Game marketplaces on platforms like Xbox, PlayStation, and Steam are great ways to earn attention and attract new players to play your game, but with stiff competition and limited real estate in marketplace interfaces such as recommended game views and category pages, game developers are often left wondering, “How can I effectively market my game outside of game marketplaces?”
In this episode of Growth Stage, we interview Todd Harris of Skillshot and Ghost Gaming fame about his thoughts on:
If you're wondering how you'll reach a critical mass of new players for your game, or if you're looking to grow your existing community in new and creative ways, don't miss this episode of Growth Stage. Listen now!
Transcript available on the FastSpring blog.
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