Lecture 9 discusses the Distributed Ray Tracing paper from the SIGGRAPH 1984 conference including motion blur, depth of field, anti-aliasing, shadow penumbras and glossy reflection. It analyzes a variance upper bound for jittered anti-aliasing sampling of a single high contrast edge and also gives methods for precomputing the diffuse and Phong specular reflection of an environment map.
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More