In episode 113 of Game Design Unboxed: Inspiration to Publication we talk with Nicole Amato about transitioning into tabletop design after starting out as a video game journalist, small local game jams leading to big opportunities and how peopl
In episode 112 of Game Design Unboxed: Inspiration to Publication we talk with Bug Boll about their first published solo design in the RPG space, Sentai & Sensibility! A new, niche-themed adventure from 9th Level Games where the unique – but s
John, Ron, and Jason talk about about what games they are playing now as they wait for Starfinder 2nd Edition. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 111 of Game Design Unboxed: Inspiration to Publication we talk with TAM about his game, Floristry, which is the first release by UP Games – a new publishing company in the tabletop space that he is a co-founder of! Danielle and TAM t
John, Ron, and Jason talk about about conventions, including those they’ll be attending starting this weekend! Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
Based on what’s been said in Paizo Live streams with the Starfinder 2e staff, Alex and James discuss what we know and what they’d like to see out of the new edition’s first releases. Listen Now! (mp3)
In episode 110 of Game Design Unboxed: Inspiration to Publication, your friendly neighborhood editor, Amanda Rivera, takes over as host once again as we recap the fifth season and catch up with Danielle! They talk about this season’s guests, th
John, Ron, and Jason talk about the recently announced Lost Odyssey: Godfall actual play along with what a top talent Starfinder 2E actual play might look like. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are
In episode 109 of Game Design Unboxed: Inspiration to Publication we talk with Ian Clayman about collaborating with the game design team at Exploding Kittens – and an awesome surprise guest – to create a new game based on the longest running re
John, Ron, and Jason talk about the latest Starfinder 2nd edition news released by Paizo last week. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 108 of Game Design Unboxed: Inspiration to Publication, we chat with Connie Vogelmann about her design Apiary. What started as her journey as a playtester for Stonemaier Games, quickly dominoed into an invitation to a designer day wh
John, Ron, and Jason talk about crafting encounters for Starfinder 2nd Edition. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 107 of Game Design Unboxed: Inspiration to Publication we talk with David Gordon about his co-design Monkey Palace, the new LEGO game! Learn about how he and TAM took a design brief given to them and designed an engine building game
John, Ron, and Jason talk about crafting monsters for Starfinder 2nd Edition. Listen Now! Ron Lundeen is an employee of Wizards of the Coast and his opinions are his own.
In episode 106 of Game Design Unboxed: Inspiration to Publication we talk with Jason Slingerland about his co-design Tír na nÓg. When Jason started designing in 2012 there weren’t many resources for designers so he started the Building the Game