Sometimes we want our tabletop roleplaying games to be more than just combat. We want to engage out players in other ways. Ways that will engage their problem solving minds, and encourage team work. I'm joined by Wall DM and Matt Costin to talk about Puzzles in D&D and our tabletop games: What do puzzles look like in a TTRPG sense? Why should Game Masters use puzzles? How do we create puzzles? We talk about these questions and more in this episode!
(The podcast contains foul language, listener discretion is advised).
Follow Wally DM:
Twitter - https://twitter.com/wallyd2
YouTube - http://www.youtube.com/c/wallydm
Journal of Puzzle Encounters - https://www.drivethrurpg.com/product/317084/Wally-DMs-Journal-of-Puzzle-Encounters
Follow Matt:
Twitter - https://twitter.com/MatthewCostin3
Group Chat Games - groupchatgames.ca
✉️ If you’d like to email a question for “Question Dicely”, send your question to: dicelychannel@gmail.com
Follow Dicely DnD:
Youtube - https://www.youtube.com/c/DicelyDnD
Twitter - https://twitter.com/dicelydnd
Instagram - https://www.instagram.com/dicelydnd/
Facebook - https://www.facebook.com/dicelydnd
Twitch - https://www.twitch.tv/dicelydnd
Game music: "The Workshop" by Teni Brant
“Speak Dicely” is hosted and produced by Teni Brant.The intro and outro music were created by Salik Brant.
“Speak Dicely” is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Podchaser is the ultimate destination for podcast data, search, and discovery. Learn More