Episode Transcript
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Jack App today. app today. in
1:03
taking names. In this
1:06
episode, the guys keep
1:08
off 2025, which reviews
1:11
for Minos, Don of
1:13
the Bonse, Rez, Arconadillo,
1:16
and Green Masters. And
1:18
you you guessed it, the have
1:21
a New a New to only do
1:23
serious board game reviews. None
1:25
of that other funny business. reviews.
1:28
None of that other
1:30
funny business. Hello
1:37
and welcome to Rolling Dice and
1:39
Taking Names. This is This is episode
1:41
number 340 American Pie. I'm Tony. I'm I'm Tony.
1:43
I'm Marty. I'm surprised we've
1:45
never used this title. I know
1:48
I was very surprised like, okay,
1:50
was like, I okay,
1:52
when I did a
1:54
quick search over in
1:56
the archive file file
1:58
for and Taking Names, it did
2:00
not pop up.
2:02
The Reese archive file,
2:04
that's good. So
2:06
the purpose the... The reason
2:08
why I picked this one is, you
2:10
know, that's a very long, long song. Oh,
2:12
okay. So I was going through the
2:14
lyrics in my mind trying to figure
2:16
out, y'all, so sometimes very tangentially, titles
2:18
are. picked based on something we're going
2:20
to talk about. Right. And so, and sometimes
2:23
we're based on themes of games. We're
2:25
playing song going by, by, by, miss
2:27
American Pie, I drove my Chevy to
2:29
the left. I bet the love you
2:31
buzz your eye. Good old boys. And
2:33
then it's like, well, the song's buddy Holly's
2:35
death. I mean, nothing was coming to
2:37
me, right? And it's cause it's a
2:39
thing. This is year 13. Oh, yes,
2:41
yes, the beginning of year 13. The
2:43
beginning of year 13, so here you
2:45
go, or you know, just when you think
2:47
you're the song, American Pie, it's going
2:49
to end, it does it. Just like
2:51
you would think, Rolling Dicing, taking name
2:53
is going to end, and it doesn't,
2:55
it just keeps on going. Even if
2:57
the levee is dry, we're just going to
3:00
keep coming at you. So it has
3:02
nothing to do with the game
3:04
that we played that we thought
3:06
ran low long. No, it has
3:08
nothing to do with that. It
3:10
was actually, my thought was on
3:12
the 13 year, that's where I
3:14
was going with that. You know,
3:16
something we'll talk about right now
3:18
is, you know, I've just, I
3:20
did something that you've always done,
3:22
and I've gone to the Trans-Siberian
3:24
Orchestra Christmas show here in Charlotte,
3:26
North Carolina, and I was looking
3:28
for their top 10 songs, something
3:30
I can name in after, I'm
3:32
like, these are all Christmas songs,
3:34
this doesn't. fit in anywhere. So
3:36
I'm like, oh, this sucks. Yeah.
3:38
And I'm like, oh, let's just
3:40
go with American Pie, because it's
3:42
a long freaking song. So let
3:44
me ask you, what did you
3:46
think of the Trans-Iberian Orchestra show?
3:48
Well, first off, I had no
3:50
clue going in other than what
3:52
you've said about the visual effects
3:54
and things like that. I knew
3:56
what their music was, and I've
3:58
heard many, many, many tracks. They'll
4:00
rotate through these on their tours,
4:02
so they'll do... one entire album
4:04
and it just so happened this
4:06
year I think was lost Christmas
4:08
Eve thing up that was the
4:10
story this year which is probably
4:12
the most depressing of the three
4:14
yes oh my gosh I kid
4:16
you not when I saw it
4:18
was that story this year I
4:20
said I don't want to go
4:22
I'm it ends up it ends
4:24
up good but it's just a
4:26
very heartwarming kind of sad story
4:28
that's being told basically about a
4:30
special needs child who grows up
4:32
and helps others I guess he
4:34
does and is well I don't
4:36
give it away if you well
4:38
I can because it's been so
4:40
I mean yeah his dad abandons
4:42
him because mom dies on birth
4:44
and you're just like holy cow
4:46
so a couple funny things you'll
4:48
appreciate this so we're sitting there
4:50
and the guy comes out and
4:52
starts talking What is this? I'm
4:55
like, I've never been, I don't
4:57
know, I don't know what's going
4:59
on here. And so it's Donna,
5:01
my mother-in-law, and then of course,
5:03
my daughter and her husband, so
5:05
we're all there, really good seats
5:07
at the Coliseum. We weren't down
5:09
the front row or anything like
5:11
that. We were back a little
5:13
bit from the stage. I couldn't
5:15
really see faces, but you really
5:17
don't need to see faces. So
5:19
the second time he starts talking,
5:21
she goes, is that from Lord
5:23
of the Lord of the rings.
5:27
They're just telling you a Christmas story. And when
5:29
they get us to that part about the mom
5:31
dying, everybody, you could hear the people who didn't
5:33
know it is like a collective. Oh. Throughout the
5:36
whole Coliseum. Because there were a lot of people
5:38
who haven't been. Okay. So I was just like,
5:40
holy cow. I wasn't expecting that. I'm like, well,
5:42
this was heart warming. I mean it ends on
5:44
a good note, I will say. And in the
5:46
second half of the show is, you know, obviously
5:48
just a bunch of their more famous stuff that
5:50
they play and stuff, so. realize that
5:52
they've only done four
5:54
albums because Noah made the
5:57
point he says, I
5:59
only know four of their
6:01
songs. point he says I but
6:03
they've been around since songs I
6:05
said but they've only done
6:07
four albums. 1999 and they've only done
6:09
I think only three of
6:11
them are Christmas. I
6:13
think the fourth one is something
6:16
else, but I don't think it's
6:18
Christmas it's Christmas themed So, yeah, so
6:20
they made those first three starting
6:22
in the 90s to the early 2000s
6:24
and then just basically never made
6:26
any more. Now, when I first
6:28
started seeing them them probably 2005, I
6:30
was seeing the was seeing the people that
6:32
did the original recordings, the the original
6:34
narrators the original singers and everything. and I think,
6:37
I looked at the current band, I
6:39
think only one person is left had this
6:41
tour those had anything to do with
6:43
those original albums. you And I don't know
6:45
if you know this, there's two touring
6:47
companies, one for the East Coast one
6:49
for the West Coast. Bye. the West Coast.
6:51
didn't I didn't know that. know they, you know, know, they
6:53
talked about, Paul O' O'O-Neil, the the founder? Founder.
6:55
Yes, yeah, they talked about talked about that So
6:57
was good to know. That was a
6:59
good backstory. a And there was one
7:01
singer there was that they said had
7:03
been with said had I guess so. the I
7:05
guess a singer for the singer for
7:08
been there since 1999. since 1999,
7:10
that okay. Yeah, and I Yeah, and I
7:12
forget who it was, but they said
7:14
that he's been with them them touring every year.
7:17
year okay. So maybe he's one he's one of
7:19
the original now. I think I think
7:21
Was there a a guitarist, long blonde guy
7:23
that kind of did of of the
7:25
lead guy? the lead guy? think his name's
7:27
like his name's like Chris McAfee or something like that.
7:29
Okay. Did he come out at the
7:31
beginning of the show of the a wearing
7:34
a or some local sports local What
7:36
was it this year? I couldn't see
7:38
it. I was too far back. see
7:40
it. I was too far didn't have like a
7:42
video screen a video screen showing... No, they they
7:44
did not have any people. No, they talked about
7:46
about the, um, how much money they raised, you
7:48
know, a dollar of every ticket
7:51
sold sold a charity and they
7:53
talked about and they over 20 million
7:55
really raised over since 1999 and I'm
7:57
like like, okay, awesome And I I
7:59
forget who they gave it to, but
8:01
yeah. So this is funny and this
8:03
welcome to Rolling Dice where we don't
8:05
talk about board games, we talk about
8:08
other things. But it was interesting to
8:10
me and I haven't been to a
8:12
concert in a very very long time
8:14
and Donna even made this point. She
8:17
goes, why are people getting up out
8:19
of their seats so much? It was
8:21
like being at a Charlotte Hornets basketball
8:23
game. People were constantly going up and
8:26
down the stairs moving, sliding around. a
8:28
five-year-old to this concert at eight o'clock
8:30
at night. That floors me. I'm sorry.
8:32
I'm a cremation. Because there was two
8:35
shows. There was a three o'clock show.
8:37
Do you think they would have taken
8:39
the kids would have gone to the
8:41
early show? Now, the first year I
8:44
saw them, they were a blooming thaw.
8:46
So that's how small it was at
8:48
that time. You know, there wasn't that
8:50
many people going to see them. And
8:53
now they're at our local basketball arena.
8:55
when they come. Yeah, two shows and
8:57
we were near the back area where
8:59
the TSO comes up out of the
9:02
ground and spins around and lights on
9:04
fire and so Donna enjoyed the heat
9:06
from that. The band leader at my
9:08
church went for the first time last
9:11
night and I said, dude, you're going
9:13
to absolutely love it. And he came
9:15
back, he said, that was the craziest
9:17
thing I've ever seen. I said, I
9:20
can never explain. This until somebody experiences
9:22
it. I just say it's sensory overload.
9:24
It's like it's just bombardment of sound
9:26
and light and You know just for
9:29
two two and a half hours. I
9:31
have a long they played. Oh, yeah,
9:33
and I thought Donald's gonna rush the
9:35
stage when they stopped at the end
9:38
of the story She goes is that
9:40
it? It's only been an hour. I
9:42
paid this much for that what? Somebody
9:44
gonna have to give me a refund
9:47
And she's, I'm like, I can't, I'm
9:49
like, I don't know, I hope not.
9:51
And she goes, and then comes, oh,
9:53
and our second part of the show.
9:56
I'm like, okay, thank you. Thank you
9:58
very much. I I mean, I'm
10:00
sure it it seems like year throw
10:02
something new in Do they do things
10:04
like, you know, there's cat over the
10:06
stage or raising platforms or is that sort
10:08
of stuff going going on to it? they had those
10:10
platforms going where they would hook
10:12
in hook in and over the crowd and
10:14
of course, course, walking the crowd and pyrotechnics
10:16
going off, lighting up It was It
10:18
was amazing. The light show, the the video
10:20
screens in the the, you know, I you know,
10:22
I kept looking at the they had and
10:25
I kept that they had and I
10:27
kept thinking, oh, that looks like a
10:29
pattern. That That looks like a a sograta pattern.
10:31
I'm I'm like, oh, this is
10:33
sad. I And I believe to, the
10:35
used to, the last song
10:37
was always the big one, in the
10:39
Christmas Eve that's always Yeah, that's
10:41
always their ripped it again. Absolutely. And there's no
10:44
no came up came up immediately. We're done.
10:46
We're out here. So I'm here. you were, I'm I'm glad
10:48
you were I'm glad you finally got to would
10:50
you do you do it again? I think I
10:52
think done done for the And now that I now that
10:54
I know there's only three three, three, three, albums
10:56
I would not want to go I would
10:58
not want to back. Just just
11:00
because it was very good. I It was very
11:02
good. again. I I don't need to go again. enjoy
11:04
I would recommend if you listen to YouTube go listen
11:07
to YouTube, if do all that stuff. I If you
11:09
enjoy it, a I would think it's a very
11:11
good show to go to, to experience once Yeah, I
11:13
least once. nine or ten years in I
11:15
think we went nine or 10 years in a
11:17
row and it got to the point is
11:19
like, all right, you know, we've kind of seen
11:21
everything they've shown. And then we didn't realize that
11:23
our youngest son has never been. son has So so
11:25
year, We were we probably going to go go
11:28
again, and they always have a they always
11:30
have fan club. A part of their fan
11:32
club, their fan club on being on the mailing
11:34
list. doesn't cost anything, but it gives you
11:36
access to tickets early, to tickets early, which is how
11:38
we usually grab seats, typically on the floor,
11:40
which is what I try to to do. Gotcha.
11:42
Okay, yeah, we Yeah, we went through
11:44
stuff because we went late
11:47
Rebecca said, hey, let's do this. You premium prices
11:49
then, didn't yeah. Well, we didn't pay didn't
11:51
pay premium was, I'll go ahead and say
11:53
premium was was and we got
11:55
it discounted off of off of
11:58
Oh, okay. Okay, so they high. than
12:00
the original price? No, there were open seats.
12:02
Oh, okay, cool. Cool, cool, cool. Yeah, the
12:04
floor was completely full and the lower tier
12:07
was full, but the nosebleeds, no, there was
12:09
plenty of seats to be, and they had
12:11
probably two-thirds of the Colosseum draped off in
12:13
the upper. So there was nobody sitting there.
12:16
Okay. Okay, well I guess, I guess now
12:18
with two shows they can do that. They
12:20
can do that. Yeah, they can do that.
12:22
Hey y'all, we're 12 minutes into the show
12:24
and basically we've given you a long music
12:27
review on Trans-I-Beed Orchestra. Highly recommended if you
12:29
get a chance to see them. It's a
12:31
good show. It's worth, like you said, I
12:33
think it's worth seeing once. Oh yeah, absolutely
12:36
especially. I know this, I'd like to see
12:38
some other new age people that I've always
12:40
listened to at a Christmas like David Lance,
12:42
but I don't think E-tours or anything like
12:45
this. Last music thing to ask you, yes,
12:47
we still are a board gaming podcast, we
12:49
have not swapped over yet. There was something
12:51
about a interview with Phil Collins. on something
12:54
only on drummio? Do you know anything about
12:56
this? I do. I am a subscriber to
12:58
drumio. Oh, it's free. I mean, it's just
13:00
a YouTube channel, but they typically do these
13:03
really kind of in-depth interviews with big drummers.
13:05
They're a huge channel. And I actually saw
13:07
the teaser that they're gonna be doing a
13:09
big. thing with him, which I'm super excited
13:12
to see. In the past, they've done the
13:14
drummer for Black Sabbath. I saw them do
13:16
a thing for the drummer for yes. So
13:18
they'll take a lot of these classic people
13:20
and do like interviews of other people. How
13:23
did they influence other drummers? And if they
13:25
can, get to talk to the, you know,
13:27
if they're still alive, they'll go talk to
13:29
them too. So yeah, they do a really
13:32
good job. And I'll be watching it when
13:34
it comes out. I don't think it's out
13:36
yet. No, it's late. Well, it will all
13:38
already be out when this show released. So
13:41
sometime around around Christmas. So
13:43
I didn't know if
13:45
it was know, know one,
13:47
go to you for
13:50
my subscription news, but
13:52
it's free on on So
13:54
I don't have to
13:56
subscribe to it So
13:59
I will definitely be
14:01
watching I will Collins Genesis
14:03
be of my favorite
14:05
all -time bands Genesis, one wait
14:08
Phil doesn't look too
14:10
good, but he looks
14:12
better than he did
14:14
a couple years ago
14:17
I will say that
14:19
he looks better than he did a doesn't,
14:21
you know. say that. Yeah, he know,
14:23
you know, age, you know. Father always wins, you know.
14:25
and when I I heard he wouldn't be
14:27
able to able to more, and I think
14:30
his last I think his he was having to
14:32
sit on the chair on stage in
14:34
order to even get through it and
14:36
stuff. stage in order to very, very iconic and stuff.
14:38
So fun thing very iconic man. The thing
14:40
which is really fun, too, is
14:42
they'll bring in big time drummers. big
14:44
time drummers and Uh, part of
14:46
the thing they'll do is they'll play
14:48
them a song a song the goal is
14:51
to find them a song They don't
14:53
know and they've removed the drum parts
14:55
and then they have to add their
14:57
own back their own back in So it's really interesting
14:59
to sit there and watch that process
15:01
And then how close or how far
15:03
away do they get from the like original
15:05
song? Okay, that was interesting and I forget
15:08
the drummer for the chili peppers is
15:10
going to be on there That's why
15:12
i'm like, okay. He's he's That's why still
15:14
he reminds He's he's topped here, and I'm still here. He reminds
15:16
me of Will Farrell. He looks exactly at Will. It's
15:18
it's a chat red hot chili. It's it's leaving
15:20
me. Well, that thing that
15:22
Will that and he did, he
15:25
did the Hot hot I think
15:27
it was think it was Smith. Chad
15:29
Smith. Smith. He's been on Drumeo
15:31
before. He's done a lot
15:33
with Drumeo. He's like a
15:35
regular on Drumeo, Drumio. Oh man, don't
15:37
Red Hot. I'm sorry, they're
15:39
still hot. I'm sorry. They're just saying.
15:42
a But anyway, all right. But
15:44
anyway, all right. right, so. All right. All
15:46
gonna switch it to So now I'm going
15:48
How about that? into Let's get
15:50
close board game Okay, circling the drain,
15:52
baby. are circling the drain. Here we
15:54
go. All right, so we're big fans
15:57
of baby. We are circling sleeves
15:59
Here here. their albums and stuff like
16:01
that. So sometimes every once in a while
16:03
they'll just send this like a new product
16:05
they come up with. And this is not
16:08
a sponsored review or anything like that. But
16:10
I just happened dropping the mail. The their
16:12
token silo XL converter. Oh, is this a
16:14
thing we saw Jinkon last year? Oh, this
16:16
is almost like a taste buds. If you
16:18
can see it. I can. It's a huge
16:21
organizer. It's like 12 inches by 8 inches.
16:23
They have a smaller silo that I've gotten
16:25
in the past and I've showed you it's
16:27
in my game bag But this one is
16:29
like huge it has Compartments for two regular
16:32
size decks of cards the two small American
16:34
style decks of cards and then just a
16:36
bunch of little small components are trays for
16:38
different tokens There's a total of 5, 15,
16:40
16 different token trays in here. There's one
16:43
long one here for you having thing long
16:45
and they're all reconfigurable so you can read,
16:47
you can, it's almost like a little puzzle
16:49
thing, you can reassemble this however you want
16:51
with a different, small trays in here. But
16:54
it's one of those things that if there's
16:56
a game that you had that you play
16:58
it a lot and you wanted to get
17:00
all your components of one, one container, you
17:02
throw it in the game box and you
17:05
do it in here. I know for me
17:07
is like an arghamhar player. I can easily
17:09
keep a couple decks in here and all
17:11
my tokens in here. So there's a lot
17:13
of uses for this. It's just a really
17:16
good organizer for tokens and sleeve cards and
17:18
little bits and bundles for either just to
17:20
bring out on your table to use as
17:22
trays for the current game you're playing. or
17:24
for permanent storage for some sort of game.
17:27
Yeah, organization, as you start putting it together,
17:29
it'd be nice if, and maybe they do,
17:31
I don't know anything, I'd have to look
17:33
into it, but it'd be nice if you'd
17:35
go to the Game Genic websites and say,
17:38
with this organizer, you can possibly use it
17:40
for these games. You know, we've got the
17:42
GMT games or the 18XX games where we've
17:44
bought those type of containers. But something like
17:46
that, when you showed that to me, I'm
17:49
looking at the small cards, the various cards,
17:51
that would work well to maintain that if
17:53
it fits in the box along with the
17:55
maps, but I don't see why I wouldn't.
17:57
You know, many of the GMT games, shoot
17:59
them, and a lot of the GMT games
18:02
might work that way with all the little
18:04
pieces. Now here you go Tony I mean
18:06
you could you could start making videos using
18:08
these showing how these could be using different
18:10
games and that could be your sponsored content
18:13
right there. Yeah let's just keep on dreaming
18:15
let's keep on let's keep on let's keep
18:17
on let's keep spitball in that a little
18:19
bit more let's see where that goes Don
18:21
it keeps saying where you gonna start a
18:24
YouTube channel oh oh okay well we're getting
18:26
there we're on the out of the edge
18:28
of the dream last thing on this one
18:30
just want to mention these things are only
18:32
$25 $25 which I don't think is too
18:35
bad for this too bad for this very
18:37
large organizer. And by the way, they're stackable.
18:39
So if you buy multiple of them, they
18:41
stack on top of each other, etc. There.
18:43
So that's the token silo Excel. Thank you,
18:46
Game Genic, for sending it out here. I'll
18:48
be using it a lot. Okay. So we're
18:50
going to spin out of the drain just
18:52
a little bit here. because of our discord
18:54
channel, which by the way for all board
18:57
gaming news where we don't discuss it in
18:59
our district work channel we discuss everything else,
19:01
but that's welcome to rolling dice and taking
19:03
names. So I put on this morning just
19:05
you know while I was waiting to get
19:08
ready to go do something. I put on
19:10
the new jolly southern biscuits, biscuits and gravy
19:12
with their dad. Oh my gosh and Donald
19:14
was watching it with me. And she's like,
19:16
who are these guys? This is hilarious. I
19:19
go, okay, here we go. And then I
19:21
said, okay, we'll put it in our rotation
19:23
with everything else. But I said, okay, if
19:25
you like it this one, let me show
19:27
you probably my favorite and this one. Let
19:30
me show you probably my favorite and that's
19:32
when let me show you probably my favorite
19:34
and that's when let me show you probably
19:36
my favorite and that's when they go.
19:38
She's like, like, oh my why
19:41
are people watching this?
19:43
Oh, that was funny.
19:45
I said, there you
19:47
go. I the time
19:49
they did the whole the
19:51
thing, they did a
19:54
Dollywood thing, they did a whole Southeast tour.
19:56
Yeah. They visited and all
19:58
this stuff. this stuff. So yeah,
20:00
they're really good. So
20:02
I did see the
20:05
one the they got one
20:07
of the of the to
20:09
try try. Southern style biscuits
20:11
and gravy, which was
20:13
funny, a a biscuit to
20:16
them is a cookie.
20:18
So they're immediately confused.
20:20
And you sit there and is
20:22
he is going to
20:24
like this? And the
20:27
dude absolutely loved it. loved
20:29
it. Yes, yes. And then the gravy. Like mean
20:31
they put they in our in our know You
20:33
know biscuits and gravy is nothing
20:35
but wet flour flour flour flour. That's true.
20:37
That's it. Oh, so one of the games we it enjoy
20:39
is so one of the games
20:41
we really really enjoy is And for those
20:43
from portal games and for those
20:45
that do not know this out there
20:47
on has a beta version is
20:50
it out there play it for free. And were
20:52
able to go out there and
20:54
play it for free to getting
20:56
it cranked up did not get around to getting
20:58
it cranked up here things a lot of things
21:00
going things with the Trans yada yada, yada people
21:02
visiting but you you got to play it. You said
21:04
it's it's for free. It's actually he released a pre, you
21:06
know, like they'll I thought play demos. There's a demo, know that's
21:08
let you play a demo and you can buy the full version. So
21:10
yes, I played it. I a demo and you can
21:12
buy the full version. of So I already knew how to
21:14
I do like how to go through the tutorial. It was
21:17
one of those things I didn't even know
21:19
how to play game I didn't really have to
21:21
go through the tutorial even though solo of
21:23
send you through a tutorial. I thought played everything
21:25
pretty well. or I've only played solo or I've only played
21:27
solo or I've only played solo or I've only see how many
21:29
points I can get points. by playing by
21:31
myself. be be interesting to see how it
21:33
would be played against others, so be curious
21:35
when you can get on and see
21:37
how it works playing against another opponent. I
21:40
think it looks good. I think
21:42
the UI is good. solid. UI is As
21:44
you lay your cards out on the
21:46
table, you can easily scroll around
21:48
the screen. I like that select a you
21:50
go to select a card options. has
21:52
multiple options, it comes up with
21:55
a pop one of these of these options you you
21:57
want to do when you get to
21:59
that particular card? card. The UI is really good
22:01
about showing the progress trees, you can,
22:03
or the progress tracks, it's just a
22:05
window that slides in, you can see
22:08
where you are on the current track,
22:10
etc. So it all plays very well,
22:12
it's very smooth. So if you like
22:15
Imperial Minors, or if you've never played
22:17
Imperial Minors, this is actually a good
22:19
way just to try out the game
22:21
before you get the physical version. So
22:24
they've done a really good job of
22:26
converting this over to steam, and I
22:28
recommend it. Okay, well I want to
22:30
get to play it. You know, one
22:33
of the things I always remember, I'd
22:35
get these demo codes for Steam, I
22:37
can never find where to put the
22:39
stupid demo code in. It's hilarious. You
22:42
think it'd be right in your library?
22:44
Like, how do I, where do I
22:46
put demo in? That's not it. So
22:48
as soon as I can figure it
22:51
out. Here, I'm going to help you
22:53
out. If you go to the top
22:55
of the screen where it says games
22:57
where it says games. Oh, look at
23:00
that! And then enter in the code
23:02
there. Oh, isn't that special? Well, I
23:04
thought it was the same way. I
23:07
thought it was a lot harder than
23:09
that in the past. I thought it
23:11
was buried behind something. Okay. Yep. All
23:13
right, well, very good. I got a
23:16
ton of games on steam. Yeah, I
23:18
got a ton of games never played
23:20
on, that's like everybody, right? We're preaching
23:22
to the quad, everybody's like shaking their
23:25
head going, yeah, I got a bunch
23:27
of games I've never even played. I
23:29
got a game here called Northcard, I
23:31
hear that's a pretty good game and
23:34
board game. So right now I'm steam,
23:36
I have a hundred and fifty seven
23:38
games. Holy cow, that's way more than
23:40
I got. If you go to library,
23:43
it shows at the top of menus
23:45
in there. Oh, I've got 51. Oh,
23:47
yeah, I got a few more. I'm
23:49
a lightweight. And most of them are
23:52
half-life, half-life, two, half-life, blue shift, left
23:54
for dead when we were doing all
23:56
of our first person shooter games. Oh,
23:59
yeah. You know, stuff like. Works
24:01
die. How many copies How
24:03
many copies of Star Wars Knights of the Old Republic
24:05
do I have? do I
24:07
have? I've got it here on
24:09
Steam, I've got it on
24:11
what's funny is funny is I
24:13
day one Age of mythology the
24:16
new version I paid
24:18
money for this for price and
24:20
I still haven't played haven't played it once.
24:22
And it's one of those things those
24:24
things, like this and then I
24:26
kind of forgot about it
24:29
So I still need to try
24:31
this out because I like
24:33
the original need mythology. this out, because I like
24:35
the got bio agent mythology. Okay. I've got Bioshock.
24:37
Man! This is is so sad. kind
24:40
of board game stuff of board game stuff
24:42
I we have? you I me borrow a
24:44
So you let me borrow over for the
24:46
to take over for the have a
24:48
bunch of I'll have a bunch of
24:50
people you I thought, you know,
24:52
this would be a great party
24:54
game. I game. I enjoy my It's fun. The
24:56
best best part about mind map those those
24:58
who haven't arguing with one another on
25:00
where they another on where they As a
25:03
quick reminder, As map, you have
25:05
an XY you have an XY axis and you're a
25:07
secret word word. On that x, y axis,
25:09
there are two types of categories. And
25:12
in the center the the,
25:14
where those two words meet meet
25:16
a relative word. And what
25:18
you're supposed to do is
25:20
compare your secret word to
25:22
how relative it is to
25:24
the categories is to the word
25:26
in the center. So for
25:28
instance, the if So for have if
25:30
you have, let's just pick, oh shoot,
25:32
my gosh, I I had the
25:34
perfect one. It was was a, the thing,
25:37
Q-tip. Let's say you have Q
25:39
-tip on the X -axis the X-axis and
25:41
TNT on the Y -axis. and
25:44
you put a baby's butt in
25:46
the middle. and your your
25:48
word was know I'm don't know. I'm
25:50
just making stuff up here.
25:52
You you stuff up and you
25:54
would say say Christmas lights and
25:56
you you would say relative
25:58
is is that Christmas lights to a
26:01
Q-Tib versus TNT versus a baby's butt.
26:03
And you would place your little token
26:05
there in the X-Y-axis. And you're trying
26:08
to get people to guess your word.
26:10
Well, I put this on the table
26:12
and it was just with Donna, the
26:14
people when we went trans Siberian orchestra.
26:17
And let's just say the subtleties of
26:19
the game were lost. It did not
26:21
go over well at all. Oh, really.
26:23
Oh, it was not, it was, it
26:26
was, what was the words that were
26:28
used was, I don't get it. This
26:30
is nothing but guessing. I'm like, but
26:32
y'all played fine. Well, well, we need
26:35
a better, we need to be able
26:37
to change our answers. I'm like, that's
26:39
not the game. You know, it was.
26:41
And so, and by the way, for
26:44
people who are here, and what you
26:46
do is you put out secretly where
26:48
your secret words gonna go. Everybody else
26:50
tries to guess who's their secret word.
26:53
Right. And it was bad. It was
26:55
hilarious. That's what was fun. Everybody knows
26:57
all the words. Nobody knows which one
26:59
who has which one. That's the thing.
27:02
Yeah. And you argue, how can you
27:04
put that word in that location on
27:06
the board? That's where the engagement is.
27:08
That's where the fun is. And eventually
27:11
people get, you know, get to understand
27:13
that. But it did not go over
27:15
well. So next game, you'll be getting
27:17
mine map back. I don't need to
27:20
take it. It was like, oh man,
27:22
I really thought they would enjoy that.
27:24
So once again, why am I telling
27:26
this story? It's because not everything is
27:29
for everybody, you know. I really enjoyed
27:31
it. They're like, why do you enjoy
27:33
this? I like, I enjoy the fact
27:35
of trying to, you know, figure out
27:38
where my word is so that y'all
27:40
would understand, you would guess right. Clearly
27:42
you're not thinking like I do, but
27:44
that's that's half the thing. Clearly you're
27:47
thinking incorrectly. That's right. So yes, my
27:49
map, Marty and I really liked it.
27:51
Go back and listen to our review
27:53
on it. But let's just say.
27:56
It's not for everybody,
27:58
but it does
28:00
make for some good
28:02
stories for some good stories
28:05
when it's not. All those
28:07
holiday holiday festivities are
28:09
over with with big parties,
28:12
the amazing dinners. After
28:14
everybody is done feasting
28:16
on that you're ready ready
28:18
to play a game.
28:20
The The problem is, you have
28:23
to clear off that table. If
28:25
you had a had a game topper, it it.
28:27
put the game right there, right?
28:29
right had to leave their seat. had to leave
28:31
their seat. Bam! just happened. Or
28:33
if Or at my house where
28:35
your wife goes go get
28:37
the wife goes go get the table the
28:39
umpteenth hundred hundred time, but babe, the game
28:41
topper the Game Topper Mat protects
28:44
the table. Trust me, the
28:46
tablecloth on top of it, no one
28:48
will see that incredible image image that is
28:50
on the Game Topper mat. And then then
28:52
all we really gotta do is
28:54
just roll it on up. I tell
28:56
you what, babe, babe... maybe next year
28:58
we'll get get the... let's put out
29:00
the Christmas themed one. She goes, that's
29:02
not a Christmas that's not Christmas themed. Matt? That's
29:04
just a a mat. Close enough.
29:07
enough, the the table. has thought of you.
29:09
has thought of you. He's making
29:11
your life easier over Toppers. Make sure
29:13
Make sure your table's protected. Shoot.
29:15
If you If you want to,
29:17
go over there and get a
29:19
mat for someone who someone who maybe...
29:21
or oh man, you see what
29:23
happened here? here? You a game
29:25
map when you're over at their
29:27
house. Head over to you were over .com. house.
29:30
Head over to
29:32
Game Topers LLC.com.
29:35
Five minute initiative
29:38
-minute initiative
29:40
begins one. Res Arcana
29:42
duo by Thomas
29:44
Lehman is a
29:46
two-player is a of
29:48
version of the game from
29:50
2019 with a similar name, similar
29:52
where you are sitting there trying
29:55
to get to to 10 victory
29:57
points before the other player by doing
29:59
doing a management. type of game where
30:01
I am going to collect these various
30:03
resources. I'm going to convert them to
30:05
another type of resource or potentially be
30:07
able to convert them so that I
30:09
can get victory points from that by
30:12
placing them on a card. It is
30:14
a very solid implementation of Razarkana. I
30:16
didn't realize Razarkana had been out so
30:18
long ago, Mari, 2019. Wow. I hadn't
30:20
either and I know that when we
30:23
first played it we loved that game
30:25
because we like engine builders and that's
30:27
what this is. You know on your
30:29
turn you can either play an artifact
30:31
a card from your hand you can
30:33
claim a monument or a place of
30:36
power which additional cards on the board
30:38
that's going to give you victory points
30:40
can discard a card for one gold
30:42
or two other essences. These are the
30:44
resources that you'll use. to pay for
30:47
other cards and to get them into
30:49
play. You can use a power on
30:51
your card, which is important. As you
30:53
get artifacts into play or cards into
30:55
play, they're gonna have actions on them,
30:57
such as exhaust, to maybe, hey, exhaust,
31:00
you get this essence, or exhaust and
31:02
reset something else. So you're building a
31:04
little card engine there. And last thing
31:06
you can do is pass, which allows
31:08
you to exchange on a magic item
31:11
that you got at the beginning of
31:13
the round for another one that's out
31:15
there. Duo plays exactly. like the regular
31:17
Res Arcana, except there's no cards in
31:19
here that allow you to steal essences
31:21
from other players, which was a big
31:24
thing in the base game of being
31:26
able to steal or make other people
31:28
lose essences. That part of playing reaction
31:30
doesn't exist in the two-player game. And
31:32
there's a good reason why. Because you
31:35
imagine that, then it just becomes a
31:37
tick for tack game of going back
31:39
and forth. The game would go on
31:41
forever. It's tick-tack-tow all over. Loved it.
31:43
Absolutely loved it. I'm not a big
31:45
fan. I've kind of waned off the
31:48
resource conversion where I'll tap this card,
31:50
spend these resources to get X amount
31:52
of gold. I need gold to be
31:54
able to buy these cards. You know,
31:56
but this one, it played very smooth,
31:59
played very quick. it times, times,
32:01
strategies. We had different different majors that we we
32:03
would able to able to use. I You
32:05
and I tried it out at
32:07
the very beginning on the card draft.
32:09
I'd pick a pick a set one aside for
32:11
you until we both had those
32:13
cards and then shuffle them up. So
32:16
there's 10 cards, I believe 10 your
32:18
I believe total in deck. Yeah. Each of us
32:20
Each of us are cards. We We draw off
32:22
the top, keep one, pass one and
32:24
do that through the entire stack. And
32:26
And that is very strategic based
32:28
on the maid have or based on on the
32:30
monuments that were out there at the time. A
32:32
lot A lot of strategy for setup for for the
32:34
game ready to go. to go. What I like I
32:36
like about it is there's only cards. cards.
32:38
You can easily learn all the 16
32:40
cards. eight you gonna know the eight you don't
32:42
have, to and then know gonna know what's,
32:44
I know if I combo this one with
32:46
this one, this one with this one,
32:48
and then you just cross your fingers that maybe...
32:50
One of of the ones that come back
32:52
to you from the other player player you
32:54
in some way. some So So I that you do
32:57
do get to learn the So So the question
32:59
is Tony, because always into, if you play
33:01
this so many times just becomes the same
33:03
game. game Do you Do you think this will
33:05
become the same game there's only there's and only
33:07
16 cards? 16 It might. It might I think I
33:09
can see where that would happen. I'm kind
33:11
of curious if the other mages from the other
33:13
could even be used here. I don't know.
33:15
could It'd be interesting to see if that
33:17
could add something. be I know that there are
33:19
certain to see if I know it goes the other
33:21
way. You know put that in there because
33:23
of the various essences I know in the original
33:25
Rez Arcana. They have those on these cards,
33:27
but it'd be interesting to see if you
33:29
could convert it back going the other way.
33:31
But I do think there would be some
33:33
challenge there. You can't put go and read why is
33:35
the two -player game But so similar. would be.
33:37
posted, we want want to reintroduce this game
33:39
to new players. So we created a
33:41
two -player version of the game, so only
33:44
$25 so it's very inexpensive that you
33:46
could play an experience. the But the thing
33:48
is game the cards in this game
33:50
can be merged as kind of like
33:52
an expansion into the full game. we So
33:54
the idea is to say release to
33:56
just release an expansion requiring somebody to
33:58
go buy the the game. This is a
34:00
standalone game. Oh, and by the way,
34:02
if you happen to have... the base
34:05
you can merge this in or if
34:07
you want to get more game out
34:09
of this then you can go by
34:11
the full version which I appreciate it
34:13
and for only $25 you get a
34:15
nice plastic insert you get a nice
34:17
plastic tray with a cover to hold
34:19
all the essence pieces in there so
34:21
it for just 25 bucks I think
34:23
it's a really high quality product now
34:25
now I will say this that when
34:27
you and I were playing we were
34:29
on equal ground as far as knowledge
34:31
of cards knowledge of how things were
34:33
going to work if I were to
34:35
take advantage because sure you know I
34:38
do think that is of something to
34:40
consider however I think after a couple
34:42
one play with them played again play
34:44
again put it away for a couple
34:46
of months bring it back out yeah
34:48
I think it's definitely one to you
34:50
know put on your show if you
34:52
enjoyed Res Arcana and you want a
34:54
skinny down version definitely look at this
34:56
I agree so that is Res Arcana
34:58
from Tom Lehman and Sandcastle games five-minute
35:00
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35:35
At GenCon, when we got to sit
35:37
at the table with the fine folks
35:39
from Board and Dice, they showed off
35:41
a new game that was going to
35:43
be coming out at the end of
35:45
2024, called Meadows, Dawn of the Bronze
35:47
Age. Now Tony, you and I are
35:50
typically fans of Euro games that use
35:52
dice. It's like over the years, we've
35:54
played a lot of really good ones.
35:56
I think one of the first ones
35:58
ever that we really enjoyed was Lorenzo!
36:00
Just like in that, in many other games, in
36:02
that and many other games There's
36:04
are going to be used
36:06
there's colors there's values they mean
36:08
different things so he said said,
36:11
yes, would like to try this
36:13
try they sent this to us
36:15
this is from to us, this is from
36:17
designer Stan two four players and
36:19
they're saying on here the playing
36:21
time is saying on here, minutes time is
36:24
90 to 150 minutes, which it's a lie. I'm a
36:26
I'm throwing a flag on
36:28
that one right one right now. I'm sure you
36:30
could get there get there players
36:32
with four players. With players Okay, maybe we're
36:34
jumping jumping to conclusions real
36:36
quick. I'm just saying just saying
36:38
that's that's two hours and
36:41
and a half hours. half hours. Mm-hmm.
36:43
Two and a half going too much
36:45
into the game right now into game
36:47
right now, every round, are doing doing a
36:49
total of 12 actions across
36:51
four players. four players. No. Four times, 16,
36:54
16. 16. 16, yeah. 16 actions. actions
36:56
and these actions it as
36:58
a tree, it as a
37:00
tree have which have
37:02
-bullets which have with
37:05
parenthetical expressions I footnotes. you mean,
37:07
going deep into this deep into this
37:09
thing. So I'm with you.
37:11
people people are just bam, bam,
37:13
bam, bam, bam, I I don't
37:15
see how. I don't see
37:18
how. how. I don't see I
37:20
don't see how we'll get in into
37:22
the reasons why. I will say, just quickly
37:24
on on times games I wish they
37:26
would would overestimate of under I think
37:28
it's a a more Bore negative impression
37:30
of a game if I pick
37:32
it up and I see the
37:34
time to play to it's not even
37:36
close even close, rather you tell me
37:38
me. It's three hours we we in in two
37:40
and a half. when they throw out they throw out
37:43
some of their they were, if I were to, if
37:45
I were to put three hours on there
37:47
and out, I ain't gonna get get that to the
37:49
table. Oh, look, look, two hours, I can get
37:51
two hours to the table. So a fine
37:53
line, dude. And maybe you aren't a good
37:55
player to be able to hit my time.
37:57
Maybe I'm a much better player than you. than
37:59
you. again, subjective. subjective. Yes, it is subjective. All
38:02
right, so how this works is the first
38:04
player at the start of the game is
38:06
going to roll a handful of dice and
38:08
then we're going to take turns drafting a
38:11
die and placing it on one of five
38:13
actions that you're going to be able to
38:15
take once all the dice have been drafted
38:17
or all the players have drafted and placed
38:19
their dice. When you take a die, you're
38:22
going to put it to the left most
38:24
available slot in the action slot. Thing is
38:26
though, as other people take die and want
38:28
to the same action space. If the dye
38:30
that is there is higher than the one
38:33
they drafted, they're going to shift the higher
38:35
dye to the right and take that position.
38:37
So by the end, after all dice are
38:39
placed, they're ascending in order from left to
38:42
right. And if dice are equal, then you
38:44
go behind the dice that you're equal to,
38:46
and then when it's your turn, after all
38:48
the dice have been drafted and assigned, we're
38:50
going to go back to this in a
38:53
minute because it's very important to talk about
38:55
these action spaces. But you're going to take
38:57
your highest. Dice and if two are equal
38:59
and you're going to perform the actions now
39:02
there is a step about if two or
39:04
equal you get to pick Yeah if I
39:06
have two sixes out there then I get
39:08
to pick which one I want to take
39:10
and then you process all your four dice
39:13
for the round rinse and repeat now there's
39:15
a little some other steps in there like
39:17
I said there's you know sub bullets to
39:19
all of this but that's really how the
39:21
game works roll dice draft ice Take the
39:24
actions, but now let's go to some details.
39:26
So let's talk about this action selection. You
39:28
know how you put your little dice out
39:30
there? Then this will lead to the AP.
39:33
I put my dice out there. All right,
39:35
I got it out there. And I put
39:37
it, I had to put it in the
39:39
left most spot. That means I'm going to
39:41
get so many action points for this action.
39:44
A simple one to do is where I'm
39:46
able to place people on the board, meeples
39:48
on the board, and move those meeples. Now,
39:50
Actions the next one changes that I don't
39:53
get to take as many and the third
39:55
one. There's a something else different here. So
39:57
to take less, but maybe I get a
39:59
benefit depending on which side of the board
40:01
you're playing on. So all of a sudden,
40:04
what you thought you were going to be
40:06
able to do has now been shifted, which
40:08
causes a lot of screwing with your action
40:10
plan, with your game plan. And that I
40:12
think is what slowed us down a little
40:15
bit. 100% and that's why I think this
40:17
is really, even when you have played this
40:19
game a lot, you're still going to be
40:21
dealing with, oh, cool. I went to this,
40:24
it's called the expand action. I hope I
40:26
can get six expand points because I know
40:28
exactly how I'm going to use them, right?
40:30
And let's say I put a three there,
40:32
but oh dog gone it, somebody drafted a
40:35
two and put it there, somebody drafted a
40:37
one and put it there, now I'm shifted
40:39
down to only getting four action points to
40:41
spend on that. But I already planned out
40:44
my six. So now I decide, well, instead
40:46
of six, I've only got four now. That's
40:48
where the AP comes in because now you're
40:50
trying to process which two action points am
40:52
I going to drop instead. Yeah. Now, like
40:55
you said, there might be a bonus. You
40:57
might be able to move up on a
40:59
progress track, which is nice. And sometimes, Tony,
41:01
I actually placed dice in hopes of my
41:04
dice remaining there to move up on a
41:06
progress track because this is one of those
41:08
games, y'all, where things can trigger other potential
41:10
actions for you to do. And it's like,
41:12
oh, if I can move up on this
41:15
progress track, that's going to give me a
41:17
free build action, which means I can do
41:19
during my main action to supplement this other
41:21
direction that I've done, and you can just
41:23
see how it just kind of builds on
41:26
top of each other. But if that doesn't
41:28
happen, then my plans have been changed, and
41:30
I've got to rethink everything. And it can
41:32
happen. I mean, maybe you want to, and
41:35
talk about the progress tracks, but... We're sitting
41:37
there thinking, oh, well, I know. Well, I
41:39
think I know. Marty is going to move
41:41
us up or go to that same location.
41:43
So let me go ahead and take the
41:46
six knowing for two reasons. And we'll talk
41:48
about why higher dice are. important
41:50
in this game game because
41:52
why wouldn't you just
41:55
take there low number you
41:57
there's an impact number because
41:59
that on the progress
42:01
tracks that on the like okay
42:03
I'm gonna take I'm
42:06
knowing that take to go
42:08
here and based on
42:10
the dice that are
42:12
out there based on the
42:14
have to push me to the left
42:16
gonna there's a lot of there's a then
42:19
he will go in behind he will
42:21
maybe he wants to slide in behind
42:23
because he's equal. in What's so important
42:25
about the numbers, the pips on
42:27
the dice? the Well, the if the dice
42:29
you draft are greater than The sum
42:31
of the dice you sum of the
42:34
a one for a one particular
42:36
four you. four different colors. three
42:38
that there's three that of the
42:40
color of each of the progress and then
42:43
a then a gray one which can
42:45
be assigned to any one of
42:47
those. of those. So if any if you have three dice,
42:49
four dice that is nine or or more. you may
42:51
then you may afford that particular
42:53
progress track. track. the red track. may I
42:55
may then advance up the red
42:58
track. I maybe want to do that like to do
43:00
that like Marty said, because he
43:02
wants something to occur when he advances
43:04
up on that that track. track. Now let's
43:06
just say there's also the yellow track,
43:08
the red, the yellow, and the
43:10
blue the tracks. Let's say I'm able
43:12
to put I'm progress track track reds than nine
43:14
two yellow progress get then I get
43:16
to move up on both those
43:18
tracks. So So maybe I want to
43:20
take a and a a three and a
43:22
six and a three, three. right? All right.
43:25
But what's my my risk here? I will get
43:27
then I will get on down
43:29
on those actions that I want
43:31
to plan out. down, maybe then you
43:33
don't butt me down, maybe other
43:35
special thing can't. want to happen. Like other
43:37
special thing that I want to happen.
43:39
is populated bonus, which is populated on the
43:41
map at the beginning of the board.
43:44
you For us, resource it was you get
43:46
a free resource There's like that. There's ones
43:48
ones that can come out at the
43:50
board board where there's this. on the action tracks,
43:52
there's this, this you get to go do
43:54
this special thing. You get to do
43:56
the special action action if your happens to
43:58
be in that track. track so all this is going
44:00
on because maybe I want that special
44:02
thing to have. Oh, see, I know
44:05
I'm confusing y'all, but this is where
44:07
the game is in all the subcategories.
44:09
It just takes forever to get through
44:11
this and it can mess you up.
44:13
The actions that you actually are taking
44:15
are really not that difficult. There's one
44:17
we've already talked about. It's putting people
44:19
out on the board and moving them
44:21
around on the board, which is actually
44:23
going to be one of the main
44:25
ways that you score in the second
44:27
and fourth round. in a zone or
44:29
at least being there is going to
44:32
generate victory points and you'll get more
44:34
victory points if you're up higher on
44:36
the blue progress track so that's why
44:38
you want to move up that track.
44:40
Another one is there's there's these cards
44:42
called decree cards and one of the
44:44
actions is basically being able to draw
44:46
decree cards into your hand, having a
44:48
handful of those is really good, because
44:50
another action is develop, which allows you
44:52
to play a decree card, and there's
44:54
gonna be a cost associated with it,
44:56
a certain amount of gold, and it
44:58
gives you an immediate benefit, but at
45:01
the very end of the round, at
45:03
the bottom of the round, at the
45:05
bottom of the round, at the bottom
45:07
of your board. which will give you
45:09
potentially benefits during the game like it
45:11
says hey if you take this particular
45:13
action you get this bonus resource if
45:15
you draft a die of value three
45:17
or four this triggers so as the
45:19
game goes on these additional triggers happen
45:21
which also can make your turn longer
45:23
but the thing is is when you
45:25
bury one of those cards under your
45:28
board, it's based on where your progress
45:30
is on the red progress track. The
45:32
higher it is there, the more cards
45:34
you can put underneath there. So you
45:36
can see how one action over here
45:38
really affects another action over here on
45:40
the other side. And the final action
45:42
is the build action, where you can
45:44
then take cities, ships, off your board,
45:46
and place them where you have a
45:48
warrior, a meeple, sitting on the board.
45:50
and you can then build or expand
45:52
your city. Now there is no fighting
45:55
in this game. You're not going to
45:57
try to go out and battle with
45:59
one another. You're simply just going to
46:01
go out there. The meples on the
46:03
board determine dominance and presence, which is
46:05
for the scoring example. But now you're
46:07
unlocking the capability of putting cities on
46:09
the board, which you can then put
46:11
warriors in and then expand out from
46:13
there. or maybe your warriors are going
46:15
to give you a benefit from a,
46:17
by fighting the sea people that are
46:19
on the board. Those are like NPCs
46:22
placed at the beginning of the game.
46:24
That's the only combat you have are
46:26
these little NPCs on the board. Just
46:28
give you victory points. Right. And you
46:30
battle those by having the number of
46:32
acts tokens that you can collect over
46:34
the period of the game. When you
46:36
uncover these various things will happen. By
46:38
uncovering that, that's another part of the
46:40
game. So that is the build action
46:42
that you can take from drafting your
46:44
dice. Now we did say five actions.
46:46
Those are the four main ones, the
46:49
fifth one was just wild. It just
46:51
allows you to pick any of those
46:53
other actions, but you don't get as
46:55
many action points to spend when you
46:57
go to the wild area. But the
46:59
nice thing about the wild area, if
47:01
somebody messes up your plans, at least
47:03
you kind of have that in your
47:05
back pocket to potentially use and maybe
47:07
fix something where somebody else messed you
47:09
up. which I found to be probably
47:11
the most valuable one to take. The
47:13
Wild. Yeah. To counteract what you just
47:15
did to me. And now I can't
47:18
split those. I have to do those
47:20
action points in that area that I
47:22
can't, you know, I'm going to go
47:24
do a build and then draft a
47:26
card here. I can't do that. But
47:28
I found that the Wild was very
47:30
important as we were playing this game
47:32
because it gave me that. Okay, oh
47:34
man, I needed those additional action points.
47:36
Then I'll go ahead and use the
47:38
wild in a later to be able
47:40
to supplement what I had originally planned
47:42
into. You bumped my freaking dice down
47:45
the track a little bit and I
47:47
didn't anticipate you going there. So again,
47:49
this was played over four rounds, four
47:51
dice are drafted and placed in each.
47:53
round for total of of
47:55
actions. And I'm going
47:57
to emphasize this again.
47:59
It's just hard
48:01
to plan. plan. It's like I
48:03
like, I really
48:05
need this so that I can
48:07
bump up on so that I can bump up
48:09
on this knowing that die is going knowing bumped on get bumped
48:12
on this action track. So I'm not gonna get
48:14
the actions that I really want. So when
48:16
it does come to your turn. turn. You're
48:18
literally just trying to sit there and look
48:20
at, and look at, gonna take these going to take these points
48:22
for this particular action, and if I do
48:24
this and do this, I do trigger this. this.
48:26
I had to play that that card because
48:28
I'm taking this action, I get this I bit
48:30
of a resource. bit of Now I can use
48:32
this resource to help pay for the cost
48:34
of this, cost of these cards, when they come
48:37
in play, in play. you can decrease the cost
48:39
of these by some permanent resources that you've
48:41
collected over the course of the game, or
48:43
you have temporary resources that you can spend.
48:45
So that's how you can help cut down
48:47
on the cost. that's how you be it's like
48:49
cut down on I do this can go
48:51
grab this okay, resource can go grab means then
48:53
I'll have the funds to play this
48:55
card because I'm going to get a
48:57
discount. because So y 'all on your turn
48:59
this is all going on in your
49:01
head. all going that could take a few minutes,
49:03
right? a few minutes, right. the rest of
49:05
you guys, I I guess everybody else can
49:07
kinda see, well I know the know the next dice I'm
49:10
I'm gonna draft is this one, so
49:12
I guess you can think about what you
49:14
wanna do on your turn, on your turn because
49:16
really wasn't a lot of player interaction per
49:18
se I mean there was some there was some, a
49:20
little bit of me, you know, under
49:22
my breath you you for bumping my
49:24
die a dye drafting a die that I I
49:26
because I needed that color to go
49:28
up on the progress track. That's the
49:30
interaction. oh and and by the way, we
49:32
didn't mention yet yet on your turn, there
49:34
are free actions you can take as
49:36
well. one of the key ones is, I've
49:38
I've drafted all these cards. I can I
49:41
can discard them to get money because money
49:43
is not a free -flowing thing in this
49:45
game. And money and money pays for your cards,
49:47
all your cards, all that stuff, but
49:49
you do get these discounts. maybe you
49:51
Or maybe you want to discard that you've
49:54
that you've collected over the course of the round
49:56
to be able to collect a temporary resource. Oh, and and
49:58
by the way, if you could... three temporary
50:00
resources, then it becomes a permanent resource
50:02
that never goes away. So maybe I
50:04
need to spend a couple of axes,
50:07
you know, on each die I do
50:09
during that round so that I can
50:11
eventually have a permanent because that permanent
50:13
can then decrease the cost of this
50:15
card I want to play, which I
50:18
know I'm later going to put at
50:20
the bottom board because I know those
50:22
actions are more important later in the
50:24
game. There you go. There are six
50:26
extractions, but you can only do each
50:28
just once, but the problem is, and
50:31
it's so funny. And it's so funny.
50:33
These are, you know how sometimes there
50:35
are extra actions where it's like, oh,
50:37
I'll just use them occasionally. Here in
50:39
the rules, bold, important, these actions are
50:41
an important part of the game. Using
50:44
them from the very beginning of the
50:46
game is highly recommended and I 100%
50:48
agree because a lot of your turn
50:50
will be taking these extra actions. So
50:52
now y'all, it's not just the action
50:54
of the die that you're going to
50:57
do, you've got these extra actions that
50:59
you're probably going to resolve also. And
51:01
I know we keep emphasizing the time
51:03
to play. I guess we should talk
51:05
about the fun. I think it's a
51:08
well done game. It's a well done
51:10
euro. I do like the dice mechanic.
51:12
I like the drafting. The actions are
51:14
really straightforward. There's really nothing unique there.
51:16
Draw cards, play cards, get people out
51:18
on the board, move those people around.
51:21
or build buildings and put them out
51:23
on the board. I agree. I like
51:25
the dice draft. That was well done.
51:27
I like how that interaction came in
51:29
and the need to be able to
51:31
sum up that total to go up
51:34
the progress track. You can't do it
51:36
all. And when you've heard to say
51:38
this about multiple games, you need to
51:40
pick and choose your battles here on
51:42
what you're really going to concentrate on
51:44
and how some people can mess you
51:47
up. I enjoyed that. I like the
51:49
easy. It's actually very easy to. teach
51:51
what your main actions are. You know,
51:53
that was a quick teach for us.
51:55
It was an easy thing to do
51:58
to watch a video or have Marty
52:00
teach it to us. It wasn't a
52:02
long teach. So that's a bonus for
52:04
it. but it is definitely a thinker.
52:06
There's no doubt about that. I like
52:08
the fact that it wasn't a bunch
52:11
of converting. I was very concerned that
52:13
it was going to be to gather
52:15
these resources to convert these resources to
52:17
get other resources. It wasn't that. The
52:19
resources served their purpose of discounting calls
52:21
to make a more efficient game and
52:24
you needed to play that out. I'll
52:26
be honest. This game, it had all
52:28
the right mechanics. For me, it was
52:30
just like, holy cow, this is long.
52:32
This is very long and it is
52:34
a great thinker. I'm not trying to
52:37
take away from this game. It was
52:39
just very long. Yeah, and in fact,
52:41
we ended up doing a variant. We
52:43
only drafted three dice in the last
52:45
two rounds just to cut down on
52:48
the time. That was something I saw
52:50
in BGGG where people recommend it, okay,
52:52
if you want to run a shorter
52:54
game, last two rounds, just do three
52:56
die each round instead. I also noticed
52:58
that there's really only two ways to
53:01
score your main victory points. That's in
53:03
scoring the dominance and presence in regions.
53:05
You go around and resolve each region,
53:07
count up the number of warriors into
53:09
each one. If somebody has more than
53:11
everybody else, they're going to get a
53:14
dominance victory point award. or presence. And
53:16
it's one of those things that you
53:18
can have presence everywhere. You probably want
53:20
presence everywhere because you need those points.
53:22
The other main thing is playing cards,
53:24
your decree cards, which will give you
53:27
victory points at the end of the
53:29
game, any cards that you've buried underneath
53:31
your board. They have a victory point
53:33
value on them. So Tony, one of
53:35
the games we played, we had three
53:38
different ways. I went very heavy into
53:40
the dominance and presence to get victory
53:42
points. Mark. heavy decree cards, you did
53:44
a smattering of both, I felt like
53:46
you probably did a little bit focus
53:48
probably more on the presence than in
53:51
the cards and ending up doing a
53:53
huge slingshot at the end and winning.
53:55
So I don't think that you can
53:57
do just one or the other, but
53:59
I felt that the that the map
54:01
on the map were the more
54:03
valuable than decree cards Right. So, well, so here's the
54:05
thing. The the thing, the decree cards
54:07
gave me the points at the end
54:09
but the only reason why I started why
54:11
to deal with the meeples was
54:13
because of the amount of victory points
54:15
you were collecting amount of immediately shifted
54:17
at the end of the game. shifted
54:20
at said, I need to
54:22
get my people get my map. the map.
54:24
Not so much for just I knew I
54:26
wasn't going to catch you in to but
54:28
to try to combat to the amount of
54:30
victory points that you were getting. I
54:32
needed to make sure that I slowed you
54:34
down, to make down I if I didn't, I
54:36
felt you would just steam roll right
54:38
over. I felt you would think in
54:40
a longer game over. But I players or
54:42
three players, four players or three players, that comes into
54:44
play a lot more at the
54:46
end of the game at the end of the
54:48
around jocking people on the map of trying
54:51
to get the dominance and presence. presence.
54:53
I think that's one of the
54:55
things with the three people we might
54:57
have missed missed with the less dice, but once
54:59
But again, if we had had
55:01
all four with with four people, we
55:03
would have been there a good four
55:05
hours and I don't think it's
55:07
nothing fault of of the game. Yeah, no fault to
55:09
the game. It game. It would have just been
55:11
the strategy that we would have have had
55:13
done. and the fact that, you know, a
55:15
lot of people would have been going to
55:17
moving those people and maybe taking cards,
55:19
decree cards create allows you to get to
55:22
do that as an additional action when
55:24
you pulled a pull to five if you did
55:26
this particular action. You need to you need to
55:28
those actions on those cards to help
55:30
you supplement the actions that are on
55:32
the main board. You mentioned early there is
55:34
no combat. It's not like I can
55:36
come out there and I out one of
55:38
your guys. knock out one of your There is
55:40
no downside to having a meeple
55:42
everywhere, even if you don't have dominance
55:45
I I would almost rather have
55:47
a meeple in every space and
55:49
not have any dominance, I'm guaranteed. because
55:51
I'm three points, three points, you
55:53
know, everywhere instead of five, you
55:55
know, or something like that. know or something
55:57
know, I'd rather have six have two
55:59
zones than five in one. And the math
56:01
actually worked out it was better to
56:03
have presence in two than dominance in
56:05
one. Right. Another thing I want to
56:08
point about the game, this is typical
56:10
board and dice stuff. Their iconography, top
56:12
notch. Just look over the board real
56:14
quick. I'm able to interpret their iconography.
56:16
and what they're doing. There were a
56:18
few that I had to look up,
56:20
but mostly I could quickly say, okay,
56:22
they've combined the various ones on the
56:24
board to represent complex type of actions
56:26
on my decree cards at the bottom.
56:29
I felt that was pretty straightforward. So
56:31
once again, easy to teach, say, hey,
56:33
great reference material. I even read the
56:35
rule book. The rule book was straightforward,
56:37
easy to follow. So I mean, there's
56:39
a ton of positives to this as...
56:41
and I think it's not really a
56:43
negative it's just do you have the
56:45
time to get this on the table
56:47
and play a really thorough game that's
56:50
up to you I mean I enjoyed
56:52
it I enjoy the dice well I
56:54
enjoy the dice revenue there are a
56:56
lot of things I enjoyed on this
56:58
game a hundred percent I don't know
57:00
for our group that I'd want to
57:02
play four player four actions per it's
57:04
just it's too long I think three
57:06
players the max it'd be curious to
57:08
see how two player works So after
57:11
we played I went and watched some
57:13
other reviews and they all kind of
57:15
came to the same conclusion Solid euro
57:17
Long game with the four-player count right
57:19
right so if you got four hours
57:21
in the evening. Hey, this is I
57:23
think this is one of their top
57:25
games. I really enjoy all the ones
57:27
we played I really think that this
57:29
is a really good game Board and
57:32
Dice has a reputation, especially with their
57:34
T games, being overly complex. This definitely
57:36
is not that. But to me, I
57:38
felt I had to make as many
57:40
meaningful decisions in this game as any
57:42
T game. Absolutely. This is, yeah, it's
57:44
a thinker. You got to think it
57:46
out, you got to plan it out,
57:48
and I agree with you. That, it
57:50
was very well designed. This is Meadows
57:53
Dawn of the Bronze. age from Board
57:55
and Dice, if you get a chance
57:57
to play it, let us know what
57:59
you think, let us know how long
58:01
your games take. And you could do
58:03
that over in our Discord Channel. Did
58:05
the Grinch come and visit you on
58:07
Christmas? You didn't get that board game
58:09
you were really hoping for? Well, if
58:11
that's the case, head over to miniature
58:14
market.com and get that game. Spoil yourself.
58:16
It was a hard 2024. The New
58:18
Year's coming, you deserve this. Get yourself
58:20
a new game. Get you one that
58:22
will bring you and all your friends
58:24
together for many, many, many hours. Go
58:26
back and listen to our show. We
58:28
can tell you games that last almost
58:30
five, six hours. That's nothing but a
58:32
good time in 2025. And if you
58:35
want a great price, definitely head over
58:37
to miniature market.com. Be sure to click
58:39
on our link on our homepage. Miniature
58:41
Market.com for all your gaming needs. In
58:43
video games I love tower defense games.
58:45
Roomemasters from Antoine Prono and Fun Forge
58:47
is a tower defense game. Roomasters from
58:49
Antoine Prono and Fun Forge is a
58:51
tower defense style game for board gamers.
58:54
In this game you're going to have
58:56
four. Rose, where monsters are going to
58:58
be encroaching on the player characters, you're
59:00
going to be rolling dice and resolving
59:02
the actions on those dice to try
59:04
to eliminate the monsters. Each of the
59:06
monsters have a certain symbol that you
59:08
need to use to defeat them. That
59:10
symbol happens to be on those handful
59:12
of dice that you're going to roll,
59:15
so you can assign those dice to
59:17
deal damage to the monsters to get
59:19
rid of them. Or you can use
59:21
the symbol on the dice to move
59:23
to a different region of the area
59:25
so that you can help or fight
59:27
others or move to another. zone as
59:29
it gets to
59:31
the base once a once
59:33
a monster gets
59:36
up against the base
59:38
it starts dealing
59:40
damage to it. is the
59:42
base is removed, you're base
59:44
is removed there's defeated
59:46
or if there's a
59:48
character standing there damage.
59:50
to take damage.
59:52
If their health is
59:54
reduced to zero
59:57
there's player elimination out of
59:59
out of the
1:00:01
game and if all
1:00:03
the players are are
1:00:05
gone, you will lose. But will
1:00:07
lose. But the
1:00:09
way you the is
1:00:11
to get through the
1:00:13
entire deck of
1:00:15
preset monsters that's done
1:00:18
at the beginning
1:00:20
of the game the
1:00:22
if you do do. You
1:00:24
went, well you're looking
1:00:26
for a particular a
1:00:28
at the deck. card at
1:00:30
which will trigger the end of the
1:00:32
game. And if you find it, then
1:00:34
you'll win. and you're waiting for it, to
1:00:37
arrive. You're waiting for the sun to
1:00:39
come over. Think of Gandalf. the Look to
1:00:41
the over. Think of Gandoff. the third day the third
1:00:43
day. Because the the sun's going to come
1:00:45
up and blind the the orks. Okay, sorry, but that
1:00:47
that doesn't happen here. They run away
1:00:49
and they they skitter away Now, one thing, the
1:00:51
the werewolves, the the warriors the skeletons archers in
1:00:54
the troll, they all have unique abilities.
1:00:56
For instance, the for instance the hit you from
1:00:58
far, far away. archers of the special can hit
1:01:00
you you know, the characters have away Some I
1:01:02
played one that was a healer, so I
1:01:04
was able to heal people up. So don't
1:01:06
think of it as like a constant played one that
1:01:08
was There is that ability to help one
1:01:11
another as you need to. think character, like I
1:01:13
think, competes always of people. there is that No two
1:01:15
players can occupy the same tower at at the
1:01:17
same time, so you have to be able
1:01:19
to maneuver and shift that around, swap positions
1:01:21
as needed. Every time someone goes, a new new
1:01:23
cards coming out. There's going to be, you
1:01:25
may be overwhelmed, so you have to be
1:01:28
able to shift the focus, know know, oh
1:01:30
my they're to come down, to be come over here
1:01:32
and beat these guys up you good. And then
1:01:34
the next time I'll come over here and I
1:01:36
can well up some arrows, I'll take an arrow
1:01:38
to the knee for you. good and is time I'll come
1:01:40
over here There was no dice. arrows I'll take up some
1:01:42
arrows to the other than if
1:01:44
you I'm confusing this with all this with
1:01:46
all the dice if you got doubles. You could spend, you
1:01:49
could spend mana in order to re-roll die. That's right.
1:01:51
you You spin the mana to allow
1:01:53
you to the dice, -roll the dice, which
1:01:55
was very important when I I was die,
1:01:57
it seemed it like was was always not
1:01:59
getting the... needed symbols to beat the monsters.
1:02:02
So you can also use manna for
1:02:04
your special abilities and there are some
1:02:06
monsters that when you beat them you
1:02:08
get manna back. So that's how you
1:02:11
read you and your manna. So this
1:02:13
is one of those games you know
1:02:15
when you're out there this is light-hearted
1:02:18
young game I'm king of monsters I
1:02:20
haven't played it. King of Tokyo, King
1:02:22
of Tokyo, that's it, King of the
1:02:24
Monsters, Geez. But this is, you know,
1:02:27
the BGYG it says eight and up,
1:02:29
I completely agree, this is a fun
1:02:31
fast game, you know, what was it,
1:02:34
zombie dice or something like that? Here
1:02:36
you go, here's something different, a little
1:02:38
bit more strategy, a little bit more
1:02:40
cooperation going on. So that's what this
1:02:43
game is going to bring to your
1:02:45
table, if you're interested in something like
1:02:47
a Yahzi style game. because the monsters
1:02:49
that you use, you could play with
1:02:52
the, people could swap around and do
1:02:54
different room masters with their different abilities.
1:02:56
So if you like a tower defense
1:02:59
style game, there's been many of these
1:03:01
come out every year. This is definitely
1:03:03
more kind of on the intro level,
1:03:05
but it is quick, easy to learn.
1:03:08
That is, a room masters from Fun
1:03:10
Forch. Five minute initiative is complete. We've
1:03:19
mentioned in the past that you should be
1:03:22
subscribed to the portal newsletter. Ignasi sends out
1:03:24
a newsletter every week and in one of
1:03:26
his recent newsletters he called out for a
1:03:29
cry of help. Looks like Robinson Crusoe is
1:03:31
in danger of leaving the top 100 on
1:03:33
BGG. So he's asked people to go out
1:03:35
there and review it. in order to give
1:03:38
us some traction to make sure that it
1:03:40
stays in the top 100. And one reason
1:03:42
why he's doing that is because the Collector's
1:03:45
Edition is in, you can go ahead and
1:03:47
pre-order it. Remember they came out that really
1:03:49
nice version. Tony, you and I unloaded a
1:03:51
lot of cases of that. At GenCon last
1:03:54
year, it's a big old heavy box. full
1:03:56
of goodies, but people still love the game.
1:03:58
They were still buying the game. And if
1:04:01
you never had a chance to play the
1:04:03
game, it's out there right now for pre-order.
1:04:05
It is one of those co-op games that
1:04:07
creates experiences. Ignasi likes to say, more games
1:04:10
that tell stories. And for every time I've
1:04:12
played this game, I've always had a story
1:04:14
to tell afterwards. So go help out Ignasi.
1:04:17
Go give him a like or a thumbs
1:04:19
up, rate the game on BGG, and if
1:04:21
you haven't got the game, go get a
1:04:23
copy for yourself and see what the buzz
1:04:26
is all about. I did my part. Yeah,
1:04:28
but what you rate it? Oh, you know
1:04:30
what, I rated it. I can't give anything
1:04:33
a 10. It's a nine. Wow. Have you
1:04:35
been keeping up with this year? I'm one
1:04:37
week behind, but yes, I have been watching
1:04:39
it. A lot of strategy in that. More
1:04:42
than I think people realize, so this is
1:04:44
basically, it's a trivia game where people have
1:04:46
various categories, and when they go up to
1:04:49
contestants battle one another, and images are shown
1:04:51
on a screen, and you have to relate
1:04:53
that image. to, or you have to say
1:04:55
what that image is. For instance, if I
1:04:58
were to do board games, maybe I'd flash
1:05:00
up a picture of Katan, and you would
1:05:02
have to say Katan, and then behind me,
1:05:04
Marty would see a picture of, say, Karkaso,
1:05:07
and he would say that. And this has
1:05:09
been going on various strange categories that are
1:05:11
out there, but overall, yes, I have been
1:05:14
keeping up with how it has folded out
1:05:16
with as players are eliminated, and what their
1:05:18
strategies are. I'm like, hmm. So I don't
1:05:20
know whether it's the episode that you haven't
1:05:23
seen or the one before but there was
1:05:25
one It was an older gentleman that made
1:05:27
the worst strategic move I can imagine when
1:05:30
it happened I told Vanessa I said I
1:05:32
don't know why at the end when
1:05:34
you win, you can
1:05:36
choose to go back
1:05:39
to the floor or compete
1:05:41
against somebody else. It
1:05:43
It was extremely obvious
1:05:46
at this point, You you
1:05:48
go back to the
1:05:50
floor the way the
1:05:52
floor was laid out,
1:05:55
there's a randomizer that
1:05:57
will determine who gets
1:05:59
to go next. kind He
1:06:02
was kind of safe
1:06:04
wasn't he wasn't necessarily
1:06:06
safe from that, but 'all
1:06:08
would take my chances
1:06:11
with that. He had
1:06:13
a had a that he
1:06:15
felt good about, but
1:06:18
he kept on playing
1:06:20
and I thought, thought... huge
1:06:22
mistake and he lost. lost.
1:06:24
And like, like, and even showed
1:06:27
the people on the
1:06:29
floor floor going, why he staying up
1:06:31
up there? So it is really a really a strategic
1:06:33
on whether you stay in play or
1:06:35
go back, but I do like well, year
1:06:37
they added the thing, in if you
1:06:39
win three a a row, you get a
1:06:41
time boost, an extra which an extra five
1:06:43
seconds over the opponent, which has been
1:06:45
huge. now I saw the one saw the one you're
1:06:47
talking about and I did enjoy the
1:06:49
one battle battle it was the Disney
1:06:51
characters. That was insane. were, oh
1:06:53
They were, keep up I
1:06:55
couldn't keep up with lot know a
1:06:57
lot of Disney characters and I was like,
1:06:59
okay, I'd have to pass on that
1:07:01
one. on that was like, these ladies are. ladies
1:07:03
are amazing. And more more year
1:07:05
year than last year, people not
1:07:08
realizing it's their turn. it's their turn. Oh yeah.
1:07:10
How do you know? They're staring at at the
1:07:12
screen? they don't they think it's
1:07:14
the other other turn at that
1:07:16
time. And it's not and not. Yeah,
1:07:19
once again we've said this before, before. Rob
1:07:21
does an amazing job on this. job
1:07:23
on this. it's just so much fun
1:07:25
to watch him host that and engage
1:07:27
with the contestants on that. But
1:07:29
yeah, you do have yeah, you favorites on
1:07:31
there. I'm waiting for waiting young lady
1:07:33
lady. When her grant went out he was my grandpa
1:07:35
she started crying and that's and guy
1:07:37
were talking about. you were talking cow. cow. So I
1:07:39
think this I I hope they bring it
1:07:41
back. They don't expand it anymore. 100
1:07:43
is a good number out there on
1:07:46
the floor. Yeah, some of the some of
1:07:48
the categories, I'm I'm like, I'm gonna
1:07:50
beat this category, but there was one.
1:07:52
was There was no way and I can't remember.
1:07:54
Oh, I hate Oh, can't remember that. was like, I
1:07:56
was like those people like I was like those people
1:07:58
pass pass pass pass pass Oh, the one
1:08:00
lady, oh, on Egypt, did you
1:08:02
see that? When she was getting...
1:08:05
Yes, I did see. And she
1:08:07
got really pissed at the end,
1:08:09
because she didn't know ISIS, the
1:08:11
Whig, and something else. And she...
1:08:13
And all she needed to know
1:08:15
was one, and she would have
1:08:17
won the game. The other person
1:08:19
would have ran out of time.
1:08:21
Yeah, and she was like, I
1:08:23
don't know what that is, a
1:08:26
Whig, a Whig, a Whig, a
1:08:28
R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R-R I've seen that symbol on
1:08:30
board games. I don't know what
1:08:32
it is. Oh, so many trivia.
1:08:34
So trivia has become a major
1:08:36
TV thing for me and I
1:08:38
enjoy watching a lot of them.
1:08:40
So. Well, then you might enjoy
1:08:42
watching this. Have you seen on
1:08:45
Amazon Prime Pop Culture Jeopardy? I
1:08:47
have seen it advertised. I can't
1:08:49
wait to watch it. I know
1:08:51
I won't do well. I forget
1:08:53
who's hosting. Oh, I do know.
1:08:55
Colin Jost, he's married to? Oh,
1:08:57
some avenger. Yeah, let's go on
1:08:59
your hands. That's still one of
1:09:01
my favorite where Emma or Alexa
1:09:03
could read your mind with him
1:09:06
and her. Oh, I've seen that.
1:09:08
You haven't seen those commercials? It
1:09:10
was a couple years ago where
1:09:12
she could read your mind and
1:09:14
he talked about, she says, well,
1:09:16
Colin, you need to go to
1:09:18
my screening and she goes, make
1:09:20
sure you're busy that night. Got
1:09:22
it. Do they write, do
1:09:25
he and Michael Shea write their own
1:09:27
jokes on Saturday Night Live for a
1:09:29
weekend update, except for the ones at
1:09:31
the end of the year? I don't,
1:09:33
I don't know. Okay. I don't know
1:09:35
if the end of the year have
1:09:37
come out yet, but that is my
1:09:40
favorite bit now. on S&L when they
1:09:42
write the jokes for each other. That
1:09:44
is so fun. Anyway, he's a really
1:09:46
good host too. I think since you
1:09:48
know him, you'll like him as a
1:09:50
host. I think his first episode, he
1:09:52
worked, didn't get into the groove, but
1:09:54
by the fourth or fifth, he's kind
1:09:57
of finding his groove and having more
1:09:59
fun with it. He's not playing Alex
1:10:01
Trebeck. He's having fun with the contestants
1:10:03
and stuff, because it is pop culture,
1:10:05
but... Here's the thing, I thought I
1:10:07
would do good, nope, nope. Some of
1:10:09
these are hard, hard. They're like, I
1:10:12
mean, some of the categories, like, okay,
1:10:14
video games, okay, I ran the video
1:10:16
game category, I got that one, but
1:10:18
then there are other ones, I'm like,
1:10:20
I don't know, I mean, because there
1:10:22
be anything, right? It could be on
1:10:24
teen romance novels, it could be on
1:10:26
TV reality stars, I'm like, I'm out.
1:10:29
I don't know any reality stars. Yeah,
1:10:31
oh I'm looking forward to it. I
1:10:33
was like one from the floor and
1:10:35
then they did the female pop singers
1:10:37
or something on the floor and I
1:10:39
was like, forget this. But yeah, no,
1:10:41
I'm looking forward to it. And don't
1:10:44
they do teams? It's like bar trivia.
1:10:46
Yeah, each team is a consist of
1:10:48
three people, which also makes it go
1:10:50
quicker because anybody, then you're basically about
1:10:52
nine people answering a set of three.
1:10:54
So you get through every board every
1:10:56
single time. All right, so okay. Yeah,
1:10:58
I'm looking forward to doing that. Now
1:11:01
we had to move board game night
1:11:03
recently to from our normal night to
1:11:05
earlier night because I thought maybe Marty
1:11:07
had some major thing going on where
1:11:09
he was going to do something for
1:11:11
work, maybe work Christmas party. So we
1:11:13
finish up board game night and Marty
1:11:16
goes, yep, thanks for moving it. I
1:11:18
got the video game awards tomorrow night.
1:11:20
I'm like, are you got, is that
1:11:22
a real thing and he's like, oh
1:11:24
yeah. So real that Harrison Ford went
1:11:26
on stage. He was there. Harrison Ford
1:11:28
was there when, uh, yes, a Troy
1:11:30
Baker who voiced Indiana Jones and the
1:11:33
latest indie game was there and then
1:11:35
Harrison came out and said he did
1:11:37
a good job and stuff like that.
1:11:39
So yeah, you got some big name
1:11:41
stars that'll come on and do this.
1:11:43
It's in LA. Indiana Jones game. It's
1:11:45
at 86 on Metacritic. I know my
1:11:48
son of all thinks he wants it,
1:11:50
only if it goes on sale. But
1:11:52
I'm like, okay, I'm like, what kind
1:11:54
of game is it? He goes, I
1:11:56
can't really, it's, I don't really know
1:11:58
what it is. It's an adventure game,
1:12:00
but there's also puzzle elements, because it's
1:12:02
an Indiana Jones game, so there's gonna
1:12:05
be some puzzles in there. I've heard
1:12:07
it's actually pretty good. I've heard the
1:12:09
story is actually decent, so it's one
1:12:11
of those things I wouldn't mind checking
1:12:13
out too. But there was obviously two
1:12:15
big winners that night. One is the
1:12:17
RPG game you maybe never heard of,
1:12:20
called Metaphor. It's a game that came
1:12:22
out probably in Q3, it was huge.
1:12:24
Everybody that played really enjoyed it, so
1:12:26
it won a lot of awards, but
1:12:28
the big one of the night was
1:12:30
Astrobot. You thought it was a good
1:12:32
game? It deserves it. It's one of
1:12:34
those things that kudos to them for
1:12:37
coming out with a fun, enjoyable platformer
1:12:39
that only plays in 15 hours. It's
1:12:41
cute, it's light, anybody can enjoy it.
1:12:43
I mean, it deserved it. Another big
1:12:45
one too was Balattro. It won a
1:12:47
lot of awards too, especially for India
1:12:49
Awards and stuff like that. Okay, that
1:12:52
guy's just raking in the money, isn't
1:12:54
he? Yeah, it's a one-a one-person divved
1:12:56
deaf deaf-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de-de- Good for him. That's the
1:12:58
way, that's how you do it. Forget
1:13:00
all these big-name studios. Just come out
1:13:02
with something simple that you know, that's
1:13:04
got a hook. You know, bring in,
1:13:06
it keeps people, keep playing these types
1:13:09
of game. Slay the spire. Yeah, play
1:13:11
the spire. Yeah, play the spire. Yeah,
1:13:13
exactly. Oh, and I saw where, and
1:13:15
I was a little thing, Sun Law
1:13:17
was calling me about. Oh, did you
1:13:19
see the Whitcher, the Whitzercher trailer? Which
1:13:21
are four is a big one and
1:13:24
that was announced. There were several big
1:13:26
ones I'm trying to think of anything
1:13:28
that you might be interested in probably
1:13:30
not Okay I went upstairs I was
1:13:32
upstairs I was upstairs cleaning and I
1:13:34
looked into the PlayStation catalog and I'm
1:13:36
like yeah I still need to play
1:13:38
that yeah I still need to play
1:13:41
that and now we looked earlier in
1:13:43
the thing I still got that on
1:13:45
steam I still got $40 credit and
1:13:47
on steam. What am I doing? Why
1:13:49
do I crank up Guild Wars 2
1:13:51
every freaking night? I honestly don't know.
1:13:53
I just kind of had to take
1:13:56
a break for a bit and try
1:13:58
something else. That's why I'm being... Kind
1:14:00
of playing some other stuff in my
1:14:02
backlog. backlog. And they started up the new
1:14:04
new day where you collect stuff. I'm
1:14:06
like, I don't know. It's kind
1:14:08
of my least favorite. of my least favorite. Yeah, I
1:14:10
right. Well, guess what y 'all, we
1:14:12
are here for for year 13. We're not We're
1:14:14
not going away unless something better
1:14:16
comes up. We get a good announcement
1:14:18
or maybe we win the lottery. I
1:14:20
was to say, we don't do this isn't paying
1:14:22
for anything. lottery wouldn't make a difference
1:14:25
at all. We're actually making a lot
1:14:27
easier. It's like, like, oh, okay, now can just
1:14:29
kind of record kind of record you want to.
1:14:31
and play games it can become a
1:14:33
job. to. Then it can should be thankful
1:14:35
we haven't won the lottery Then
1:14:37
you'd have us we haven't something with
1:14:39
an actual production team. Who knows? or
1:14:41
something with an actual rolling dice Who knows? That's
1:14:44
right. But keep rolling dice. Here's
1:14:55
a New Year's for you. If you have not joined
1:14:57
our Discord not joined make a resolution to do
1:14:59
so. We have a lot of fun over there
1:15:01
talking about a lot of different things. And
1:15:03
as always, you can follow us on all a
1:15:05
socials at things. and you can
1:15:07
support the show over at follow us on
1:15:10
.com. at Dyson names, and you
1:15:12
can support the show over at By
1:15:14
Me make sure that you are able
1:15:16
to get your sure needs. able to get
1:15:18
your gaming needs done, Make
1:15:20
sure that you're sure that are protected. Head
1:15:23
over to to Game Toppers. LLC.com
1:15:25
for all your game all your
1:15:28
needs. and all. So miniature
1:15:30
markets for all your markets for
1:15:32
all Let me, I'm gonna strike that. Head over,
1:15:34
hold on. Yeah, I was like, where like
1:15:36
where am I going
1:15:38
with this? Oh, hey, go everywhere for your gaming go
1:15:40
everywhere for your gaming needs Go
1:15:43
what i'm thinking got a miniature
1:15:45
market got a portal games for for your
1:15:47
needs. I was like, where was like am I
1:15:49
the hell am i going with
1:15:51
this what am i saying this
1:15:53
for for? Heather,
1:15:57
I'm Hugh I'm Hugh from Poderation. If
1:15:59
you'll... Like episode, why not check out
1:16:01
Dice Will Roll, the the Pathfinder show on the
1:16:03
planet? the crew of four Join a crew
1:16:05
of four friends asking you the important
1:16:08
questions about like, is it like, is it
1:16:10
cannibalism to eat a polymorph getting four of
1:16:12
that ones of one to the to to
1:16:14
standing up to the darkest forces in
1:16:16
the the multiverse, Roll is available wherever
1:16:18
you get your podcasts. your podcasts.
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