Episode Transcript
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0:10
Welcome back to Dungeon Master's Block, the
0:12
place where we come to talk
0:14
about the the Master, the most
0:16
important person in the game. in
0:19
With every conversation, we hope
0:21
to inspire as many as possible
0:23
many keep to keep on
0:25
Dungeon Mastering. And one of
0:27
your of your hosts DiM Neal, aka Joke And today,
0:29
we are going to be talking
0:31
to Kate to Kate a fantasy author
0:33
author, has written her own novels,
0:35
but more importantly, made a ton
0:37
of her own maps. We're gonna
0:39
talk to her about her to start
0:41
mapping, where to start mapping in
0:43
all of those things. But before
0:45
that, definitely keep an eye out.
0:47
We have finally figured out some
0:49
of the best ways that we
0:51
can manage manage giveaways for both both
0:54
handbook and the the dungeon You should
0:56
see that on see that on all our social
0:58
as well as about it here
1:00
on the podcast. podcast. of course, as
1:02
you well know, know, we trying to
1:04
ever expand the expand network podcast are
1:06
new shows on the network, network, namely
1:08
Knocked Prown and Bad Venture Club. So if you if
1:10
you wanna go check both of those
1:12
out there in the show notes and we
1:14
are starting to finish out and round
1:16
out out. the block party podcast network.com as we try
1:18
and add everyone in in and make the block party
1:20
bigger and and better than ever. of And
1:22
of course we've got some new logos
1:24
and things like that. So if you
1:26
check out our out store, if you're interested
1:28
in anything we should be putting more
1:30
stuff up there. be And of course stuff
1:32
up always of an eye out for some
1:34
of the new stuff coming out to
1:36
you. of the new that out of the
1:38
way. out to you. But with that out of
1:40
the way let's head to the meat. We
1:43
ain't a nothing but maggoty bread
1:45
for three stinking days. Why can't
1:47
we have some meat? The flight
1:50
meets back on the menu boys!
1:52
And today we are super excited
1:54
excited to chat
1:57
with our guest
1:59
Kate Corsak. a fantasy author with a
2:01
passion for world building and map building. So,
2:03
welcome to the show, Kate. Hi, thank you
2:05
for having me. So the first question we
2:07
like to ask people is, can you
2:10
tell us a little bit about yourself?
2:12
This can be anything and everything just
2:14
to kind of give us an idea
2:16
about who you are and what you're
2:18
about. Yeah, absolutely. So I, man, I've
2:20
been a writer since I was like
2:22
a kid. So back in like fourth
2:24
grade, I like started writing books and
2:26
they were all like little stories about
2:28
like fairies and, you know, talking dogs
2:30
and all the stuff that a fourth
2:32
grader writes about. But as I got
2:34
older, I got super into fantasy. Obviously,
2:36
War of the Rings, you know, Narnia,
2:38
whatever. And so eventually that turned into
2:41
a love of like, oh, I want
2:43
to write, like I want to write
2:45
fantasy books. And with that came mat
2:47
making. So that was something that kind
2:49
of was like, didn't really expect, wasn't
2:51
something I was like, oh, I'm going
2:53
to make maps for, you know, forever.
2:55
That's going to be my thing. But
2:57
like, as I started writing and I
2:59
started building these worlds, I was like,
3:01
oh, well, I want to make a
3:03
map for it. So I taught myself
3:05
how to make fantasy maps. And now
3:07
here I am, full-time writer and map
3:09
maker. So. That is awesome because like
3:12
my daughter is in fifth grade and
3:14
she just started doing you know fan
3:16
fiction is a really low-hanging fruit for
3:18
a lot of people to get get
3:20
their start and it is a heavy
3:22
suggestion if you have someone that is
3:24
interested in their property just try writing
3:26
some fan fiction it kind of gives
3:28
you some easy guardrails to stay inside
3:30
and so she started doing that with
3:32
her friends back and forth so it's
3:34
awesome to hear like it's just exciting
3:36
yeah You just keep writing, you keep
3:38
at it, and eventually you get to
3:40
where it's like, oh, wow, this is
3:43
like my job now. Who to thought?
3:45
Is there anything that you're currently working
3:47
on and due to NDAs and all
3:49
of those fun things that you can
3:51
tell us about? So yeah, my book
3:53
that is about to come out is
3:55
Guardian, and that is, I've been working
3:57
on that for three years now. It
3:59
started as. project. So if
4:01
everyone knows that that is, it's the
4:03
challenge of writing a book, a book
4:05
in the month of November. And so
4:08
I've succeeded, I wrote 50,000 words, and
4:10
I fell in love with the story,
4:12
so I kept going with it. And
4:14
then I put it aside for several
4:16
months and came back to it and
4:18
revisited and rewrote. and hired an editor
4:21
and all that kind of stuff. So
4:23
I'm indie published, which is I'm so
4:25
proud to be indie. I absolutely love
4:27
this community and I love indie publishing.
4:29
So I hired my own editor, I
4:31
hired my own cover designer, I print
4:34
my own books. Well, I have a
4:36
printer and distributor who prints my books.
4:38
And so it's a very like high
4:40
risk. way of publishing because you all
4:42
of the money for it all of
4:44
the funding and whatever comes out of
4:47
your own pockets and if the book
4:49
doesn't sell it's your fault there's nothing
4:51
really you know there's other factors but
4:53
there are there's no one to blame
4:55
right you don't have a publisher yeah
4:57
you don't have a publisher to take
4:59
the brunt of those losses you take
5:02
all those losses but it also means
5:04
that I could do things exactly how
5:06
I wanted so I could put my
5:08
map in my book and I could
5:10
put my pronunciation guide and I could
5:12
publish it when I wanted and I
5:15
could find the cover designer that I
5:17
wanted and all that kind of stuff.
5:19
So all of that to say, that
5:21
one comes out in November and then
5:23
I'm working on the second one. It's
5:25
just a two-book series. So the second
5:28
one ideally will be out end of
5:30
2025. That's the plan for it. Nice.
5:32
Nice. Yeah. As a person who's done
5:34
various creative things, not to the scale
5:36
that you have, but has done similar
5:38
stuff. And Neil has also done some
5:40
publishing and stuff. I think we both
5:43
understand the want to be able to
5:45
control all these aspects. as opposed to
5:47
kind of giving control to somebody else.
5:49
I, yeah, I don't know, I just
5:51
really want to pick the right art
5:53
for the story or whatever I'm doing,
5:56
and I want to, I feel like
5:58
I'm in control. Maybe that's not a
6:00
great thing all the time, but I
6:02
get where you're coming from. Right, no,
6:04
I get that. And like, there is
6:06
some aspect of like, I just want
6:09
to do, like, I want it. be,
6:11
you know, I want the control, but
6:13
there's some aspect too of just like
6:15
I want it to be the best
6:17
that I know it can be. And
6:19
while a publisher would do a great
6:21
job and I would like to try
6:24
going the traditional route at some point,
6:26
indie publishing was just so good for
6:28
this book. And like I've connected with
6:30
so many like small creators and stuff
6:32
because of it, like, it was great.
6:34
I'm like, I love it. I think
6:37
it's such a cool thing that like
6:39
we can do this. Yeah, I love
6:41
the support that you get to from
6:43
all the different folks. Like you said,
6:45
if you meet a ton of other
6:47
people who are doing indie like you,
6:50
they can give you tons of advice
6:52
on how to, you know, handle whatever
6:54
struggle you are encountering currently. It's great.
6:56
And the knowledge you have is awesome.
6:58
Well, and there are vanity publishers out
7:00
there that don't care about the authors
7:02
at all. That was my first book,
7:05
The Curse of Rago, was published with
7:07
what I would consider to be a
7:09
vanity publisher, who I paid them, and
7:11
they kind of screwed me over. They
7:13
published my e-book with a missing chapter.
7:15
They did not do what I wanted
7:18
them to do. Yeah, it was really
7:20
not good. I had to fight them
7:22
to get my files, because they didn't
7:24
want to give me, even though I
7:26
own the rights to the rights to
7:28
the book. It was not a good
7:31
situation. That's something that I would have
7:33
known. I would have seen the red
7:35
flags going into it if I had
7:37
any published like this before. But in
7:39
the long run, it showed me I
7:41
got to see some of the inside
7:43
and I saw what they were doing.
7:46
And I was like, I can do
7:48
that. They formatted my book in Microsoft
7:50
Word. I was like, I have Microsoft
7:52
Word. I can do that. I don't
7:54
need you. Nice. I've never heard the
7:56
term vanity publisher. publishers are essentially publishers
7:59
that you want to look out for.
8:01
Look out, yeah, they're publishers that you
8:03
don't want to publish with. They do
8:05
not have your best interest in mind.
8:07
No, they're shotgun methoding. They're hoping that
8:09
something in the mass amount that they
8:12
get pops off with the minimum amount
8:14
of effort. Yep. And they don't care
8:16
about their individual authors. Yeah. It's unfortunate.
8:18
Yeah, you're doing quantity over quality. If
8:20
I don't know that. I would have
8:22
tried to buy. The book, my first
8:24
book The Curse of Rago, I own
8:27
it. I have all the rights. It
8:29
is all, yeah. That was the one
8:31
good thing is that I did not
8:33
sign any contracts with them. So they
8:35
are completely hands off. They don't have
8:37
anything anymore. It's all mine. So you
8:40
don't have to worry about that. Yeah,
8:42
they're not getting any money from any
8:44
books sold anymore. Okay, surprise question. I
8:46
got one. Oh, good. So for the
8:48
surprise question today, Kate, I would like
8:50
to know if someone were to be
8:53
writing your story, would it be, what
8:55
would be the perspective and what would
8:57
be the tense of the novel of
8:59
your life? I have always been a
9:01
fan of third person and past tense.
9:03
That's the right answer. That's my thing.
9:05
Yeah. That's my, like, I have written
9:08
first person and I did it more
9:10
than anything because I felt like I
9:12
was in, like, a bit of a
9:14
rut and, like, all of my books
9:16
felt the same and I needed to
9:18
kind of change stuff up. So the
9:21
Curcerago is in first person. But my
9:23
preference and what I plan to do
9:25
for all my books going forward, third
9:27
person past tense. Heck no, second, second,
9:29
second, current tense. Do not care. Rough.
9:31
It's a rough go. We're all supposed
9:34
to answer this question. Second person, you
9:36
will write a story about my life
9:38
through the eyes of others. Boom. They
9:40
were watching me be in the world.
9:42
It's going to be tough, but it'll
9:44
work. I'm a third person past tense
9:46
person as well. Whenever I read a
9:49
book that isn't that I'm always just
9:51
like, yeah. I don't know what it
9:53
is, but it just takes like an
9:55
extra a half second for my brain
9:57
to my brain to understand for my
9:59
brain to understand. is being said and
10:02
in I don't know why but that's
10:04
that's how it is I guess it's
10:06
to me it's like whenever I think
10:08
of someone telling a story like around
10:10
a campfire or like me telling my
10:12
kid a bedtime story it's always third
10:15
person past tense and that's how stories
10:17
are supposed to be told to me.
10:19
I get that. Now I will
10:21
say that third person present tense
10:24
does make a little bit of
10:26
sense at times. I've read some
10:28
third person present tense and I
10:30
can do I can deal with
10:32
it sometimes sometimes. Yeah. That was
10:34
my question Neil. I like it.
10:36
I knew an author would have
10:38
would have you know a good
10:40
reason. And you're just like Neil
10:42
doesn't follow any of the rules.
10:44
No one's going to buy his
10:47
book. Hey,
10:49
you know, maybe if you get famous
10:51
enough. All right, so that send us
10:53
down the road. That's my segue into
10:55
mapping. perfect to talk about maps and
10:57
we have quite a few questions but
10:59
who knows where we'll end up but
11:01
one of the ones or one of
11:03
the ones we wanted to ask is
11:05
because you kind of stumbled into map
11:07
making if you will like the idea
11:09
of like wait no this is something
11:11
that I have now realized is really
11:13
important to me and literally the stories
11:15
that I want to tell and so
11:17
what what would you say to someone
11:19
that is going to start mapping for
11:21
the first time. If it's at the
11:23
table, if it's for their own novel,
11:25
because in essence, you're setting it up,
11:27
I think, for like the story you
11:29
want to tell. Yeah. I always recommend
11:31
trying out incarnate, which is the program
11:33
that I use to make maps, just
11:35
because they have a free version, and
11:37
like I use that for literal years
11:39
until I actually published my first book
11:41
and needed the rights that came with
11:43
the pro version to print it in
11:45
the book. So first and foremost, and
11:47
card it's great, give it a try,
11:49
and if you like it, it's like
11:51
20 bucks a year. And so I
11:53
think it's great. I've been a pro
11:55
account user because I know one of
11:57
the guys that made it, so I
11:59
remember. talking to him at
12:01
a Bliscon X number of years ago.
12:03
We're just going to say that to
12:05
make me feel better about how many
12:08
years ago it was. And they've never
12:10
taken rounds of funding. They've never taken
12:12
anything that's literally just built year over
12:14
year, little by little. And now they're
12:16
doing very well. So a lot of
12:18
features, and in that, even more features
12:20
have been added, and again, it's not
12:22
because there's investors on the back end
12:24
or anything like that. It's literally just
12:26
been hard work over years to get
12:28
it to where it is. And to
12:30
us, creators that use it too, like,
12:32
they see us, like when I was
12:34
a small creator and I was just
12:36
like making these little maps for fun,
12:38
they were reposing my videos and going,
12:40
oh, this looks so great, thank you
12:42
for sharing. To me, that is such
12:44
a good feeling when you're, you know,
12:46
when a company like that is like,
12:48
hey, we see you, we notice you,
12:50
thank you. So that, my first is
12:52
incarnate, but also something that really, really
12:55
helped me, and this can apply for
12:57
even if you're doing like hand drawn
12:59
maps or something like that, is if
13:01
you look at other maps that you
13:03
really like and try to mimic them.
13:05
Obviously you can't use that, you know,
13:07
you don't own it, but it's going
13:09
to help build those skills and you're
13:11
going to see things like size, for
13:13
example, like the scale of mountains versus
13:15
trees or whatever, that these other people
13:17
are using in their maps and you're
13:19
going to go, oh, okay, I didn't
13:21
realize that they actually made their trees
13:23
that much smaller than the mountains and
13:25
it's those little changes that all of
13:27
a sudden you start to notice because
13:29
you're copying them. It's wild to think
13:31
how something so small could be such
13:33
a defining feature of a person of
13:35
a person's map making style. I have
13:37
too many questions right now, so I
13:39
don't know what to do. I don't
13:42
know what to do. I'm locked up.
13:44
What usually comes first for you, Kate,
13:46
when in the creative process. Is it
13:48
you create a map and then you
13:50
think what story could I tell here?
13:52
Or do you usually think of the
13:54
story first and then build the map
13:56
to kind of guide the story or
13:58
are they both, you know, just because
14:01
you are constantly changing things for both?
14:03
So usually the very first thing that
14:05
comes to my mind is characters. So
14:07
whenever I'm working on a book or
14:09
even if I'm doing something for D&D,
14:12
I'm thinking about the characters because I
14:14
want the world to make sense for
14:16
them to be in. And so, for
14:18
example, in my book Guardian, the main
14:20
character is an alchemist. And so when
14:23
I was building this world, one of
14:25
the things I really focused on was
14:27
how does alchemy work in this world?
14:29
Because that applies directly to the main
14:32
character. So that's usually where that starts.
14:34
And then I start building the map
14:36
pretty soon after that, because that's one
14:38
of my favorite parts. And I'll just
14:40
build it slowly. coming up with the
14:43
world or coming up the ideas, you
14:45
know, I'm coming up with the shape
14:47
of the world and I'm coming up
14:49
with the different biomes or whatever, and
14:51
I'm thinking, okay, well, what goes here?
14:54
Why is this here? Political borders, you
14:56
know, if there's a large mountain range,
14:58
it's like, all right, well, there's probably
15:00
gonna. be maybe a region on one
15:02
side and a region on another and
15:05
that kind of stuff and so that
15:07
all is very like collaborative like the
15:09
map and the world building it together.
15:11
It's interesting because I think of like
15:13
what would I do because it's definitely
15:16
not what I've done because I typically
15:18
start out and go in like whole
15:20
continents but what is on them go
15:22
from there but the idea of starting
15:24
like with the story what if my
15:27
two main characters are riding across this
15:29
really large open plane well that's the
15:31
place to start then like okay well
15:33
then here they are what's a what
15:35
you know what's just to the east
15:38
because that's where they're headed oh it's
15:40
this forest you know there's a lot
15:42
of different ways certainly to approach it
15:44
and all of them are good Yes.
15:46
It's interesting too because depending on the
15:49
setting you find yourself in is your
15:51
ability to change what you've done. Obviously
15:53
you are not afforded some of those
15:55
same changes without having very large
15:57
reasons as to why
16:00
those changes may have
16:02
happened, whereas be like
16:04
just be like, oh no, a forest
16:06
is a terrible idea. There's a
16:09
lake, There's a lake. not a big deal.
16:11
can just, a big deal. I know, just,
16:13
to go into and erase, it, lake, lake,
16:15
good to go, go. But depending on how
16:17
much you've already established. established. So I I
16:19
don't know, is that? that, I I don't know. so so
16:21
many questions, there's so many questions that I
16:23
have, but that I have, but big there big Like
16:26
when do you feel like you've kind
16:28
of locked in of can't make as large
16:30
of changes on a on a map? Well,
16:32
when it comes to obviously, the book, well,
16:34
no, because here I was going to say because
16:36
I'm, was gonna say like once and you
16:38
know writing it and stuff especially in that first
16:40
in that first draft changed. can be
16:42
changed is that first draft is partner. seen
16:44
by me and my writing partner it the
16:46
only reason she gets to see it
16:48
is because she keeps actually finishing the first
16:50
draft So she she says okay give me
16:52
the next chapter now. chapter That's the only
16:54
reason reason. Otherwise, I would not let anyone
16:56
lay eyes on these first drafts drafts. anything
16:58
anything is subject to change So that, at
17:00
that at that point it's and I would
17:02
say it's it's once I get there
17:04
that first draft writing that first draft and to
17:07
something I want to change fine. I that's fine. I
17:09
could do that. But once I start getting into
17:11
that second draft and I start looking at developmental
17:13
edits and I'm kind of, you know, getting to
17:15
the point, especially if this book has a timeline
17:17
that it needs to be published by, I
17:19
can't keep changing things just for fun,
17:21
you know, this it's like the story, is going
17:23
to benefit the story. It is not going
17:25
to be the same story unless I
17:28
change this. just, you know what, is what it just no point.
17:30
It's just, you know what? It is what it is. And
17:32
at some point you gotta just hands off and say, you
17:34
know what? I need to trust my instinct on this when
17:36
I first made this map this go with it. go with it.
17:38
Has there ever been a time where you are looking at
17:40
a map you've made? a map that is involved
17:42
with the story you're working on and
17:44
you realize something in the map. something
17:47
going to is the choices the choices or
17:49
story moving forward, where you realize,
17:51
you know, a a small decision of
17:53
yours is kind of of affecting things
17:55
wholesale like that, or, you know,
17:58
are there specific times where you maps
18:00
in a way to facilitate those story points
18:02
that you're planning on doing later? I think
18:04
that usually comes into play most with like
18:07
the way I name places because a lot
18:09
of times, especially when you have just this
18:11
massive scale map, I start just putting in
18:13
the names of places and they're really more
18:15
just to have and just so that they're
18:17
there and like maybe the characters don't ever
18:19
talk about that place or whatever, but it's
18:22
for the reader's sake for them to know
18:24
like, hey, there is a place here, it
18:26
exists, and for my sake too of like
18:28
just knowing that hey this specific region has
18:30
a lot of little cities in it and
18:32
so that helps me when I'm thinking about
18:35
maybe trade or that sort of thing, but
18:37
usually that's what that'll come into play because
18:39
I'll be I'll be writing go oh like
18:41
I they i guess they need to go
18:43
to this place or whatever that i wasn't
18:45
really expecting and then all of a sudden
18:47
it's like oh all right well they're going
18:50
to go to this town and this town
18:52
name is stupid what i call it that
18:54
and now it's like great like what do
18:56
i do because they the characters are in
18:58
this area and that's the only place nearby
19:00
and so i would say that's where it
19:02
comes into play is when those naming places
19:05
of like oh well maybe i should put
19:07
more thought into that. I
19:09
know you've already alluded to it in
19:12
letting characters and story define maps. Like
19:14
how do you have that kind of
19:16
go back and forth? Because I think
19:18
it's a really important thing for someone
19:20
who's at their table. It's like I
19:22
have a map that's literally on the
19:24
wall, like my kid, which is a
19:26
big benefit to my children because they're,
19:28
you know, they're of the age that
19:30
visual tools are really helpful to say.
19:32
Oh, I'm from this area here and
19:34
I can see that. I'd like to
19:36
go to this area here. And so
19:39
they've certainly defined some pieces of this
19:41
world because they're in and actively playing
19:43
in it, which is to say the
19:45
same thing of you writing a novel
19:47
inside of a world. I was like,
19:49
where like kind of what's that balance
19:51
between one defining the other, you know,
19:53
instead of I hate using this word,
19:55
but like just making a map. is
19:57
not what I mean because it is
19:59
a daunting task and I do it
20:01
very veryly. No I get it. I
20:03
think especially when it comes to like
20:06
characters and stuff so what I'm creating
20:08
a character, I am thinking about, you
20:10
know, what they look like, maybe just
20:12
like their vibe, what they wear, you
20:14
know, just those aesthetics of that character,
20:16
you know, before I really go into
20:18
who they are and that sort of
20:20
thing. And so when I'm doing that,
20:22
that's usually when the world is kind
20:24
of starting to be built and you
20:26
can see the different regions, you can
20:28
kind of see, and so that's when
20:30
I'll start kind of developing cultures. So
20:32
I've got this character and okay, well
20:35
why do they dress like this? Why
20:37
do they look like this? You know,
20:39
why do they wear their hair like
20:41
this? Whatever. And so a lot of
20:43
those are cultural things. And so then
20:45
I'll take that character and I'll build
20:47
a culture around them essentially. And there
20:49
will be some things that maybe they
20:51
agree with or they disagree with or
20:53
whatever. but that helps not only build
20:55
the character but then build that region
20:57
as well and give a history there.
20:59
I don't know if that answers your
21:02
question. But that's what I that's kind
21:04
of that's kind of where those two
21:06
meet in my head and then at
21:08
a certain point once again like once
21:10
I've kind of started writing the book
21:12
and once I get kind of past
21:14
that first draft or whatever if I
21:16
want to introduce a new character I
21:18
would then Maybe adjust some things or
21:20
add details or remove details, but it's
21:22
those like main characters that I really
21:24
want things to make sense for them
21:26
to be living in that world. Are
21:29
there any valuable resources that you found
21:31
yourself going back to over and over
21:33
again or anything like that that you
21:35
would suggest for folks if they're trying
21:37
to get into making interesting and engaging
21:39
and also realistic maps? I did a
21:41
lot of just YouTube tutorials when I
21:43
was first starting and watching other people
21:45
and like I said that's the biggest
21:47
way I've learned is mimicking other people
21:49
watching other people and Carna actually lets
21:51
you duplicate some of their maps that
21:53
people have allowed to be duplicated and
21:56
if you do that you can click
21:58
on the individual stamps and see the
22:00
size, see the settings, see the colors,
22:02
whatever. See what all they use, what
22:04
all their settings were for that map.
22:06
And that has helped me, like tremendously,
22:08
even recently, even his incarnate, just released
22:10
their new update, the fantasy map 2.0,
22:12
which when I saw that, I almost
22:14
cried. I was like, this is beautiful.
22:16
I love this. And so that has
22:18
absolutely helped me. And then I know
22:20
Cody, his Instagram and Tik are a
22:23
dungeon master's diary. He is coming out
22:25
with a How to Draw Fantasy Maps
22:27
book, and that I know is going
22:29
to be fantastic. He's a great dude.
22:31
His maps are absolutely stunning. And I
22:33
don't remember the release date for that,
22:35
but I know it's available for pre-order.
22:37
There's a comfort level in knowing that
22:39
great authors and designers have always done
22:41
iterations in the sense that if you
22:43
read the earliest version of the Hobbit
22:45
versus the new, you know, the updated
22:47
version of the Hobbit, they're not the
22:50
same because he started with the story
22:52
and then realized, oh, there's a whole
22:54
world here. Let's, oh, I'm just going
22:56
to change his six back in this
22:58
book, please don't look at it, don't
23:00
look at it. But that's also to
23:02
say that like, like, All of it
23:04
is iterative. All of it can change.
23:06
All of it might need to change
23:08
because, especially when you're having someone sit
23:10
down at your table, there are things
23:12
that a person could bring up that
23:14
you'll just have no place for. and
23:17
you'll need to create something inside of
23:19
your world to facilitate that. Like I
23:21
was lucky enough to have a player
23:23
who wanted to play from more of
23:25
a barbarian tribe that was in the
23:27
frozen north. I have a frozen north.
23:29
I don't have a problem with this.
23:31
But if I didn't, do I say
23:33
no or do I say yes or
23:35
do I adapt? So those are always
23:37
the things to keep in mind that
23:39
while some things may be really set,
23:41
there may need to be others that
23:44
are changed. Again, I have mine printed
23:46
out on like a giant tapestry. There
23:48
are a few things that I can
23:50
change. Very, very few. Well, and there's
23:52
always the aspect too of like if
23:54
say you have a continental map. that
23:56
the entire world or are there other
23:58
continents in this world that you just
24:00
haven't explored yet? You know, and so
24:02
there's always like, okay, well, what if
24:04
we did explore it more? What if
24:06
this wasn't all there was? What if
24:08
there was more? We're gonna have, this
24:11
is not in the outline, this is
24:13
nowhere. I've always felt like this is
24:15
the one of the weirdest things. totally
24:17
makes it, makes perfect sense. I've played
24:19
enough World Warcraft to watch a whole
24:21
island, a pandas, just show up in
24:23
the middle near all the other islands.
24:25
We've been flying over this thing for
24:27
a decade. Or like, I also think
24:29
of like the forgotten realms where, like,
24:31
oh, there's a whole other continent. I'm
24:33
just like, with all the magic that
24:35
you have convinced me that we have,
24:37
we have not yet discovered an entire
24:40
equally sized continent in this world. There's
24:42
a hard stretch for me to wrap
24:44
my brain around. But I do get
24:46
it because there is something, there's a
24:48
lot to be said about the undefined
24:50
places in the world. And I think
24:52
that's probably like always one of my
24:54
biggest map making suggestions is that there
24:56
can be bigger things on the map,
24:58
but it's once you over explain them,
25:00
I guess is maybe one way, like
25:02
over defined, like you know the cultures
25:04
of these people, you set their history,
25:07
you know exactly what's going on. Well
25:09
that kind of takes away that level
25:11
of exploration that you can have as
25:13
that back and forth with your players
25:15
or even leaving over defining it even
25:17
when writing a story or a novel
25:19
and setting it too too hard in
25:21
stone only to realize later, oh no.
25:23
Now I'm beholden to that because I
25:25
did too much in the beginning. Yeah,
25:27
well, and that's why I say too,
25:29
like all name cities, but I don't
25:31
really go into details to what's there
25:34
unless it becomes relevant, because then in
25:36
that case, I can do what works
25:38
best for the story that's being told.
25:40
All I need to know is that
25:42
it's there. And it's a very good
25:44
skill for a DM and an author
25:46
is to not worry about filling in
25:48
too much detail until you need to
25:50
be. Yeah. As far as like your
25:52
experience with maps while playing tabletop games,
25:54
have you found that it's equally as
25:56
fun to kind of make maps for
25:58
that purpose or to use them? Do
26:01
you find that a lot of tabletop
26:03
maps are lacking things that you wish
26:05
they had? What's kind of been your
26:07
experience? I wouldn't say anything that I've
26:09
seen at least is lacking. I think
26:11
that there's definitely things that are more
26:13
focused on in like a book that's
26:15
or a map that's for a book
26:17
versus like a map that's for a
26:19
D&D game or for a tabletop game
26:21
in general, but like both of them
26:23
have like their reasons for doing things.
26:25
And I mean, honestly, from my experience,
26:28
I've seen most tabletop maps to be
26:30
a lot more fleshed out than a
26:32
lot of fantasy book maps, depending on
26:34
who the author is and that sort
26:36
of stuff. And I think some of
26:38
that's just because authors are natural storytellers
26:40
and not all of them are natural
26:42
world builders. And that's fine. That's, you
26:44
know, we all have kind of different
26:46
talents and things to bring to the
26:48
table. And so a lot of times
26:50
fantasy maps are built by world builders
26:52
and then played by storytellers, you know,
26:55
when you've got like pre-made games and
26:57
that sort of thing, which I think
26:59
it's just it's a whole other level
27:01
of like just creativity and creative people
27:03
coming together to make like one product.
27:05
I think it's cool. But it is,
27:07
it is. We've had a guest on
27:09
here previously who's helped to develop some
27:11
of the maps for the critical role
27:13
series like the World of Alexandria. And
27:15
I think that would be a fun
27:17
project. You know, Matt Mercer might not
27:19
be an expert at making maps, but,
27:22
you know, if he kind of describes
27:24
to a person who is really good
27:26
at making maps, Devin Ru, who kind
27:28
of helps design them, you know, they
27:30
both together can make this really, really,
27:32
really, really cool thing. Well, and do
27:34
you have any yeah, sorry. I was
27:36
going to say, that's one of my
27:38
favorite things is I will take commissions
27:40
for fantasy maps and most of them
27:42
come from other authors. And that's so
27:44
like it's so much fun because most
27:46
of the time they just hey, these
27:49
are the really important points to the
27:51
story, there's something up in the north,
27:53
there's something here, whatever, and they'll just
27:55
sort of let me like fill things
27:57
in, and obviously I check in, hey,
27:59
are you okay with this mountain range
28:01
here, is this going to cause problems,
28:03
whatever, but nine times out of ten,
28:05
it's, they're just like, I just, I
28:07
need the world to be more full,
28:09
and I know the different areas, and
28:11
I know what's important, but there's so
28:13
much else that like, that like, I
28:16
just having to like, like, like, like,
28:18
like, like, like, like, like, like, like,
28:20
like, like, like, like, like, like, like,
28:22
like, like, like, like, like, like, like,
28:24
like, like, Yeah, we had Devin make
28:26
the world map for the setting that
28:28
we kind of collaboratively made through the
28:30
podcast. And yeah, I only was like,
28:32
really, the only thing we've defined is
28:34
this really big town in the middle
28:36
and kind of where the topography is.
28:38
Cool. And then the whole thing's just
28:40
named and I'm like, I don't even
28:42
know what these names mean. This is
28:45
awesome. I totally totally
28:47
get that. This is just a random thought.
28:49
But like, how much are you, because it
28:51
sounds like you're making a lot of maps
28:53
digitally, how much are you making maps physically
28:56
these days? And like, would you have any,
28:58
if so, like, do you have any tips
29:00
for anyone that like wants to make like,
29:02
ha ha, and like throw something out onto
29:05
the table? So I do make most of
29:07
mine digitally. I've done hand drawn. Now my
29:09
thing is mostly like world maps. So I've
29:11
tried to make battle maps. They never turn
29:14
out how I want them to look. But
29:16
I have, and I would like to keep
29:18
playing around with it. They just never look
29:20
as cool as I think they could be.
29:23
But that also might just be me. I
29:25
like the aesthetics of things. I want my
29:27
maps to look pretty. But I have done
29:30
hand drawn before. They're there. I can't say
29:32
they're the best thing in the world, but
29:34
I have. And I'm actually right now doing
29:36
a collaborative project with a couple of other
29:39
mapmakers and they all do hand drawn. And
29:41
we're gonna do like one giant map that
29:43
we all like draw like a portion of
29:45
it and put it together. I'm very excited
29:48
for that. I'm way out of my comfort
29:50
zone with it. It is way above what
29:52
I'm used to. It is like it's hand
29:54
drawn. But I'm also very excited. I think
29:57
it's going to be really cool. I think
29:59
collaborations like that are really cool. So we'll
30:01
see how that turns out. I'm certain. mine
30:03
will be the least pretty looking there, but
30:06
it is okay. That's okay. Look at old
30:08
maps. Look at old maps. First off, look
30:10
at the current world map. Apparently that's like
30:12
not to scale in any way shape or
30:15
form. No, the Mercator projection is terrible. Yeah.
30:17
So don't worry about it. You know, yeah.
30:19
Some people make their maps by pouring like
30:21
rice or like coffee beans onto a piece
30:24
of paper and tracing it and I've done
30:26
that before and it's just a good way
30:28
to kind of just let yourself be creative.
30:30
I've seen a lot of people do it
30:33
with dice and if they just have handfuls
30:35
of dice whatever and then like you know
30:37
if a certain number lands somewhere well then
30:39
hey that's a town and you kind of
30:42
just got to work within those boundaries and
30:44
it gives you just an outlet to be
30:46
creative. Yeah a blank piece of paper of
30:48
staring you in the face can be kind
30:51
of intimidating especially like you said if you
30:53
don't know where to start so if just
30:55
doing it randomly and then that gives you
30:57
and you know a place to start and
31:00
you can still adjust it as you need
31:02
to that's perfect it reminds me of like
31:04
if you're playing a pre-made adventure or something
31:06
in and it's got a few different story
31:09
points and you just want to mold it
31:11
into you know like reading this story can
31:13
give you an idea and then you can
31:15
say oh actually I'm going to tweak it
31:18
this little part right to make it more
31:20
interesting for my group or with a map
31:22
you know I like how the the dice
31:24
have randomly laid down but I actually want
31:27
to swap this thing and that thing and
31:29
it makes it a lot there are a
31:31
lot fewer decisions when you're doing it that
31:33
way, you don't get the decision fatigue of,
31:36
okay, like, what do I start? Okay, what's
31:38
here? What's there? What's there? You know, and
31:40
it kind of kind of narrow things down
31:42
for you a lot, which I find helps
31:45
the creative process for sure. Okay, I had
31:47
to look it up so that I can
31:49
attribute things correctly. In 2018, James L. Sutter,
31:51
who was like big into Pathfinder, one of
31:54
the funniest things he threw out there was,
31:56
if I turned in this map, I would
31:58
get basically would get thrown back at me
32:01
and he's looking at the actual map of
32:03
New Orleans So the idea that like things
32:05
can always be weird weirder. Like you have,
32:07
because you also think of magic and everything
32:10
or just like the astronomical broken nature of
32:12
economies that are any adventurer walking in anywhere
32:14
and could in theory just buy everything that
32:16
everyone owns. Like I can just walk in
32:19
and own this town. hundreds of gold, thousands
32:21
of gold. Yeah, yeah, yeah. I mean, I
32:23
remember there was a local town near me,
32:25
I think the population was very small, but
32:28
you could buy the whole township for $500,000,
32:30
which sounds like a lot, but it's also
32:32
not that much for some people. And you
32:34
just be like, I own the town and
32:37
now it's Neilville, like, done. But yeah, so
32:39
it's also to say just like, is there
32:41
somewhere that you really like? that you go
32:43
to? Is it your own town that you
32:46
live in? Is it the town you grew
32:48
up in? Is it that you love New
32:50
York? Is it that you think Tokyo is
32:52
amazing? Just look at the map that they
32:55
have going on and honestly you're going to
32:57
get very inspired, if not very confused. Yeah.
32:59
For instance, George R. R. Martin Wright just
33:01
took Ireland and flipped it upside down and
33:04
stuck it on England and said, this is
33:06
now Westeros. Perfect. The map of Middle Earth
33:08
is not geographically accurate. And anyway, and I'm
33:10
over, I get slammed because my tectonic plates
33:13
wouldn't make sense. I'm like, I don't want
33:15
to tell you. We just got that much
33:17
time on there. Geologists, come on. We could
33:19
probably have a whole podcast episode about like,
33:22
what, hmm, that's the line. That's the line
33:24
where we're just not cool with magic anymore.
33:26
Because it's like, last time I checked the
33:28
MCU just was the whole earth's just egg
33:31
for an eternal and the thing kind of
33:33
hatched a little. Didn't blow up the world,
33:35
which I have problems with. But you know
33:37
what, I also have to accept. that there's
33:40
people running around with superpowers. So maybe the
33:42
egg works differently than the earth that we
33:44
live on. I know that's wild to think,
33:46
but maybe that's just how it is in
33:49
the MCU. There's definitely people
33:51
out there who really
33:53
care about who really not
33:55
splitting your rivers not splitting into or
33:58
being rain shadow in in
34:00
this particular part or it
34:02
doesn't make sense for
34:04
this or that. or
34:07
I wouldn't, especially if
34:09
you're if new to this,
34:11
I would not get
34:13
caught up in caught up
34:16
in the. the details I would just make
34:18
something cool. cool and
34:20
said, said magic you know who
34:22
you know, who cares? Like this is just
34:24
a fantasy world for you and your friends. you and
34:26
play in. to maybe a few
34:28
other people. So few other not that
34:30
important in the scheme of things.
34:33
Mm -hmm. important in the scheme of things.
34:35
So okay in your career of
34:37
writing and map and that kind of thing. kind
34:39
of thing, can you think of any any exciting
34:41
moments had that have you've had that have
34:43
been related to your Like maybe even if if
34:45
it's just like the first time you
34:48
saw it in print in whatever, you know,
34:50
you know, what's kind of been the most fun
34:52
you've had with had with maps stories? stories. I
34:54
had, well I'm trying to, I'm trying to
34:56
think of of like just cool
34:58
things. I had someone. I
35:01
On TikTok, I don't remember his name
35:03
pretty I I'm pretty sure he stopped
35:05
making these, but he he he
35:07
made these 3D printed maps and he he
35:09
sent me like a 3D printed
35:12
version of one of my maps of
35:14
just like as just like a, hey, I I think your
35:16
stuff is cool. And of course of course I talked
35:18
about it forever. now like I said I can't like I said,
35:20
I can't find him anymore. So I'm pretty
35:22
sure he stepped down from doing that. But that
35:24
was really cool to see that and to to
35:26
my my map. as a a that was
35:29
like a cool moment. That was like a cool
35:31
moment. just And then I would
35:33
say with other creators, with other creators
35:35
like the map making community. of
35:37
all, like is so, a first of all,
35:39
us are just like lot of us are just
35:41
like on a discord together, just hanging
35:44
out. it's so so much fun. then like I said,
35:46
then like I said, doing projects collaboration stuff,
35:48
I've done I've done like remakes with people
35:50
where we each make a map and
35:52
then we trade. trade and then remake
35:54
each each other's map. which is a which is a
35:56
lot of fun and shows you other people's styles. We We
35:58
just remake it in our own own styles. see, okay, well,
36:01
here's how they did that, that's cool,
36:03
I like the way you named that
36:05
place. So, honestly, I just think the
36:07
mat-making community is just a cool thing
36:09
to be part of. It inspires me
36:11
to I'm not making a map. I
36:13
can't do it. I believe in you.
36:15
I know. It does. I don't enjoy
36:17
how much it makes me want to
36:20
play with incarnate again. So I do
36:22
it. I dare you. It's hours and
36:24
hours and hours there. Yeah. I love
36:26
it. Encarnate has my whole heart. I
36:28
say this every time. Yeah. I love
36:30
you. It's
36:32
so good, and like I said, it's done
36:34
the right way, and again, I know at
36:36
least one of the people that made it,
36:38
and he was awesome. You know, maybe I'll
36:40
reach out, see if we can get him
36:43
on, and... You said... We'll just go from
36:45
there. He's very busy. With a card, it's
36:47
a prize. Understandably, tell him I say hi,
36:49
tell him I'm his biggest fan. I will,
36:51
absolutely. So one of the other things we
36:53
want to do is, what are some homework
36:55
that we can give people to go and
36:57
experience? Like, I think of media and the
36:59
only thing I can think of is like,
37:01
they're like, we're going to travel. It's like
37:03
a little plane with the dots going across
37:05
the map. I don't think that's what I
37:07
mean. But what are some... Like an Indiana
37:09
Jones when this, whatever he flies somewhere, yeah.
37:13
So I've got some ideas here. My
37:15
ideas just stem from like fantasy books
37:17
that I remember reading as a kid
37:19
that I really liked and that had
37:21
good maps. So I feel like that's
37:23
a good place to start is just
37:26
looking at maps. I'm sure one of
37:28
you will also say you should start
37:30
making it. them. Some of my favorite
37:32
are the Westmark trilogy from Lloyd Alexander.
37:34
He had some really cool maps in
37:36
the front of his books. Zanth, the
37:38
Zanth series by Pierce Anthony, Aragon, by
37:40
Christopher Paulini, and that series has some
37:43
really good maps in it. And then
37:45
also Lord of the Rings, you know,
37:47
classic, like we said, doesn't, the map
37:49
is kind of not great, but also
37:51
maps back in the day weren't great
37:53
anyway. So it's okay if your maps
37:55
not great. yeah, those are some of
37:58
the maps that I've really enjoyed. You
38:00
can Google them really easily and find
38:02
them and kind of get some ideas
38:04
for your own worlds. The good news
38:06
is if it's a series that your
38:08
players haven't read, you can just steal
38:10
that map. They won't know any different.
38:12
And it'll work out great for you.
38:15
No one's gonna know. They're going to
38:17
know. How would they know? How would
38:19
they know? To tag on to that
38:21
too, I'm reading Brandon Sanderson right now.
38:23
And his world building and his maps
38:25
are phenomenal. They're beautiful. The maps look
38:27
gorgeous. The world buildings are fantastic. The
38:29
world building is fantastic. So I highly
38:32
recommend those. What are you reading right
38:34
now? I'm on oath bringer. Halfway through
38:36
oath bringer. I'm hoping to finish Rhythm
38:38
of War before the new one comes
38:40
out the end of the end of
38:42
the end of the year. Nice. 10
38:44
minutes down the road for me, so
38:46
I'll wave when I drive past. Exactly.
38:49
I saw him at Comic-Con last year.
38:51
He was, I'm in Tampa and Florida,
38:53
so he was at Tampa Bay Comic-Con,
38:55
and I just like, it was way
38:57
too expensive to go try to get
38:59
a signature, so I kind of just
39:01
like, there he is, there he is,
39:03
I see him. He's real. Had a
39:06
buddy who worked at the warehouse for
39:08
a little bit. And I've had some
39:10
other friends who help him run his
39:12
convention locally, so I should probably try
39:14
to get in on that. My goal
39:16
is to go to his Dragon Still
39:18
Convention next year, next December. Well, if
39:21
you do, come say hi when you're
39:23
here. I will. I would love to.
39:25
I genuinely think that would be, and
39:27
like as a book signing too, like
39:29
that is phenomenal for fantasy authors. Brandon
39:31
is just such like a, he's so
39:33
great, like two other fantasy authors, he
39:35
wants to see other fantasy authors succeed.
39:38
His team is so kind of spoken
39:40
with some of them before, and they're
39:42
just so encouraging, I'm like, we just,
39:44
you're gonna do great. Yeah, there's there's
39:46
a reason he's got such passionate fans
39:48
is because he's also turns out so
39:50
far been a pretty good person. So
39:52
if that's nice. All right, Neil, what
39:55
homework you got for us. So I
39:57
was. trying to think of a way
39:59
to do this, and it's a little
40:01
untenable to do it physically. But what
40:03
I've noticed is like, depending on where
40:05
you are, the map has a different
40:07
reason for existing. So one of the
40:09
important things to think is like, okay,
40:12
so what is the purpose of your
40:14
map? Is it really just to illustrate
40:16
what the world kind of looks like?
40:18
But even when you do that, it's
40:20
from a certain perspective. So the idea
40:22
is, look up the types of maps.
40:24
I'm uncomfortable with this second screen I
40:26
have and the number of different things
40:29
I've seen, because there's one that says
40:31
thematic map. I'm not going to click
40:33
on it. You dear listener, you go
40:35
click on it. Like, what's a Coroplas
40:37
map? I don't know, but it's an
40:39
option. vegetation map.
40:41
So there's other ways to think
40:43
about like your mapping and especially
40:45
like the seeing what other people
40:48
have done because it's so important
40:50
that they've spent possibly their lives
40:52
learning how to make specific types
40:54
of maps to produce for our
40:56
real world. So is one of
40:58
those mapping types more important to
41:00
a specific culture in your world
41:02
or a specific order like a
41:04
clerical order or like they could
41:06
literally have a regional map for
41:08
different religions and they're tracking it
41:10
because they're tracking it to know
41:12
like oh like basically we can't
41:14
go over there or if we
41:16
do we need to know we
41:18
need to bring X thing with
41:20
us as a offering or yeah
41:22
so it could just be a
41:24
wide array of maps and thinking
41:26
about why you're making it and
41:28
you can do it by apparently
41:30
like what's a dynamic map does
41:32
it move I don't know but
41:34
again I'm not going to click
41:36
on it right now. So look
41:39
at other map types. That's my
41:41
overall suggestion. Last but not least,
41:43
Kate. What homework do you have
41:45
for listeners out there about making
41:47
maps? Like Neil said, it could
41:49
be like stuff to read or
41:51
watch or it could be stuff
41:53
to do whatever you think. Yeah,
41:55
I mean, I have said this
41:57
already, but copying other people's watching
41:59
videos, watching videos, just not thinking.
42:01
about like why everything needs to
42:03
work at or how they just
42:05
getting getting the pen and paper
42:07
kind of thing and like let's
42:09
just see what I like what
42:11
I don't like what I can
42:13
play with and eventually you'll come
42:15
out with your own style and
42:17
with you know hey I really
42:19
prefer regional maps over world maps
42:21
or I prefer city maps or
42:23
whatever and that all just comes
42:25
with experimenting and trying things and
42:28
just just actually doing it. Agreed.
42:30
Actually make a map, guys. Actually
42:32
do it. If you don't have
42:34
one for your world, you should
42:36
just do it. Like Kate said,
42:38
incarnates free, you know, just get
42:40
on there and start clicking around
42:42
and see what you want. That's
42:44
what I did. That's how I
42:46
started clicking around. That's what I
42:48
did. That's how I started clicking
42:50
around. That's a perfect, nice. Please,
42:52
yeah, go take this, rice and
42:54
ice. It's your cartography. Oh, there's
42:56
a map talk. There's a, I
42:58
don't, do we call it maptop
43:00
or cartographer talk? Because I've seen
43:02
that too. Carto long. Part of
43:04
talk? No, it's got to be
43:06
map, map talk. Come on, you
43:08
can't, cartographer talk. That's to, cartographer,
43:10
talk, our talk, refer, yes. We
43:12
did it at the same time.
43:14
It's got to be right. And
43:17
the other very important question we have is
43:20
where can people go to find everything that
43:22
you're doing online, to go to get your
43:24
books, that you are the proud owner of
43:26
all of that material, that sounds like it
43:28
was a fight, that gives me flashbacks and
43:30
fights I've had in my own life, so
43:32
good on you for being the sole owner
43:34
of your own stuff. Thank you. So my
43:36
website is katkorsak.com, real is you to remember.
43:38
And then I have my Instagram with his
43:40
author, korsak, and then my maps are over
43:43
on my old Instagram, which is writer, K,
43:45
K. I did that because the algorithm absolutely
43:47
hated me posting books and maps at the
43:49
same time. It despised it. So I said,
43:51
okay, whatever, whatever you say. But that is.
43:53
actually working pretty well because I'm really connecting
43:55
with a lot of map creators over on
43:57
the map one and a lot of other
43:59
writers over on the author one. And then
44:01
they cross over all the time. But those
44:03
are kind of the main places to find
44:05
me, same usernames on TikTok, and that's pretty
44:08
much it. Maybe I'll expand to YouTube eventually.
44:10
We'll get there. And your new book? Yes,
44:12
Guardian. Guardian comes out November 16th and it
44:14
is available for preorder on Amazon, Barnes &
44:16
Noble, Waterstones, Biximilian, anywhere. I think Walmart has
44:18
it wherever you can buy books. You can
44:20
preorder Guardian. Give us a little taste. What's
44:22
Guardian going to be about? So it follows
44:24
a story of an Alvin soldier who is
44:26
yes, over there, who is trying to protect
44:28
his kingdom, which is the only kingdom in
44:31
the realm that still has access to this
44:33
ancient magic. He finds himself fighting the God
44:35
of destruction, who's looking to take over this
44:37
kingdom, and eventually finds out that sort of
44:39
the history that he thought he knew wasn't
44:41
as accurate as he believed it to be.
44:43
Classic. For context, what like what age range
44:45
are your books geared towards? I consider it
44:47
to be new adult so like kind of
44:49
college age it's not it doesn't have anything
44:51
explicit in it besides just fantasy battles and
44:54
that sort of thing but I mean the
44:56
characters are older so that's why I consider
44:58
it to be new adult perfect well awesome
45:00
thank you for great stock and stuffer yes
45:02
good call and of course we'll stay in
45:04
contact who knows we may have to have
45:06
you make a map at some point but
45:08
if nothing else I am sure we'll have
45:10
to have to have you back on I
45:12
appreciate it. Thank you guys so much for
45:14
having me. As always, we want to thank
45:17
Kate for coming on, spending some time with
45:19
us, telling us about how she's been going
45:21
through the process of being an independent author,
45:23
as well as making some of her own
45:25
maps, and of course, shouting the good word
45:27
of none other than incarnate. And of course,
45:29
if you have a way that you've been
45:31
starting your maps and you want to tell
45:33
us about it, the best way, as always,
45:35
is to send us in emailing email at
45:37
Dungeon Master Block. you see fit, head
45:40
of course if you
45:42
see fit head over
45:44
to your choice, of choice
45:46
rating a rating and
45:48
review as it will
45:50
always help us of course, if
45:52
course over you head
45:54
over to blue sky Instagram,
45:56
and instagram threads, you in
45:58
between threads you should
46:00
be able to find
46:03
us Block or search Dungeon or
46:05
search dungeon will come and
46:07
we will come up
46:09
and of course we
46:11
are always a proud
46:13
member of the block
46:15
party podcast network where
46:17
you can check out
46:19
other shows like shows like
46:21
club Venture Club, Not and dragons
46:23
and daughters and hopefully
46:26
more soon hopefully more soon. And
46:28
you for listening to
46:30
to The Dungeon Master's where we
46:32
come to talk about
46:34
the we master talk most
46:36
important person in the
46:38
game most only person
46:40
capable of playing the killing
46:42
characters and lowering the
46:44
ego of everyone else
46:46
at the table lowering the
46:48
ego of everyone else at the table. I'm
46:51
good luck night. Good luck.
46:53
on Master Master. It's
47:12
not inspiration it's not wisdom
47:14
and it's bad advice it's bad them
47:16
them, make map. And if it's wrong sounds
47:18
like a them problem so
48:04
Goodbye.
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