313: Future Locations Beyond Tamriel

313: Future Locations Beyond Tamriel

Released Friday, 1st November 2024
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313: Future Locations Beyond Tamriel

313: Future Locations Beyond Tamriel

313: Future Locations Beyond Tamriel

313: Future Locations Beyond Tamriel

Friday, 1st November 2024
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0:00

Oh! What are you

0:02

doing? I'll tell you what you're

0:04

doing, you're listening to the

0:06

Elder Scrolls Lorecast! Either you are,

0:08

or I'll be skipping rope

0:10

with your entries! Ta

0:13

-ta! This

0:15

is the Elder Scrolls

0:17

Lorecast, your source for

0:19

lore and so much

0:21

more. Adventures.

0:24

It has been weeks since Lotus and

0:26

I have been able to do an

0:28

episode together. Welcome back to the show.

0:30

I'm Tom. This is Lotus. Hello. You

0:32

can call me Robots. You guys know

0:35

how this works. And we've got our

0:37

patrons with us. Lotus, we're doing a

0:39

show again. We are. It's been far

0:41

too long. Between this and Tales, I've

0:43

recorded one episode in two months.

0:45

So crazy. Yeah, it's been crazy

0:47

month. You've been in Baby

0:49

Jail. I'm now

0:52

just on, I don't know, Baby Probation.

0:54

Baby Probation. now it's enough that I

0:56

can get brief periods of time in

0:58

which to do other stuff. Yeah, Baby

1:00

Jail lasts until they're about like 12

1:02

years old anyway. But yeah, you've been

1:04

through that. I've had hurricanes. I was

1:06

out of town last week. Everything that

1:08

you guys have had some dealing with

1:10

some sickness and things. Everybody's feeling better.

1:12

We're here. We're doing an episode and

1:14

we have our patrons with us.

1:16

And so we're going to welcome

1:19

back Rob and her scene and

1:21

Falcon and Spartan. Welcome back, everybody.

1:23

And this week we are discussing

1:25

what other locations on Nern. So

1:27

outside of Tamriel, these are like

1:29

other continents or islands that we

1:31

would like to see in a

1:33

future Elder Scrolls game, whether that

1:35

is the next major release or

1:37

that's like DLC for a major

1:39

release or that's an update to

1:41

ESO. We want to talk about

1:43

what locations you want to see.

1:45

You want to go

1:47

to and why. And I

1:50

think this is going

1:52

to be a fun conversation

1:54

because there are some

1:56

really cool locations that have

1:58

we've never actually gotten

2:00

to see because they've just

2:02

been referenced in the

2:04

lore. And so I figured

2:07

I would start us

2:09

up. off by just giving everybody a rundown of

2:11

the possibilities here. And then we're going to open

2:13

it up to our patrons to see what which

2:15

ones they choose and what their explanation is. So

2:17

I'm pulling this from the phantom.com site. Sorry, UESP.

2:19

This is just the one that came up as

2:21

I was looking this up. I'm sure they've got

2:24

an article for this too. But this is very,

2:26

very concise. We've got Yekuta, which is to the

2:28

west at Morris to the. the North, that's where

2:30

the Nords came from, supposedly. And then

2:32

we have Akavir, which is to the

2:35

east and has a bunch of wacky

2:37

races. And we, Lotus and I have

2:39

talked about, Rehman Cyridil, going in and

2:41

trying to invade it and all

2:43

the wackiness that goes on with

2:45

that. Yeah, that went well. That

2:48

went well. Yeah. Then we have

2:50

Pyandonia, which is how I pronounce

2:52

it. I don't know the best

2:54

pronunciation for this one. But this

2:56

is to the south where supposedly

2:58

the mayomer are from. Then there's

3:00

Thross, which has to do with

3:02

the slowed. And then we have

3:04

Aldmeris, which is originally where the.

3:06

Altmer, well the Aldmer came from

3:08

and the elves kind of originated

3:10

over there. And then there's Lig

3:12

which is kind of not really

3:14

a continent, it's kind of this

3:16

parallel version of Tamriel where you

3:18

get to it moving sideways and

3:20

that's all super weird. So that

3:22

one's a little fuzzy if that

3:24

one counts for our description, but

3:27

who knows? Maybe somebody pulls that

3:29

one into the conversation. So there

3:31

you go. Welcome back everybody. Who

3:33

would like to start us off

3:35

first? Who would like to kick

3:37

this off? Anybody, anybody brave enough?

3:39

Well, I know I said I

3:41

wasn't going to go first, but after

3:43

like 30 seconds of thought, I think

3:45

I actually got one. You got it?

3:47

You got it? You nailed it? And

3:49

also, first off what I want to

3:51

say is pronounced Pian de Nia.

3:54

Pian de Nia. That's how I

3:56

pronounce it. That's true. In terms

3:58

of degrees of rightness. got to

4:00

call it. Well on the screen you're the

4:02

furthest to the right from my view. So

4:04

there you go. So it's up to Rob

4:07

or Falcon for pronunciation. Is this

4:09

the most right? Well wait no

4:11

I have them in a different

4:13

order than you do. Oh boy

4:15

that's getting weird then. All right

4:17

so alvemuris is similar to lig

4:19

and that like there's no concrete

4:21

place that we know where it

4:23

is as well. Right yeah that

4:25

one gets kind of Yeah, it

4:27

might not have sunk. Yeah, I'm

4:29

going to say. It may have

4:31

not have been a real place.

4:33

Yeah, it's everything. All of these

4:35

are a little bit speculative. One of

4:37

those adjacents to Tang Reel. Mm-hmm.

4:40

So Rob, where are you thinking?

4:42

Where would you like to see?

4:44

I think Pandonia is the

4:46

place of interest for me.

4:49

The Malmor are a very

4:51

interesting race. for the most

4:53

part come off as like

4:55

very one-dimensional they're just the

4:57

evil elves and they are

4:59

underwater but that is there's

5:02

like there's obviously a lot more

5:04

to it like ESO really dives

5:06

deep into deep into their

5:08

culture and they're actually like

5:10

a really complex people and

5:12

they're really interesting and

5:15

I'm just totally curious of how

5:17

I can't remember his name but

5:19

the ruler of being any of

5:21

the like immortal like yeah there

5:23

we go organ them because there's

5:26

all these like horror stories of

5:28

how terrifying he is he's like

5:30

this immortal like merman essentially

5:32

who rules the land and

5:34

it sounds like a death

5:36

metal aquamand of some kind

5:38

it's like really cool and I

5:40

would love to see him but I don't, I

5:42

think all of his stories kind of show him

5:45

like protecting his land and he'll only leave like

5:47

small locations to like go fight this load or

5:49

something like they didn't leave this island very much.

5:51

So if we were ever going to see him,

5:53

we'd have to see him at home base. And

5:55

I think that would be a really cool expansion

5:57

to a game or I don't think it would.

6:00

would be ever the plot of a game

6:02

because it's just it's a small place and

6:04

besides him I don't know what else he

6:06

would really do besides create a bunch of

6:08

new stuff but we don't really know much

6:10

about their their land except for organ and

6:12

a bit about their culture but I'd be

6:14

really intrigued to see organ and just be

6:16

like an antagonist and in a DLC or

6:19

something like that. Yeah well as with any

6:21

of these locations that we haven't been

6:23

to there could always be information that

6:25

is added on that we just didn't

6:27

even know anything about anything about yet.

6:30

Right. So like, maybe this is more

6:32

complex or a bigger place than we

6:34

would assume. Maybe there are large swaths

6:36

of this that are underwater or the

6:39

context of the way the island works,

6:41

works in a completely different way than

6:43

we would assume. You know, well, that's

6:45

one of the things that's so cool

6:48

about it is they always make reference

6:50

to the fact that the Maumer like

6:52

battle-mages often time control like storms

6:54

and everything. So assaults on... Pandonia

6:56

tend to like be not so

6:58

great because they surround the island

7:00

in giant like death storms and

7:02

stuff and it's like visually that

7:04

sounds awesome as like a protection

7:06

method it's like yep no we're

7:08

just going to modify the weather

7:10

so that it's like yep try

7:12

driving into like a literal water

7:14

spout to get to us and

7:16

that's that's a pretty cool visual.

7:18

Yeah, sounds like a Leo album

7:21

cover. Yeah, exactly. It reminds me

7:23

of, this is a very off

7:25

topic, but like, Pokemon third generation,

7:27

you had the, the Brown, Pokemon,

7:30

Groudon, and the WaterPope, and Kioger,

7:32

and they're like these elemental primordial

7:34

beings fighting each other, and it

7:36

shows Groudon standing on a little

7:39

rock, and then. surrounded by the

7:41

entire ocean and the Pokemon that

7:43

embodies the strength of the ocean.

7:45

Like, I'm gonna fight you. It's

7:48

like, good luck, buddy. Good luck.

7:50

That's, that's what I'm on base. All

7:52

right, so, um, so you got the,

7:54

the Maomer. I think they look really

7:56

cool as a race. We get to

7:59

see them in. ESO, I think that's

8:01

the first time they show up

8:03

actually visually in any of the

8:05

games. Is that? I believe so.

8:07

Yeah. I never knew what they

8:09

looked like until I started playing

8:11

ESO. And I was like, oh

8:13

my God, they're so cool. Yeah,

8:15

they're like sort of translucent at

8:17

points. It's just like, yeah, it's

8:19

very strange. There are like descriptions

8:21

and books that said their skin

8:23

could sometimes even be like see-through.

8:25

And it's wild. Yeah, they've got

8:27

like that shiny scaly kind of

8:29

translucent thing going on with their skin there

8:32

You can get skins that make you look

8:34

like that in the game So you can

8:36

kind of play along the crossover of themes

8:38

and that like they also have a lot

8:40

of necromancy themes tied to them, which you

8:42

wouldn't ever like associate with you know this

8:44

like secret water world or something like

8:46

that you to use like a seafaring

8:48

culture yeah yeah it's like oh and

8:50

they're also like a lot of undead

8:52

litches there as well I don't know

8:55

if I imagine Borgnam's not the only

8:57

one he's just like the most famous

8:59

of them but like that's a very

9:01

strong presence in their culture and it's

9:03

funny because the sea elves themselves and

9:05

they see an ESO are so pale

9:07

that like you could technically like if you

9:09

wanted to theorize like oh are they

9:11

so pale because they're also a little

9:13

undead it's never been outright said and

9:16

I it's just me having fun and

9:18

if the head cannon but like they're

9:20

always like very pale blue light blue

9:22

skin and it's like oh they could

9:24

just be a little bit of extra

9:26

pale because they're a little extra undead

9:28

who knows yeah kind of like a

9:31

corpse yeah go ahead so just saying

9:33

it's kind of like a corpse you

9:35

know like a corpse you know It's

9:37

like just enough undead magic so

9:39

you don't have to worry about

9:41

scurvy while being on the sea

9:44

all the time All right, so

9:46

let's open this up the rest

9:48

of you. What do you what

9:50

do you all think of?

9:52

Pian oh, how are you

9:55

going to pronounce this? Pianpandonia

9:57

Pannonia? No, there it is

9:59

that's Yeah, well let's dig into

10:01

it. What are your reasons? So

10:03

I was, I agree with everything

10:05

Rob said, but I was like,

10:07

this is the place I want

10:09

to go. This is my second

10:11

choice. I was going to be, it

10:13

was going to be mine. Yeah, it

10:16

was going to be mine. Yeah, it

10:18

was going to be mine. It was

10:20

going to be mine. Yeah, it was

10:22

going to be mine. It was going

10:24

to be mine. Yeah, it was going

10:27

to be mine. I agree with everything

10:29

Rob said. especially when you try to

10:31

predict like what next-gen stuff is going to

10:33

have like those things that they could do

10:35

and play around with with a sea fairing

10:37

like the ships and stuff and like a

10:39

sea fairing culture because they already kind of

10:41

started doing some of that with the ship

10:43

building in Starfield I think they could really

10:46

take that a different way and like make

10:48

that like a really big part of the

10:50

game where like I'm not saying it's not

10:52

like a bigger part in Starfield but like

10:54

where it's like you have see if you

10:56

can spend an extended period of time maybe

10:58

on a ship if you take that route

11:00

like I think there's a lot of stuff

11:02

with I think it being another type of

11:04

elf would be really easy for them to

11:07

implement like model wise in terms of like

11:09

adding a race to the game like you

11:11

could even have it be a playable race

11:13

because it would use it should be if

11:15

you're gonna have the game be there and

11:18

I think that having a new playable race

11:20

of elves would be easier than maybe like

11:22

some of the races on Akavir not that

11:24

they couldn't like it would fit in with

11:26

the rest of them a little bit more

11:28

seamlessly I think. But no, that was going

11:31

to be mine for sure because

11:33

I also got most of my

11:35

information about the mour from

11:37

ESO. But I love a lot of

11:39

the stuff that they do with them

11:42

in ESO. And I also like the The

11:44

seas the sea snake stuff like that

11:46

they ride actual sea serpents and like

11:48

worship sea serp like you can find

11:50

even like shrines is like things you

11:52

can get ESO in ESO to decorate

11:54

your house for it's like a shrine

11:56

to a sea serpent. I like that

11:58

part of it because I feel

12:00

like we don't get a lot

12:03

of experience with

12:05

cultures that don't

12:07

worship like. some form of

12:09

like either the tribunal or the nine divines.

12:11

Like I feel like we don't get a

12:14

lot like like see where like see snake

12:16

worship would be a little bit different compared

12:18

to a lot of the types of like

12:20

religion we've seen in the Elder Schools games

12:22

I feel like. Yeah, yeah, very like a

12:25

very foreign different kind of thing. I mean

12:27

there's definitely some foreign stuff going on with

12:29

some of the races that we do. Right.

12:31

But to have something that is again completely

12:33

distinct and different in a very different way

12:36

than what we're used to. I could see

12:38

that. Yeah, that makes sense. Also, when

12:40

you see all those maps of the

12:42

oceans and you see that little

12:45

serpent symbol, it just means there's

12:47

monsters there, we'd actually be able

12:49

to see the monsters in the

12:52

ocean. That'd be so cool. So

12:54

would you... Well, like you guys

12:56

were talking about advancements in technology.

12:58

This is something that we've theorized

13:00

before this idea that you can

13:02

build ships in the starfield. What

13:04

if you actually can build seafaring

13:06

ships in the next Elder Scrolls

13:08

game? And then what if you

13:10

can travel to an island like

13:12

this or a continent like this?

13:14

Would you imagine situations where you're

13:16

like in the ships fighting sea

13:18

serpents? I mean, is that the

13:21

new dragon for the next like

13:23

rival Malmer class? Just serpents, fighting serpents?

13:25

Yeah, maybe or cool. Yeah, I was

13:27

gonna say you could even have like

13:29

you could have that, but you could

13:31

also have where like if you are

13:33

trying to go somewhere on your ship,

13:35

there's like bandit Malmer boarding parties that

13:37

will like Malmer pirates that will try

13:39

to so you're not just doing like

13:41

these big like sea creature boss fights.

13:43

You're also like fighting bandits that will

13:45

try to board your ship. Yeah. Yeah,

13:47

or even like high elves, since they

13:49

always fight at all the time. That

13:51

would work too. I think the best

13:53

way to make that into a game

13:55

is not really making it a main

13:57

kind of game, but like bring back

13:59

the... Elder Scrolls Adventures. Yeah, pull a

14:01

red card or something. Yeah, where you

14:04

are put in the shoes of a character

14:06

rather than you like make a character

14:08

and you follow that story and by

14:10

following their story you also learn a

14:12

lot about the CEOs because that's one

14:14

of the cool things about Red Guard

14:17

is that you played as a that.

14:19

What was his name? Cyrus? Cyrus?

14:21

Oh, yeah. Yeah, Cyrus. And his

14:23

story is great and all, but

14:25

you can also just learn a

14:27

lot about the world through his

14:29

shoes too. So this game is

14:31

going to be a spin-off game

14:33

called the Elder Scrolls Adventures Black

14:35

Flag. Yes. Beautiful. I'm just

14:37

saying it is very assassin screen

14:39

vibes or we're talking about like

14:41

ship combat those. Oh yeah. But

14:44

monsters. A lot of good pirate

14:46

game. All right. Well, I think

14:48

this is a really cool idea,

14:50

especially for this kind of location

14:52

being so sea focused with sea

14:54

elves and anything else that you

14:56

throw in here. Would you want

14:58

to connect Thras into this as

15:00

well? I mean, if we're going

15:03

to this location, like the slow...

15:05

I wouldn't. I think they're detestable.

15:07

So now I'm gonna I'm gonna

15:09

say that I'm more correct because

15:11

that was actually what I was

15:13

going to say that I would

15:15

want to go to is threats

15:17

So connecting it in is totally

15:19

fine, but Actually, I don't disagree

15:21

with you Rob because I

15:23

think it's the detestableness that

15:25

makes me want to see

15:27

this place because it seems

15:30

like just a disgusting location

15:32

where it's similar vibes to like

15:34

the oceanic aquatic like weird

15:36

I mean, they're big into necromancy over

15:39

there, so it's just like, okay,

15:41

so you have like this nightmarish

15:43

coral bone area with slime on

15:45

everything where they turn their kids

15:48

into soap, like this is just

15:50

like... At least you're unique. Yeah,

15:52

extra, yeah. But the thing is

15:54

too that is kind of interesting

15:56

about that area is just like,

15:58

it seems like just... such a creepy

16:00

unsettling area of the map. There's so

16:02

little known about it, except for that

16:05

like one siege where it was just

16:07

like, okay, we need to sink this

16:09

place because the sludge suck. But

16:12

it doesn't even do that much

16:14

because even submerging it doesn't really

16:16

get rid of it because

16:18

they're so aquatic based anyways. So,

16:20

but the one thing that

16:22

I, as a part of the

16:25

island that I've always thought

16:27

sounded really fascinating and really

16:29

dark is that

16:31

the tower that's on

16:33

Thrass, where like

16:35

necromancers, I forget

16:38

which somebody listening

16:40

can probably like pull up what that

16:42

story was, but a necromancer is like

16:44

up there and he just like rolls

16:46

himself off as like part of a

16:48

Daedric ritual just to like summon a

16:50

Daedric prince. And the slow just like

16:52

slops down and dies down in the,

16:54

like at the bottom of the thing.

16:56

And like, man, that's a lot of

16:58

dedication to not basically, you essentially got

17:00

a Daedric answering machine by killing yourself.

17:02

Like that's kind of screwed up, but

17:04

it's like that whole environment just seems

17:07

so, I don't

17:09

know, uncaring because they seem

17:11

like they don't care about, they're

17:13

also concerned about themselves at the

17:15

expense of everything else. Yeah, they

17:17

lack any sense of empathy towards

17:19

anything else. And it almost basically

17:21

manifests in the way that Thrass

17:23

is described or it just sounds

17:26

like this horrible place where it's

17:28

just like, yep, it's just, it's

17:31

just the remnants of a bunch of

17:33

failed horrible experiments and stuff in this

17:35

just like ocean nightmare area. So I

17:37

don't know. To me, that seems like

17:39

that would almost give like horror game

17:41

vibes. Maybe not a main entry type

17:43

of thing, but like... I don't know,

17:45

Elder Scrolls Adventures got it. Yeah, or

17:47

like, have that be a year in

17:49

ESO or something where we travel over

17:51

there? It's just like, I don't know.

17:53

It seems like it's got a lot

17:55

of potential for just like a very,

17:57

very different environment that we haven't been

17:59

to. Got it. So Elder Scrolls Adventures

18:02

Thrasse and Stranglers and it's just

18:04

doom upon the Elder Scrolls universe.

18:06

I'll allow it. I do want

18:08

to clarify, technically the the slope

18:10

of Thras are not super super

18:12

aquatic. They're like just like aquatic

18:14

enough to surviveish, but like the

18:16

sea slow to the ones who

18:18

are like literally right. Yeah, because

18:20

again, they, they. Those are the

18:22

ones that the idea is to

18:24

go up on the beach before

18:26

well actually we don't need to

18:28

get into slow to anatomy that's

18:30

gross enough but like they get

18:32

themselves back out of the water

18:34

to reproduce and stuff to your

18:36

point yeah you're right so I

18:38

do find it funny that like

18:41

the altmer and the mayor more

18:43

are always fighting each other because

18:45

they hate each other so much

18:47

and the only time they like

18:49

ever stopped fighting each other like

18:51

hey hold on I actually need

18:53

to go kick these guys. Yeah,

18:55

these guys were worse. So that's

18:57

where I was going with this.

18:59

Like whether this is an expansion

19:01

to ESO, which would be really

19:03

cool to finally move off of

19:05

Tamriel for something. I mean, it's

19:07

not like we haven't gone to

19:09

Daedric realms and things like that.

19:11

Like that has happened. But it's

19:13

been off, sir. Here's where I'm

19:15

going. Questionable in quality, but... Sure,

19:17

sure. Or this could be... This

19:19

could be like a DLC to

19:22

a future game where you have

19:24

something like the main game is

19:26

on the main continent. Right, like

19:28

the first time we saw Apocryphal

19:30

was, you know, a Skyroom DLC.

19:32

Or Solstein, you know, like it's

19:34

kind of the separate thing that's

19:36

off the map. Once you're a

19:38

little bit higher level and you

19:40

can handle some more foreboding stuff

19:42

then you go to like the

19:44

horror zone kind of like Lotus

19:46

said where it's like no like

19:48

nobody here cares about you everything

19:50

here is dangerous. Yeah and once

19:52

you have kind of your stuff

19:54

laid out and you've leveled up

19:56

a little bit and you've explored

19:58

maybe Pandonia then. maybe even like

20:00

a Maurer captain is like, hey, you've

20:03

got to help us out a lot.

20:05

You gotta go handle these guys because

20:07

we can not tolerate slow. Well, that's

20:09

where I'm, that's where I'm going. What

20:12

if, what if you get to this

20:14

location and they're at war with each

20:16

other, right? The slowed and the Maomer's,

20:18

I don't know how to pronounce that

20:21

either, but in that war, they're both

20:23

using their necromancy to fight each other.

20:25

So the war starts with them. killing

20:27

each other and then resurrecting each other's

20:30

bodies in the setting, sending... Oh God,

20:32

which sounds like right. Yeah, so it's

20:34

just armies of zombies. Like a

20:36

dawn guard and vampire thing where

20:38

you get different types of necromancy

20:40

from each side. Yes. Like specializations

20:42

and stuff. Right, or you end

20:44

up in the middle of these

20:46

battlefields, which are just zombies fighting

20:48

zombies with like only if you

20:50

actually, you know, aware individuals on

20:52

each side just kind of leveraging

20:54

their necromantic skills on the battlefield.

20:56

and now you're just kind of

20:58

trapped in the middle of that.

21:00

And I guess you would also

21:02

be on ships in the ocean

21:04

between the two locations somehow? I

21:07

don't know. It seems like a

21:09

mess of ideas, but kind of cool

21:11

at the same time, because I can't

21:13

think of anything like that at all

21:15

in any other type of media. Yeah.

21:18

Yeah. So what you're telling me

21:20

is the medibil as it be

21:22

a vigilant of Stendar or a

21:24

follower of Maridia. Right. Similar to

21:26

like war hammer lore, like the

21:28

emperors like this like all knowing

21:30

all powerful being and then you

21:32

find out like from an outside

21:35

perspective as the players, oh the emperors

21:37

a dead body that's just being

21:39

like harvested for energy it's like

21:41

or is organum really the deathless

21:43

wizard of the sea or is

21:45

he just like some like Dead

21:47

pipe it. Yeah, I've got

21:49

to watch that heresy talk

21:52

boy Oh, man. All right.

21:54

So we've got we've got

21:56

these two locations. We've got

21:58

Rob and Spartan already Anything

22:01

else about this idea that before

22:03

we wrap this up and move

22:05

on, any other ways that

22:07

you want to parse this?

22:09

I mean, I think visiting

22:11

a place like Thros could

22:13

be really, really, I mean,

22:15

we've seen some scary locations

22:17

in Elder Scrolls. There are

22:19

Daedric realms, but to see

22:21

kind of this, like, I don't

22:24

know, horror location in such a

22:26

weird race also seems... Like it has

22:28

a lot of potential for creative possibilities.

22:30

It would be like the eariness

22:32

and the alienness of morrowind, but without

22:35

anyone there to change your minds that

22:37

it's not. Because like in morrowin it

22:39

is eerie, it's alien, it's creepy. And

22:41

then you have these people that are

22:43

like, oh, like this is a humanish

22:45

person that kind of normalizes the scenario.

22:47

But then you go to a place

22:50

like Thross and there just isn't. anything

22:52

that helps normalize it just gets weird

22:54

and weirder the further you get into

22:56

it. Yes, it's honestly the thing I'm

22:58

thinking of it. It's like we have

23:01

a version of that, but it's also

23:03

got our, what do you call it,

23:05

battle spire as the creep factor, because

23:07

that's always been like the weird one

23:10

for me. Where it's like you're a

23:12

trap, you're alone here, no one

23:14

else is like you. Right, it's

23:16

like, this is a very weird

23:18

situation that you are in. And

23:20

it's very alien along with, it's

23:22

like, okay, yeah, there's some stuff

23:24

you might recognize, but it's just

23:26

like, it's so just out of

23:28

the normal, even for this weird

23:30

world you're playing. Yeah, yeah, well, I

23:32

think we've done this one pretty well.

23:35

Very cool ideas, everybody. We need

23:37

to go thank our patrons, so

23:39

don't go anywhere, but then we'll

23:41

be back with her scene and

23:43

Falcon. We're gonna find out which

23:45

locations they pick. So here we

23:47

go. This is Hummeous

23:50

Morlock, Dragon

23:52

Boy. And

23:55

you are

23:57

educating yourself.

24:00

to the Elder

24:02

Scrolls Lorecast. So

24:07

it's been a few weeks since we've

24:09

been able to welcome our new patrons.

24:11

I hope I'm not missing anybody, but

24:13

I think it goes all the way

24:15

back to Cody M and Alicia H

24:17

and Ethan R, Michael G, Lisa S,

24:19

Polyphonic Reads, and Autumn. Welcome to the

24:21

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24:23

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24:25

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24:36

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24:38

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24:40

and Peter R, thank you so much to

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your support. Lotus and I can do without

24:46

you. You guys are the best. And

24:48

also, if you'd like to leave a five

24:50

star review on Apple Podcast, we'll read

24:52

it out on a future episode of the

24:54

show. We don't have any new ones

24:57

this week, but that means that there's plenty of

24:59

opportunity for you to get your words on

25:01

the show like next week. Just a side note

25:03

to throw in on the idea of the

25:05

reviews thing since I much prefer listening to things

25:07

where I'm not on them because then I

25:09

don't have to listen to my voice. I've actually

25:11

got to enjoy the fact that I was

25:13

on hiatus and listen to things on the show.

25:16

And thanks to all of you,

25:18

we're at like 800 plus reviews

25:20

just on Spotify. Like that's insane

25:23

that so many of you take

25:25

the time to do that for

25:27

us. And we have like a pretty high

25:29

rating. So it's like just huge shout

25:31

out to thank you for almost a thousand

25:33

of you taking the time to give

25:35

us a review on that. That's wild. Right,

25:37

right. And I think there's even more

25:39

than that on Apple. So thank you everybody.

25:41

Yeah, it's been around longer, but no,

25:43

it's just much appreciated. Yeah, we really do appreciate

25:45

it. So thank you everybody for all the

25:47

support. We got to get back to the

25:49

show though because I want to find out

25:51

where we're going next. Here we

25:53

go. You're listening

25:55

to the Elder

25:57

Scrolls LawCast, dear. to

26:00

see this. That is why the

26:02

night mother loves you. All right,

26:04

her scene or Falcon. Yes. Who

26:07

would like to go next? You

26:09

want to go here scene? All

26:11

right. Yes. Where are you taking

26:13

us? Where are we headed? So whenever

26:15

I first learned of the topic,

26:17

I thought, oh, I'm going to

26:19

be weird. So I did a

26:21

lot of research on LIG. Okay.

26:24

The issue is there really isn't.

26:26

Anything cohesive about is a lot of

26:28

physical stuff. So there was a pretty quick

26:30

deep dive because there's not a lot. Yeah,

26:32

nothing but crack-life theories mostly. This is one

26:34

of those things that happened on stuff. Yeah,

26:37

this is one of those things that happens

26:39

a lot when when people, especially when people

26:41

jump in the discord and they're like, hi,

26:43

hey, it would be really cool if you

26:45

guys covered this topic. And which is always

26:48

great, because I love hearing what people want

26:50

us to cover. But so much of the

26:52

time, it's like something like that, where it's

26:54

like, well, there's three sentences of information. Turn

26:57

that into a full episode and say,

26:59

well, there's a reason why that seems

27:01

like something you want to know more

27:03

about is because nobody knows more about

27:05

it. So there you go. But yeah,

27:07

so not lig. So you go in somewhere

27:09

else? Yeah. So while, uh, while

27:11

doing an explore. bring these things.

27:13

I think what would be fun

27:16

is kind of on the same

27:18

vein of like Assassin's Creek Black

27:20

Flags. I would like to go

27:22

to the Pademaic Isles that's east

27:24

of Tamarwood. So of course we

27:26

all relatively know about ureel the

27:28

fifth like conquest towards Akavir. That

27:31

was like a whole thing and

27:33

through those stories. Great success. Oh

27:35

yeah, great success. I still love

27:38

the fact that Skyram could have

27:40

been his return. That was one

27:42

of the pitches. But that does

27:45

a whole thing on itself. But

27:47

yeah, a couple of those

27:49

islands between Akavir and Tamriel

27:51

were mentioned in those books

27:53

and from other sources too,

27:56

just all these different islands

27:58

between Akavir and them. Yeah.

28:00

So like there's even a

28:03

pet and elder squirrels online

28:05

that is this hot pepper

28:08

bantamguar you could get? I mean,

28:10

you could have gotten it was

28:12

a like a stream exclusive,

28:14

but its description was that

28:16

they were popular from the

28:19

spy island of Esroniet, which

28:21

is one of the islands

28:23

that Euryl the 5th conquered.

28:25

And that was his launching

28:28

point for the. invasion because

28:30

he renamed one of the harbors

28:32

black harbor so there's a lot

28:34

of lore on that one island

28:36

alone so I like to imagine

28:38

since the empire kind of fell

28:40

at the end of the third era

28:42

that like the 200 years span how

28:45

would it be like to be a

28:47

character on these aisles while the empire

28:49

is like barely holding on and

28:51

these islands are mostly known

28:53

for like pirates so you

28:55

get this like libertalia kind

28:57

of thing going on and

28:59

then the empire trying to

29:02

hold it together so you would

29:04

effectively do faction stuff

29:06

and choose who would have come up

29:09

on top during these trying

29:11

times all the while being you

29:13

know pirate yourself or a

29:15

private tier for the empire yeah

29:18

yeah so it's like It's like a

29:20

chain of islands that kind of head

29:22

towards Akavir. So you would focus on

29:25

just those string of islands, but never

29:27

quite get to Akavir? Pretty much,

29:29

yeah, because you're not, in this case,

29:31

your character is not interested in

29:33

the overall empires. It's these little

29:36

indie islands that always sell to

29:38

each other, but it's always like on the

29:40

fringe of falling apart, because the empires fall

29:42

in the part and it's also run by

29:45

a lot of pirates. So it'd be fun

29:47

to like see. What pirate leader owns

29:49

what island what armada is doing what

29:51

and who will try out front top

29:54

all the while you're like in the

29:56

middle of all of it Right you

29:58

also if if you extract out from

30:00

the events of the using those

30:03

islands for as those like the

30:05

launching point like you described. Let's

30:07

say it's now a few hundred

30:10

years later you would have remnants

30:12

of the empire who probably never

30:14

returned back to the empire. So

30:17

you'd have this mixing of cultures

30:19

between these pirate individuals who maybe

30:21

called those islands home and maybe

30:24

originally were from Tamriel and inhabited

30:26

them previous to that event, but

30:29

then the mixing of the like

30:31

empire culture on top of that,

30:33

and then that how that worked out.

30:35

So like maybe one of those

30:37

groups was dominant over the other

30:39

group. So you know, you've got,

30:41

as you do with so much

30:43

of Elder Scroll stuff, a stratification

30:45

of cultures where one culture dominates

30:48

over another culture and then the

30:50

racism that plays out with that.

30:52

But instead of it being necessarily

30:54

race driven, it could be just

30:56

where they were from, you know,

30:58

pirate culture versus empire culture or

31:00

something like that. Yeah, the idea

31:02

of mixing cultures from like these

31:04

aisles and the empire and even

31:07

Akavir since it's also on the

31:09

way, no doubt, I'm sure Akaviri,

31:11

conquer those islands on their way

31:13

to conquer Tamriel. So you would

31:15

get, you would start to like

31:17

get some of their architecture to

31:19

all within these islands. So like

31:21

it also provides new like tombs

31:23

and stuff to explore. And different

31:26

gods, different, like, what if the

31:28

Caiusi were there? And do we

31:30

have some of that culture going

31:33

on? Do we have the remnants

31:35

of temples to not the divines,

31:38

you know, like to some other

31:40

weird Akaviri gods or versions of

31:42

Daidra or Adra that the Akavira

31:45

know that we don't know much

31:47

about, kind of like the Yekudin

31:50

gods are similar and yet different

31:52

from what we know of now.

31:54

What would they look like in these

31:57

like I like highlands or even to the

31:59

act of? So you'd have

32:01

like a pirate Sheogoraph?

32:03

Look, I'm here for

32:06

it. I'm thinking Biosa,

32:08

but you have more

32:10

feathers. Oh man, can

32:12

you imagine? Can you

32:14

imagine the crazy accents?

32:17

Can you imagine West

32:20

Johnson adding on top

32:22

of that, like pirate

32:24

Sheogoraph? Yeah, I

32:26

mean, to be a Jacksparo. Absolutely, absolutely.

32:29

Would you want a mechanic, like we

32:31

talked about, with like boats and our

32:33

ships and being able to sail between

32:36

the islands? Do we want like a

32:38

full black flag kind of experience here?

32:40

Yeah, like if you're doing this like

32:43

island idea, I think a boat would

32:45

be great. And especially if you start

32:47

to lean towards certain factions, you'll get

32:50

like maybe a boat that's specialized by

32:52

this culture, which has like certain perks,

32:54

but also certain faulties. But because

32:56

you're aligning so much to them,

32:58

you work with what you got. So

33:01

I think that'd be fun. Of

33:03

course upgrading. We love upgrading.

33:06

The idea of starting off with

33:08

driftwood boats and then upgrading quality

33:10

all the way to like danger

33:12

boats, which just sounds awesome. Yeah,

33:15

that's pretty sweet. Yeah, would you

33:17

want a mechanic where you can

33:19

build your own settlements or like

33:21

your own? like for maybe fortress

33:24

on one of the islands and

33:26

man it and then repel pirate

33:28

attacks and that kind of thing.

33:31

I think that'd be a pretty

33:33

fun idea because I did like

33:35

that a lot in the assassin creed

33:37

games like whenever you would work with

33:39

I can't remember Kenway's like

33:41

area I forget what that's how

33:44

it was called but yeah it's been

33:46

like Bethesda is known for their like

33:48

settlement building now like they've built on

33:50

that mechanic for a while, even Starfield

33:53

has like their outpost into shipmaking. So

33:55

why not have like a special settlement

33:57

that you get to like add on?

34:00

instead of like how Fallout 4, where

34:02

you can make outposts or other settlements,

34:04

you just like have this is your

34:06

area, you design it how you want

34:08

it to, and it might help you

34:10

with like certain resources for growing your

34:12

population. I think that would be pretty

34:14

fun. Yeah. Yeah. Lotuses.

34:17

Any questions

34:19

from you, Lotus? No,

34:21

I like that. I actually think

34:24

that sounds pretty cool. It's interesting.

34:26

I like how we're very nautical

34:28

and pirate -themed so far with

34:30

all of our choices, just in

34:32

different ways. Yeah,

34:34

you get a lot of islands once you

34:36

leave Tamriel. Yeah.

34:38

I also think that there's

34:40

opportunity here for some

34:42

surprises. So, for example, these

34:44

islands are not on

34:46

Tamriel, but what's to say

34:48

that the race of the

34:50

Dwemer didn't also discover them at

34:52

some point? And one of the

34:54

dungeons is a Dwemer dungeon, and

34:56

you're like, oh, yeah, totally. That

34:58

would be interesting. Yeah. Why

35:01

wouldn't they have explored? Sure, that makes

35:03

sense. They might have some remnants and

35:05

things over there, and maybe there are

35:07

discoveries. thirst for knowledge, they're always bouncing

35:10

around. They're trying to go to different

35:12

planes. It seems pretty logical that they

35:14

would start with different continents. Right, right.

35:16

And what if there are elements or

35:18

materials or something that are only indigenous

35:20

to those islands that they would

35:22

have needed to use for their tonal

35:24

magic or something like that? And

35:27

that becomes a source and then creates

35:29

yet another, I don't

35:31

know, possibility for gameplay mechanics or

35:33

certain types of weapons that you

35:35

can build based on whatever that

35:37

material is or whatever. Yeah, like

35:39

the island as Roniette that I

35:41

mentioned earlier, a description of

35:43

it is that it's Tamriel's largest source

35:45

of nutmeg, cloves, mace and hot

35:48

peppers. Yeah, yeah. So like, it's the

35:50

spice island. So you would have

35:52

all these different spice traits coming out

35:54

there too, which, you know, means

35:56

if you wanted to be a pirate

35:58

or a private it's here and

36:01

attack other factions that are trading

36:03

these like special spices you know

36:05

it's like the possibilities is great

36:07

yeah I like it I like

36:10

it also a one last detail

36:12

to that area wouldn't it be

36:14

cool if you just ran into

36:17

the Nair Vereen according to a

36:19

in-game lore Nair Vereen sold about

36:21

east towards Akavir yeah Just kind

36:23

of got lost track of so

36:26

that I mean that's that's theoretically

36:28

a thing. Yeah, it probably wouldn't

36:30

happen, but I think that'd be

36:33

awesome if it did. That would

36:35

be cool. Anybody else have any

36:37

questions for her scene? Any other

36:39

thoughts on this one? No. I

36:42

really like these so far. Like

36:44

that the reasoning to why people

36:46

are choosing what they choose is

36:48

actually pretty fascinating. Because we all

36:51

want a pirate adventure, obviously. All

36:53

right, well, fun idea, Hearseam. Thanks

36:55

for sharing that one. Yeah, let's-

36:58

Yeah, let's move on to Falcon,

37:00

Falcon. Yeah, I guess I might

37:02

keep the pirate thing going. If

37:04

people are like, you know, for

37:07

guessing, right, and it is going

37:09

to be high rock and hammer

37:11

fell for the next one, then

37:13

I think the remnants of Yacuda.

37:16

would be interesting want to go

37:18

to like maybe treat it as

37:20

like a what's in the skyroom

37:23

sky haven temples where you learn

37:25

the prophecy maybe you go out

37:27

there to like learn sword singing

37:29

mmm you'll find a ruin on

37:32

one of the remaining islands Yeah,

37:34

yeah, this had occurred to me

37:36

too, because like you said, if

37:39

that's the, if that's the focus,

37:41

the Red Guard and that culture

37:43

is the focus of the Next

37:45

Elder Scrolls game to have a

37:48

Stholstein kind of DLC where you

37:50

go to Yukuda, like what if

37:52

there are some sort of crazy

37:54

apocalyptic event or magic that raises

37:57

the island back? out

37:59

of the ocean

38:01

and you have all of these

38:03

like ruins that are have

38:06

been submerged for however long it's

38:08

been and now they're slowed

38:10

and but can you imagine all

38:12

of the history all of

38:14

the of these like cool locations

38:16

and maybe nobody's living there

38:18

anymore because it just came out

38:20

of the sea but you've

38:23

got all these really cool dungeons

38:25

with these weird creatures from

38:27

underneath you know the ocean that

38:29

you are discovering and a

38:31

lot of like remnants of the

38:33

Akutin culture yeah like things

38:35

etched into walls and things

38:37

that were I don't know

38:40

are still pristine because they

38:42

were I don't know preserved they

38:44

were in chests that were underwater preserved

38:46

nobody ever got to them and

38:48

so you open them up and now

38:50

you've got like Akutin swords that

38:52

are you can still use and that

38:54

kind of stuff yeah maybe like

38:56

part of the conflict is for like

38:58

the island raising is you know

39:00

pirates view it as a way to

39:03

make quick money going out to

39:05

these like newly risen ruins

39:07

and make that part of the

39:09

conflict and quest line out there

39:11

yeah yeah they're dealing with other

39:13

treasure hunters right they're being like

39:16

cultural items yeah West Empire Company

39:18

just like hiring explorers Google find

39:20

new lands was just a pretty

39:22

common thing in real life where

39:24

these trading companies would ask these

39:27

like independents to go out for

39:29

you know the call for adventure

39:31

to find new land yeah yeah

39:33

and I can imagine a an

39:35

entire trade being built around you know

39:37

like hey we found we found all

39:39

of these old artifacts and now we

39:41

can bring them back to Tamriel and

39:43

sell them to people as you know

39:45

like some people want to put them

39:47

in museums maybe but other people like

39:49

this is their heritage this is the

39:51

Red Guard heritage maybe you're finding remnants

39:53

of individuals that they can trace their

39:55

lineage to and and so people are

39:57

willing to spend a lot of money

40:00

on that kind of thing. And yet it's

40:02

being plundered. And so now you've got some

40:04

sort of reason to go back out there

40:06

yourself, because that's part of the plotline connecting

40:08

back to the main game. And

40:11

even without this like

40:13

hypothetical raising, it mentioned

40:15

as recently as oblivion

40:17

that there are people

40:19

who still live on

40:21

the islands. Yeah.

40:25

What? Yeah, it says there's

40:27

like a mine active trade

40:29

happening between Cerdo and that

40:31

mine still going on. So

40:33

even without it raising, there

40:35

would be settlements and stuff

40:37

to explore to visit. Yeah,

40:39

or like straggler islands that

40:41

still exists. I do remember

40:43

eight books somewhere in Elder

40:46

Scrolls saying like these sailors

40:48

were selling home and then

40:50

the captain decided to change

40:52

course and was asked why.

40:54

And he's like the the

40:56

stars are in a perfect

40:58

alignment. We're going to sell

41:00

this way and we'll sell

41:02

to Yakuta, which I was

41:04

like, oh, that's that's cool.

41:06

Yeah. Can you imagine engaging

41:08

with the Yakutan gods? I

41:12

mean, be cool. Well, I just

41:14

had a thought that that probably could

41:16

connect to with the engaging with

41:18

the gods because with how Falcon said

41:20

there are references to some settlements

41:22

still being there. What if part of

41:25

what you're doing in Yakuta is

41:27

interacting with things and you yourself are

41:29

playing a part in raising other

41:31

parts of the island because there are

41:33

still settlements there. So like what

41:35

if that's how you get new places

41:37

to explore is you are able

41:40

to interact with the story in some

41:42

way to help a major or

41:44

some type of worshiper or some group

41:46

whoever help a God or invoke

41:48

the power of a God and raise

41:50

other parts of the island. And

41:52

then you have uncharted places to explore.

41:55

Yeah, like you're the hoonding and

41:57

you have like these special towers

42:00

over this ancient land. I could

42:02

see something along that line. Yeah.

42:05

Yeah, it says that mine is

42:07

operated by hunding cultists. So there's

42:09

also a little bit of a

42:12

cross over with Piananio with

42:14

that because Oregonum is rumored

42:16

to be the serpent god,

42:18

Satakal. So there could be

42:20

like a crossover there with

42:22

the mammer and the yakutans.

42:24

You get back to yakuda

42:26

and it's all just slowed

42:29

and mammer. Oh, man. I

42:31

would love to see left-handed

42:33

elves. Yeah, yeah, that's just

42:35

some stragglers left. Right. I

42:37

think there was a lot

42:39

of rumors that the left-handed

42:41

elves could be just mammer.

42:44

Right. What if they only have

42:46

left hands? Well, then they're

42:48

just one-handed elves. They're not

42:50

left-handed. Either they're one-handed or

42:53

they have like two hands,

42:55

but both hands backwards. And

42:57

so it's like they're left-handed

43:00

at the bottom. Right. It's

43:02

like flipped over. I don't

43:04

like that. That's first actually.

43:06

Oh, don't like that either.

43:09

That's why that's why. Nobody

43:11

knew. That's why they're called

43:13

the Left-handed elves, man. The

43:15

the Red Guards love directions a

43:18

lot of their lord involves direction

43:20

so if you're yeah if The

43:22

left-headed elves only have left hands and

43:25

they only ever look to the left.

43:27

Then I'm curious what lower implications I

43:29

would imply. The dungeons become really weird.

43:31

They just... They just spiral down and

43:34

like all turning left all the way

43:36

down. It's all counterclockwise. Normally when traveling

43:38

through a dungeon you just keep turning

43:41

left and so you can't turn left

43:43

anymore and that's how you can like

43:45

search the whole dungeon but there you

43:48

just never ends. Yeah, yeah. I mean

43:50

that's how I search dungeons. I

43:52

always take the left turn first

43:54

until I've figured out another passage

43:56

I can go down. Basic engineering.

43:59

Yep, yep. Yeah, all right.

44:01

Anybody else have any questions

44:03

for Falcon? I like that too.

44:05

It gets it gets the lotus

44:07

thumb of approval. Yeah, a lot

44:09

of the left thumb of approval.

44:11

Yeah, a lot of the like

44:13

early Elder Scrolls Lord does talk

44:16

about Yacuda a lot. And there's

44:18

a lot of fascinating details about

44:20

it. It's one thing I love

44:22

about Yacuda. Yeah, I think it

44:24

would be a very, very cool

44:27

location. Like some of these other

44:29

locations feel mysterious and interesting in

44:31

their own ways, but there's something

44:34

about Yacuda, I guess Yacuda and

44:36

Atmora, that feel very, well, I

44:38

guess Yacuda, Atmora, and Almaris would

44:41

be the three that feel so

44:43

connected to what Tamriel eventually becomes

44:45

because of the cultures that move

44:47

into Tamriel from those locations? Does

44:49

that make sense? Right. So, they're

44:51

the forefathers we know nothing about.

44:53

Right, right. We also, like, as

44:55

far as we know as like

44:58

a citizen of Tamriel, There's

45:00

no going back to those places

45:02

like Ikuda Sunk had more as

45:04

frozen over and completely inhabitable and

45:06

Aldamirus might not have ever ever

45:08

existed or if it did it

45:11

might have blinked away we don't

45:13

know what happened to it so

45:15

they're kind of like the founding

45:17

four lands but also they're

45:20

gone forever in theory. Yeah so it

45:22

makes them feel Like if you

45:24

could go to those locations, it

45:26

would reveal so much about the

45:28

people who we now know better

45:30

because we've been, you know, playing

45:32

with those races for multiple games

45:34

now. Yeah, that would be really,

45:36

really cool. Now, Lotus, is there

45:39

any, anything that you wanted to

45:41

throw in here? Is there a

45:43

location? So mine was that weird,

45:45

like, tack-on thing, but it's like,

45:47

so... It's interesting that

45:49

mine tied in so much to

45:51

the pandania thing because Thros was

45:54

so like Kind of what I thought

45:56

would be mine, but it's like I

45:58

actually liked the fact that it almost

46:00

would work better as part

46:02

of Maybe a CL

46:04

thing as opposed to just being in

46:06

and of itself its own standalone Well,

46:08

they do group them together in ESO,

46:11

right? So it's like I kind of

46:13

like that is like like if you

46:15

were gonna go to their physical locations

46:17

Do like a dual location like that

46:19

like keep that linked other than just

46:21

like the racial link It's like yeah,

46:23

well, okay also, let's have like a

46:25

spatial link to go along with it

46:27

and Yeah,

46:29

as it's just It's

46:32

almost I think it was here

46:34

soon. I mentioned it was kind

46:36

of like an advanced version of

46:38

like, okay obviously, P &E is gonna

46:40

be weird and aquatic and then

46:43

it's like It

46:45

gets progressively weirder as you go

46:47

to thros and probably more

46:49

evil overall I would assume yeah

46:51

because they don't have a

46:53

lot of redeeming qualities. It seems

46:55

like Yeah, baby since a

46:57

slope. Yeah, no, it's fine. At least they're clean necromancers

47:01

But yeah, no, I really think that

47:03

like I like that in terms of

47:05

a spin -off like I would like that

47:08

I again I My

47:10

suggestion I would not like as

47:12

a mainline entry specifically. Yeah,

47:14

would definitely fit better as an

47:16

Elder Legends Art

47:18

to or an Elder Scrolls adventures type

47:20

of thing which they've long since

47:23

not done We could even bring back

47:25

Elder Scrolls Travels Yeah shadow key

47:27

to the shadow cleaning I looked

47:29

up where the sea slowed stay cuz

47:31

like I wonder if there's like

47:33

a place You could go to

47:35

go to them and it's just like

47:38

they just say they reside in

47:40

the Sea of Pearls Which is

47:42

the sea surrounding around the hooda

47:44

and brass Yeah, it's just like the

47:46

old day. They're basically the deep

47:48

ocean as opposed to the sludgy

47:50

sand area that seems to

47:52

be brought Which is the only

47:54

west ocean. I think that's

47:56

the only known underwater like civilization.

47:58

Yeah It's a long

48:01

time I thought Candonito was an

48:03

underwater one point. Yeah, I was

48:05

disappointed to find out that it's

48:07

just an island. I was like,

48:09

oh, I thought it was like

48:11

a cool Atlantis thing. Well, it

48:13

did sink. It's true. Well, yeah,

48:15

you coulda, son. I was just,

48:18

but I always thought Pandonino was

48:20

like, like, like, Atlantis thing. And

48:22

I found out it was just

48:24

an island. It's like, okay. It's

48:26

just a very wet island. I'm

48:28

a little surprised that nobody picked

48:30

Akovir. Now, it's a big place.

48:33

There's a lot of different things

48:35

that we do know about it,

48:37

a lot of different cultures, it

48:39

seems like, and biomes and things

48:41

like that. So I would have

48:43

a hard time imagining that you'd

48:45

be able to explore all of

48:47

it in just one game. Yeah,

48:50

that would be a massive, because

48:52

again, it would almost be like

48:54

another full. I mean, they're... These

48:56

islands a lot of these are

48:58

other continents, but that would be

49:00

a fully realized continent It seems

49:02

like much like Tamriel is where

49:05

there's so many different biomes That

49:07

seems like more of what you

49:09

would be encountering. It's like okay.

49:11

This is another substantial landmass like

49:13

the Americas or something like that

49:15

as opposed to I don't know.

49:17

Iceland. The sister in aisles. This

49:19

is going to be weird to

49:22

say like, Thros is like, you

49:24

know, Australia or something. He has

49:26

all the Australian listeners like, I'm

49:28

not slowed, go to hell, but...

49:30

But I just like something like

49:32

that where it's like the biomes

49:34

aren't quite as diverse in something

49:36

like that as like they could

49:39

be in something like the Americas

49:41

or Europe even. You know what

49:43

I mean? Right. Yeah, Akavir was

49:45

actually my like close second choice

49:47

because we do also have a

49:49

lot of details and lore about

49:51

that. Like we even have armors

49:54

and architecture from Akavir. Right. And

49:56

of course, they've evaded us a

49:58

couple times in Tamriel. I

50:00

like Tamriel. Yeah,

50:02

they rolled Tamriel for a good portion

50:04

of the second era, but I

50:06

I like to imagine that if that

50:09

were an Elder Scrolls adventure, it

50:11

would be like Ghost of Tsushima Because

50:14

they have a strong Samurai

50:16

like parallel. Sure with all

50:18

the Seishi stuff Yeah, and

50:20

then like they're dragon god

50:22

because there's always a dragon

50:25

somewhere always a dragon somewhere

50:27

always a dragon somewhere

50:29

That's the tagline Yeah, it

50:35

would be a massive undertaking

50:37

though like you could do you

50:39

could do an entire side

50:41

series of Elder Scrolls Just like

50:43

Elder Scrolls Acreveer one this part

50:45

two this other party like right

50:48

it would be yeah that was Not

50:52

going with Acreveer's the stuff

50:54

we chose feel like DLC

50:58

they feel like something you could realistically

51:00

do within an Elder Scrolls game.

51:02

Yeah, Acreveer feels like a new franchise

51:04

Yeah, yeah, like a sister franchise.

51:06

That's basically the spin -off Yeah, because

51:09

the issue for like Thras or Pandanea

51:11

is that it's hard to immerse

51:13

yourself in the culture when you're an

51:15

outsider So if you're just like

51:17

a tambourine like race, you're not going to be able

51:19

to do a lot of things because

51:21

they're Don't know what you did right whereas

51:23

Acreveer they would Reluctantly

51:26

accept you kind of like how the

51:28

Dark Elves were you know, they they

51:30

were pretty racist against the rest of

51:32

the Races and Tamriel, but you know,

51:34

they still had open trades and stuff

51:36

and you had like the Hula Hula

51:38

who really embraced them But Acreveer would

51:41

most most of

51:43

the time would

51:45

Consider like open trades or communications

51:47

because whenever you're able to fifth

51:49

and did go to Acreveer finally,

51:51

right? He did do some trades,

51:53

but you know again his invasion did

51:55

last long once he got there.

51:57

Well, you might even find other Tamrielic

52:00

races who are still there

52:02

who have like settled in

52:04

and survived over the years

52:06

like that I Interpreted

52:09

their acceptance of the visitation from

52:11

the Empire as like a deception

52:13

like oh, yeah, come on in

52:16

will help you Yeah, I And

52:18

I think that was kind of

52:20

the point when you you read

52:22

like the disaster INS and all

52:24

that but it could be like

52:27

interpreted the other way we're like

52:29

no no they were Legitimate accepting

52:31

of these people just not of

52:33

the Empire like as an

52:35

entity Yeah, Emperor got to be

52:37

interpreted either way. Yeah, the Emperor got

52:39

this far. All right, let's see what he

52:42

has to say Oh, well, he's not really

52:44

talking about this screw it storms storms storms

52:48

yet another case of magic storms

52:50

magic storms dragons Necromancy

52:53

that's been those have been the themes of

52:55

this episode Pirates

52:57

lot of pirates and pirates. Yeah and pirates sounds

52:59

like we've got all sorts of fun ideas

53:01

Well, everybody. Thank you for joining us We've got

53:03

to wrap up the episode Why don't we

53:05

go back through and feel free to share whatever

53:07

you got going on throw something out there

53:09

into the world I'm just gonna go on

53:11

the screen in order Rob. You got anything

53:13

you want to share? You

53:15

can follow me Rob

53:17

the princess Do

53:20

you got the PCN may guild for

53:22

ESO? Or the

53:24

Pze you technically I think I

53:26

have Mission there as well now. I'm

53:29

not sure Otherwise

53:31

reach out to me at the discord if you

53:33

want to talk about elder scrolls or

53:35

something. I don't know That's

53:37

it Skype living project shout

53:39

out as I do. Woo,

53:41

woo, woo. Nice. Thanks, Rob. All right.

53:43

Here's scene Honestly,

53:46

I haven't really done much as

53:48

of recent I've been playing a lot

53:50

of the elder scrolls online like

53:52

Halloween events just grinding that out New

53:56

companions are up. They

53:58

are out as of yesterday Yeah,

54:00

of the recording of this

54:02

episode as of yesterday. But

54:05

yeah, I'm excited. Check them

54:07

out. I'm really excited about

54:09

the Kajit follower, the necromancer.

54:11

Yeah, man out of time,

54:14

like that alone just sounds

54:16

super cool. Outside of that,

54:18

yeah, just, you could look

54:21

me up on the robots

54:23

radio discord. I'll, I link

54:25

her somewhere in the ether

54:28

there. Or you could check

54:30

me out on elder scrolls

54:32

online at here scene, the

54:34

eyes or L's. And that's

54:37

that's really about it going

54:39

on right now. He'll learn.

54:41

That's right. That's how you

54:44

pronounce that. Yeah, clear. Colleen.

54:46

Colleen. That's hard. Yeah. That's

54:48

a tongue twister. Well, thanks

54:50

for joining us here a

54:53

little curling me. No problem.

54:55

All right, Falcon. Besides the

54:57

name, yeah, the name's the

55:00

problem. All right, I won't

55:02

say that anymore. All right,

55:04

Falcon, you got anything you

55:07

want to share? I've just

55:09

been buying more games for

55:11

my Genesis, just trying to

55:13

get that collection bigger. Oh,

55:16

Jen doing much. Yep. Yeah,

55:19

just got Sonic 3 and Sonic and Knuckles

55:21

to do that weird stack. Nice. Cool. Cool.

55:23

All right. Well, thanks for joining us. Yeah,

55:25

thanks for having me. Yeah, man. And then

55:27

AK Spartan, wrapping it up. Yeah, so I

55:30

do have one thing to promote because I

55:32

am, so I am one of the two

55:34

hosts of the Eldon Archives on the network

55:36

that is the Eldon Ring Loorcast of Source.

55:38

We just do all the Eldon Ring stuff.

55:40

And with that too, my co-host and I

55:43

just put up a special announcement for a

55:45

bunch of new stuff. I won't keep going

55:47

on and on about it here, but if

55:49

anybody follows the old archives, we do have

55:51

a new thing, a bunch of stuff we're

55:53

promoting there. So you can

55:55

check out there. But

55:58

other than that, I

56:00

just kind of do

56:02

these floorcasts with everybody

56:04

and play games and stuff like

56:06

that. So that's really the only

56:08

thing I do host wise. But other than

56:10

that, I've just around. You can find me

56:12

on the Discord, Elden Archives has its own

56:14

chat channel, just like all the other shows.

56:17

And I'm always in there. And then I'm

56:19

in the Fallout floorcast chat a lot in

56:21

the Elder Scrolls chat mostly. But yeah, that's

56:23

pretty much it. Well, thanks for joining us

56:25

again. Absolutely. And

56:27

then it's down to me

56:29

and Lotus. Lotus, you're back

56:31

to podcasting. Yeah, I'm hoping

56:33

to kind of get back to

56:35

things a little more regularly.

56:37

We've actually been chatting about doing

56:39

the next episode of Tales,

56:41

which I will be involved with

56:43

barring catastrophe. Also,

56:45

stay tuned. We're going to start

56:47

having details on extra life, which we

56:49

are still going to do this

56:51

year, despite all the chaos. And as

56:53

always, the unofficial Elder Scrolls pages

56:56

is quite involved with everything that we

56:58

do. So there'll be lots of

57:00

fun giveaways and stuff like that that

57:02

we'll be announcing as we kind

57:04

of iron stuff out. So just stay

57:06

tuned for that. But

57:08

yeah, otherwise, it's just kind

57:10

of good to kind of, I

57:13

don't know, get back in a rhythm

57:15

to things I've missed it. I've

57:17

missed chatting with people. I've tried to

57:19

keep up with messages and a

57:21

huge thank you to everybody who sent

57:23

me like different things and stuff

57:25

like that online. It's been appreciated. And

57:27

odd thing is I have two

57:29

screens running, usually when I do this,

57:32

so I can do something trivial

57:34

with my hands if I'm not hosting

57:36

the show because I I'm not

57:38

multitasking the same way, just because they'll

57:40

eventually hear this when they get

57:42

to this episode. But

57:44

a shout out to Mustang,

57:46

who just found me

57:48

in game, who's a Lorecast

57:50

listener while while we

57:53

were fighting a world boss

57:55

together. And they just

57:57

joined the guild. So welcome

57:59

to the guild. It's

58:01

just kind of funny timing.

58:03

So they're going to

58:05

shout them out since I

58:07

happen to bump into

58:10

them. literally on the show. Nice, awesome, awesome. Well,

58:12

yeah, it's good to have you back and it's

58:14

going to be back kind of back in the

58:16

swing of things. Hopefully no more hurricanes for me.

58:18

I won't be heading out on vacation any time

58:20

soon, so things should be back to normal. And

58:22

Lotus and I will be back next week with

58:24

some regular episodes. We're going to do some regular

58:26

episodes again, so that'll be fun. It's going to

58:29

happen. It's going to happen. And of course, you

58:31

can check out the rest of my shows, robotsradio.net,

58:33

for all the shows on the network. And I,

58:35

of course, do the fall lower cast, the Lord

58:37

of the Rings lower cast, the mass effect lower

58:39

cast. There's lots of other stuff you can go

58:41

check out. So thanks to everybody for tuning in.

58:43

Patrons, thank everybody for tuning in. Patrons, then bring

58:46

you to Back Out from Underneath the Sea, and

58:48

then go discover some ancient gods. All right, see

58:50

you all later. Bye everyone. Thanks

58:52

for tuning into the Elder

58:54

Scrolls Lawcast. Check out robots

58:57

radio.net for more podcasts just

58:59

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59:02

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59:04

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59:06

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