Episode Transcript
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0:00
Hello everybody,
0:02
welcome to
0:04
a special
0:06
bonus episode,
0:08
our character,
0:10
Background, Meet and
0:13
Geek of Eye
0:15
Cast Fireball. I'm
0:18
Jacob, your guide
0:20
through this character.
0:22
background questionnaire and
0:24
our character and
0:27
the player playing
0:29
that character is... well
0:31
that character would be Adaraxia
0:33
Kalyan and the player behind
0:36
him is me Ned Wilcock
0:38
hello! Oh it's Ned
0:40
everybody! We are here for
0:43
a party! Party time. I
0:45
don't know why I led
0:47
such a long like, oh,
0:49
who is it when literally
0:51
the title of this will
0:53
say Right. So not too
0:55
much of a suspense filled
0:57
intro. But yes, we are
0:59
talking to Ned tonight today
1:01
or whatever time you're listening
1:03
to your podcast and we
1:05
are talking specifically about the
1:07
captain Atoraxicadian. Now, as a
1:09
reminder, we're not diving too much
1:12
into backstory per se. We might
1:14
give a little bit of details
1:16
obviously for those that have the
1:18
details that have already been kind
1:20
of brought to light in just
1:23
the natural progression of the episodes,
1:25
but this is more focused toward
1:27
the background of the character, specifically
1:29
what motivated Ned to create this
1:31
character, what choices he made in
1:33
creating this character, and Again, just
1:35
the overall vibes he wanted to
1:38
achieve, because if we know vibes,
1:40
we know that's Adoraxia's MO right
1:42
there. Very much so, very very
1:44
much so. Well, let's dive into
1:46
it. Net, my first question for
1:48
you is, as all of us
1:51
know by now, Adoraxia is a
1:53
bard. So the question is, why
1:55
did you choose this campaign, this
1:57
season, this moment, to play a
1:59
bard? Well, it largely goes to the
2:01
fact that during our first campaign, you
2:04
know, you and I would often joke
2:06
about whoever's character dies first gets to
2:08
bring in their barred backup characters. And
2:10
we saw a kind of an interesting
2:12
amount of hype amongst our... fans like
2:15
we were getting even emails coming in
2:17
being like I hope that somebody does
2:19
play a bard in the next campaign
2:21
and I was like well I really
2:24
do like my bard backup character so
2:26
I figured might as well bring it
2:28
on in and I do really love
2:30
playing support classes I love playing spellcasters
2:32
I have a very very hard time
2:35
actually playing martial classes because I just
2:37
don't feel like I have as much
2:39
versatility to play around with stuff. I
2:41
like being able to have a big,
2:44
like, box of tools that I can
2:46
reach into with different spells and whatnot
2:48
to try and solve a bunch of
2:50
different problems. So I very much lean
2:52
towards the spellcasters for that reason. And
2:55
again, like, Fleeple was, even though he
2:57
did have a lot of offensive capabilities,
2:59
he also was a support character. that
3:01
you've played so far in our campaigns
3:03
have been very much. I mean, Fleeple
3:06
has had a certain amount of, I
3:08
mean, who can forget the amount of
3:10
times he called down moon beam on
3:12
anybody. Yes. But they definitely have a
3:15
support focus to them. Kind of, I
3:17
guess, a side note, have you, it
3:19
seems like that's your, your forte, the
3:21
place you like to play the most.
3:23
Have you ventured in kind of being
3:26
more of the. I'm going to be
3:28
like a front line heavy or glass
3:30
cannon just a heavy hitter character. Have
3:32
you ever ventured in that? And I
3:35
guess what is the pros and cons
3:37
to you for both sides of that?
3:39
Yeah, I haven't had a ton of
3:41
opportunities to be the player in D&D
3:43
unfortunately. It's like most of the D&D
3:46
that I have played as a player
3:48
is recorded. It's what you're listening to
3:50
right now. But I have for like
3:52
I did a very brief. It was
3:54
like a maybe three session like test.
3:57
campaign where I played as a fighter
3:59
a battlemaster because I wanted something again
4:01
with some complexity so I tried out
4:03
the battlemaster and it wasn't really feeling
4:06
it quite so much I tried playing
4:08
a monk in a campaign for a
4:10
little bit and it was a fun
4:12
character but after all I was like
4:14
I'm just hitting stuff over and over
4:17
again and it started to get a
4:19
little bit bland to me. I've had
4:21
a couple of those experiences here and
4:23
there and For me, what it really
4:26
comes down to is like the amount
4:28
of options that I have available to
4:30
me to solve problems as a player
4:32
will really help kind of determine. how
4:34
well I'm able to pay attention and
4:37
stay invested with what's going on during
4:39
the session. Because if it's like, okay,
4:41
I am a fighter, I hit things
4:43
with my sword. When it's my turn,
4:46
I will hit things with my sword.
4:48
When it's my turn, I will hit
4:50
things with my sword, and then as
4:52
everybody else's turns, and then when it's
4:54
my turn, I will hit stuff with
4:57
my sword again. I will hit stuff
4:59
with my sword again. Well, the mechanical
5:01
reason, I lean towards spellcastings casting characters.
5:03
But thematically, it's just really cool being
5:05
able to have these weird little guys
5:08
who can do weird little things. Yeah.
5:10
What I imagine because you saying also
5:12
that you haven't been the player much,
5:14
you've been more of the DM and
5:17
a lot of your experiences, DM is
5:19
wielding some heavy hitters. So it's true.
5:21
It probably is a nice thing to
5:23
be like, you know what, I'm gonna
5:25
take the support role and that opens
5:28
up the options, like you said, and
5:30
creates or gives you the ability to
5:32
create. more opportunity of, okay, how can
5:34
I support what, you know, Jacob's character
5:37
is doing, or Mickey's character is doing,
5:39
or just the battlefield, or situation, puzzle,
5:41
dungeon, crawl, whatever it is in general.
5:43
Yeah. Yeah. Yeah. Awesome. Well, going back
5:45
with Adaraxia, the bar, now, Adaraxia is
5:48
a very unique, unique background in his
5:50
race. Adaraxia is a sater. Tell us
5:52
a little bit about that choice and
5:54
why you were drawn to the sater
5:57
specifically and especially the sater for. this
5:59
barred character? Yeah, there were a few
6:01
different things that happened kind of in
6:03
a row that led to the introduction
6:05
of this character, and I suppose I
6:08
should say that this is not the
6:10
first time I have actually played Adaraxia
6:12
in a campaign. Like with Fleetle, I
6:14
played him for like three or four
6:16
sessions or so way back in the
6:19
day when Thomas was trying to get
6:21
a group of people together to play
6:23
Forger Fury. And I believe you were
6:25
in that campaign as well. You were
6:28
the Bard in that one, weren't you?
6:30
When did we do that. remind me
6:32
of that it was it was back
6:34
in like 2018 was that like a
6:36
in-person one like just a one-shot little
6:39
thing it was it was online and
6:41
there were a whole bunch of people
6:43
there that I didn't recognize I don't
6:45
remember that but I mean that if
6:48
it's the bar that I play this
6:50
isn't my background or my backup bard
6:52
character, but I did play a dwarf
6:54
bard who had like a fiddle and
6:56
I think we're going through a cave
6:59
system. Yes. What you're talking about? Yes,
7:01
that's the one. Yes, I totally in
7:03
my memory for some reason put that
7:05
in person, but I guess it was
7:08
online. Okay, so yes, you were a
7:10
sater in that experience you sent? Well,
7:12
Fleeple was the character that I played
7:14
in that campaign, and I decided to
7:16
bring him back for this campaign. And
7:19
then, Atoraxia, it was actually the campaign,
7:21
it's the only campaign aside from I-caste
7:23
Fireball that I have played from beginning
7:25
to end as a player. And it
7:27
was run by my friend Christian from
7:30
Improv Tabletop, and that's actually the campaign
7:32
where I was playing a monk, I
7:34
started playing a monk for the first
7:36
few levels. And then after a while
7:39
I was like, I can't do this,
7:41
I need to switch to a magic
7:43
character. And so I started coming with
7:45
ideas for who I wanted to bring
7:47
in. And so the name Adaraxia actually
7:50
comes from a song by a really
7:52
obscure band called the One and Only
7:54
People Noover. It's a weird band. I
7:56
will admit, it's a weird band. Spotify
7:59
that one. Yes. Yeah, the
8:01
one and only people mover PPLMBR they
8:03
dress up as yetes and they've got
8:05
like this hard rock heavily like auto
8:08
tuned vocal style It's wild But the
8:10
song on their album the chosen it's
8:12
called Adaraxia and that was the first
8:15
time I'd heard that word and Adaraxia
8:17
itself is a word for a state
8:19
of being. It's very similar to nirvana,
8:22
but it's like sort of the Greek
8:24
way their interpretation of what that state
8:26
is. It's a state of imperturbability. So
8:29
when I say occasionally in the campaign
8:31
that Adaraxia literally can't be bothered, like
8:33
imperturbability, you cannot be perturbed when you
8:36
are experiencing the state of Adaraxia, you
8:38
cannot be bothered. And so with this
8:40
name in my like I really loved
8:43
this song and I was listening to
8:45
over and over again thinking I want
8:47
to make a D&D character based off
8:50
of this and I for a while
8:52
was thinking maybe it'd be like a
8:54
celestial warlock or something this character that
8:56
can only feel bliss that was like
8:59
the first concept I came into it
9:01
with was this character who can only
9:03
feel atoraxia and After a while, I
9:06
got in the mail a Kickstarter, a
9:08
D&D adventure that I'd kick-started, called Odyssey
9:10
of the Dragon Lords, which I believe
9:13
I've mentioned a few different times. It's
9:15
the book that Fleeples subclass was from,
9:17
it's the book that Adaraxia subclass is
9:20
from, it's this Greek mythology themed adventure
9:22
that was kick-started before Mythic Odyssey's of
9:24
Theros was even announced. And I was
9:27
looking in this book and I saw
9:29
the... College of Epic Poetry barred and
9:31
I was like that would be so
9:34
cool and they had a Seder race
9:36
in there as well and I was
9:38
like that's a really cool combination of
9:41
just like this little Seder barred writing
9:43
down the stories with people that he's
9:45
traveling around with and so that was
9:47
really kind of how that character came
9:50
together the selection of the class and
9:52
the main character concept but as I
9:54
played as a Seder in that initial
9:57
campaign I came to just really love
9:59
the thematics of it playing this little
10:01
Faye Wild creature who's managed to kind
10:04
of slip into the material plane and
10:06
there is that mythological aspect of it
10:08
where there's always this sense of like
10:11
this creature is something a little bit
10:13
more than it probably seems on the
10:15
surface and for this campaign I am
10:18
using the Sator rules that were released
10:20
officially for D&D5E and I think they're
10:22
better than the ones I was using
10:25
initially. But yeah, when it came time
10:27
to sort of repurpose this character for
10:29
this campaign, it took largely the same
10:31
concept, but tweaked a couple things here
10:34
and there, and now here we are.
10:36
Here we have the man. The man,
10:38
the legend, or the teenager, I should
10:41
say the bit, the legend, which I
10:43
love that element too, because you're this
10:45
Adaraxia nir nirvana, I can't be bothered,
10:48
and you picked an age. Probably all
10:50
of us were the most bothered by
10:52
things like 13 years old. A teenager,
10:55
that's like the epitome of everything can
10:57
annoy me. I am the most insecure
10:59
about myself and my state of being.
11:02
I don't know who I am. And
11:04
yet that is the age of the
11:06
person who cannot be bothered at all
11:09
of this campaign. Now I think about
11:11
the reason I think why I chose
11:13
to make him a 13-year-old is around
11:16
that time I was getting kind of
11:18
annoyed with a lot of the D&D
11:20
class tropes that we're getting. like super
11:22
popular all over like R slash D&D
11:25
memes and stuff where it's like okay
11:27
if you're playing as a rogue that
11:29
means you have to steal stuff from
11:32
your party when they're not looking. And
11:34
if you're playing as a war like
11:36
that means you have to betray your
11:39
party and if you're playing as a
11:41
bard you have to be seducing stuff
11:43
all time. And I was like I
11:46
am going to play a bard who
11:48
is 13 years old so that he
11:50
will not be seducing anything because I
11:53
was not seducing anything anything when I
11:55
was 13 years old. for this is
11:57
specifically the background of Adaraxia in D&D
12:00
5e. You can pick a background that
12:02
kind of gives you some abilities. You
12:04
can also, it can just be a
12:06
pull, or a full ability polar, if
12:09
you will, and you don't really have
12:11
to actually connect that to your character
12:13
at all. But as we've known, we
12:16
kind of like to build a little
12:18
bit into our characters. So I'm going
12:20
to ask, what is Adaraxia's background and
12:23
how did that help you... if at
12:25
all, shape the character that you created.
12:27
I really, really went back and forth
12:30
between two different backgrounds. The haunted one
12:32
and the investigation. Oh, you're like a
12:34
lance with the haunted one. That's what
12:37
lances was. The haunted one, yeah. And
12:39
that's what he was the first time
12:41
around that I played him. And you
12:44
know, it makes sense. He's this cursed
12:46
little kid. And so... There's obviously a
12:48
haunted aspect to that just right from
12:51
the beginning, but also he is trying
12:53
to seek out new stories. He's trying
12:55
to figure out what happened to his
12:57
mother. He's investigating. So that's why the
13:00
investigator also spoke to me. And thematically,
13:02
I thought both of them fit really
13:04
well, so it did really kind of
13:07
come down ultimately to which one gave
13:09
me the proficiencies that I thought were
13:11
better suited towards Adaraxia and his goals.
13:14
So I ended up going with Investigator,
13:16
ultimately speaking, because of those proficiencies, and
13:18
because it's got this fun ability official
13:21
inquiry, which I haven't pulled out yet,
13:23
but I think could do pretty well
13:25
for Adaraxia as the captain. Your experience
13:28
at gaining access to people and places
13:30
to get the information you need. Through
13:32
a combination of fast talking and determination
13:35
and official looking documentation, you can gain
13:37
access to a place or an individual
13:39
related to a crime you're investigating. Those
13:42
who aren't involved in your investigation avoid
13:44
impeding you or pass along your requests.
13:46
Additionally, local law enforcement has firm opinions
13:48
about you viewing you as either a
13:51
nuisance or one of their own. Interesting
13:53
how that could definitely play into future
13:55
things we get into. Yeah, especially as
13:58
we start interacting with maybe... some people
14:00
a bit higher up in like I
14:02
don't want to give away too much
14:05
about like sort of the lore of
14:07
the shackles but as the free captains
14:09
certainly there is a much more free-booting
14:12
lawlessness to this conglomeration of people than
14:14
there aren't a lot of the other
14:16
nations on Gallarian but even still there
14:19
is some need for a little bit
14:21
of order you need even if you
14:23
don't have rules you have to have
14:26
guidelines and so there is like a
14:28
ruling body of the shackles of the
14:30
free captains and so maybe at some
14:32
point we'll start interacting with them a
14:35
little bit more and if we do
14:37
get to that point this feature could
14:39
come in really sure and what abilities
14:42
remind us again what abilities are you
14:44
that's the kind of special one for
14:46
the background but what are the proficiencies
14:49
and things that you get as an
14:51
investigator yeah let me pull it up
14:53
real quick yeah so the skill proficiencies
14:56
that you get to choose from as
14:58
the investigator are insight investigation and perception
15:00
These are like, for me, the top
15:03
three skills in the entire game. Because
15:05
for me, as a player, I love
15:07
the information exchange that happens in D&D.
15:10
I am in it to discover the
15:12
story. And so with perception, that's being
15:14
able to notice the things happening around
15:17
you with investigation. It's being able to
15:19
deduce things about what you're finding. And
15:21
with insight, it's being able to know
15:23
what other people are thinking and what's
15:26
going on kind of internally with them.
15:28
And so all of these are perfect
15:30
for the investigator and perfect for a
15:33
player like me who is very motivated
15:35
by gathering information and knowledge within the
15:37
campaign. And so I think ultimately I
15:40
chose perception and insight. And actually those
15:42
are the two that as a bard
15:44
you get expertise which means you can
15:47
double your proficiency bonus and those are
15:49
the two skills that I have taken
15:51
my expertise in. Smart smart yes I
15:54
loved as a rogue you could do
15:56
that as well Lance had that ability
15:58
and actually my my character right now
16:01
Max actually has somewhat of a Ranger
16:03
ability to bump up his perception. And
16:05
so that is really nice where you
16:07
just double it up and you're like,
16:10
yep, I'm pretty good at this. It's
16:12
so great. And like of those three,
16:14
I said that like those three are
16:17
top tier for me, but perception is
16:19
absolutely the top of the list. That
16:21
is my favorite skill in the entire
16:24
game. It is really good, really good.
16:26
Yeah, this is, this is my first
16:28
time really. playing a high, high perception
16:31
character and it definitely has its benefits.
16:33
The last campaign we did, our first
16:35
campaign, Lance was okay at perception, but
16:38
investigation was his big thing, which is
16:40
also a fun thing, especially when you're
16:42
trying to, you know. look for particular
16:45
documents or secrets in a room. So
16:47
definitely all great traits, all great traits
16:49
and a great background to give you
16:52
those things. Yeah, and the thing that's
16:54
actually just coming back to me right
16:56
now is both of these backgrounds that
16:58
I was debating between are in Van
17:01
Richton's Guide to Ravenloft. So even though
17:03
I didn't choose the one that has
17:05
the word haunted in the name, I
17:08
still got one of the spooky backgrounds.
17:10
Yes, yes, yes, strod strikes again. That
17:12
he does. All right, our next question
17:15
is one, I don't think we've acknowledged
17:17
or specifically touched on in campaign yet,
17:19
your alignment in D&D 5E, you have
17:22
an alignment which definitely has loosened over
17:24
the years in its interpretation. Again, it's
17:26
more of a like a background, it's
17:29
more of a guideline of, okay, what
17:31
is kind of your moral sense as
17:33
a character? But it's not like you
17:36
only can ever act this way and
17:38
how dare you. The DM, especially at
17:40
the cool DM, like our DM Thomas,
17:43
it's not gonna restrict you in your
17:45
actions, but it's definitely something that can
17:47
help base your character as you start.
17:49
So what is Adaraxi's alignment? Yeah, I
17:52
went into this trying to kind of
17:54
go a little bit against type because
17:56
I love playing neutral characters, like trying
17:59
to delve into the idea of what
18:01
does it mean to be. true neutral.
18:03
And so Fleetel, he started the campaign
18:06
being true neutral and by the end
18:08
of it was neutral good. And with
18:10
Adaraxia, I was like, okay, I played
18:13
him true neutral last time I played
18:15
him. I played Fleetel true neutral. I'll
18:17
make him neutral good. And we'll start
18:20
the campaign there. And then like five
18:22
episodes in, he's true neutral. He's no
18:24
longer neutral good. I ended
18:26
up in exactly the place I was
18:29
trying to avoid starting. You reversed
18:31
it. You reversed what happened last
18:33
time. I think that's interesting, especially
18:35
because Adaraxi has been chosen by
18:37
the crew and fate and whatever
18:39
you want to say, Chaos and
18:41
Chance, as the captain, it's hard,
18:43
I would say, to stick to
18:46
neutral good as a pirate captain.
18:48
You definitely have to be a
18:50
little bit more even keeled in
18:52
terms of... Yeah, we get in
18:54
a messy situation. I have to, I
18:56
have to be the judge almost of the
18:58
ship and that definitely can lead to
19:01
a shift in alignment or a
19:03
different approach to it. Yeah, because
19:05
by his nature, Atoraxia is very
19:07
kind of egalitarian in the way
19:09
that he likes to interact with
19:11
people, and it still does have
19:13
quite a bit of that, but
19:15
very early on he was like,
19:17
oh, but sometimes stuff needs to
19:19
get done. we don't necessarily have
19:21
to worry so much about how
19:23
other people feel. So yeah, there
19:25
we go. Yeah, especially because he's
19:27
in a state of bliss. So
19:29
it's kind of like, I don't really
19:31
not care how you feel, but regardless
19:33
of how you feel, that doesn't change
19:35
me. So it's very much a neutral
19:37
position. Yeah. In fact, just today, earlier
19:39
today on the Discord, based off of
19:42
an episode that we just released, and
19:44
I mean, this will be coming out
19:46
after that episode. So hopefully you've already
19:48
listened to it. To avoid spoilers, there
19:51
was this point where Josh reached out
19:53
to me and was like, hey Ned,
19:55
if this character were to die, would
19:57
Adaraxia, you know, how would you feel?
20:00
about it because Adaraxia loves this character
20:02
and that's like exactly why it is
20:04
a curse to only be able to
20:06
feel bliss because Adaraxia would look at
20:09
that situation and want to feel sad
20:11
about it but not be able to.
20:13
That's so interesting I haven't I guess
20:15
thought to at least that in depthly
20:18
about it because I knew you know
20:20
he feels bliss no matter what happens
20:22
hey it's all good but I never
20:24
thought Does he want to feel something
20:27
else and because he doesn't doesn't that
20:29
cause frustration, but it can't cause frustration
20:31
because exactly so how we're all that's
20:33
that's that's a quandary Yeah, and That's
20:36
another thing that I was thinking of
20:38
while I was creating him. You look
20:40
at Saders in their traditional role in
20:42
Greek mythology and they're very hedonistic little
20:45
creatures in the sense of like they're
20:47
trying to experience a wide gamut of
20:49
emotion and sensory experience. And like, I
20:52
think it was a bit more... It
20:54
talked about this a bit more in
20:56
the Odyssey of the Dragon Lords version
20:58
of the race, I think, than in
21:01
the official version, but about how Sadr
21:03
culture, they're all about like, you know,
21:05
they want to feel deep sorrow and
21:07
deep anger, so they'll throw parties where
21:10
they can have these feelings. And Adaraxia,
21:12
even though he is a member of
21:14
this ancestry that is all about feeling
21:16
and all about kind of that hedonistic
21:19
aspect of living, he is unable to.
21:21
That's interesting, yeah, I've just never thought.
21:23
at least that extra layer of it.
21:25
Because he, I guess, I mean, this
21:28
is going on a tangent of the
21:30
feeling of Adiraxia, and I don't know
21:32
how much we want to get into
21:34
it now versus obviously getting into it
21:37
in the, in our campaign, in the
21:39
story. But do you think he, because
21:41
he just feels bliss, but yet, does
21:43
he get frustrated? Does he get, I
21:46
guess he gets puzzled or he gets
21:48
like. I don't know how to handle
21:50
that. Like he feels those things, but
21:52
you can still feel bliss. Like how
21:55
do you feel frustrated and feel bliss
21:57
at the same time, if that's possible?
21:59
Yeah, that's the tricky needle to thread,
22:02
because if you look at like Adaraxia
22:04
wanting to be able to feel sad,
22:06
for example, like the sort of gut
22:08
reaction that we have looking at that
22:11
is, does that frustrate you? But I
22:13
think for him, it's just kind of
22:15
like, I think it would be really
22:17
cool if I could be really cool
22:20
if I could feel sad, if I
22:22
could feel sad. because he doesn't know
22:24
what he's being deprived of, it's based
22:26
out of more just curiosity, I think.
22:29
That's cool. That's really cool to play
22:31
with the bliss of curiosity, but then
22:33
curiosity is a curse. And that's the
22:35
bliss, the bliss is a curse. Interesting.
22:38
Well, and that brings up one more
22:40
if we still want to. if you're
22:42
still okay talking about this particular subject,
22:44
because there was one moment, I think
22:47
it's, was it with the mutineers and
22:49
everything, there's one moment where you actually
22:51
as the character raise your voice, I
22:53
think it was against Ignis, where you're
22:56
like, wait, wait, you do something like
22:58
that. And I'm like, that was always
23:00
interesting to me, because I'm like, wait,
23:02
this guy doesn't feel anything but bliss,
23:05
but yet he's raising his voice, which
23:07
usually is an act of frustration or
23:09
of frustration or of anger. What's your
23:11
take on that? In that moment, what
23:14
do you think Atoraxia is doing or
23:16
how is his bliss being, not perceived,
23:18
but demonstrated even with wanting to take
23:21
command of that scene? Yeah, I think
23:23
there is a certain blurring of the
23:25
lines between player and character in that
23:27
particular instance because like I mentioned in
23:30
a word of recall this is one
23:32
character moment that I had thought through
23:34
beforehand and I really wanted to make
23:36
land and so there's an aspect of
23:39
me as Ned being like no I'm
23:41
gonna have my moment but also you
23:43
can look at Adaraxia being like he
23:45
you know he's all about the branding
23:48
he had that conversation with Busring he's
23:50
like this is an opportunity for me
23:52
to do my branding and just like
23:54
just imagine this 13 year old who
23:57
has this really cool plan that he's
23:59
come up with and somebody is coming
24:01
in here trying to like subvert that
24:03
and he's like well no check it
24:06
wait wait wait this is my plan
24:08
check out this plan so yeah in
24:10
all those instances it's based out of
24:12
kind of this childish excitement interesting yeah
24:15
that he's working like it I like
24:17
it and we'll see how that develops
24:19
further as we dive more into our
24:21
story and see if Adoraxi's backstory gets
24:24
drummed up more and more and more
24:26
That's fun. Indeed. All right. Well, my
24:28
last question actually is not my question.
24:31
If you listen to the first Meet
24:33
and Geek character background building episode with
24:35
Josh, Josh actually added an extra question
24:37
at the end, which was actually really
24:40
good. And it actually comes from Josh,
24:42
but it also comes via through Josh
24:44
from Abria Aingar. who is part of
24:46
the D&D world, if you've listened to
24:49
a critical role or dimension 20, all
24:51
the different medium. She pops up because
24:53
of just how intricate she is with
24:55
it and obviously her skill. Her question
24:58
that she has posed to herself a
25:00
lot of times in creating characters or
25:02
worlds or things like that, and that
25:04
we are going to pose to our
25:07
characters, is what lie does your character
25:09
believe in? That there's something that your
25:11
character thinks... that probably isn't really true,
25:13
or at least is jiving with the
25:16
rest of the world, but yet, it's
25:18
the flaw, if you will, and that's
25:20
actually something in D&D. You can't write
25:22
down a flaw for yourself, so this
25:25
almost fits into that. What is Adaraxia's
25:27
lie that he probably buys into and
25:29
might demonstrate conflict and compelling story in
25:31
the future? Yeah, I was actually, this
25:34
ties into something I was thinking about
25:36
just earlier today, with some of the
25:38
conversations that were happening in the discord
25:41
and it's something that I am willing
25:43
to let be a lie. Let's put
25:45
it this way because there's a lot
25:47
of speculation going on in the discord
25:50
and you know probably throughout the rest
25:52
of the community and within the cast
25:54
Josh was the one who originally brought
25:56
it up where he's like is this
25:59
guy really 13 years old there's something
26:01
uncanny going on here and I like
26:03
it's my intent for him to just
26:05
be a 13 year old kid but
26:08
if Thomas thinks that it's more exciting
26:10
that as part of this archfake curse
26:12
that's going on that I am not
26:14
just a 13 year old kid who
26:17
knows. Interesting. And I don't know, maybe
26:19
that dispels some of kind of the
26:21
mystique that's going on, but maybe it
26:23
builds more mystique, you know. Well, it's
26:26
just which direction it will take. We
26:28
don't know which direction it will take.
26:30
You almost left it as an ambiguity
26:32
for it to develop later. So sometimes,
26:35
as we've even learned, like you mentioned,
26:37
in our in our patron, if you
26:39
haven't signed up for our patron, we
26:41
definitely have some channels where people dive
26:44
into conspiracy theories, sometimes we as the
26:46
players don't have all the answers, and
26:48
we are. making it up as we
26:50
go along, not making it up, because
26:53
that sounds disingenuous. More of we are
26:55
discovering it and creating these characters live,
26:57
if you will. And that actually leads
27:00
to some of the best moments I
27:02
think we've ever developed in I Cast
27:04
Fireball. Yeah, and that is a way
27:06
that I find we can bring some
27:09
of the like live action feel of
27:11
improv into this game, because you and
27:13
I both know the feeling of being
27:15
on a stage in front of people.
27:18
making stuff up on the fly discovering
27:20
as you go and you get a
27:22
reaction from the crowd and based on
27:24
what the crowd is doing that informs
27:27
your next decision that you're making on
27:29
stage. It's this very immediate back and
27:31
forth between performer and observer. And it's
27:33
really hard to do that in a
27:36
pre-reported medium like this. But when we're
27:38
able to have these moments where we're
27:40
getting this feedback from our listeners of
27:42
like, isn't it weird? Like maybe what
27:45
if Atoraxia isn't actually a 13-year-old kid?
27:47
What if? What if? And me being
27:49
like, well, when I came up with
27:51
the character, he was just a 13-year-year-old-old-old-old-
27:54
now, but now, but now, but now,
27:56
maybe it would be really cool if
27:58
he wasn't. And that's something I get
28:00
to discover as well. Or maybe it's
28:03
something that he is a 13 year
28:05
old, and if a curse breaks in
28:07
the future, he all of a sudden
28:10
gets flooded with 13 year old emotions
28:12
and that just causes you. There's a
28:14
lot of possibilities. Wouldn't that be something
28:16
that can happen for it? Yeah, it's
28:19
definitely fun to play into where all
28:21
this goes and. Even with us building
28:23
these characters and building the background to
28:25
them and building kind of the back
28:28
stories, it definitely takes on a life
28:30
of its own and things can be
28:32
adapted, changed, or just, again, like I
28:34
said, built as we experience it together
28:37
in recording this awesome adventure for y'all.
28:39
Yeah, and whichever way it ends up
28:41
going, one thing that I have been
28:43
kind of just leaning into a little
28:46
bit with the characterization of Adoraxia is...
28:48
I want him to be a little
28:50
bit unsettling, and there is something to
28:52
me that is weirdly unsettling, just weirdly
28:55
unsettling about a young person who seems
28:57
to know so much more than you
28:59
feel like they should at that age.
29:01
I think all of our, we've really
29:04
kind of, I think every one of
29:06
us is actually kind of tapped into
29:08
that Adaraxia, definitely. I mean, literally he's
29:10
just like, I'm full of bliss, and
29:13
then his eyes go black, and you
29:15
know, like, it just gets like, oh,
29:17
like, like he doesn't. He doesn't feel
29:19
anything, so he doesn't feel remorse for
29:22
whatever he's about to do. Obviously, as
29:24
we're gonna dive into it more, in
29:26
her episode, Mickey's character is definitely having
29:29
a little bit of a dark side,
29:31
a little bit of an ominous, you
29:33
know, kind of, I don't know what
29:35
they're about to do. Max is definitely
29:38
experiencing that. We've tapped into a little
29:40
bit more of the unpredictability of a
29:42
character. There's definitely a... a dark side
29:44
if you will to each one of
29:47
these people and yeah it'll be fun
29:49
to see how they either fight against
29:51
it give into it and how that
29:53
interacts with the whole party yes and
29:56
very well suited for a piratical adventure
29:58
such as this. Yes, definitely, definitely. Well,
30:00
those are all of my questions for
30:02
you Ned on our character background episode.
30:05
Do you have anything else to say
30:07
to throw out there about Ataraxi, about
30:09
the background of you building this character
30:11
or just anything and everything? about Ataraxia.
30:14
What final thoughts you have for us?
30:16
Yeah, you know what? I'll go ahead
30:18
and pull this up. While I was
30:20
creating Ataraxia and trying to figure out
30:23
how I wanted to portray him... in
30:25
this iteration of the character, I went
30:27
through and I wrote down a list
30:29
of what I thought would be his
30:32
favorite music albums if he were actually
30:34
a 13-year-old kid in our real world.
30:36
And so, listeners, if you want to
30:39
get a taste of just some of
30:41
my weird musical interests and a bit
30:43
more of like what Adarax is about,
30:45
here are a few albums you can
30:48
check out. El Oso by Soul Coughing,
30:50
The Chosen by the One and Only
30:52
People Mover, Comfort Eagle by Cake. Plastic
30:54
Beach by Gorillas and Spirit World Field
30:57
Guide by Aesop Rock. Interesting. All right
30:59
you can check that out. See if
31:01
you can add to our conspiracy channel
31:03
on Patreon as you listen to those
31:06
that music you can maybe try and
31:08
drum up some oh I think this
31:10
is where that's coming from or maybe
31:12
this is what we're gonna reveal. more
31:15
about Adaraxia, definitely some fun things that's
31:17
happened to, or just to get again
31:19
a general feel of Ned's mindset when
31:21
he created this awesome character that we're
31:24
growing into as we listen. Alrighty everybody,
31:26
well thank you so much for listening
31:28
again to this special meet and geek
31:30
character background episode of I-cast Fireball. I'm
31:33
Jacob and again with me tonight is
31:35
Ned Wilcock and I play Atoraxia Calion.
31:37
Don't forget to like subscribe and share
31:39
I cast Fireball with anybody and everybody.
31:42
Give us a review on any of
31:44
your podcast mediums of choice and also
31:46
check out our affiliated podcast with us
31:49
that some of our cast members have
31:51
created. Obviously we have with Josh we
31:53
have the sneak attack podcast which kind
31:55
of started a lot of us out
31:58
in this idea of creating our own
32:00
story. He also has Titans Volterra and
32:02
then obviously we have Ned's improv tabletop.
32:04
Ned what's going on in improv tabletop
32:07
right now? This episode usually we actually
32:09
record episodes and they get released like.
32:11
like a month or two after we've
32:13
recorded them. This one though, is actually
32:16
gonna be released pretty close. So what's
32:18
actually going on right now? And I
32:20
cast, not I cast fire. We are.
32:22
an improv table top. Because when this
32:25
gets released, we'll actually probably be right
32:27
around that time. Yeah, so we ended
32:29
up needing to take a little break
32:31
from the Nightmare Before Groundhog Day recording
32:34
that. So in the meantime, yes, the
32:36
Nightmare Before Groundhog Day, you heard that
32:38
correctly, in the meantime, I don't know
32:40
how this happened, but Sonic the Hedgehog
32:43
has become a part of the improv
32:45
tabletop brand. Particularly, Sonic the Hedgehog movie
32:47
from the... called Sonic the Hedgehog the
32:49
Movie and we reviewed it and it
32:52
was it was something it was really
32:54
something to observe that movie and to
32:56
get into a fever dream discussion about
32:58
it. Oh my gosh that's beautiful it's
33:01
beautiful I actually forgot the name of
33:03
it I follow another thing on social
33:05
media where they do that as well
33:08
and it's definitely fun to dive into
33:10
those obscure movies and hearing you and
33:12
who else is recording on that? That
33:14
is Christian who I mentioned earlier and
33:17
Connor also from Improg Tabletop. and then
33:19
special guest correspondent Sammy Ryan who is
33:21
the biggest Sonic fan I know and
33:23
has watched pretty much every bit of
33:26
Sonic media there is to watch and
33:28
played all of the games as well
33:30
so we had a professional to join
33:32
us for this conversation rather than just
33:35
the rest of us chocolate heads. Well
33:37
there you go if you like Sonic
33:39
the Hedgehog or you just want to
33:41
hear some awesome commentary about a strange
33:44
movie from the the 90s.
33:46
check out out Improb
33:48
special episode that reviews
33:50
that. don't forget
33:53
to like, subscribe, and
33:55
share with your
33:57
friends share fellow wacky
33:59
adventurers. Until next time,
34:02
I'm Jacob, and
34:04
we have Ned here,
34:06
and and keep that
34:08
fire here, and we'll
34:11
see y 'all next
34:13
time going. We'll see y'all next
34:15
time on I-cast Fire.
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