Episode Transcript
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Warby Parker.com. I'm
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open to a diplomatic solution here.
3:05
Only because we're wasting spells. In
3:07
the name of sites. What if
3:09
you pretended that we were prisoners?
3:11
I agree with this approach which
3:14
is both optimistic and strategic. I
3:16
know orch shit, and that's orch
3:18
shit. I've been thinking about this,
3:20
you know, since our encounter. You
3:23
are kind of magic? That doesn't
3:25
mode well. They are called the
3:27
Thousand Fifth. Who needs them? When
3:29
it how many is a score?
3:32
It depends on which nomenclature exactly
3:34
you're using a gnomish score is
3:36
different for example than a Dorvin
3:38
score but roughly 20. Ah, how
3:40
much is a gnomish score? A
3:43
gnomish score is 30. Everyone knows
3:45
that. Perfect. There's a gnomish score
3:47
of orcs in these fields. I
3:49
really hope you were going to
3:52
say an elvish score. That's smaller
3:54
than a normal score. Welcome
4:02
back to Dice Shame! This
4:04
is season 2, episode 137,
4:06
ham-fisted. MVP this week is Cuff
4:09
War, who wrote, y'all are amazing.
4:11
Love what you do, except Joe.
4:13
She made me cry too many
4:16
times. Oh, Joe. Sorry,
4:18
Cuff War. Although... Secretly
4:20
I do try. It comes
4:22
with the territory.
4:25
Thanks for
4:27
listening Cuffler.
4:29
You are this week's
4:31
MVP. All right, shall
4:33
we do this? Yeah,
4:36
let's play some D&D.
4:38
We have another voice
4:40
on the show guys.
4:43
Hey! Everybody welcome
4:45
Tim Woods! Welcome Tim
4:47
Woods. Thank you so much. We
4:49
have had a little bit of time
4:51
to get to know whitted over the
4:53
past couple of episodes. He's
4:55
wicked. Wicked, whitted, absolutely.
4:58
Wicked, whitted. But I'm sure the
5:00
audience wants to know a little bit
5:02
about the person behind the voice. Who
5:04
are you, Tim? I appreciate that. Thank
5:07
you so much. Well, I do do
5:09
professional game mastering in New York. I
5:11
basically am very much getting to do
5:13
exactly what I want to be doing,
5:15
which is focusing on education and the
5:17
overlap between education and D and D.
5:20
And mostly getting to run like after
5:22
school programs and stuff in the New
5:24
York area, but also sharing D and
5:26
D. Often for the first time ever
5:28
in their lives with a lot of
5:30
people who come to me through like
5:33
my podcast. D&D work that I do
5:35
on the part of my take podcast
5:37
or things like that. Amazing. So you're
5:39
a pusher. You're getting people. 100% I
5:41
am a gateway for people to enter
5:43
the hobby and I am an anti-gatekeeper
5:46
I like to say. I'm making gates
5:48
everywhere. I'm open in portals. I'm like
5:50
Dr. Strange and end game just like
5:52
get everybody in this hobby as much
5:54
as possible and like especially a young
5:56
people who are very much like I
5:59
think I I like to get kids
6:01
right when they're at that age where
6:03
they want to play D&D, but very
6:05
often at that stranger things age where
6:08
like D&D is going to spark a
6:10
lot of like when they're doing it
6:12
on their own all of a sudden
6:14
like there's a lot of heightened emotions
6:16
and they're like you're doing it wrong.
6:19
No, you're doing it wrong. And instead
6:21
like when there's an adult kind of
6:23
helping them with D&D, you see such
6:25
incredible growth and amazing. that's so true
6:27
too because that's like honestly that's the
6:30
age where like the men Maxers branched
6:32
off you know what I mean and
6:34
you deal with a lot of those
6:36
in this hobby now and they're older
6:39
obviously it's a really good point that
6:41
is where you can kind of like
6:43
you're like getting them while they're young
6:45
listen I know you know D&D better
6:47
than all your friends but what if
6:50
What if you just kind of let
6:52
everybody play and do what they want
6:54
to do? And like everyone will have
6:56
more fun and you watch them within
6:58
a few weeks just being like, it's
7:01
working. They're playing bad characters, but they're
7:03
having fun Tim and I'm like, it's
7:05
amazing. It's the magic of D&D. Sometimes
7:07
the quote unquote bad characters actually a
7:10
lot of fun to play. Who knew?
7:12
Yeah. So really you're doing like community
7:14
service here because you're helping a lot
7:16
of creative individuals in the future. future.
7:18
A lot more creative than me. Those
7:21
kids are incredible and they do really
7:23
really cool cool games and amazing stuff.
7:25
You're too humble. Tim also made the
7:27
Green Knight RPG for 824, whatever, which
7:29
was awesome. And you're also, you're like
7:32
a professional GM, people can like hire
7:34
you for games, right? Timwoods.com. Yes, if
7:36
you go to my website Timwoods, Timwoods,
7:38
Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods,
7:41
Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods,
7:43
Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods, Timwoods,
7:45
Tim, Timwoods, Tim, Tim, Timwoods, Tim, Tim,
7:47
Tim, Timwoods, Tim, Tim, Tim, Timwoods, Tim,
7:49
Tim, Timwoods, Tim- with me. I love
7:52
game mastering which is why it's such
7:54
a pleasure to actually get to play
7:56
and like watch someone amazing doing their
7:58
game mastering and I kind of get
8:00
to like enjoy being on the player
8:03
side of things which I don't get
8:05
to do often enough. Where you're going
8:07
to get to do it a lot
8:09
here. Yeah, absolutely. I was going to
8:12
say, he wants to play guys. He
8:14
wants to play. Where did you get
8:16
the extra M? Did you have to
8:18
pay extra for the second M? Or
8:20
did that come along? No, it's more
8:23
of a discount, I think. I feel
8:25
like if you go there's less demand,
8:27
I'm not competing with all the other
8:29
timms with one M. Nah, I just
8:31
skipped. I just skip that line. Yeah,
8:34
we're so happy that you're part of
8:36
the show. Thank you for having me,
8:38
I appreciate it. It's a pleasure so
8:40
far to have both of you joining
8:43
us. So far. Oh, it's a pleasure.
8:45
It's a pleasure to have you both,
8:47
recut. It's a pleasure to have you
8:49
both joining us. So far. For now.
8:51
Tim, have you. in your either with
8:54
the kids or with the adults or
8:56
whoever, how you start using 2024 rules
8:58
in your games? It's a great question.
9:00
And if so, which do you prefer?
9:03
Initially, so my, I'm very like, my
9:05
opinion does not matter. I run whatever
9:07
people want me to run. Sure. And
9:09
that means I'm very burnt out on
9:11
even deciding for my own objective, like
9:14
subjective decision making like, do I prefer
9:16
this? What do you guys want? the
9:18
optional flanking rules. I'll do the optional
9:20
flanking rules. I think they're crazy. Like
9:22
I'll just I do like some pretty
9:25
wild home brew like I stack advantage
9:27
in certain scenarios sometimes up to like
9:29
four even five times if it's a
9:31
kind of thing we're like really this
9:34
helped you and this helped you and
9:36
now you gotta make one big speech
9:38
to the king or something like that.
9:40
So I go wild and crazy with
9:42
rules a lot. I just do whatever
9:45
people seem to be having the most
9:47
fun with and the what do you
9:49
call 2024 rules I think are fine
9:51
as far as I can tell. I've
9:53
been enjoying them when I have been
9:56
using them, but it's sort of been
9:58
one by one. groups will kind of
10:00
be like no we're not using them
10:02
except like mmm that new barbarian rule
10:05
though looks pretty good and I'm just
10:07
like okay as long as you're not
10:09
mix and matching you like you can
10:11
convert over and the rest you guys
10:13
can still be 2014 and do whatever
10:16
you want and it's I like that
10:18
it seems like it's modular once you
10:20
convert it doesn't seem like they ever
10:22
goes back going back so it's all
10:24
I could ask for which is a
10:27
slow migration I appreciate I appreciate that
10:29
at the very least. Maybe we
10:31
can all get Joe to convert
10:33
to my one rule request, which
10:35
has always been that advantage should
10:37
be used, should have the option to
10:40
be used after the role as well.
10:42
That's always been my like. Please type
10:44
trying to convince you. Joe's a
10:46
hard ass. Bartaking inspiration, you can do
10:49
that. Like you can choose to inspire
10:51
people. But when you use inspiration as
10:53
written, you gotta decide to do it
10:55
before you roll. That's just how I
10:57
said it. Well, but Joe, you have,
10:59
so the lucky feet. They've
11:01
changed it for 2024 so
11:03
that you also have to
11:06
declare that before you roll.
11:08
You can't retroactive anymore. Don't
11:10
have lucky, too. I do.
11:12
And we're not playing with
11:15
the new rules, though. Playing
11:17
with the old rules. My
11:19
lucky is 2014. We are
11:21
playing with the old rules.
11:23
Speaking of playing D&D,
11:25
shall we get to
11:27
the business? Oh, yeah, let's do
11:29
it. Oh, do it. After
11:32
helping the escaped slaves from Iron
11:34
Slag and learning more about the
11:36
Von and Dodd and its intended
11:39
target, plus making some pie-in-the-sky plans
11:41
to melt the snow-capped mountains in
11:43
order to mire the Colossus in
11:46
swampy mud, you send word to
11:48
Captain Chaos Hammer with another raven
11:50
before setting out together, a fresh new
11:53
party of five. The southern range of
11:55
the Rauvin Mountains seems to brush
11:57
the sky with its snow-capped peak.
11:59
With the spring thaws making what
12:02
would be a dangerous journey into
12:04
something even more unpredictable, you instead
12:06
opt to skirt around them, heading
12:08
east and then south, keeping the
12:10
range on your right side for
12:13
three days of travel. The weather
12:15
is mercurial and the gray clouds
12:17
dump snow and rain on you
12:19
in turns. It's miserable, sloppy travel
12:22
and the ground is slick and
12:24
treacherous. In the foothills and valleys
12:26
to the south of the Rauvin
12:28
Mountains. You briefly encounter a road,
12:30
the turnstone pass, a poorly marked
12:33
winding trail, that disappears almost immediately
12:35
in your wake. Your goal lies
12:37
to the south, the Netherlands, a
12:39
seemingly impassable barrier running east to
12:41
west between the Anoroc Desert and
12:44
the Evermores just to the north
12:46
of the high forest. A shepherd
12:48
provides crucial information as to the
12:50
likely whereabouts of the thousand fist
12:52
orks. warning you to stay away
12:55
from a dangerous cave system known
12:57
as the Thousand Maas, a place
12:59
that births the tributaries of the
13:01
Delimbure River, known to be the
13:03
home of an orch clan. Late
13:06
in the day, on the 16
13:08
of Tarzok, the claw of storms,
13:10
you find yourselves in a rare
13:12
patch of clear weather and approaching
13:15
a mountainside, pockmarked by cave entrance.
13:17
Boy, that was a nice shepherd
13:19
that we saw a few days
13:21
ago. He gave me this necklace
13:23
red points to like clearly not
13:26
a necklace But like something the
13:28
guy discarded and he just put
13:30
around his neck Makes me feel
13:32
fancy. It's like the plastic thing
13:34
that goes around like a six
13:37
pack of beer cans Just didn't
13:39
make any sense to me. I
13:41
think he was like a shepherd
13:43
of the land. You know? So
13:45
not really a shepherd at all.
13:48
That could be other types of
13:50
shepherds, right? There are at least
13:52
16 that I know of. So
13:54
what do you say? You said
13:56
it's called the Thousand Maas? You
13:59
think they could come up something
14:01
more interesting than the thousands? Like
14:03
a thousand fists? What is it
14:05
next? A thousand gray hairs? Well
14:08
it's probably for a reason. Like
14:10
there's a thousand of them, like
14:12
there's a thousand that holds in
14:14
this hill, or, or, you know.
14:16
Oh, names have meanings. Yeah. But
14:19
also, just idiomatically, you know, it's
14:21
interesting because it indicates a large
14:23
amount, but not an infinite amount,
14:25
you know, a grocable amount. Very
14:27
true. Agreed, but you don't have
14:30
to call Dorn an idiot. So
14:32
anyway, we should figure out certainly
14:34
whether or not the thousand refers
14:36
to a number of holes in
14:38
the bout or the number of
14:41
orks we are about to face.
14:43
Let me think, and I am
14:45
curious, does he know anything about
14:47
the thousand moas? Such a great
14:50
question. Did you want to roll
14:52
some history for me? I would
14:54
absolutely love to. Fantastic. I mean,
14:56
if Witted wanted to get real
14:58
smart, he could be like, uh...
15:01
Well, there's a thousand fists, so
15:03
technically it's only five, it should
15:05
only be five hundred or two.
15:07
That's a good, is a very
15:09
good point. Absolutely speaking, we're probably
15:12
looking at his variable about exactly,
15:14
but somewhere around five hundred. Some
15:16
of them could have lost their
15:18
arm. Some orks are bored with
15:20
more than two fists, so I'm
15:23
just saying. Sorry. You're not welcome
15:25
here. You equal a thousand and
15:27
two fists. Well, I was going
15:29
to say, if somebody dies in
15:31
battle, are they going to be
15:34
like the nine hundred and ninety-eight
15:36
fists? Yeah. And Jeremy was born
15:38
with a third arm. They felt
15:40
like waiting in the wings. What
15:43
wonders how they control their numbers?
15:45
Their bench is like four deep.
15:47
What did you get on your
15:49
history check? I do have a
15:51
plus nine on history. Yes. So,
15:54
oh! With a seventy, that'll be
15:56
a twenty six total. Fabulous. I
15:58
rolled so well, my own voice
16:00
became nerdy. likelihoods. Possibly because of
16:02
the name of this mountain range,
16:05
the Nether Mountains, you
16:07
know that the location
16:09
is associated with the
16:11
ancient civilization of Netherill.
16:13
The Netheries were known to
16:15
have been creators and purveyors
16:17
of magic of all kinds
16:20
and it's very possible that
16:22
you will encounter some kinds
16:24
of ruins while you will
16:26
encounter some kinds while you
16:28
are here. About the orcs
16:31
in particular, you know that
16:33
potentially based on the place
16:35
where they choose to make
16:37
their home, they are known
16:39
to be adept at the
16:41
creation of bespoke potions and
16:43
artifacts. These orcs are clever
16:45
creatures. So what do you know, would
16:47
it? They are capable artisans, especially in
16:49
the alchemy of potion-making. This is
16:52
something we should watch out for.
16:54
As far as I know, the
16:56
thousand in the name is purely
16:58
idiomatic, but their potion brewing is
17:01
something that we should be aware
17:03
of, for certain. And I don't
17:05
want to get anyone's hopes up,
17:08
but we are in the presence
17:10
of ancient greatness. The wizard empire
17:12
of Netherill is said to have
17:14
created some of the greatest magic
17:17
that... Hubid kind certainly has ever
17:19
knowed and and it was in
17:21
this area that some of the
17:24
great cities of that empire Woods
17:26
flew in the skies Flying
17:28
sky cities. Oh, yes Whitted
17:30
does that mean that we could
17:32
potentially find something here
17:35
that could help us
17:37
against the Vonondarte or
17:39
against his alto? I wouldn't
17:41
presume to hope that such a
17:43
thing of course for stopping Duke
17:46
Zolta. We would want to find
17:48
such artifacts and if we
17:50
do come across anything of the
17:53
sort, please bring it to my
17:55
attention. As I understand it the
17:57
Netheries practiced very powerful artifice. that
18:00
I could identify anything that it
18:02
is that you find. Totally, totally.
18:04
Red light taps to me on
18:06
the shoulder and like gestures her
18:09
to step to the side. Hmm?
18:11
Hey Tamil. Yes. You get a
18:13
vibe from what it a little
18:15
bit like. What's that, you know,
18:17
saying about power corrupting and absolute
18:20
power corrupting absolutely and something like
18:22
that with other words in between?
18:24
I think that at this point
18:26
all we can do is assume
18:28
best intentions. I think that he
18:31
is a curious. fellow and that
18:33
perhaps he may be open to
18:35
hearing a side of things that
18:37
doesn't involve just letting this monstrous
18:39
creature or thing or you know
18:42
artifice just run wild across the
18:44
land totally in the name of
18:46
science totally totally totally I'll keep
18:48
an eye on them don't worry
18:50
okay red like wings at you
18:53
like I also don't trust them
18:55
oh I don't think that's what
18:57
I said but I'm picking up
18:59
what you're putting down buddy don't
19:01
worry okay we'll keep an eye
19:03
on a wink I'm saying winks
19:06
in my eyes. Do you say
19:08
wink? Is that okay, right? I'll
19:10
keep it hard on two. While
19:12
Red is off to the side,
19:14
sort of talking, whispering with Tamil,
19:17
during, uh... Saying, wink loudly, strikes
19:19
up conversation with Whitted. So, this
19:21
is a wink, so, uh... So,
19:23
uh, great magic in these, in
19:25
these caves? Oh, yes. Do you
19:28
use magic, Whitted? Well, it is
19:30
somewhat complicated. You will notice that
19:32
there is a certain amount of
19:34
wimzy and chaos in Herod to
19:36
the technology that I wield. And
19:39
he sort of makes these gestures,
19:41
both with his hand, that are
19:43
mimicked, even though he's not really
19:45
touching any controls by his armor,
19:47
which is just gesturing around and
19:50
clanking again. No obvious means that
19:52
this is like how this mechanism
19:54
is working. And just to gesture,
19:56
like, all these things start popping
19:58
out of like my wrist and
20:01
forearm. Like it's a kind of
20:03
loony tunes type space a little
20:05
bit, it seems, where the technology
20:07
seems to run off of magic.
20:09
as far as you can tell.
20:11
And as I'm gesturing this, there
20:14
is magic inherent to what it
20:16
is that I perform. And the
20:18
art and artifice that goes into
20:20
Old Bessie here. And I slap
20:22
the machine. Oh, is that what
20:25
you call it? Old Bessie, hey?
20:27
Yes. Bessie. Doran's like eyebrows are
20:29
sort of down, not angry necessarily,
20:31
necessarily, but a little bit. I
20:33
guess you could say, as he
20:36
sort of watches this all happen,
20:38
but his expression more or less
20:40
doesn't change. And he just sort
20:42
of says, oh, interesting. I think
20:44
over the past couple of days
20:47
of travel, whim has shown herself
20:49
to be strangely, maybe distrustful, or
20:51
kind of uncharacteristically shy of this
20:53
machine. Whenever it makes like... a
20:55
surprising bout of fire or strange
20:58
warring noise. You see her kind
21:00
of eyeing it suspiciously. She's been
21:02
working on this game of cat's
21:04
cradle for the past hour while
21:06
you guys are sort of chatting
21:08
and figuring out what your next
21:11
moves are gonna be. And as
21:13
Bessie, the armor, yeah. As the
21:15
armor gives its showy display, she
21:17
sort of... gives it a side
21:19
look and sidles up next to
21:22
red and Tamil. Yeah, listen, I
21:24
hear you. Look, this is all
21:26
new for us, right? Just like
21:28
gestures to like, you know, to
21:30
what did as like we're approaching
21:33
the edge of this and like
21:35
a little bit to Tamil and
21:37
says look. Dorn and I are
21:39
meat and potatoes types of guys.
21:41
You know, we, we, we, we
21:44
seize the things, we shoot the
21:46
things, we stabs the things. That's
21:48
kind of where we're at. You
21:50
gotta give us a break. We're
21:52
still wrapping our head around all
21:55
the cool stuff that you can
21:57
do to meal with your whispering
21:59
magical words and all the magic.
22:01
Why did it? With your mystical
22:03
whispering. Oh. Okay. That would be
22:06
an accurate way of putting it.
22:08
And there is like a big
22:10
whistle, like boom and steam that
22:12
like shoots out of the shoulder.
22:14
And like I feel like a
22:16
few like bugs go fly like
22:19
and not disrepair, but like little
22:21
magic bugs like go flying off.
22:23
Little magic. I love that. Oh,
22:25
Bessie, extremely interesting. If one kind
22:27
of reacts to the commotion of
22:30
you know, like widens demonstrations demonstrations,
22:32
then I think also with reds.
22:34
words echoing in her head, she'll
22:36
cast back in her memory to
22:38
some of the first conversations that
22:41
they were having with Witted, and
22:43
she'll ask, you had mentioned that
22:45
you were being financed by someone
22:47
in Silvery Moon. Who exactly would
22:49
that be? Primarily, uh, I, uh,
22:52
work, and do, do my crafting
22:54
in the city. It's clearly been
22:56
a little evasive about this. Through
22:58
the funding of my... family, primarily.
23:00
Your family, is that the wigwam
23:03
family? Yes, the wigwambers are a
23:05
fairly profitable family who is coming
23:07
to buddy in our history. It
23:09
has luckily allowed me to get
23:11
the education that I have in
23:14
silvery mood. Very interesting. With money
23:16
often comes expectation, what exactly is
23:18
your mandate on behalf of your
23:20
family with regards to the Vonendod
23:22
and all of this? It is
23:24
of no regard what exactly my
23:27
family wants for me right now.
23:29
I am much too focused on
23:31
my own work and let's just
23:33
say they're interested in the Votedod
23:35
would be short-sighted and thoughtless in
23:38
regards to my research, which is
23:40
much more thorough. A fair family,
23:42
you know, pshh, who needs them?
23:44
Uh, you know, we all have
23:46
our family problems, right, right, Doran?
23:49
Oh, uh, what? I don't know
23:51
much about your family, actually. Oh,
23:53
never mind, uh, look. Wim gives
23:55
a heavy nod. Like, the important
23:57
thing is... we've been traveling together
24:00
for a little bit now and
24:02
obviously you know at night we've
24:04
been camping a little separate and
24:06
I want to try to get
24:08
our team a little bit closer
24:11
together and I'm recognizing that we're
24:13
about to you know probably encounter
24:15
some you know combat so let's
24:17
talk tactics you know Doren typically
24:19
gets up in the meat and
24:22
I hang back what are you to do? Well
24:24
actually just based on, I've been
24:26
thinking about this too red, based
24:28
on our encounter in the bar
24:30
in deep snows. I don't mind
24:32
getting up in the mix, but
24:34
also... I was gonna say dead
24:36
snows. You said deep snows. You
24:38
know what? Oh. Because I've forgotten
24:40
about that place already. Who
24:42
needs it? Who needs them? Get out
24:44
of here. Deep dead snow? I've been
24:46
thinking about this, you know, since our
24:49
encounter in the bar in the bar
24:51
at dead snows. And I... will tend
24:53
to fill whatever role is needed
24:55
in a given situation. Brilliant. So
24:57
red, your demonstrations of power, I,
24:59
if you need some support on
25:01
the back line, I can provide
25:04
that. Doran, if you need someone
25:06
to fight alongside you, shoulder to
25:08
shoulder. Every day of my life. I'm game
25:10
for that as well. Well, that's wonderful.
25:13
Look, I mean, typically
25:15
we like to play
25:17
it a little bit
25:20
where we analyze the
25:22
situation and try when
25:25
we can to use
25:27
stealth to our advantage.
25:29
What And
25:36
then Red's eye is sort of like saddle
25:38
over to wedded. You.
25:41
There is a little bit of a
25:43
shrug that is mimicked by the armor
25:45
that he's sitting in and he says,
25:47
I confess I am it slightly at
25:49
a loss strategically right now because I,
25:52
well, insofar as I have engaged in
25:54
combat in Bessie here, which I have
25:56
on a fair number of occasions, is
25:58
primarily bidden on my own. I have
26:00
not typically been traveling with companions and
26:02
so I have out of necessity a
26:05
designer to be versatile well I admit
26:07
I she's not in stealth mode at
26:09
the moment oh it has a stealth
26:11
mode there is a stealth mode but
26:14
I don't think we'll be seeing that
26:16
today unfortunately the modifications would simply take
26:18
too long it would be prohibitive to
26:20
do outside of the walls of silvery
26:23
boot however oh all is not lost
26:25
though she seems clucky at the moment
26:27
I must insist that looks can be
26:29
deceiving I immediately press a button and
26:32
speak like into an intercob, Bessie, please
26:34
activate stealth mode and there's just a
26:36
ripple outward and the machine turns invisible.
26:38
I sort of like sit back and
26:40
disappear into this cloaking field. It seems
26:43
to be true. Whim starts applauding. Oh!
26:45
That's amazing. Look at that. A fire
26:47
bolt launches into the air and I
26:49
reappear. It only works until I attack,
26:52
unfortunately. Oh, wow. Hey, well that's damn-y
26:54
a stealthy. I think that, like, Tamil
26:56
watching you go invisible, and when you
26:58
say, oh, it only works like attack,
27:01
ah, I believe I can actually help
27:03
you with that. And Tamil reaches out
27:05
and touches Bessie, let's say, and it
27:07
goes invisible again. And from there, you
27:10
should be able to move about and
27:12
do whatever you can, do whatever you
27:14
like, until, you know, I lose my
27:16
concentration. Then you're on your own, unfortunately.
27:19
Oh, is that greater invisibility? It is
27:21
greater of invisibility. Wow, oh, you see
27:23
fire bolts start arcing up into the
27:25
air and like some branches get saw
27:28
off trees. It looks like, wait, wait,
27:30
wait, wait, calm down. This is pretty
27:32
good. You're gonna burn the place down.
27:34
Wow. A big tree nearby just collapses
27:36
being attacked so much. It couldn't be
27:39
more obvious where I am. me and
27:41
I'm like thumbing around it. footsteps. You
27:43
know, actually perhaps this would be of
27:45
better use and just kind of casting
27:48
around trying to find where Bessie is
27:50
finally makes contact and then starts to
27:52
whistle a little and Bessie starts to
27:54
rematerialize but now is however much bigger
27:57
and large reduce makes you. One size
27:59
category right? One size category bigger than
28:01
Bessie you was before. Whoa. And then
28:03
I think Tamil kind of like goes
28:06
around and is just like talking to,
28:08
to whitted, to whim, to red, to
28:10
Doran, to alt, to everybody, just being
28:12
like, these are things that I can
28:15
do to help, like, what can help
28:17
me? What would be useful for you?
28:19
What's your style? And just for the
28:21
next 10 minutes, just kind of like,
28:24
get everybody's, you know, like, vibe and
28:26
how they prefer to be supported. And
28:28
if you'll allow this, Joe, I would
28:30
love for this to be a use
28:32
of my inspiring leader. Oh, phenomenal. Welcome
28:35
to the podcast, Inspiring Leader. Tell us
28:37
what that does. I would love to.
28:39
If I spend 10 minutes inspiring my
28:41
companions, I can choose up to six
28:44
allies, including myself, that can see and
28:46
hear and understand me, that are within
28:48
30 feet. And then everyone gains 14
28:50
temp HD per short rest. Nice. Once
28:53
per short rest. So everybody gets 14
28:55
temp HD. Amazing, thank you. Yeah, really.
28:57
That's wonderful. That's fucking exciting. Um, cool,
28:59
anyone else have any... bragging or buffs
29:02
that they want to do. Yeah, I
29:04
mean, I feel like we all spend
29:06
the time talking about it, Tim. I
29:08
also wanted to say that when you
29:11
cast the enlarged spell on the suit,
29:13
I will request that that spell affect
29:15
Bessie and turn Bessie from medium-sized into
29:17
large-sized, but whitted stays the same size.
29:20
And so initially, he's genuinely flustered, even
29:22
though he's not saying anything. You can
29:24
tell he's a little upset because his
29:26
normal rhythmsms are all thrown up. because
29:28
he's like standing. up in
29:31
the suit now,
29:33
having to reach for
29:35
stuff that he
29:37
wouldn't normally, and then
29:40
with your inspiring
29:42
leader is like talking
29:44
him like, no,
29:46
you can do this,
29:49
like just reach
29:51
this way, and suddenly
29:53
he's loving the
29:55
large mode Bessie, like
29:58
this is an
30:00
ochre now marching around,
30:02
he's a huge
30:04
fan of this, considering
30:07
he's like, eh,
30:09
the voted dad will
30:11
slowly scale it
30:13
up, this is working
30:16
very well, I
30:18
love it. You're a
30:20
large fan of
30:22
this, you're not huge
30:24
yet. a good
30:27
point, yes. Raw. Oh,
30:31
that's amazing, well done, everybody. All
30:33
right, look, okay, we got
30:35
orcs. Now, it seems like with,
30:37
you know, what did, we
30:39
could use that invisibility, or I'm
30:41
thinking we do a little
30:43
bit of scouting, and try to
30:45
move in quietly, taking out
30:47
whatever we can. I'm
30:50
gonna check, and red flops
30:52
down hard onto the green
30:54
grass, and he puts his
30:56
severed ear to the ground,
30:58
and I'm gonna cast Primeval
31:00
Awareness, and this will give
31:02
me all the humanoids and
31:04
giants within a five mile
31:06
radius, just to kind of
31:08
give an outlier of how
31:11
to enter these tunnels, and
31:13
where the concentration of them
31:15
might be. Standing there, Doran,
31:17
seeing all this magic being
31:19
used again around him, has
31:21
brought him back to maybe
31:23
a week ago, when his
31:25
one friend was killed, destroyed,
31:27
murdered by the Vaanandad, and
31:29
then the other one ran
31:31
away, but they were both
31:33
the magic users, and all
31:36
this magic has sort of
31:38
brought these feelings, some mixed
31:40
feelings up. But after Tamil
31:42
sort of walked around explaining
31:44
how helpful she could be,
31:46
and watching this mechanical machine
31:48
that Witted had built, and
31:50
thinking over in Doran's own
31:52
mind about how some of
31:54
these machine can be used
31:56
in battle, and other great
31:58
uses, is suddenly very much
32:01
inspired by, but mostly by
32:03
Tamil and her words, so.
32:05
He grips his battle acts a little harder and stares
32:07
out along the thousand maws as Red's got
32:09
his ear to the ground.
32:11
You detect about 30 humanoids
32:15
present within the
32:17
mountainside, about half a mile
32:19
to the south of you.
32:21
Red pops up. Whitted, how
32:24
many is a score? It depends
32:26
on which nomenclature exactly you're using.
32:28
A nomish score is different, for
32:31
example, than a dwarvin score. But
32:33
roughly 20. Ah. How much is
32:36
a nomish score? A nomish score
32:38
is 30. Everyone knows that. There's
32:40
a nomish score of oaks in
32:43
these hills. I really hope you
32:45
were going to say an elvish
32:48
score. That's smaller than a normal
32:50
score of oaks in there. Look,
32:52
we can't take on 30, you
32:55
know, especially... Are we
32:57
sure this is a fight? Are
32:59
we sure that this
33:01
isn't a negotiation or,
33:03
I don't know, a bribe?
33:05
Or that... Well, how do we
33:07
know though? They're not really
33:10
good. And they're all
33:12
just a bunch of orchus chefs
33:14
or something in there. Were they
33:17
evil-woodied? particularly cruel, not necessarily. They
33:19
engage in typical, perhaps, rating activities,
33:21
but nothing more than that. I
33:24
have in fact know that there
33:26
are good orks, and I've worked
33:28
with orks in the past. Believe
33:31
it or not, the voice recording
33:33
for Old Bessie, I did not
33:35
do it myself. I had a
33:38
friend do it who was a
33:40
half-orke. And so I'm open to
33:42
a diplomatic solution here. Well,
33:44
to me, you might be on to
33:47
something. Look, we've also dealt with orcs
33:49
and had positive interactions. Ultimately, what we
33:51
do know of them is that they
33:53
did have dealings with the fire giants.
33:55
Mmm. Yeah. These are the ones that
33:57
have been creating the elixir. Yeah. That's
33:59
right. the scientist talks. All right,
34:01
so here's a question. Do we
34:04
want to play this upright? Go
34:06
in as we are, who we
34:08
are, express our stuff and offer
34:10
money, or do we want to
34:13
try a more, let's say, deceptive
34:15
route? Red snaps his fingers and...
34:17
He casts this guy's self and
34:19
his entire skin changes to look
34:22
like an orc. Like he's got
34:24
like a big scar over his
34:26
ear and he's got like you
34:28
know this massive maw and his
34:31
dark green skin and he just
34:33
kind of like leers at everybody
34:35
for a second and then snaps
34:37
his fingers again and goes back
34:40
to normal. Only because we're wasting
34:42
spells for expecting. Showing off, everybody's
34:44
just like... I wanted to show
34:46
off. That was amazing red. I
34:49
mean the the detail on that
34:51
scar I it was truly wonderful
34:53
to me like a little clap
34:55
quite convincing Yes, my only worry
34:58
I'm not against them, but my
35:00
only worry is that If you
35:02
have a group that is proficient
35:04
in alchemy, or artifice, or spellcasting
35:07
of any kind, that they may
35:09
have measures for detecting that sort
35:11
of thing, and then there's just
35:13
a bit more explaining that we
35:16
would have to do. That's true.
35:18
But that's not necessarily a bad
35:20
thing. No, but look, I'm happy
35:22
to go up and down, like,
35:25
play it as is. I know
35:27
what my sentient axe is thinking.
35:29
And on your back, this entire
35:31
time that you've been talking about
35:34
the Thousand Fist Orks, Orksplitter is
35:36
just vibrating with excitement and bloodlust.
35:38
I can feel it. Calm, girl.
35:40
Is that going to be a
35:42
problem? It's only going to be
35:45
a problem if we're trying to
35:47
make friends. Orksplitter, can you be
35:49
quiet for the next hour? Its
35:52
name is Ork Splitter. That doesn't
35:54
bow well. It splits everything. Red,
35:57
I think you're right though that
35:59
we don't necessarily need to, we
36:02
don't need to divulge everything. We
36:04
don't need to tell them the
36:06
entire, our entire story or about,
36:09
you know, why we care about
36:11
getting into iron slack. If they
36:13
are mercenaries, then they will understand,
36:16
you know, opportunistic thundering and the
36:18
like. So perhaps they're just creatives
36:21
that want to be fairly compensated
36:23
for their work? Possibly. Hell's yeah,
36:25
money and money out, maybe that's
36:28
where they're at. I would say
36:30
though, given that they are awnks,
36:33
and that Dorn is wearing awn
36:35
splitter, and that a lot of
36:37
the slaves in Iron Slag were
36:40
dwarfs. He may be our only
36:42
problem. Me? Yeah, you. Listen, every
36:44
head turns toward to him. Listen,
36:47
I'm not gonna be a problem,
36:49
whatever we do here. All right,
36:52
listen, I think Tamila's got the
36:54
right call. How about we do
36:56
this? We try to go into
36:59
the diplomatic approach. We head in,
37:01
we off a coin, we do
37:03
it on the up and up.
37:06
At the very least, if we
37:08
get in, if we get in,
37:11
if things go sour, we grab
37:13
the elixir, hopefully we're close enough
37:15
to them, and we just get
37:18
out of the fuck. I like
37:20
the sound of the options. Yeah.
37:22
I'd prefer to not start a
37:25
fight. Best case scenario, we get
37:27
past the first guard and at
37:30
least get in deep enough before
37:32
they start shooting and we start
37:34
shooting back to, like I said,
37:37
be closer to what we really
37:39
want. I agree with this approach
37:42
which is both optimistic and strategic.
37:44
Yes. Hey, I like the optimism.
37:46
I'm all for it. And you
37:49
know, you're right. Orks could be
37:51
nice. Let's do it. Whimmy, you
37:53
know the plan? Whim has used
37:56
her inspiration from Tamil to figure
37:58
out how to do the next
38:01
step of cat's cradle and she
38:03
gives you a very excited nod
38:05
over the top of this tangle
38:08
of... string stretch between her two
38:10
hands. Excellent. All right, well, let's
38:12
go. And Red starts walking up
38:15
towards the, uh, presumed entrance of
38:17
the cave. Yeah. Are you traveling
38:20
stealthily? No, I think, I think
38:22
we're going... Blah-dah! We're friends with
38:24
the orx now. I mean, listen,
38:27
meta, I think you're right. I
38:29
think these are murks. Why, why
38:32
play it... violently, and like I
38:34
said, when we're in the belly
38:36
of the beast, we can always
38:39
poke its guts, right? So like,
38:41
let's get in. Totally. I love
38:43
that saying, totally. That's an old
38:46
Tabaxi saying, the belly of the
38:48
beast, I'm cutting your way out.
38:51
It's very evocative, it's very... Go
38:53
through the anus, it's closer. Oh,
38:55
there was. Sounds like maybe your
38:58
relatives were eaten. Being eaten alone.
39:00
Oh, yeah, Mazdaika, they got giant
39:02
wog wallos. They're like olefons, but
39:05
frogs. Listen, I'll follow up in
39:07
the back. And he just sort
39:10
of, Doran follows behind the four
39:12
years. Tamil puts a hand on
39:14
Doran's shoulder and says, are you
39:17
sure you're all right with this?
39:19
Are you sure that you'll be
39:22
able to? I don't know what
39:24
your history is with Orks. I
39:26
don't know what Orksplitter's whole deal
39:29
is. Yeah, no. Trust me to
39:31
me. I'll be fine. It's not
39:33
the first time I feast a
39:36
group of terrible, terrifying orks. But
39:38
also, I've learned to come to
39:41
trust some and view them not
39:43
all the same. I mean, hell.
39:45
But not these ones! They are
39:48
called the Thousand Fist Red. That
39:50
could be branding, you know. No,
39:52
I'm fine. Thank you, Tamil. It's
39:55
all about the branding. They've got
39:57
business cards. It's true, right? As
40:00
you approach the mountainside in question,
40:02
you see that there are many
40:04
cave entrances over the course of
40:07
about a kilometer. Red, having used
40:09
primeval awareness, is able to pinpoint.
40:11
the current location of the tribe,
40:14
although as you travel, you notice
40:16
that there's evidence of orch's having
40:19
used other caves in the past.
40:21
Maybe you see some like half-buried
40:23
skeletons in the dust outside of
40:26
a cave entrance. That's orch shit.
40:28
Oh. I know orch shit, and
40:31
that's orch shit. Yeah, yeah, latrine
40:33
that's been emptied over. Like owls.
40:35
Like owls. Vomits the bones. And
40:38
as you approach, you see that
40:40
this current tribe location has two
40:42
different entrances that are being used,
40:45
that there are orks posted outside
40:47
of, a northern entrance, and a
40:50
southern entrance. All right, I'm going
40:52
to give this the old college
40:54
try. and then red whispers to
40:57
win it, I've never been to
40:59
college. And he takes the bow
41:01
off his back and he like
41:04
holds it up over his head,
41:06
like in a T-pose, you know,
41:09
like the universal sign of I'm
41:11
a Bowie and I'm not using
41:13
my bow. Duh, oh, oh, David
41:16
Bowie. And I'm, and I'm, and
41:18
yeah, and I guess we walk
41:21
up kind of as a group
41:23
to the nearest entrance. Mm-hmm. Cool.
41:25
If I get shot in the
41:28
chest, avenge me. It looks dead
41:30
to meel's eyes. You're the one
41:32
that needs to have any! It's
41:35
not gonna happen. There are two
41:37
orks that are standing outside of
41:40
this northern cave entrance that have,
41:42
what? Just realize the glaring error,
41:44
but I'm kind of excited to
41:47
see what happens. What? Does anyone
41:49
speak ork? Well, no. Let's find
41:51
out. I do. Would it just
41:54
that casually slips that in real
41:56
quick? I feel like I say
41:59
that and everyone's like, oh shit!
42:01
Oh, that's way worse, actually. Out
42:03
of them. As you approach this
42:06
northern cave entrance, you spot two
42:08
orkskeeping watch. They are speaking in
42:10
gruff tones to each other in
42:13
a language that none of you
42:15
understand, except for widowed. Oh shit.
42:18
And widowed, you can tell that
42:20
they are spending the time. on
42:22
their watch duty making up the
42:25
most raunchy vulgar insults that they
42:27
can and exchanging them with one
42:30
another and red seeing them I
42:32
have the observant feet and I
42:34
got eyes like a fucking hawk
42:37
like an eagle like an owl
42:39
pellet I see their lips moving
42:41
and I'm like oh shit I
42:44
can't understand what they're saying I
42:46
think they might be speaking awkward
42:49
it you think you got a
42:51
lead on this one I certainly
42:53
do. It does, well, no goodness.
42:56
All right, that's just rude. These
42:58
orchs are insulting each other right
43:00
now. This is a... I learned
43:03
orchish from my friend who helped
43:05
me do the vocal programming for
43:08
old Bessie. Darius was a quite
43:10
refined individual. This is not this
43:12
is not the version of orch
43:15
that he taught me. Wait, your
43:17
suit speaks in an orch voice
43:20
as well. It could, if I
43:22
wish it do, yes. I mean
43:24
it's the only play we got
43:27
right now right now and do
43:29
some of the talking. I do
43:31
a fair bit of clanking and
43:34
whistling but if you want to
43:36
try that strategy I could try
43:39
being deceptive also they flip the
43:41
helmet down and go I can
43:43
be tricky. I mean it's the
43:46
only play we got right now.
43:48
And yeah I think we move
43:50
up as a group. Fantastic. What
43:53
if you pretended that we were
43:55
prisoner? Too late, Dorne! The Saint
43:58
Stau was. But it could be
44:00
red. It could be. Try it.
44:02
I'm 100% on board with this
44:04
plan. I believe in you.
44:07
I think that you can,
44:09
you'll absolutely represent us wonderfully.
44:11
Could your first question be
44:13
whether or not they also
44:15
speak common? Yes. Just get
44:17
that out of the way. You
44:20
know. That would frankly be my
44:22
preference as well. Excellent. You can
44:24
do this. I believe in you. You
44:26
got this. We're going to die.
44:28
Whitted by the way does not
44:31
have a cloak so if somebody
44:33
else has a cloak to like
44:35
throw on over with its armor
44:37
done It's probably not quite big
44:39
enough, but it like works I
44:41
love it That's awesome. Red, like,
44:43
pulls out a little soapbox from
44:45
the bag of holding and, like,
44:47
slides it in front of you. This
44:50
is Andre the giant, like,
44:52
Dread Pirate Roberts approaching to
44:54
keep energy all over. What
44:56
are you doing here? I'm
44:58
really going fine. It's very
45:00
adorable. I'm stomping forward in
45:02
the cloak and then I
45:04
turn back. I've never done
45:06
this before. Take these, like,
45:08
baby hesitating steps forward. It's
45:10
my bow, I'm sure of it. I'm
45:12
sure of it. Whitted, as you
45:14
approach this entrance, everyone
45:16
sees the moment where
45:19
the two orcs spot what's
45:21
going on. There's a moment
45:23
of alarm. They pull weapons
45:25
off of their backs and
45:28
then drop their arms to
45:30
the side. Quizical. It's
45:32
my bow, I'm sure of it.
45:34
I imagine they're right behind me.
45:37
Hands up. All right. All right.
45:39
Love it. Whitted will
45:41
raise a hand from
45:44
which the cloak immediately
45:46
falls revealing pretty clearly
45:49
it's a metal arm
45:51
as he waves. He
45:53
says in Orkish, what's
45:55
up guys? Hmm. And one
45:58
of the Ork says, State
46:00
your name in orchish to
46:02
you. What does he say?
46:04
Say, sound like you is
46:06
angry. Just about it. Do
46:08
you all speak carbon? Yeah,
46:10
we could speak common. What
46:12
do you think we are?
46:14
Hill people. All right. Oh,
46:16
there we go. And then
46:18
his companions like, well, we
46:20
do live in the hills.
46:22
Shut up. I would say
46:24
more mountain people, but there's
46:26
nothing wrong with that. Oh.
46:28
Thanks Witted. Hi, we are
46:30
Red's Rovers. My name is
46:32
Red. This is my best
46:34
friend Tamil and my best
46:36
friend Doran and my best
46:39
friend Wadded and my best
46:41
friend Whim. We're hoping to
46:43
buy some elixes. Yeah, worse.
46:45
Red like puts his hand
46:47
on Doran's mouth. Yeah, just
46:49
like in his mouth. And
46:51
then he whispers to you.
46:53
Tell him we're traders. Orksplitter's
46:55
like muffled screaming on your
46:57
back. No, and I can
46:59
tell him anything. Less is
47:01
more. Does this look like
47:03
a storefront to you guys?
47:05
Tell them we're traders. Shut
47:07
up. We were told that
47:09
we could procure Alexis from
47:11
you for gold and we
47:13
have gold to trade. Because
47:15
we're traders. Who told you
47:17
that? Shut the fuck up.
47:19
We were told by a
47:21
man by the name of
47:23
Duke Zolto. Tell them we're
47:25
traders. Interesting. Interesting. Right cast
47:27
silence on it. Tameel wants
47:29
to kind of like make
47:31
things a little, a little,
47:33
she wants to like de-escalate
47:35
a little, make things a
47:37
little chumier. You know, I
47:39
know it's like, you know,
47:41
standing watch, you're telling jokes.
47:43
I've got one for you
47:45
if you want to expand
47:47
your repertoire. How about this?
47:49
Yeah. If you can make
47:51
us laugh, we won't shoot
47:53
you. That seems entirely fair.
47:56
All right. Two fine upstanding
47:58
gentlemen are walking down the
48:00
street of war. and they
48:02
see a dog. What are
48:04
their names? Shut up. Keep
48:06
going. Their names aren't important.
48:08
But let's call them Bartholomew
48:10
and Beauford. Bartholomew sees a
48:12
dog sitting on the side
48:14
of the road and the
48:16
dog is avidly licking itself.
48:18
You know her dogs do.
48:20
Just really going to town
48:22
on his on his crotch.
48:24
And Beauford says, oh, hey.
48:26
Boy, I wish I could
48:28
do that. And Bartholomew says,
48:30
well, maybe if you pet
48:32
him a little first. Red
48:34
like staring at you, you'd
48:36
be like, and then what
48:38
happened? Not now, Red. Just
48:40
a hand on your mouth.
48:42
What? Oh. Oh. I don't
48:44
know. It's pretty good. I
48:46
don't get it. You're all
48:48
right. Hey. Yeah, so as
48:50
my friend was saying, we're
48:52
just, you know, we were,
48:54
we have coin to spend
48:56
and we were told that
48:58
you are the only ones
49:00
that can make this specific
49:02
elixir. We come only for
49:04
the best, to the best.
49:06
Tell them or traders. Oh!
49:08
I just got it. That
49:11
was good. Thanks, Red. What
49:13
kind of elixir are you
49:15
looking for? An elixir of
49:17
fire resistance. So you're saying
49:19
that Duke Zalto. Told you
49:21
where to come to get
49:23
the elixir of fire resistance?
49:25
Yes, that he procured it
49:27
from you and that you
49:29
Flight gold man, and we
49:31
thought well, we've got some
49:33
and we need some in
49:35
order to help him complete
49:37
his master plan the Von.
49:39
Because we're murderous traders. Traitors.
49:41
Travelers. Trading means with a
49:43
D. Not in... That's it.
49:45
We're trading. We're traders. We're
49:47
traveling. And we're dangerous, we're
49:49
vile. Wait, is that, mr.
49:51
Taurus? If it's a T
49:53
instead of a D? What?
49:55
No, Tres. Yours like like
49:57
like we bring them into
49:59
the Antichamber yeah, you can
50:01
wait in the weeds right
50:03
now We don't we don't
50:05
trade on our doorstep, but
50:07
if you want I'll bring
50:09
you inside you can wait
50:11
in Then his companion is
50:13
like we bring them into
50:15
the Antichamber the store. Yeah,
50:17
yeah, you can wait in
50:19
there and then I'll bring
50:21
Gracklock around Gracklock. Yeah, that's
50:23
the one Duke Zolta said
50:25
to speak with anyway, so
50:28
what are we doing with
50:30
you guys? You know, let's
50:32
do it. All right, follow
50:34
me. Hey, no funny business.
50:36
Oh, yeah, other than that
50:38
joke, Tamil just told, huh?
50:40
Which was very good. That's
50:42
as funny as it gets,
50:44
yeah. And funny, maybe funnier.
50:46
One of the orcs hops
50:48
down from his perch. and
50:50
sort of with a backward
50:52
glance like, I don't know
50:54
if this is a good
50:56
idea guys, leads you in
50:58
to the mountains. Well done,
51:00
Tamil, and well done with
51:02
it. Just fist bumps all
51:04
around. You see, whitted, kind
51:06
of nods you guys. It
51:08
seems like the diplomatic solution
51:10
worked. He's putting his hands
51:12
up like this of the
51:14
armor. You see like this,
51:16
the telltale ceiling of like
51:18
the weapons systems like where
51:20
they had opened it. They'd
51:22
been starting to come out
51:24
and then like seal back
51:26
shut again. I always. I
51:28
believed we could do it.
51:30
There's like a low rumble
51:32
of like the engines. Yeah,
51:34
it's a winding up. Yeah,
51:36
absolutely. The self-destruct button powers
51:38
down. Absolutely. Yeah, so like
51:40
power level. So I love
51:42
the idea that whatever things
51:45
get bad, you're like fingers
51:47
hovering over like all the
51:49
guys. Blow it's all up.
51:51
Okay, got a solution. That's
51:53
great. And with that, the
51:55
five of you follow the
51:57
orch into the Thousand Ma
51:59
cave system. All
52:07
right, I just want to
52:10
say thanks again to all
52:12
of our wonderful patron supporters.
52:14
And usually it takes me
52:17
so long to read this,
52:19
so I'm going to take
52:21
a stab at going a
52:24
little bit quicker here. Thank
52:26
you too. Abby May Berkin,
52:28
Absolute Ocelli behavior, Adam Fry,
52:31
Gabriel, Aizu Yuki, Aikatrash Panda,
52:33
Alicia Andris, Amanda Nicole, Anna
52:35
Lena, Ethologoth, Autumn. Maxill, Beanfine,
52:38
Bird, Black Light Riot, Caitlin
52:40
Hengefeld, Caspian, Celes Jedlick, Charles,
52:43
Christopher, Clockwork Phoenix, Colin Burkhart,
52:45
Crow, David Shaw, Delirium, Eldridge
52:47
Unicorn, Eli Davis, Emerson, Forsberg,
52:50
Aaron Lightning, Gabby, Tau, Gareth
52:52
Bradshaw, Haley, HD, Hyde, Ivy-covered
52:54
Stones, Izzie, Jack, JD, Josh
52:57
Calusia. Joshua Nance, Joy Robinson,
52:59
Kara, Karen Dulay, Cass, Kelly
53:01
Foltz, Key Raven, Lambda, Leda,
53:04
Jay, Likrat, LaSanne Kleckner, Liz,
53:06
Lorelai Feldman, Luke, Luna DeMaria,
53:08
ManderPants, Marina Bennet, Marix Moon,
53:11
Martina, Melinda Curly, Merlin, Minti,
53:13
Minti, Misra, Nebia Gwigaa, Nick
53:15
Dee, Nikki, Knox the Night
53:18
Shark, Oakland, Obie, Pan, Pan,
53:20
Pan, Queen, Quinn, Rubita Nazchez,
53:23
Wren, Ruthan Reed, Tran, Scotty,
53:25
Seaer of Time, Shannon Waldner,
53:27
Shank, Slate Blue Flowers, Snicksnack,
53:30
S-ray 96, Stab, Sunny, Tea
53:32
Kettle, Thea Bell, Victor, Vull
53:34
Control, Waffle 427, Wanderer Fen,
53:37
Wren Gillespie, and Zill Street,
53:39
Liz. Thanks again for watching
53:41
and see you around the
53:44
table. Pretty impressed actually. So
53:46
am I, good job everybody?
53:48
Yeah, hard, really hard. Didn't
53:51
even have to roll for
53:53
it. Listen, you only have
53:55
to roll for stuff that
53:58
has a chance of failing.
54:00
Hey, that was a good
54:03
joke. A good joke? I
54:05
laughed in person in real
54:07
life, so... And I'm like,
54:10
just about any orch. I'm
54:12
like your common orch woman
54:14
here. I was laughing too
54:17
hard to think of how
54:19
win it would ruin the
54:21
joke. Yeah, yeah. That's not
54:24
what they would say. Yeah.
54:26
Dogs don't typically lick themselves.
54:28
What kind of dog? Yeah.
54:31
I thought of being like,
54:33
that's not a water davian
54:35
name actually according to the
54:38
senses. That, oh yeah. Yeah.
54:40
I didn't come here to
54:43
be Tim. I came here
54:45
to be wooded. Ever
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