Episode Transcript
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0:00
Foundations of amateur radio.
0:02
One of the basic aspects of
0:04
being human and growing up is
0:07
the process of learning. From a
0:09
young age we explore our environment,
0:11
play with others, have fun, fall
0:13
over and bruise our knees, get
0:15
up and try again. The playing
0:17
aspect of this is often discussed
0:20
as a way to keep things
0:22
interesting. We add a competition
0:24
element as an added incentive.
0:27
so much so that we
0:29
formulate it into global competitions
0:32
and call it sport. As a
0:34
species, it might surprise you
0:36
that we spend about 1%
0:38
of all gross domestic product
0:40
on sport, compared to science, which
0:42
is about 2% of global
0:45
GDP. To give you some
0:47
context, agriculture accounts for about
0:49
4%, manufacturing is 15%. Industry
0:52
is about 26% and services
0:54
account for roughly 62%. If
0:56
you notice that this is
0:58
more than 100% take it up
1:01
with the World Bank. I'm a
1:03
radio amateur, not an economist. Over
1:05
the years I've explored different aspects
1:08
of our chosen hobby of amateur
1:10
radio. Time and again
1:12
I return to experimentation,
1:14
learning and having fun. Now
1:16
I absolutely concede that my idea
1:19
of fun and yours might not
1:21
match. My GDP side quest is
1:23
likely evidence of this, but in
1:26
my opinion, this embodies the range
1:28
of how we as a disparate
1:30
community interact and exchange ideas, across
1:33
the ionosphere and closer to home,
1:35
using what we can all agree
1:37
on is pretty close to magic.
1:39
So what is my point? Fair question.
1:41
Having fun and learning. If
1:44
you've ever had the opportunity to
1:46
listen to aviation radio, and I'd
1:48
encourage you to. The YouTube channel
1:51
Vass Aviation is a great place
1:53
to start, comes with maps, explanations
1:55
and subtitles. You'll discover that
1:58
the complex domain of
2:00
aviation... communication is a dynamic
2:02
environment where miscommunication matters and often
2:04
has severe consequences. It's not all
2:06
incidents and accidents though. If you
2:08
look for air traffic control legend
2:10
Kennedy Steve you'll come across some
2:13
of the funniest exchanges captured on
2:15
ATC frequencies all the while staying
2:17
professional. So how does this relate
2:19
to amateur radio and you? Well,
2:21
at the moment we have a
2:23
few types of exchanges where we
2:25
can practice our skills. The most
2:28
obvious one is a thing we
2:30
call contesting. A scored and rule-bound
2:32
activity where you are expected to
2:34
exchange information and are declared the
2:36
winner in a category. It's a
2:38
little like sport and some have
2:41
attempted to rephrase amateur radio contesting
2:43
into a field that they're calling
2:45
radio sport. I have mixed feelings
2:47
about this because there isn't much
2:49
in the way of spectator activity
2:51
associated with this. Another exchange is
2:54
calling for DX contacts, sharing an
2:56
exchange across distance, attempting to contact
2:58
as many countries as possible, with
3:00
the prize being membership into the
3:02
fabled DXCC, the Century Club that
3:04
acknowledges your prowess in making contact
3:06
with 100 countries. The most common
3:09
exchange is the net or discussion
3:11
group. It can be formal, like
3:13
the weekly F-trip I've been hosting
3:15
since 2011. or it can be
3:17
ad hoc one amateur chatting to
3:19
another sparking spontaneous discussion among several
3:22
stations on frequency. We also do
3:24
things like radio direction finding. Someone
3:26
sets up a transmitter and everyone
3:28
playing tries to find the source
3:30
as quickly as possible. First one
3:32
to find it wins. It may
3:35
be wonder if there are other
3:37
things we might come up with.
3:39
Has anyone played chess across H.
3:41
F? Or if you want to
3:43
involve a larger group, what about
3:45
playing bingo or a game of
3:47
trivia? Anyone considered an MM-O-R-R-P-G or
3:50
massively multiplayer online role-playing game? The
3:52
point being we can
3:54
play play games,
3:56
have fun in an
3:58
in an environment
4:00
where there are
4:03
many factors affecting
4:05
your ability to
4:07
communicate, to so we
4:09
can all get better at keying
4:11
the microphone and getting the
4:13
message to the intended recipient. to the
4:15
While we're having fun, nobody fun,
4:17
this needs to be a
4:19
voice needs to be a voice An An FT8
4:21
could well be be into transmitting
4:23
chess moves, chess and nobody said
4:25
that you have to do FT8
4:27
on the same frequency frequency that
4:30
is using. using. So what games can
4:32
you come up with with learn
4:34
from? from? I'm on it. Victor Kilo, 6. Foxtrod, Leimar, Alpha
4:36
Bravo.
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