Kenshiro’s journey through Nowhere takes another sharp turn as he finds himself at the wrong end of a drüven arrow in this tense, character-driven chapter. Surrounded by a trio of mysterious and potentially hostile strangers in the deep woods, Kenshiro must rely on his wits, his system powers, and sheer resolve to survive a standoff. We’re introduced to Fel’Tal Leftra, a towering orc Brawler, and Myrtle, a sharp-tongued guide with more than a little sass, and Ingot, the Druven Huntress/Dervish.
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