016: Finish Your Damn Game - 5 Common Developer Pitfalls that can stop you getting to Launch Day.

016: Finish Your Damn Game - 5 Common Developer Pitfalls that can stop you getting to Launch Day.

Released Tuesday, 22nd May 2018
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016: Finish Your Damn Game - 5 Common Developer Pitfalls that can stop you getting to Launch Day.

016: Finish Your Damn Game - 5 Common Developer Pitfalls that can stop you getting to Launch Day.

016: Finish Your Damn Game - 5 Common Developer Pitfalls that can stop you getting to Launch Day.

016: Finish Your Damn Game - 5 Common Developer Pitfalls that can stop you getting to Launch Day.

Tuesday, 22nd May 2018
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As game developers, shipping your finished game, whether you’re a hobbyist or part of a professional studio team, the goal you should always be heading for is to finish.

We all know that at times, life just gets in the way, but there are a certain number of pitfalls you can fall into very easily, and often unknowingly, and this can  hinder you releasing your game and often stop dead your project dead in its tracks.

 

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