Episode Transcript
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0:12
This is writer and game designer
0:14
Robin D. Laws. This is game
0:16
designer and writer Ken F. Hite.
0:18
And this is our podcast, Ken
0:21
and Robin, Talk About Stuff. Bandwith
0:23
brought to you by Pelgrane Press.
0:25
Stuff we're here to talk about
0:28
in this episode include... Campaign reading
0:30
lists. Robert Cecil! monstrous Wales! And
0:33
Abby Warber! Okay,
0:49
can we've been summoned? I
0:51
mean, invited to attend another
0:53
gloriously gloomy party at Castle
0:55
Slogar. Remember, keep your eyes
0:57
peeled and your reflexes ready.
0:59
The Slogar's festering festivity involves
1:02
more cleavers than confetti. Where
1:04
did everyone disappear to? Did
1:06
they all get ludicrously lost
1:08
in the hedge maze again?
1:10
I think I heard muffled laughter or
1:12
was a sobbing? It's coming from
1:14
behind that door. Oh! Of course,
1:16
it's locked. Just our luck. Hold
1:19
your skeletal horses, Ken. Look at
1:21
the floor. The tiles have markings.
1:23
Just like in that puzzle game
1:25
book I have. Unhappy birthday at
1:27
Castle Slogar! Aha! Found the book!
1:29
How will a book about a
1:31
birthday gone wrong help us find
1:33
a party that might not even
1:35
exist? Well, in unhappy birthday at
1:37
Castle Slogar, things go awfully awry
1:39
during Melissa Slogar's latest, night birthday
1:41
party. Guests are lost and Lord
1:43
Slogar is missing. Sound familiar? Whoa,
1:45
that's eerily similar. Wait, the book has
1:47
a map. But it's blank! How do
1:49
we navigate with that? Patience can. The
1:51
book describes each room in the exquisitely
1:54
eerie obstacles you have to overcome. You
1:56
can even use a special website to
1:58
check your answers. Get hints. then
2:00
veil the map as you explore.
2:02
So we need to solve a
2:04
puzzle in this room to get
2:06
to the party in the next
2:08
room. You're catching on now, let's
2:10
see. I remember the four-year puzzle
2:12
involved. And then you just want...
2:14
Look, the password! And the door!
2:17
It's unlocked! Now let's go party
2:19
like it's 1899! Hey, can I
2:21
borrow that puzzle game book? No
2:23
way! It's mine! But you can
2:25
get your own copy of Unhappy
2:27
Birthday Castle slogan from Atlas Games
2:29
at Atlas dash games.com/B-D-A-Y. Or check
2:31
the link in the show notes.
2:33
of miniatures, the crunch of the
2:35
readers in the benevolent case of
2:37
Peter Franklin coming alive, welcome us
2:39
once more into the gaming hut.
2:41
And today, there's more books on
2:43
the table than just game books
2:45
and more than just the history
2:47
of World War II that's on
2:49
the bookshelves down here in the
2:51
game hut basement because beloved Patrick
2:53
and Becker Tom Abella has asked
2:55
When starting a campaign in a
2:57
setting inspired by the real world,
2:59
how do you make a reading
3:01
list to inspire and inform your
3:03
players? What important areas need to
3:05
be covered? So first, in something
3:08
that no one will predict me
3:10
saying, check that your players want
3:12
to do homework. Yeah. Because I
3:14
think that you could borrow all
3:16
of Ken's players from his long-standing
3:18
group who are all history buffs
3:20
and like to... Even out research
3:22
you, right? Many of them, yes.
3:24
So the bulk of this segment
3:26
will assume you are assembling a
3:28
reading list for Ken's players. However,
3:30
I think your standard gaming group
3:32
probably won't want to break your
3:34
heart by saying that they don't
3:36
have time to check out anything
3:38
on your reading list, but chances
3:40
are that even if they say
3:42
they're going to... read all this
3:44
stuff, they're not, or you're going
3:46
to have an imbalance of reading
3:48
where one person has the time
3:50
and interest to check all this
3:52
stuff out, and everybody else has
3:54
a theoretical interest to do that,
3:56
and they won't. Because they can't,
3:59
because they're super busy people, not
4:01
a poor reflection on them at
4:03
all, but the more time you're
4:05
asking people to spend doing anything
4:07
outside of game hours on your
4:09
game depends heavily on their time
4:11
and interest level. Having said that,
4:13
can I would suspect that the
4:15
first answer to the actual question
4:17
is, well, you kind of just
4:19
parallel the research you did yourself
4:21
to either write the game that
4:23
you're play testing with them or
4:25
that you did as just hobby
4:27
side gaming to figure out how
4:29
to do this game set in
4:31
a historical setting, right? Yeah, I
4:33
mean, let's sort of back, because
4:35
you are correct, my players are,
4:37
I believe, all, they're all University
4:39
of Chicago graduates or affiliates at
4:41
some point, so they are sort
4:43
of selected by, you know, very
4:45
well-paid admissions departments to want to
4:47
read a lot. And so... It's
4:50
a, you know, I think I'm
4:52
at way one end of the
4:54
bell curve, but I don't think
4:56
that I'm the only GM in
4:58
the world with players who like
5:00
to read, who like to do
5:02
research, who like to follow along
5:04
if you're learning about the setting,
5:06
and in fact, since settings like
5:08
Forgotten realms or the world of
5:10
darkness exist that involved a ton
5:12
of reading, clearly other players out
5:14
there like to read and like
5:16
to involve themselves in the setting
5:18
of the game. So I will
5:20
be assuming in this discussion that
5:22
some... player on your group is
5:24
maybe a little more like me
5:26
than they ought to be and
5:28
are interested so we're going to
5:30
keep on with that. But that
5:32
said, if you're doing a historically
5:34
set game or a game inspired
5:36
by the real world as Tom
5:38
says, start with sort of trying
5:41
to establish a baseline of knowledge
5:43
and decide how much more than
5:45
that baseline do you need. doing,
5:47
as I mentioned at the top
5:49
of the hour, a World War
5:51
II set game, maybe you don't
5:53
need any more knowledge. Maybe every
5:55
red-blooded young American or Briton has
5:57
grown up with World War II
5:59
in their veins, knows basically everything
6:01
you need. They know what tanks
6:03
look like. They know Hitler is
6:05
bad. They know Stalin is bad,
6:07
but on our side. They know
6:09
that the plucky British and heroic
6:11
Americans will stop the Axis, etc.,
6:13
etc., etc., etc. It's all... you
6:15
know in your blood and there
6:17
are going to be groups that
6:19
have other sorts of stories in
6:21
their blood and if you're running
6:23
those games maybe you don't need
6:25
a reading list right and the
6:27
reality level is also going to
6:29
matter right right you were doing
6:32
swashbuckling pirates in the vein of
6:34
Errol Flynn you probably don't need
6:36
much more historical background than a
6:38
classic Hollywood movie puts in its
6:40
title card at the beginning. If
6:42
you are going to do something
6:44
where, you know, a year-by-year history
6:46
of the Caribbean that takes everything
6:48
into account, where that is part
6:50
of the play, is dealing with
6:52
historical fact, or detourning historical fact
6:54
as you're probably doing in an
6:56
unknown armies game, that is also
6:58
going to make a difference in
7:00
terms of the quantity of reading
7:02
and the nature of reading that
7:04
you're going to give them. you
7:06
know, runs way up and down
7:08
the gamut, I certainly never insist
7:10
that players, you know, do the
7:12
reading before they join the game.
7:14
That is never the rule. But
7:16
as you say, Robin, I've done
7:18
a lot of reading and I
7:20
might as well make that assembled
7:23
bibliography available. The next sort of
7:25
level down, as you say, depending
7:27
on the realism, depending on the
7:29
setting, you can maybe get away
7:31
with a movie night. I haven't
7:33
ever seen an Errol Flynn movie
7:35
says some poor child of this
7:37
century. And so you say, okay,
7:39
and you have a movie night,
7:41
you watch, you know, the Sea
7:43
Hawk, and you watch Pirates of
7:45
the Caribbean, the good one, which
7:47
is easily found because it's the
7:49
first one. And, you know, then
7:51
you're done. Everyone has pirates on
7:53
the brain and they can go
7:55
to Session Zero and make up
7:57
their character. The next level down
7:59
is the... Gerps book, and I'm
8:01
using Gerps as a synectic key
8:03
for all of those books, the
8:05
hero books, the arms law books,
8:07
used to do this, but they
8:09
have 128 pages of historical research
8:11
from before Wikipedia, send out and
8:14
set up to, ideally, and in
8:16
the case of most Gerps books
8:18
of a historical bent. pretty successfully
8:20
sift them for gaming utility. So
8:22
it's what kind of people are
8:24
we going to be in the
8:26
setting? How much does everything cost?
8:28
How many boats are there? That
8:30
kind of thing. And those sorts
8:32
of books do a really good
8:34
job of setting it down. They're
8:36
all available. I mean, Gerps is
8:38
all available on the Steve Jackson
8:40
website. You can get in PDF.
8:42
It's not that expensive. And maybe
8:44
that's enough for your group. Now
8:46
we start moving into, you know.
8:48
is there one book that you
8:50
can recommend? So when I ran
8:52
the Shakespearean Dromaturgy campaign using he
8:54
request set in the war, the
8:56
theaters between David Garrick's Drury Lane
8:58
and the Calvin Garden Theater, which
9:00
my player characters ran, I used
9:02
one book on the, I think
9:05
it was the wife of Colley
9:07
Sibber, but it was basically a
9:09
biography that ran through that whole
9:11
era. That was my main source,
9:13
aside from Shakespeare, and my general
9:15
knowledge of Georgia London. And that
9:17
was the only book that I
9:19
recommended anyone read besides Shakespeare. Right,
9:21
because often you can find a
9:23
book that covers an era and
9:25
looks at everybody of note in
9:27
a particular period of time, and
9:29
it helps if you were doing
9:31
it in a very distinct era.
9:33
So I found a couple of
9:35
books that were helpful for that,
9:37
for the Yellow King, for example.
9:39
But in a lot of other
9:41
cases, if you were looking for
9:43
just sort of the... details of
9:45
everyday life. There are a couple
9:47
ways to go for that. And
9:49
one of them is to pick
9:51
a biography of someone who was
9:53
in the middle of everything because
9:55
there will always in a well-done
9:58
biography be a lot of explanatory
10:00
detail about everything about the era
10:02
that you need to know to
10:04
understand a person, including everything from
10:06
the politics to the art to
10:08
the economic background to the material
10:10
culture and you'd be surprised how
10:12
many biographies are basically one-stop shopping
10:14
as far as that's concerned. Yeah
10:16
if you find someone who is
10:18
sort of in the middle of
10:20
your milieu and as you say
10:22
you find a really good biographer
10:24
you find a lot of times
10:26
there will be maybe a sensational
10:28
work of popular history about it.
10:30
It might not even be a
10:32
very good book in the sense
10:34
of narrative flow or anything else
10:36
but it will at least... open
10:38
the window if you will for
10:40
someone to get into that milieu
10:42
and know the fun exciting things
10:44
that someone I mean it's fun
10:46
and exciting enough that someone made
10:49
a popular history out of it
10:51
so that's that's sort of the
10:53
point and then as you get
10:55
deeper in if a game is
10:57
meant to explore a whole milieu
10:59
like say my unknown armies game
11:01
set in the old west did
11:03
or as my current game in
11:05
Venice does that's when it starts
11:07
becoming the actual reading list and
11:09
that That is basically when I
11:11
say, well, this was the best
11:13
book on the Johnson County War.
11:15
I've read a bunch of them.
11:17
This is the really good one.
11:19
That one goes on the list.
11:21
You don't have to sort of
11:23
show your work. This is not
11:25
a term paper you're turning in
11:27
for Mrs. Malar in social studies.
11:29
You just have to say, this
11:31
was the good one, this was
11:33
the most gameable one, this was
11:35
the one that maybe my players
11:37
will be more interested in getting
11:40
through or that's more accessible. You
11:42
know, if there's one that's in
11:44
print, that's usually better than one
11:46
that they have to borrow from
11:48
the library and fight over or
11:50
whatever. But your job is to
11:52
already have sifted it and then
11:54
provide that as a resource or
11:56
an option. And then I guess
11:58
at the very far end, when
12:00
you are really dealing with people
12:02
like my players, or I guess
12:04
the Moodle Arts Modica player, that's
12:06
when you do say, here is
12:08
everything I've found on the topic
12:10
that is good, and then you
12:12
try and sort of list it
12:14
in order of accessibility. And so
12:16
my Venice reading list for Swords
12:18
of the Los Arnese, the Swords
12:20
of the Serpentine game, is. I
12:22
mean, there's probably a dozen and
12:24
15 books on it, but they
12:26
begin with some GIRPS PDFs on
12:28
the topic, move to sort of
12:31
overviews, what I call the Vibes
12:33
of Venice. There's like three of
12:35
those ones by Peter Acroyde. So
12:37
it's not even asking someone to
12:39
read, really. It's asking someone to
12:41
settle back into a beautiful swimming
12:43
pool of Peteracroy pros. And then
12:45
if they want... you know, histories,
12:47
there's some straight histories, and then
12:49
there's special topics like, you went
12:51
on, your newsbook on the Venetian
12:53
Secret Service, that's one that I
12:55
think they're more likely to pick
12:57
up, but also there was a
12:59
good history of masks in Venice,
13:01
and so if the players are
13:03
interested in that, that sort of
13:05
points them to it. And again,
13:07
it saves them the trouble of
13:09
what I had to do of
13:11
finding the good book on Venetian
13:13
masks. So at some level, I'm
13:15
still the necessary filter, I guess
13:17
on this process. And another thing
13:19
that you're often trying to do
13:22
is to help them conjure the
13:24
visual world. And one way to
13:26
do that, obviously, is to direct
13:28
them to films set in that
13:30
place. Some of those things are
13:32
going to be thin on the
13:34
ground, right? I don't think there's
13:36
a ton of movies set in
13:38
Renaissance fitness. Not enough. Not enough.
13:40
Or, you know, in ancient Mesopotamia.
13:42
I can't think of a lot
13:44
of those. Yeah. So for that
13:46
you can reach for, often books.
13:48
aimed at kids, particularly ones by
13:50
darling kindredly, do a really good
13:52
job of presenting what everyday life
13:54
was like in different eras or
13:56
what a castle looks like or
13:58
what have you, and they do
14:00
it mostly visually, and has the
14:02
advantage of being something that people
14:04
can look at quickly, they can
14:06
pass around the room, that way
14:08
everybody's got the same picture in
14:10
their head, which isn't necessarily necessary
14:13
to a successful role-playing session, but
14:15
it certainly... helps. And if it
14:17
is an era of history that
14:19
is recent enough that there is
14:21
realistic figure of art, that also
14:23
really helps to get an art
14:25
book of paintings from that period
14:27
in order to show them. And
14:29
it's worth, you know, looking at
14:31
American art, if you're doing a
14:33
sort of a quasi-Babylonian game, but
14:35
that is not going to show
14:37
you what everyday life looked like
14:39
for people. But, you know, if
14:41
you're doing something, you know, said
14:43
in the 16th century somewhere in
14:45
Europe, there's going to be a
14:47
book of paintings that you can
14:49
show, and that will still be
14:51
up until a certain period, will
14:53
still be a slice of, just
14:55
one slice of life, because it
14:57
isn't until relatively late in art
14:59
history that people start painting. ordinary
15:01
people doing regular things, but even
15:04
so it will give you a
15:06
sense of costume and style and
15:08
what people look like, at least
15:10
at the, you know, level where
15:12
people can afford to commission paintings
15:14
of themselves. And in fairness, player
15:16
characters are seldom playing the baker
15:18
who's, you know, grinding out bread
15:20
for the aristocracy. They're playing someone
15:22
who's going to be wearing a
15:24
fancy shirt. So many of those
15:26
paintings are going to be more
15:28
valuable for role play than they
15:30
would be for sociologists, for example.
15:32
In the Venice game, that's Gary
15:34
Wils' Venice Lion City, which is
15:36
a history of Venice and the
15:38
themes of Venice, specifically in my
15:40
era, I think it's 1400 to
15:42
1600, maybe his period, and it's
15:44
all illustrated with great art, with
15:46
Venetian. Renaissance art and some I
15:48
think decorative art as well. But
15:50
it's exactly as you say, the
15:52
notion is that Will says you
15:55
have to be able to see
15:57
Venice to understand Venice and now
15:59
I'm going to tell you what
16:01
you just saw in, again, Gary
16:03
Will's is a terrific thinker and
16:05
terrific historian. Yes, so if you're
16:07
going to run a campaign where
16:09
you're going to have a reading
16:11
list, pick a city where lots
16:13
of painers lived. Yeah, right. Try
16:15
and run a running campaign set
16:17
in an era of great visual
16:19
art if you don't if you
16:21
don't set it. during the era
16:23
of photography, which of course, my
16:25
old West game, I could just
16:27
show a picture and say, that's
16:29
why it erp. And everyone would
16:31
say, okay, we're going to cross
16:33
the street and avoid that guy.
16:35
Right. Well, it's time for us
16:37
to cross the street, not to
16:39
avoid Wyatt Erp, but to avoid
16:41
running out of this segment and
16:43
into another segment. Or let's go
16:46
into the other segment. Yeah, let's
16:48
do that. Why'der can't stop us?
16:50
Please don't stop us, Whyder. the
16:52
Bureau of Narcotics and Dangerous Drugs,
16:54
the B&DD. And within it, the
16:56
forces of Delta Green. In the
16:58
Morales Connection, the new globe-spanning mega
17:00
campaign for the fall of Delta
17:02
Green, you become the mythos hunting
17:04
agents hidden inside the B&DD. Play
17:06
eight linked operations as separate stand-alone
17:08
or linked into an epic hunt
17:10
for an infamous target. Escort a
17:12
sniper carrying a death warrant for
17:14
a sand warlord. Surveyal a Saigon
17:16
drug summit. Track heroin couriers on
17:18
a flight. from Hong Kong to
17:20
LA. Investigate the disappearance of an
17:22
archaeologist working the Bozoo Kepi ceremonial
17:24
site. Smash a Beirut drug deal.
17:26
ID the actors broadcasting the necronomicon
17:28
from a CIA-backed Munich radio station.
17:30
and wage the drug war amid
17:32
France's May 68 riots. Designed by
17:34
Kenneth Hite. Written by Gareth Ryder
17:37
Hanrahan. The team that brought you
17:39
the Zalajni Quartet and the Dracula
17:41
dossier. The Borellis Connection. Gorgeously designed
17:43
and horrifically illustrated by Jen McCleary.
17:45
A tale of sordid intrigue. Cosmic
17:47
horror. A desperate action against the
17:49
mythos. Now available in Titanic Hardback.
17:51
From specially cleared gaming retail stores.
17:53
And the Pelgrane Press. Web Store.
17:55
Now also at the Web Store
17:57
as an instantly available PDF-only purchase.
17:59
This time the retinal scan is
18:01
an old-timey cipher and the background
18:03
check was just a bunch of
18:05
lies we told to a person
18:07
with a... caller because we're in
18:09
the trade craft hut, but as
18:11
we have been sometimes in the
18:13
past, we are in not the
18:15
Elizabethan trade craft hut, but the
18:17
Jacobian trade craft hut to look
18:19
at the career of Robert Cecil
18:21
past trade craft hut segments that
18:23
have dealt with espionage in this
18:25
general era of English history have
18:28
included our segment on Christopher Marlow's
18:30
buying activity and all the way
18:32
back in episode 32. 32. And
18:34
we also did one on the
18:36
gunpowder plot in Ken's Time Machine
18:38
episode where we looked at what
18:40
would have happened if it had
18:42
succeeded because Ken, the story of
18:44
Robert Cecil will eventually win its
18:46
way to the gunpowder plot. It
18:48
will indeed. And speaking of searches
18:50
and high security, you went to
18:52
some effort to secure the book.
18:54
that inspired this segment? I did.
18:56
I read an article in The
18:58
Guardian, which I grant is a
19:00
mistake, but it was about a
19:02
recent discovery of a folder in
19:04
the archives, the British. royal archives
19:06
called the names of the intelligencers
19:08
and it's a folder from 1595
19:10
ran through about 1599 and was
19:12
discovered by anything that's kicking around
19:14
in the archives and discovered by
19:16
a scholar named Stephen Alford and
19:19
it had the list of all
19:21
of the spies the intelligencers who
19:23
worked for Robert Cecil And in
19:25
the Guardian article, they talk about
19:27
how interesting the discovery was and
19:29
blah blah blah. And Alford says
19:31
something on the order of, you
19:33
know, when I discovered this, it
19:35
really, you know, threw a lot
19:37
of what we thought about spycraft
19:39
in the era into question. And
19:41
then the Guardian says, and he's
19:43
written a book about this discovery.
19:45
And I looked it up and
19:47
sure enough, it's a book called
19:49
All His Spies, The Secret World
19:51
of Robert Cecil by Stephen Alford
19:53
Alford. Foils will surely have it.
19:55
Well, it turns out Robin, foils
19:57
did not have it. and not
19:59
only did they not have it
20:01
when they said, well, there's one
20:03
at the Waterstons in Charing Cross
20:05
Road just down the street. They
20:07
didn't have it either Robin. They
20:10
looked around. It's not a big
20:12
store. They looked around all of
20:14
it. They said, it must have
20:16
been an inventory error. And yeah,
20:18
it was a throw Jacobian ghost.
20:20
Yeah, let's not miss words here.
20:22
So I was forced to buy
20:24
this book from Amazon and it's
20:26
from Amazon reshipper, a Z shop
20:28
that sends you English books that
20:30
are not in print in America.
20:32
So I paid about as much
20:34
as I would have if I
20:36
bought it at Foils. But Foils
20:38
got none of it. book in
20:40
stock. At the end of the
20:42
day it turns out that the
20:44
Guardian article was misleading. in that
20:46
a guardian article misleading never never
20:48
that Stephen Alford was already writing
20:50
a biography of Robert Cecil and
20:52
just was doing the research for
20:54
his biography found this folder and
20:56
said great now I have a
20:58
thing for you know chapter 19
21:00
or whatever and he talks about
21:03
it. The book that I thought
21:05
it was which would have just
21:07
been those 19 guys in a
21:09
in a drill down a specific
21:11
book on that spy ring turns
21:13
out to be a biography of
21:15
Robert Cecil with the notion that
21:17
Robert Cecil was always up to
21:19
something. He was an intrigue and
21:21
a courtier back when that had
21:23
two meanings and he ran the
21:25
British spy network from a relatively
21:27
young age and was up to
21:29
a lot of shenanigans and this
21:31
book is about him and his
21:33
shenanigans less about the specific nature
21:35
of that spy network. Right, and
21:37
at least the holding of power,
21:39
if not necessarily shenanigans per se,
21:41
were the family business. Yeah, exactly,
21:43
because his father was William Cecil,
21:45
the first Baron Burley, and if
21:47
you read historians, Elizabethan histories, they'll
21:49
usually refer to him as Burley,
21:51
because if they call him Cecil,
21:54
then you have to explain which
21:56
Cecil. So, and it's Burley with
21:58
a GH. Right, yeah. Because you're
22:00
typing for typing this into your
22:02
standard. Right, and he was Secretary
22:04
of State through 1572. He was
22:06
Lord Treasurer and Lord Privy Seal
22:08
until 1598, which is when he
22:10
dies. Right, and unfortunately for the
22:12
interestiness of this segment, or perhaps
22:14
fortunately for the length of this
22:16
segment, it was the father, William
22:19
Cecil, who corresponded with John D.
22:21
Yeah, and he basically took
22:23
over from Francis Walsingham, who was
22:25
the Secretary of State. from
22:28
1573 to 1590 and ran
22:30
Elizabeth's spy network, Secretary of
22:32
State did not mean at that
22:34
time that you went out and
22:37
met foreign dignitaries. What it meant
22:39
was you were the person who
22:41
wrote all the official correspondence for
22:44
the king, and if you wrote
22:46
it under the privy seal, meaning
22:48
the secret seal, then you were
22:50
running the spy network. And that's
22:53
what... William Cecil did or Burley
22:55
did after Francis Walsingham dies. And
22:57
Walsingham ran John D as an
22:59
agent or an asset, let's say, and
23:02
then William is the guy who
23:04
gave him probably the code number
23:06
double 07 because he gave everyone
23:08
a number so that he wouldn't
23:10
in his reports reveal sources and
23:12
methods, right? He was very good about
23:14
that. So Robert Cecil is the younger
23:16
son of William Cecil. He is born
23:18
in 1563. He has scoliosis as an
23:21
infant and still has it through his
23:23
life. So he's somewhere between five feet
23:25
and five foot four. Queen Elizabeth called
23:27
him her pygmy. James the first called
23:30
him his Little Beagle. So obviously had
23:32
to put up with a lot. His
23:34
first cousin was Sir Francis Bacon, speaking
23:36
of conspirators and courtiers. He becomes a
23:38
member of parliament in 1584. Once his
23:41
father takes over as Secretary of Secretary
23:43
of Secretary of state. and continues to
23:45
be Lord Privy Seal, he basically
23:47
brings Robert Cecil into the family
23:50
business. His brother Thomas, while an
23:52
excellent person, doesn't have the head
23:54
for intrigue that Robert does. Perhaps
23:56
because he's an excellent person. Exactly.
23:58
And also because... Robert has basically
24:01
had to smile when people call
24:03
him pygmy for his whole life.
24:05
So he's good at being duplicitous.
24:07
Right. And that's an era in
24:09
which anyone with a visible disability
24:11
is considered inherently evil. Right. You've
24:13
got to work with that perception.
24:15
Exactly. And the fact that he's
24:17
able to make something out of
24:19
that, even with the advantage of
24:21
having his dad be lord Burley,
24:23
it still speaks to him and
24:25
his useful qualities to the throne.
24:27
So once Burley takes over his
24:29
secretary of his secretary of state.
24:31
He brings his son in, son
24:33
gets knighted, and then becomes a
24:35
member of the Privy Council basically
24:37
so he can go to meetings
24:39
without his dad, then he becomes
24:41
Secretary of State in 1596 and
24:44
Ward Privy Seal in 1598 when
24:46
his dad dies, and he takes
24:48
over that job. He's inherited Walsingham's
24:50
spy network. He's inherited his father's
24:52
spy network, which means that he
24:54
has inherited Walsingham and his father's
24:56
rivalry with the Earl of Essex,
24:58
who runs his own spy network.
25:00
And Essex launches his rebellion against
25:02
Queen Elizabeth in 1601, which is
25:04
marketed to the people of London
25:06
as a rebellion against the hated
25:08
Robert Cecil. And as you mentioned,
25:10
people with a visible handicap are
25:12
as you say thought of as
25:14
evil, so it's very easy for
25:16
propaganda to say, look at that,
25:18
there's a hunchback advising our beloved
25:20
queen, surely everything we don't like
25:22
about taxes must be his fault.
25:24
and since he's the treasurer, it
25:27
sort of is. So Cecil becomes
25:29
the focus of Essex's rebellion. He
25:31
fails because Cecil has a spy
25:33
network of his own. Cecil basically
25:35
nails the coffin shut on him
25:37
at the treason trial. He is
25:39
accused of having been in correspondence
25:41
with the king of Spain. He
25:43
says, yeah, it's my job to
25:45
be in correspondence with the king
25:47
of Spain. Here are the letters.
25:49
And everyone on the previous council
25:51
can testify that when I said
25:53
the infanta of Spain has a
25:55
claim to the throne, I then
25:57
said, but we shouldn't let her
25:59
be queen and everyone says yep
26:01
that's what he said because he's
26:03
got a spy network so he's
26:05
also been in secret correspondence not
26:07
just with the king of Spain,
26:09
but with the King of Scotland,
26:12
James VI, because he as well
26:14
as anyone else knows that Queen
26:16
Elizabeth is not long for this
26:18
world. They need to have a
26:20
stable succession, and James VI has
26:22
a credible claim, and Cecil basically
26:24
writes him and says, if you
26:26
just shut up about being King
26:28
of England, you will become King
26:30
of England, as long as you
26:32
trust me and let my network...
26:34
sort of insert you into power.
26:36
And then when you take over,
26:38
I don't know, maybe you'll need
26:40
a Lord Privy Seal in a
26:42
Secretary of State. Who's to say?
26:44
Elizabeth does die in 1603. Cecil
26:46
then uncovers the buy and main
26:48
plots, which are to kidnap James
26:50
VI as he's riding south to
26:52
London and replace him with Lady
26:55
Arbella Stewart, who is thought to
26:57
be more pliable to the plotters.
26:59
The plot includes Sir Walter Raleigh
27:01
and two of Cecil's late wife's
27:03
brothers. He has one of his
27:05
brother-in-laws executed, which I think is
27:07
the dream of many English bureaucrats.
27:09
Many people with spy networks. James
27:11
does take the throne in 1603.
27:13
Cecil becomes Baron Cecil. He stays
27:15
on as secretary of state and
27:17
as Lord Privy Seal. that in
27:19
1605 he becomes the first Earl
27:21
of Salisbury and so that's why
27:23
he is often called Salisbury in
27:25
history books because you've already got
27:27
a Cecil so we have Burley
27:29
and then Salisbury because now we
27:31
have no Cecil. Burley's oldest son
27:33
is becomes the second Baron Burley,
27:35
not Robert Cecil. So in 1605
27:38
also he springs Ben Johnson from
27:40
prison. Ben Johnson had written so
27:42
Janus his fall about Cecil's surveillance
27:44
state and he did time for
27:46
calling attention to the fact that
27:48
England was full of spies and
27:50
informers but you know he's learned
27:52
his lesson thanks Robert Cecil he
27:54
was wrong but you can't blame
27:56
him for trying he discovers the
27:58
gunpowder plot in 1605 or provokes
28:00
the gunpowder plot who can say
28:02
he becomes more treasurer in 1607
28:04
because James is basically the position
28:06
of having You know, one guy
28:08
who's good at everything, so he
28:10
moves him from intelligence work and
28:12
that administration to war treasurer, Northampton
28:14
becomes privy seal and takes over
28:16
the spy network. As Lord Treasurer,
28:18
he balances the royal budget, but
28:21
he's worked to death by King
28:23
James. He dies in 1612, not
28:25
even 50 years old yet. And
28:27
that is the story of the
28:29
diminutive but effective Robert Cecil. So
28:31
in a role-playing campaign where you
28:33
are on his list, You were
28:35
among the intelligencers. Yep. Perhaps you
28:37
could even call this campaign the
28:39
intelligencers. Right. What are your adventures?
28:41
Well, your realistic adventures were to
28:43
keep an eye on the Spanish
28:45
Navy. That was the most exciting
28:47
one. Many of his intelligencers worked
28:49
as merchants or merchants factors in
28:51
France or in Spain and they
28:53
would just sail out on a
28:55
little merchant ship and then they'd
28:57
take a detour past the Spanish
28:59
naval shipyards and count masts and
29:01
send a note. Another of your
29:04
missions is to infiltrate a embassy
29:06
and steal all the mail from
29:08
that. So you'd be infiltrating the
29:10
embassy, supporting a secretary, stealing their
29:12
mail. You might be working in
29:14
other government department, but keeping an
29:16
eye on all those magicians that
29:18
are running around. John D's not
29:20
alone. There's the whole school of
29:22
night. They're connected to Sir Walter
29:24
Raleigh. He's a known trader. Trouble
29:26
could ensue at any time. So
29:28
you might be the sort of
29:30
equivalent of the FBI. or MI-5,
29:32
actually, keeping an eye on possible
29:34
magical treason. So it's sort of
29:36
an ex-files monster of the week,
29:38
where you're more cigarette smoking man
29:40
than Mulder. It might be if
29:42
you're an overseas agent, you're involved
29:44
with chicanery amongst England's enemy Spain,
29:46
and it's a more sort of
29:49
a taught espionage campaign where you
29:51
have to, you know, sneak across
29:53
the French border. or sail along
29:55
the coast of Spain and make
29:57
contact with an agent in under
29:59
deep cover or whatever else. Because
30:01
each of these intelligencers is running
30:03
their own network of people, there's
30:05
not just 19 people working for
30:07
the equivalent of MI6, there's, you
30:09
know, those guys run their own
30:11
asset groups. Well, since we're talking
30:13
about a naval campaign where you're
30:15
sailing, there's possibly weird things going
30:17
on, it just occurs to me
30:19
that there might be a terrible
30:21
monster that you could encounter whenever
30:23
you're on the sea, so let's
30:25
listen to a soothing commercial and
30:27
then be terrified. by the very
30:29
worst monster that lives in the
30:32
sea. Speaking
31:02
of the King in Yellow, like
31:04
Carcosa, Chambers wisely does not restrict
31:06
the King in Yellow to one
31:09
mythic role. In this story, he
31:11
appears to be the personification of
31:13
both Castain's delusion and of secret
31:16
conspiratorial power. In Chambers' other stories,
31:18
he embodies hopelessness, degeneracy, or death
31:20
itself. In all of these tales,
31:22
however, he uses the play as
31:25
his gateway. his seduction, his channel
31:27
to enter the mind of the
31:29
reader, and perhaps the mortal universe
31:32
as well. Although this story predates
31:34
the arrival of the Tibetan word
31:36
topa into Western occultism, the King
31:38
Yellow resembles a thought form, as
31:41
theosophical occultists termed a similar concept
31:43
in the 1890s, given shape and
31:45
malignity, by the words of the
31:48
play. The King and Yellow, annotated
31:50
by Kenneth Hite, illustrated by Samuel
31:52
Ariah. Now in paperback and e-book from...
31:54
Art Dream Publishing. Protect this podcast from
31:57
Cetacean Perfity. by joining such beloved Patrick
31:59
and Bakers as Chad Ward, Robert Dean,
32:01
Brian K. Eason, Chris Leiden, and Chris
32:03
McCarthy. The Noise in the Night, the
32:06
snapping of great teeth, and the surprising
32:08
profusion of body parts floating past us,
32:10
welcome us to a nautical edition of
32:13
The Monster Hut. And today, we're going
32:15
to look at... What I believe historically,
32:17
Robin, is the worst ever monster to
32:20
live in the ocean. And that's right,
32:22
that horrible man-killing beast, that embodiment of
32:24
Satan, that dangerous thing, the beloved whale.
32:27
Yes, the whale is recently beloved. Yes.
32:29
As the scholar and writer Tim Flight
32:31
points out in his book Basilists and
32:34
Be a Wolf, which is about monsters
32:36
in the Anglo-Saxon world and what the
32:38
Anglo-Saxons... believe to be monsters and and
32:40
a whole chapter is devoted to the
32:43
whale and you're thinking a modern listener
32:45
the whale the beloved sweetheart of the
32:47
sea the endangered creature that we all
32:50
wish to cuddle with it it sings
32:52
and you can watch it and and
32:54
and uh... play its lovely song we've
32:57
been deliberately go on tourist trips to
32:59
go and visit that this is not
33:01
a terrifying monster well this is a
33:04
very recent perception yeah and the thing
33:06
that accounts for that is that only
33:08
during the last century the 20th century
33:11
he says crumbling to Mum and dust.
33:13
Yeah. Did we achieve enough mastery over
33:15
the sea and succeed in killing off
33:17
enough whales, I guess, that our attitude
33:20
on these creatures flipped. But even, you
33:22
know, into the middle of the 19th
33:24
century is Herman Melville. We'll tell you
33:27
later in this segment. Yes. He'll just
33:29
spend a whole chapter just on how
33:31
scary its eyes. Whales are monsters. They're
33:34
hideous creatures. They're out to destroy you.
33:36
And part of that is just that
33:38
until very, very, very recently. I mean
33:41
the ocean is still a super scary
33:43
place so food attempts to get in
33:45
or on the water, still kill lots
33:48
of people every year, but we're not,
33:50
we consider ourselves masters of this and
33:52
we consider ourselves caretakers of the beloved
33:55
whale. Even the whales who rip rudders
33:57
off boats, we sort of love and
33:59
sympathize with them. Yes, but before then,
34:01
just being on a boat was terrifying
34:04
and being on a boat when a
34:06
whale came along was super terrifying because
34:08
it could... hit your boat it could
34:11
destroy you and even if you weren't
34:13
throwing harpoons at it the whale might
34:15
get mad at your boat and try
34:18
to ram it or just you know
34:20
to its citation mind minding its own
34:22
business could sink your boat yeah a
34:25
lot of a lot of why we
34:27
like whales now is not just that
34:29
as you say we've killed enough of
34:32
them that they're not a threat but
34:34
also our boats aren't made of wood
34:36
anymore exactly I think that makes a
34:38
big difference that makes a huge difference
34:41
if a whale breaching nearby can't accidentally
34:43
destroy you, you have a little more
34:45
leisure to take a philosophical and humane
34:48
view of the situation. Right. And especially
34:50
in the medieval or quasi-med evil era
34:52
of the average F-20 game, you're definitely
34:55
in a wooden boat, unless you're in
34:57
a super magical, you know, divine boat
34:59
or something, and seafaring is extremely precarious,
35:02
and you are very much at risk
35:04
from the whales, but it goes beyond
35:06
that, in that if it was in
35:09
the sea, if it was dangerous, it
35:11
was gigantic, the clerics and scholars of
35:13
the time equated it with Satan. So
35:15
in fact, a little while ago we
35:18
talked about the Silk Roads exhibit at
35:20
the British Museum, one of the big
35:22
superstar artifacts that is included in that
35:25
is the franks casket which is made
35:27
of whalebone and on it there's a
35:29
riddle that talks about the material that
35:32
it's made from and because it's made
35:34
from a whale bone from a beach
35:36
whale and it describes the whale as
35:39
the king of terror and this wasn't
35:41
just a physical but a metaphysical threat
35:43
that whales represented because the sea is
35:46
allegorically connected to hell, it is the
35:48
abyss, because just as we sometimes imagine
35:50
hell as a place of flame and
35:52
torment that's inimical to ordinary life, of
35:55
course the sea is even more hostile
35:57
to life and it plunges deep down
35:59
into crevasse, just as often the sea
36:02
has hellish or satanic imagery associated with
36:04
it. And there's also allegorically the idea
36:06
that We are in little fragile boats,
36:09
we being our souls, and we are
36:11
floating on an ocean of sand, and
36:13
it's very very easy to tip over
36:16
and fall into the ocean of sand,
36:18
so something that dwells in the water
36:20
is just inherently evil and bad, especially
36:23
when it comes to knock us out
36:25
of our boat. Tim Flight makes the
36:27
point that in Anglo-Saxon terms anyways, monsters
36:30
dwell in the wilderness. They're out there
36:32
in the scary places where people can't
36:34
survive and the ocean is another wilderness
36:36
in fact. It's one that's even more
36:39
hostile than a forest would be. It
36:41
is innately a wilderness. A fen you
36:43
could drain a forest you could cut
36:46
down. You can't plant anything in the
36:48
ocean. The ocean is always going to
36:50
be wilderness, and it's like, you know,
36:53
original sin, but for geography. Right. So
36:55
obviously, if it's a wilderness, there's going
36:57
to be monsters there. And the whale
37:00
is only the biggest, therefore the worst
37:02
of them. Fish is in general, are
37:04
bad news in the Anglo-Saxon worldview, as
37:07
Beowulf discovers when he goes on his
37:09
swimming race with Breca. And fish swarm
37:11
swarm them and try to eat them,
37:13
because, of course they do. And another
37:16
of the sea monsters that Beowulf kills
37:18
in that race are the Nekor, which
37:20
is the same word that they use
37:23
for hippopotamus, which I just like, that
37:25
Beowulf is attacked by hippopotamuses. That doesn't
37:27
mean hippopotamus, it means water monster, but
37:30
I just enjoy that. I like the
37:32
notion. So the hippopotamus, of course, swallows
37:34
you and whales famously swallowed Jonah in
37:37
the Bible, so that's a bad look.
37:39
Again, the whale is death and... because
37:41
Jonah goes into the whale and he
37:44
comes out three days later with a
37:46
message from God so that's obviously a
37:48
pre-figuring of the resurrection. In the Bible
37:50
they mention the Leviathan a great horrible
37:53
sea monster that only God can command
37:55
and control and the Leviathan may just
37:57
be the biggest or bossest of what
38:00
are called the Tananim which is a
38:02
sea monster that the people who wrote
38:04
the Bible probably got from the Babylonians.
38:07
There's another monster called Tanu up in...
38:09
Mesopotamia or maybe it came through Syria.
38:11
There's a Syrian sea monster with a
38:14
similar name. So they mention the Tanin,
38:16
that's the singular, and God makes them
38:18
in Genesis. They're in, you know, when
38:21
he makes the oceans and fills them
38:23
with. creatures. They explicitly say God made
38:25
the Tanin, but then in Isaiah 27,
38:27
when God is finishing up the world
38:30
on the last days, he's going to
38:32
kill all the Tanin because they're bad.
38:34
And he doesn't want them in the
38:37
new world that he's going to be
38:39
in charge of. So even the relatively
38:41
non-ocean-going Hebrews, they were scared of whales.
38:44
The ketos, of course, is the Greek
38:46
whale monster. That's what tries to eat
38:48
Andromeda. Perseus puts a stop to that
38:51
and the ketos becomes the the constellation
38:53
Cetus where we get cetacean. And then
38:55
the other great late antiquity whale is
38:58
the aspedok alone which means whale turtle.
39:00
So maybe Godzilla, but the whale pretends
39:02
to be an island and when you
39:05
put your boat up on it, you,
39:07
you know, light your little campfire, and
39:09
then the whale wakes up and he
39:11
sinks and he pulls you in your
39:14
boat underwater, and that's, you know, how
39:16
Satan betrays you, he looks like a
39:18
cool island, and when you hang out
39:21
on him, he'll drag you to hell.
39:23
Right. Then the aspedak alone is also
39:25
called the KORha in Talmudik monster war,
39:28
the Jaskonius, according to St. Brendan, and
39:30
the fastitocal in what form he goes
39:32
into Middle Earth. You can get a
39:35
monster whale in Middle Earth if you
39:37
want one. And of course, you can't
39:39
talk about whales as embodiments of the
39:42
devil as emblems of all the... is
39:44
terrible and man-killing without talking about Moby
39:46
Dick who is all of those things
39:48
and is based on a actual whale
39:51
named Mocha Dick who had adventures and
39:53
Mocha Dick was covered over... Not to
39:55
be confused with his cousin Lata Dick.
39:58
No, Lata Dick is really very... he's
40:00
vibby, he's cool. Mocha Dick though, he
40:02
was covered with barnacles and so when
40:05
his... The head would come up, everyone
40:07
would go, oh my God, and also
40:09
he was a white whale, so they
40:12
could see, but he had this horrible,
40:14
crusty barnacle face, and that made him
40:16
scary. So he was like the whale
40:19
version of toothace, I guess, except he
40:21
would flip your boat instead of a
40:23
coin. So that is the Western tradition,
40:25
and we're going to return to that
40:28
once we get to the point of
40:30
putting them in your game as evil
40:32
monsters. But of course, that's not universal.
40:35
The Japanese still very helpfully have a
40:37
monster whale for us, even better than
40:39
a regular monster whale. The Bakekjura is
40:42
a yokai, just a spirit slash monster,
40:44
but he's a skeleton whale. And he's
40:46
accompanied by other scary fish. So once
40:49
we start to develop our list of
40:51
evil whales, we've got to get the
40:53
skeleton whale in there. Now, other mythologies,
40:56
the whale is not universally despised, does
40:58
not have the two alignments of the
41:00
Western tradition good and evil. And so
41:02
in hide a myth, for example, the
41:05
Orca's. are bad news at first, but
41:07
they're tamed by the culture hero Natsilane,
41:09
and a deal is struck with them
41:12
not to kill people anymore. And after
41:14
that, I guess they just, you know,
41:16
occasionally kill boats or wear salmon hats.
41:19
That's part of the arrangement. In Chinese
41:21
mythology, there's kun, the whale, and or
41:23
giant fish, because... Until recently the distinction
41:26
between whale and giant fish was not
41:28
one that you bothered to make and
41:30
he turns into pang the bird and
41:33
therefore becomes a symbol of balance. So
41:35
like a lot of other mythological creatures
41:37
that are evil and scary in the
41:39
West, he's a love. contemplative creature that
41:42
you know you might even you know
41:44
show you how to meditate and to
41:46
the innuet they're a food source that
41:49
has to be carefully husbanded so they're
41:51
not considered evil or scary but rather
41:53
a thing that was sent by the
41:56
creative you got to be careful around
41:58
them you got to make sure that
42:00
they're happy with the arrangement where you're
42:03
eating some of them but they're not
42:05
an evil monster by any means but
42:07
in the F20 game that I'm now
42:10
imagining, whales are evil. They're one of
42:12
the worst things in the world. And
42:14
they're especially scary because the player characters
42:17
are on a stupid wooden boat when
42:19
the whales attack them. Their alignment, I
42:21
think they're basically going to have to
42:23
be chaotic evil. There's an counter argument
42:26
that more sort of satanic creatures where
42:28
there's a set of rules and so
42:30
forth are lawful evil. But I don't
42:33
think there's very much lawful about an
42:35
evil whale. I think he's... an embodiment
42:37
of chaos and catastrophe and surprise. Yeah,
42:40
he represents the ocean. That's chaos on
42:42
stilts. Right. And like any F20 creature,
42:44
they could have terrible magics as well,
42:47
in addition to being able to just
42:49
knock over your ship with their tail,
42:51
which is, you know, pretty magical in
42:54
and of itself. They could have terrible
42:56
magics that they... bring to the surface?
42:58
Well, the medieval whale, Robin, could light
43:00
up the inside of its mouth and
43:03
draw fishes in with a beautiful smell.
43:05
So maybe your F20 magic whale can
43:07
hypnotize people with, like will the wisps
43:10
that come out of his mouth and
43:12
draw them in to be champed on.
43:14
There's also the idea in Inuit mythology,
43:17
although it is not... necessarily an evil
43:19
creature that there are orchas who can
43:21
turn into wolves. So that's that's literally
43:24
like a nine-year-old came up with that.
43:26
Well there's a lot of chimerical creatures
43:28
in your mythology. So I'm just I'm
43:31
just saying that is like the most
43:33
bawler monster ever. Yes. It's a werewolf
43:35
but he turns into orca not a
43:37
person. Well it may have been an
43:40
early role-playing kid in the up over
43:42
the Arctic Circle. Right. It's like he
43:44
was running a campaign and it's like,
43:47
oh, they got away from the whale,
43:49
but I need the well to go
43:51
after them. How is he going to
43:54
wreak his vengeance? They're seeing it out
43:56
of the water. Oh, he's going to
43:58
turn into a wolf. But that's definitely
44:01
a thing that some of the smaller
44:03
whales could possibly do is transform into
44:05
animals that can, you know, come briefly
44:08
on to the land in order to
44:10
the land in order to the land.
44:12
in our real evolutionary prehistory started out
44:14
as land creatures and they went back
44:17
into the water so you have ones
44:19
that can grow their legs back to
44:21
come and stop your village, kaiju style.
44:24
Yeah, and then we really do have
44:26
the turtle whale comes after you. It
44:28
could be a camera, only use a
44:31
whale. Yes, and unlike camera, evil. Yeah,
44:33
he does not prefer children everywhere. He
44:35
eats the children. Yes. I think that
44:38
a lot of it is, if you
44:40
have sharks in your ocean, whales become
44:42
the good guys, that's just might... culturally
44:45
reductionist theory, but the whales also, we
44:47
can add elements of our own belief
44:49
and mystical imagination of whales that they
44:52
can sing and communicate across miles and
44:54
miles and miles that they have a
44:56
large distributed intelligence. Well, if all of
44:58
that is in the service of a
45:01
chaotic evil, monster, yeah they can sing
45:03
and that's another way of their magics
45:05
is that they can knock down things
45:08
with sonic beams or they can hypnotize
45:10
people with song, they have banshee powers
45:12
or they have powers like that, and
45:15
the fact that they can communicate with
45:17
each other means that even if you
45:19
kill one whale they've telepathically sent the
45:22
description of you guys to the next
45:24
bunch of whales and you better not
45:26
go back on the ocean because the
45:29
whales aren't going to wait around, they're
45:31
going to ambush you when you sail
45:33
out. And the first time you're out
45:35
of sight of shore, here come two
45:38
whales to come smash you up. Right.
45:40
And it could be that people think
45:42
they turn into whales, because it's not
45:45
because they do, but because they're allied
45:47
with wolves on the surface land. So
45:49
the wolves can push you toward the
45:52
ocean when the whales call. That's like
45:54
a double threat. and whales. Yeah, it
45:56
could be like a trade-off that the
45:59
wolf, the, the, the gunoles or the
46:01
wolfman or whoever are teamed up with
46:03
the whale and that they chase things
46:06
off the cliff to be eaten by
46:08
the whale and sometimes the whale will
46:10
slush up an innocent dolphin or something
46:12
for them to tear out on the
46:15
shore. Right, or they're just, you know,
46:17
spit out the armor and weapons and
46:19
weapons and jewels and then the wolfman
46:22
go down and sell it. Yeah, that
46:24
works out. It's all economy. That's a
46:26
great monster ecology for the closest ocean
46:29
cliff side in your campaign. Right.
46:31
So now that we've got new
46:33
whale allied lichenthrops for you, and
46:36
of course this scary well themselves,
46:38
I think we've produced plenty of
46:40
terror for your F20 characters and
46:43
can now exit this segment with
46:45
our heads held high, high above
46:47
the water, far from whales. Hold
47:06
the presses! Stop typing the teletypes!
47:08
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48:11
once more to wender way up
48:13
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48:15
going to stop the landing, going
48:17
to wave to the painting. of
48:19
the king of the fire salamanders,
48:21
our friendly elemental pal, and then
48:23
head on him to the parlor
48:25
of the consulting occultist, where at
48:28
the past of beloved Adrian Becker,
48:30
Philip Masters, and Philip was put
48:32
in mind of this by a
48:34
discussion of terror on the live
48:36
episode, he wonders if you can
48:38
have something to say about Abby
48:40
Warburg. And so this is twice
48:42
in one episode, a case of
48:44
us being cruelly disappointed by something
48:46
in the Guardian, this time around
48:48
though, it was because the... newly
48:50
reopened gallery space of the Warburg
48:52
Institute. We wanted to go visit
48:55
it when we were in London,
48:57
but it's closed on Mondays, which
48:59
is our museum day. So we
49:01
were awarded saddened and can only
49:03
imagine what we would have seen.
49:05
But Ken, you can make everybody
49:07
imagine what we had seen by
49:09
describing the person who put that
49:11
collection together, Abby Warburg. Yeah, Abby
49:13
Warburg is born in 1866 in
49:16
Hamburg. If you are familiar with
49:18
the 19th century and 20th century
49:20
banking world of Europe, you know
49:22
about the Warburg banking family. And
49:24
guess what? That's his family. He's
49:26
the eldest son. And shortly before
49:28
he turns 21, he makes a
49:30
deal with his brother Max. to
49:32
give up his right to inherit
49:34
the bank in exchange for Max
49:36
providing him, and I quote Wikipedia
49:39
here, with all the books he
49:41
ever needed. And man. That's a
49:43
slick way of getting out of
49:45
working in a bank, your whole
49:47
lot. What a deal. If I
49:49
could make that deal. Well, I
49:51
promise I won't work in a
49:53
bank, but you have to buy
49:55
me every book I want. I
49:57
made a similar deal with Sheila,
50:00
and we'll see if she likes
50:02
it as much as Max liked
50:04
the deal. Anyway. If you're not
50:06
artist and so he's studying with
50:08
various scholars who are also talking
50:10
about the history of art and
50:12
most importantly for him he goes
50:14
to Florence and spends two years
50:16
studying art and develops the notion
50:18
of basically doing for art what
50:21
Linnaeus did for biology coming up
50:23
with a system of classification so
50:25
that you can instantly refer to
50:27
art based on its content. And
50:29
for that purpose, he invents what
50:31
we now know as iconology, the
50:33
study of icons, the study of
50:35
symbols, and you know, so basically
50:37
he's like everyone with a hand
50:39
over their face, that's the same
50:42
art. Right. It's the granddad of
50:44
semiatis. Exactly. And the granddad of
50:46
memes in some way. He studies
50:48
psychology in 1993 in Berlin because
50:50
he's interested in what art does
50:52
to people. He doesn't really care
50:54
about studying the brain. He wants
50:56
to study the response of people
50:58
to the outside world. His brother
51:00
Paul marries an American banking heiress,
51:03
Mena Lobe, in New York City
51:05
in 1895. So Abby goes to
51:07
America for the wedding. And once
51:09
he's in America, he gets curious
51:11
and tours the southwest and studies
51:13
the Pueblo and the Hopi and
51:15
their art, and he takes a
51:17
bunch of photographs. of things that
51:19
apparently the Hopi are mad that
51:21
he took photographs of. There's sort
51:23
of a contratomp with the Warburg.
51:26
Yes, there's a lot of things
51:28
in indigenous cultures that you are
51:30
not supposed to access. I'm not
51:32
sure a very specific person and
51:34
a European with a... tourists with
51:36
a camera is not that person.
51:38
Not that person. So he goes
51:40
back to Germany with his hopey
51:42
photographs and everything and he marries
51:44
a Lutheran woman, gigantic scandal, and
51:47
so they moved to Florence to
51:49
let all that blow over and
51:51
then he goes back to Hamburg
51:53
in 1902, sort of noodles around
51:55
doing his own independent study. In
51:57
1907, he joins the faculty of
51:59
the Hamburger Vissenschofla Stiff-Dung, which is
52:01
the Society for the Expansion of
52:03
Scientific Knowledge, basically, and sets up
52:05
his own library for art historical
52:08
research. He rejects some offers of
52:10
being a professor at various places,
52:12
but in 1919, He joins the
52:14
University of Hamburg. And the reason
52:16
he joined the Shiftung and the
52:18
university is Max Warburg built both
52:20
of those and said, you have
52:22
to work there. I don't care
52:24
that you're not working at the
52:26
bank, but you have to at
52:29
least work at the art history
52:31
job I invented for you. So
52:33
he does that, he's institutionalized in
52:35
1921, he's been behaving erratically apparently,
52:37
they diagnose him with schizophrenia, so
52:39
he's in a Swiss asylum sanitarium,
52:41
and in 1924 he's being visited
52:43
by various art scholars because they
52:45
still want to talk to him.
52:47
And in 1924, enough art scholars
52:50
are in one place. He says,
52:52
you know what, I'm just going
52:54
to do a lecture on the
52:56
religious symbolism of the snake in
52:58
Greek and Hopi culture. And the
53:00
lecture is so well thought and
53:02
put together, that the art scholars
53:04
say, this guy doesn't belong in
53:06
an asylum, he needs to go
53:08
back to teaching, and they spring
53:10
him on that basis. So his
53:13
schizophrenia diagnosis is. crossed out. It's
53:15
changed to manic depression, which is
53:17
far more handleable than and now.
53:19
And in 1926, again, Max sets
53:21
up the Warburg Institute to formalize
53:23
the sort of art school that
53:25
he'd set up in his, or
53:27
art history school, I should say,
53:29
that he'd set up in his
53:31
library. In 1927, he begins to
53:34
assemble what he calls the Builder
53:36
Atlas Nemosini, which is the picture
53:38
atlas of nimosani, the goddess of
53:40
memory. It's 971 images, distributed between
53:42
65 different panels. The images are
53:44
related, but also not related. And
53:46
so your job is to look
53:48
at them and trace the connections.
53:50
And so the job of the
53:52
builder atlas is to show how
53:55
the image of the snake, for
53:57
example. moves between cultures and for
53:59
some reason people are mad at
54:01
the builder outlessness and they're saying
54:03
it's all diffusionist it's like no
54:05
he only has information about European
54:07
and Middle Eastern culture he doesn't
54:09
have enough stuff though he does
54:11
use some of his photographs from
54:13
New Mexico and he wants to
54:16
talk about the commonalities in the
54:18
human representation of symbols. Are those,
54:20
you know, he's sort of fumbling
54:22
toward archetype theory, maybe Allah Young,
54:24
or maybe he's saying, it doesn't
54:26
matter where it comes from, the
54:28
fact is that it's here, and
54:30
we need to study the symbol
54:32
as the symbol, not the symbol,
54:34
as is it a pretty snake
54:37
or a not pretty snake, which
54:39
is how people have been studying
54:41
art. Right. So he's certainly paralleling,
54:43
if not drawing influence from Young.
54:45
But it's I think much more
54:47
justifiable to make the argument that
54:49
there are recurring motifs of images
54:51
that often mean the same thing
54:53
across cultures than to say that
54:55
they are embedded. in our psychology,
54:58
although with snakes I think both
55:00
are true. We are actually literally
55:02
programmed with a symbol of snake
55:04
means alarm and danger, whereas our
55:06
attitude to, for example, whales may
55:08
be culturally dependent. So he's assembling
55:10
the builder at last, he dies
55:12
in 1929 of a heart attack,
55:14
the builder at loss is not
55:16
complete. his private library and archives
55:18
removed to London in 1933 when
55:21
Hitler takes power and a Jewish
55:23
banker's son's art collection is the
55:25
first thing on their minds. So
55:27
they're there before they loot it.
55:29
Yep. So they install the Warburg
55:31
Institute, move it from Hamburg to
55:33
London and they install it at
55:35
Thames House where their co-tenant is
55:37
MI5. So if you're looking for
55:39
a crossover. There we are from
55:42
1934 to 1937. The MI5 Semiotics
55:44
Department. The MI5 Semiotics Department is
55:46
right there. MI5 and then both
55:48
leave Thames House in 1937. They
55:50
moved to what's called the Imperial
55:52
Institute Buildings in 1937 in Kensington.
55:54
And then in 1958, they moved
55:56
to a purpose-built building in Bloomsbury
55:58
on the University of London Campus.
56:00
and the University of London, by
56:03
the way, attempts to mulch the
56:05
Warburg Foundation and does a lot
56:07
of wasteful spending on the Warburg
56:09
account. There's a big lawsuit about
56:11
it and the independence of the
56:13
Warburg. Institute has just been established
56:15
by a court. It is now
56:17
blown up to be 350,000 books.
56:19
When they moved it to London,
56:21
it was not that big. It
56:24
was about the size of my
56:26
library, actually, and 450,000 images. The
56:28
word is that half the books
56:30
at the Warburg are the only
56:32
copies in Britain. That's how good
56:34
that library is. Well, let's up
56:36
the new building as well, fortified
56:38
against fire. Exactly. We've learned a
56:40
lot in recent weeks about the
56:42
vulnerability of things to fire. So
56:45
the Guardian, when it talked about
56:47
the new debut of the new
56:49
facilities with beautiful gallery space and
56:51
everything and initially thought the whole
56:53
thing was open to the public
56:55
and then the other track that
56:57
just a couple of spaces are
56:59
open to the public, they mentioned
57:01
that it is an occult library.
57:03
Phil's question talks about the terro,
57:05
but we haven't mentioned the occult
57:08
at all in any of this.
57:10
He seems to be mostly an
57:12
art historian. Why? Are we talking
57:14
about this in the consulting occultist?
57:16
Partially because a lot of the
57:18
collections of images that he assembled
57:20
were alchemical because alchemy is all
57:22
about image and symbology in print
57:24
anyway. Yeah, speaking parallel and young.
57:26
Right. He has a lot of
57:29
the art that became tarotex or
57:31
that were used for tarotex. He
57:33
has samples of the tarot. Again,
57:35
you're talking about an icon and
57:37
a symbol. And so Warburg is
57:39
not an occultist in... any sense
57:41
that I was able to find
57:43
out. He just liked art. This
57:45
is not to say you can't
57:47
say he was a secret occultist
57:50
because as you say, you know,
57:52
he rooms with MI5, he's collecting
57:54
tarot art. What else do you
57:56
need? But... The biggest contribution that
57:58
the Warburg Institute has made to
58:00
the occult is that they hired
58:02
Francis Yates to be one of
58:04
their scholars in residence in 1941.
58:06
Her first job was to edit
58:08
the Warburg magazine and then do
58:11
her own research in the giant
58:13
archive of occult knowledge. And she
58:15
stayed at the Warburg until her
58:17
retirement in 1970 and she was
58:19
one of the pioneering scholars of
58:21
occult history. and looking at the
58:23
occult as a body of intellectual
58:25
knowledge not as a bunch of
58:27
weird side effects of knowledge if
58:29
you follow me. So her thesis
58:32
is that the occult is one
58:34
of the ways that people study
58:36
the world was a very important
58:38
way and she wrote a biography
58:40
of Giordano Bruno to demonstrate the
58:42
importance of the hermetic to his
58:44
worldview and talked about the notion
58:46
that the Renaissance was... as occult
58:48
as it was anything else. And
58:50
then she did a very famous
58:52
book called the Rosicrucian Enlightenment, saying
58:55
that that impulse then succeeded into
58:57
the early modern era, and she
58:59
is one of the most important
59:01
towering scholars of the occult in
59:03
history. And if it hadn't been
59:05
for the Warburg, she would have
59:07
had to do something else with
59:09
her life, and probably something vastly
59:11
less cool. So as you suggest,
59:13
turning... iconology into iconomancy and figuring
59:16
that he's gathering all these powerful
59:18
symbols and understanding them in order
59:20
to create a new, hopefully safe,
59:22
perhaps even anti-nancy magical system and
59:24
that you can be in the
59:26
1930s, you can be trail of
59:28
Kithulu. investigators who are part of
59:30
the process of unpacking everything in
59:32
1933. Some of the characters might
59:34
be M.I.5 characters and from there
59:37
it's a pretty short hop and
59:39
a jump into fighting the Ahanurba
59:41
and of course the minions of
59:43
Nero Latham. Yeah. And the focus
59:45
on art means that you could
59:47
have a great tie-in with a
59:49
fearful symmetries game, which is all
59:51
about Blake's iconography. Well... I'm sure
59:53
that there's copies of Blake in
59:55
the Warburg Institute Library, and if
59:58
there weren't, they got added shortly
1:00:00
after they moved to London, and
1:00:02
the notion of William Blake, you
1:00:04
know, Task Force Bula on MI-5,
1:00:06
going out there and... dealing with
1:00:08
the occult magical threat in Britain's
1:00:10
more remote areas I think is
1:00:12
a great way to tie your
1:00:14
more hardcore spy action into the
1:00:16
wonderful occult world of Britain in
1:00:19
fearful cemeteries. And it's probably too
1:00:21
early for somebody in Germany and
1:00:23
then in Britain to be collecting
1:00:25
a surrealist, but of course if
1:00:27
you're looking for other people who
1:00:29
are engaged in reinventing and inverting
1:00:31
iconic imagery, particularly dream energy, you've
1:00:33
got the... Dreamhounds of Paris, so
1:00:35
you could take a jaunt across
1:00:37
things channel, go to Paris and
1:00:39
bring Dalai and Max Ernst and
1:00:42
all of those other people into
1:00:44
your campaign as well. So once
1:00:46
we've tied a whole bunch of
1:00:48
different trail of cathedral campaigns together
1:00:50
into one exciting campaign, I think
1:00:52
it's time for us to pat
1:00:54
ourselves on the back as we
1:00:56
so often to and anticipate that
1:00:58
we'll have another episode, but we'll
1:01:00
probably also end in backpacking a
1:01:03
mere week from today. Stuff having
1:01:05
once again been talked about is
1:01:07
time to thank our sponsors. Atlas
1:01:09
Games, Pelgraine Press, Art Dream, GenCon
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TV, Dark Tower, and Pro Fantasy
1:01:13
software. Music as always is by
1:01:15
James Simple. Audio editing by Rob
1:01:17
Borges. Support our patron at patron.com,
1:01:19
at patron.com, backslash, Ken and Robin.
1:01:21
Make sure this podcast isn't closed
1:01:24
when you want to visit it
1:01:26
by joining such backers as Dan
1:01:28
O'Hanlon, Eric Parks. Evan, Ian. or
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drink it from a mug with
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Ken Robin Murch at tea public.com/users
1:01:34
slash Ken Robin. Grab our latest
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design. Subtlety is for people who
1:01:38
forgot their battering ram. On X
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he's at Kenethite. And on Blue
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Sky he's Robin Dlaws.bisky.social. See you
1:01:45
next time when once again we
1:01:47
will talk about stock.
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