321 - Off The Rails

321 - Off The Rails

Released Tuesday, 8th April 2025
Good episode? Give it some love!
321 - Off The Rails

321 - Off The Rails

321 - Off The Rails

321 - Off The Rails

Tuesday, 8th April 2025
Good episode? Give it some love!
Rate Episode

Episode Transcript

Transcripts are displayed as originally observed. Some content, including advertisements may have changed.

Use Ctrl + F to search

0:27

And welcome to a brand new season of

0:29

Tip Top Champions. I'm Lauren, your dungeon master.

0:31

And this season story is called Off the

0:33

Rails. I know I deviated from our typical

0:36

format. So Off the Rails campaign is heavily

0:38

inspired by my good friend, Nikki Robertson, and

0:40

I want to thank her for allowing me

0:42

to use elements of her campaign into this

0:44

one. And I think it's going to be

0:47

a lot of fun and I'm super excited

0:49

about it. But before we get started, I'm

0:51

going to go ahead and just have everyone.

0:53

introduce themselves and

0:55

their characters. And we

0:57

could do brief descriptions

1:00

later. So Stephanie, introduce

1:02

yourself. Hi. I am

1:04

playing Vexis Dravin. What

1:06

information do you want of

1:09

our characters, Lauren? What race

1:11

and what class you playing?

1:13

Okay. So I am playing

1:16

a male human Ranger. Fantastic.

1:18

Kyle, who you playing? It's

1:21

name I'm we're still working on

1:23

I was so you know come

1:25

back to me and just we're

1:28

gonna come back to me two

1:30

seconds I'm almost there I even

1:32

made a mental note to

1:34

put you last and I

1:36

devied for my own fucking

1:38

play Matt who are you

1:41

playing I am currently

1:43

playing a T fleeing

1:45

warlock known as Mordecai.

1:47

I like I used

1:49

currently playing Planning for

1:51

a character death right

1:53

now. He's got a

1:55

backuper to go. I

1:57

have like sticks now.

1:59

high behind the pile of

2:01

dead birds, okay? Fair enough,

2:03

fair enough. Ben, who are you

2:06

playing? I am playing Carthan

2:08

Narithoon. Fantastic. I am

2:10

a dwarf artificer. You

2:12

are the first dwarf

2:14

we've had on our game

2:17

that wasn't about to get

2:19

murdered immediately. I'm so proud

2:21

I think we're healing. Good

2:23

job too soon. You know

2:25

what happened. I know. And

2:27

you guys may have heard

2:30

a different voice. And tonight

2:32

we actually do have a

2:34

guest player, Katarina, and Kat,

2:36

say hi. Hi. And we

2:39

will be introducing her

2:41

when the time is

2:44

appropriate. So with that. I'm

2:46

ready now. Kyle, who you play

2:48

in. Sorry. I'm, so I'm playing

2:50

a little furry guy. It's kind

2:52

of a reskin of another character,

2:55

but I think of like, you

2:57

know how like a centaur has

2:59

like mostly a horse body and

3:01

then like a full like torso

3:03

up of a human male? Imagine

3:05

if a dog had like the

3:08

whole front of a dog, but

3:10

then that was the whole thing,

3:12

like there was nothing from

3:14

the back, so you got

3:16

a dog head. dog front

3:18

of the body, dog pause,

3:21

standing upright. That's your man,

3:23

Wolfgang von Snausage. And lock

3:25

in your votes on who's

3:27

going to get murdered first.

3:30

Um, kidding, kidding. And

3:32

with that, we'll go ahead

3:34

and start our procession. Darkness.

3:36

There's a low. rhythmic churning

3:39

that fills the air. Like

3:41

the grinding of ancient... fuck you! Like

3:43

the grinding of ancient gears. The pulse

3:45

is some great unseen engine. You can't

3:48

really see it and you can't move.

3:50

Barely remember who you are. Then

3:52

a voice, smooth, deliberate, touched with

3:54

an unnatural calm, a conductor calling

3:56

from beyond the void. All aboard,

3:58

mind the gap. This is your

4:00

final departure. The darkness shatters. You're

4:03

standing on the deck of an

4:05

impossible train whoring through the sky

4:07

that should not exist. Below you,

4:09

unless shifting landscapes flicker like a

4:11

dream, rolling hills dissolve into citiescapes

4:13

which twist into floating islands, then

4:15

vast oceans of stars. The train

4:17

itself is a metal behemoth. Its

4:19

carriages are lined with glowing arcane

4:21

sigils. It's a smokestack releasing not

4:23

smoke but whispers that you can

4:25

barely perceive. You're not alone though.

4:27

The car is filled with faceless

4:29

figures. Their forms hazy as if

4:31

reality itself somewhere among them though

4:33

a figure moves towards you. As

4:35

she gets closer her build becomes

4:37

clear. A woman clad in deep

4:39

blue and silver steps forward. Her

4:41

presence is a magnetic calm, very

4:43

authoritative and utterly in control. Her

4:45

piercing gaze flickers like candlelight behind

4:47

polished spectacle. And when she speaks

4:49

it is with the weight of

4:51

someone who has done so a...

4:53

thousand times before. Welcome travelers. You

4:55

have been chosen. A rare privilege

4:57

indeed. She steps forward, tracing a

5:00

gloved hand along the metal railing

5:02

of the car. Outside, the scale

5:04

begins to crack, fracturing like glass,

5:06

revealing the swirling chaos beneath. The

5:09

planes, they're shifting and the balance

5:11

of the multiverse tilts. You, you

5:13

have a role to play. And

5:15

when the time comes... You will

5:18

make a choice. Suddenly impact. The

5:20

train lurch is violently. The sound

5:22

of screeching metal fills your ears.

5:24

The world around you bending, twisting,

5:27

ripping apart. There's no time to

5:29

react. There's only falling and then

5:31

silence. The roar is gone. The

5:33

train is gone and the woman

5:35

is gone. The scent of salt

5:37

and feeling of warm sand fills

5:39

your lungs. The wave crashes nearby.

5:41

Water rushing up to kiss your

5:43

fingertips. Somewhere. In the distance, seagulls

5:45

cry. A sound both familiar and

5:47

for wolf gang. Consciousness grasps at

5:49

your mind, but you hear an

5:51

ominous voice question. You already know

5:53

the truth, don't you? But everyone

5:55

wakes up on a beach. The

5:57

sun is blinding above you. Your

5:59

head pounds. There's a sharp pain

6:01

on your right shoulder. Close

6:03

our damp and you remember

6:05

nothing. The dream, almost a

6:07

haze. Wolfgang, in addition to

6:10

the above, you realize that

6:12

in your hand, you're holding

6:14

a ticket stub. And as

6:16

you start to sit up, you

6:18

realize you are not alone. And

6:20

that's where we're going to start

6:22

our game. Who's with me? No, I'm

6:24

skid. And Kyle, I'm going to, with

6:27

the ticket stub. being held in

6:29

your hands. And that is

6:31

what it looks like. If you

6:33

could see... Midnight Requiem. So if

6:35

you want to get on this

6:38

train, y'all can fuck off, I

6:40

only have one ticket. But as

6:42

you look around, you do see other

6:44

people on the beach with you. Are

6:46

they like awake? Are they like passed

6:49

out? What's the... Everyone seems

6:51

to be slowly waking up.

6:53

Let me get everyone on

6:55

the board, because I did

6:57

not do that. yet. We're

6:59

going to put you over

7:01

here, Stephanie, in the rocks. I

7:03

only see black, though. Oh, fuck.

7:05

I thought I turned that shit

7:07

off. I was fucking, lights.

7:09

Give me a second. Oh,

7:12

I can see. Maybe it's a

7:14

shot. It's because you're DM.

7:16

No, I'm not, right? I'm in

7:18

the player. Oh, we'll fix

7:20

that later. Yeah, we'll fix

7:22

that later. I realize what

7:25

happened. Yep. Yeah. Um,

7:27

I'll fix that. Um,

7:29

give me just a

7:31

second. Hey, b, b, b,

7:33

b, b, b, b, b, d.

7:35

There we go. Shadowy,

7:37

big shadow, fair enough.

7:40

I'm still working on

7:43

this rule 20 thing. Cool.

7:45

But yes, you all wake

7:47

up and you were all

7:49

on a beach. So the rules for

7:52

the amnesia, you don't have a whole lot

7:54

of memory. But here's what you do know.

7:56

You know your name, or what you think

7:58

is your name. Each part. each person that

8:00

you're looking at looks slightly familiar. You

8:02

know that you've worked with each other

8:05

before, but you're not quite sure to

8:07

what extent. You know, very common knowledge

8:09

like races, classes, items, etc. Like

8:11

you're not saying they're struggling to find

8:13

the world to see or fucker or

8:15

anything of that nature. And you don't

8:18

really remember anything. about your past people

8:20

that you may have built a relationship

8:22

with, things of that nature. But there

8:24

are like words that come super easily

8:27

to you so once more you don't

8:29

have to sit there and try to

8:31

fumble trying to figure out how to

8:33

say train. That is something that is

8:35

commonly known to you. It comes very

8:37

easily to you. Does that make sense?

8:40

Yes. Fantastic. Lauren, I need to

8:42

text you something real quick. Absolutely.

8:44

I just had a thought that

8:46

might matter right now. Perfect. Mordecai,

8:48

I want you to make your

8:50

perception check. Oh, all right. One

8:52

moment. 19. You feel like something

8:55

is... I feel like what? Something

8:57

is missing. You're, you know that you?

8:59

Block, you know the powers that draw

9:01

from a book. You don't know where your

9:03

book is. Well, damn nation and

9:05

tarnation. What the, what the hell is

9:08

that book of mine? Y'all seeing a

9:10

book that I was carrying a book

9:12

that I was carrying around.

9:14

I have never seen you before

9:16

in my life. I don't think

9:18

I have seen your book. Oh,

9:20

uh... I've never seen you! Oh,

9:22

that's very shameful. I mean, my,

9:24

salutations, my name is Mordecai. May

9:26

I have the pleasure of

9:29

your name? Wolfgang von Snausage.

9:31

Pleasure to meet you. Pleasure is

9:33

all mine, but, oh dear, dear, me,

9:35

me, what? If I don't have my

9:37

book, I'm in, and all sorts of

9:40

trouble. I'm in all sorts of trouble.

9:42

Longer than a baseball, than a

9:45

pin, about maybe about this, a

9:47

yard this size. Like he's like

9:49

giving off weird measurements that make

9:52

no sense, but typical size of

9:54

a book. Uh, leather bound

9:56

has a few chains on it.

9:59

They secure. You know, gotta

10:01

keep those spells

10:04

secured from wandering

10:06

eyes. Ah, your

10:08

spellbook. Yes. Did you

10:11

just said that? My

10:13

apologies, like, I'm a

10:16

bit, uh, razzled. What's,

10:18

uh, in it for me? What

10:20

can you, uh, well, hold

10:23

on. Where, where, where

10:25

are we? Before I

10:27

start hustling you. or not well.

10:29

I think there was a train

10:32

and then the beach. I have

10:34

a ticket for a train. I

10:36

think it looks like a train

10:39

ticket. What's a train? Do we

10:41

know what trains are? Yes, got

10:43

it. Sorry. Just double check.

10:45

That's super valid. You know

10:47

what a train is. Okay,

10:50

cool, cool, cool. Tight, tight,

10:52

tight. Does anyone else have

10:54

a ticket? Oooey? You

10:57

go ahead and roll me and

10:59

do perception checks if you're

11:01

looking for another ticket. Eight.

11:03

Fourteen. Um, Stephanie, are you there?

11:05

Do you want to look for another

11:07

ticket, my dear? Yes, I would. Okay,

11:10

what would you like? Sorry, I was.

11:12

Roll me a perception check. And Wolfgang,

11:14

if you want to roll a perception

11:16

check too, you're welcome to. Oh, I

11:18

got a nine. You did get a

11:21

nine. So much better than me stuff.

11:23

I know. Okay. So, um, Kyle, did

11:25

you want to roll one

11:28

as well or now you

11:30

don't care about them? I

11:32

mean, I'm not looking

11:34

for their tickets. I'm

11:36

just curious. Fantastic. Okay. So,

11:39

uh, so, check your pockets, well all

11:41

of you check your pockets, you don't

11:43

really find anything. You have some basic

11:45

gear and like once you touch it,

11:48

like, oh yeah that is mine, that's

11:50

what this is for, okay, but as

11:52

you kind of start looking and searching

11:54

through your persons, you don't find anything

11:56

that resembles a ticket. Mordecai, however, you

11:59

notice a shipwreck. jetting out of the

12:01

sand. This is totally absolutely 100% a broken

12:03

boat and you think you see something kind

12:05

of shiny on the top of the deck

12:07

boat. Other than that you don't find a

12:10

ticket. I was like well I must not

12:12

have been a member on this said chain

12:14

but I must have been I wonder if

12:16

we were all the rest of us were

12:19

on that boat over yonder I pointed to

12:21

the shipwreck. It might be something to note

12:23

over that I see something shiny. I mean

12:25

I don't have a boat ticket. What

12:29

does it say? Midnight Express. Do

12:31

you show them the ticket? Yeah.

12:33

Okay, cool. Show the players. I have to,

12:35

do I have to do, oh, I

12:38

was just saying, do I have to

12:40

do something to make that happen? No,

12:42

no, I've got you, okay. Is it what

12:44

I do? I don't know what it is.

12:46

Yeah. And actually, no, go

12:48

ahead, you're doing great. Me?

12:50

Whatever, you show them the

12:52

ticket. You show them the ticket.

12:55

So everyone can see. Yeah, perfect.

12:57

And everyone could go ahead

12:59

and whoever's looking at the

13:02

ticket roll me perception

13:04

checks. Oh, 20. Nice. 17. Okay. See

13:06

you guys roll really well. You

13:09

all will notice that. It's

13:11

too fucking late. Dedicated to

13:13

it now. There's a couple

13:15

things that you notice about

13:17

this ticket. One, it is

13:19

a ticket stub. Two, it

13:21

has one, two, three, four,

13:23

five, six poles punctured into

13:25

it. And for those of

13:27

you who see Vexis, you

13:30

roll really high. You've been

13:32

around, you kind of have

13:34

vague memories of being around

13:36

some strong powerful magical. There

13:38

seems to be a magical

13:40

aura coming, just admitting from

13:42

this. Nothing malicious, but you

13:45

do feel a touch of

13:47

magic coming from it.

13:49

Could I do like

13:51

an Arcana check on

13:54

it to get a

13:56

little bit more information?

13:58

Absolutely. 13. There's

14:01

something, this ticket is admitting a

14:03

bit of a magical aura. You're

14:06

not quite sure what type of

14:08

magic it is without the correct

14:10

spell that is associated with it.

14:12

But do you do get the

14:14

hint of it's weak? It's a

14:16

weak magic right now. Okay. But

14:18

you think if certain elements were

14:21

to be met, it could grow

14:23

in strength. Okay. So I'll probably

14:25

just say to the group. I

14:27

don't know if you guys have

14:29

any idea. This ticket, it kind

14:31

of seems magical. I don't care

14:34

enough to really figure it more

14:36

than that. So do with that

14:38

information what you will. I think

14:40

it's magical. Oh, magical. Can I

14:43

run like some sort of Arcana

14:45

check on the ticket? Yes, and

14:47

in addition to that, yeah, go ahead

14:49

and roll me in Arcana and then

14:52

I also want you to roll. You

14:54

also want me to roll a what-a- what?

14:56

A D6. I do know how to do

14:58

that. Please hold. 12 Americana. 12

15:01

Americana and 1. Okay, that's fine.

15:03

Uh, okay, cool. You're kind

15:05

of in the same boat. You

15:07

definitely can tell that there's

15:09

magic embedded with this ticket. It

15:12

seems to be weak now, but

15:14

perhaps if there are some

15:16

elements that were met, it could

15:18

grow in strength. Okay, interesting.

15:21

Yeah, these tickets are magic.

15:23

Yeah, these tickets are magic. I

15:25

don't know what that really tells

15:27

us. Well, son, it sounds like

15:29

that train. If you always was

15:31

magical, but it doesn't help us

15:33

much now, does it? That's what

15:35

I said. Well, perhaps we should check

15:37

that boat, then. You can. Arthon

15:40

has begun walking over to climb

15:42

into the boat. Fantastic. Carthon, you

15:44

make your way into the boat.

15:46

Go ahead and roll me a

15:49

perception. Perception or investigation?

15:51

You know what? That's a

15:53

good point. Probably an investigation

15:55

check, Ben Ben. Boni. Jesus

15:57

Ben Ben. You'd be smart.

16:00

All right, so you clamber into the

16:02

boat and you're kind of looking around.

16:04

Everything in here looks old. Um, definitely

16:06

worn down from the sand and the

16:08

sun. So there's a little bit of

16:11

decay and riot kicking in. You do

16:13

note that there is a skeleton sitting

16:15

on this one of the sides of

16:17

the ships, the side that you clamored

16:20

on to. It is holding a lockbox.

16:22

And yeah, that's what you find. You

16:24

find a skeleton holding a lock box

16:26

and not a whole lot else. Well,

16:29

it's a skeleton holding a lockbox. I'll

16:31

take a look at this skeleton. See,

16:33

it doesn't look like it's moving.

16:36

Then I'll try and take the

16:38

lockbox. Yeah, it's definitely not

16:40

moving. And you're able to

16:42

easily pry its grip from the

16:45

lockbox. The moment that you are

16:47

able to pry like the last

16:49

little finger off of it, the

16:51

skeleton just kind of falls apart

16:53

into a pile of bones, very frail.

16:55

Well, I got a thing. You try

16:58

to open it and it is locked.

17:00

Here, here, move aside, move aside. And

17:02

then I go try to open it.

17:04

Oh, I was about, I, Lauren, I have, we

17:06

have, I have all of my stuff because

17:08

I was going to like start

17:10

going through my pockets and stuff

17:13

to see if I have everything.

17:15

Yeah, do you have lock packs? You

17:17

have your lock packs. Everyone

17:19

has everything that they, like,

17:21

you're starting here, you have,

17:23

except for your book is not with

17:25

you. Sorry Matt to

17:27

pick on you. Figures.

17:29

All right. Your lockpicks

17:32

break now. Hold

17:35

on. That's actually

17:37

missing. It's actually

17:39

it's actually. Oh, it's

17:42

25. Oh, 25. The

17:45

DC was 26. Ah,

17:47

Shucky Darnes. With very

17:50

practice calculation and ease,

17:52

you're able to pop

17:55

open the lockbox. And

17:57

you're find another ticket.

17:59

And you also find a waterlogged

18:01

note. It's kind of hard to read

18:04

this, the script on it, but if

18:06

you squint just right, you can make

18:08

out what it says. It says, I

18:11

swear I saw it, a train, but

18:13

trains don't sell the sea, do they?

18:15

Mm. And this is being held by

18:18

like a skeleton? Yeah. This was in

18:20

a lockbox that a skeleton was holding.

18:22

Uh-huh. All right. So, uh... Dead. Looks

18:25

like this dead guy saw the train

18:27

that we were on maybe? I don't

18:29

know about that because that guy

18:32

is not like a recently dead

18:34

guy and I don't think we

18:36

took the train years ago because

18:38

if he's a skeleton I'm

18:40

just saying like you don't

18:42

die and become a skeleton

18:44

in like six hours. Perhaps

18:46

this uh this skeleton was

18:48

here a long time ago

18:50

and that train's been here.

18:52

They can come in here

18:54

multiple times. Maybe they were

18:57

seedles. Some kind of train

18:59

station. Maybe things were eaten.

19:01

Who ate him? I don't

19:04

know. Maybe something? People,

19:06

animals? monsters?

19:08

Well we were sleeping on

19:10

a beach? Something gobbled this

19:13

man up and left

19:15

him a skeleton? Picked

19:17

clean? Yeah, I'm with the furry

19:19

guy. I think that's way

19:21

off. Wolf gang! Wolf gang!

19:23

Sorry, apologies. I just

19:26

woke up. I'm really

19:28

not that apologetic. Hey

19:30

Ben? Yes. Roll me a

19:33

D6, please. Thanks. Thank you.

19:35

You have a second ticket.

19:37

Okay. Well, I've got another

19:40

ticket, so... How many calls

19:42

are mentioned in your

19:45

ticket? The same amount.

19:47

Six. Six. There aren't

19:49

six of us. Well,

19:51

there is if you

19:53

count the skeleton.

19:55

Oh, you think he was with

19:58

us? Well, isn't... Catarina's

20:01

not with us right so correct

20:03

there were don't there's only four

20:05

of us here five if you

20:08

count the skeleton right with the

20:10

skeleton one more corpse to be

20:12

determined before we hit our six

20:15

number uh... something tells me that

20:17

German was not with us and

20:19

when he met his untimely demise

20:22

if he was we're farked i

20:24

would agree my my furry friend

20:27

I mean, I don't know what

20:29

did that to him and

20:31

recently, but I was

20:34

really banking on, you

20:36

know, weathered with time

20:38

as the answer to

20:40

what happened to him.

20:43

Stephanie, yeah, Vexus feels

20:45

a sharp pain on

20:47

his right shoulder. Step,

20:49

step, step. Hold on,

20:52

I got a message

20:54

to something. You feel it

20:56

on your left shoulder? You

20:58

feel it on your back?

21:00

How about that? No, no,

21:03

no, no. I'm sticking with

21:05

how I say it. My

21:07

right shoulder. Okay. Okay, my

21:10

right shoulder, perfect. That really

21:12

hurts. I don't know. I

21:14

guess I go to feel

21:17

where the pain's coming from.

21:19

Do I feel anything? Roll

21:21

me investigation check. 11. Crushing

21:24

it. Okay. I've never felt

21:26

anything like that before. And

21:28

it feels warm. Like hot?

21:31

No. Warm and hot

21:33

are two different temperatures.

21:35

We're going to go

21:37

with warm. It feels

21:39

very warm touch. There's

21:42

raised skin there and

21:44

it feels like it's scapping

21:46

over and it's very tender. Okay.

21:48

Scale from 1 to 10, how

21:51

much does it hurt? Like, were

21:53

we talking really painful? No, I'm

21:55

talking to like a... Like, actually,

21:57

that hurt. Yeah, yeah, question. Has

22:00

your character ever gotten a tattoo

22:02

before? No. Okay. For Stephanie reference,

22:04

it's like a tattoo. Like that's

22:06

kind of pain level. Okay, that's

22:09

fine. Yeah, that's that's fine. And

22:11

like everyone else has have kind of

22:13

a dull throbbing ache there as well.

22:15

Like it's not hers just flared up

22:17

or sorry his just flared up. Thank you.

22:19

Okay. Well, we might as well leave the

22:21

beach if you guys, unless you guys like

22:24

it here. Maybe we should find

22:26

something else. There's another people. Well

22:29

I oh if we came here if

22:31

you know there's six holes in these

22:34

cards and then we came here with

22:36

six people then there must be another

22:38

person or maybe two Sounds like

22:40

a good idea would like to see

22:42

me we can find our own tickets.

22:44

Maybe we can use that to get

22:46

off here Lauren, can I

22:48

do a quick, before I leave

22:51

the boat, can I do a

22:53

quick look over on the skeleton?

22:55

Is there anything that seems odd

22:57

or off? Yeah, roll me an

23:00

investigation check. Out of second investigation.

23:02

Seven, fuck. Ah, it's just some

23:04

guy. You don't find anything

23:07

major outstanding or anything that

23:09

jumps out to you for it.

23:11

Cool. All right, then I guess I'm

23:14

gonna go back on the beach with

23:16

everybody else. Okay. I will say, Ben,

23:18

you still have the ticket, correct? Yeah.

23:20

Okay. As you're walking off of the

23:22

boat and you get a little bit

23:25

closer to Wolfgang, Carson, you feel

23:27

like your ticket gets a little

23:29

bit warmer and it has a

23:31

slight glow. Wolfgang, you also notice

23:33

this for your ticket. This seems

23:35

to resonate with one another in

23:37

some sense. Like as they get closer

23:39

to each other? Yeah. As we get

23:41

closer and it glows, I'm gonna just,

23:44

you know, I'm going to touch tickets.

23:46

Yep. getting freaky. Let's touch it.

23:48

There's a little flash of light,

23:50

nothing blinding, just kind of

23:52

startling more than anything. And the

23:55

glow dye is down, but the tickets

23:57

still remain warm and they still

23:59

do have like glow about

24:01

them like a celestial

24:03

like ethereal ask glow

24:05

like gold. Okay. It's

24:08

really dark. So everybody

24:10

found their tickets on

24:12

their person, correct? No.

24:14

No. No. Um, Wolfgang

24:17

found his on his person

24:19

and, uh, Carson just found

24:21

one on the boat. Oh, I

24:24

found it on a person. Right.

24:26

A person. You're right. My bad.

24:28

Is that supposed to be my

24:31

person? Should I take him with

24:33

me? Is that my body the

24:35

whole time? Hold on. As you

24:37

kind of exit the boat

24:40

and you get a better view

24:42

around some of the rocks, you

24:44

do see an old stair set.

24:46

Looks like staircase over yonder on

24:49

the other side. I want a

24:51

ping. Damn it. Let me ping.

24:53

Stair. Okay, I did it,

24:55

okay. No, it was Ben.

24:57

Ben did it, damn it.

25:00

Welcome to D&D

25:02

with us. You see those

25:04

stairs. I want to ping,

25:06

I want to ping. Are

25:08

you on the right thing?

25:11

Like Shishar. Oh, I was

25:13

pressing the wrong button,

25:15

that's why. Thank you,

25:17

Benjamin, I'm sorry for

25:20

shishing. Bye. Anyways. Do

25:22

you guys still hang

25:24

out on the beach

25:26

or are we leaving? Yeah, I'm

25:28

good. Let's go somewhere else.

25:31

I can't move my tickets

25:33

maybe. Uh, Matthew, I'm sorry.

25:35

Hold on. I can

25:37

move me. We. Oh,

25:39

all right. Everyone free

25:41

will over here. Except

25:43

for Matthew. All right.

25:45

I'm just a figment

25:47

of everybody's imagination. You should

25:50

be able to move now. Yeah. All

25:52

right. set upstairs, that kind of elevates

25:54

you to the next layer of the

25:56

island essentially. And this island doesn't appear

25:58

to be big. as you're approaching the

26:01

top of it, you can look

26:03

around and you see ocean and

26:05

there seems to be a dock

26:07

over, let me put myself at

26:09

the area, you see a dock

26:11

over here, it's very much run

26:13

down, it doesn't seem to be

26:15

anything over here, Vot, and but

26:17

you've also got a path that

26:19

leads out this way. All right, anyone

26:21

got a strong feeling for

26:23

which way to go? I think

26:25

Vexis is just gonna start

26:28

walking. Pushed by the group,

26:30

doesn't say a word and

26:32

just kind of starts going

26:34

off. All right, Vexis, make

26:36

me a perception check as

26:38

you start your little adventure.

26:40

False down a cliff or

26:42

something. Breaks a leg. I'm

26:44

sorry, you want a perception?

26:46

Yeah. Okay. Jesus, a nine.

26:48

You hear something wrestling in

26:50

the bush over here? Okay.

26:52

I, so if I hear

26:54

something. I would probably yell

26:56

back the group and, you

26:58

know, tell them, if you

27:00

would like to follow me,

27:02

there's something over here. I don't know

27:05

what it is. But, you know, if you

27:07

want to come join me, might be

27:09

an adventure. So I'm going to

27:11

go ahead and like proceed cautiously.

27:13

Okay. If you want the stealth

27:16

or whatever. Well, would you like

27:18

this stealth? Yeah, probably. Okay. Go

27:20

ahead and roll myself. 20. 20.

27:22

Okay. You're able to very... You

27:24

are very naturally stealthy and you're able

27:27

to creep down and start kind of

27:29

going to where you heard the wrestling

27:31

coming at. Go ahead and roll me

27:33

a perception check. Odd. Like, does it

27:36

do anything beyond a nine? Oh, there

27:38

it is. Okay. Anyway, I'm nine,

27:40

Lauren. Nine. Okay, okay. That

27:42

actually... You're curbing closer. You

27:44

maintain yourself and you're kind of

27:47

a little difficulty figuring out what

27:49

this wrestling... coming from it because

27:51

it stops for just a brief moment. And

27:53

then you hear it again and all of

27:55

a sudden a baboon appears right in front

27:57

of me. It doesn't seem to have noticed

27:59

you. And it's holding something in

28:02

its hands, a book. Do

28:04

I recognize the book? All

28:06

right, everyone who's looking at

28:09

this little baboon, are you

28:11

being, okay, so Steffi's close

28:13

to it. I have to

28:15

remember new character names is

28:17

going to be hard. Mordecai

28:20

and Carson, go ahead and

28:22

roll me perception checks. I

28:24

see nothing. No, you don't.

28:26

Well. You see a baboon

28:28

ass facing. That's what you

28:30

see. As it's turning around and

28:32

starting to kind of chatter to

28:34

us. So can I like the

28:37

baboon and go, hey guys, weren't

28:39

one of you like missing a

28:41

book or something? Like do you

28:43

want me to try to get

28:45

this for you? The moment you

28:47

yell us out, the baboon turns

28:49

around screeches at you and points

28:52

a finger at you in a

28:54

beam of crackling energy goes

28:56

racing towards you. All right.

28:58

All right. Let's see what

29:01

happens. Nothing, man. It misses.

29:03

It goes fucking wide. And

29:06

it takes off. Step, you

29:08

will get in talk of

29:10

opportunity, should you desire. Okay,

29:13

yeah, because I don't want

29:15

to cast something at that fuck

29:17

or two about Ken. Yeah, I

29:19

was going to see if there

29:21

was something, sorry, again, new, new

29:24

character who diss. And Ben made

29:26

me change platforms. So I'm so

29:28

lucky. God, Ben Ben. Oh, you

29:30

know what, can I cast and

29:32

tangle? Will that work? Let's see,

29:34

a point within a range. Because

29:37

I just want to assume it

29:39

down. I don't want to hurt it.

29:41

It wouldn't be a reaction where you

29:43

would not have enough time to cast

29:45

entangle. Okay. You could try to trip

29:48

it. I'll allow that. Well, hold on.

29:50

Trip attack is an action, isn't it? It's

29:52

like an in place of an attack. So

29:54

it's up to you. So you can either,

29:57

you can either try to trip or

29:59

you can cast. Tangle. You just

30:01

have to show me where you're

30:03

focusing the entangled spell at. Um,

30:06

what do you want for tripping?

30:08

It would be, um, on its

30:10

attack. Hold on, like, acrobatics, probably

30:13

athletics, I think. Go ahead and

30:15

roll me. You can just, we'll

30:17

rule right now, athletics. Athletics? Ooh,

30:20

okay. That's fine. 16. Sixteen. Let's

30:22

see. What are Baboon dexterity stats

30:24

stats. That's her baby. Let's see.

30:26

Ooh. It just jumps over your

30:29

sword, over your whatever you're trying

30:31

to hit it with. It jumps

30:33

over you and starts taking, Kyle,

30:36

go ahead and make your spell

30:38

that you want to do. That

30:40

was a dong. Was that a

30:43

bed? Who used to do that?

30:45

What? The hitting. Was it me?

30:47

That was me. I actually knocked

30:50

it because I was reaching for

30:52

my drink. Fair. Yeah, it's mad.

30:54

He likes to punch the mic.

30:57

Yeah, because that was nice. I

30:59

can't do my thing without moving.

31:01

I'm five feet too far away.

31:04

Okay. Fantastic. It starts taking off.

31:06

And we're actually... Go ahead. I

31:08

was going to say, are we

31:11

in a roll initiative? Because I

31:13

would like to chase this. Let

31:15

me get... My initiative tracker, the

31:17

initiative tracker is gonna come up

31:20

a little funky. It's okay, we

31:22

will make it work. Where the

31:24

fuck is my tracker? Okay. All

31:27

right, go ahead and roll initiative.

31:29

17. I don't like this point

31:31

thing. It's okay, ignore the point.

31:34

Yeah, no, it's okay. The points

31:36

are more for me than anything

31:38

else. Oh, okay. I was like,

31:41

I don't like this decimal system.

31:43

Yeah. Ignore the decimal system. The

31:45

decimal system has revealed that we

31:48

all have the same dexterity. Oh

31:50

no. No, indeed. Okay. All right.

31:52

I'm the only I have the

31:55

lowest dexterity at a at 15

31:57

and everybody else is exactly at

31:59

16 it looks like. All right

32:02

so the baboon goes first it's

32:04

gonna turn around and chatter at

32:06

you angrily Stephanie Vexis and point

32:09

a finger at you again and

32:11

another burst of energy erupts from

32:13

its finger. Does an 18 hit

32:15

you? An 18 does hit me.

32:18

Fantastic. Oh, wait, what's that the

32:20

girl? Oh, I looked at it

32:22

wrong. I'm so sorry. Does a

32:25

13 hit you? Let me try

32:27

that again. Okay, I wondered. I

32:29

was like, what is she adding?

32:32

Do you know my... No, no,

32:34

no, no, no, no, no. 13.

32:36

I'm a silly, goofy, goofy, go

32:39

to get a little bit closer,

32:41

but you're able to easily just

32:43

stuck your head out of the

32:46

way. and it screams and starts

32:48

chattering and runs away. Okay, okay,

32:50

cool, there we go. All right,

32:53

who the fuck is that? Who's

32:55

17? Me. Ah, okay. I think

32:57

you're in Main Plains updated. It's

33:00

been a while since I've played

33:02

a sorcerer, so let me get

33:04

this straight to make sure I'm

33:06

going to what I'm about to

33:09

say makes sense. So I have

33:11

the ability to do a quickened

33:13

spell where I can convert two

33:16

sorissory points and it makes. me

33:18

ability to cast something as a

33:20

bonus action instead of as a

33:23

full action. Sounds right? Can I

33:25

double move? So can I like

33:27

sprint so that I can do

33:30

a whole bunch of motion and

33:32

then do that to still do

33:34

an attack? Uh-huh, absolutely. Got it.

33:37

All right. So then I, you're

33:39

gonna see me run as fast

33:41

as you've ever seen a two-legged

33:44

dog run? Which is pretty fast

33:46

I guess to hear and since

33:48

he's still holding the book. All

33:51

right hang on a second. Hold

33:53

on before you before you make

33:55

your attack because I don't know

33:57

if this will change or not.

34:00

As you. around the corner and

34:02

you see the baboon chattering angrily

34:04

and you more baboons pop out.

34:07

Okay but he's still holding the

34:09

book right? He is still holding

34:11

the book yes. Great so I'm

34:14

gonna still do the thing that

34:16

I want to do and I'm

34:18

gonna do my trade in here

34:21

and I'm gonna actually cast infestation.

34:23

Oh shit! Okay. So let's see

34:25

the actual is it didn't put

34:28

the language for infestation can I

34:30

make it up here? How do

34:32

I... All right, well, you cause

34:35

a cloud of mites, fleas, and

34:37

other parasites to appear momentarily on

34:39

one creature you can see within

34:42

range. The target must succeed on

34:44

a constitution saving throw. It does

34:46

not. It does not. So it

34:48

takes six, or I'm sorry, five

34:51

poison damage. And it has to

34:53

move... Oh, that's the wrong one.

34:55

I have to roll this. Oh

34:58

man. Stop. I have to roll

35:00

a D4. It moves west one

35:02

square just because it forces movement

35:05

for whatever reason. Okay. As the

35:07

infestation hits, it screams and throws

35:09

the book on the ground and

35:12

starts scratching out itself very animatively

35:14

and very friendly. And it goes

35:16

west one square and takes a

35:19

step over here. Yep. That's east.

35:21

That's my turn. Sheh,

35:24

Benjamin. You know what? That's

35:26

fair. I need to start.

35:29

He's on a tear. We

35:31

don't have a compass on

35:33

the map. We could be

35:36

looking at it upside down.

35:38

Yeah. Yeah. Yeah. You're right.

35:41

But you just reminded me.

35:43

I should probably start doing

35:45

that now. Cool. Take to

35:48

date. Carthon. It is your

35:50

turn. All right. The book

35:52

is on the ground. Run

35:55

that way and then I

36:00

think I'm at a range

36:02

of doing... Yep. Yeah, he'll

36:05

dash up next to my

36:07

new dog friend. Fantastic. As

36:09

you get into range. Not

36:12

a dog. Wolfgang and Carson

36:14

you feel your tickets actually

36:16

get a little bit warmer

36:19

and they start to glow

36:21

a little bit brighter and

36:24

a little bit more so

36:26

than when they first were

36:28

introduced to each other so

36:31

this I bet one of

36:33

these monkeys as a ticket.

36:35

Okay do you have any

36:38

boat attractions you would like

36:40

to take? Uh nope. Fantastic.

36:42

All right, um, did I

36:45

see the book dropped? You're

36:47

too far to see the

36:49

book dropped. Okay, see. Well,

36:52

I'm going to move a

36:54

little bit closer. I can

36:56

go up to here. I'm

36:59

going to play it off,

37:01

like, without my book, I

37:04

can only, like, cast can

37:06

trips at the moment. And

37:08

believe, yes, I'm just going

37:11

to fire at the closest

37:13

baboons. It's like, ah, baboon,

37:15

such filthy creatures. And, um,

37:18

fire off, and Eldridge blastred

37:20

blast, blast. I'm

37:23

assuming a 10 misses. 10

37:25

misses. It's jumping around a

37:28

little bit more so than

37:30

you thought and it's scratching

37:32

and in its dance to

37:34

get rid of this infestation

37:36

it dodges somehow the Eldridge

37:38

Plast. Hmm. All right that's

37:41

going to be my turn.

37:43

It's very interesting that your

37:45

Eldridge Plast is the same

37:47

color as the force of

37:49

energy that was she baboon

37:51

earlier. Hmm. Vexis. Stephanie. Yes.

37:54

I. You are up. Okay.

37:56

So I'm going to run.

37:58

see how far I can

38:00

go. Not very far. So

38:02

I'm going to run up

38:04

to here and then I

38:07

guess to the closest one

38:09

I'm going to cast and

38:11

tingle. Okay are you centering

38:13

the spell on the that

38:15

baboon? Um actually because how

38:18

it's 20 foot square so

38:20

could I in theory get

38:22

like if I put it

38:24

there could I get those

38:26

two? Oh can I get

38:28

all three of those? Okay

38:31

yeah let's go for that

38:33

Lauren. Okay you want like

38:35

that or like that? The

38:37

other way. I don't know

38:39

why. This one. A or

38:41

B? One or two. You

38:44

keep changing which was A.

38:46

It's the same. It's fine.

38:48

A or B. Let's go

38:50

with A. Perfect. What's wrong?

38:52

All right. So, can you

38:54

do? Uh, join the check.

38:57

All right, the first one

38:59

is stroke station. Oh, hilarious.

39:01

Oh, 16. Uh, saves. The

39:03

second one fails. Third one,

39:05

third one, also fails. So

39:07

these two are restrained. I'll

39:10

make a habit, habit, habit,

39:12

habit, just do that. It's

39:14

the same thing. Just different.

39:16

Okay, cool. So those two

39:18

are restraining. The other one

39:20

who is somehow frantically just

39:23

trying to get rid of

39:25

this, is dodging your checks.

39:27

Fun. Okay, that's the end

39:29

of my turn. All right,

39:31

uh, infestation, last one round,

39:33

right? Yeah, it's just one

39:36

round, it goes away. All

39:38

right, fantastic. The baboon screeches

39:40

at the top of the

39:42

slum, uh, screaming at you,

39:44

but ultimately, let's see how

39:47

this works. You should stream

39:49

up, default terrain. Okay. I

39:51

fear this baboon is going

39:53

to fuck me up. Where

39:55

is it up? That's actually

39:57

we attend, one. Yeah, this

40:00

baboon doesn't like you and

40:02

ignores the book runs up

40:04

at you and tries to

40:06

slash at you by you.

40:08

Okay. for seven points of

40:10

piercing damage. You know what?

40:13

This monkey is insane. I

40:15

thought this monkey so much.

40:17

He said seven points? Seven

40:19

points of piercing damage. Okay,

40:21

cool, cool, cool. These two

40:23

are gonna try to make

40:26

it. I know, that was

40:28

stupid. Either two are trying

40:30

to make string throws to

40:32

get out of the web

40:34

or the entanglement. This one

40:36

succeeds. I think it takes

40:39

all of its churn. So

40:41

we're no longer entangled. Okay,

40:43

cool. This one's chattering angrily.

40:45

This one's hiding in the

40:47

bushes. Okay. Next. Wolf gang.

40:49

One second. I have to

40:52

do one thing. This. Whoa.

40:54

It froze my whole computer.

40:56

Can you guys hear me?

40:58

Yeah, can you hear? Oh,

41:00

I didn't freeze my computer.

41:02

My mouse died and it

41:05

just didn't let me put

41:07

your thing because the mouse

41:09

was frozen. But everyone's still

41:11

here and everything's all right.

41:13

Well, all right. So. I

41:16

have to now charge my

41:18

mouse for like three seconds

41:20

so that I can click

41:22

a button to do my

41:24

turns. Just give me one

41:26

second. But I mean all

41:29

I can really do is

41:31

attempt to hurt this thing

41:33

in front of me. So

41:35

I'm going to, let's see.

41:37

Come on mouth, my mouth,

41:39

my mouth is like dead,

41:42

dead, shit. Uh, hold on,

41:44

I'm sorry. You hear drumming

41:46

the distance, slough chanting of

41:48

D.K. Don't kidding. Not funny,

41:50

didn't laugh. Yes, you did.

41:52

Don't lie to me. All

41:55

right. Now I'm, I'm back.

41:57

Yeah. Well, back. So I

41:59

think the spell. Let me,

42:01

let me see. All right,

42:03

so. So I have a

42:05

true strike and I think

42:08

I can use this to

42:10

attack with a weapon for

42:12

something that's melee to me.

42:14

Mm-hmm. Like because I'm holding

42:16

a staff. Yeah. So I

42:18

think I can just I

42:21

can just bonk it using.

42:23

So do I have to

42:25

draw true strike? Yeah. I

42:28

just don't know how to

42:30

actually rule this in this

42:32

game. Like if I rule

42:34

through strike like this, it

42:36

doesn't say anything. Uh, true

42:39

strike. Oh, wait, Kyle, are

42:41

you looking at the new

42:43

D&D rules for true strike?

42:45

I don't, I don't know.

42:47

Do you have any questions?

42:50

I don't have answers to.

42:52

Should I, should I be?

42:54

Should I not be? Which

42:56

is better? The old rules.

42:58

Road rules. I thought we

43:01

were just, I thought we

43:03

were sticking with the old

43:05

rules, but we are. Sticking

43:07

with the old. This says,

43:09

oh, so this is from

43:12

the D&D free rules 2024.

43:14

That's not, yeah. That's not

43:16

kosher. All right, well, then

43:18

fine. Then I need to

43:20

pick a different fucking Cantrop.

43:22

Hold on, I'm sorry, I'll

43:25

be done in a second,

43:27

because now I just don't,

43:29

that means I don't have

43:31

something melee, so I'm just

43:33

going to very quickly switch

43:36

it to a different melee

43:38

can trip. Yeah, absolutely. Now,

43:40

shocking grasp, turns out, and

43:42

let's do this, 18. You

43:44

hit it. All right, and

43:47

so then it gets seven.

43:49

Spicy damage, electrical damage. This

43:51

baboon lights up and you

43:53

could smell burning hairs and

43:55

it falls dead. And it

43:58

falls, he's dead? Or? Yeah,

44:00

it falls over dead. Sweet.

44:02

I love that. That means

44:04

that I'm not going to

44:06

have an opportunity attack as

44:09

I move away. from the

44:11

rest of these fucking monkeys's

44:13

to over here. Perfect. Carson.

44:15

So these monkeys are coming

44:17

at us aggressively still? Are

44:19

they baboons? Ah, they are

44:22

indeed baboons. And they are

44:24

coming at us aggressively screaming.

44:26

They are now screaming. Their

44:28

shrill screeches are almost painful

44:30

to your eardrums. But yes,

44:33

they're definitely coming. One of

44:35

their friends didn't make them

44:37

calm down. What do you

44:39

mean? They're scared of the

44:41

sparky handman. All right. So,

44:44

Carthen is going to step

44:46

closer and... He's

44:48

going to just reach

44:50

back with his hand

44:52

and punch it in

44:54

the face. I guess

44:56

punch. Super effective. Oh

44:58

shit. Oh fuck. It

45:01

was super effective. Oh

45:03

shit. Oh fuck. It

45:05

was super effective. Oh

45:07

my god. Okay. Well,

45:09

it's 11th thunder damage

45:11

as I connect with

45:13

my gloved fist and

45:15

just a... Holy fuck!

45:17

Yeah, a bit of

45:19

like a shockwave hits

45:21

the monkey or baboon.

45:23

You punch this, you

45:25

just rear up and

45:27

you punch the baboon

45:30

solidly in the face.

45:32

Its body goes limp

45:34

but flies back into

45:36

the baboon behind it,

45:38

essentially knocking it down.

45:40

And the baboons are

45:42

screeching you louder. Step,

45:44

you should edit in

45:46

Phil Collins, Shock the

45:48

Monkey under this comment.

45:50

Close enough. I mean,

45:52

there isn't the Shock

45:54

the Ape song, I

45:57

can tell, so. Same,

45:59

same species, right? not,

46:01

but okay, Carson, is

46:03

there anything else you're

46:05

gonna do? You're scary.

46:07

Like, fuck, dude. Yeah,

46:09

I'm going to, as

46:11

a bonus action, give

46:13

myself some temporary hit

46:15

points. Perfect. So I

46:17

got three temporary hit

46:19

points. This is like

46:21

a sort of a

46:23

shivering fields, sort of

46:26

a mitts from the,

46:28

my armor. Okay. That's

46:31

it. Oh, I guess I'll

46:33

step a little bit closer.

46:35

I'll walk forwards menacingly towards

46:37

the next movement. Mordecai, you

46:39

are up. Okay. I get

46:41

a little bit closer. Oh,

46:43

as you do, you see

46:45

your book entangled in the

46:47

vines. Good heavens, my, no,

46:49

that's the wrong accent. It's

46:51

like, oh, thank the Lord,

46:53

it's my book. These evil

46:55

creatures have them. All right,

46:57

um, I'm gonna go for

46:59

this one right here. I

47:02

don't want to actually hit

47:04

Ben's character. Okay. Oh my

47:06

fucking God. Nine, unfortunately, misses.

47:08

Vile-year-old's 20, unless you do

47:10

this to me. Oh, no,

47:12

I think it's just old

47:14

20. Shut up, Ben. Don't

47:16

embarrass him, Ben. That's all

47:18

I can do. Okay. Yeah,

47:20

you shoot at the baboon.

47:22

You're just a little bit

47:24

out of practice, so it

47:26

goes a little bit too

47:28

long. Vexis, you're up. Right.

47:30

So, I still got my

47:32

guys in the spell, right?

47:34

Oh, but if I do

47:36

anything else, I'll lose concentration,

47:38

right? If you cast another

47:40

concentration spell or take damage.

47:42

You will lose concentration. I

47:44

just tried to... Oh, stop

47:46

it. Oh, stop it. Oh,

47:48

Lord. If you try and

47:50

stab someone or shoot somebody

47:52

you should be fine. Yeah,

47:54

that's kind of rare. All

47:56

right, so, then I'm going

47:58

to go run up to...

48:01

I'm going to go in

48:03

between these two guys. I'm

48:05

going to hit the one

48:07

that's, oh no, away from

48:09

Ben. I'm going to try

48:11

to hit it. Makes sense?

48:13

Yes. I'm going to hit

48:15

it with my hand axe.

48:17

Does, oh, where's, it didn't

48:19

really attack, oh, let me

48:21

see. There, oh shit, yeah,

48:23

you hit it. Alright, 22

48:25

and then, nine slashing. Oh,

48:27

whoopsies, I did not mean

48:29

to move. Like I did,

48:31

I moved something, I don't

48:33

know what I did. Anyways,

48:35

you hit it. He's behind

48:37

me. Yep, there we go.

48:39

Or underneath me, if you

48:41

want to move him back.

48:43

Oh, perfect. Oh, who did

48:45

we lose? We lost. Caterita!

48:47

No! Hold on, that's okay.

48:49

Oh no, we bored her.

48:51

We weren't entertaining enough? God.

48:53

Okay. All right, so he

48:55

was back up here. All

48:57

right. So he was under

49:00

you now. You hit him

49:02

solidly for nine points and

49:04

he drops. The screech of

49:06

the baboons gets louder. Perfect.

49:08

Do you have any bonus

49:10

actions you'd like to take?

49:12

I don't think I do.

49:14

I think I'm okay. All

49:16

right, fantastic. Okay. The baboons

49:18

are now loud and frantic

49:20

and they start taking off

49:22

away from you. So the

49:24

excess in Carson you will

49:26

get attacks of opportunity. They

49:28

try to run. I heard

49:30

it. 16. That will hit.

49:32

Six damage. This one cries

49:34

out in pain but starts

49:36

taking off and clamoring down

49:38

the side of the... Stephanie,

49:40

would you like to do

49:42

a talk of opportunity? I

49:44

would love to. I'm actually

49:46

going to do my long

49:48

bow. Oof. That was a

49:50

great fail sound. You, well,

49:52

accurate. Because if you try

49:54

to hit them with your

49:56

long bow at that range,

49:59

you're going to be at

50:01

disadvantage. But if you're just

50:03

taking it to. Opportunity attacks

50:05

with a ranged weapon. Yeah.

50:07

So you can do it

50:09

with your. Your hey. No,

50:11

he was. He was right

50:13

next to you. Next year,

50:15

turn it away. Okay, my

50:17

bad. Then yeah, let's do

50:19

hand acts 21. That will

50:21

hit and six points of

50:23

damage It wimpers as it

50:25

gets hit but keeps raining

50:27

down the side of the

50:29

clang into the rocks below

50:31

These guys are stuck and

50:33

they're gonna try to make

50:35

a string save. It's not

50:37

gonna go Michael. It doesn't

50:39

though. Yep. We're stuck there

50:41

and they're clamoring. They're screaming.

50:43

They're trying to get out.

50:45

They cannot Um, yeah, Wolfgang,

50:47

what are you doing? Uh,

50:49

all right, so how far

50:51

away? That one's 25 feet.

50:53

All right, I'm gonna, this

50:55

one over here, I'm going

50:58

to go ahead and cast

51:00

a poison spray. Okay. Oh,

51:02

did that roll of damage

51:04

first? Oh, no, no, poison

51:06

spray. Oh, it did it

51:08

all at once. Okay. So

51:10

I got a naddy 20.

51:12

It drops. Yeah, and I

51:14

blast it with some poison.

51:16

And then I'm going to

51:18

run up closer to the

51:20

old, you know, for lack

51:22

of a better word, we'll

51:24

say friends. Perfect. All right.

51:26

Carson, what are you doing?

51:28

I want to go pick

51:30

up that book. You pick

51:32

up this beautiful tomb, this

51:34

tomb, it's wrapped in chains.

51:36

And as you pick it

51:38

up, your ticket glows brighter

51:40

and it gets warmer and

51:42

Wolfgang yours does as well.

51:44

And as you're kind of

51:46

looking it over, you see

51:48

that there is a ticket

51:50

tucked in between the pages.

51:52

You can easily pull it

51:54

out, the chains don't impede

51:57

pulling that out, but it

51:59

is there. Oh, yeah, sure.

52:01

I just want to try

52:03

something. I point my finger

52:05

at one of the bed

52:07

boons. You point your finger

52:09

out of it. Oh, you

52:11

know what, Ben? Be a

52:13

D20. Oh, my God. Oh,

52:15

okay. Ben, you point a

52:17

finger at one of the

52:19

baboons, narrow your eyes at

52:21

it, and you focus, try

52:23

to replicate maybe what the

52:25

baboon earlier was doing, and

52:27

you hone in on a

52:29

focus, you touch something, power,

52:31

that is omnipresent, and it's

52:33

very pressing, and energy shoots

52:35

out from your finger and

52:37

into the baboon, It's screeches

52:39

echoing. Oh, Benjamin. Now I

52:41

say, now, Mr. Carthon, it

52:43

is very uncouth of you

52:45

to use another man's spillbook.

52:47

Sorry, I just wanted to

52:49

see if it worked like

52:51

that. Yeah. May I please

52:53

have it back? And work

52:56

out it is your turn.

52:58

I walk up, um, see,

53:00

15, 20, 25, I reach

53:02

out to Carthon for my

53:04

spellbook. He looks at the

53:06

spellbook for a second and

53:08

for like a moment, do

53:10

you think he's going to

53:12

try and keep it? But

53:14

then he hands it over.

53:16

Thank you. I've got... You're

53:18

lucky I'm busy with other

53:20

experiments at the moment. Alright,

53:23

Mordecai, you've picked up your book.

53:25

Are you doing anything else? Um,

53:27

I don't think I would waste

53:29

the time, like, these are all

53:31

running away, right? All these better

53:33

ones. You're trying to, yeah, absolutely.

53:35

I'm not gonna waste a spell

53:37

slot on them. I'm not gonna,

53:39

I might just be like, try

53:42

to shoot the one that's running

53:44

away, not in the entangled. It's

53:46

like, hmm, maybe with this, maybe

53:48

with my spell book, things might

53:50

work out. Fuckin' hell, man. No,

53:52

there's something that's just not in

53:54

alignment right now. The energy and

53:56

the vibes are very much off,

53:58

Andy. You just go a little

54:00

bit wide again. You're going a

54:03

little too far left. You need

54:05

re- or something. I look at

54:07

my book and it's like, and

54:09

then the carton is like, hmm,

54:11

and just pass my turn. All

54:13

right. But I obviously make it

54:15

look like I'm blaming you. Vexis,

54:17

what are you doing? There's one

54:19

baboon ensnared into trap and there's

54:22

another baboon that's clamoring down the

54:24

wall trying to get away the

54:26

whole thing. Yeah, I think I'm

54:28

gonna go try to try to

54:30

attack the one that's in my

54:32

snare. I think you can. Hold

54:34

on, creature in there, you're going

54:36

to cast a spell. Okay. Yeah,

54:38

you're just, it's just rough terrain

54:41

for you right now, so, but

54:43

yeah, you have absolutely the mood.

54:45

And you get advantage. I need

54:47

to get advantage. Cool, cool. All

54:49

right, then I'm going to hit

54:51

in with my hand axe. Does

54:53

a 25 hit? It does, and

54:55

it shakes one hit, and it's

54:57

down. Okay. Perfect, bye monkey. All

54:59

right, and this one screeches and,

55:02

oh sorry, was there anything else

55:04

you would like to do? Nope,

55:06

that'll do it. This one screeches

55:08

and hides in the rocks somewhere

55:10

out of you. And we are

55:12

out of initiative. One baboon survive,

55:14

you monster. They came out as

55:16

a failure. Mm-hmm. Mardakai, you're holding

55:18

your book and you, there's a

55:21

little bit of a little white

55:23

light kind of admitting in between

55:25

the pages, and you look and

55:27

you see a ticket. Oh, lucky

55:29

there. Looks like I also was

55:31

a passenger on that sad train.

55:33

Go ahead and roll me a

55:35

D-6. Okay. Three. All right, thank

55:37

you. And then. There's a path

55:39

that leads ahead and as you're

55:42

examining your ticket, there's a brief

55:44

warmth that wraps between Wolfgang Mordecai

55:46

and Carthan in a light that

55:48

emits and before it, it shines

55:50

bright for a moment and then

55:52

dies back down until a duller

55:54

glow. This time, little stars start

55:56

to erupt from the tickets just

55:58

for a brief moment. Hmm. I

56:01

think is that though. I'm sorry

56:03

Lauren, you said the tickets glow?

56:05

Yeah, the tickets are giving like

56:07

a soft glow and like there's

56:09

little stars kind of admitting from

56:11

the brief moment before it dies

56:13

back down. And this time you

56:15

notice that there is a like

56:17

golden light emitting from all three

56:20

of the tickets all pointing in

56:22

the same direction going this, I'm

56:24

on the wrong, going that way.

56:26

Well, I think we have to

56:28

find three more tickets. Or at

56:30

least one more, but I think

56:32

I think there's more tickets. Don't

56:34

suppose, uh, that lights, um, showing

56:36

us where each ticket, where a

56:38

next ticket would be. It's possible.

56:41

Let's go look for it. I

56:43

mean, the three of us have

56:45

a ticket, we need one for

56:47

you. Mm-hmm. Let's look on the

56:49

head. Yeah. All right, so you

56:51

make your way down the path,

56:53

and I'm not going to be

56:55

going as well. And eventually you

56:57

come to a beautiful stone altar.

57:00

It seems to be in ruins.

57:02

And standing before you seems to

57:04

be a tall, it's like it's

57:06

a saty angel, essentially. And in

57:08

its grasp, standing well above you

57:10

towering, is another ticket. The light

57:12

erupting from the other tickets seemed

57:14

to connect to this one and

57:16

there is a bright glow, but

57:19

it's just a little bit out

57:21

of reach. Where is it exactly

57:23

again? So it's right sitting in.

57:25

There's a tall like 20-foot statue

57:27

of an angel and it's holding

57:29

the ticket. So it's pretty far

57:31

off the ground. And you guys

57:33

are about 15 feet away from

57:35

the statue itself whenever you notice

57:37

it. Uh, I don't have a

57:40

way to, I don't, I can't

57:42

cast a climbed statue. Who's, who's,

57:44

who's, who's more? Yeah, I was

57:46

like, can, um, can I try

57:48

to climb the statue? Yeah, absolutely.

57:50

Okay, then. Okay. Vexis isn't going

57:52

to say a word and is

57:54

just going to start going and

57:56

trying to climb the statue. Fantastic.

57:59

You get to the base of

58:01

the statue and a voice admits

58:03

from it and its eyes glow

58:05

and it says, I have no

58:07

legs yet I always run. I

58:09

have no voice yet I whisper

58:11

to all. I'm never still yet

58:13

I can be lost. Those who

58:15

seek to hold me, find me

58:17

gone. What am I? I dropped

58:20

it in the roll 20 chats.

58:22

Thank you. You're welcome. I know,

58:24

I know. Is it the river?

58:26

It's a refrigerator. Yeah. I feel

58:28

like it's like the wind. No

58:30

legs. I run like the wind.

58:32

I have no voice. Whisper. I

58:34

don't know. I'm bad at fucking...

58:36

I can't even think of what

58:39

it's called. So, that's bad I

58:41

have at them. There is the

58:43

word. If you would like, any

58:45

of you can roll an investigate,

58:47

or sorry, intelligence check to see

58:49

if you can get a little

58:51

bit more. I'll give it a

58:53

shot. Intelligence check. I'm not very

58:55

smart. You said intelligence, Lauren. 14,

58:58

well, is the same, whoops, well,

59:00

whatever, same difference. We'll keep it,

59:02

it's fine, because it's still the

59:04

same modifier. It is. Okay, so

59:06

those, perfect, that's right. Because you're

59:08

sitting there thinking on it for

59:10

just a month, never still yet,

59:12

I could be lost. What are

59:14

you? It's never holding still forever,

59:16

maybe, but. What also passes quick?

59:19

Time? Time? Time? You say time

59:21

wolf gang and eyes of the

59:23

angel, the glow from it dims

59:25

and her hands drop and the

59:27

ticket flutters to the ground at

59:29

Vexis's. Wait, when does time whisper?

59:31

Don't worry about it. It's a

59:33

riddle, stuff just makes sense. Fair.

59:35

So Vexis, do you pick up

59:38

the ticket? Yes, I do. Fantastic.

59:40

Roll me a D6. A D

59:42

what? A D6. Okay, perfect. Sorry.

59:44

We keep cut now. It's okay.

59:46

No, you're good. I, um, my

59:48

internet hates me. All right. I

59:50

know. You're okay. Perfect. Okay. There

59:52

is a loud rumble that resonates.

59:54

across the sky and the ground

59:57

begins to shake. Suddenly, the sound

59:59

of ripping is followed shortly by

1:00:01

the blast of a train horn

1:00:03

coming from above. You look up

1:00:05

and you see a massive midnight

1:00:07

blue train. Its mechanisms a bright

1:00:09

and vibrant gold is an accent.

1:00:11

Coming through a tear in the

1:00:13

sky, it roars towards the island

1:00:15

and hits the stand close to

1:00:18

you. The ground shakes once more

1:00:20

at the impact as a brick

1:00:22

squeal, slowing the train drastically. There's

1:00:24

a series of clicks and release

1:00:26

pressures, emit from the train. As

1:00:28

it only... It only appears that

1:00:30

the locomotive... Oh my God, what

1:00:32

are my fucking words? Let me

1:00:34

try that again. There's a series

1:00:37

of clicks and release pressure that

1:00:39

emit from the train as it

1:00:41

comes to a halt. It only

1:00:43

appears that the locomotive is attached

1:00:45

to a singular car. As the

1:00:47

loud sounds begin to die down,

1:00:49

the door to the attached car

1:00:51

slides open, emerging from a tall

1:00:53

and pale woman. Her hair is

1:00:55

tightly wound in a tight bun

1:00:58

that rests on under a conductor's

1:01:00

hat. She clears her throat. straightens

1:01:02

her midnight blue uniform and not

1:01:04

a place of it seems to

1:01:06

be out of place, not a

1:01:08

piece of it seems to be

1:01:10

out of place there. From the

1:01:12

top of the straightened conductor sat

1:01:14

to the golden broiled accents to

1:01:17

the black polished boots. A beautiful

1:01:19

cloak flows behind her like smoke

1:01:21

as she moves and you swear

1:01:23

for just a brief moment you

1:01:25

saw the galaxy hidden in its

1:01:27

folds. Bright silver eye study for

1:01:29

you and study you for just

1:01:31

relief and she smiles. Her aura

1:01:33

is blinding almost and stunsy for

1:01:36

just a brief moment and then

1:01:38

There is a moment of recognition

1:01:40

in your memory. You know her.

1:01:42

She is the conductor. There you

1:01:44

are. I've been looking everywhere for

1:01:46

you. Did you lose your tickets?

1:01:48

Are you okay? Uh, what happened?

1:01:50

I have, I think I have

1:01:52

my ticket. I'm sorry, my dear,

1:01:54

I'm assuming you're the conductor of

1:01:57

this locomotive, but who are you?

1:01:59

I'm the conductor. Do you, do

1:02:01

you not remember me? and she'll

1:02:03

kind of glance over at Vaxas

1:02:05

and go, surely you remember, and

1:02:07

she'll whistle. And dog is going

1:02:09

to come running out of the

1:02:11

train. This dog! Waltz out of

1:02:13

the train and into step, two,

1:02:16

sorry, Vex's chest, just a missile.

1:02:18

It is a dog that literally

1:02:20

looks like it's been in hell

1:02:22

and back. It has dark matted

1:02:24

fur. It's got bald spots. It's

1:02:26

got very weird snow coming from

1:02:28

us. And it laps at Vex's

1:02:30

face, eager. It's bald tail just

1:02:32

lagging wildly. He missed you so

1:02:35

much after the crash. We've been

1:02:37

trying to find you. Are any

1:02:39

of you injured? Are you okay?

1:02:41

I mean I got I got

1:02:43

hit. Also when the dog, you

1:02:45

saw the dog come out, you

1:02:47

saw I made an unpleasant face.

1:02:49

As I do not recognize the

1:02:51

dog, correct? There's a moment of

1:02:53

there's a flicker of recognition and

1:02:56

familiarity. You're not quite sure though

1:02:58

what to make of it. You

1:03:00

can't discern if it's good or

1:03:02

bad, but it is familiar to

1:03:04

you. Okay, yeah, I think I'm

1:03:06

gonna kind of give it weird

1:03:08

looks maybe pull it away from

1:03:10

my chest and kind of have

1:03:12

it in both my hands and

1:03:15

kind of look at it like

1:03:17

just okay But I'll keep it

1:03:19

against my chest after I'm done

1:03:21

looking at him. Yeah, it seems

1:03:23

very happy to see you. It's

1:03:25

Take Candace's enthusiasm when she sees

1:03:27

you. That equivalent. This puppy will

1:03:29

fit in my arms. Candace will

1:03:31

not. You're correct. A debatable. It

1:03:33

does seem to be a pretty

1:03:36

large. Well, I see a large

1:03:38

is more medium, but medium-sized dog.

1:03:40

Hold on a second. Well, if

1:03:42

you would like, and she's going

1:03:44

to guess you to the train

1:03:46

binder, if you'll... If you want

1:03:48

to board, we can get you

1:03:50

all healed up and taken care

1:03:52

of and maybe fix some of

1:03:55

the memory issues or at least

1:03:57

talk about it. If you will

1:03:59

hand me your tickets, I'll get

1:04:01

it. I'll get them all stamped

1:04:03

and squared away and then get

1:04:05

back on to the train. I'm

1:04:07

going to get up. Then walks

1:04:09

up and hands her his ticket.

1:04:11

She takes it. She stamps it

1:04:14

as she gives it back to

1:04:16

you. She's going to look you

1:04:18

in the eyes and go, and

1:04:20

remember, don't lose it. I didn't

1:04:22

lose mine. The

1:04:25

conductor will stamp each of

1:04:27

your tickets and after she

1:04:29

does so the glowing dies

1:04:31

down They're still a little

1:04:33

bit warm and should you

1:04:35

choose to you can attune

1:04:37

to these tickets as a

1:04:39

reslot magic item and that's

1:04:41

where we're gonna end tonight's

1:04:44

session Seat on the train,

1:04:46

is it like steerage? Do

1:04:48

we have like a train

1:04:50

car? You'll get to find

1:04:52

out next game, baby. So

1:04:54

many questions. I know, I'm

1:04:56

so excited. All right, so

1:04:58

thank you, Catarina, for joining

1:05:00

us for this. And thanks

1:05:02

for having me. Yeah, thank

1:05:05

you. Thank you for a

1:05:07

good session tonight. If we

1:05:09

want to linger around afterwards,

1:05:11

I'm going to show you

1:05:13

guys what your, if you

1:05:15

choose to, to tune to

1:05:17

them, what your tickets will

1:05:19

do for you. Cool. Sounds

1:05:21

good to me. All right,

1:05:23

well, till next time. Turtles.

1:05:26

the

Rate

Join Podchaser to...

  • Rate podcasts and episodes
  • Follow podcasts and creators
  • Create podcast and episode lists
  • & much more

Episode Tags

Do you host or manage this podcast?
Claim and edit this page to your liking.
,

Unlock more with Podchaser Pro

  • Audience Insights
  • Contact Information
  • Demographics
  • Charts
  • Sponsor History
  • and More!
Pro Features