Of Dice & DMs

Of Dice & DMs

Of Dice & DMs

A weekly podcast

Good podcast? Give it some love!
Of Dice & DMs

Of Dice & DMs

Of Dice & DMs

Episodes
Of Dice & DMs

Of Dice & DMs

Of Dice & DMs

A weekly podcast
Good podcast? Give it some love!
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Episodes of Of Dice & DMs

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After two and half years of podcasting, we are saying farewell to our loyal listeners, but wanted to let you all know what D&D and RPGs have meant to us, how they've changed lives, and why this is just the end of the podcast, but not of our rel
After a brief announcement, we discuss some of the D&D classes that we haven't had a chance to talk about before - druids, barbarians, rogues, artificers, and clerics.
One of the most maligned classes, the ranger is the class of Aragorn and Tarzan, or so we discuss on today's episode. We look at the different ranger sub classes in D&D and what we think of each one.
A new episode, as the prophecy decreed! The crew discuss ways to enjoy RPG games where the outcome is foretold at the beginning, and how to sprinkle elements of prophecy into your games.
What a twist! We discuss the power of surprise and twists in an RPG, and whether it's possibly to surprise a genre-savvy party.
Do you prefer giving your game master pages upon pages of back story, or would you rather let the dice control your fate and use the life path method? Following the talk about the Infinity RPG, Ben and Jeremy discuss with Tory some of the ways
Tory's absent, so Ben and Jeremy talk about the Infinity RPG, and some other thematic elements of science-fiction RPGs.
What makes a memorable NPC? We discuss ways of getting players to care about the NPCs in your games - both how to have them be beloved, and how to make them hated.
Nothing can last forever, and D&D games are no different. We talk about some of the ways that your campaign can come to an end - in a fizzle or with winning against the Big Bad, we discuss how to find a satisfying conclusion to your adventures.
Jeremy gives you some ideas of what his new show is going to be about. Check it out here - https://dndntvpod.podbean.com/
Green is good, and green is go! We return to talk about some of the creatures of D&D and discuss what role the orc has in tabletop RPGs, their origins in Tolkien, and portrayal in media such as Warcraft and Games Workshop games.
Is it getting foggy around here? Van Richten's Guide to Ravenloft has been released, so we decided to peruse through and discuss some of the themes behind this land of horror and mystery.
Answering a listener question gives an opportunity to do another class episode - this time the fighter! Are they as Basic as Tory says? Do you agree with Jeremy that the Champion subclass is a "nothing"? Are you part of the Battlemaster brigade
From lowly local hero to world-ruling, god-devouring colossus, the OD&DMs crew share their opinions on high level and low level play in D&D. Is a high level one-shot possible? How do the tiers of play fit in? This episode covers this and more.
NEVER SPLIT THE PARTY! Except, sometimes, maybe you should? Our three podcast adventurers are split on their opinions on whether splitting the party is good or bad.
We discuss the difference between running tabletop RPG adventures in a public space or convention in comparison with a game in someone's private residence.
Following from a question on our Discord server, we discuss the sometimes accurate accurate assumption that the DM/game master is out to get the players, and then lesser talked about fact that it's often the other way around.
We finally get around to discussing warlocks, and we teach Ben how to pronounce 'fathomless'. We analyse each of the warlock patrons from 5th Edition D&D and offer some ideas on how each might work in your games.
Jeremy makes bold statements about Disney's Hercules, and we discuss the ways classical Greek myth can be used in your D&D games.
The crew answer a listener question and discuss how personal experiences can influence your characters, both intentionally and unintentionally.
Funny? Funny how? How are we funny? Do we look like clowns to you? Are we here to amuse you? Maybe we are, because on this April Fools Day we're speaking on the subject of comedy and ways to make your game funnier without diverting into the "ha
The OD&DM crew do their best to discuss ways to increase the diversity of your RPGs, in game and at the table, and finding respectful ways to make your game inclusive.
Jeremy and Tory attempt to help Ben out in creating a dungeon for an upcoming D&D event - and in the process discuss his "open road" philosophy of adventure design.
As a companion episode to our earlier one on mythology, we discuss legends! How do they differ from myths, and how can they make a great impact on the world of your tabletop role-playing game.
As a companion episode to our earlier one on mythology, we discuss legends! How do they differ from myths, and how can they make a great impact on the world of your tabletop role-playing game.
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