Episode Transcript
Transcripts are displayed as originally observed. Some content, including advertisements may have changed.
Use Ctrl + F to search
0:00
Please mom, don't have to send me away. I want to
0:02
stay with you. It's only until all
0:04
this is over. is over. From Academy Award
0:06
winner Steve McQueen, a masterpiece. Your
0:08
son did not arrive
0:10
at his destination. You were meant
0:12
to be looking after him. Where's my
0:14
boy? him. Where's my boy? Critics
0:16
rave. Elliot Hevernon is perfect.
0:19
Seusser-ronan is superb. I just want to
0:21
go of the most enormous
0:23
cinematic experiences in recent history.
0:25
Blitz, written and directed by
0:27
Steve in recent history. now streaming on
0:29
Apple and directed by Steve McQueen. Hey
0:32
there, board I'm Walker with Diceratops an
0:34
independent board game publisher looking
0:36
for new looking We want fresh
0:38
eyes and fresh takes to
0:40
help our network of solo
0:42
designers refine their latest projects. No
0:45
applications necessary. Come join
0:47
our community as you please. Just
0:49
search for Diceratops Games,
0:51
like please. Just search for Diceratops games,
0:53
like Dice visit our link
0:56
tree at or
0:58
visit our link tree at
1:00
L-I-N-K-T-R-E-E-E slash Diceratops games. Hey
1:02
y'all, it's time for
1:04
rolling dice and taking
1:06
names. In this episode,
1:09
the guys review See
1:11
y 'all, it's time for
1:14
Rolling Dice and Taking Names.
1:16
In this episode, E-Roe, Thunder Road War
1:18
of the Ancients, Castle of Chaos,
1:20
Thunder Lie. Plus, of Chaos, of the
1:23
Toy Hall plus the winners of
1:25
the Toy Hall of Fame
1:27
are announced and buds with
1:29
a cookie. But
1:32
don't forget what they say about the cake. they
1:34
say about the you As the
1:36
end of the year, you
1:38
are listening to you are
1:41
Dice and to Names. This
1:43
is taking names. This is episode number 338.
1:45
I'm Tony. I'm Tony. we we
1:47
popular? Yeah, we're popular.
1:49
Yes, absolutely, we're popular.
1:51
we're popular. Okay. I don't know this
1:53
song don't know this song title at all
1:56
You you don't! the By the
1:58
way, that's Marty, my co -host of... dice
2:00
and taking aim of almost 12
2:02
years now. Popular. Popular is a
2:04
very famous song from the musical
2:06
Wicked. Okay. And we had a
2:09
discussion about this at Game Night
2:11
and Christian Chenoweth made it probably
2:13
next to Adina Menzel doing the
2:15
Fying Gravity. That was probably the
2:17
second biggest song out of it
2:19
in her amazing vocal range that
2:21
she has other than when she
2:23
speaks and then she makes dogs
2:25
yelp. And you saw her. I
2:27
did. I wouldn't recognize her now
2:29
because of all the work she's
2:31
done. I don't understand when you
2:33
have an attractive woman when they
2:35
get older, they start doing this
2:37
work and they end up looking
2:39
worse. You can age naturally and
2:41
still be beautiful, but she looks...
2:43
she's rough now. Really? Okay. I
2:45
mean I've been watching some of
2:47
the other videos of her doing
2:49
popular and the singing because I
2:51
mean Wicked is out and one
2:53
of them probably I don't know
2:55
if it's going to be one
2:57
of the biggest movies I think
2:59
before we're recording this that came
3:02
out over the weekend. It made
3:04
a hundred and twelve dollar hundred
3:06
twelve million domestically. It is a
3:08
huge movie. I think it was
3:10
the third biggest opening behind Deadpool
3:12
Wolverine and inside out too. Okay,
3:14
I can see where it could
3:16
push the the Barbie, you know,
3:18
the Barbie movie. I don't think
3:20
it hits Barbie. I don't think
3:22
it hits Barbie. I do not
3:24
think it is, but that's what
3:26
I'm guessing. Number one, obviously critics
3:28
love it, fans love it. They
3:30
made a movie for the fans,
3:32
they gave the fans what they
3:34
want and the fans were awarding
3:36
them. Now, the question is as
3:38
well, but there would be repeat
3:40
views, but there would be repeat
3:42
views. Right, I mean, you know,
3:44
the play or the Broadway show
3:46
was on for years, years, years,
3:48
years. So I know, does it
3:50
have the legs? I mean, I
3:52
think it may fade after Christmas,
3:55
but this is one of those,
3:57
you know, during all the vacations
3:59
over Thanksgiving over. you know,
4:01
it's something to do, right? It's something
4:03
to go if you can't afford a
4:05
movie ticket, you know. Yeah, and two
4:07
hours, two hours and 40 minutes for
4:09
part one, I'm like, yeah, I'm out.
4:11
I was like, two hours and 40
4:14
minutes. I went, okay, that's long. And
4:16
maybe I should check this out, but
4:18
when I saw part one, yeah, I'm
4:20
out. What the heck, I thought it
4:22
was the whole Broadway show. No, this
4:24
is part one, baby, and I've heard
4:26
the next one is just as long
4:28
as this one. Dang. I don't, oh,
4:31
I mean, I've seen Wicked in the
4:33
theater, so I can, how do you
4:35
draw it out? I mean, it's the
4:37
west and the east, the good and
4:39
the bad, and how she became the
4:41
bad, and I still don't know how
4:43
she got green, but that's beside the
4:46
point. I don't understand all that. And
4:48
the shoes and all that good stuff.
4:50
And Dorothy, I hope Dorothy makes a
4:52
guest appearance and if they're going to
4:54
extend it out, she might, she may
4:56
not. Is she supposed to? No. Okay.
4:58
But you know, you know, creative license.
5:00
No. This is where I give them
5:03
credit. They have not changed the story.
5:05
It seems like they're sticking to the
5:07
source. which is what people want. Stick
5:09
to the source, give them what they
5:11
want, they'll reward you for it and
5:13
they've done so. So it was like
5:15
a huge weekend. It was like I
5:17
read like 72% of the movie goers
5:20
were women. So it has that same
5:22
Barbie appeal. You know, I know a
5:24
lot of girlfriends and stuff dressed up
5:26
and went together and see it. So
5:28
it has that Barbie feel to it.
5:30
And this is one of those movies
5:32
that if it was a summer movie
5:34
flick, I for sure would have drafted
5:37
this bad boy. Oh yeah, easily. And
5:39
I mean I'm still looking for my
5:41
broom so I can dress up, you
5:43
know, and get a few flying monkeys
5:45
going. Wait, I'm going back to Wizard
5:47
of Oz. So now there was some
5:49
movie that came out recently, you probably
5:51
know, there was a budget of 250
5:54
million and it made 25 million or
5:56
something. Oh, well, maybe it was something
5:58
on. Well, I think like rock. made
6:00
like 50 million alone. It's like, what
6:03
were they thinking? And then I heard
6:05
that Netflix was originally just gonna put
6:07
it on their streaming service, and then
6:10
they decided to release it in theater,
6:12
and it bombed miserably, yes. Yeah, I
6:14
mean, it's got some big names in
6:17
it, some big salaries, and I'm like,
6:19
okay. And then I heard, hey, we
6:21
had 250 million, and we only made
6:24
25 million, but it's okay. It's a
6:26
write-off for 2024. Yeah, I guess that's
6:28
how they do. They just they just
6:31
write stuff off. But yeah, I don't
6:33
I don't understand studios putting this much
6:35
money into movies when it's hard to
6:38
have a big blockbuster anymore. It's rare
6:40
to get a Deadpool and Wolverine anymore
6:42
or a Barney or wicked. Or wicked.
6:45
Now I'm wondering what the budget on
6:47
wicked is. Well, I mean, you got
6:49
two amazing singers in it, but I
6:52
don't know how much, you know, they
6:54
were going to cash out on, they
6:56
may continue to grow, gain royalties. Okay,
6:59
150 million. There you go. That's a
7:01
decent budget for a movie, which means
7:03
it'll probably have to make around 300
7:06
million to break even, and it'll easily
7:08
do that. Yeah, but that's just part
7:10
one. That's just part one. Yes, yes,
7:13
yes. Oh, wait a minute, wait a
7:15
minute. Wicked part one and part two
7:17
combined budget to be 150 million. That's
7:20
how you make a move because they
7:22
did shoot them back to back at
7:24
the same time. So Bravo Studio, so
7:27
basically you only invested 75 million per
7:29
movie. That's how you make
7:31
money. Nice job. Nice job wicked. Yeah,
7:33
and I mean, find the actresses that
7:35
won't to be in it, who want
7:38
to do it justice. I mean, you
7:40
can't go on any service right now,
7:42
any social feed without Ariana popping up
7:44
saying with her crying that she got
7:46
the part. Sure, sure. Yeah, they're promoting
7:48
the movie really well. And but it's
7:50
so funny. In contrast, just today I
7:52
saw the new Captain American movie that's
7:54
coming out at the beginning of the
7:56
beginning of the year is currently sitting
7:58
at a of $395 million? Why? And
8:00
going in for its third reshute and
8:03
rewrites because now for the third time
8:05
they did an early screening and the
8:07
fans didn't like it. So they keep
8:09
tweaking this thing over and over putting
8:11
more money into it. After marketing you're
8:13
pushing a $500 million movie which means
8:15
it's gonna have to make a billion.
8:17
Write that baby off because there's no
8:19
way it's gonna make a billion bucks.
8:21
I hope it's got good streaming and
8:23
DVD sales. Did you still about DVDs?
8:25
No, I don't have, no. I don't,
8:28
do I have a DVD player? Yeah,
8:30
because I got a PlayStation. Yeah, yeah,
8:32
I do. So I am concerned about
8:34
physical media going away, especially movies. So
8:36
if it's a movie I really, really
8:38
like, and there's like a special version
8:40
of, for example, Godzilla minus one. It's
8:42
the collector's version is on my Christmas
8:44
list. I hope somebody gets it for
8:46
me. So, but stuff like that I
8:48
want to get or like old shows
8:50
that you can't really can't see a
8:53
lot of it anymore like IT crowd.
8:55
I'd like to get that on Blu-ray,
8:57
but I think it's only on DVD
8:59
right now. Okay, well IT crowd, which
9:01
y'all told me I now have to
9:03
pay for. I thought I was watching
9:05
it free on Netflix, and now I
9:07
can't get it on Netflix. It was
9:09
in there for years. You had years
9:11
to watch it. For years, I didn't
9:13
have Netflix until just last year or
9:15
this year. Okay. Leave me alone. I
9:18
can't help it. Hey, it's all free
9:20
over the air. Why do I need
9:22
to pay for this stuff? Okay, no,
9:24
that's, I mean, that's a fair assessment.
9:26
Yeah, but for me, for some reason,
9:28
I'm into just buying some movies that
9:30
I really enjoy on Blu-ray. I'll say
9:32
you get the behind-the-scenes stuff. Like I
9:34
bought the Deadpool Wolverine because I want
9:36
to listen to the commentary with the
9:38
director and Ryan Reynolds. Oh, that's a
9:41
good life tracking itself. Yeah, it will
9:43
be. It will be. Yeah, I think
9:45
what was the last Blue Ray I
9:47
bought would probably have been at a
9:49
Black Friday sale for Rebecca. long time
9:51
ago, about probably five or six years
9:53
ago, because we would do that. We
9:55
would go and see which ones were
9:57
coming out that we'd want to add
9:59
to the collection. And now I have
10:01
no idea where any of them are.
10:03
They may have gone with the move.
10:06
I don't know. A lot of my
10:08
blue-rays are like my video games still
10:10
in shrink. Or your board games. So
10:12
sad. Yeah, like I like I was
10:14
looking the other day, like I bought
10:16
deathnote like the collector's version and it's
10:18
like a year so good and it's
10:20
still in shrink and I'm like, I
10:22
need to watch that again. It's just
10:24
funny. I buy these stuff going, yes,
10:26
I got it. Now I can watch
10:28
it. It's like a video game. I
10:31
leave it in shrink. Okay. But this
10:33
is a board game podcast. You wouldn't
10:35
know it. You wouldn't know it. So
10:37
I want to tell you about something
10:39
real quick. Speaking of board games, a
10:41
couple weeks ago at the new game
10:43
store that opened up near me to
10:45
the table, they have a discord server
10:47
and I was talking with somebody and
10:49
somebody brought up Arkamhar and the store
10:51
owner got the special Arkamhar event package
10:53
or A special thing where you could
10:56
come in and get some goodies and
10:58
stuff. So there's another guy there that
11:00
plays. And I never met him before.
11:02
I said, hey, you want to do
11:04
the latest scenario, Midnight Gala, which is
11:06
kind of a standalone scenario. So he
11:08
said, sure. So we met on Friday
11:10
night, and it was just the two
11:12
of us. And the owner of the
11:14
store was really cool. He said, well,
11:16
look, you're the only ones here. So
11:18
here, you get all the goodies. So
11:21
here, you get all the goodies. You
11:23
get all the goodies. So here, you
11:25
get all the goodies. So here, you
11:27
get all the goodies. So, you get
11:29
all the goodies. So, you get all
11:31
the goodies. So, you get all the
11:33
goodies. So, you get all the goodies.
11:35
So, you get all the goodies. So,
11:37
you get all the goodies. So, you
11:39
get all the goodies. So, you get
11:41
all the, you get all the goodies
11:43
with characters in the latest expansion. So
11:46
the nice little acrylic standees look sweet.
11:48
They also game with the little acrylic
11:50
arrows that you use for building out
11:52
the map and everything. Anyway, really nice
11:54
package. So we play midnight gala and
11:56
it end up being one of my
11:58
favorite standalone scenarios because in this one,
12:00
you're going to a gala in Arkham
12:02
and before the game starts, you pick
12:04
a faction you're going to work with.
12:06
and you get allies that will help
12:08
you out. Each of you have a
12:11
certain goal, but the way you achieve
12:13
that goal is based on the faction
12:15
that you. Several things I like about
12:17
this, replayability, because I can go back
12:19
and play with another faction and play
12:21
a little bit differently, and we finished
12:23
in two hours, which is insane for
12:25
typically the standalone. They're usually a really
12:27
long-running thing. So I love that I
12:29
can play in two hours, replayability. standalone
12:31
scenario. So if you have Arkham Har
12:33
or the LCG and want a fun
12:36
standalone scenario, check out Midnight Gala. It
12:38
goes straight to the top as one
12:40
of my favorite along with a murder
12:42
at Excel show hotel or something like
12:44
that. It's, which is like you're playing
12:46
clue. You actually go in and trying
12:48
to solve a murder, which is fun.
12:50
You talked about that playing the clue
12:52
trying to solve the murder. Yeah, I
12:54
get to that. Okay, that was cool.
12:56
I had his wild that and he
12:58
had all the specials and he put
13:01
it. That's pretty darn cool. He is
13:03
a really cool owner. Basically says if
13:05
you want it, let me know. And
13:07
he competes with online stores. Basically, he
13:09
sells under MSRP to try to get
13:11
your business. Okay, all right, I have
13:13
to remember that and then I can
13:15
I can have you mule it for
13:17
me. So that's where I go play
13:19
my Star Wars unlimited events and he
13:21
sells boxes for below MSRP. He basically
13:23
sells them which you get them online,
13:26
which is really cool. Does he now
13:28
have all three booster boxes in stock
13:30
because you know there was that I
13:32
figured as much? Yeah. Yeah, so is
13:34
he selling individuals? He is, he is.
13:36
He really only started carrying a lot
13:38
of the individuals with the latest expansion,
13:40
but he has all the leaders. So
13:42
if you need to fill out leaders,
13:44
let me know. I'll go pick him
13:46
up for you from there. I went
13:49
there this past week and played my
13:51
first constructed tournament. That was really bad.
13:53
Number one, I shouldn't have built a
13:55
deck the night before, never played it,
13:57
then go in there and play a
13:59
blind. That was not smart. Not smart,
14:01
no. So I went, I went basically,
14:03
oh and three. I won one game.
14:05
I went 0-2-0-2-1-2. So, but it's a
14:07
learning experience. Well, why do you think,
14:09
well, yeah, what did you learn other
14:11
than not to play a deck that
14:14
you've never played before without practice? Well,
14:16
well, that's the other lesson. was there
14:18
some really cool people there that I've
14:20
met in the past and as I'm
14:22
playing with them they're going to say
14:24
you might want to do this you
14:26
might want to do this you might
14:28
like they're telling me the strategies as
14:30
we're playing because it's extremely casual it's
14:32
like a $5 entry fee so there's
14:34
not a lot of stakes Yeah, and
14:36
if you win, you get one pack,
14:39
free pack for every game that you
14:41
win. So, oh, just for entering, you
14:43
still get a pack. So basically, you're
14:45
paying $5 for a free pack, and
14:47
you can get any pack you want.
14:49
Sparks or the Barry, etc. or anything
14:51
like that. So anyway, so what I
14:53
learn is playing with people that really
14:55
know the game, so much to the
14:57
point they're really talking like above my
14:59
head, because they call out names of
15:01
names of cards. You know, I don't
15:04
know the cards well enough to be
15:06
able to go, oh, okay, that card
15:08
does this sort of deal. So I've
15:10
got all these cards, I'm invested in
15:12
it, I want to get better at
15:14
it, which is why hopefully, I know
15:16
the holidays are crazy, you and I
15:18
can get back on the schedule of
15:20
playing over lunch again. Yes, allow that
15:22
and it's urine analysis or whatever you
15:24
want to call it is evaluations. Gotta
15:26
get all that done. Gotta get the
15:29
2025 calendar out, get it planned for
15:31
next year so that people can know
15:33
what they're going to be doing for
15:35
next year. I mean, you know, it's
15:37
typical stuff. You're in management. You understand
15:39
this, what you've got to do for
15:41
it. That's well actually starting December we
15:43
coast down really quick. One guy that
15:45
works for me is basically five days
15:47
less than the office and he's gone
15:49
and like people just start disappearing in
15:51
December. Oh, okay. Well, that's good. Yeah,
15:54
I'm losing a lot of people to
15:56
because they had to work a lot
15:58
of overtime during the storms and now
16:00
I'm just like, oh, are you going
16:02
to be online? Maybe I said, okay,
16:04
I'll make sure that's that's for up
16:06
your lunch. No meetings. Yes, actually, it
16:08
should. I will build a different deck
16:10
because this one's number one. So a
16:12
popular deck right now is Jango. So
16:14
I was going to try to mess
16:16
with it. The bad thing is, is
16:19
that the two sets of rares that
16:21
you need for the game, I only
16:23
had one. and none of the other,
16:25
which is extreme, I found out extremely
16:27
important to the deck for this to
16:29
work, which I just did not have.
16:31
So I will be going out and
16:33
buying FETs a fire spray online somewhere.
16:35
They're like two bucks a piece or
16:37
something like that. Oh, okay. That's not
16:39
bad at all. I mean, you know,
16:41
that's what you want to see is
16:44
some of these high value, not legendaries,
16:46
but some of these rarers that are
16:48
not that expensive. They can help your
16:50
deck versus I know legendaries are going
16:52
to do. What's cool is in this
16:54
deck, there were two sets of common
16:56
cards that were extremely important for the
16:58
deck itself, which I thought was really
17:00
cool. There was like, well if you
17:02
build this deck, you must have this
17:04
common card in it, which I thought,
17:06
sweet, that I have! Now, one game,
17:09
and then we'll jump over to some
17:11
very important news here. But the, what
17:13
was it, Astro, what was the name
17:15
of the game we previewed at GenCon
17:17
that we backed on Kickstarter, the card
17:19
game. Oh, man, I'm sorry, I shouldn't
17:21
do this to you. I know, Astro,
17:23
not Astro Ward. Oh, altered, yes. I
17:25
haven't heard anything. Dude, it's um, no.
17:27
It's, uh, we, we, uh, yeah, we,
17:29
you and I bought a booster box.
17:31
We didn't even open them. I'm actually
17:34
putting them on eBay, getting our monies
17:36
back. If the game is doing well,
17:38
it's not doing well in Charlotte. So
17:40
why play it if nobody's playing? Right.
17:42
And even going online in the market
17:44
haven't even registered or anything like that,
17:46
so. If you go in the app,
17:48
the whole deal with them, right, was
17:50
to be able to trade cards online
17:52
and print them out, it still is
17:54
not turned on or active. You still
17:57
can't do it. Which was the cornerstone
17:59
of their business model, and it's still
18:01
not working. So I'm like, okay. That
18:03
makes no sense. No, that makes no
18:05
sense. So the only way to get
18:07
cards is the traditional way of going
18:09
on eBay and buying them, because stores
18:11
aren't carrying them. TCG player doesn't carry
18:13
it at it at all. which is
18:15
not a good sign because TCG player
18:17
carries everything. Right. All right. Well, the
18:19
winners have been announced. the National Toy
18:22
Hall of Fame. And just to remind
18:24
everybody, I said that I think my
18:26
little pony, Transformers, and the salt after
18:28
premium toy of balloon, still a freaking
18:30
toy people, should go in and Marty
18:32
said, Transformers, trampling, stupid, and choose your
18:34
own adventures, also stupid. But the winners
18:36
are. My little pony Transformers and then
18:38
one that just blew everybody's mind because
18:40
of now I'll admit it is it
18:42
is a beyond popular game that you
18:44
can pick up at Walmart that a
18:47
lot of people play it Especially if
18:49
you are in a community of 60
18:51
and older Okay, you know, and that
18:53
is phase 10 the card game. I
18:55
didn't even need the card game at
18:57
the end of it. It's phase 10
18:59
Of all the card games though, of
19:01
all the face 10, like is Rook
19:03
in there? Or is Uno in there?
19:05
Yes, I think Uno made it, yes.
19:07
Okay, Uno makes sense. I
19:10
don't understand this phase 10, you're right,
19:12
it is totally everywhere, but I still
19:14
don't, I don't get phase 10. So
19:16
get it. I mean, Skipbo, Phase 10.
19:19
Skipbo, didn't make it. I would say
19:21
Skipbo over Phase 10. I still play
19:23
it with my aunt and uncle, and
19:25
we use the Phase 10 scramble, and
19:27
thank goodness, because that's the only way
19:30
I play that game, because other than
19:32
that, it just takes way too freaking
19:34
long. And even then face 10 when
19:36
you're doing a scramble, that takes way
19:38
too long. And what I mean by
19:41
scramble is you can do any of
19:43
the series, you don't have to do
19:45
them in order. If you've got a
19:47
good hand that suddenly you've got all
19:50
six of the colors and you haven't
19:52
done the seven colors yet, you can
19:54
use that. Because other than that, that
19:56
game just drags and drags and drags
19:58
and I've, oh. So let's talk about
20:01
the other two winners. I'm not. surprised
20:03
that they won. I'm surprised they both
20:05
won. To get two big IPs in
20:07
the same year, but they both belong.
20:09
I have no issues. I mean, you
20:12
picked two of them to go in.
20:14
I only picked one because I didn't
20:16
think they'd pick two. Oh, okay. That's
20:18
the only reason why. No, congrats. My
20:20
little opponent in Transformers 100% deserved to
20:23
be there. I mean, the amount of
20:25
content and product that's happened since the
20:27
80s with those. Exactly, it's
20:29
just unreal. I mean, between the
20:31
movies, between selling all the various
20:33
toys that are out there, the
20:36
constant selling of toys over time.
20:38
I mean, it's, when did my
20:40
little pony come out? It came
20:42
out when we were in, was
20:44
it in college? I can't remember,
20:46
but I'm just thinking about, it
20:48
has not stopped. ever, you know,
20:50
because if I remember correctly on
20:52
My Little Pony, maybe on an
20:54
answer to, you know, getting a,
20:56
doing a cartoon and then developing
20:58
a toy, I know that was
21:00
the way with Conan and the
21:02
Barbarian. 1981. 1981. Okay, right before
21:04
we went into college. Uh, no,
21:07
right. So we went into high
21:09
school. Okay, that too. Yeah, can
21:11
we say, can we say that
21:13
make us sound a little bit
21:15
younger? Yeah, but no, I totally
21:17
get, and now look at renegade
21:19
games, who has a whole product
21:21
line built around Transformers on My
21:23
Little Pony. And G.I. Joe. Yeah.
21:25
I remember, and this has nothing
21:27
to, I remember writing middle school
21:29
bus. And the people going gaga
21:31
over the Star Wars figures that
21:33
kept coming out. And I'm just
21:36
like, man, now I think back,
21:38
man, why I did my mom
21:40
not make me buy those and
21:42
stick them in a blister pack
21:44
somewhere. Well, that's why I bought
21:46
this special Hallmark ornament that's a
21:48
blister pack of Darth Vader. Yeah.
21:50
That is honestly one of the
21:52
coolest ornaments I've ever seen in
21:54
that song. Really? I said, yes,
21:56
because it's an ornament of the
21:58
blister pack and the. inside
22:00
and you can shake it at a
22:02
move. So I mean, it's so cool.
22:04
Oh man, speaking of that, I see
22:07
you did a Christmas, did you do
22:09
a Twitter Christmas tree poll on what
22:11
counts as a Christmas tree by your
22:13
standards? I explained that one to me.
22:15
Yeah, so on Twitter I posted a
22:17
poll because I just decorated, you can't
22:19
see it over my shoulder, in my
22:21
room I have an NC State tree.
22:23
Right. Every tree is a theme. This
22:25
one happens to be an NC State
22:27
tree. And so I put up a
22:29
poll because I'm sitting there decorating the
22:31
tree, I'm going, you know, who's going
22:33
to see the backside of the tree?
22:35
Why am I putting ornaments on the
22:37
back side when nobody sees it? So
22:39
I posted the poll. If your Christmas
22:41
tree is up against a wall, do
22:43
you decorate the back of it? And
22:45
a whopping 60% said, yes I do.
22:47
So do you, sir, decorate the back
22:49
of the tree? First off, I know
22:51
your wife. I know the answer. That
22:53
tree is fully decked out. I did
22:55
it myself. Oh, yeah. The other trees?
22:57
Oh, yeah. They need to be on
22:59
a rotating stand so that you can
23:01
see all the way around them. So
23:03
I do not have the pressure that
23:05
you do for decorating trees. We got
23:07
our one tree up and then we
23:09
have the what I call the Tony,
23:11
Charlie Brown Christmas tree, which is a
23:13
little, it's not even a tree by
23:15
Vanessa's standards of seven feet, six feet,
23:17
six feet, six feet. Yeah, but well,
23:19
this one's only three feet. That does
23:21
not qualify. I mean, I got three
23:23
of them, so together if I stack
23:25
them I want each other, they would
23:27
work. But no, that is where like,
23:29
you got me the Magic Carp and
23:31
the Blast Toys. Yeah. Are there's not,
23:34
the, the Pokemon Hallmark ornaments are amazing.
23:36
The sculpts of those are so good.
23:38
Oh yeah. And also on there is
23:40
all my squirrel ornaments. So it's only
23:42
three feet tree and it's still pretty
23:44
bare. But yes, all the ornaments have.
23:46
go on the tree and therefore I
23:48
have to decorate the back but our
23:50
back is never against the wall. It's
23:52
always shown. Now in the old house
23:54
the tree that was again would be
23:56
in a corner. I barely put anything
23:58
back there. Now let me ask you
24:00
this. I know a lot of your
24:02
trees are usually still decorated from you
24:04
don't redecorate them right? Oh no we
24:06
do. No we don't. Oh you decorated.
24:08
So what is your role in tree
24:10
decorating? Are you pulling the stuff out
24:12
of the box and giving it to
24:14
Vanessa to hang or is Vanessa pulling
24:16
stuff out of the box and you
24:18
hang? This is a process y'all. It
24:20
is. We did the pop culture tree,
24:22
me, Vanessa and Brett, and we were
24:24
all contributing by opening and placing on
24:26
the tree. There are four crates that
24:28
go on the pop culture tree, which
24:30
is nine feet tall. Oh my gosh.
24:32
Yeah, the big crates too. So I'm
24:34
responsible for the Tetris part at the
24:36
end. Once a crate is empty and
24:38
there's just empty boxes from it, I'm
24:40
the one that has to get everything
24:42
back in the box so it fits
24:44
back in the box. While I do
24:46
that, they continue the process. Okay, for
24:48
hanging, like my job is I'm always
24:50
putting ornaments on the tree because I'm
24:52
tall. Oh, we all put the ornaments
24:54
on the tree. Okay, all right, very
24:56
good. Now, Donna's is to unwrap, and
24:58
then this, and we were talking about
25:01
tonight, she goes, I go, so how
25:03
many of them did you move? She
25:05
started laughing. She goes, maybe a dozen.
25:07
Because I put too many colors close
25:09
together and stuff like that. I'm like,
25:11
yeah, of course she did. I do,
25:13
I do on the pop culture tree
25:15
try to put things together like we
25:17
got a Pokemon section, I got a
25:19
sports section. They came out with a
25:21
lot of tabletop games from Hallmark, like
25:23
clue and battleship and stuff like that,
25:25
so all those are together, so. Okay,
25:27
our tree is just a bunch of
25:29
ornaments and balls from 50 years ago
25:31
and every time Donna gingerly takes that
25:33
ball that was on my grandmother's Christmas
25:35
tree and hands it to me with
25:37
a white glove and I have to
25:39
slowly put it on the tree and
25:41
if it to fall it's in slow
25:43
motion because Lord ill break and I'm
25:45
just like just give me the freaking
25:47
ornament put it on the tree two-thirds
25:49
of the way I'm done I am
25:51
so done and I only do one
25:53
and you do 20 or 30 I
25:55
don't know How many is up now?
25:57
One, two, three, four, four. Six of
25:59
the 13 are up. Six of the
26:01
13 are up. Six of the 13.
26:03
God. One or all right. From happy
26:05
times to unhappy times. So a couple
26:07
episodes, we talked about the gas cans.
26:09
If you didn't catch that, the new
26:11
gas cans that are out have. I
26:13
guess some sort of regulation involved with
26:15
how they're made now. And you and
26:17
I were talking about some really annoying
26:19
things about basically to take the spout
26:21
off, you've got the cap that has
26:23
like salt teeth that you have to
26:25
screw in and you have to depress
26:28
a button so you could take the
26:30
cap also it doesn't accidentally unscrew. It's
26:32
got the, what else was really annoying
26:34
about it. Oh, the short handle, the
26:36
anti-flame restor on it? Yeah. Yeah, so
26:38
you've got to depress a lever or
26:40
a button in order for gas to
26:42
even pour, so you got to keep
26:44
it depressed as you're trying to tilt
26:46
the can and pour it. All right,
26:48
so another annoying thing about this, I
26:50
had to go fill it up the
26:52
other day, and I get to the
26:54
gas station, and I don't know if
26:56
yours has it, but right inside the
26:58
nozzle is this white cap that I
27:00
think is either for a spark or
27:02
a spark or a Or it's to
27:04
keep you from jamming the nozzle all
27:06
the way down into the gas cans.
27:08
You can only stick it in so
27:10
far. Well, what happens is, with the
27:12
gas nozzle, it has the vapor detection.
27:14
So immediately it shuts off. I start
27:16
squirting in the can and it shuts
27:18
off. Squirting the can shuts off. It's
27:20
like, okay, fine. I'm going to pull
27:22
it a little bit out. So to
27:24
keep that from happening, I depress the
27:26
handle. because I get overflowed. I was
27:28
so mad. I'm like, this is the
27:30
stupidest thing ever. Can we just? Darwin
27:32
take over over at
27:34
this point you if
27:36
you correctly correctly use
27:38
a gas you don't you
27:40
don't need to
27:42
be on this I agree
27:44
I agree I agree
27:46
agree with you why
27:48
in the world
27:50
is it complicated like I said
27:52
in the I said there
27:55
we're in there back
27:57
a me back a
27:59
metal can them back in
28:01
them back in
28:03
there and if people
28:05
blow themselves up
28:07
with it Hey, there
28:09
you go, and
28:11
I know that's harsh
28:13
that's that's just the
28:15
way it is the
28:17
way it is. Sometimes you you
28:19
with to deal with
28:21
harsh reality. right, right
28:23
y 'all guess what
28:25
had one had one
28:27
of our taste buds at Koudob.
28:29
Every once in a while, Tony
28:31
once while Tony or
28:33
I'll bring something
28:35
and we taste it
28:37
right there live. So let's
28:39
let's go over and
28:41
hear our latest old
28:43
location taste buds. Taste
28:51
buds Taste
28:56
buds Two
29:01
incredible
29:04
stars Taste
29:09
buds Two
29:11
incredible stars
29:17
Taste buds just
29:19
a just a bunch there's just
29:21
a bunch All right, we are
29:24
in the middle of middle It's another
29:26
Q it's another cutoba I brought something
29:28
to you that Vanessa brought to
29:30
you that us brought for a a
29:32
Hallmark. always have these weird
29:34
cookies during the holidays. cookies
29:37
I the holidays. Okay. What I have before
29:39
you is a deal-licious pair. It's a It's
29:41
a deal cookie. Well, if it
29:43
if it looks to be
29:45
like a limit. He's
29:47
been paired with somebody. It's I think
29:50
what's a cookie and a cookie and a
29:52
deal pickle. Oh, I see. With the frost. like it
29:54
has actual like the frosting deal
29:56
in the Okay, so
29:58
you do like
30:00
Okay, so you do like deal.
30:02
Oh, I love. those chips. The
30:04
chips. The chips. I've got two
30:06
things I've got two things I've
30:08
got to get to use. That
30:10
is sweet and deal. My daughter
30:12
bought us and I'll get these
30:14
coolest next time is a, you
30:16
remember when I brought you the
30:19
Mumbai Moonshine? Yes. It's okay. Well,
30:21
I have now coconut rum, blueberry
30:23
and something else. Oh, moon, moon
30:25
pie? Moon pie flavored moonshine. Yes.
30:27
That's the coconut? I'm interested in
30:29
coconut. I'm interested in coconut. I
30:31
definitely am interested in that. All
30:33
right. Do we need, let's get
30:35
a knife. Okay. So we got
30:37
one small cookie here that we're
30:39
just going to cut in half.
30:41
Again, we are live on location
30:43
at Cudoba as I stall and
30:45
Tony grabs a knife from over
30:47
from the I'm not sure what
30:49
you call the area where you
30:51
get that stuff, but the condiment
30:53
area which there you go. The
30:55
condiment area. Okay, I cut you
30:58
choose. I'll take the small old
31:00
crap. Oh, this is shortbread cookie.
31:02
Yeah, so it's definitely got All
31:05
right, you ready? It's got deal
31:07
in the, uh... Yeah, it's got
31:09
deal in the batter. And yeah,
31:11
interesting, okay, let's do it. Hmm.
31:16
Okay. That's not bad. It's not
31:18
bad. It's a sweet like, whoa,
31:20
that's a powerful sweet coming through.
31:22
It's very sweet, very sweet with
31:24
the hand of the deal. So
31:27
it doesn't have the sourness of
31:29
a pickle. It just has a
31:31
flavor of deal and the sweetness
31:33
of a cookie. Oh man, that
31:35
is sweet. I'm not a big
31:38
fan of iced cookies. Well, this
31:40
is because it makes it too
31:42
sweet. Vanessa loves these. Okay,
31:44
that's good. Not like that. Will sweet for me
31:47
though, which is unusual. I can usually handle sweet,
31:49
but mmm. Okay. So there's, oh my God, it
31:51
hits so quick on that sweetness. There's 85 and
31:53
5 calories for the night. I don't count that
31:55
crap. Okay, all right, so yeah, if you got
31:58
a Hallmark near you, try some interesting flavor cookies.
32:00
Were there any other flavors that you know of?
32:02
Yes, but they're all gone. And she said, I've
32:04
got to bring you, you guys, the deal one.
32:07
So that's what we did. All right, very good
32:09
man. I'm good at my Hallmark and see if
32:11
I can find some. Yeah, well I've been bringing
32:13
you ornaments. Is this true? Are they on the
32:16
tree yet? The tree's not up. I'm not like
32:18
you. I only have to put up one. Oh
32:20
yeah. The two big ones are up and the
32:22
others are starting. Two nine-foot trees. Oh gosh, no.
32:24
One of them. So Vanessa has told me we're
32:27
never buying another prelet tree again because this one
32:29
nine-foot tree, the lights are dimming. And it frustrates
32:31
her to know when. I said, I don't want
32:33
to have to put lights on trees. I said,
32:36
I'm tired of buying trees. And in three years,
32:38
the lights start going out. And what do you
32:40
do? You have an only tree. But then you
32:42
have to string lights on them. Where is the
32:45
rule that says lights have to be on trees?
32:47
Right. Well, it's Vanessa's rule. OK. That's all it
32:49
matters. That's all it matters. All right. There you
32:51
go, y' y'all. Tastebud y' y' y' y' y'
32:53
y' y' y' y' y' y' y' y' y'
32:56
y' y' y' y' y' y' y' y' y'
32:58
y' y' y' y' y' y' y' y' y'
33:00
y' y' y' y' y' y' y' y' y'
33:02
y' y' y' y' y' y' y' y' y'
33:05
y' y' There
33:08
is a Christmas spectacular sale going on
33:10
right now over at shop. Game Toppers,
33:12
LLC.com. Here's what you got y'all. All
33:14
mat storage solutions and premium game mats
33:16
are 15% off until December 22nd. You're
33:19
looking for a little something for yourself
33:21
or for a friend or for a
33:23
family like one of those premium game
33:25
mats. 15% off and you got a
33:28
little storage case that comes along with
33:30
it. I love these mats. I use
33:32
them all the time here. We use
33:34
them every week at our game night.
33:36
And Tony at 15% off. That's pretty
33:39
good. I sold two of them this
33:41
past week. Oh really? Tell me about
33:43
it. What happened here? I had my
33:45
gaming mat out on the table and
33:47
people were looking for gifts for their
33:50
family and they were saying, you know,
33:52
we play poor games with the family.
33:54
they said, this was nice that you
33:56
had this out here, able to pick
33:58
up cards. They didn't have a bunch
34:01
of coasters sitting out there. They were
34:03
able to, you know, put the drinks
34:05
on the mat because I had it
34:07
scot-scarded, it was taken care of, told
34:09
them not to worry about anything. Sure
34:12
enough. They said, you know what, this
34:14
is perfect. I said, well, you've got
34:16
to head over to Game Toppers. LLC
34:18
to make sure that you get the
34:21
special deal that's going on. So yep,
34:23
I sold two of them. We love
34:25
supporting our good friend, Burkey, so we
34:27
love his products. We can't wait to
34:29
see what he's going to be coming
34:32
out with in 2025, but to take
34:34
advantage of this, you have until December
34:36
22nd over at shop. Game Toppers LLC.com.
34:42
All right, here's a game from Osprey
34:44
that is not a David Thompson game.
34:46
Seems like, you know, David Thompson's always
34:49
got these games. But it's by another
34:51
one of our favorite designers, Apollo Mori
34:53
and Francisco Cerrochi. And this is Battalion
34:55
War of the Ancients. Now, you taught
34:57
me a word when you introduced this
34:59
game to me. Marty, I think you
35:02
said it was, or words of this
35:04
type of game, a rank and file
35:06
game. Is that what you called it?
35:08
Yeah, so to me it's kind of
35:10
like a rank and file game which
35:13
is kind of reminiscent of the old
35:15
war hammer fantasy games where you had
35:17
all these little models and you put
35:19
them into ranks and files basically rows
35:21
and columns and you would orient them
35:23
a certain way and they would all
35:26
move together. an attack. So you probably
35:28
put your guys up front that can
35:30
take a lot of damage in the
35:32
front and the behind you have your
35:34
range guys shooting errors etc. As you
35:36
take damage they're gonna start taking damage
35:39
from the front obviously because that's where
35:41
the combat happens and if ever you
35:43
know everybody's gone you've kind of disbanded
35:45
that unit. This game is mimicking that
35:47
sort of thing but without miniatures. Instead,
35:49
your units are represented by little pieces
35:52
of cardboard that you stack together to
35:54
create kind of your rank and file
35:56
within a unit. And I think that's
35:58
one of the things that I just.
36:00
the first time you taught it, you
36:03
know, a couple of the plays later,
36:05
I understood. But I was just like,
36:07
okay, I'm not getting what you mean
36:09
by that, but now I see that.
36:11
I started thinking about, you know, the
36:13
various battles of the, you know, we
36:16
were playing the Romans and how they
36:18
had the various attrition of men in
36:20
order to win the battle. And that's
36:22
what you're doing here is you're trying
36:24
to bring. the attrition of your men
36:26
and be able to defend based on
36:29
where they are on the battlefield of
36:31
hey I've got a bunch of spearmen
36:33
or pikemen up front here and then
36:35
I've got my archers behind them and
36:37
if you charge into my lines my
36:39
pikemen are going to take care of
36:42
you but when my archers may be
36:44
able to soften you up before you
36:46
get there you know and that's just
36:48
my mind of thinking of okay well
36:50
how is this mimicking war and that's
36:53
what it was doing for me? Also
36:55
kudos to this and I know we're
36:57
not going into the rules here, but
36:59
this is one of those games where
37:01
they give you various scenarios, various build,
37:03
you know, these types of layouts to
37:06
get a feel for the game, and
37:08
then you can explore options and have
37:10
bigger games. You could build your own
37:12
army here, right? Just like you could
37:14
with the later ones. Yeah, and in
37:16
fact, inside the rulebook, they explained to
37:19
you how to build your own army,
37:21
what do you use, etc. What you
37:23
have is, is you've got several sectors,
37:25
two-player game, you're going to have three
37:27
sectors, a center, left and right. In
37:29
the games that we play, it was
37:32
kind of pre-set up. There are four
37:34
factions in this game. There's Romans, there's
37:36
Carthage, the Han Empire, and the Greco
37:38
Bactrian kingdom. The goal of the game
37:40
is, one of two of two of
37:43
two things. that center sector if ever
37:45
it's your turn and your opponent has
37:47
nobody in that center sector no units
37:49
that they are not defending you win
37:51
or if you ever have to draw
37:53
a card and your deck is empty
37:56
then you'll lose and here's the kicker
37:58
Tony is lots of times in these
38:00
style of games they can go in
38:02
a long time and they take a
38:04
while this is a 30 minute game
38:06
is one of those that literally the
38:09
number of cards in your deck is
38:11
determined by the number of units you
38:13
have on the board. And these scenarios
38:15
that when playing only had six. So
38:17
we only had six cards in our
38:19
deck. We each have a deck for
38:22
our faction. We draw six, make a
38:24
draw pile, draw two of those to
38:26
go on our hand, meaning there's only
38:28
four left in there. Over the course
38:30
of the game, you're going to be
38:33
forced. to draw cards when you take
38:35
a rally action or you lose a
38:37
unit. So losing a unit causes the
38:39
other player or yourself to have to
38:41
draw a card of whoever lost the
38:43
unit. That's right. And I think that
38:46
was one of the things that I
38:48
was like, okay, I like how this
38:50
game can quickly end and if you're
38:52
not prepared for it, it's like, holy
38:54
freaking cat. I like how this game
38:56
can end. Well, I mean, sometimes, you
38:59
know, you're sitting there, okay, this is
39:01
taking forever. And, but I, you know,
39:03
how sometimes you can get dice rolls,
39:05
they can just drag on and on
39:07
and on. I like how the resolution
39:09
of battle occurred. I mean, it just,
39:12
it moved very quickly, right? Yeah, yeah.
39:14
It wasn't on the table forever. I
39:16
also like to how you issue orders
39:18
to your units. The number of orders
39:20
that you have, which are represented by
39:23
these little disks, equal the number of
39:25
units that you have. And when you
39:27
go out there to activate a unit
39:29
that has no disks on it, no
39:31
order on it already, you will put
39:33
one on there. And if you have
39:36
unlike or different types of members in
39:38
that unit, maybe they're not all the
39:40
same thing, you add an additional disk.
39:42
And then you can activate them. We'll
39:44
talk about in a second what you
39:46
can do with them when you do
39:49
that. If you want to activate them
39:51
again, you have to double the number
39:53
of disks that are on there. So
39:55
it's more expensive to activate them again.
39:57
But remember, you've only got six disks.
39:59
And you want to use these effectively
40:02
because when it comes time to get
40:04
your disk back, that forces you to
40:06
draw a card. So now Tony's we're
40:08
playing the game. We're like, I want
40:10
to spend one disk here. be as
40:13
effective as possible before you have to
40:15
do that rally. Fun game. I did
40:17
enjoy it. The first time I played,
40:19
I'm like, I'm not sure I'm getting
40:21
this, you know? I was like, how,
40:23
why is it not, you know, gripping
40:26
me? But then after the times, you
40:28
know, we played again, it was like,
40:30
oh, okay, I can see some strategy
40:32
here, I can see how moving will
40:34
make it so that I need to
40:36
protect the dice. I liked how all
40:39
the cards that we were, yeah. Like
40:41
the special abilities on the units themselves.
40:43
Yeah, they each may have an ability,
40:45
like you said, give maybe a plus
40:47
one if you're on the flank or
40:50
something like that or the outside sector
40:52
or something. Yeah. Exactly. So I was
40:54
like, okay, I'm getting to understand this,
40:56
but you got to be careful with
40:58
those cards. Like you said, it was
41:00
going to be because that's a game
41:03
ending decision right there. If you're drawing
41:05
too many cards. What happens is when
41:07
you activate a unit, you have a
41:09
couple choices. If it's a ranged unit,
41:11
you can do a barrage. Basically, you
41:13
can say, I'm gonna attack some unengaged
41:16
unit that's in this particular sector. You
41:18
can charge, you're gonna rush into battle.
41:20
And this Tony is where you mentioned
41:22
earlier, you have a chance to react.
41:24
You can either react to my behavior,
41:26
we have some ranged guys shoot at
41:29
me to try to hurt me as
41:31
I'm coming in, or you can send
41:33
one of your other units out to
41:35
meet me on the battlefield. Because if
41:37
you decide to do the ranged attack,
41:40
what that means is when it comes
41:42
back to me, if I still have
41:44
units left, I get to pick who
41:46
I go up against, and for sure,
41:48
I'm coming after your weaker archers. Exactly.
41:50
And then when it comes time for
41:53
attacking, you're just going to always have
41:55
three ice sets you're going to roll.
41:57
There may be modifiers depending on the
41:59
types of abilities in your units, and
42:01
you can always discard a card from
42:03
your hand, that valuable card to add
42:06
a die roll. You're going to roll
42:08
your die, and each of your units
42:10
has a certain number that they're looking
42:12
for. The lower the number, the better.
42:14
means if you assert that it was
42:16
a 5, that means anything 5 or
42:19
higher will hit. And if you have
42:21
a 2, that's amazing. It means anything
42:23
2 or higher is going to hit.
42:25
Any 8s, these are based on D8s.
42:27
Any 8s are automatic hit. You just
42:30
put it off to the side. Anything
42:32
else that meets the threshold of your
42:34
units, you can assign them to your
42:36
units and deal damage. Now, you as
42:38
the defender must make a decision at
42:40
this point. If I have three hits
42:43
coming your way, each of the little
42:45
cardboard pieces has a cohesion number on
42:47
them, maybe two, maybe three, little dots
42:49
on there, and each of those represent
42:51
a hit that you can absorb. If
42:53
you ever take the number that's on
42:56
there, you actually take that unit offings
42:58
out of the game. That's one of
43:00
your units that maybe stacked of three
43:02
that you have that are gone. You
43:04
also have the option of using disorder
43:06
tokens to soak up those hits. Let's
43:09
say I only do one hit, but
43:11
if you have a cohesion of two,
43:13
just one damage there is going to
43:15
make you lose that unit. But instead,
43:17
you could take one of your six
43:20
order disks that you have that's available,
43:22
flip it to the disorder side, and
43:24
say, I'm gonna soak up this hit.
43:26
But what have you just done? You've
43:28
just used up one of your order
43:30
tokens. That's probably was the hardest thing
43:33
for me to understand in this game.
43:35
Okay. I mean, even with you just
43:37
talking about it, the cohesion, trying to
43:39
understand, you know, I'm just so used,
43:41
okay, you got a hit, I never
43:43
understood, you set the eight aside, okay,
43:46
it's a hit. It's an automatic hit,
43:48
but you're not having to assign, because
43:50
if you got a bunch of hits,
43:52
that means all the other dice can
43:54
be assigned. but an eight is automatically,
43:56
it automatically counts, so you don't have
43:59
to assign that one to a unit,
44:01
so it gives you two other spots
44:03
on your units to assign the dice
44:05
too. Still washed over me, I'm sorry.
44:07
I played the game. you would, and
44:10
I'll admit, I'll let you do the
44:12
damage. So you roll an eight. Okay,
44:14
so I don't have to assign that
44:16
die to a unit. It's just an
44:18
automatic hit. That leaves a spot open
44:20
on the unit for another die to
44:23
be assigned. Oh. As long as it
44:25
matches the threshold. So it's to the
44:27
bit, an egg's not to the benefit
44:29
of the defender, but it does give
44:31
in. No, it's a benefit to the
44:33
attacker. But see that's what I'm just
44:36
not grasping on this game. I could
44:38
not grasp it when we were playing.
44:40
Fine, the eight's a hit. All right,
44:42
so I put it on the first
44:44
unit. It's got two cohesion dots. No,
44:46
you don't have to put it on
44:49
the unit. Here, I'm going to give
44:51
you an example. I have a unit.
44:53
If I roll five, they're successful. I'm
44:55
going to roll a eight five five.
44:57
the eight's automatic hit, I assigned the
45:00
five, I signed the five for a
45:02
total of three hits. Okay. If I
45:04
had rolled a 755, I would have
45:06
only assigned two hits because I can
45:08
only assign two die to the actual
45:10
unit. I was sitting there thinking you
45:13
could, and this is probably where it
45:15
was just missed in translation, I'm looking
45:17
at you got a 755, okay, my
45:19
units, all right, you could, I would
45:21
have to take because they were greater
45:23
than the amount on my thing I
45:26
had to assign 7, 5 and 5
45:28
and 5. but I can only assign
45:30
two die. See? The way you're explaining
45:32
it is not making sense to me.
45:34
If you're the attacker, are you the
45:36
attacker or defender? I'm the defender. You're
45:39
a defender. All right. You roll three
45:41
dies. I roll three dies. What are
45:43
the values? This is kind of like
45:45
who's on first. Yeah. What are the
45:47
values? 755. 755. I have two. I
45:50
have a set of archers and pike.
45:52
It doesn't matter what they are. What's
45:54
matter is mine. I look at my
45:56
stats and it's like, oh cool. If
45:58
I roll a five or better, then
46:00
I can assign a die to it.
46:03
And I got two of those that
46:05
I can assign. 755. assign the seven,
46:07
I'll assign the five, the other five
46:09
is wasted. Tony you have to take
46:11
two hits. That's it. Okay. That's it.
46:13
The numbers, your numbers, seven, five, whatever
46:16
yours, don't matter at that point. You
46:18
have to absorb two hits. Either you're
46:20
going to peel off one of your
46:22
little cardboard pieces, representing a unit, or
46:24
you're going to have to use disorder
46:27
tokens to soak up that damage. So
46:29
you don't have to pull it off.
46:31
Now, an 855, the 8 is an
46:33
automatic kit. It's going to be put
46:35
on a unit. It's just a hit.
46:37
The eight is put off to the
46:40
side. I assign the five to one
46:42
of my little cardboard units. Another five
46:44
to a cardboard units. Tony you have
46:46
three hits. Absorb from however you want.
46:48
Okay. So I would pill off one
46:50
of the top guys and one of
46:53
the other guys gets a hit. It
46:55
depends. Because some units can absorb more.
46:57
But you're saying that you can say,
46:59
all right, you need to assign me,
47:01
the defender has to assign that. There's
47:03
three hits. You assign them. Yep. And
47:06
you must start at the top of
47:08
your unit. The top most piece of
47:10
cardboard, you can't assign it anywhere. It's
47:12
always got to go at the front.
47:14
That's where the rank and file thing
47:17
is. These first guys are taking all
47:19
this damage. And if ever all the
47:21
units are removed, you immediately must discard
47:23
it from the game and you must
47:25
draw a card. So that forces you
47:27
to draw a card at that point.
47:30
Yeah, I think it loses me in
47:32
the attorney's leg. You set it off
47:34
to the side. Basically, I keep, of
47:36
all the games we play, and that's
47:38
because of all of what we do.
47:40
You got three hits, you have to
47:43
assign three hits. That's the way I
47:45
look at this. Regardless, if it's an
47:47
eight or whatever, it's going to be
47:49
assigned. to assign. No, you're not, you're,
47:51
you're, I'm assigning dice to determine the
47:53
number of hits. I'm telling you how
47:56
many hits you have to absorb. Based
47:58
on the value on your tactics. How
48:00
I, how I got those hits doesn't
48:02
matter. It's just you got three hits.
48:04
It could have come from eights. It
48:07
could have come from the fact that
48:09
I had to, I had the right
48:11
values to assign. You are assigning them
48:13
based on the values on your card.
48:15
Yes. So that you're able to do
48:17
that. And I think that's where I'm
48:20
losing the translation. We play this multiple
48:22
times. How do you not get this?
48:24
Because I let you do it. I
48:26
let you do it. I let you
48:28
do it. I let you do it.
48:30
I mean, once again, you kept saying
48:33
this because I wasn't cluing in. I
48:35
would just, I mean, I'll be honest.
48:37
I was just rolling dice and hoping
48:39
somebody's name got taken. I, you know,
48:41
okay, you would go to the sign,
48:43
sign, sign, sign. I was like, okay,
48:46
that's where you knewing the game better
48:48
than I did. I was like, okay,
48:50
this is an auto play. This is
48:52
cool. I like this. You know, I
48:54
don't have to worry about it. Hey,
48:57
it's not an auto play because when
48:59
it came to your turn. Well, what
49:01
I'm saying for me, I just roll
49:03
and die. And as long
49:05
as you say, okay, well, that die
49:07
is greater than that and this die
49:09
is less than that. So these are
49:12
two hits because I can only assign
49:14
to these two. But guess what? If
49:16
that door was an eight, you get
49:18
to sign three hits. Right. Yep. The
49:20
eight. I understand the eight is an
49:22
auto hit. It doesn't have to, when
49:24
you say a sign, it's not assigned
49:26
to the defender, it's assigned to the
49:29
attacker. And assigned is to be able
49:31
to take credit for it being a
49:33
hit. Yes, you will actually take a
49:35
physical die and put it beside the
49:37
cardboard to represent this die is going
49:39
to generate a hit. This die is
49:41
going to generate a hit. The eight
49:44
over here also generated a hit. So
49:46
this is how we're going to wrap
49:48
this up. Hold on. I got to
49:50
talk about the rallying part because this
49:52
is extremely important. You're at a disk.
49:54
What do you do? On your turn,
49:56
you can take a rally, forces you
49:59
to draw a card. what you're going
50:01
to do is take all the order
50:03
tokens off of your units, bring them
50:05
back to your board. Any units have
50:07
disorder assigned to them, and these order
50:09
on one side, disorder on the other.
50:11
If you used any of those tokens
50:13
as disorder to absorb hits, they flip
50:15
over to the order side, but they
50:17
stay on the unit. You don't get
50:19
to pull those back yet. It will
50:21
take one more rally to pull those
50:23
back. But that also means when you
50:25
go to assign or activate that unit,
50:27
there's already an order token on there
50:29
making it more expensive to activate the
50:31
next turn. All this comes into play
50:33
at this point. So you've got to
50:35
try to go as far as you
50:37
can without rallying. Because again, if I
50:40
have, during a rally, I have to
50:42
draw a card, but if my deck
50:44
is empty, shake hands game over. Just,
50:46
okay, rallying, flip the little disc over.
50:48
I'm with you. Trust me, we played
50:50
this multiple times. We ain't making this
50:52
up here. We actually sat and cued
50:54
over and played it. Maybe Tony didn't
50:56
play that well and I won easily,
50:58
but now I think I understand why.
51:00
I guess I just didn't teach it
51:02
well. I don't, I mean, there is,
51:04
you know, it's a strategy game. Oh,
51:06
100% it's mimicking a miniature game without
51:08
miniatures. Right. Okay, the dice, it's important
51:10
how you to assign them. Okay, I
51:12
get that. And I guess it was
51:14
just one of those things that, you
51:16
know, it was kind of just on
51:18
rails for me at one time. of,
51:20
okay, I've got to be able to
51:23
move this to defend, and then I
51:25
was just rolling dice, and I guess
51:27
maybe, you know, oh, I need to
51:29
bring these guys over for the strategy,
51:31
but I guess it kind of just
51:33
washed over me? I mean, it was
51:35
fun, don't get me wrong, it was
51:37
a fun little game, I appreciate what
51:39
it was accomplishing, all right? I did
51:41
find that some of the card strategies
51:43
weren't very beneficial to me, okay? So
51:45
also just an aside the cards themselves
51:47
have text on them and they have
51:49
trigger abilities that says hey if this
51:51
happens you can use this card to
51:53
do that it could be to re-roll
51:55
something it could be to do attack
51:57
because if somebody attacks you and you
51:59
still got units left you get to
52:01
counter attack and deal damage back some
52:03
of those like you attack first in
52:06
that situation some maybe let you go
52:08
twice in a row every faction is
52:10
going to play a little bit differently
52:12
every unit is going to be different
52:14
for a faction one of them's got
52:16
war elephants you know the Romans have
52:18
the you know the cavalry and stuff
52:20
so there's just every faction is totally
52:22
unique. and the cards are random when
52:24
you get them, the first six. I
52:26
mean, you get, you shuffle them, you
52:28
draw six. So you may, like I
52:30
had one where it didn't really matter.
52:32
So it was easy for me to
52:34
say, okay, I could discard this to
52:36
be able to play, you know, an
52:38
extra dice. Great little game to mimic
52:40
that miniature field to it, as well
52:42
as easy to transport. Oh
52:45
yeah, versus a whole bunch of miniatures.
52:47
It had a big battlefield. And we
52:49
talked about Palamora, who's the designer. He's
52:51
done Blitzkrieg, which we liked, Libertalia, Ethnos.
52:54
So he's one of those that we've
52:56
always had interest in. And the art
52:58
in this is amazing. It's by Roland
53:00
McDonald, who does all the Indaunted series.
53:03
So when you see the art on
53:05
this box, that looks familiar. This because
53:07
it's the same guy that did the
53:09
And Daunted series. So this game can
53:12
play up to four players. You can
53:14
have basically two on each side of
53:16
the table to play together. I think
53:19
for me, it's always going to be
53:21
two players. It's kind of like the
53:23
head-to-head thing. And it's kind of like
53:25
the head-to-head thing. And it is something
53:28
that's going to set up easily and
53:30
play easily in 30 minutes. There's also
53:32
rules for I'm going to create my
53:34
own. There is luck of the die.
53:37
Sometimes the die just does not go
53:39
your way. Tony in our second game,
53:41
it seemed like I could not miss.
53:43
It was tons of it. One time
53:46
I rolled three eights. That's right. I
53:48
didn't have to do anything. I just
53:50
pilled people off and threw them away.
53:52
So if this sounds, I know this
53:55
was a lot and probably everybody's going,
53:57
I have no idea what you said.
53:59
It's not as complicated as what we
54:01
made it out to be. rules are
54:04
online. Go read the rules. It has
54:06
really good examples of how combat and
54:08
everything works. It is a very strategic
54:10
little game. This is Battalion War of
54:13
the Agents from Osprey Games and designer
54:15
Palau Mori. Five
54:20
Minute Initiative begins in three, two, one.
54:23
One of my favorite games was Thunder
54:25
Road and then Restoration Games came out
54:27
and said, hey, we're gonna bring Thunder
54:29
Road back to the table for everybody.
54:31
They revamped it and they've got expansions
54:33
coming out all over the place and
54:35
one of them is Thunder Road vendetta
54:38
carnival of chaos. designed by Noah Cohen,
54:40
Rob Dob, what a hack, Davia. Justin
54:42
D. Jacobson and Brian Neff, I'm kidding
54:44
Rob, still love you buddy. Like he
54:46
listens. Like he listens, yeah. Yeah, right.
54:48
So Thunder Road, Carnival Kayas, best way
54:51
to summarize this game in Tony's speak
54:53
is you're racing to the center to
54:55
a big, oh. The word just left
54:57
me. The junk yard battle. Oh my
54:59
gosh. Oh, what's the name? A derby.
55:01
Yeah. A big old derby. That's what
55:04
you're doing here. You are battling one
55:06
another in a big derby to score
55:08
some points so that you are the
55:10
winner at the game and survive as
55:12
long as you can. I mean, well,
55:14
the way the game ends, if someone
55:17
is eliminated, or, which is one of
55:19
the nice things I like about this,
55:21
there's a timing mechanism with Tina cards
55:23
that will be flipped over at the
55:25
end of each round after everybody has
55:27
gone, and it will give special advantages
55:30
or maybe do something different to the
55:32
game, change some of the rules or
55:34
whatever. So that is carnival of chaos
55:36
by Restoration Games. Did I get it
55:38
done in five minutes, Marty? You got
55:40
done well under five minutes yet. So
55:43
you got this. So we're done with
55:45
racing to who can finish first. Now
55:47
it's almost like you got like thing.
55:49
You're in an arena, you're going around,
55:51
there are tokens on the board that
55:53
when you land on them, you can
55:56
get a special weapon, and these weapons
55:58
are really, really cool. They're extremely useful.
56:00
You've still got the three cars. work
56:02
the exact same way they do in
56:04
Thunder Road vendetta when you run into
56:06
somebody or go on top of somebody,
56:09
you have the same dice that you're
56:11
going to roll and everything like that.
56:13
But once you're in that center spot,
56:15
you can't leave and you're just going
56:17
around trying to position yourself to see
56:19
if you can take out somebody. You
56:22
do have to be careful Tony because
56:24
you have these columns that can potentially
56:26
pop up from out of the ground
56:28
and if your car is on one
56:30
of those columns, boom! you're gone, you're
56:32
out of here sort of deal. And
56:35
so the Tina cards is the one
56:37
that will determine where those columns pop
56:39
off. At the end of the round,
56:41
if you're on these little spotlight spaces,
56:43
you're gonna get scrap. Because it's all
56:45
about the scrap, because you're beating up
56:48
people and you're trying to earning as
56:50
much scrap as you can when you
56:52
deal damage to them, you can earn
56:54
scrap or you're gonna earn scrap. So
56:56
that's the resource you're kind of gather
56:58
during this game here. Right. And the
57:01
chopper is even flying into the arena.
57:03
So it's very important that, you know,
57:05
how did they change it up from
57:07
the regular Thunder Road? Marty sums it
57:09
up very well, but it's not a
57:11
race anymore. Set up, I do like
57:14
the fact that everybody is racing into
57:16
the arena. And so you've got battles
57:18
going on right then. You still have
57:20
the various advantages you have on the
57:22
road. So everything you know about Thunder
57:24
Road, you're applying here. You've just got
57:27
some new mechanics and some, you know,
57:29
get the scrap. The same things that
57:31
occur in Thunder Road occur here where
57:33
maybe some bad dice rolls are taking
57:35
you out. It doesn't seem right that
57:37
a heavy can get flipped by a
57:39
small, but sometimes it can happen. Hey,
57:42
maybe a copter can, how can a
57:44
copter miss a person right in front
57:46
of him? I have no idea, but
57:48
it can happen. Welcome to the dice
57:50
world and how the randomnessation in the
57:52
game will come in and bite you
57:55
in the butt when you're playing. it
57:57
something I want? I do like the
57:59
fact that it makes it strictly what
58:01
takes away from the race and I
58:03
do like the fact that they kept
58:05
a timing mechanism like they did in
58:08
the Thunder Road Vendant original. Yeah, and
58:10
again, they've added in these weapons, you've
58:12
got these little party favorite tokens that
58:14
are kind of also a one-time use
58:16
that you can, that you can pick
58:18
up during the course of the game.
58:21
So it is different. If you have
58:23
third or road fended and you think,
58:25
well, why do I need this? Because
58:27
it does feel different. The whole goal
58:29
of the game is different. It's not
58:31
about the racing. It's about trying to
58:34
deal as much damage you can. Protect
58:36
yourself and collect yourself and collect that
58:38
scrap. So for me. If you're a
58:40
fan of Thunder Road vendetta, this belongs
58:42
in your collection because it's something different.
58:44
It does add a fifth player car
58:47
and everything in there too. So you
58:49
can just have total chaos. I wonder
58:51
what that many players are going to
58:53
be a little too chaotic in there.
58:55
But yeah, so I dig it. So
58:57
that is Thunder Road Fandena Carnival of
59:00
Chaos from Restoration Games. Five minute initiative
59:02
is complete. Hey
59:11
y'all, Agnasi came out and put
59:13
out a newsletter just recently. In
59:15
fact, if you're not subscribed to
59:17
the newsletter, do so. He's gonna
59:19
put that out every Friday. Talking
59:21
about the big games of the
59:23
year, Robinson Crusoe always does well.
59:25
It's available now over shop portal.com.
59:27
New game wise. AI Space puzzle
59:29
was a big hit for them.
59:31
It did really well at GenCon.
59:33
Tony was out there pushing it
59:35
every day at the booth and
59:37
a lot of people really enjoyed
59:39
that game. So that's available out
59:41
there too. The new Thorga is
59:43
also out there. Got the expansion
59:45
to Imperial Miners. Brand new Desert
59:47
Tribe with Nureshima Hacks. All this
59:49
stuff is available on the shop
59:51
portal games.com website. You can get
59:53
the stuff in time for the
59:55
holidays. In fact, honestly, AI Space
59:57
puzzle is the. co-op game to
59:59
play this holiday. You can go
1:00:01
out and check our previous review
1:00:03
on it. We really enjoyed it.
1:00:05
We think you will too to
1:00:07
find out more. Head over to
1:00:09
shop portal games.com. Now
1:00:12
typically we don't do this y'all. Typically when
1:00:14
we have a review of a game, it's
1:00:17
one game. But Tony, you and I recently
1:00:19
played a game on the same night that
1:00:21
kind of had the same sort of feel.
1:00:23
It was a tableau building game with cards
1:00:26
where each of us were trying to build
1:00:28
a three by three tableau. and get the
1:00:30
most victory points. And these cards were of
1:00:32
different characters, both games, kind of had characters
1:00:34
on the cards and putting the cards down
1:00:37
a certain way in your three by three
1:00:39
grid would potentially get you victory points. So
1:00:41
I thought, why don't we just talk about
1:00:43
each of these? Kind of comparing how they're
1:00:46
different and then let people decide, hey, maybe
1:00:48
this one sounds something I'd be interested in
1:00:50
over the other one or maybe there's a
1:00:52
spot for both of them on yourself. Right.
1:00:54
And when you say get the victory points,
1:00:57
that's one of the biggest difference between these
1:00:59
two games is how the victory points were
1:01:01
done during the game. One was at the
1:01:03
end and one was during. And so when
1:01:06
we talk about them, I mean, I think
1:01:08
that's very important that we point that out.
1:01:10
But yeah, hey, guess what? The most number,
1:01:12
the biggest amount of victory points was the
1:01:14
winner. Imagine that. Here we go. So one
1:01:17
of them was Castle combo by Gregory. And
1:01:19
Pandasors. Why can they be gee-g not just
1:01:21
put the one that I'm supposed to reference
1:01:23
in front? Should I write a letter? I
1:01:26
think Pandasors brought it over here. Yeah. So
1:01:28
that one's really got QCRs to it. So
1:01:30
that's a cast of combo. And then the
1:01:32
second one was from a new company. Go
1:01:34
ahead, sir. This was Yiro from designer Masado
1:01:37
Yusugi, and this is from the new company
1:01:39
Play to Z. Which is the new company
1:01:41
from Zev. It used to be with Z-Man
1:01:43
games. I know Stephen Bonacourt is part of
1:01:46
this too. So they've kind of coming out
1:01:48
the line of games. they sent us
1:01:50
check out too and
1:01:52
I thought too. And are
1:01:54
so similar are don't
1:01:57
we just play them
1:01:59
at the same time
1:02:01
and see how they
1:02:03
work play them at just talk
1:02:06
about and combo real
1:02:08
quick let's just talk about castle
1:02:10
First, real teach. Okay, castle
1:02:12
combo. me quick teach. So you got
1:02:14
combo Love and castle I've got to build
1:02:16
a three by three grid. to the
1:02:19
way I'm going to do that grid.
1:02:21
And going to be drafting to do that is
1:02:23
I am from the be drafting on where
1:02:25
the based is sitting. Cause
1:02:27
there's two rows. is sitting. There's the
1:02:29
what I I would call the and then
1:02:31
then the castle folk. Yeah, you call you
1:02:33
call the village and the the folk is
1:02:35
what you'd call. William, I like townsfolk. I
1:02:37
I think townsfolk is better. It's
1:02:39
not It's not makes them seem kind
1:02:41
of demeaning. But anyway. But anyway, me
1:02:44
me alone. So you've got
1:02:46
village and castle where the where
1:02:48
the messenger is, you may pick from
1:02:50
that. you will place that you
1:02:52
will place that person into your
1:02:54
grid. You may be collecting
1:02:56
some coins, depending on some text
1:02:58
on the card. Then. next person goes.
1:03:00
The The messenger may move depends on whether
1:03:02
it's on the on if it's on the Pick
1:03:05
a card, and you do this nine times.
1:03:07
this nine There you go, that's
1:03:09
the game. game. Yeah, and literally
1:03:11
on the cards will tell you, if this
1:03:13
if this card's placed in this
1:03:15
particular spot, it's it's to earn you victory points.
1:03:17
So So all cards cards have shields in
1:03:19
the upper right -hand corner. So maybe
1:03:21
there's one card that says, okay, for
1:03:23
for every of this particular type of
1:03:25
shield that's in this row, you're
1:03:27
gonna get three points. So obviously what
1:03:29
you're gonna be looking for if
1:03:31
you have that in play for, trying
1:03:33
to draft those cards and get them
1:03:35
there. to draft of these cards have and
1:03:37
get to generate victory points. have different playing
1:03:40
the game, you're trying to develop a
1:03:42
strategy. So as I've already got this one, then
1:03:44
I'm going to start searching for this
1:03:46
one. And you also have a key resource
1:03:48
that you can collect over the course
1:03:50
of the game. At the beginning of
1:03:52
your turn, you can one. key to either
1:03:54
move the a key to the other row, whether
1:03:56
it be from the to village, village to
1:03:59
castle, the beginning can turn. to wipe the three
1:04:01
cards from the market and draw three
1:04:03
new ones from the deck. And at
1:04:05
that point, you must buy a card.
1:04:07
Now, there is a cost associated with
1:04:09
a card in gold. If you don't
1:04:11
have enough gold to buy any of
1:04:13
them, then what you have to do
1:04:15
is take the face-down card off the
1:04:17
top of the deck and put it
1:04:19
into your tableau below and it will
1:04:21
immediately give you six money and two
1:04:23
keys, but that's not going to do
1:04:25
you much good for scoring. Unless Tony,
1:04:27
I think you actually had a card.
1:04:29
That said, it would get victory points
1:04:31
if you had any of those face-down
1:04:33
cards, right? That's right. For every face-down
1:04:35
card, I'd get victory points. So all
1:04:37
these cards, I mean, have that capability.
1:04:39
Some way you're going to school, some
1:04:41
of them may say, hey, if you
1:04:43
don't have this type of guild person,
1:04:45
this type of shield, you get some
1:04:47
good old victory points there at the
1:04:49
end. Or maybe, hey, if you've got
1:04:51
so many of these people in this
1:04:53
row in this row and column, you're
1:04:55
going to get victory points. So it's
1:04:57
very important to say, okay, what strategy
1:04:59
am I going to go with as
1:05:01
well as, oh look, Marty's going for
1:05:03
that strategy. Man, I really don't want
1:05:05
to do this, but you know what?
1:05:07
I think I'm going to wipe this
1:05:09
row so Marty can't get this very
1:05:11
special card. So there is some hate
1:05:13
drafting going on here. I love hate
1:05:15
drafting. I love looking because it keeps
1:05:17
you engaged. You're kind of looking around
1:05:19
seeing what other people are doing. I
1:05:21
mean, we saw that with Burke a
1:05:23
lot, right? I mean, he's like had
1:05:25
this thing where if he got like
1:05:27
two of these shields, it was going
1:05:29
to be worth a lot of points.
1:05:31
So you and I was trying to
1:05:33
wipe the rows to be worth a
1:05:35
lot of points. So you and I
1:05:37
was trying to wipe the rows. And
1:05:39
if you had this particular type of
1:05:41
card and play, it may say it
1:05:43
may say, it. car too. So we
1:05:45
also found those very valuable. Right. I
1:05:47
mean, I'm not, there's not a lot
1:05:49
to really go over here. I mean,
1:05:51
there's special cards that have special abilities
1:05:53
to them that give you the victory
1:05:56
points. Some cards are like one game,
1:05:58
like one of them is, you know,
1:06:00
money became a tight resource. I found
1:06:02
out. You know, I found out it
1:06:04
was very. but there was this one,
1:06:06
there was this one card that it
1:06:08
was like, you get a coin for
1:06:10
every slot that's full on the board.
1:06:12
I was like, oh, that's, that was
1:06:14
a benefit of one. There was one
1:06:16
card that you got a coin for
1:06:18
every empty spot on the board. So
1:06:20
if you got that early in the
1:06:22
game, it would get you a lot
1:06:24
of money. So anyway, you're going to
1:06:26
play until everybody's put down nine cards
1:06:28
and then you're going to walk through
1:06:30
each of the cards, figure out your
1:06:32
victory points. There's a nice little app
1:06:34
on BGG that will ask, you know,
1:06:36
what does each card give you a
1:06:38
point value, add them up, and then
1:06:40
you're done. Now, compare this to Yero.
1:06:42
And in this game, you've got a
1:06:44
player board in front of you with
1:06:46
two markers on it that's going to
1:06:48
mark magic magic and technology. In this
1:06:50
game, you're also trying to get victory
1:06:52
points, but what we found was a
1:06:54
lot of the victory points come during
1:06:56
the game. Because you're going to draw
1:06:58
cards into your hand, so there's new
1:07:00
market in here, you're playing with cards
1:07:02
from your hand, you can discard as
1:07:04
many cards as you want, draw back
1:07:06
up to five, and then you go
1:07:08
to the recruit phase. And this is
1:07:10
kind of all done simultaneously. You can
1:07:12
either pay the money for two cards
1:07:14
to put them into play. Again, you're
1:07:16
trying to build a three by three
1:07:18
grid. The way you build the grid
1:07:20
is the same for both. You must
1:07:22
place Foggly to an existing card. You
1:07:24
can play two cards. You can play
1:07:26
one card at a discount of one
1:07:28
gold or play a card and get
1:07:30
a gold back. or you can play
1:07:32
no cards and just get two gold
1:07:34
in case you're running short on money.
1:07:36
Now here's the kind of unique thing
1:07:38
here. You go into the combat phase.
1:07:40
Each of the character cards that you
1:07:42
play is going to have a combat
1:07:44
value in the upper right of the
1:07:46
card and you're going to look at
1:07:48
the tops of each of the columns
1:07:50
of your three by three grid, you're
1:07:52
going to sum up the combat values
1:07:54
of those and compare to the other
1:07:56
players around the table. And in our
1:07:58
case, whoever got the most got five
1:08:00
points and second place got three and
1:08:02
the person got zero. And Tony, we
1:08:04
found that was probably one of the
1:08:06
best ways to get points during the
1:08:08
game was was do this combat. So
1:08:10
you want to make sure have high
1:08:12
value cards at the top of your
1:08:14
columns. Then you go into the production
1:08:16
phase, every card on the table. If
1:08:18
there's a gear, it's going to give
1:08:20
you something. You look at the income
1:08:22
phase, there's a special icon. If you
1:08:24
have any of the cards of this
1:08:26
income icon, it's going to give you
1:08:28
money. And finally, victory point phase, if
1:08:30
there's any cards that have a little
1:08:32
victory point icon, it's going to give
1:08:34
you victory points. So these are multi-use
1:08:36
cards that can do one of several
1:08:38
things, good at fighting, good at producing
1:08:40
something, good at income, or victory points.
1:08:42
You're going to do this over and
1:08:44
over again till either somebody gets to
1:08:46
40 points or gets nine cards in
1:08:49
their tablet. Now, here's the challenge with
1:08:51
this one. Now, in the Castle Combat
1:08:53
one, when you place the cars and
1:08:55
you're building your grid, you need to
1:08:57
make sure various rows and columns are
1:08:59
lining up to give you victory points
1:09:01
at the end of the game. Here,
1:09:03
there is a link bonus. On each
1:09:05
of these cars, on each side, there
1:09:07
are these two colors based on the
1:09:09
guilds that they are part of. And
1:09:11
if you are able to align three
1:09:13
of the same colors, and either a
1:09:15
column or a row, then you will
1:09:17
get the bonus listed at the bottom
1:09:19
of the card. So you can really
1:09:21
mess yourself up. And the reason why
1:09:23
I say this, I did this, the
1:09:25
times we played is if you concentrate
1:09:27
way too much on the link bonus
1:09:29
and I locked myself into this, not
1:09:31
thinking about the importance of the strength.
1:09:33
during the battle. So I had shut
1:09:35
myself down and being able, because one
1:09:37
of the things you can do is
1:09:39
you might want to shift where your
1:09:41
three by three table is. You know,
1:09:43
like, hey, I've got a row of
1:09:45
three, but if I put this one
1:09:47
card on top, then it's going to
1:09:49
shift my capability, my power on this
1:09:51
column. And you may need to have
1:09:53
flexibility as your... Building this and it's
1:09:55
important that you're able to pay for
1:09:57
these cards as well Okay, so you
1:09:59
need to keep that amount. How am
1:10:01
I going to get this money out
1:10:03
there a lot? I don't say more
1:10:05
strategy both had strategy you know, but
1:10:07
there was a lot more thinking going
1:10:09
on at the table this one. One
1:10:11
reason why is because of these two
1:10:13
additional stats, the magic and power, and
1:10:15
on some of the cards, during the
1:10:17
production phase, it may give you the
1:10:19
ability to increase your magic or technology.
1:10:21
And where that may come into play,
1:10:23
there may be some cards that say,
1:10:25
hey, you're going to get two victory
1:10:27
points per magic level you have. or
1:10:29
two victory points per technology level you
1:10:31
have. Or maybe the strength of the
1:10:33
card is based on your technology or
1:10:35
magic. It's a base of two times
1:10:37
whatever your current magic level is or
1:10:39
something like that. So that's just another
1:10:41
thing that you gotta consider during the
1:10:43
game is this magic of technology which
1:10:45
might be able to also produce victory
1:10:47
points each round if you decide maybe
1:10:49
not to go the combat route. So
1:10:51
of the two, I know where my
1:10:53
preference is not because one's a better
1:10:55
game than the other. It was just
1:10:57
that, I don't know, I like the
1:10:59
simplicity of it and that was the
1:11:01
castle combo. Okay? You know, but the
1:11:03
reason why I'm saying that is because
1:11:05
I know if I brought this to
1:11:07
the table and tried to teach it
1:11:09
to Donna or my daughter and her
1:11:11
husband, I know they would grasp this
1:11:13
one because that's who this game is
1:11:15
for. Where the other one I felt
1:11:17
was more of that gamers game. You
1:11:19
have my exact same conclusion. Which game
1:11:21
you want to play with may depend
1:11:23
on the group that it's sitting around
1:11:25
the table with you. Both of these
1:11:27
are going to play in under 30
1:11:29
minutes. They're a very easy teach, but
1:11:31
because of Yero being about, oh well
1:11:33
I've got magic, I've got technology, I
1:11:35
can combo these cards together, try to
1:11:37
get matching colors, combat comes into play.
1:11:39
It's more thinky. But if I was
1:11:42
teaching my family for the holidays, I'm
1:11:44
pulling out castle combo. Because it's literally
1:11:46
buy one of these cards, put it
1:11:48
down into your tableau, once we all
1:11:50
get nine, that triggers the end of
1:11:52
the game. And I also think that's
1:11:54
easy to follow too. It's like, okay,
1:11:56
we'll just calculate points at the end
1:11:58
of the game. Well, the other one
1:12:00
has these structured phases you're going through,
1:12:02
the draw, the recruit, etc. may decide
1:12:04
not even to put somebody into play
1:12:06
because you're short on money in euro
1:12:08
just so you can get too gold.
1:12:10
Whereas with Castle combo, you always have
1:12:12
to put a card into play, even
1:12:14
if it's one of those face-down cards
1:12:16
which will actually give you money in
1:12:18
case that you need it. Similar style
1:12:20
of games, but I do think they
1:12:22
work for different audiences in different ways,
1:12:24
like you said. I agree. So for
1:12:26
me, Castle combo, for the family, for
1:12:28
you and I sitting at a table
1:12:30
getting ready for Game Night, we'll throw
1:12:32
this one on the, Yero on the
1:12:34
table. 100% agree. Castle combo, Yero, two
1:12:36
similar style games, two different audiences, but
1:12:38
both really well done. Five
1:12:43
Minute Initiative begins in three, two, one.
1:12:45
I've got so many of these little
1:12:47
card games. I just love ending the
1:12:49
night with little card game Tony and
1:12:51
we just got a game from Devere
1:12:54
games and designer Eugenie Castano and Eloy
1:12:56
Puzatas called The Lie. In this game,
1:12:58
you've got cards of various colors and
1:13:00
numbers that you're going to spread all
1:13:02
over the table, face down, and we're
1:13:04
just going to start picking up cards
1:13:06
till you've got 12 in your hand.
1:13:08
But the kicker is, Tony, is that
1:13:10
the card is a lie. On the
1:13:12
back of the card is going to
1:13:14
show a number and a color, but
1:13:16
on the other side, one of those
1:13:18
is wrong. It's either not the matching
1:13:20
color or it's not the same number.
1:13:22
The number can go from one to
1:13:24
four. And when you pick up a
1:13:26
card, you're going to put it to
1:13:28
the left or right of any card
1:13:30
that's already in your hand. So you're
1:13:32
building out this hand to 12. And
1:13:34
then once you've got 12 cards, you're
1:13:36
going to start playing the game. There's
1:13:38
going to be a start player that's
1:13:40
going to take matching cards of any
1:13:42
set and put them on the table.
1:13:44
The person to my left. put down
1:13:46
something higher than 31. And if they
1:13:48
can, then they do. And then we
1:13:50
keep going until after everybody passes. Whoever
1:13:52
has the highest basically will go first
1:13:54
the next time. Those cards are kind
1:13:56
of just discarded out of the game.
1:13:58
You're going to continue playing this until
1:14:00
somebody is out of cards. And then
1:14:02
at that point, the play continues till
1:14:04
two other people out of cards are
1:14:06
playing with four players. And the person
1:14:08
who finished first is going to go
1:14:10
to the center of the table where
1:14:12
these cards are still spread out. and
1:14:14
you're gonna pick up three cards. Person
1:14:16
who came in second, picks up two,
1:14:19
and the third takes up one. The
1:14:21
front side of the card will dictate
1:14:23
how many points you're gonna get at
1:14:25
the end of the game and just
1:14:27
keep this face down. You're gonna rinse
1:14:29
and repeat a certain number of rounds.
1:14:31
Count up your cards, person most points
1:14:33
wins. So a couple of things to
1:14:35
point out here in the lie. You
1:14:37
can only play up to three cards
1:14:39
and they can't come from anywhere in
1:14:41
your hand. As Marty, you was saying,
1:14:43
you've got to make sure that you
1:14:45
gather the cards that are together. Now
1:14:47
it doesn't mean that you always have
1:14:49
to pull from the right or from
1:14:51
the left. You can pull any three
1:14:53
as long as there are a matching
1:14:55
color. That's why when you're pulling these
1:14:57
cards as important. I really need a
1:14:59
green here. Oh, oh, that card's got
1:15:01
a green back. And it's a one,
1:15:03
is it a one or is it
1:15:05
a green, is it a green one
1:15:07
or is it going to be a
1:15:09
different four of a different color? That's
1:15:11
where the fun of the game is
1:15:13
because that's when people start screaming like,
1:15:15
no, I didn't want that card and
1:15:17
they don't know what to do with
1:15:19
it. Now, and at the end of
1:15:21
the game, when people start screaming like,
1:15:23
no, I didn't want that card and
1:15:25
they don't know what to do with
1:15:27
it. So yes, it's actually a one.
1:15:29
That's that sort of deal. But everybody
1:15:31
else on the table sees that four
1:15:33
and thinks oh that four yellow is
1:15:35
now out of play or is it?
1:15:37
We don't know. So you know there's
1:15:39
a little gamemanship in that. So this
1:15:41
game reminded me of Scout and having
1:15:44
to do the runs or doing the
1:15:46
latter portion. And I also know that
1:15:48
at no time can anybody have a.
1:15:50
when they pull three. So there's some
1:15:52
strategy on which type of cards you
1:15:54
want to play or what colors. But
1:15:56
when you're looking at those people's cards
1:15:58
from the back, you're like, well, is
1:16:00
that, does he have green in that
1:16:02
row? Or is it all those numbers?
1:16:04
You can sit there and look at
1:16:06
each other's hands, but you've got no
1:16:08
clue. You don't know what they're doing
1:16:10
until they pull those cards out and
1:16:12
they put down that color or those
1:16:14
possible road. You're like, oh, wait a
1:16:16
minute, he only has that. So does
1:16:18
that mean the next card? A lot
1:16:20
of stuff can go on here with
1:16:22
the lie. It's pure chaos. I mean,
1:16:24
there's no strategy here. It's just have
1:16:26
fun with these cards and hope that
1:16:28
you can outplay your fellow players with
1:16:30
making the right combos as you're building
1:16:32
them. Yeah, and as you, like you
1:16:34
said, as you're putting cards into your
1:16:36
hand, I may draw a blue and
1:16:38
a blue. It's like, it'll be cool
1:16:40
to get another blue and then it's
1:16:42
like red. It's like, well, crap. And
1:16:44
then I draw something that's a blue
1:16:46
and put it on the other side
1:16:48
of the red. Maybe part of the
1:16:50
strategy is, hey, I want to make
1:16:52
sure to get rid of this red
1:16:54
to get my blue cards together. So
1:16:56
you're also trying as you're playing just
1:16:58
trying to undo those gaps between the
1:17:00
colored cards as you play the rounds
1:17:02
to try to get like colors together
1:17:04
so you can play that big number
1:17:06
and try to get rid of cards
1:17:09
as fast as you can. And we
1:17:11
found that sometimes the person when they
1:17:13
had only like one or two cards
1:17:15
left couldn't get rid of those other
1:17:17
cards at that point because everybody else
1:17:19
is able to play higher numbers than
1:17:21
what they can or they can't top
1:17:23
anybody else. Yeah, where they couldn't lead
1:17:25
with that color. You know, that's where
1:17:27
they could not play that color. So,
1:17:29
you know, it's a quick game, easy
1:17:31
to teach. Actually, the more I thought
1:17:33
about, I was like, you know, this
1:17:35
is kind of fun. You know, it
1:17:37
was one of those mindless games, and
1:17:39
it's like, well, you just got to
1:17:41
accept that you may be stuck when
1:17:43
you're pulling these cards, and you're like,
1:17:45
well, dang it, I didn't want that,
1:17:47
I needed, I needed a four, I
1:17:49
needed a four, I needed, I needed
1:17:51
a four, So you know it's it's
1:17:53
one of those things that is part
1:17:55
of the game and hey I like
1:17:57
the lie I don't know about you.
1:17:59
Yeah yeah the lie chaos, like you
1:18:01
said, play up to six players. So
1:18:03
that's kind of a fun, late night
1:18:05
thing, our family thing, just spreading cards
1:18:07
over the table, drafting, having a good
1:18:09
time. That is the lie from Devere.
1:18:11
Five minute initiative is complete. It's
1:18:21
that time of year when you need
1:18:23
to pull that wish list together and
1:18:25
the easiest place to do it is
1:18:27
over at miniature market where you can
1:18:29
build yourself a wish list of games
1:18:31
that you won't. But while you're there...
1:18:33
If you did not sign up for
1:18:35
their newsletter, then you missed a very
1:18:38
special deal and you're too late to
1:18:40
the party and that was their cyber
1:18:42
Monday deals. The reason why I'm bringing
1:18:44
this up is if you didn't sign
1:18:46
up for their newsletter, then you missed
1:18:48
out on all these special deals. But
1:18:50
I will tell you ones that are
1:18:52
going on right now that you can
1:18:54
take advantage of and that is one
1:18:56
that their free shipping threshold is dropping
1:18:58
to $75. $75 Marty! Boo y'all, now
1:19:01
every time something like this happens, I
1:19:03
reach out to all y'all and say,
1:19:05
what do y'all want to order? I
1:19:07
know we just recently placed an order
1:19:09
for stuff. When is the expiration date
1:19:11
on that, sir, for the shipping threshold?
1:19:13
Until the end of the year, sir.
1:19:15
This will run until the end of
1:19:17
the years. Do you know what that
1:19:19
means? That means if you don't get
1:19:21
it. That's right. Bert said he has
1:19:23
some stuff on his Christmas list. That
1:19:26
means if he doesn't get it, we
1:19:28
can place an order and drop that
1:19:30
threshold down the $75 and get our
1:19:32
stuff in that we missed. Because nobody
1:19:34
cares about us and buys what we
1:19:36
want. And I'm going to be honest
1:19:38
with you, two games are going to
1:19:40
hit that $75 threshold. Matter of fact,
1:19:42
I'm looking for a couple right now,
1:19:44
but I got to get them played
1:19:46
before Christmas. Or I need to get
1:19:49
them in before Christmas. So there you
1:19:51
go. When this starts, I'm going to
1:19:53
be going over to miniature market to
1:19:55
order it up. Be sure to go
1:19:57
over to our website and use that
1:19:59
link so that you heard it coming
1:20:01
from us. Also, their flat rate shipping
1:20:03
will be $5.99. that's $5 and 99
1:20:05
cent until the end of the year.
1:20:07
So the threshold 75 and it's only
1:20:09
$5.99? Well it's free, it's free for
1:20:12
75 but only $5.99. Yeah. That's still
1:20:14
a better deal. That's still a good
1:20:16
deal. So maybe you just need a
1:20:18
bunch of dice, maybe you need some
1:20:20
pluck foam that they have over there
1:20:22
which you ordered for me for my
1:20:24
miniatures that I'm putting together right now.
1:20:26
So all this is going on as
1:20:28
well as their backroom deals are still
1:20:30
going on. They still have their advent
1:20:32
calendar and see what that special deal
1:20:35
is. Now keep in mind. that all
1:20:37
this you would know about if you
1:20:39
would just sign up for their newsletter.
1:20:41
So please head over to miniature market.com,
1:20:43
sign up for that newsletter, so you
1:20:45
are aware of all their continuing deals.
1:20:49
All right, did not realize this,
1:20:51
but I shouldn't have changed. Well,
1:20:53
there was a reason why I
1:20:55
named this episode the way I
1:20:58
did, but I did not realize
1:21:00
a while back about four days
1:21:02
ago, from the time of this
1:21:04
recording, Vic Flick passed away at
1:21:06
age 87. And I did not
1:21:08
know what he did, but Marty,
1:21:10
who knows everything, probably does know
1:21:12
what he did. Vic Flick? Uh-uh.
1:21:14
He was the guitarist who played
1:21:16
on iconic James Bond theme songs.
1:21:18
Oh, I saw his passing away.
1:21:20
I didn't know his name. I
1:21:22
didn't either. So he's the one
1:21:24
that did don't do, don't, don't,
1:21:27
don't, do, that part. Nice. Yeah.
1:21:29
So, you know, so we should
1:21:31
have named this one, James Bond
1:21:33
theme songs, but instead I named
1:21:35
it popular, in which I cannot
1:21:37
do like they did. But anyway,
1:21:39
so, you know, I'm always looking
1:21:41
for that type of thing because
1:21:43
it's just little tidbits like that.
1:21:45
But other than that, I mean,
1:21:47
I gotta get ready for Thanksgiving.
1:21:49
I'm sure that you'll be streaming
1:21:51
some WKRP if only God is
1:21:53
My Witness, Turkey's could fly. can
1:21:55
you find it? You can't watch
1:21:58
anywhere. You can't even buy it.
1:22:00
I talked about Blu-rays earlier. You
1:22:02
can't buy it because they don't
1:22:04
have the music license. So that's
1:22:06
what I don't even want. You
1:22:08
just have to watch it on
1:22:10
YouTube, where people have cut it
1:22:12
out and you just watch that
1:22:14
one little segment. Yeah, yeah, we
1:22:16
are recording this even though this
1:22:18
comes out. In December, we are
1:22:20
recording this right before Thanksgiving. So,
1:22:22
yeah. It's the holiday season. and
1:22:25
happy holidays and well okay so I
1:22:27
gotta tell you something I gotta I
1:22:29
gotta miss them so happy holidays while
1:22:31
the Mary bells keep ringing you know
1:22:34
that line okay yeah for years okay
1:22:36
I got a preface something I never
1:22:38
listen to the lyrics I never really
1:22:40
pay attention to what they mean or
1:22:42
what they're what they're about. Vanessa's all
1:22:44
into, oh this is a great story,
1:22:46
I love what this means, I just
1:22:48
listen to the music and lyrics, just
1:22:50
kind of there, I'll sing them, I'll
1:22:53
sing lyrics without realizing what I'm saying.
1:22:55
For years, I never picked up what
1:22:57
that line was saying. Well they said,
1:22:59
while the Marybells keep ringing, I thought
1:23:01
there was something called a Marybell. Isn't
1:23:03
that an ice cream? No, that's Mayfield.
1:23:05
Bluebell. Bluebell. Mayfield, mostly, it's the combination
1:23:07
of the two. Instead of Mary, space
1:23:09
bells, I was thinking there was something
1:23:11
called a Mary bell. I just didn't
1:23:14
know what it was. Hey, that's okay.
1:23:16
I don't know half the lyrics in,
1:23:18
I don't know any lyrics. So at
1:23:20
least you got Mary Bells, I wouldn't
1:23:22
even, I would have said something else.
1:23:24
So yes, gotta get ready, because it
1:23:26
doesn't Whamageddon start pretty soon? Yeah, so
1:23:28
if you wanted, that's actually already started.
1:23:30
So we're doing reverse Whamageddon this year.
1:23:32
What is that you get points for
1:23:35
hearing it? You actually you want to
1:23:37
hear it But you can't purposely listen
1:23:39
to it And we're gonna have a
1:23:41
point tracker where people can say how
1:23:43
I heard it and I get a
1:23:45
point and whoever has the most points
1:23:47
at the end of the season wins
1:23:49
And this is on our disc yes
1:23:51
I may want to click on that
1:23:54
discord symbol and go out there and
1:23:56
pay attention to some of these things
1:23:58
I did not know we were doing
1:24:00
this yeah and in fact it's this
1:24:02
episode releasing so early in December you
1:24:04
can join along so yeah we're gonna
1:24:06
do the reverse instead of freaking out
1:24:08
and trying to avoid it feel free
1:24:10
to listen as much Christmas music as
1:24:12
you want and when you hear it
1:24:15
and start'll cringe and you go I
1:24:17
got a point And this begins after
1:24:19
Thanksgiving or is it December 1st? I
1:24:21
can't remember first. December 1st. December 1st.
1:24:23
All right. Well, which is very close
1:24:25
to after Thanksgiving, by the way. It
1:24:27
is this year, yes. And for the
1:24:29
United States, who celebrates it, you know,
1:24:31
it's right at the end of the
1:24:33
month. All right, well, you know what?
1:24:36
I need to get out of here.
1:24:38
I gotta go take care of some
1:24:40
dogs just like you. I'm babysitting and
1:24:42
they have got their little paws crossed
1:24:44
and they're looking at me like, hey,
1:24:46
it's time to go for a walk.
1:24:48
So I need to go do that.
1:24:50
So I am going to keep rolling
1:24:52
dice and taking names. Hey
1:25:01
y'all, thanks for listening. If you
1:25:03
enjoy the show and want to
1:25:05
support us, you can do so
1:25:07
over at By Me and Moonpie.com,
1:25:10
where all the social media is
1:25:12
just search for Dyson names, subscribe
1:25:14
to our YouTube channel, which also
1:25:16
carries each and every one of
1:25:18
our podcast episodes. Tony, how many
1:25:20
crates does it take to store
1:25:23
all your Christmas decorations? All of
1:25:25
them even the sit-around crap that
1:25:27
I hate putting out? Yes. Three.
1:25:29
Three. You're so lucky. We have
1:25:31
two dedicated storage spaces. We probably
1:25:33
have about 20 to 25. And
1:25:36
that doesn't count all your Halloween
1:25:38
stuff either. It's unreal. You are
1:25:40
the man. Please
1:25:43
Mom, don't send me away. I want to
1:25:46
stay with you. It's only until all this
1:25:48
is over. From Academy Award winner Steve McQueen,
1:25:50
Blitz is a masterpiece. Your son did not
1:25:52
arrive at his destination. You were meant to
1:25:54
be looking after him. Where's my boy? Critics
1:25:56
Ray, Elliot Hevernon. perfect. Seusser Ronan
1:25:59
is superb. I just want to go
1:26:01
on. One of the
1:26:03
most enormous cinematic experiences
1:26:05
in recent history, Blitz, written and
1:26:07
written and directed by
1:26:09
Steve We did PG-13, now now
1:26:11
streaming on Apple TV Plus. Hey
1:26:18
there, I'm I'm Hugh from Poderation and
1:26:20
if you like today's show, why
1:26:22
not check out check out Roll for Rizz? A
1:26:25
a podcast as ridiculous and cheesy
1:26:27
as its title implies. You might You
1:26:29
might have heard of Isekai, You might
1:26:31
have heard of of reverse Issicai. but
1:26:33
have you heard of D&D reverse Isekai, Where
1:26:35
where an adventuring party finds themselves
1:26:37
in modern -day Japan day their powers
1:26:39
completely and utterly intact? intact. It
1:26:41
sounds ridiculous, right? right? It But it
1:26:43
sounds like you want to listen
1:26:45
to it, right? to it, right? Find Rolfo is
1:26:48
wherever you can get your podcasts.
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More