion brewing is

17:01

something that we should be aware

17:03

of, for certain. And I don't

17:05

want to get anyone's hopes up,

17:08

but we are in the presence

17:10

of ancient greatness. The wizard empire

17:12

of Netherill is said to have

17:14

created some of the greatest magic

17:17

that... Hubid kind certainly has ever

17:19

knowed and and it was in

17:21

this area that some of the

17:24

great cities of that empire Woods

17:26

flew in the skies Flying

17:28

sky cities. Oh, yes Whitted

17:30

does that mean that we could

17:32

potentially find something here

17:35

that could help us

17:37

against the Vonondarte or

17:39

against his alto? I wouldn't

17:41

presume to hope that such a

17:43

thing of course for stopping Duke

17:46

Zolta. We would want to find

17:48

such artifacts and if we

17:50

do come across anything of the

17:53

sort, please bring it to my

17:55

attention. As I understand it the

17:57

Netheries practiced very powerful artifice. that

18:00

I could identify anything that it

18:02

is that you find. Totally, totally.

18:04

Red light taps to me on

18:06

the shoulder and like gestures her

18:09

to step to the side. Hmm?

18:11

Hey Tamil. Yes. You get a

18:13

vibe from what it a little

18:15

bit like. What's that, you know,

18:17

saying about power corrupting and absolute

18:20

power corrupting absolutely and something like

18:22

that with other words in between?

18:24

I think that at this point

18:26

all we can do is assume

18:28

best intentions. I think that he

18:31

is a curious. fellow and that

18:33

perhaps he may be open to

18:35

hearing a side of things that

18:37

doesn't involve just letting this monstrous

18:39

creature or thing or you know

18:42

artifice just run wild across the

18:44

land totally in the name of

18:46

science totally totally totally I'll keep

18:48

an eye on them don't worry

18:50

okay red like wings at you

18:53

like I also don't trust them

18:55

oh I don't think that's what

18:57

I said but I'm picking up

18:59

what you're putting down buddy don't

19:01

worry okay we'll keep an eye

19:03

on a wink I'm saying winks

19:06

in my eyes. Do you say

19:08

wink? Is that okay, right? I'll

19:10

keep it hard on two. While

19:12

Red is off to the side,

19:14

sort of talking, whispering with Tamil,

19:17

during, uh... Saying, wink loudly, strikes

19:19

up conversation with Whitted. So, this

19:21

is a wink, so, uh... So,

19:23

uh, great magic in these, in

19:25

these caves? Oh, yes. Do you

19:28

use magic, Whitted? Well, it is

19:30

somewhat complicated. You will notice that

19:32

there is a certain amount of

19:34

wimzy and chaos in Herod to

19:36

the technology that I wield. And

19:39

he sort of makes these gestures,

19:41

both with his hand, that are

19:43

mimicked, even though he's not really

19:45

touching any controls by his armor,

19:47

which is just gesturing around and

19:50

clanking again. No obvious means that

19:52

this is like how this mechanism

19:54

is working. And just to gesture,

19:56

like, all these things start popping

19:58

out of like my wrist and

20:01

forearm. Like it's a kind of

20:03

loony tunes type space a little

20:05

bit, it seems, where the technology

20:07

seems to run off of magic.

20:09

as far as you can tell.

20:11

And as I'm gesturing this, there

20:14

is magic inherent to what it

20:16

is that I perform. And the

20:18

art and artifice that goes into

20:20

Old Bessie here. And I slap

20:22

the machine. Oh, is that what

20:25

you call it? Old Bessie, hey?

20:27

Yes. Bessie. Doran's like eyebrows are

20:29

sort of down, not angry necessarily,

20:31

necessarily, but a little bit. I

20:33

guess you could say, as he

20:36

sort of watches this all happen,

20:38

but his expression more or less

20:40

doesn't change. And he just sort

20:42

of says, oh, interesting. I think

20:44

over the past couple of days

20:47

of travel, whim has shown herself

20:49

to be strangely, maybe distrustful, or

20:51

kind of uncharacteristically shy of this

20:53

machine. Whenever it makes like... a

20:55

surprising bout of fire or strange

20:58

warring noise. You see her kind

21:00

of eyeing it suspiciously. She's been

21:02

working on this game of cat's

21:04

cradle for the past hour while

21:06

you guys are sort of chatting

21:08

and figuring out what your next

21:11

moves are gonna be. And as

21:13

Bessie, the armor, yeah. As the

21:15

armor gives its showy display, she

21:17

sort of... gives it a side

21:19

look and sidles up next to

21:22

red and Tamil. Yeah, listen, I

21:24

hear you. Look, this is all

21:26

new for us, right? Just like

21:28

gestures to like, you know, to

21:30

what did as like we're approaching

21:33

the edge of this and like

21:35

a little bit to Tamil and

21:37

says look. Dorn and I are

21:39

meat and potatoes types of guys.

21:41

You know, we, we, we, we

21:44

seize the things, we shoot the

21:46

things, we stabs the things. That's

21:48

kind of where we're at. You

21:50

gotta give us a break. We're

21:52

still wrapping our head around all

21:55

the cool stuff that you can

21:57

do to meal with your whispering

21:59

magical words and all the magic.

22:01

Why did it? With your mystical

22:03

whispering. Oh. Okay. That would be

22:06

an accurate way of putting it.

22:08

And there is like a big

22:10

whistle, like boom and steam that

22:12

like shoots out of the shoulder.

22:14

And like I feel like a

22:16

few like bugs go fly like

22:19

and not disrepair, but like little

22:21

magic bugs like go flying off.

22:23

Little magic. I love that. Oh,

22:25

Bessie, extremely interesting. If one kind

22:27

of reacts to the commotion of

22:30

you know, like widens demonstrations demonstrations,

22:32

then I think also with reds.

22:34

words echoing in her head, she'll

22:36

cast back in her memory to

22:38

some of the first conversations that

22:41

they were having with Witted, and

22:43

she'll ask, you had mentioned that

22:45

you were being financed by someone

22:47

in Silvery Moon. Who exactly would

22:49

that be? Primarily, uh, I, uh,

22:52

work, and do, do my crafting

22:54

in the city. It's clearly been

22:56

a little evasive about this. Through

22:58

the funding of my... family, primarily.

23:00

Your family, is that the wigwam

23:03

family? Yes, the wigwambers are a

23:05

fairly profitable family who is coming

23:07

to buddy in our history. It

23:09

has luckily allowed me to get

23:11

the education that I have in

23:14

silvery mood. Very interesting. With money

23:16

often comes expectation, what exactly is

23:18

your mandate on behalf of your

23:20

family with regards to the Vonendod

23:22

and all of this? It is

23:24

of no regard what exactly my

23:27

family wants for me right now.

23:29

I am much too focused on

23:31

my own work and let's just

23:33

say they're interested in the Votedod

23:35

would be short-sighted and thoughtless in

23:38

regards to my research, which is

23:40

much more thorough. A fair family,

23:42

you know, pshh, who needs them?

23:44

Uh, you know, we all have

23:46

our family problems, right, right, Doran?

23:49

Oh, uh, what? I don't know

23:51

much about your family, actually. Oh,

23:53

never mind, uh, look. Wim gives

23:55

a heavy nod. Like, the important

23:57

thing is... we've been traveling together

24:00

for a little bit now and

24:02

obviously you know at night we've

24:04

been camping a little separate and

24:06

I want to try to get

24:08

our team a little bit closer

24:11

together and I'm recognizing that we're

24:13

about to you know probably encounter

24:15

some you know combat so let's

24:17

talk tactics you know Doren typically

24:19

gets up in the meat and

24:22

I hang back what are you to do? Well

24:24

actually just based on, I've been

24:26

thinking about this too red, based

24:28

on our encounter in the bar

24:30

in deep snows. I don't mind

24:32

getting up in the mix, but

24:34

also... I was gonna say dead

24:36

snows. You said deep snows. You

24:38

know what? Oh. Because I've forgotten

24:40

about that place already. Who

24:42

needs it? Who needs them? Get out

24:44

of here. Deep dead snow? I've been

24:46

thinking about this, you know, since our

24:49

encounter in the bar in the bar

24:51

at dead snows. And I... will tend

24:53

to fill whatever role is needed

24:55

in a given situation. Brilliant. So

24:57

red, your demonstrations of power, I,

24:59

if you need some support on

25:01

the back line, I can provide

25:04

that. Doran, if you need someone

25:06

to fight alongside you, shoulder to

25:08

shoulder. Every day of my life. I'm game

25:10

for that as well. Well, that's wonderful.

25:13

Look, I mean, typically

25:15

we like to play

25:17

it a little bit

25:20

where we analyze the

25:22

situation and try when

25:25

we can to use

25:27

stealth to our advantage.

25:29

What And

25:36

then Red's eye is sort of like saddle

25:38

over to wedded. You.

25:41

There is a little bit of a

25:43

shrug that is mimicked by the armor

25:45

that he's sitting in and he says,

25:47

I confess I am it slightly at

25:49

a loss strategically right now because I,

25:52

well, insofar as I have engaged in

25:54

combat in Bessie here, which I have

25:56

on a fair number of occasions, is

25:58

primarily bidden on my own. I have

26:00

not typically been traveling with companions and

26:02

so I have out of necessity a

26:05

designer to be versatile well I admit

26:07

I she's not in stealth mode at

26:09

the moment oh it has a stealth

26:11

mode there is a stealth mode but

26:14

I don't think we'll be seeing that

26:16

today unfortunately the modifications would simply take

26:18

too long it would be prohibitive to

26:20

do outside of the walls of silvery

26:23

boot however oh all is not lost

26:25

though she seems clucky at the moment

26:27

I must insist that looks can be

26:29

deceiving I immediately press a button and

26:32

speak like into an intercob, Bessie, please

26:34

activate stealth mode and there's just a

26:36

ripple outward and the machine turns invisible.

26:38

I sort of like sit back and

26:40

disappear into this cloaking field. It seems

26:43

to be true. Whim starts applauding. Oh!

26:45

That's amazing. Look at that. A fire

26:47

bolt launches into the air and I

26:49

reappear. It only works until I attack,

26:52

unfortunately. Oh, wow. Hey, well that's damn-y

26:54

a stealthy. I think that, like, Tamil

26:56

watching you go invisible, and when you

26:58

say, oh, it only works like attack,

27:01

ah, I believe I can actually help

27:03

you with that. And Tamil reaches out

27:05

and touches Bessie, let's say, and it

27:07

goes invisible again. And from there, you

27:10

should be able to move about and

27:12

do whatever you can, do whatever you

27:14

like, until, you know, I lose my

27:16

concentration. Then you're on your own, unfortunately.

27:19

Oh, is that greater invisibility? It is

27:21

greater of invisibility. Wow, oh, you see

27:23

fire bolts start arcing up into the

27:25

air and like some branches get saw

27:28

off trees. It looks like, wait, wait,

27:30

wait, wait, calm down. This is pretty

27:32

good. You're gonna burn the place down.

27:34

Wow. A big tree nearby just collapses

27:36

being attacked so much. It couldn't be

27:39

more obvious where I am. me and

27:41

I'm like thumbing around it. footsteps. You

27:43

know, actually perhaps this would be of

27:45

better use and just kind of casting

27:48

around trying to find where Bessie is

27:50

finally makes contact and then starts to

27:52

whistle a little and Bessie starts to

27:54

rematerialize but now is however much bigger

27:57

and large reduce makes you. One size

27:59

category right? One size category bigger than

28:01

Bessie you was before. Whoa. And then

28:03

I think Tamil kind of like goes

28:06

around and is just like talking to,

28:08

to whitted, to whim, to red, to

28:10

Doran, to alt, to everybody, just being

28:12

like, these are things that I can

28:15

do to help, like, what can help

28:17

me? What would be useful for you?

28:19

What's your style? And just for the

28:21

next 10 minutes, just kind of like,

28:24

get everybody's, you know, like, vibe and

28:26

how they prefer to be supported. And

28:28

if you'll allow this, Joe, I would

28:30

love for this to be a use

28:32

of my inspiring leader. Oh, phenomenal. Welcome

28:35

to the podcast, Inspiring Leader. Tell us

28:37

what that does. I would love to.

28:39

If I spend 10 minutes inspiring my

28:41

companions, I can choose up to six

28:44

allies, including myself, that can see and

28:46

hear and understand me, that are within

28:48

30 feet. And then everyone gains 14

28:50

temp HD per short rest. Nice. Once

28:53

per short rest. So everybody gets 14

28:55

temp HD. Amazing, thank you. Yeah, really.

28:57

That's wonderful. That's fucking exciting. Um, cool,

28:59

anyone else have any... bragging or buffs

29:02

that they want to do. Yeah, I

29:04

mean, I feel like we all spend

29:06

the time talking about it, Tim. I

29:08

also wanted to say that when you

29:11

cast the enlarged spell on the suit,

29:13

I will request that that spell affect

29:15

Bessie and turn Bessie from medium-sized into

29:17

large-sized, but whitted stays the same size.

29:20

And so initially, he's genuinely flustered, even

29:22

though he's not saying anything. You can

29:24

tell he's a little upset because his

29:26

normal rhythmsms are all thrown up. because

29:28

he's like standing. up in

29:31

the suit now,

29:33

having to reach for

29:35

stuff that he

29:37

wouldn't normally, and then

29:40

with your inspiring

29:42

leader is like talking

29:44

him like, no,

29:46

you can do this,

29:49

like just reach

29:51

this way, and suddenly

29:53

he's loving the

29:55

large mode Bessie, like

29:58

this is an

30:00

ochre now marching around,

30:02

he's a huge

30:04

fan of this, considering

30:07

he's like, eh,

30:09

the voted dad will

30:11

slowly scale it

30:13

up, this is working

30:16

very well, I

30:18

love it. You're a

30:20

large fan of

30:22

this, you're not huge

30:24

yet. a good

30:27

point, yes. Raw. Oh,

30:31

that's amazing, well done, everybody. All

30:33

right, look, okay, we got

30:35

orcs. Now, it seems like with,

30:37

you know, what did, we

30:39

could use that invisibility, or I'm

30:41

thinking we do a little

30:43

bit of scouting, and try to

30:45

move in quietly, taking out

30:47

whatever we can. I'm

30:50

gonna check, and red flops

30:52

down hard onto the green

30:54

grass, and he puts his

30:56

severed ear to the ground,

30:58

and I'm gonna cast Primeval

31:00

Awareness, and this will give

31:02

me all the humanoids and

31:04

giants within a five mile

31:06

radius, just to kind of

31:08

give an outlier of how

31:11

to enter these tunnels, and

31:13

where the concentration of them

31:15

might be. Standing there, Doran,

31:17

seeing all this magic being

31:19

used again around him, has

31:21

brought him back to maybe

31:23

a week ago, when his

31:25

one friend was killed, destroyed,

31:27

murdered by the Vaanandad, and

31:29

then the other one ran

31:31

away, but they were both

31:33

the magic users, and all

31:36

this magic has sort of

31:38

brought these feelings, some mixed

31:40

feelings up. But after Tamil

31:42

sort of walked around explaining

31:44

how helpful she could be,

31:46

and watching this mechanical machine

31:48

that Witted had built, and

31:50

thinking over in Doran's own

31:52

mind about how some of

31:54

these machine can be used

31:56

in battle, and other great

31:58

uses, is suddenly very much

32:01

inspired by, but mostly by

32:03

Tamil and her words, so.

32:05

He grips his battle acts a little harder and stares

32:07

out along the thousand maws as Red's got

32:09

his ear to the ground.

32:11

You detect about 30 humanoids

32:15

present within the

32:17

mountainside, about half a mile

32:19

to the south of you.

32:21

Red pops up. Whitted, how

32:24

many is a score? It depends

32:26

on which nomenclature exactly you're using.

32:28

A nomish score is different, for

32:31

example, than a dwarvin score. But

32:33

roughly 20. Ah. How much is

32:36

a nomish score? A nomish score

32:38

is 30. Everyone knows that. There's

32:40

a nomish score of oaks in

32:43

these hills. I really hope you

32:45

were going to say an elvish

32:48

score. That's smaller than a normal

32:50

score of oaks in there. Look,

32:52

we can't take on 30, you

32:55

know, especially... Are we

32:57

sure this is a fight? Are

32:59

we sure that this

33:01

isn't a negotiation or,

33:03

I don't know, a bribe?

33:05

Or that... Well, how do we

33:07

know though? They're not really

33:10

good. And they're all

33:12

just a bunch of orchus chefs

33:14

or something in there. Were they

33:17

evil-woodied? particularly cruel, not necessarily. They

33:19

engage in typical, perhaps, rating activities,

33:21

but nothing more than that. I

33:24

have in fact know that there

33:26

are good orks, and I've worked

33:28

with orks in the past. Believe

33:31

it or not, the voice recording

33:33

for Old Bessie, I did not

33:35

do it myself. I had a

33:38

friend do it who was a

33:40

half-orke. And so I'm open to

33:42

a diplomatic solution here. Well,

33:44

to me, you might be on to

33:47

something. Look, we've also dealt with orcs

33:49

and had positive interactions. Ultimately, what we

33:51

do know of them is that they

33:53

did have dealings with the fire giants.

33:55

Mmm. Yeah. These are the ones that

33:57

have been creating the elixir. Yeah. That's

33:59

right. the scientist talks. All right,

34:01

so here's a question. Do we

34:04

want to play this upright? Go

34:06

in as we are, who we

34:08

are, express our stuff and offer

34:10

money, or do we want to

34:13

try a more, let's say, deceptive

34:15

route? Red snaps his fingers and...

34:17

He casts this guy's self and

34:19

his entire skin changes to look

34:22

like an orc. Like he's got

34:24

like a big scar over his

34:26

ear and he's got like you

34:28

know this massive maw and his

34:31

dark green skin and he just

34:33

kind of like leers at everybody

34:35

for a second and then snaps

34:37

his fingers again and goes back

34:40

to normal. Only because we're wasting

34:42

spells for expecting. Showing off, everybody's

34:44

just like... I wanted to show

34:46

off. That was amazing red. I

34:49

mean the the detail on that

34:51

scar I it was truly wonderful

34:53

to me like a little clap

34:55

quite convincing Yes, my only worry

34:58

I'm not against them, but my

35:00

only worry is that If you

35:02

have a group that is proficient

35:04

in alchemy, or artifice, or spellcasting

35:07

of any kind, that they may

35:09

have measures for detecting that sort

35:11

of thing, and then there's just

35:13

a bit more explaining that we

35:16

would have to do. That's true.

35:18

But that's not necessarily a bad

35:20

thing. No, but look, I'm happy

35:22

to go up and down, like,

35:25

play it as is. I know

35:27

what my sentient axe is thinking.

35:29

And on your back, this entire

35:31

time that you've been talking about

35:34

the Thousand Fist Orks, Orksplitter is

35:36

just vibrating with excitement and bloodlust.

35:38

I can feel it. Calm, girl.

35:40

Is that going to be a

35:42

problem? It's only going to be

35:45

a problem if we're trying to

35:47

make friends. Orksplitter, can you be

35:49

quiet for the next hour? Its

35:52

name is Ork Splitter. That doesn't

35:54

bow well. It splits everything. Red,

35:57

I think you're right though that

35:59

we don't necessarily need to, we

36:02

don't need to divulge everything. We

36:04

don't need to tell them the

36:06

entire, our entire story or about,

36:09

you know, why we care about

36:11

getting into iron slack. If they

36:13

are mercenaries, then they will understand,

36:16

you know, opportunistic thundering and the

36:18

like. So perhaps they're just creatives

36:21

that want to be fairly compensated

36:23

for their work? Possibly. Hell's yeah,

36:25

money and money out, maybe that's

36:28

where they're at. I would say

36:30

though, given that they are awnks,

36:33

and that Dorn is wearing awn

36:35

splitter, and that a lot of

36:37

the slaves in Iron Slag were

36:40

dwarfs. He may be our only

36:42

problem. Me? Yeah, you. Listen, every

36:44

head turns toward to him. Listen,

36:47

I'm not gonna be a problem,

36:49

whatever we do here. All right,

36:52

listen, I think Tamila's got the

36:54

right call. How about we do

36:56

this? We try to go into

36:59

the diplomatic approach. We head in,

37:01

we off a coin, we do

37:03

it on the up and up.

37:06

At the very least, if we

37:08

get in, if we get in,

37:11

if things go sour, we grab

37:13

the elixir, hopefully we're close enough

37:15

to them, and we just get

37:18

out of the fuck. I like

37:20

the sound of the options. Yeah.

37:22

I'd prefer to not start a

37:25

fight. Best case scenario, we get

37:27

past the first guard and at

37:30

least get in deep enough before

37:32

they start shooting and we start

37:34

shooting back to, like I said,

37:37

be closer to what we really

37:39

want. I agree with this approach

37:42

which is both optimistic and strategic.

37:44

Yes. Hey, I like the optimism.

37:46

I'm all for it. And you

37:49

know, you're right. Orks could be

37:51

nice. Let's do it. Whimmy, you

37:53

know the plan? Whim has used

37:56

her inspiration from Tamil to figure

37:58

out how to do the next

38:01

step of cat's cradle and she

38:03

gives you a very excited nod

38:05

over the top of this tangle

38:08

of... string stretch between her two

38:10

hands. Excellent. All right, well, let's

38:12

go. And Red starts walking up

38:15

towards the, uh, presumed entrance of

38:17

the cave. Yeah. Are you traveling

38:20

stealthily? No, I think, I think

38:22

we're going... Blah-dah! We're friends with

38:24

the orx now. I mean, listen,

38:27

meta, I think you're right. I

38:29

think these are murks. Why, why

38:32

play it... violently, and like I

38:34

said, when we're in the belly

38:36

of the beast, we can always

38:39

poke its guts, right? So like,

38:41

let's get in. Totally. I love

38:43

that saying, totally. That's an old

38:46

Tabaxi saying, the belly of the

38:48

beast, I'm cutting your way out.

38:51

It's very evocative, it's very... Go

38:53

through the anus, it's closer. Oh,

38:55

there was. Sounds like maybe your

38:58

relatives were eaten. Being eaten alone.

39:00

Oh, yeah, Mazdaika, they got giant

39:02

wog wallos. They're like olefons, but

39:05

frogs. Listen, I'll follow up in

39:07

the back. And he just sort

39:10

of, Doran follows behind the four

39:12

years. Tamil puts a hand on

39:14

Doran's shoulder and says, are you

39:17

sure you're all right with this?

39:19

Are you sure that you'll be

39:22

able to? I don't know what

39:24

your history is with Orks. I

39:26

don't know what Orksplitter's whole deal

39:29

is. Yeah, no. Trust me to

39:31

me. I'll be fine. It's not

39:33

the first time I feast a

39:36

group of terrible, terrifying orks. But

39:38

also, I've learned to come to

39:41

trust some and view them not

39:43

all the same. I mean, hell.

39:45

But not these ones! They are

39:48

called the Thousand Fist Red. That

39:50

could be branding, you know. No,

39:52

I'm fine. Thank you, Tamil. It's

39:55

all about the branding. They've got

39:57

business cards. It's true, right? As

40:00

you approach the mountainside in question,

40:02

you see that there are many

40:04

cave entrances over the course of

40:07

about a kilometer. Red, having used

40:09

primeval awareness, is able to pinpoint.

40:11

the current location of the tribe,

40:14

although as you travel, you notice

40:16

that there's evidence of orch's having

40:19

used other caves in the past.

40:21

Maybe you see some like half-buried

40:23

skeletons in the dust outside of

40:26

a cave entrance. That's orch shit.

40:28

Oh. I know orch shit, and

40:31

that's orch shit. Yeah, yeah, latrine

40:33

that's been emptied over. Like owls.

40:35

Like owls. Vomits the bones. And

40:38

as you approach, you see that

40:40

this current tribe location has two

40:42

different entrances that are being used,

40:45

that there are orks posted outside

40:47

of, a northern entrance, and a

40:50

southern entrance. All right, I'm going

40:52

to give this the old college

40:54

try. and then red whispers to

40:57

win it, I've never been to

40:59

college. And he takes the bow

41:01

off his back and he like

41:04

holds it up over his head,

41:06

like in a T-pose, you know,

41:09

like the universal sign of I'm

41:11

a Bowie and I'm not using

41:13

my bow. Duh, oh, oh, David

41:16

Bowie. And I'm, and I'm, and

41:18

yeah, and I guess we walk

41:21

up kind of as a group

41:23

to the nearest entrance. Mm-hmm. Cool.

41:25

If I get shot in the

41:28

chest, avenge me. It looks dead

41:30

to meel's eyes. You're the one

41:32

that needs to have any! It's

41:35

not gonna happen. There are two

41:37

orks that are standing outside of

41:40

this northern cave entrance that have,

41:42

what? Just realize the glaring error,

41:44

but I'm kind of excited to

41:47

see what happens. What? Does anyone

41:49

speak ork? Well, no. Let's find

41:51

out. I do. Would it just

41:54

that casually slips that in real

41:56

quick? I feel like I say

41:59

that and everyone's like, oh shit!

42:01

Oh, that's way worse, actually. Out

42:03

of them. As you approach this

42:06

northern cave entrance, you spot two

42:08

orkskeeping watch. They are speaking in

42:10

gruff tones to each other in

42:13

a language that none of you

42:15

understand, except for widowed. Oh shit.

42:18

And widowed, you can tell that

42:20

they are spending the time. on

42:22

their watch duty making up the

42:25

most raunchy vulgar insults that they

42:27

can and exchanging them with one

42:30

another and red seeing them I

42:32

have the observant feet and I

42:34

got eyes like a fucking hawk

42:37

like an eagle like an owl

42:39

pellet I see their lips moving

42:41

and I'm like oh shit I

42:44

can't understand what they're saying I

42:46

think they might be speaking awkward

42:49

it you think you got a

42:51

lead on this one I certainly

42:53

do. It does, well, no goodness.

42:56

All right, that's just rude. These

42:58

orchs are insulting each other right

43:00

now. This is a... I learned

43:03

orchish from my friend who helped

43:05

me do the vocal programming for

43:08

old Bessie. Darius was a quite

43:10

refined individual. This is not this

43:12

is not the version of orch

43:15

that he taught me. Wait, your

43:17

suit speaks in an orch voice

43:20

as well. It could, if I

43:22

wish it do, yes. I mean

43:24

it's the only play we got

43:27

right now right now and do

43:29

some of the talking. I do

43:31

a fair bit of clanking and

43:34

whistling but if you want to

43:36

try that strategy I could try

43:39

being deceptive also they flip the

43:41

helmet down and go I can

43:43

be tricky. I mean it's the

43:46

only play we got right now.

43:48

And yeah I think we move

43:50

up as a group. Fantastic. What

43:53

if you pretended that we were

43:55

prisoner? Too late, Dorne! The Saint

43:58

Stau was. But it could be

44:00

red. It could be. Try it.

44:02

I'm 100% on board with this

44:04

plan. I believe in you.

44:07

I think that you can,

44:09

you'll absolutely represent us wonderfully.

44:11

Could your first question be

44:13

whether or not they also

44:15

speak common? Yes. Just get

44:17

that out of the way. You

44:20

know. That would frankly be my

44:22

preference as well. Excellent. You can

44:24

do this. I believe in you. You

44:26

got this. We're going to die.

44:28

Whitted by the way does not

44:31

have a cloak so if somebody

44:33

else has a cloak to like

44:35

throw on over with its armor

44:37

done It's probably not quite big

44:39

enough, but it like works I

44:41

love it That's awesome. Red, like,

44:43

pulls out a little soapbox from

44:45

the bag of holding and, like,

44:47

slides it in front of you. This

44:50

is Andre the giant, like,

44:52

Dread Pirate Roberts approaching to

44:54

keep energy all over. What

44:56

are you doing here? I'm

44:58

really going fine. It's very

45:00

adorable. I'm stomping forward in

45:02

the cloak and then I

45:04

turn back. I've never done

45:06

this before. Take these, like,

45:08

baby hesitating steps forward. It's

45:10

my bow, I'm sure of it. I'm

45:12

sure of it. Whitted, as you

45:14

approach this entrance, everyone

45:16

sees the moment where

45:19

the two orcs spot what's

45:21

going on. There's a moment

45:23

of alarm. They pull weapons

45:25

off of their backs and

45:28

then drop their arms to

45:30

the side. Quizical. It's

45:32

my bow, I'm sure of it.

45:34

I imagine they're right behind me.

45:37

Hands up. All right. All right.

45:39

Love it. Whitted will

45:41

raise a hand from

45:44

which the cloak immediately

45:46

falls revealing pretty clearly

45:49

it's a metal arm

45:51

as he waves. He

45:53

says in Orkish, what's

45:55

up guys? Hmm. And one

45:58

of the Ork says, State

46:00

your name in orchish to

46:02

you. What does he say?

46:04

Say, sound like you is

46:06

angry. Just about it. Do

46:08

you all speak carbon? Yeah,

46:10

we could speak common. What

46:12

do you think we are?

46:14

Hill people. All right. Oh,

46:16

there we go. And then

46:18

his companions like, well, we

46:20

do live in the hills.

46:22

Shut up. I would say

46:24

more mountain people, but there's

46:26

nothing wrong with that. Oh.

46:28

Thanks Witted. Hi, we are

46:30

Red's Rovers. My name is

46:32

Red. This is my best

46:34

friend Tamil and my best

46:36

friend Doran and my best

46:39

friend Wadded and my best

46:41

friend Whim. We're hoping to

46:43

buy some elixes. Yeah, worse.

46:45

Red like puts his hand

46:47

on Doran's mouth. Yeah, just

46:49

like in his mouth. And

46:51

then he whispers to you.

46:53

Tell him we're traders. Orksplitter's

46:55

like muffled screaming on your

46:57

back. No, and I can

46:59

tell him anything. Less is

47:01

more. Does this look like

47:03

a storefront to you guys?

47:05

Tell them we're traders. Shut

47:07

up. We were told that

47:09

we could procure Alexis from

47:11

you for gold and we

47:13

have gold to trade. Because

47:15

we're traders. Who told you

47:17

that? Shut the fuck up.

47:19

We were told by a

47:21

man by the name of

47:23

Duke Zolto. Tell them we're

47:25

traders. Interesting. Interesting. Right cast

47:27

silence on it. Tameel wants

47:29

to kind of like make

47:31

things a little, a little,

47:33

she wants to like de-escalate

47:35

a little, make things a

47:37

little chumier. You know, I

47:39

know it's like, you know,

47:41

standing watch, you're telling jokes.

47:43

I've got one for you

47:45

if you want to expand

47:47

your repertoire. How about this?

47:49

Yeah. If you can make

47:51

us laugh, we won't shoot

47:53

you. That seems entirely fair.

47:56

All right. Two fine upstanding

47:58

gentlemen are walking down the

48:00

street of war. and they

48:02

see a dog. What are

48:04

their names? Shut up. Keep

48:06

going. Their names aren't important.

48:08

But let's call them Bartholomew

48:10

and Beauford. Bartholomew sees a

48:12

dog sitting on the side

48:14

of the road and the

48:16

dog is avidly licking itself.

48:18

You know her dogs do.

48:20

Just really going to town

48:22

on his on his crotch.

48:24

And Beauford says, oh, hey.

48:26

Boy, I wish I could

48:28

do that. And Bartholomew says,

48:30

well, maybe if you pet

48:32

him a little first. Red

48:34

like staring at you, you'd

48:36

be like, and then what

48:38

happened? Not now, Red. Just

48:40

a hand on your mouth.

48:42

What? Oh. Oh. I don't

48:44

know. It's pretty good. I

48:46

don't get it. You're all

48:48

right. Hey. Yeah, so as

48:50

my friend was saying, we're

48:52

just, you know, we were,

48:54

we have coin to spend

48:56

and we were told that

48:58

you are the only ones

49:00

that can make this specific

49:02

elixir. We come only for

49:04

the best, to the best.

49:06

Tell them or traders. Oh!

49:08

I just got it. That

49:11

was good. Thanks, Red. What

49:13

kind of elixir are you

49:15

looking for? An elixir of

49:17

fire resistance. So you're saying

49:19

that Duke Zalto. Told you

49:21

where to come to get

49:23

the elixir of fire resistance?

49:25

Yes, that he procured it

49:27

from you and that you

49:29

Flight gold man, and we

49:31

thought well, we've got some

49:33

and we need some in

49:35

order to help him complete

49:37

his master plan the Von.

49:39

Because we're murderous traders. Traitors.

49:41

Travelers. Trading means with a

49:43

D. Not in... That's it.

49:45

We're trading. We're traders. We're

49:47

traveling. And we're dangerous, we're

49:49

vile. Wait, is that, mr.

49:51

Taurus? If it's a T

49:53

instead of a D? What?

49:55

No, Tres. Yours like like

49:57

like we bring them into

49:59

the Antichamber yeah, you can

50:01

wait in the weeds right

50:03

now We don't we don't

50:05

trade on our doorstep, but

50:07

if you want I'll bring

50:09

you inside you can wait

50:11

in Then his companion is

50:13

like we bring them into

50:15

the Antichamber the store. Yeah,

50:17

yeah, you can wait in

50:19

there and then I'll bring

50:21

Gracklock around Gracklock. Yeah, that's

50:23

the one Duke Zolta said

50:25

to speak with anyway, so

50:28

what are we doing with

50:30

you guys? You know, let's

50:32

do it. All right, follow

50:34

me. Hey, no funny business.

50:36

Oh, yeah, other than that

50:38

joke, Tamil just told, huh?

50:40

Which was very good. That's

50:42

as funny as it gets,

50:44

yeah. And funny, maybe funnier.

50:46

One of the orcs hops

50:48

down from his perch. and

50:50

sort of with a backward

50:52

glance like, I don't know

50:54

if this is a good

50:56

idea guys, leads you in

50:58

to the mountains. Well done,

51:00

Tamil, and well done with

51:02

it. Just fist bumps all

51:04

around. You see, whitted, kind

51:06

of nods you guys. It

51:08

seems like the diplomatic solution

51:10

worked. He's putting his hands

51:12

up like this of the

51:14

armor. You see like this,

51:16

the telltale ceiling of like

51:18

the weapons systems like where

51:20

they had opened it. They'd

51:22

been starting to come out

51:24

and then like seal back

51:26

shut again. I always. I

51:28

believed we could do it.

51:30

There's like a low rumble

51:32

of like the engines. Yeah,

51:34

it's a winding up. Yeah,

51:36

absolutely. The self-destruct button powers

51:38

down. Absolutely. Yeah, so like

51:40

power level. So I love

51:42

the idea that whatever things

51:45

get bad, you're like fingers

51:47

hovering over like all the

51:49

guys. Blow it's all up.

51:51

Okay, got a solution. That's

51:53

great. And with that, the

51:55

five of you follow the

51:57

orch into the Thousand Ma

51:59

cave system. All

52:07

right, I just want to

52:10

say thanks again to all

52:12

of our wonderful patron supporters.

52:14

And usually it takes me

52:17

so long to read this,

52:19

so I'm going to take

52:21

a stab at going a

52:24

little bit quicker here. Thank

52:26

you too. Abby May Berkin,

52:28

Absolute Ocelli behavior, Adam Fry,

52:31

Gabriel, Aizu Yuki, Aikatrash Panda,

52:33

Alicia Andris, Amanda Nicole, Anna

52:35

Lena, Ethologoth, Autumn. Maxill, Beanfine,

52:38

Bird, Black Light Riot, Caitlin

52:40

Hengefeld, Caspian, Celes Jedlick, Charles,

52:43

Christopher, Clockwork Phoenix, Colin Burkhart,

52:45

Crow, David Shaw, Delirium, Eldridge

52:47

Unicorn, Eli Davis, Emerson, Forsberg,

52:50

Aaron Lightning, Gabby, Tau, Gareth

52:52

Bradshaw, Haley, HD, Hyde, Ivy-covered

52:54

Stones, Izzie, Jack, JD, Josh

52:57

Calusia. Joshua Nance, Joy Robinson,

52:59

Kara, Karen Dulay, Cass, Kelly

53:01

Foltz, Key Raven, Lambda, Leda,

53:04

Jay, Likrat, LaSanne Kleckner, Liz,

53:06

Lorelai Feldman, Luke, Luna DeMaria,

53:08

ManderPants, Marina Bennet, Marix Moon,

53:11

Martina, Melinda Curly, Merlin, Minti,

53:13

Minti, Misra, Nebia Gwigaa, Nick

53:15

Dee, Nikki, Knox the Night

53:18

Shark, Oakland, Obie, Pan, Pan,

53:20

Pan, Queen, Quinn, Rubita Nazchez,

53:23

Wren, Ruthan Reed, Tran, Scotty,

53:25

Seaer of Time, Shannon Waldner,

53:27

Shank, Slate Blue Flowers, Snicksnack,

53:30

S-ray 96, Stab, Sunny, Tea

53:32

Kettle, Thea Bell, Victor, Vull

53:34

Control, Waffle 427, Wanderer Fen,

53:37

Wren Gillespie, and Zill Street,

53:39

Liz. Thanks again for watching

53:41

and see you around the

53:44

table. Pretty impressed actually. So

53:46

am I, good job everybody?

53:48

Yeah, hard, really hard. Didn't

53:51

even have to roll for

53:53

it. Listen, you only have

53:55

to roll for stuff that

53:58

has a chance of failing.

54:00

Hey, that was a good

54:03

joke. A good joke? I

54:05

laughed in person in real

54:07

life, so... And I'm like,

54:10

just about any orch. I'm

54:12

like your common orch woman

54:14

here. I was laughing too

54:17

hard to think of how

54:19

win it would ruin the

54:21

joke. Yeah, yeah. That's not

54:24

what they would say. Yeah.

54:26

Dogs don't typically lick themselves.

54:28

What kind of dog? Yeah.

54:31

I thought of being like,

54:33

that's not a water davian

54:35

name actually according to the

54:38

senses. That, oh yeah. Yeah.

54:40

I didn't come here to

54:43

be Tim. I came here

54:45

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