Episode Transcript
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0:27
And welcome to a brand new season of
0:29
Tip Top Champions. I'm Lauren, your dungeon master.
0:31
And this season story is called Off the
0:33
Rails. I know I deviated from our typical
0:36
format. So Off the Rails campaign is heavily
0:38
inspired by my good friend, Nikki Robertson, and
0:40
I want to thank her for allowing me
0:42
to use elements of her campaign into this
0:44
one. And I think it's going to be
0:47
a lot of fun and I'm super excited
0:49
about it. But before we get started, I'm
0:51
going to go ahead and just have everyone.
0:53
introduce themselves and
0:55
their characters. And we
0:57
could do brief descriptions
1:00
later. So Stephanie, introduce
1:02
yourself. Hi. I am
1:04
playing Vexis Dravin. What
1:06
information do you want of
1:09
our characters, Lauren? What race
1:11
and what class you playing?
1:13
Okay. So I am playing
1:16
a male human Ranger. Fantastic.
1:18
Kyle, who you playing? It's
1:21
name I'm we're still working on
1:23
I was so you know come
1:25
back to me and just we're
1:28
gonna come back to me two
1:30
seconds I'm almost there I even
1:32
made a mental note to
1:34
put you last and I
1:36
devied for my own fucking
1:38
play Matt who are you
1:41
playing I am currently
1:43
playing a T fleeing
1:45
warlock known as Mordecai.
1:47
I like I used
1:49
currently playing Planning for
1:51
a character death right
1:53
now. He's got a
1:55
backuper to go. I
1:57
have like sticks now.
1:59
high behind the pile of
2:01
dead birds, okay? Fair enough,
2:03
fair enough. Ben, who are you
2:06
playing? I am playing Carthan
2:08
Narithoon. Fantastic. I am
2:10
a dwarf artificer. You
2:12
are the first dwarf
2:14
we've had on our game
2:17
that wasn't about to get
2:19
murdered immediately. I'm so proud
2:21
I think we're healing. Good
2:23
job too soon. You know
2:25
what happened. I know. And
2:27
you guys may have heard
2:30
a different voice. And tonight
2:32
we actually do have a
2:34
guest player, Katarina, and Kat,
2:36
say hi. Hi. And we
2:39
will be introducing her
2:41
when the time is
2:44
appropriate. So with that. I'm
2:46
ready now. Kyle, who you play
2:48
in. Sorry. I'm, so I'm playing
2:50
a little furry guy. It's kind
2:52
of a reskin of another character,
2:55
but I think of like, you
2:57
know how like a centaur has
2:59
like mostly a horse body and
3:01
then like a full like torso
3:03
up of a human male? Imagine
3:05
if a dog had like the
3:08
whole front of a dog, but
3:10
then that was the whole thing,
3:12
like there was nothing from
3:14
the back, so you got
3:16
a dog head. dog front
3:18
of the body, dog pause,
3:21
standing upright. That's your man,
3:23
Wolfgang von Snausage. And lock
3:25
in your votes on who's
3:27
going to get murdered first.
3:30
Um, kidding, kidding. And
3:32
with that, we'll go ahead
3:34
and start our procession. Darkness.
3:36
There's a low. rhythmic churning
3:39
that fills the air. Like
3:41
the grinding of ancient... fuck you! Like
3:43
the grinding of ancient gears. The pulse
3:45
is some great unseen engine. You can't
3:48
really see it and you can't move.
3:50
Barely remember who you are. Then
3:52
a voice, smooth, deliberate, touched with
3:54
an unnatural calm, a conductor calling
3:56
from beyond the void. All aboard,
3:58
mind the gap. This is your
4:00
final departure. The darkness shatters. You're
4:03
standing on the deck of an
4:05
impossible train whoring through the sky
4:07
that should not exist. Below you,
4:09
unless shifting landscapes flicker like a
4:11
dream, rolling hills dissolve into citiescapes
4:13
which twist into floating islands, then
4:15
vast oceans of stars. The train
4:17
itself is a metal behemoth. Its
4:19
carriages are lined with glowing arcane
4:21
sigils. It's a smokestack releasing not
4:23
smoke but whispers that you can
4:25
barely perceive. You're not alone though.
4:27
The car is filled with faceless
4:29
figures. Their forms hazy as if
4:31
reality itself somewhere among them though
4:33
a figure moves towards you. As
4:35
she gets closer her build becomes
4:37
clear. A woman clad in deep
4:39
blue and silver steps forward. Her
4:41
presence is a magnetic calm, very
4:43
authoritative and utterly in control. Her
4:45
piercing gaze flickers like candlelight behind
4:47
polished spectacle. And when she speaks
4:49
it is with the weight of
4:51
someone who has done so a...
4:53
thousand times before. Welcome travelers. You
4:55
have been chosen. A rare privilege
4:57
indeed. She steps forward, tracing a
5:00
gloved hand along the metal railing
5:02
of the car. Outside, the scale
5:04
begins to crack, fracturing like glass,
5:06
revealing the swirling chaos beneath. The
5:09
planes, they're shifting and the balance
5:11
of the multiverse tilts. You, you
5:13
have a role to play. And
5:15
when the time comes... You will
5:18
make a choice. Suddenly impact. The
5:20
train lurch is violently. The sound
5:22
of screeching metal fills your ears.
5:24
The world around you bending, twisting,
5:27
ripping apart. There's no time to
5:29
react. There's only falling and then
5:31
silence. The roar is gone. The
5:33
train is gone and the woman
5:35
is gone. The scent of salt
5:37
and feeling of warm sand fills
5:39
your lungs. The wave crashes nearby.
5:41
Water rushing up to kiss your
5:43
fingertips. Somewhere. In the distance, seagulls
5:45
cry. A sound both familiar and
5:47
for wolf gang. Consciousness grasps at
5:49
your mind, but you hear an
5:51
ominous voice question. You already know
5:53
the truth, don't you? But everyone
5:55
wakes up on a beach. The
5:57
sun is blinding above you. Your
5:59
head pounds. There's a sharp pain
6:01
on your right shoulder. Close
6:03
our damp and you remember
6:05
nothing. The dream, almost a
6:07
haze. Wolfgang, in addition to
6:10
the above, you realize that
6:12
in your hand, you're holding
6:14
a ticket stub. And as
6:16
you start to sit up, you
6:18
realize you are not alone. And
6:20
that's where we're going to start
6:22
our game. Who's with me? No, I'm
6:24
skid. And Kyle, I'm going to, with
6:27
the ticket stub. being held in
6:29
your hands. And that is
6:31
what it looks like. If you
6:33
could see... Midnight Requiem. So if
6:35
you want to get on this
6:38
train, y'all can fuck off, I
6:40
only have one ticket. But as
6:42
you look around, you do see other
6:44
people on the beach with you. Are
6:46
they like awake? Are they like passed
6:49
out? What's the... Everyone seems
6:51
to be slowly waking up.
6:53
Let me get everyone on
6:55
the board, because I did
6:57
not do that. yet. We're
6:59
going to put you over
7:01
here, Stephanie, in the rocks. I
7:03
only see black, though. Oh, fuck.
7:05
I thought I turned that shit
7:07
off. I was fucking, lights.
7:09
Give me a second. Oh,
7:12
I can see. Maybe it's a
7:14
shot. It's because you're DM.
7:16
No, I'm not, right? I'm in
7:18
the player. Oh, we'll fix
7:20
that later. Yeah, we'll fix
7:22
that later. I realize what
7:25
happened. Yep. Yeah. Um,
7:27
I'll fix that. Um,
7:29
give me just a
7:31
second. Hey, b, b, b,
7:33
b, b, b, b, b, d.
7:35
There we go. Shadowy,
7:37
big shadow, fair enough.
7:40
I'm still working on
7:43
this rule 20 thing. Cool.
7:45
But yes, you all wake
7:47
up and you were all
7:49
on a beach. So the rules for
7:52
the amnesia, you don't have a whole lot
7:54
of memory. But here's what you do know.
7:56
You know your name, or what you think
7:58
is your name. Each part. each person that
8:00
you're looking at looks slightly familiar. You
8:02
know that you've worked with each other
8:05
before, but you're not quite sure to
8:07
what extent. You know, very common knowledge
8:09
like races, classes, items, etc. Like
8:11
you're not saying they're struggling to find
8:13
the world to see or fucker or
8:15
anything of that nature. And you don't
8:18
really remember anything. about your past people
8:20
that you may have built a relationship
8:22
with, things of that nature. But there
8:24
are like words that come super easily
8:27
to you so once more you don't
8:29
have to sit there and try to
8:31
fumble trying to figure out how to
8:33
say train. That is something that is
8:35
commonly known to you. It comes very
8:37
easily to you. Does that make sense?
8:40
Yes. Fantastic. Lauren, I need to
8:42
text you something real quick. Absolutely.
8:44
I just had a thought that
8:46
might matter right now. Perfect. Mordecai,
8:48
I want you to make your
8:50
perception check. Oh, all right. One
8:52
moment. 19. You feel like something
8:55
is... I feel like what? Something
8:57
is missing. You're, you know that you?
8:59
Block, you know the powers that draw
9:01
from a book. You don't know where your
9:03
book is. Well, damn nation and
9:05
tarnation. What the, what the hell is
9:08
that book of mine? Y'all seeing a
9:10
book that I was carrying a book
9:12
that I was carrying around.
9:14
I have never seen you before
9:16
in my life. I don't think
9:18
I have seen your book. Oh,
9:20
uh... I've never seen you! Oh,
9:22
that's very shameful. I mean, my,
9:24
salutations, my name is Mordecai. May
9:26
I have the pleasure of
9:29
your name? Wolfgang von Snausage.
9:31
Pleasure to meet you. Pleasure is
9:33
all mine, but, oh dear, dear, me,
9:35
me, what? If I don't have my
9:37
book, I'm in, and all sorts of
9:40
trouble. I'm in all sorts of trouble.
9:42
Longer than a baseball, than a
9:45
pin, about maybe about this, a
9:47
yard this size. Like he's like
9:49
giving off weird measurements that make
9:52
no sense, but typical size of
9:54
a book. Uh, leather bound
9:56
has a few chains on it.
9:59
They secure. You know, gotta
10:01
keep those spells
10:04
secured from wandering
10:06
eyes. Ah, your
10:08
spellbook. Yes. Did you
10:11
just said that? My
10:13
apologies, like, I'm a
10:16
bit, uh, razzled. What's,
10:18
uh, in it for me? What
10:20
can you, uh, well, hold
10:23
on. Where, where, where
10:25
are we? Before I
10:27
start hustling you. or not well.
10:29
I think there was a train
10:32
and then the beach. I have
10:34
a ticket for a train. I
10:36
think it looks like a train
10:39
ticket. What's a train? Do we
10:41
know what trains are? Yes, got
10:43
it. Sorry. Just double check.
10:45
That's super valid. You know
10:47
what a train is. Okay,
10:50
cool, cool, cool. Tight, tight,
10:52
tight. Does anyone else have
10:54
a ticket? Oooey? You
10:57
go ahead and roll me and
10:59
do perception checks if you're
11:01
looking for another ticket. Eight.
11:03
Fourteen. Um, Stephanie, are you there?
11:05
Do you want to look for another
11:07
ticket, my dear? Yes, I would. Okay,
11:10
what would you like? Sorry, I was.
11:12
Roll me a perception check. And Wolfgang,
11:14
if you want to roll a perception
11:16
check too, you're welcome to. Oh, I
11:18
got a nine. You did get a
11:21
nine. So much better than me stuff.
11:23
I know. Okay. So, um, Kyle, did
11:25
you want to roll one
11:28
as well or now you
11:30
don't care about them? I
11:32
mean, I'm not looking
11:34
for their tickets. I'm
11:36
just curious. Fantastic. Okay. So,
11:39
uh, so, check your pockets, well all
11:41
of you check your pockets, you don't
11:43
really find anything. You have some basic
11:45
gear and like once you touch it,
11:48
like, oh yeah that is mine, that's
11:50
what this is for, okay, but as
11:52
you kind of start looking and searching
11:54
through your persons, you don't find anything
11:56
that resembles a ticket. Mordecai, however, you
11:59
notice a shipwreck. jetting out of the
12:01
sand. This is totally absolutely 100% a broken
12:03
boat and you think you see something kind
12:05
of shiny on the top of the deck
12:07
boat. Other than that you don't find a
12:10
ticket. I was like well I must not
12:12
have been a member on this said chain
12:14
but I must have been I wonder if
12:16
we were all the rest of us were
12:19
on that boat over yonder I pointed to
12:21
the shipwreck. It might be something to note
12:23
over that I see something shiny. I mean
12:25
I don't have a boat ticket. What
12:29
does it say? Midnight Express. Do
12:31
you show them the ticket? Yeah.
12:33
Okay, cool. Show the players. I have to,
12:35
do I have to do, oh, I
12:38
was just saying, do I have to
12:40
do something to make that happen? No,
12:42
no, I've got you, okay. Is it what
12:44
I do? I don't know what it is.
12:46
Yeah. And actually, no, go
12:48
ahead, you're doing great. Me?
12:50
Whatever, you show them the
12:52
ticket. You show them the ticket.
12:55
So everyone can see. Yeah, perfect.
12:57
And everyone could go ahead
12:59
and whoever's looking at the
13:02
ticket roll me perception
13:04
checks. Oh, 20. Nice. 17. Okay. See
13:06
you guys roll really well. You
13:09
all will notice that. It's
13:11
too fucking late. Dedicated to
13:13
it now. There's a couple
13:15
things that you notice about
13:17
this ticket. One, it is
13:19
a ticket stub. Two, it
13:21
has one, two, three, four,
13:23
five, six poles punctured into
13:25
it. And for those of
13:27
you who see Vexis, you
13:30
roll really high. You've been
13:32
around, you kind of have
13:34
vague memories of being around
13:36
some strong powerful magical. There
13:38
seems to be a magical
13:40
aura coming, just admitting from
13:42
this. Nothing malicious, but you
13:45
do feel a touch of
13:47
magic coming from it.
13:49
Could I do like
13:51
an Arcana check on
13:54
it to get a
13:56
little bit more information?
13:58
Absolutely. 13. There's
14:01
something, this ticket is admitting a
14:03
bit of a magical aura. You're
14:06
not quite sure what type of
14:08
magic it is without the correct
14:10
spell that is associated with it.
14:12
But do you do get the
14:14
hint of it's weak? It's a
14:16
weak magic right now. Okay. But
14:18
you think if certain elements were
14:21
to be met, it could grow
14:23
in strength. Okay. So I'll probably
14:25
just say to the group. I
14:27
don't know if you guys have
14:29
any idea. This ticket, it kind
14:31
of seems magical. I don't care
14:34
enough to really figure it more
14:36
than that. So do with that
14:38
information what you will. I think
14:40
it's magical. Oh, magical. Can I
14:43
run like some sort of Arcana
14:45
check on the ticket? Yes, and
14:47
in addition to that, yeah, go ahead
14:49
and roll me in Arcana and then
14:52
I also want you to roll. You
14:54
also want me to roll a what-a- what?
14:56
A D6. I do know how to do
14:58
that. Please hold. 12 Americana. 12
15:01
Americana and 1. Okay, that's fine.
15:03
Uh, okay, cool. You're kind
15:05
of in the same boat. You
15:07
definitely can tell that there's
15:09
magic embedded with this ticket. It
15:12
seems to be weak now, but
15:14
perhaps if there are some
15:16
elements that were met, it could
15:18
grow in strength. Okay, interesting.
15:21
Yeah, these tickets are magic.
15:23
Yeah, these tickets are magic. I
15:25
don't know what that really tells
15:27
us. Well, son, it sounds like
15:29
that train. If you always was
15:31
magical, but it doesn't help us
15:33
much now, does it? That's what
15:35
I said. Well, perhaps we should check
15:37
that boat, then. You can. Arthon
15:40
has begun walking over to climb
15:42
into the boat. Fantastic. Carthon, you
15:44
make your way into the boat.
15:46
Go ahead and roll me a
15:49
perception. Perception or investigation?
15:51
You know what? That's a
15:53
good point. Probably an investigation
15:55
check, Ben Ben. Boni. Jesus
15:57
Ben Ben. You'd be smart.
16:00
All right, so you clamber into the
16:02
boat and you're kind of looking around.
16:04
Everything in here looks old. Um, definitely
16:06
worn down from the sand and the
16:08
sun. So there's a little bit of
16:11
decay and riot kicking in. You do
16:13
note that there is a skeleton sitting
16:15
on this one of the sides of
16:17
the ships, the side that you clamored
16:20
on to. It is holding a lockbox.
16:22
And yeah, that's what you find. You
16:24
find a skeleton holding a lock box
16:26
and not a whole lot else. Well,
16:29
it's a skeleton holding a lockbox. I'll
16:31
take a look at this skeleton. See,
16:33
it doesn't look like it's moving.
16:36
Then I'll try and take the
16:38
lockbox. Yeah, it's definitely not
16:40
moving. And you're able to
16:42
easily pry its grip from the
16:45
lockbox. The moment that you are
16:47
able to pry like the last
16:49
little finger off of it, the
16:51
skeleton just kind of falls apart
16:53
into a pile of bones, very frail.
16:55
Well, I got a thing. You try
16:58
to open it and it is locked.
17:00
Here, here, move aside, move aside. And
17:02
then I go try to open it.
17:04
Oh, I was about, I, Lauren, I have, we
17:06
have, I have all of my stuff because
17:08
I was going to like start
17:10
going through my pockets and stuff
17:13
to see if I have everything.
17:15
Yeah, do you have lock packs? You
17:17
have your lock packs. Everyone
17:19
has everything that they, like,
17:21
you're starting here, you have,
17:23
except for your book is not with
17:25
you. Sorry Matt to
17:27
pick on you. Figures.
17:29
All right. Your lockpicks
17:32
break now. Hold
17:35
on. That's actually
17:37
missing. It's actually
17:39
it's actually. Oh, it's
17:42
25. Oh, 25. The
17:45
DC was 26. Ah,
17:47
Shucky Darnes. With very
17:50
practice calculation and ease,
17:52
you're able to pop
17:55
open the lockbox. And
17:57
you're find another ticket.
17:59
And you also find a waterlogged
18:01
note. It's kind of hard to read
18:04
this, the script on it, but if
18:06
you squint just right, you can make
18:08
out what it says. It says, I
18:11
swear I saw it, a train, but
18:13
trains don't sell the sea, do they?
18:15
Mm. And this is being held by
18:18
like a skeleton? Yeah. This was in
18:20
a lockbox that a skeleton was holding.
18:22
Uh-huh. All right. So, uh... Dead. Looks
18:25
like this dead guy saw the train
18:27
that we were on maybe? I don't
18:29
know about that because that guy
18:32
is not like a recently dead
18:34
guy and I don't think we
18:36
took the train years ago because
18:38
if he's a skeleton I'm
18:40
just saying like you don't
18:42
die and become a skeleton
18:44
in like six hours. Perhaps
18:46
this uh this skeleton was
18:48
here a long time ago
18:50
and that train's been here.
18:52
They can come in here
18:54
multiple times. Maybe they were
18:57
seedles. Some kind of train
18:59
station. Maybe things were eaten.
19:01
Who ate him? I don't
19:04
know. Maybe something? People,
19:06
animals? monsters?
19:08
Well we were sleeping on
19:10
a beach? Something gobbled this
19:13
man up and left
19:15
him a skeleton? Picked
19:17
clean? Yeah, I'm with the furry
19:19
guy. I think that's way
19:21
off. Wolf gang! Wolf gang!
19:23
Sorry, apologies. I just
19:26
woke up. I'm really
19:28
not that apologetic. Hey
19:30
Ben? Yes. Roll me a
19:33
D6, please. Thanks. Thank you.
19:35
You have a second ticket.
19:37
Okay. Well, I've got another
19:40
ticket, so... How many calls
19:42
are mentioned in your
19:45
ticket? The same amount.
19:47
Six. Six. There aren't
19:49
six of us. Well,
19:51
there is if you
19:53
count the skeleton.
19:55
Oh, you think he was with
19:58
us? Well, isn't... Catarina's
20:01
not with us right so correct
20:03
there were don't there's only four
20:05
of us here five if you
20:08
count the skeleton right with the
20:10
skeleton one more corpse to be
20:12
determined before we hit our six
20:15
number uh... something tells me that
20:17
German was not with us and
20:19
when he met his untimely demise
20:22
if he was we're farked i
20:24
would agree my my furry friend
20:27
I mean, I don't know what
20:29
did that to him and
20:31
recently, but I was
20:34
really banking on, you
20:36
know, weathered with time
20:38
as the answer to
20:40
what happened to him.
20:43
Stephanie, yeah, Vexus feels
20:45
a sharp pain on
20:47
his right shoulder. Step,
20:49
step, step. Hold on,
20:52
I got a message
20:54
to something. You feel it
20:56
on your left shoulder? You
20:58
feel it on your back?
21:00
How about that? No, no,
21:03
no, no. I'm sticking with
21:05
how I say it. My
21:07
right shoulder. Okay. Okay, my
21:10
right shoulder, perfect. That really
21:12
hurts. I don't know. I
21:14
guess I go to feel
21:17
where the pain's coming from.
21:19
Do I feel anything? Roll
21:21
me investigation check. 11. Crushing
21:24
it. Okay. I've never felt
21:26
anything like that before. And
21:28
it feels warm. Like hot?
21:31
No. Warm and hot
21:33
are two different temperatures.
21:35
We're going to go
21:37
with warm. It feels
21:39
very warm touch. There's
21:42
raised skin there and
21:44
it feels like it's scapping
21:46
over and it's very tender. Okay.
21:48
Scale from 1 to 10, how
21:51
much does it hurt? Like, were
21:53
we talking really painful? No, I'm
21:55
talking to like a... Like, actually,
21:57
that hurt. Yeah, yeah, question. Has
22:00
your character ever gotten a tattoo
22:02
before? No. Okay. For Stephanie reference,
22:04
it's like a tattoo. Like that's
22:06
kind of pain level. Okay, that's
22:09
fine. Yeah, that's that's fine. And
22:11
like everyone else has have kind of
22:13
a dull throbbing ache there as well.
22:15
Like it's not hers just flared up
22:17
or sorry his just flared up. Thank you.
22:19
Okay. Well, we might as well leave the
22:21
beach if you guys, unless you guys like
22:24
it here. Maybe we should find
22:26
something else. There's another people. Well
22:29
I oh if we came here if
22:31
you know there's six holes in these
22:34
cards and then we came here with
22:36
six people then there must be another
22:38
person or maybe two Sounds like
22:40
a good idea would like to see
22:42
me we can find our own tickets.
22:44
Maybe we can use that to get
22:46
off here Lauren, can I
22:48
do a quick, before I leave
22:51
the boat, can I do a
22:53
quick look over on the skeleton?
22:55
Is there anything that seems odd
22:57
or off? Yeah, roll me an
23:00
investigation check. Out of second investigation.
23:02
Seven, fuck. Ah, it's just some
23:04
guy. You don't find anything
23:07
major outstanding or anything that
23:09
jumps out to you for it.
23:11
Cool. All right, then I guess I'm
23:14
gonna go back on the beach with
23:16
everybody else. Okay. I will say, Ben,
23:18
you still have the ticket, correct? Yeah.
23:20
Okay. As you're walking off of the
23:22
boat and you get a little bit
23:25
closer to Wolfgang, Carson, you feel
23:27
like your ticket gets a little
23:29
bit warmer and it has a
23:31
slight glow. Wolfgang, you also notice
23:33
this for your ticket. This seems
23:35
to resonate with one another in
23:37
some sense. Like as they get closer
23:39
to each other? Yeah. As we get
23:41
closer and it glows, I'm gonna just,
23:44
you know, I'm going to touch tickets.
23:46
Yep. getting freaky. Let's touch it.
23:48
There's a little flash of light,
23:50
nothing blinding, just kind of
23:52
startling more than anything. And the
23:55
glow dye is down, but the tickets
23:57
still remain warm and they still
23:59
do have like glow about
24:01
them like a celestial
24:03
like ethereal ask glow
24:05
like gold. Okay. It's
24:08
really dark. So everybody
24:10
found their tickets on
24:12
their person, correct? No.
24:14
No. No. Um, Wolfgang
24:17
found his on his person
24:19
and, uh, Carson just found
24:21
one on the boat. Oh, I
24:24
found it on a person. Right.
24:26
A person. You're right. My bad.
24:28
Is that supposed to be my
24:31
person? Should I take him with
24:33
me? Is that my body the
24:35
whole time? Hold on. As you
24:37
kind of exit the boat
24:40
and you get a better view
24:42
around some of the rocks, you
24:44
do see an old stair set.
24:46
Looks like staircase over yonder on
24:49
the other side. I want a
24:51
ping. Damn it. Let me ping.
24:53
Stair. Okay, I did it,
24:55
okay. No, it was Ben.
24:57
Ben did it, damn it.
25:00
Welcome to D&D
25:02
with us. You see those
25:04
stairs. I want to ping,
25:06
I want to ping. Are
25:08
you on the right thing?
25:11
Like Shishar. Oh, I was
25:13
pressing the wrong button,
25:15
that's why. Thank you,
25:17
Benjamin, I'm sorry for
25:20
shishing. Bye. Anyways. Do
25:22
you guys still hang
25:24
out on the beach
25:26
or are we leaving? Yeah, I'm
25:28
good. Let's go somewhere else.
25:31
I can't move my tickets
25:33
maybe. Uh, Matthew, I'm sorry.
25:35
Hold on. I can
25:37
move me. We. Oh,
25:39
all right. Everyone free
25:41
will over here. Except
25:43
for Matthew. All right.
25:45
I'm just a figment
25:47
of everybody's imagination. You should
25:50
be able to move now. Yeah. All
25:52
right. set upstairs, that kind of elevates
25:54
you to the next layer of the
25:56
island essentially. And this island doesn't appear
25:58
to be big. as you're approaching the
26:01
top of it, you can look
26:03
around and you see ocean and
26:05
there seems to be a dock
26:07
over, let me put myself at
26:09
the area, you see a dock
26:11
over here, it's very much run
26:13
down, it doesn't seem to be
26:15
anything over here, Vot, and but
26:17
you've also got a path that
26:19
leads out this way. All right, anyone
26:21
got a strong feeling for
26:23
which way to go? I think
26:25
Vexis is just gonna start
26:28
walking. Pushed by the group,
26:30
doesn't say a word and
26:32
just kind of starts going
26:34
off. All right, Vexis, make
26:36
me a perception check as
26:38
you start your little adventure.
26:40
False down a cliff or
26:42
something. Breaks a leg. I'm
26:44
sorry, you want a perception?
26:46
Yeah. Okay. Jesus, a nine.
26:48
You hear something wrestling in
26:50
the bush over here? Okay.
26:52
I, so if I hear
26:54
something. I would probably yell
26:56
back the group and, you
26:58
know, tell them, if you
27:00
would like to follow me,
27:02
there's something over here. I don't know
27:05
what it is. But, you know, if you
27:07
want to come join me, might be
27:09
an adventure. So I'm going to
27:11
go ahead and like proceed cautiously.
27:13
Okay. If you want the stealth
27:16
or whatever. Well, would you like
27:18
this stealth? Yeah, probably. Okay. Go
27:20
ahead and roll myself. 20. 20.
27:22
Okay. You're able to very... You
27:24
are very naturally stealthy and you're able
27:27
to creep down and start kind of
27:29
going to where you heard the wrestling
27:31
coming at. Go ahead and roll me
27:33
a perception check. Odd. Like, does it
27:36
do anything beyond a nine? Oh, there
27:38
it is. Okay. Anyway, I'm nine,
27:40
Lauren. Nine. Okay, okay. That
27:42
actually... You're curbing closer. You
27:44
maintain yourself and you're kind of
27:47
a little difficulty figuring out what
27:49
this wrestling... coming from it because
27:51
it stops for just a brief moment. And
27:53
then you hear it again and all of
27:55
a sudden a baboon appears right in front
27:57
of me. It doesn't seem to have noticed
27:59
you. And it's holding something in
28:02
its hands, a book. Do
28:04
I recognize the book? All
28:06
right, everyone who's looking at
28:09
this little baboon, are you
28:11
being, okay, so Steffi's close
28:13
to it. I have to
28:15
remember new character names is
28:17
going to be hard. Mordecai
28:20
and Carson, go ahead and
28:22
roll me perception checks. I
28:24
see nothing. No, you don't.
28:26
Well. You see a baboon
28:28
ass facing. That's what you
28:30
see. As it's turning around and
28:32
starting to kind of chatter to
28:34
us. So can I like the
28:37
baboon and go, hey guys, weren't
28:39
one of you like missing a
28:41
book or something? Like do you
28:43
want me to try to get
28:45
this for you? The moment you
28:47
yell us out, the baboon turns
28:49
around screeches at you and points
28:52
a finger at you in a
28:54
beam of crackling energy goes
28:56
racing towards you. All right.
28:58
All right. Let's see what
29:01
happens. Nothing, man. It misses.
29:03
It goes fucking wide. And
29:06
it takes off. Step, you
29:08
will get in talk of
29:10
opportunity, should you desire. Okay,
29:13
yeah, because I don't want
29:15
to cast something at that fuck
29:17
or two about Ken. Yeah, I
29:19
was going to see if there
29:21
was something, sorry, again, new, new
29:24
character who diss. And Ben made
29:26
me change platforms. So I'm so
29:28
lucky. God, Ben Ben. Oh, you
29:30
know what, can I cast and
29:32
tangle? Will that work? Let's see,
29:34
a point within a range. Because
29:37
I just want to assume it
29:39
down. I don't want to hurt it.
29:41
It wouldn't be a reaction where you
29:43
would not have enough time to cast
29:45
entangle. Okay. You could try to trip
29:48
it. I'll allow that. Well, hold on.
29:50
Trip attack is an action, isn't it? It's
29:52
like an in place of an attack. So
29:54
it's up to you. So you can either,
29:57
you can either try to trip or
29:59
you can cast. Tangle. You just
30:01
have to show me where you're
30:03
focusing the entangled spell at. Um,
30:06
what do you want for tripping?
30:08
It would be, um, on its
30:10
attack. Hold on, like, acrobatics, probably
30:13
athletics, I think. Go ahead and
30:15
roll me. You can just, we'll
30:17
rule right now, athletics. Athletics? Ooh,
30:20
okay. That's fine. 16. Sixteen. Let's
30:22
see. What are Baboon dexterity stats
30:24
stats. That's her baby. Let's see.
30:26
Ooh. It just jumps over your
30:29
sword, over your whatever you're trying
30:31
to hit it with. It jumps
30:33
over you and starts taking, Kyle,
30:36
go ahead and make your spell
30:38
that you want to do. That
30:40
was a dong. Was that a
30:43
bed? Who used to do that?
30:45
What? The hitting. Was it me?
30:47
That was me. I actually knocked
30:50
it because I was reaching for
30:52
my drink. Fair. Yeah, it's mad.
30:54
He likes to punch the mic.
30:57
Yeah, because that was nice. I
30:59
can't do my thing without moving.
31:01
I'm five feet too far away.
31:04
Okay. Fantastic. It starts taking off.
31:06
And we're actually... Go ahead. I
31:08
was going to say, are we
31:11
in a roll initiative? Because I
31:13
would like to chase this. Let
31:15
me get... My initiative tracker, the
31:17
initiative tracker is gonna come up
31:20
a little funky. It's okay, we
31:22
will make it work. Where the
31:24
fuck is my tracker? Okay. All
31:27
right, go ahead and roll initiative.
31:29
17. I don't like this point
31:31
thing. It's okay, ignore the point.
31:34
Yeah, no, it's okay. The points
31:36
are more for me than anything
31:38
else. Oh, okay. I was like,
31:41
I don't like this decimal system.
31:43
Yeah. Ignore the decimal system. The
31:45
decimal system has revealed that we
31:48
all have the same dexterity. Oh
31:50
no. No, indeed. Okay. All right.
31:52
I'm the only I have the
31:55
lowest dexterity at a at 15
31:57
and everybody else is exactly at
31:59
16 it looks like. All right
32:02
so the baboon goes first it's
32:04
gonna turn around and chatter at
32:06
you angrily Stephanie Vexis and point
32:09
a finger at you again and
32:11
another burst of energy erupts from
32:13
its finger. Does an 18 hit
32:15
you? An 18 does hit me.
32:18
Fantastic. Oh, wait, what's that the
32:20
girl? Oh, I looked at it
32:22
wrong. I'm so sorry. Does a
32:25
13 hit you? Let me try
32:27
that again. Okay, I wondered. I
32:29
was like, what is she adding?
32:32
Do you know my... No, no,
32:34
no, no, no, no, no. 13.
32:36
I'm a silly, goofy, goofy, go
32:39
to get a little bit closer,
32:41
but you're able to easily just
32:43
stuck your head out of the
32:46
way. and it screams and starts
32:48
chattering and runs away. Okay, okay,
32:50
cool, there we go. All right,
32:53
who the fuck is that? Who's
32:55
17? Me. Ah, okay. I think
32:57
you're in Main Plains updated. It's
33:00
been a while since I've played
33:02
a sorcerer, so let me get
33:04
this straight to make sure I'm
33:06
going to what I'm about to
33:09
say makes sense. So I have
33:11
the ability to do a quickened
33:13
spell where I can convert two
33:16
sorissory points and it makes. me
33:18
ability to cast something as a
33:20
bonus action instead of as a
33:23
full action. Sounds right? Can I
33:25
double move? So can I like
33:27
sprint so that I can do
33:30
a whole bunch of motion and
33:32
then do that to still do
33:34
an attack? Uh-huh, absolutely. Got it.
33:37
All right. So then I, you're
33:39
gonna see me run as fast
33:41
as you've ever seen a two-legged
33:44
dog run? Which is pretty fast
33:46
I guess to hear and since
33:48
he's still holding the book. All
33:51
right hang on a second. Hold
33:53
on before you before you make
33:55
your attack because I don't know
33:57
if this will change or not.
34:00
As you. around the corner and
34:02
you see the baboon chattering angrily
34:04
and you more baboons pop out.
34:07
Okay but he's still holding the
34:09
book right? He is still holding
34:11
the book yes. Great so I'm
34:14
gonna still do the thing that
34:16
I want to do and I'm
34:18
gonna do my trade in here
34:21
and I'm gonna actually cast infestation.
34:23
Oh shit! Okay. So let's see
34:25
the actual is it didn't put
34:28
the language for infestation can I
34:30
make it up here? How do
34:32
I... All right, well, you cause
34:35
a cloud of mites, fleas, and
34:37
other parasites to appear momentarily on
34:39
one creature you can see within
34:42
range. The target must succeed on
34:44
a constitution saving throw. It does
34:46
not. It does not. So it
34:48
takes six, or I'm sorry, five
34:51
poison damage. And it has to
34:53
move... Oh, that's the wrong one.
34:55
I have to roll this. Oh
34:58
man. Stop. I have to roll
35:00
a D4. It moves west one
35:02
square just because it forces movement
35:05
for whatever reason. Okay. As the
35:07
infestation hits, it screams and throws
35:09
the book on the ground and
35:12
starts scratching out itself very animatively
35:14
and very friendly. And it goes
35:16
west one square and takes a
35:19
step over here. Yep. That's east.
35:21
That's my turn. Sheh,
35:24
Benjamin. You know what? That's
35:26
fair. I need to start.
35:29
He's on a tear. We
35:31
don't have a compass on
35:33
the map. We could be
35:36
looking at it upside down.
35:38
Yeah. Yeah. Yeah. You're right.
35:41
But you just reminded me.
35:43
I should probably start doing
35:45
that now. Cool. Take to
35:48
date. Carthon. It is your
35:50
turn. All right. The book
35:52
is on the ground. Run
35:55
that way and then I
36:00
think I'm at a range
36:02
of doing... Yep. Yeah, he'll
36:05
dash up next to my
36:07
new dog friend. Fantastic. As
36:09
you get into range. Not
36:12
a dog. Wolfgang and Carson
36:14
you feel your tickets actually
36:16
get a little bit warmer
36:19
and they start to glow
36:21
a little bit brighter and
36:24
a little bit more so
36:26
than when they first were
36:28
introduced to each other so
36:31
this I bet one of
36:33
these monkeys as a ticket.
36:35
Okay do you have any
36:38
boat attractions you would like
36:40
to take? Uh nope. Fantastic.
36:42
All right, um, did I
36:45
see the book dropped? You're
36:47
too far to see the
36:49
book dropped. Okay, see. Well,
36:52
I'm going to move a
36:54
little bit closer. I can
36:56
go up to here. I'm
36:59
going to play it off,
37:01
like, without my book, I
37:04
can only, like, cast can
37:06
trips at the moment. And
37:08
believe, yes, I'm just going
37:11
to fire at the closest
37:13
baboons. It's like, ah, baboon,
37:15
such filthy creatures. And, um,
37:18
fire off, and Eldridge blastred
37:20
blast, blast. I'm
37:23
assuming a 10 misses. 10
37:25
misses. It's jumping around a
37:28
little bit more so than
37:30
you thought and it's scratching
37:32
and in its dance to
37:34
get rid of this infestation
37:36
it dodges somehow the Eldridge
37:38
Plast. Hmm. All right that's
37:41
going to be my turn.
37:43
It's very interesting that your
37:45
Eldridge Plast is the same
37:47
color as the force of
37:49
energy that was she baboon
37:51
earlier. Hmm. Vexis. Stephanie. Yes.
37:54
I. You are up. Okay.
37:56
So I'm going to run.
37:58
see how far I can
38:00
go. Not very far. So
38:02
I'm going to run up
38:04
to here and then I
38:07
guess to the closest one
38:09
I'm going to cast and
38:11
tingle. Okay are you centering
38:13
the spell on the that
38:15
baboon? Um actually because how
38:18
it's 20 foot square so
38:20
could I in theory get
38:22
like if I put it
38:24
there could I get those
38:26
two? Oh can I get
38:28
all three of those? Okay
38:31
yeah let's go for that
38:33
Lauren. Okay you want like
38:35
that or like that? The
38:37
other way. I don't know
38:39
why. This one. A or
38:41
B? One or two. You
38:44
keep changing which was A.
38:46
It's the same. It's fine.
38:48
A or B. Let's go
38:50
with A. Perfect. What's wrong?
38:52
All right. So, can you
38:54
do? Uh, join the check.
38:57
All right, the first one
38:59
is stroke station. Oh, hilarious.
39:01
Oh, 16. Uh, saves. The
39:03
second one fails. Third one,
39:05
third one, also fails. So
39:07
these two are restrained. I'll
39:10
make a habit, habit, habit,
39:12
habit, just do that. It's
39:14
the same thing. Just different.
39:16
Okay, cool. So those two
39:18
are restraining. The other one
39:20
who is somehow frantically just
39:23
trying to get rid of
39:25
this, is dodging your checks.
39:27
Fun. Okay, that's the end
39:29
of my turn. All right,
39:31
uh, infestation, last one round,
39:33
right? Yeah, it's just one
39:36
round, it goes away. All
39:38
right, fantastic. The baboon screeches
39:40
at the top of the
39:42
slum, uh, screaming at you,
39:44
but ultimately, let's see how
39:47
this works. You should stream
39:49
up, default terrain. Okay. I
39:51
fear this baboon is going
39:53
to fuck me up. Where
39:55
is it up? That's actually
39:57
we attend, one. Yeah, this
40:00
baboon doesn't like you and
40:02
ignores the book runs up
40:04
at you and tries to
40:06
slash at you by you.
40:08
Okay. for seven points of
40:10
piercing damage. You know what?
40:13
This monkey is insane. I
40:15
thought this monkey so much.
40:17
He said seven points? Seven
40:19
points of piercing damage. Okay,
40:21
cool, cool, cool. These two
40:23
are gonna try to make
40:26
it. I know, that was
40:28
stupid. Either two are trying
40:30
to make string throws to
40:32
get out of the web
40:34
or the entanglement. This one
40:36
succeeds. I think it takes
40:39
all of its churn. So
40:41
we're no longer entangled. Okay,
40:43
cool. This one's chattering angrily.
40:45
This one's hiding in the
40:47
bushes. Okay. Next. Wolf gang.
40:49
One second. I have to
40:52
do one thing. This. Whoa.
40:54
It froze my whole computer.
40:56
Can you guys hear me?
40:58
Yeah, can you hear? Oh,
41:00
I didn't freeze my computer.
41:02
My mouse died and it
41:05
just didn't let me put
41:07
your thing because the mouse
41:09
was frozen. But everyone's still
41:11
here and everything's all right.
41:13
Well, all right. So. I
41:16
have to now charge my
41:18
mouse for like three seconds
41:20
so that I can click
41:22
a button to do my
41:24
turns. Just give me one
41:26
second. But I mean all
41:29
I can really do is
41:31
attempt to hurt this thing
41:33
in front of me. So
41:35
I'm going to, let's see.
41:37
Come on mouth, my mouth,
41:39
my mouth is like dead,
41:42
dead, shit. Uh, hold on,
41:44
I'm sorry. You hear drumming
41:46
the distance, slough chanting of
41:48
D.K. Don't kidding. Not funny,
41:50
didn't laugh. Yes, you did.
41:52
Don't lie to me. All
41:55
right. Now I'm, I'm back.
41:57
Yeah. Well, back. So I
41:59
think the spell. Let me,
42:01
let me see. All right,
42:03
so. So I have a
42:05
true strike and I think
42:08
I can use this to
42:10
attack with a weapon for
42:12
something that's melee to me.
42:14
Mm-hmm. Like because I'm holding
42:16
a staff. Yeah. So I
42:18
think I can just I
42:21
can just bonk it using.
42:23
So do I have to
42:25
draw true strike? Yeah. I
42:28
just don't know how to
42:30
actually rule this in this
42:32
game. Like if I rule
42:34
through strike like this, it
42:36
doesn't say anything. Uh, true
42:39
strike. Oh, wait, Kyle, are
42:41
you looking at the new
42:43
D&D rules for true strike?
42:45
I don't, I don't know.
42:47
Do you have any questions?
42:50
I don't have answers to.
42:52
Should I, should I be?
42:54
Should I not be? Which
42:56
is better? The old rules.
42:58
Road rules. I thought we
43:01
were just, I thought we
43:03
were sticking with the old
43:05
rules, but we are. Sticking
43:07
with the old. This says,
43:09
oh, so this is from
43:12
the D&D free rules 2024.
43:14
That's not, yeah. That's not
43:16
kosher. All right, well, then
43:18
fine. Then I need to
43:20
pick a different fucking Cantrop.
43:22
Hold on, I'm sorry, I'll
43:25
be done in a second,
43:27
because now I just don't,
43:29
that means I don't have
43:31
something melee, so I'm just
43:33
going to very quickly switch
43:36
it to a different melee
43:38
can trip. Yeah, absolutely. Now,
43:40
shocking grasp, turns out, and
43:42
let's do this, 18. You
43:44
hit it. All right, and
43:47
so then it gets seven.
43:49
Spicy damage, electrical damage. This
43:51
baboon lights up and you
43:53
could smell burning hairs and
43:55
it falls dead. And it
43:58
falls, he's dead? Or? Yeah,
44:00
it falls over dead. Sweet.
44:02
I love that. That means
44:04
that I'm not going to
44:06
have an opportunity attack as
44:09
I move away. from the
44:11
rest of these fucking monkeys's
44:13
to over here. Perfect. Carson.
44:15
So these monkeys are coming
44:17
at us aggressively still? Are
44:19
they baboons? Ah, they are
44:22
indeed baboons. And they are
44:24
coming at us aggressively screaming.
44:26
They are now screaming. Their
44:28
shrill screeches are almost painful
44:30
to your eardrums. But yes,
44:33
they're definitely coming. One of
44:35
their friends didn't make them
44:37
calm down. What do you
44:39
mean? They're scared of the
44:41
sparky handman. All right. So,
44:44
Carthen is going to step
44:46
closer and... He's
44:48
going to just reach
44:50
back with his hand
44:52
and punch it in
44:54
the face. I guess
44:56
punch. Super effective. Oh
44:58
shit. Oh fuck. It
45:01
was super effective. Oh
45:03
shit. Oh fuck. It
45:05
was super effective. Oh
45:07
my god. Okay. Well,
45:09
it's 11th thunder damage
45:11
as I connect with
45:13
my gloved fist and
45:15
just a... Holy fuck!
45:17
Yeah, a bit of
45:19
like a shockwave hits
45:21
the monkey or baboon.
45:23
You punch this, you
45:25
just rear up and
45:27
you punch the baboon
45:30
solidly in the face.
45:32
Its body goes limp
45:34
but flies back into
45:36
the baboon behind it,
45:38
essentially knocking it down.
45:40
And the baboons are
45:42
screeching you louder. Step,
45:44
you should edit in
45:46
Phil Collins, Shock the
45:48
Monkey under this comment.
45:50
Close enough. I mean,
45:52
there isn't the Shock
45:54
the Ape song, I
45:57
can tell, so. Same,
45:59
same species, right? not,
46:01
but okay, Carson, is
46:03
there anything else you're
46:05
gonna do? You're scary.
46:07
Like, fuck, dude. Yeah,
46:09
I'm going to, as
46:11
a bonus action, give
46:13
myself some temporary hit
46:15
points. Perfect. So I
46:17
got three temporary hit
46:19
points. This is like
46:21
a sort of a
46:23
shivering fields, sort of
46:26
a mitts from the,
46:28
my armor. Okay. That's
46:31
it. Oh, I guess I'll
46:33
step a little bit closer.
46:35
I'll walk forwards menacingly towards
46:37
the next movement. Mordecai, you
46:39
are up. Okay. I get
46:41
a little bit closer. Oh,
46:43
as you do, you see
46:45
your book entangled in the
46:47
vines. Good heavens, my, no,
46:49
that's the wrong accent. It's
46:51
like, oh, thank the Lord,
46:53
it's my book. These evil
46:55
creatures have them. All right,
46:57
um, I'm gonna go for
46:59
this one right here. I
47:02
don't want to actually hit
47:04
Ben's character. Okay. Oh my
47:06
fucking God. Nine, unfortunately, misses.
47:08
Vile-year-old's 20, unless you do
47:10
this to me. Oh, no,
47:12
I think it's just old
47:14
20. Shut up, Ben. Don't
47:16
embarrass him, Ben. That's all
47:18
I can do. Okay. Yeah,
47:20
you shoot at the baboon.
47:22
You're just a little bit
47:24
out of practice, so it
47:26
goes a little bit too
47:28
long. Vexis, you're up. Right.
47:30
So, I still got my
47:32
guys in the spell, right?
47:34
Oh, but if I do
47:36
anything else, I'll lose concentration,
47:38
right? If you cast another
47:40
concentration spell or take damage.
47:42
You will lose concentration. I
47:44
just tried to... Oh, stop
47:46
it. Oh, stop it. Oh,
47:48
Lord. If you try and
47:50
stab someone or shoot somebody
47:52
you should be fine. Yeah,
47:54
that's kind of rare. All
47:56
right, so, then I'm going
47:58
to go run up to...
48:01
I'm going to go in
48:03
between these two guys. I'm
48:05
going to hit the one
48:07
that's, oh no, away from
48:09
Ben. I'm going to try
48:11
to hit it. Makes sense?
48:13
Yes. I'm going to hit
48:15
it with my hand axe.
48:17
Does, oh, where's, it didn't
48:19
really attack, oh, let me
48:21
see. There, oh shit, yeah,
48:23
you hit it. Alright, 22
48:25
and then, nine slashing. Oh,
48:27
whoopsies, I did not mean
48:29
to move. Like I did,
48:31
I moved something, I don't
48:33
know what I did. Anyways,
48:35
you hit it. He's behind
48:37
me. Yep, there we go.
48:39
Or underneath me, if you
48:41
want to move him back.
48:43
Oh, perfect. Oh, who did
48:45
we lose? We lost. Caterita!
48:47
No! Hold on, that's okay.
48:49
Oh no, we bored her.
48:51
We weren't entertaining enough? God.
48:53
Okay. All right, so he
48:55
was back up here. All
48:57
right. So he was under
49:00
you now. You hit him
49:02
solidly for nine points and
49:04
he drops. The screech of
49:06
the baboons gets louder. Perfect.
49:08
Do you have any bonus
49:10
actions you'd like to take?
49:12
I don't think I do.
49:14
I think I'm okay. All
49:16
right, fantastic. Okay. The baboons
49:18
are now loud and frantic
49:20
and they start taking off
49:22
away from you. So the
49:24
excess in Carson you will
49:26
get attacks of opportunity. They
49:28
try to run. I heard
49:30
it. 16. That will hit.
49:32
Six damage. This one cries
49:34
out in pain but starts
49:36
taking off and clamoring down
49:38
the side of the... Stephanie,
49:40
would you like to do
49:42
a talk of opportunity? I
49:44
would love to. I'm actually
49:46
going to do my long
49:48
bow. Oof. That was a
49:50
great fail sound. You, well,
49:52
accurate. Because if you try
49:54
to hit them with your
49:56
long bow at that range,
49:59
you're going to be at
50:01
disadvantage. But if you're just
50:03
taking it to. Opportunity attacks
50:05
with a ranged weapon. Yeah.
50:07
So you can do it
50:09
with your. Your hey. No,
50:11
he was. He was right
50:13
next to you. Next year,
50:15
turn it away. Okay, my
50:17
bad. Then yeah, let's do
50:19
hand acts 21. That will
50:21
hit and six points of
50:23
damage It wimpers as it
50:25
gets hit but keeps raining
50:27
down the side of the
50:29
clang into the rocks below
50:31
These guys are stuck and
50:33
they're gonna try to make
50:35
a string save. It's not
50:37
gonna go Michael. It doesn't
50:39
though. Yep. We're stuck there
50:41
and they're clamoring. They're screaming.
50:43
They're trying to get out.
50:45
They cannot Um, yeah, Wolfgang,
50:47
what are you doing? Uh,
50:49
all right, so how far
50:51
away? That one's 25 feet.
50:53
All right, I'm gonna, this
50:55
one over here, I'm going
50:58
to go ahead and cast
51:00
a poison spray. Okay. Oh,
51:02
did that roll of damage
51:04
first? Oh, no, no, poison
51:06
spray. Oh, it did it
51:08
all at once. Okay. So
51:10
I got a naddy 20.
51:12
It drops. Yeah, and I
51:14
blast it with some poison.
51:16
And then I'm going to
51:18
run up closer to the
51:20
old, you know, for lack
51:22
of a better word, we'll
51:24
say friends. Perfect. All right.
51:26
Carson, what are you doing?
51:28
I want to go pick
51:30
up that book. You pick
51:32
up this beautiful tomb, this
51:34
tomb, it's wrapped in chains.
51:36
And as you pick it
51:38
up, your ticket glows brighter
51:40
and it gets warmer and
51:42
Wolfgang yours does as well.
51:44
And as you're kind of
51:46
looking it over, you see
51:48
that there is a ticket
51:50
tucked in between the pages.
51:52
You can easily pull it
51:54
out, the chains don't impede
51:57
pulling that out, but it
51:59
is there. Oh, yeah, sure.
52:01
I just want to try
52:03
something. I point my finger
52:05
at one of the bed
52:07
boons. You point your finger
52:09
out of it. Oh, you
52:11
know what, Ben? Be a
52:13
D20. Oh, my God. Oh,
52:15
okay. Ben, you point a
52:17
finger at one of the
52:19
baboons, narrow your eyes at
52:21
it, and you focus, try
52:23
to replicate maybe what the
52:25
baboon earlier was doing, and
52:27
you hone in on a
52:29
focus, you touch something, power,
52:31
that is omnipresent, and it's
52:33
very pressing, and energy shoots
52:35
out from your finger and
52:37
into the baboon, It's screeches
52:39
echoing. Oh, Benjamin. Now I
52:41
say, now, Mr. Carthon, it
52:43
is very uncouth of you
52:45
to use another man's spillbook.
52:47
Sorry, I just wanted to
52:49
see if it worked like
52:51
that. Yeah. May I please
52:53
have it back? And work
52:56
out it is your turn.
52:58
I walk up, um, see,
53:00
15, 20, 25, I reach
53:02
out to Carthon for my
53:04
spellbook. He looks at the
53:06
spellbook for a second and
53:08
for like a moment, do
53:10
you think he's going to
53:12
try and keep it? But
53:14
then he hands it over.
53:16
Thank you. I've got... You're
53:18
lucky I'm busy with other
53:20
experiments at the moment. Alright,
53:23
Mordecai, you've picked up your book.
53:25
Are you doing anything else? Um,
53:27
I don't think I would waste
53:29
the time, like, these are all
53:31
running away, right? All these better
53:33
ones. You're trying to, yeah, absolutely.
53:35
I'm not gonna waste a spell
53:37
slot on them. I'm not gonna,
53:39
I might just be like, try
53:42
to shoot the one that's running
53:44
away, not in the entangled. It's
53:46
like, hmm, maybe with this, maybe
53:48
with my spell book, things might
53:50
work out. Fuckin' hell, man. No,
53:52
there's something that's just not in
53:54
alignment right now. The energy and
53:56
the vibes are very much off,
53:58
Andy. You just go a little
54:00
bit wide again. You're going a
54:03
little too far left. You need
54:05
re- or something. I look at
54:07
my book and it's like, and
54:09
then the carton is like, hmm,
54:11
and just pass my turn. All
54:13
right. But I obviously make it
54:15
look like I'm blaming you. Vexis,
54:17
what are you doing? There's one
54:19
baboon ensnared into trap and there's
54:22
another baboon that's clamoring down the
54:24
wall trying to get away the
54:26
whole thing. Yeah, I think I'm
54:28
gonna go try to try to
54:30
attack the one that's in my
54:32
snare. I think you can. Hold
54:34
on, creature in there, you're going
54:36
to cast a spell. Okay. Yeah,
54:38
you're just, it's just rough terrain
54:41
for you right now, so, but
54:43
yeah, you have absolutely the mood.
54:45
And you get advantage. I need
54:47
to get advantage. Cool, cool. All
54:49
right, then I'm going to hit
54:51
in with my hand axe. Does
54:53
a 25 hit? It does, and
54:55
it shakes one hit, and it's
54:57
down. Okay. Perfect, bye monkey. All
54:59
right, and this one screeches and,
55:02
oh sorry, was there anything else
55:04
you would like to do? Nope,
55:06
that'll do it. This one screeches
55:08
and hides in the rocks somewhere
55:10
out of you. And we are
55:12
out of initiative. One baboon survive,
55:14
you monster. They came out as
55:16
a failure. Mm-hmm. Mardakai, you're holding
55:18
your book and you, there's a
55:21
little bit of a little white
55:23
light kind of admitting in between
55:25
the pages, and you look and
55:27
you see a ticket. Oh, lucky
55:29
there. Looks like I also was
55:31
a passenger on that sad train.
55:33
Go ahead and roll me a
55:35
D-6. Okay. Three. All right, thank
55:37
you. And then. There's a path
55:39
that leads ahead and as you're
55:42
examining your ticket, there's a brief
55:44
warmth that wraps between Wolfgang Mordecai
55:46
and Carthan in a light that
55:48
emits and before it, it shines
55:50
bright for a moment and then
55:52
dies back down until a duller
55:54
glow. This time, little stars start
55:56
to erupt from the tickets just
55:58
for a brief moment. Hmm. I
56:01
think is that though. I'm sorry
56:03
Lauren, you said the tickets glow?
56:05
Yeah, the tickets are giving like
56:07
a soft glow and like there's
56:09
little stars kind of admitting from
56:11
the brief moment before it dies
56:13
back down. And this time you
56:15
notice that there is a like
56:17
golden light emitting from all three
56:20
of the tickets all pointing in
56:22
the same direction going this, I'm
56:24
on the wrong, going that way.
56:26
Well, I think we have to
56:28
find three more tickets. Or at
56:30
least one more, but I think
56:32
I think there's more tickets. Don't
56:34
suppose, uh, that lights, um, showing
56:36
us where each ticket, where a
56:38
next ticket would be. It's possible.
56:41
Let's go look for it. I
56:43
mean, the three of us have
56:45
a ticket, we need one for
56:47
you. Mm-hmm. Let's look on the
56:49
head. Yeah. All right, so you
56:51
make your way down the path,
56:53
and I'm not going to be
56:55
going as well. And eventually you
56:57
come to a beautiful stone altar.
57:00
It seems to be in ruins.
57:02
And standing before you seems to
57:04
be a tall, it's like it's
57:06
a saty angel, essentially. And in
57:08
its grasp, standing well above you
57:10
towering, is another ticket. The light
57:12
erupting from the other tickets seemed
57:14
to connect to this one and
57:16
there is a bright glow, but
57:19
it's just a little bit out
57:21
of reach. Where is it exactly
57:23
again? So it's right sitting in.
57:25
There's a tall like 20-foot statue
57:27
of an angel and it's holding
57:29
the ticket. So it's pretty far
57:31
off the ground. And you guys
57:33
are about 15 feet away from
57:35
the statue itself whenever you notice
57:37
it. Uh, I don't have a
57:40
way to, I don't, I can't
57:42
cast a climbed statue. Who's, who's,
57:44
who's, who's more? Yeah, I was
57:46
like, can, um, can I try
57:48
to climb the statue? Yeah, absolutely.
57:50
Okay, then. Okay. Vexis isn't going
57:52
to say a word and is
57:54
just going to start going and
57:56
trying to climb the statue. Fantastic.
57:59
You get to the base of
58:01
the statue and a voice admits
58:03
from it and its eyes glow
58:05
and it says, I have no
58:07
legs yet I always run. I
58:09
have no voice yet I whisper
58:11
to all. I'm never still yet
58:13
I can be lost. Those who
58:15
seek to hold me, find me
58:17
gone. What am I? I dropped
58:20
it in the roll 20 chats.
58:22
Thank you. You're welcome. I know,
58:24
I know. Is it the river?
58:26
It's a refrigerator. Yeah. I feel
58:28
like it's like the wind. No
58:30
legs. I run like the wind.
58:32
I have no voice. Whisper. I
58:34
don't know. I'm bad at fucking...
58:36
I can't even think of what
58:39
it's called. So, that's bad I
58:41
have at them. There is the
58:43
word. If you would like, any
58:45
of you can roll an investigate,
58:47
or sorry, intelligence check to see
58:49
if you can get a little
58:51
bit more. I'll give it a
58:53
shot. Intelligence check. I'm not very
58:55
smart. You said intelligence, Lauren. 14,
58:58
well, is the same, whoops, well,
59:00
whatever, same difference. We'll keep it,
59:02
it's fine, because it's still the
59:04
same modifier. It is. Okay, so
59:06
those, perfect, that's right. Because you're
59:08
sitting there thinking on it for
59:10
just a month, never still yet,
59:12
I could be lost. What are
59:14
you? It's never holding still forever,
59:16
maybe, but. What also passes quick?
59:19
Time? Time? Time? You say time
59:21
wolf gang and eyes of the
59:23
angel, the glow from it dims
59:25
and her hands drop and the
59:27
ticket flutters to the ground at
59:29
Vexis's. Wait, when does time whisper?
59:31
Don't worry about it. It's a
59:33
riddle, stuff just makes sense. Fair.
59:35
So Vexis, do you pick up
59:38
the ticket? Yes, I do. Fantastic.
59:40
Roll me a D6. A D
59:42
what? A D6. Okay, perfect. Sorry.
59:44
We keep cut now. It's okay.
59:46
No, you're good. I, um, my
59:48
internet hates me. All right. I
59:50
know. You're okay. Perfect. Okay. There
59:52
is a loud rumble that resonates.
59:54
across the sky and the ground
59:57
begins to shake. Suddenly, the sound
59:59
of ripping is followed shortly by
1:00:01
the blast of a train horn
1:00:03
coming from above. You look up
1:00:05
and you see a massive midnight
1:00:07
blue train. Its mechanisms a bright
1:00:09
and vibrant gold is an accent.
1:00:11
Coming through a tear in the
1:00:13
sky, it roars towards the island
1:00:15
and hits the stand close to
1:00:18
you. The ground shakes once more
1:00:20
at the impact as a brick
1:00:22
squeal, slowing the train drastically. There's
1:00:24
a series of clicks and release
1:00:26
pressures, emit from the train. As
1:00:28
it only... It only appears that
1:00:30
the locomotive... Oh my God, what
1:00:32
are my fucking words? Let me
1:00:34
try that again. There's a series
1:00:37
of clicks and release pressure that
1:00:39
emit from the train as it
1:00:41
comes to a halt. It only
1:00:43
appears that the locomotive is attached
1:00:45
to a singular car. As the
1:00:47
loud sounds begin to die down,
1:00:49
the door to the attached car
1:00:51
slides open, emerging from a tall
1:00:53
and pale woman. Her hair is
1:00:55
tightly wound in a tight bun
1:00:58
that rests on under a conductor's
1:01:00
hat. She clears her throat. straightens
1:01:02
her midnight blue uniform and not
1:01:04
a place of it seems to
1:01:06
be out of place, not a
1:01:08
piece of it seems to be
1:01:10
out of place there. From the
1:01:12
top of the straightened conductor sat
1:01:14
to the golden broiled accents to
1:01:17
the black polished boots. A beautiful
1:01:19
cloak flows behind her like smoke
1:01:21
as she moves and you swear
1:01:23
for just a brief moment you
1:01:25
saw the galaxy hidden in its
1:01:27
folds. Bright silver eye study for
1:01:29
you and study you for just
1:01:31
relief and she smiles. Her aura
1:01:33
is blinding almost and stunsy for
1:01:36
just a brief moment and then
1:01:38
There is a moment of recognition
1:01:40
in your memory. You know her.
1:01:42
She is the conductor. There you
1:01:44
are. I've been looking everywhere for
1:01:46
you. Did you lose your tickets?
1:01:48
Are you okay? Uh, what happened?
1:01:50
I have, I think I have
1:01:52
my ticket. I'm sorry, my dear,
1:01:54
I'm assuming you're the conductor of
1:01:57
this locomotive, but who are you?
1:01:59
I'm the conductor. Do you, do
1:02:01
you not remember me? and she'll
1:02:03
kind of glance over at Vaxas
1:02:05
and go, surely you remember, and
1:02:07
she'll whistle. And dog is going
1:02:09
to come running out of the
1:02:11
train. This dog! Waltz out of
1:02:13
the train and into step, two,
1:02:16
sorry, Vex's chest, just a missile.
1:02:18
It is a dog that literally
1:02:20
looks like it's been in hell
1:02:22
and back. It has dark matted
1:02:24
fur. It's got bald spots. It's
1:02:26
got very weird snow coming from
1:02:28
us. And it laps at Vex's
1:02:30
face, eager. It's bald tail just
1:02:32
lagging wildly. He missed you so
1:02:35
much after the crash. We've been
1:02:37
trying to find you. Are any
1:02:39
of you injured? Are you okay?
1:02:41
I mean I got I got
1:02:43
hit. Also when the dog, you
1:02:45
saw the dog come out, you
1:02:47
saw I made an unpleasant face.
1:02:49
As I do not recognize the
1:02:51
dog, correct? There's a moment of
1:02:53
there's a flicker of recognition and
1:02:56
familiarity. You're not quite sure though
1:02:58
what to make of it. You
1:03:00
can't discern if it's good or
1:03:02
bad, but it is familiar to
1:03:04
you. Okay, yeah, I think I'm
1:03:06
gonna kind of give it weird
1:03:08
looks maybe pull it away from
1:03:10
my chest and kind of have
1:03:12
it in both my hands and
1:03:15
kind of look at it like
1:03:17
just okay But I'll keep it
1:03:19
against my chest after I'm done
1:03:21
looking at him. Yeah, it seems
1:03:23
very happy to see you. It's
1:03:25
Take Candace's enthusiasm when she sees
1:03:27
you. That equivalent. This puppy will
1:03:29
fit in my arms. Candace will
1:03:31
not. You're correct. A debatable. It
1:03:33
does seem to be a pretty
1:03:36
large. Well, I see a large
1:03:38
is more medium, but medium-sized dog.
1:03:40
Hold on a second. Well, if
1:03:42
you would like, and she's going
1:03:44
to guess you to the train
1:03:46
binder, if you'll... If you want
1:03:48
to board, we can get you
1:03:50
all healed up and taken care
1:03:52
of and maybe fix some of
1:03:55
the memory issues or at least
1:03:57
talk about it. If you will
1:03:59
hand me your tickets, I'll get
1:04:01
it. I'll get them all stamped
1:04:03
and squared away and then get
1:04:05
back on to the train. I'm
1:04:07
going to get up. Then walks
1:04:09
up and hands her his ticket.
1:04:11
She takes it. She stamps it
1:04:14
as she gives it back to
1:04:16
you. She's going to look you
1:04:18
in the eyes and go, and
1:04:20
remember, don't lose it. I didn't
1:04:22
lose mine. The
1:04:25
conductor will stamp each of
1:04:27
your tickets and after she
1:04:29
does so the glowing dies
1:04:31
down They're still a little
1:04:33
bit warm and should you
1:04:35
choose to you can attune
1:04:37
to these tickets as a
1:04:39
reslot magic item and that's
1:04:41
where we're gonna end tonight's
1:04:44
session Seat on the train,
1:04:46
is it like steerage? Do
1:04:48
we have like a train
1:04:50
car? You'll get to find
1:04:52
out next game, baby. So
1:04:54
many questions. I know, I'm
1:04:56
so excited. All right, so
1:04:58
thank you, Catarina, for joining
1:05:00
us for this. And thanks
1:05:02
for having me. Yeah, thank
1:05:05
you. Thank you for a
1:05:07
good session tonight. If we
1:05:09
want to linger around afterwards,
1:05:11
I'm going to show you
1:05:13
guys what your, if you
1:05:15
choose to, to tune to
1:05:17
them, what your tickets will
1:05:19
do for you. Cool. Sounds
1:05:21
good to me. All right,
1:05:23
well, till next time. Turtles.
1:05:26
the
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