Commander Update & Through the Omenpaths || TTC Ep547

Commander Update & Through the Omenpaths || TTC Ep547

Released Monday, 28th April 2025
Good episode? Give it some love!
Commander Update & Through the Omenpaths || TTC Ep547

Commander Update & Through the Omenpaths || TTC Ep547

Commander Update & Through the Omenpaths || TTC Ep547

Commander Update & Through the Omenpaths || TTC Ep547

Monday, 28th April 2025
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Episode Transcript

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0:16

Broadcasting live from Avengers Tower on

0:18

the plane of New York

0:20

City. This is Tap Tap

0:22

Conceived. Welcome everybody to Tap Tap. My

0:24

name is Graham. Joining me today I

0:26

have Ben. That's a land. And Wheeler. I

0:30

have one drink and

0:32

unfortunately it's non -alcoholic. And

0:36

today on the show, ooh

0:38

boy, we're talking about

0:41

through the Omen Paths. and

0:43

recent changes to Commander. There's been

0:45

some news. It's a good magic

0:47

news week. Oh, yeah. Lots to

0:49

discuss. But before we do

0:51

that, we're going to quickly discuss what brought

0:53

this show to you, which is our friends

0:55

at Card Kingdom. Check out cardkingdom .com. Get

0:58

yourself all the magic cards that are

1:00

printed on paper. We'll

1:03

see how that changes over the course of this

1:05

podcast But yeah, they're a great place to

1:07

buy your magic cards They're great places to sell

1:09

your magic cards and you can use their

1:11

deck builders. This is really cool. You can just

1:13

put you can paste a deck

1:15

list into their deck builder, and it will be like,

1:17

oh, here's all the options for buying all the cards

1:19

in that deck. It's a really cool tool. So

1:22

check that out. Tell them we sent you, they'll give you a

1:24

little button. At last count, they

1:26

had run out of a kingdom of cards, and

1:28

I was very remiss in sending them new ones,

1:30

but they should have new buttons very soon, and

1:32

I don't know which one they're starting with, but

1:34

we'll find out together. Also, when

1:36

I shout out to Dragon Shield, use

1:38

the code LRRMTG5 to get yourself a 5

1:40

% discount on anything on their store. Our

1:43

store is still under renovations, but Everything

1:45

else that we do including this

1:48

show is brought to you by you

1:50

and your kind support of our

1:52

patreon patreon .com slash loading ready run

1:54

Thank you all so much for for

1:56

letting us do this or I

1:58

should say also by becoming a member

2:01

of the YouTube channel Because

2:03

shout outs to those members

2:05

at the end of the

2:07

podcast on the end card.

2:09

So thanks everybody Okie dokie,

2:11

so yeah I

2:14

thought this would be the biggest

2:16

news of the week, but then

2:18

a bunch of commander stuff happened,

2:20

but last week they Release this

2:22

article called introducing through

2:24

the Omen paths Which is

2:26

a Actually, I'm gonna

2:29

read this so I I

2:31

look I consider Blake a friend

2:33

of ours. I like I like Blake

2:35

very much. I find this Yeah.

2:37

He's inducing it

2:40

at Watsi. I

2:42

find this opening

2:44

thesis paragraph inconsistent where

2:48

he says, every time we release the

2:50

universe is beyond set, we get a similar

2:52

question. Is this going to be on Magic the

2:54

Gathering Arena and Magic Online? We

2:56

typically handle this on a set by

2:58

set basis with an answer that

3:00

has either been fully yes or demonstrably

3:02

no. For example, Lord of the

3:04

Rings was you couldn't get. you know

3:06

for example the 40k

3:08

dex on arena uh you know

3:11

it varied uh he continues to we'd

3:13

love for the answer to always be

3:15

asked but sometimes things don't work out

3:17

but all but all along we've wanted

3:19

a more permanent solution and with universes

3:21

beyond sets being legal in all formats

3:24

starting with this year's releases we need

3:26

a consistent and reliable answer enter through

3:28

the omen paths i would allege that

3:30

this is not no a consistent and

3:32

reliable answer all it does is All

3:36

it is is yes comma

3:38

But not really yeah,

3:40

because if the which is not a concise

3:42

thing because if the question is is Final

3:44

Fantasy coming to arena the

3:46

answer is yes if the

3:48

question is is Marvel spider

3:51

-man coming to arena the

3:53

answer is no but no,

3:55

but so through the Omen

3:57

paths is basically They've encountered

3:59

an issue where They've

4:02

they've said that all universes

4:04

beyond Uh, full sets, uh,

4:06

starting in 2025 are going

4:08

to be standard legal. We've already

4:10

talked about that on previous

4:12

episodes and various opinions have been

4:14

forthcoming, uh, to, to, to

4:16

that. Um, but

4:19

that, so that means that if they're

4:21

standard legal, then they also have

4:23

to be playable on magic, the

4:25

gathering online and magic arena

4:27

because standard is a, is a

4:29

unified format across paper and digital

4:31

and. people play both, people

4:33

play either, people test on digital

4:35

and then play on paper.

4:37

Like, you know, it's, it's all,

4:39

it's all unified. So if it's

4:41

legal and standard, it has to also be

4:44

available digitally. From a competitive standpoint, it's like

4:46

you can go get to a pro

4:48

tour from playing on arena. Yeah. So

4:50

ostensibly, everything in standard has to

4:52

be on arena. Yeah. But for

4:54

whatever reason, and they did not

4:56

specify a reason, though it is.

4:58

heavily assumed that it is due

5:00

to digital licensing of having a

5:02

digital card game based on Marvel

5:04

characters. Marvel

5:07

Spider -Man cannot be

5:10

reproduced digitally on Arena

5:12

or Mitgo, so instead

5:14

they will be

5:16

doing a Through the

5:18

Omen Paths version

5:20

of Spider -Man, which

5:22

means a completely different

5:24

set that is

5:27

mechanically identical

5:29

to Spider -Man, but

5:31

flavorfully. Wait, did you not hear about this?

5:33

No, I am. It's just what we're talking

5:35

about. It's just funnier every time. Yeah. So,

5:38

you know, we did

5:40

touch on this on Checkpoint,

5:42

our video game news show

5:44

on the LRVG channel. But

5:46

if, you know, for example, you

5:49

know, Spider -Man, who is a

5:51

human spider hero, Right

5:54

meaning means that there will be a

5:56

character there'll be a legendary creature

5:58

in this set who Mechanically must be

6:00

a human spider hero in

6:02

a Zorius Yeah, right because I

6:04

think they spoiled that or like one of

6:06

the first cards they spoiled event was

6:08

spider -man. Yeah, who is blue white? Yeah,

6:10

so it's like this a Zorius spider -man

6:12

creature. Yeah, and Now

6:15

here's the thing, when they first started

6:17

doing this, people were like, well, we

6:19

want the mechanical cards, we want the

6:22

mechanically unique cards, we want the universes

6:24

within version, they called them at the

6:26

time. And they did that for The

6:28

Walking Dead, which was a secret lair,

6:30

and they did that for Street Fighter,

6:32

which was a secret lair, because those

6:34

were like... the Stranger Things ones. Yeah,

6:36

and the Dungeons and Dragons promos, right?

6:39

Because those were they were secret layers.

6:41

So they were limited availability. They weren't

6:43

just that anybody could buy them. If

6:45

you missed them, they were gone

6:47

and they were mechanically unique. And

6:49

so they they had committed

6:51

to to to doing that. And

6:53

so there are in

6:56

universe magic versions of those cards.

6:58

But it's like it's a limited

7:00

number of cards. And it's also

7:02

like They, they're not legal

7:04

and standard, you know, it's commanders like, oh, my

7:06

commander is this, like, oh, I've never heard of

7:08

that legendary. And it's like, oh, it's, it's actually

7:11

Zangief. You know, oh, really

7:13

cool. You know, Zangief was,

7:15

he, he became, um, something

7:17

gladiator. Yeah. Okay. Um, I'm

7:19

thinking of, I'm thinking of the one that

7:21

was turned into Bruce Tarle, right?

7:23

That's Honda. Honda got turned into

7:26

an ox herder. Yeah. Yeah. And

7:28

then like, uh, I

7:30

saw someone talking on. blue

7:32

sky about Dalsim which is

7:34

like just a guy who

7:37

like no one's ever heard

7:39

so like I think this

7:41

is embarrassing I'm sorry

7:43

I obviously know when

7:45

it wizards wants this

7:47

obviously but this is silly

7:50

I think it's interesting because like

7:52

I know that there's a

7:54

lot of people Like who

7:56

work here that are like

7:58

very medium on universes beyond and

8:00

stuff like

8:02

that So an announcement

8:05

that there it's like don't worry

8:07

you don't have to play

8:09

with the spider -man cards There's an

8:11

in -universe version. You don't have

8:13

to be like I'm playing spider -man. You could be like

8:15

I'm playing Spide John

8:17

spider the magic man It

8:19

should be it should be

8:22

hypothetically a win in a

8:24

way, right? For the people that are

8:26

like, I don't want to play, you know,

8:28

some friend, I don't want to play Rhino.

8:30

I don't want to play Doc Ock. I

8:32

want to play, you know, something that sounds

8:34

magical oriented. Yeah. But because of the nature

8:36

of how this is sort of being done

8:38

and implemented, it just sucks. Yeah.

8:42

Because they won't be printing paper versions of it. People,

8:44

people have asked, they're like, oh. So can we

8:46

get those on paper? And it's like, no, because they're

8:48

not going to they're not going to do that.

8:50

Like the silver the silver lining for me is that

8:52

like a bunch of artists are going to get

8:54

paid and a bunch of creative text people are going

8:56

to get paid to come up with like legendary creatures

8:58

you've never heard of and will

9:01

not care about. You know, like

9:03

you're it's called through the Omen

9:05

paths. So I assume it's going to

9:07

be very core set of just

9:09

like the everything across the multiverse. It's going

9:11

to be like, well, this This

9:13

could be on New Capena, so I guess we'll do that.

9:16

This, I guess, could be a Caldheim character,

9:19

so we'll do that. It's going to

9:21

be just a mishmash of stuff. I'm

9:23

worried, too, that it's like,

9:26

for a lot of the times, it's really exciting

9:28

when, you know, a character, like, when,

9:30

when, as Miranda Martica Dyson called

9:32

the card, got called, like, put

9:34

into... Yeah. modern horizons people were

9:36

like oh like it was very

9:38

exciting right like because they're like

9:40

that character from the stone gargoyle

9:42

flavor text right like super pumped

9:44

right i hope that that doesn't

9:46

end up being the case with

9:48

this like it's like some characters like

9:50

a one -off thing that has not

9:53

is in the magical or has not

9:55

gotten a magic card printed and then

9:57

ends up becoming the alternate art for

9:59

doctor octopus you know like i don't know

10:01

that's just I feel

10:03

bad I mean magic from

10:05

a from a flavor standpoint

10:07

magic has a long history

10:09

of Sort of you know

10:11

in one set they'll mention

10:13

someone they'll like attribute

10:15

a quote in a couple flavor texts

10:18

to a legendary creature who isn't in

10:20

the set and then years later in

10:22

revisiting it'll be like oh that person

10:24

now gets their own card or whatever

10:26

but they're raiding the fridge much faster

10:28

than they're stalking the fridge sure and

10:30

like they just don't have they're gonna

10:33

run out of like cute references if

10:35

they haven't already yeah right i see

10:37

you grinning how's it going buddy i mean

10:40

What the hell are we doing? I

10:42

mean, like, it's...

10:45

You're right, it's embarrassing. Never

10:50

felt so vindicated over my opinion

10:52

on this whole process. Even

10:54

after turning over a leaf and

10:56

being like, yeah, you be

10:58

whatever, who cares? As long as

11:00

it's all I care about

11:02

is if it is fun to

11:04

play with. And

11:07

if it's consistent.

11:09

Because even if it

11:11

is consistently spider -man at least

11:13

I will learn to know what

11:15

spider -man does Yeah, and I'll be

11:18

able to look at the car and

11:20

be like oh, that's so -and -so

11:22

and now it's

11:25

just a mess

11:27

and it's a mess in

11:29

Standard yeah, like that's

11:31

and it's a mess in

11:33

standard on your like

11:36

onboarding Game yeah, right

11:38

like arena a lot of

11:40

arena is there to get

11:42

people playing magic the gathering,

11:44

right? And now they'll

11:46

be like wow I really

11:48

like Wingis dingus the card from

11:50

this standard product can't wait

11:52

to maybe you know, maybe I'll

11:54

try playing Paper Magic and

11:56

go to my local shop and

11:58

ask for a Wingis Dingus. I

12:00

feel like everybody who works at Scryfall collectively

12:02

side at this, right? Or it's just

12:04

like now you've got to link these two

12:07

cards because somebody undoubtedly is going to

12:09

be like, you know, brewing on a

12:11

ring or whatever. And then it's like making up

12:13

a list or whatever. Or even going to

12:15

like anybody who works like at, you know, like

12:17

Card Kingdom, for example, right? You're going to

12:19

like someone's going to type it. I want. They're

12:21

playing from arena and they're gonna be like

12:23

I want spider -john and they're like spider -john doesn't

12:25

exist. Yeah, did you mean spider -man? They're like,

12:27

oh wait, this card does the

12:29

same. Oh, was that what this

12:31

and it's yeah And I know that

12:33

I'm in a unique scenario like

12:35

I don't pretend to speak for people

12:37

for everybody But like I only

12:39

play paper magic like here in this

12:41

context, right? like I don't play

12:43

a lot of paper magic at the

12:46

store or amongst amongst friends because It

12:48

tends to be that we do it for

12:50

camera. When I'm playing by

12:52

myself, it's all on Arena. And

12:54

so it's going to be real

12:57

weird to be like, oh yeah,

12:59

I'm doing Spider -Man videos here

13:01

and then Arena, playing Arena

13:03

at home and being like, oh right,

13:05

it's this. I'm going to love having

13:07

like five separate deck lists. for a

13:09

single deck where I have one for

13:11

like recording and filming here but I

13:13

can't use that because if I try

13:15

to use that on my stream it'll

13:17

be like oh this card doesn't exist

13:19

and then so I have to

13:21

have one where it's like okay this

13:24

is the version in paper this

13:26

is the version online which that's really

13:28

cool and good and great to

13:30

be to have to point to different

13:32

things and also I love like

13:34

spreading Views and numbers

13:36

very cool. And I talked about

13:38

it briefly as well, but as

13:40

I saw I saw Brian Kibler

13:42

posting about this that like pros even

13:45

if they're not Qualifying

13:47

through like the arena qualifiers or

13:49

the mitt go qualifiers they'll

13:52

test digitally because it's just faster

13:54

and easier and so they'll

13:56

be testing standard with totally different

13:58

cards than they're actually playing within

14:00

paper. Yeah, because

14:03

I they haven't formally

14:05

said they are not going to print these

14:07

in paper, but they certainly haven't said

14:09

that they are and the assumption is

14:11

that they won't be. So one only exists

14:13

in paper and one

14:15

only exists in digital. So there's no

14:17

chance of doing any kind of crossing

14:19

over. I guess I just sort of

14:21

hope that they at least will put

14:23

the, because

14:25

I don't think they've shown anything from this,

14:28

but like, if the arena cards at least

14:30

are kind of done, like how you know,

14:32

like the Acoria cards and stuff where it

14:34

was just like, they had

14:36

like, you know, the Godzilla cards where it was

14:38

like this, this character, but they are

14:40

like in the frame, it has like, but they're

14:42

this thing. I doubt they will, honestly. But

14:44

it's like, they have to do that for the

14:46

entire set. Yeah. But God, it would, it

14:48

would, it would shorthand so much because then at

14:50

least you know that it's like programmed in

14:52

that if I looked for Spider -Man, he

14:55

would bring up Spider -John. I've settled

14:57

on this, by the way. I'm running with

14:59

Spider -Man. On the plus side, we only

15:01

have to deal with this for like two

15:03

years before inevitably it fails and they change

15:05

their mind because this is a client. Like,

15:07

Wizards does this kind of thing all

15:09

the time where they put something forward like

15:11

this to try and solve an issue

15:14

that shouldn't have been an issue in the

15:16

first place. It

15:18

has a terrible reaction

15:20

and a terrible reception. And

15:22

then a couple years later, they're like, hey, we're doing

15:24

something else. And it's

15:26

like, okay, well because they've

15:29

said it's they've It could

15:31

be any number of UBSets

15:33

going forward. We don't know But they've

15:35

said that it definitely is every

15:37

marvel thing and this is meant to

15:39

be a multi -year partnership. Yeah, so

15:41

I I

15:43

assume either I would two

15:45

different departments were not fully

15:47

communicating or they just assumed

15:50

that they would be able

15:52

to hash out the legal fracas

15:55

to get the license

15:57

to do this digitally. And then

15:59

this is a like, this is an

16:02

expensive fallback for them. Like this is

16:04

unless everything in the set is

16:06

going to be slush art, which I

16:08

really hope it isn't just like,

16:10

you know, stuff that artists like that

16:12

they have like kicking around in

16:14

the art direction drawers and like, oh,

16:16

this could work, you know, they're

16:19

gonna, they're gonna give it the horizons

16:21

treatment of a bunch of slush

16:23

art. No, there's no way, right? Like

16:25

if this is, it is costly

16:27

to get the licensing, right? Like either

16:29

it's too expensive for them to get

16:31

it or they just flat out said no.

16:33

And usually in the world of business,

16:35

everything is possible as long as you know,

16:38

as long as the price is right.

16:40

So they're not willing to shell out the

16:42

money to have the licensing for

16:44

this. And

16:46

unless it is just like they're going

16:48

to say like, okay, we will spend

16:50

the money to get

16:53

an extensive creative team

16:55

and the artwork, like

16:57

new artwork, or for

16:59

a majority of this

17:02

product, which that doesn't sound like

17:04

Wizards of the Coast to me, spending

17:06

money when they don't have to spend

17:08

money. And so they, you

17:10

know, we see it for, we see,

17:12

we've seen it done on horizon sets,

17:14

we've seen it done on, I mean,

17:16

shoot, we've seen it done on standard

17:18

product too, or online product, right? Like. The

17:22

pioneer masters or whatever masters or

17:24

alchemy products. Yeah, a lot of them

17:26

do just have like art that

17:28

is like well We had this art.

17:30

We had this we paid for

17:32

this art like two to four years

17:34

ago and Might as well use it.

17:36

Mm -hmm. Yeah, do you do you think

17:38

do you a preference? Either

17:40

way if they will

17:42

go Just

17:45

fully like all right. Well, we're doing

17:47

we're through the Omen paths. We're just

17:49

we're we're not even gonna care at

17:51

all about what the relationship is to

17:53

the Spider -Man set. We're just going,

17:55

we're creating new characters. We're doing new,

17:57

like, references to other magic things. Or

17:59

do you think it's going to be full of, like, sly,

18:02

like, references,

18:04

right? Like, is, like, is, will Doctor

18:07

Ock, will, like, will, will Doc Ock

18:09

become, like, a artifact creature cephalid, right?

18:11

Like, are they going to try and

18:13

be like, ha ha, get it? Because

18:15

the real card is Doc Ock, right?

18:17

Or are they, you know, are they

18:19

going to have, like, It's not J

18:22

Jonah Jameson. It's

18:24

Jornus Jiminy Jumps, right? Yeah, the

18:26

guy who works at the who works at

18:28

the Nuka Pena Courier, right? Like are they gonna

18:30

like do you do you think they're gonna

18:32

go one way or the other or do you

18:34

care? I don't care.

18:36

Yeah, it's all it's a wash. Yeah,

18:38

it's it's like I could I could

18:40

see this being a fun product where

18:42

it's like they like through the open

18:44

paths and then they structure it as

18:46

like a Hey, let's let's

18:48

take a deep look at let's let's

18:50

take a top -down look at this plane,

18:52

right? And so it's like that'd be

18:54

sweet like it's coordinated by some character

18:57

who's maybe not necessarily on a card

18:59

or whatever, you know, it's like they Call

19:02

them John Spider -Man or whatever, right? And they're

19:04

like cool this through the Omen path is about

19:06

call time We didn't get to spend much

19:08

time on call time and it's not there's no

19:10

story necessarily or anything like that But just

19:12

a bunch of characters is more lore and things

19:14

that can interchange Beyond

19:16

that, right? So if they are,

19:19

if it's a Spider -Man one, then yeah, I

19:21

think they're like, hey, we kind of shot

19:23

through New Capayno. Let's take a look at

19:25

New Capayno a little bit more and because

19:27

it's like, you know, like a New York

19:29

City kind of thing, right? And I would

19:31

love if that was the case. So it's

19:33

like this Omen Path thing will be Omen

19:35

Path, New Capayno. This will be Omen Path,

19:37

you know, so and so. It could go

19:39

down that route because... did

19:41

not make money and so they have

19:43

this world that they can kind

19:45

of plaster, you know Like

19:47

if all of a sudden they

19:49

said like hey, there's actually

19:51

robot cephalid like yeah mentioning or like

19:53

I know we already have the editor

19:56

-in -chief for this newspaper But what if

19:58

there was a the second one and

20:00

it's just all you

20:02

know New Copenna cards or New

20:04

Copenna themed because we're probably not

20:06

going back to a paper New Copenna

20:09

Just it didn't

20:11

make money people didn't like to

20:13

set And but they're they got

20:15

the world that lets them use

20:17

up Let some utilize stuff that

20:19

they already have in the cupboard. Yeah,

20:21

like you said, there's probably tons

20:23

of New Copenna art assets that

20:25

never sell the lighted days Yeah,

20:27

yeah, throw it in there. But

20:29

yeah, I think if they it

20:31

I'd be more interested if they

20:33

structured around a plane as opposed

20:35

to just Here's the dude from

20:37

corset scramble. Yeah, the corset scrambler.

20:39

Yeah, exactly But even then

20:41

I think I'm in the same

20:43

boat where I'm just like

20:45

This this is such a whiff that I'm like,

20:47

I just don't care. Yeah, I mean when I

20:49

say that would be sweet I mean that

20:51

through the lens of a thing that is stupid,

20:53

right? Like that would be cool Given the options

20:56

available. Yeah, like if they treated it

20:58

as like a you know Back

21:00

when D &D would put

21:02

out a guide to

21:04

this world or just an art

21:06

book or whatever. If it was kind

21:09

of traded like, hey, come

21:11

along with us, we're going back to

21:13

New Capena. You can see here,

21:15

here's another form. And each card just

21:17

sort of fits, ties in with

21:19

that. And I think that would be

21:21

kind of neat without you having

21:23

to do any sort of story writing,

21:25

any implications of what this means

21:27

on the grand magic scheme. It's just

21:29

a... look at the plane and

21:31

then at least these cards have some

21:33

sort of semblance of story together.

21:35

I will say not to try

21:38

to sprinkle some positivity into

21:40

this. That's fine. Well,

21:42

I mean, it's just usually

21:44

not my role on

21:46

this podcast, but it is

21:48

nice as somebody that

21:50

does play quite a bit

21:52

digitally to know that I

21:55

will at least receive these

21:57

sets in some shape or

21:59

form online and gives me hope

22:01

that maybe this will also

22:03

give them a way to

22:05

bring the Dr. Hoompst cards

22:07

to match gone line or

22:09

get around whatever wacky issue

22:11

they had with 40k that

22:13

prevents, you know, put the

22:15

cards online, but said don't

22:17

use this for cube or

22:20

whatever. Like it, you know,

22:22

it just because this

22:24

has implicate like this has an

22:26

impact on formats that see legitimate

22:28

play like I mean not to

22:30

call legacy legitimate but there are

22:32

cards from doctor who that show

22:35

up in legacy that you can't

22:37

play on magic online and there

22:39

are cards that are you talk

22:41

to like any you know cube

22:43

player that plays Caught

22:45

like in their own time or has

22:47

their own curated like vintage cube

22:50

or whatever and it's like oh, yeah

22:52

We do we have these like

22:54

six 40k cards that are staples that

22:56

you can't just you can't play

22:58

in the like premier way to play

23:00

vintage I wonder Because so the

23:03

other the the the a potential hurdle

23:05

for the 40k thing because it'd

23:07

be great to get those cards on

23:09

on Arena and Mekko. Certainly on

23:11

Mekko, because people play, you know, like

23:13

Highlander and Commander there, is

23:16

like the Necrons are

23:18

Creatured Necron. Necron, yeah.

23:20

Right? But

23:22

only, only those cards

23:24

care about Creature

23:26

Type Necron. So I

23:28

guess if they

23:30

invented a other different

23:32

artifact Creature Type I

23:37

don't know what name you would come

23:39

up with because you can't just make

23:41

them like Zombies or robots because those

23:43

are other cards that cards outside of

23:45

the 40k decks care about so you'd

23:47

have to come up with a new

23:50

thing for Astartes a new thing for

23:52

Necron or whatever and Reskin them also

23:54

that way so they'd be they wouldn't

23:56

necessarily be mechanically identical, but they'd be

23:58

mechanically Identical enough that it would work.

24:00

Yeah often. I mean those creature types

24:02

only pop up in those sets. In

24:04

those sets, caring about those other creature

24:06

types. And as long as you're like,

24:09

okay, while moving forward, every starties is

24:11

just called a starty party or whatever,

24:14

you'll find a way. The other the other thing

24:16

that I saw, I think this was Tim

24:18

Willoughby brought up is I'm going to use the

24:20

same example. Actually, James, if you could bring

24:22

this up, if we can see, yeah, we can

24:24

take a look at Delcime from the Street

24:26

Fighter sets was that I

24:29

will give them this, as we have

24:31

done many times in the past. In the

24:33

UB sets, when they're

24:35

doing top -down design, boy, do they

24:37

nail flavor in terms of what the

24:39

card can do. So Dalsim, pliable

24:41

pacifist. This is from the Street Fighter

24:43

Secret Lair. Two green

24:45

white for a 1 -3 human

24:47

monk with reach and teleport. Dalsim

24:49

Plable Pacifist has hexproof unless he's

24:51

attacking. Whenever a creature you

24:53

control with reach attacks, untap it, and it

24:55

can't be blocked with creatures with greater power

24:57

this turn. And fierce punch. Whenever

25:00

one or more creatures you control deal

25:02

combat damage to a player, draw a

25:04

card. So he's got teleport because

25:06

that's the thing that Dalsim can do. He's

25:08

got fierce punch. That's one of his

25:10

moves. You've got this top -down design, sort

25:12

of like the flavor words. Now,

25:15

if we look at the

25:17

universe's within version of... Juniper

25:19

ascendant He's exactly the same all

25:21

the same mechanics, but Without that

25:23

sort of top -down design to

25:25

make it all cohesive It can

25:27

feel like it's just sort of

25:29

a bunch of stuff So he's

25:31

got reach it's got hex proof

25:33

unless he's attacking Whenever a creature

25:35

you control with reach tax untapped

25:37

it be blocked because of greater

25:39

power and one or more creatures

25:41

you control will come a damage

25:43

a player draw card like it

25:45

works it works together you

25:48

know, the, the, the abilities,

25:50

uh, still like, you know,

25:52

interface in the right kind of way. But

25:55

it doesn't feel as like clean as

25:57

like, oh, okay. Because that's his move.

25:59

And then you've, you've sort of developed

26:01

this out of, out of his move.

26:03

It's just sort of like, yeah, this

26:05

guy does a bunch of stuff. Right.

26:08

I don't know. Do you, do you feel

26:10

that way? I mean, doesn't wouldn't Dalsim feel

26:12

that way? Like the original card, if you

26:14

didn't know who that guy was. Yeah. Yeah,

26:16

yeah. But I mean, that's, I mean, I

26:18

presume you're not racing to buy the Street Fighter

26:20

cards if you don't know Street Fighter. I

26:22

mean, playing against it or whatever, or like

26:24

the appeal of, you know, you just, you're

26:26

on Scryfall, you're at your LGS and you

26:28

see it and you're like, wow,

26:30

that's a lot of words. Yeah.

26:32

Why? This is just a guy. And

26:35

like, guess, yeah, but also, I guess there are

26:37

plenty of magic cards that are just full of,

26:39

full of words. But also just like, I don't

26:41

know. Maybe

26:43

they just had this art lying

26:45

around. So this one is

26:47

the most egregious, in my opinion.

26:50

Right? Like the, like we

26:52

were talking about the Hondo, right? Like Hondo's

26:54

whole thing is, it's designed with this like

26:56

hundred -handed slap. That's why he's like - Sumo

26:58

spirit and a hundred -hand slap. Yeah, so it's

27:01

like as long as it's your turn, each

27:03

creature assigns combat damage equal to its toughness

27:05

rather than its power. He's a big dude.

27:08

And then like hundred -handed slap, which is like

27:10

one of his more iconic things. It

27:13

just like makes all your creatures like really

27:15

bigger and it can block up to 100

27:17

target creatures, right? his

27:20

universes be in or within

27:22

a version. The idea here is

27:24

like, at least to me, this reads like

27:26

he's got a lot of oxes and they're

27:28

all blocking together. Right. That at least tracks

27:30

to me. There's the other one that's the

27:32

Ken version of the card. They're like something

27:34

of smoke and fire. Oh, Alicia

27:36

of spark and flames or

27:38

something. Yeah. And

27:41

at least in that one, it's like. They

27:43

designed Ken's card around the like shoryuken

27:45

sort of aspect and like that's what's

27:48

on there at least with her It's

27:50

like she's like this. I think like

27:52

prison Maury dancer kind of likes thing,

27:54

right? And so it's and it's all

27:56

about like casting instance sorcery. So that

27:58

at least looks You know, like I

28:00

can imagine this character doing what they

28:02

do when I looked at Juniper Frendo

28:04

here I was just like I don't

28:07

understand why you do any of the

28:09

things you do I mean, it seems

28:11

like you're the most benign art wise

28:13

of the yeah the carts to because

28:15

that's all you get Realistically, yeah, right

28:17

for these it's the art has to

28:19

have some sort of well tie -in

28:21

with they there wasn't a stranger things

28:23

character that they could use that art

28:26

on sure and so they yeah, but

28:28

also like you've got these are we

28:30

we mentioned the times they've done this

28:32

before and there's like Not even 20

28:34

of these carts Right. It's like six,

28:36

maybe, no, maybe not quite 30, right?

28:38

Because it's like the Street Fighter, Stranger

28:40

Things, Walking Dead, the

28:43

D &D movie promo

28:45

ones. And

28:47

is that it?

28:51

I might be forgetting one or

28:53

two. We assume they're going to do

28:55

Lara Croft at some point. She was the

28:57

only mechanically unique one in her secret lair.

29:00

Yeah. Anyway, but this is a whole

29:02

set. It is. Yeah. So that's it's going to

29:04

be interesting to see. Like, yeah,

29:06

I mean, the walking dead ones, too. I

29:08

think we're really one of my favorite

29:10

ones is the Hansk Slayer zealot, which was

29:12

the universe's within version of Daryl. And

29:14

it was just like Daryl. Yeah, there

29:16

it Daryl. But it just like it may

29:18

he was a zombie slayer guy. So they

29:20

made some dude from Innistrad who like he

29:23

was fighting zombies on the heart and shooting

29:25

zombies with a crossbow. And even the Stranger

29:27

Things ones, they're all like threben inspector looking

29:29

Yeah, they're all in Australia and they all

29:31

care about investigating. But yeah, that Juniper one

29:33

is definitely the most egregious. I don't understand

29:35

why you do any of what you do.

29:37

Yeah, I guess if I guess if you

29:39

can find if you can find sort of

29:41

a through line that makes it work. And

29:44

just from talking about it earlier this podcast,

29:46

I can definitely see them going like a

29:48

new Cappena route for for for the set

29:50

in New York City specifically. So

29:52

I guess I guess we'll see. So

29:55

yeah, that's that's through the Omen

29:57

paths. Thank you. It's very silly. And

29:59

it It didn't need

30:01

to happen and it's like I

30:03

said, I'm not like I'm

30:05

not reveling in in wizards having

30:07

to do this. It's very

30:10

obvious They did not want to

30:12

have this happen either Nobody

30:14

enjoys that this is that this

30:16

has to happen. It's kind

30:18

of funny, but it is it

30:20

is a little funny But

30:23

they also announced recently some

30:25

changes to commander well to

30:28

the commander ban list. That's

30:30

right. We're here what yeah,

30:32

and a little Tune up

30:34

of the tune up of

30:36

the beta brackets. Yeah, so

30:38

yeah, what what what went

30:41

down with commander? Well,

30:43

we unbanned

30:45

okay obligatory My

30:49

words are from me, not

30:51

from the entirety of the Commander

30:53

Format panel. We're not a monolith.

30:56

And I may have statements that

30:58

do not reflect the group as

31:00

a whole or the actions made

31:02

by the Commander team on Wizards

31:04

of the Coast. So

31:06

we made a bunch of stupid unbands. We

31:09

are five. There are five

31:11

unbands. Gifts Ungiven, Braids

31:13

Cabal Minion, Sway

31:16

the Stars. Coalition

31:19

victory. And

31:21

this one's at least a little near and

31:23

dear to my heart. Panoptic mirror. Yeah,

31:26

quite literally the card that I,

31:29

as what I joined the

31:31

CAG three years ago, I

31:33

was like, yeah, I want to unban

31:35

this card. Makes no sense. And basically my

31:37

explanation at that time is word for

31:39

word what is in the article for this.

31:42

Which was what? Why did the what

31:44

let's while are we gonna go through the

31:46

individual cards? Let's go through these panoptic

31:48

mirror five mana artifact. It's got imprint X

31:50

and tap You may remove an instant

31:52

or sorcery with converted mana cost X in

31:54

your hand from the game at the

31:56

beginning of your upkeep You may copy an

31:58

imprinted instant or sorcery and play the

32:00

copy without paying its mana cost so you

32:02

put a You pay a cost

32:04

once, you put a card from your hand under

32:06

the Panoptic Mirror, and then every turn you get

32:08

to cast that card for free. Yeah, and you

32:10

can put multiple cards under the mirror and select

32:13

different cards as well. wow. You just keep doing

32:15

that. Yes. Neat. So, and just

32:17

for some context too, all these

32:19

cards were banned between the time

32:21

frame of 2005 to 2009. Yeah,

32:23

I've never played with or against any of

32:25

these. They've been banned. Yeah, very few people

32:27

have. So initially benoptic

32:29

mirror was banned at a

32:31

time where I Mean quite literally

32:33

this card was banned because

32:35

of cards like beacon beacon of

32:38

immortality a sorcery that doubles

32:40

your life total or Throwing a

32:42

an extra turn effect or

32:44

a wrath of God or mass

32:46

land destruction stuff like these

32:48

very powerful cards game -changing cards

32:50

underneath the mirror and getting to

32:52

do it every single turn

32:54

the issue is that One cards

32:56

have just gotten better players

32:58

actually play interaction and whatnot, which

33:00

means that you can very handedly

33:02

deal with an artifact, especially a five

33:04

-man artifact. I was going to say,

33:06

what if they just destroy your

33:09

Panoptic Mirror, then you lose it and

33:11

the card? Yeah, and you have

33:13

multiple... turns like a

33:15

turn cycle to deal with it so

33:17

like the play pattern with this card

33:19

is often you play this card you

33:21

get to your own upkeep and then

33:23

you activated imprinting the card on your

33:25

upkeep so you get it immediately so

33:27

for the cost of two cards and

33:30

five plus X mana you get that

33:32

effect once which is already a huge

33:34

cost obviously if it's an extra turn

33:36

card then they get an extra turn

33:38

after this and they can kind of

33:40

loop that but still your opponents have a

33:43

huge number of like decision

33:45

points of how to engage with

33:48

this, when to engage with

33:50

this, or to engage with

33:52

it at all from the evolution

33:54

of the cards played in Commander.

33:56

Not to mention the problematic play

33:58

patterns associated with this card that

34:01

kept it banned for a long

34:03

time. They're problematic without

34:05

Panoptic Mirror. Like if

34:07

somebody wants to take infinite turns, There

34:10

are so many ways to do that

34:12

by means that are less vulnerable than this.

34:14

And also, that's kind of dealt with

34:16

through the social contract as well as some

34:18

of the ground kind of rules or

34:20

rather the guidelines set out with like the

34:22

game changer list and expectations towards including

34:24

those cards for brackets. Speaking of which, these

34:26

five cards were unbanned but immediately put

34:28

on the game changer list. Immediately on the

34:31

game changer list. Yeah. So if like,

34:33

if you're worried about somebody taking extra turns,

34:35

They were already taking extra turns and you

34:37

could already have that conversation of like

34:39

I don't want to deal with that What's

34:41

the cheapest like is the cheapest extra

34:43

turn spell that like you get eggs off

34:45

from your hand at this point like

34:47

like five mana like time The time warp

34:49

time warp and friends like there's a

34:51

cycle of five that just do the do

34:53

the damn thing There is a three

34:55

mana one called savor the moment that says

34:57

you don't you skip your untap step

34:59

if you're taking it for the turns your

35:01

probably going to figure it out anyways. But

35:04

importantly, the reason

35:06

why this card was banned, or

35:08

one of the reasons why

35:11

this card was banned, that is

35:13

something that is already dealt

35:15

with through the guidelines provided with

35:17

brackets, as well as just, I

35:19

don't know, if you sit down, you're

35:21

like, I'm playing a duck that takes infinite

35:23

turns with an optic mirror. It's like,

35:26

cool, I'm finding a different pod to play

35:28

in or whatever. Right. It already gets

35:30

dealt with. And so putting it on the

35:32

ban list. It doesn't matter. The people

35:34

that want to take that kind of game

35:36

action, they can. They'll find like

35:38

-minded sickos to do it with. Alright. Let's

35:41

take a look at Gifts Ungiven, I guess.

35:45

Three and a blue for an instant. Search

35:47

your library for four cards with different

35:49

names and reveal them. Target opponent chooses two

35:51

of those cards. You put the chosen

35:53

cards into your graveyard and the rest into

35:55

your hand and then you shuffle your

35:57

library. So you look for four cards, two

36:00

of them in your hand, two of

36:02

them in your graveyard. I remember

36:04

the only time I think I've seen or

36:06

played against this card. I

36:08

can't remember exactly what the cards were, but it

36:10

was sort of like... You know they were

36:12

like here's four cards, and it's like oh I

36:14

lose there's no yeah, there's no Choices I

36:16

can make where you don't get the cards you

36:18

want I don't recall exactly how that worked

36:20

at the time, but I just remember being like

36:23

chronic one It was you know good old -fashioned

36:25

storm right like gift storm and stuff with

36:27

like past inflames because like all the cards are

36:29

like Basically most of the things that you

36:31

would be if they would put in the bin

36:33

all have like flashback or the cards that

36:35

would go in hand at the ability to grab

36:37

the thing And then stuff so that's kind

36:39

of the the play pattern with GIFs. You

36:42

said old -fashioned thing. I'm like, oh,

36:44

Ben's going to pull out the Hanukami,

36:46

Solis. No, no, no. vengeance loop.

36:48

No. Yes. Hell

36:50

yeah, Gorillaz vengeance. I mean, it passed

36:53

at flames at this point. Yeah. It's getting

36:55

up there in years. So why was

36:57

this a problem originally? And why is it

36:59

not a problem now? Because

37:01

in a Singleton format, this is

37:04

a tutor that more or less gets

37:06

around the. Restriction on

37:08

the card and yeah in a

37:10

time where there is less interaction

37:12

right 2005 to 2009 If like

37:14

if a player chooses to assemble

37:17

a combo And everybody's tapped out

37:19

they got nothing to do they're

37:21

going to be able to assemble

37:23

a combo and kill people with

37:25

this card And so that's why

37:27

it was banned part of the

37:30

reasons why it is unbanned Much

37:32

like all the other cards are

37:34

multiple reasons one It's

37:36

cool. It's a

37:38

fun card to play. It's a card

37:40

people want to play, and

37:42

it's a card that people

37:44

want to play for reasons

37:46

that are not degenerate. It

37:49

is a cool card to

37:51

just find your four favorite

37:53

cards. I am in the

37:55

same zone as you. I

37:58

like to put tutors in decks so I can

38:00

go get my idiot cards. Yeah, you want to

38:02

go get the game into color. want to show

38:05

off what you're doing or be like, here's a

38:07

handful of things. What do we

38:09

want to do? It's also collaborative for

38:11

what it's worth, which gives it some

38:13

extra points. Like if it's us three

38:15

versus James and James is running away

38:17

with it, I could be like, hey,

38:19

Graham, I'm going to cast Gifts Ungiven.

38:21

Can you help me out? Right. And

38:23

you get to go like, well, I

38:25

want you to. find the card to

38:27

deal with James, but I don't want

38:29

you to be in too good of

38:31

a position. Right. So I'll help you

38:33

out if you, you know, don't find

38:35

like thing that deals with James plus

38:37

haymaker or whatever, like that is a

38:39

cool interaction to have that takes advantage

38:41

of the multiplayer, the nature of the game.

38:45

Also, it's for

38:47

mana. And like it does

38:49

off there are spots where

38:51

this card can just win

38:53

the game But saying it

38:55

just wins the game Especially

38:57

when we are looking at

38:59

this card at a higher

39:01

Play or a higher power

39:03

level or a higher bracket

39:06

ignores that It's so incredibly

39:08

telegraphed, right? It's a four -mana

39:10

spell that uses the graveyard

39:12

that does put a choice

39:14

into a player's hand like

39:16

if you are finding a

39:18

very common pile for gifts

39:20

un -given, involves Thass's Oracle. And

39:24

creating a Thass's Oracle

39:26

pile, the cheapest pile

39:28

that you can find is

39:30

still going to be five

39:32

mana. It's often five mana

39:35

or four mana. And

39:37

uses the graveyard and involves

39:41

reanimating creatures and casting spells with

39:43

certain mana costs and certain card

39:45

types. And so even though it

39:47

does, if everybody's tapped out F6

39:49

doing whatever, they cast this, they

39:51

win the game. Cool, that's

39:53

CDH. That happens all the time

39:55

for reasons other than Gifts Ungiven and

39:57

for reasons that are often less

39:59

telegraphed than Gifts Ungiven. So there are

40:01

definitely points in which you can

40:03

engage with it. And then if this

40:05

card is too messed up, Like

40:07

if there's if this card there's a

40:09

lot of concern from the CDH

40:12

crowd or some concern And it's the

40:14

darkest thing is that whenever this

40:16

card gets brought up It's always about

40:18

complaining about fastest Oracle and underworld

40:20

breach and this is where this is

40:22

my opinion Not the opinion of

40:24

the commander format panel. It's like, yeah,

40:26

maybe underworld breach is the problem

40:28

turns out better yogmoths will yeah is

40:30

a problem and so like if

40:32

this is a case of we are

40:35

freeing this card that has a

40:37

lot of fun to it history like

40:39

the what you do with it

40:41

how broken it is is often dependent

40:43

on what you find and what

40:45

your opponent finds and all that or

40:47

gives you like that's cool we

40:49

want that but if introducing this brings

40:51

to light that like hey maybe

40:53

underworld breach is too good who would

40:55

have thought Then, yeah, ban underworld

40:58

breach, right? Or ban theoretical. There

41:00

are different ways, like,

41:02

gifts should not pay for

41:04

the crimes of Theros

41:07

beyond death, I guess. Cool,

41:09

all right. I

41:11

can't remember what else is

41:13

next. Coalition victory? Coalition victory. It's

41:16

three. White, blue,

41:18

black, red, green for a

41:20

sorcery. You win

41:22

the game. If you control a

41:24

land of each basic land

41:26

type and a creature of each

41:29

color. So the idea

41:31

here, if I recall correctly too, is

41:33

that it, one of the

41:35

big things was they didn't want this card

41:37

to be an auto -include in five color

41:39

decks because it just meant like if you

41:41

had your commander out and this, like,

41:43

ostensibly you probably have everything

41:45

you need for it. Yeah.

41:47

It is a card because

41:49

you don't you don't need

41:52

five individual creatures You just

41:54

need one creature that's five

41:56

colors you need one creature

41:58

that's five color and then

42:00

domain right which with triomes

42:02

especially has become a lot easier

42:04

to hit but it is

42:06

an eight mana sorcery that

42:08

Requires you to make real

42:10

considerations to your mana base

42:12

to uh the

42:14

colors in your deck like

42:16

obviously you have to be five

42:18

color to the cards you're

42:20

including um and you have to

42:22

do that at a play

42:24

level like a bracket level where

42:27

there is something of an expectation like somebody

42:29

may have a blood moon or a backed

42:31

basics or whatever or some kind of non

42:33

basic land hate. And so like

42:35

there is a people often say like

42:37

it's a free roll but like there

42:39

is a genuine cost at the bracket

42:41

that these cards pop up and not

42:43

to mention that like this is an

42:45

eight mana spell that can be dealt

42:47

with through like a creature removal like

42:50

a bounce spell like eight man is

42:52

a lot of mana. And if they

42:54

have domain a creature to You know

42:56

meet the qualifications of this cast an

42:58

eight mana spell and nobody has anything

43:00

to say about it Or somebody does

43:02

and they happen to have like a

43:04

force will or some kind of protective

43:06

spell Then sure they cast an eight

43:08

mana spell had another thing had a

43:10

five color card had all this Yeah,

43:12

you win the game like sure you

43:14

can have it which is anti climactic

43:16

at times but Once you get to

43:19

those higher brackets there is an expectation

43:21

of like people are going to have

43:23

these big cards that look too win

43:25

the game, or end the game. Yeah,

43:27

I mean, I imagine too that like,

43:29

at least from the games that I've

43:31

played, whenever you're talking about, because this

43:33

obviously went right onto the game changer

43:35

list, when you're talking about I'm playing, you

43:38

know, we're playing this or

43:40

whatever, unless you're playing, I think

43:42

for like four and above, you're usually telling

43:44

people what your three or whatever game

43:46

changers are. So if you're playing a five

43:48

color deck and I know that you

43:50

have, and you've told me that you have

43:52

coalition victory, that.

43:54

is the thing that I consider when

43:56

I'm playing against you now it's like

43:58

now you've got your commander and oh you've

44:01

got domain I'm gonna keep go for

44:03

I'm gonna keep like some kill spell

44:05

or something like that open or a bounce

44:07

spell or you know that that's magic

44:09

you know like it's like if you're up

44:11

against a aggro deck right and you've

44:13

like board wipe them or whatever and

44:15

you're at three life you're probably gonna hold

44:17

up a counterspell in case they have

44:20

bolt. Like, you know these kinds of

44:22

things, right? So, I don't know. Not to

44:24

mention there is a bit of a

44:26

difference between a card that just says you

44:28

win the game and a card that...

44:31

Effectively wins the game right like crater

44:33

of behemoth all the time wins the

44:35

game. Yeah, this card just says win

44:37

the game Approach of the second son

44:39

is one that I like to mention

44:41

Which is a seven mana card that

44:43

says you win the game that is

44:45

really easy to pull off and commander

44:47

and yet you don't run into it

44:49

that often because It's kind of boring

44:51

It's just like there's not it's not

44:53

at satisfying And that acts as a

44:55

way of kind of restricting how often

44:57

you run into this card It's like

44:59

not only do you have to meet

45:01

all the qualifications not only do you

45:03

have to be in a bracket level

45:06

where you are either telling your opponent

45:08

you have it or They don't care

45:10

what game changers they that are in

45:12

your deck because they got a million

45:14

you got a million and this is

45:16

an expectation But also has to be

45:18

something you want to do right and

45:20

like There are a lot of people

45:22

that play Commander even at higher bracket

45:24

levels, not to just win the game,

45:26

period. They want to win the game

45:28

with blank. I want to win the

45:30

game this way. And so they

45:32

might play this and be like, why

45:35

do I feel empty? You

45:37

know they thought there was chocolate

45:39

inside that bunny, but no

45:41

that bad boys hollow like it's

45:43

Yeah, it might it might

45:45

not be what they want so

45:47

maybe it'll pop up But

45:49

I imagine there's a lot of

45:51

self -regulation that comes with cards

45:53

like this Braids Braids cabal

45:55

minion to black black for a

45:57

two -two legendary minion At

46:00

the beginning of each great news

46:02

for Eric Peterson, by the way, two

46:04

different arts. I just noticed. At

46:07

the beginning of each player's

46:09

upkeep, that player sacrifices an

46:11

artifact, creature, or land. Hey,

46:14

that sounds miserable. This is

46:16

a 4 mana 2 -2 in

46:18

2025. If you can't remove

46:20

this thing, what are you doing? Yeah,

46:23

this card's... I

46:26

mean, I agree with Ben,

46:28

but also This is one of

46:30

the cards where I would

46:32

not mind if this had stayed

46:34

on the band list. No,

46:36

but I also I don't think

46:38

it's that big a big

46:40

of a deal if it's off

46:42

there is a little bit

46:44

I have a bit of an

46:46

issue with How the messaging

46:48

surrounding legendary creatures as game changers,

46:50

and the messaging behind Braids

46:52

especially. Because Braids is

46:54

at its scariest when it is

46:57

a commander. Whereas a lot

46:59

of the commanders that are game

47:01

changers are current, at least

47:03

the current mindset, is that a

47:05

lot of them are very

47:07

good in the 99 as well

47:09

as being like a big

47:11

problem as a commander. Urza,

47:15

Kenan, Urza,

47:17

Kenan, Yuriko, Grand Arbiter, Augustine,

47:19

the fourth are the big

47:21

ones. And

47:24

we actually talked about

47:26

other legendary creatures. Like

47:28

we talked about Jota

47:30

the Unifier, we talked

47:32

about Corvold, we talked

47:34

about some other crap.

47:38

And ultimately we decided like

47:40

we, you know, Need to

47:42

really cement what it means to

47:44

be a legendary creature on the the

47:46

game changer list right because we

47:48

don't Joda miserable to play against really

47:50

powerful and in my opinion People

47:52

do not recognize how good it is

47:54

they can look at Joe and

47:56

be like I'm going to put in

47:58

bad legends and it's like Cool.

48:00

You're still getting a free creature every

48:02

turn. Yeah. Your bad legend gets

48:04

plus 12, plus 12 and cascades into

48:06

more bad legends. They cascade into

48:08

more bad legends. This is Joe to

48:10

the Unifier. Yeah. Yeah. So this

48:12

is your, your legends get plus X

48:14

plus X where for each other,

48:16

for all the legends that you have

48:18

on the field and whatever you

48:20

cast a legend, you basically, you cascade

48:22

into a legend. Yeah. It's really

48:24

good. Hey, that's gross. Yeah. Five out

48:26

of six, six by itself. And

48:28

then you just cast free spells and.

48:31

things Any who what the heck so forgot

48:33

about that Yeah, there are a bunch

48:35

of these broken legends that we did talk

48:38

about some more than others like Corval

48:40

in my mind never a game changer but

48:42

something like this I Jota I could

48:44

see as a game changer if that is

48:46

the messaging we're looking to put forward

48:48

but Messing you messaging was that you know

48:50

it has some kind of relevance in

48:52

the command zone and in the 99 and

48:54

some of the commanders are only ever

48:56

an issue in the command zone like you

48:58

put Jota in your 99 I

49:00

don't have to deal with Jodah on turn three

49:02

every game or whatever. Put Yuriko

49:04

in the 99 and I'm okay with

49:07

that. The part about Yuriko

49:09

is she always costs two

49:11

mana and is uncounterable and instant

49:13

speed, whatever, right? But Braids

49:15

in the 99, not really an

49:17

issue. I'm okay if you have braids in your

49:19

99 and you just like happen to draw it

49:21

or play it on turn four or whatever. This

49:23

card's the play patterns of this

49:25

card light game are not that bad.

49:28

It's when she is your commander

49:30

and you have dark ritual and Sol

49:32

Ring, Tal, like, you know, get

49:34

it out ahead of schedule and then

49:36

start eating people's mana bases. Especially

49:39

because while more players are

49:41

playing removal, a lot of the

49:43

removal that starts to see

49:45

widespread play Is that three right

49:47

like I've been telling people

49:49

to play lightning bolt in your

49:51

commander deck for bajillion years

49:53

And people still don't listen But

49:55

like you know they include

49:58

their stroke a genius generous gift

50:00

beast within you get a

50:02

couple at two or less like

50:04

Reality shift or sword supply

50:06

of shares, but even something like

50:08

path that sounds like great.

50:10

You just let me cast this

50:12

card the very next turn

50:14

through accelerating and so That's kind

50:16

of a pisser. It

50:18

is dealt with at the... Oh,

50:20

and Tergrid's another one on the

50:22

list. And this card has

50:24

similar -ish vibes with Tergrid. My

50:27

issue is that even if

50:29

it's on the Game Changer

50:32

and you're going to kind

50:34

of like be able to...

50:37

Narrow down who actually wants to play with

50:39

you right people that are showing up to

50:41

play against braids Now that we have these

50:43

communication tools now we have this bracketing system

50:45

It's like you kind of know what you're

50:47

getting into and if you don't want to

50:49

play you don't have to play but like Commander

50:53

players are really bad at the

50:55

game, and especially Cardi - And

50:57

I mean, it's not a big

50:59

issue. It's not a big issue. It's

51:01

the best part about Magic the Gathering

51:03

and Commander, is you can be terrible

51:06

and play, and it's a blast. but

51:10

they're really bad at understanding

51:12

threat evaluation and of card evaluation

51:14

and That goes for judging

51:16

their own capabilities and also judging

51:19

their ability to deal with

51:21

another person's set of threats or

51:23

whatever YouTube comments have been

51:25

telling me I have bad threat

51:27

evaluation for like six years

51:29

So braids yeah I'm just saying

51:31

Here's what you do if

51:34

somebody if somebody is about to

51:36

like turn one this braids

51:38

from the command zone or soul

51:40

ring, you just slaughter

51:42

Pact on turn one. You

51:44

just slaughter Pact, or Pact of

51:46

Negation. Don't pay the thing

51:48

and walk away. You

51:51

won that game. You

51:53

are the winner that. I count your braids. I do

51:55

not pay for Pact of Negation. Have

51:57

a good rest of your game. Good night, everyone.

51:59

So my issue, I guess, isn't mostly with. Braids

52:02

as much as it is with like

52:04

what are we communicating by putting braids

52:06

on the game changer list if Also,

52:08

we're kind of up in the air

52:11

about what we're going to do with

52:13

legendary creatures on the game changer list

52:15

as a whole and If it is

52:17

just like hey, well at the end

52:19

of the day You don't have to

52:21

play against it if you don't want

52:23

to like I I'm an advocate for

52:26

that mindset, but you say that over

52:28

and over and over again, then eventually you're

52:30

gonna be like, well, why aren't we just

52:32

saying this for everything? Right, why aren't we saying

52:34

this for more cards? You know, whatever. And

52:38

our last card from the Unbans, which

52:40

I've never even seen this card before.

52:42

Oh, really? Yeah, Sway of the Stars.

52:44

This has been banned for so long,

52:46

I've never seen it. Eight

52:48

Blue Blue. So it's

52:50

a 10 mana sorcery. Each

52:52

player shuffles their hand graveyard

52:55

and permanence into their library and

52:57

draws seven cards. Each player's

52:59

life total becomes seven. I love

53:01

this card, dude. I've

53:03

been looking at it with the amount of jank

53:05

that you and I bring to like Commander Knights

53:07

and stuff like that. The amount of times I've

53:09

looked at Sway of the Stars and been like.

53:13

So why was this a problem originally?

53:15

Was it just like, oh, now

53:17

we're starting from zero, but everyone's at

53:19

seven? It just restarts the game.

53:21

It's anti -climactic. It doesn't make for

53:24

a fun experience. Like it still seems

53:26

like it kind of sucks. It

53:28

does. Okay. Yeah. And that's part of

53:30

the reason why it's unbanned is

53:32

like, hey, this sucks. It's

53:34

not very... Ten

53:37

mana. Yeah, we

53:39

unbanned world fire a

53:41

while ago, 2024

53:43

I want to say,

53:45

2023 sometime then. And

53:49

who cares? It's a world fire.

53:51

But world fire, for people that don't

53:53

know, is like a nine mana

53:55

sorcery. You get rid of everything in

53:57

play, everything in the hands, and

53:59

everybody's life total becomes one. World

54:01

fire if you're including in your

54:03

deck and you are building around it

54:05

Then when you cast world fire

54:07

you are likely setting up to end

54:10

the game and often in a

54:12

way where it could be you winning

54:14

the game and it could be

54:16

somebody else and that's a part of

54:18

the chaotic fun if you're not

54:20

doing that you're an asshole and so

54:22

and being an asshole often gets It

54:25

kind of regulates, you know, how much

54:27

commander you play because if you're a

54:29

big jerk and you're doing stuff like

54:31

that People aren't gonna want to play

54:33

with you and maybe if you're able

54:35

to you know Recognize that even slightly

54:37

or you're just like well. I'm just

54:39

not playing this deck as much anymore.

54:41

I wonder why then You might stop

54:43

running world fire. You might start if

54:45

you are playing world fire, you're gonna

54:47

play it with purpose and so sway

54:49

of the stars If you

54:51

place way the stars with the idea of doing

54:53

nothing and just resetting the game and wasting people's

54:55

time, like yeah, you might be a bit of a

54:57

jerk. Or if you're

55:00

casting it with the idea of like, I'm going

55:02

to play this card and have something on suspend,

55:04

like Joyra, the, is it Joyra playing

55:06

this card? Like that can make sense.

55:09

Or if you're doing this and your

55:11

deck is built around like being like

55:13

very aggressive, so you get everybody to

55:15

seven and then you're going to actually

55:17

win the game. Like you're going to

55:19

try to pop off because you can

55:21

float a bunch of mana, cast this

55:23

and then do something. There

55:26

are ways to play this card.

55:28

And build around it. And

55:30

it still kind of sucks. And that's

55:32

appealing. And then lastly, there,

55:35

this has been a conversation internally

55:37

for a long time about like, well,

55:39

what do we do? Like, do

55:41

you ban Wheel of Fortune or Time

55:43

Twister and then have to deal

55:45

with all the other draw sevens? Or

55:47

like, if time walks become an

55:50

issue, what do you do? Do you

55:52

ban Ivory Time Walk? That's a lot of time walks. There

55:54

are a couple of cards

55:57

that effectively reset the game.

55:59

The Great Aurora Warp World

56:01

to an extent. Yep,

56:03

Karne Liberated, like other cards that

56:05

do this. And so for the

56:07

sake of consistency, a lot of

56:09

these cards, it's just better to

56:11

be like, well, there are

56:13

multiple ways to achieve this effect.

56:15

And we also want to keep printing

56:17

this kind of effect in, you

56:19

know, some capacity. So...

56:22

Let's just get rid of all of them

56:24

off the band list and then tell people

56:26

like, hey, uh, don't be a jerk. And

56:28

if you are a jerk, the people you're

56:30

playing with are probably going to recognize you're

56:33

a jerk and they'll stop playing with you.

56:35

All right. Yeah. And now they're on the

56:37

game changers list, which also had more stuff

56:39

added slash taken away. Yeah. Yeah. What, what,

56:41

what changes? I know that we're, you know,

56:43

we're maybe running a little long today, but

56:45

what, what, uh, what changes were made to

56:47

the game changers? Two cards were taken off.

56:49

Two cards were taken off. Really? Which ones?

56:52

Uh, Trinosphere. was taken off. Really?

56:54

Which, if you'll remember the podcast that

56:56

we had here, even when we were

56:58

talking about the game changers, Transfer is

57:00

like, okay, like this card

57:02

only really sees play at a

57:04

bracket level where you don't care

57:06

about how many game changers you

57:08

have. Right. So making it a

57:10

game changer doesn't really make sense.

57:13

Okay, fair enough. And then Trouble

57:15

and Pairs is the other one.

57:17

Oh, right. Yeah, this one is a

57:19

bit more contentious among some people

57:21

because it is a card four mana

57:23

enchantment and white if an opponent

57:25

would begin an extra turn that player

57:27

skips that turn instead and whatever

57:29

an opponent attacks you with two or

57:31

more creatures draws their second card

57:33

each turn or cast their second spell

57:35

each turn you draw a card.

57:38

So this card is quite good. It

57:40

can draw a ton of cards

57:42

and often gets compared to smothering tithe

57:44

or rustic study. It is

57:46

not smothering tithe or rustic

57:48

study. Those cards draw so much

57:50

like well smothering tithes doesn't

57:52

draw cards but they generate so

57:54

much more value that you

57:56

cannot play around. It's unreasonable

57:59

to say like well just don't cast spells

58:01

five head or like always saying always pay

58:03

the one or always pay the two it's

58:05

like brother tell me you haven't played a

58:07

game of commander without telling me you haven't

58:09

played a game of commander it's like you

58:11

got your own stuff to do you're playing

58:13

spells you're not you know you will feed

58:15

the fish one way or another and you

58:17

will it'll It's it's also just like the

58:19

onus is on them because every time you

58:21

draw a card I have to be like

58:24

do you pay the two and you have

58:26

to go like I don't know do I

58:28

pay the two and there's like that just

58:30

Doing that over and over again for every

58:32

player really slows it down Whereas a card

58:34

like trouble in pairs if you draw your

58:36

second card it's on my responsibility to go

58:38

like oh I draw a card because you've

58:40

drawn two cards Which

58:42

makes it a little bit easier not to

58:45

mention this card does have genuine application that

58:47

is nice like being able to Stop extra

58:49

turns. I think it's really cool. Exactly. Yes

58:51

being able to stop extra turns is a

58:53

nice thing to have especially because the other

58:55

card that does that literally just said you

58:57

can't search your library Yeah, which is pretty

58:59

miserable the only my only real issue with

59:01

this card and it's kind of in the

59:03

same philosophy that I know that Rachel Preaches

59:05

a bunch is it's in it goes down

59:07

a line of cards that make me have

59:10

to pay way too much attention to what's

59:12

going on in the game right now. Yeah,

59:14

yeah. Like the amount of thing I'm like,

59:16

did you, did you attack with two? Did

59:18

you draw two? Is that your second spell

59:20

this turn? Like, there's so many cards like

59:22

this coming out that are like, if they

59:24

do this, then this, or if this happens,

59:26

then you do this. And I'm just like,

59:28

buddy, I just want to play some cards

59:30

and then like. Don't know

59:33

go eat a sandwich in between turns

59:35

the decks that I play this

59:37

card in yeah I have like two

59:39

of them both of them are

59:41

mono white one of them is literally

59:43

built around having a very large

59:45

hand size And both of them are

59:47

effectively tapping out every turn. Yeah,

59:49

so what I the only F's

59:52

I give, my brain couldn't think of a

59:54

right proper word. Well, it's

59:56

just like my job is done. Now

59:59

I just need to like focus on this

1:00:01

and block. And that makes it a

1:00:03

little bit easier. We have

1:00:05

upcoming, we have a thing

1:00:07

with a bar cube. The

1:00:09

conceit of it is that you can play

1:00:11

it at a bar because it doesn't involve

1:00:13

any counters or tokens or anything like that.

1:00:16

I kind of want to put together a

1:00:18

commander deck that's just like... I can just

1:00:20

shut brain off when not my turn. None

1:00:22

of my creatures can block. It's

1:00:24

just like, I'm done my turn.

1:00:27

And I cannot, I

1:00:29

cannot interact. You know? I

1:00:32

like that. That sounds great. That'd be

1:00:34

a fun night. It'd fun night. So

1:00:37

there was a ton of

1:00:39

cards actually added. So in

1:00:41

white... I'm gonna give my...

1:00:43

I will either do thumbs

1:00:45

up or thumbs down. In

1:00:47

white, humility. Yeah,

1:00:49

don't it. That one I'm indifferent about

1:00:52

because it's in the second one in

1:00:54

white, to Fairy's Protection. Yeah,

1:00:56

that one I'm okay with. Yes,

1:00:58

I agree. I'm not gonna have a

1:01:00

lot of opinions on these, but

1:01:02

that one I agree. That one I

1:01:04

was admittedly a little bit mid

1:01:06

on because I do think that it

1:01:08

is good to have more tools,

1:01:10

especially ones that aren't one mana, that

1:01:12

say Hey dude,

1:01:14

slow down. But that one's overcooked.

1:01:16

There are too many words on

1:01:18

that card. This one

1:01:21

I was surprised about, Consecrated Sphinx. Yeah,

1:01:23

I don't like that one. That is

1:01:25

an interesting one to me because they

1:01:27

bring up the issue of cloning a

1:01:29

Consecrated Sphinx and then you get into

1:01:31

the trade secrets or collusion, kind of

1:01:33

like, well, I'll draw if you draw.

1:01:35

And then two players just get to

1:01:37

draw their deck, which is like, if

1:01:39

that's the issue, should we

1:01:41

just ban this card? Like, should we just

1:01:43

get rid of that card? And the

1:01:45

reason why he haven't is that people like

1:01:47

it. I love even if it is

1:01:49

the occlusion engine. Yeah. People like that card

1:01:51

and it is six man. I sort

1:01:54

of bit of a dumb. And

1:01:56

then, yeah, obviously, gifts and given in Sway of

1:01:58

the Stars. Intuition was added. I thought

1:02:00

that was already a game changer. To be

1:02:02

honest, me too. Yeah. Which one's intuition again? Sorry,

1:02:04

still we're still seeing trouble in pairs in

1:02:06

here. I don't know what the viewers are seeing.

1:02:09

It's a two and a blue instant. You find

1:02:11

three cards. An opponent puts one into your hand,

1:02:13

two in the yard. OK. They could

1:02:15

be, yeah, they could be different names.

1:02:17

It could be the same name, but it's

1:02:19

it sets up under World Breach Combo.

1:02:21

OK. And then the last one from blue

1:02:23

is Narset. Part of Reveal is the

1:02:25

three mana one. That's part of a blanket

1:02:27

hit at all the cards that tell

1:02:29

you you can't draw extra cards. And I

1:02:32

like that. It's just like you look

1:02:34

at that and you're like. Oh, this is

1:02:36

going to stop people from drawing a

1:02:38

bajillion cards. And then in practice, it's going

1:02:40

to make me feel like an idiot

1:02:42

for including harmonize in my ape deck, right?

1:02:44

Like it's it kind of these cards

1:02:46

have the same opposition agent factor, right? Of

1:02:48

it's just like, haha, I'm stopping demonic

1:02:50

tutor. And then Tammy is like, oh, my

1:02:52

nature's lower. Like, oh, I wanted to

1:02:54

play the game. Or like, I guess I'm

1:02:56

an idiot for playing evolving wilds in

1:02:58

my like budget deck. Right. Yeah. Okay. Black.

1:03:02

There were three new one. Nothing on red. Uh,

1:03:04

no, this red. Oh, we haven't got there

1:03:06

yet. Oh, sorry. I'm just kind of going

1:03:08

top to bottom. Yeah, yeah, yeah. Uh, black

1:03:10

was, uh, we're going in Wooberg. I know.

1:03:12

I jumped the gun. I'm sorry. Uh, brands,

1:03:14

obviously. Uh, Necropotents got at

1:03:16

it. That, that was makes sense. That

1:03:18

was one when immediately when the game

1:03:21

changers came out, both Rachel and I

1:03:23

pinged Gavin are like, so no

1:03:25

Necro, huh? And it's like, you know,

1:03:27

on us, we didn't see it. We, we

1:03:29

missed it, but no Necro. Yeah,

1:03:31

no, absolutely. And then,

1:03:33

ooh! Orcish! Like, having missed that

1:03:35

this was on the original, like this should

1:03:37

have been on the original. It should have been

1:03:40

on the original. We published, when we published

1:03:42

the original, and it's like, great, good job. And

1:03:44

we look and like, oh, we forgot necroponics.

1:03:46

Like that kind of vibe. And then

1:03:48

last Orcish bow masters. Hell yeah. Hell

1:03:50

yeah. Yeah, I hate this stupid

1:03:53

card. Red,

1:03:55

this one bumped me out, but I

1:03:57

completely understand a deflecting swat. Hate it.

1:04:00

Hate it. Hate the card or hate that it's

1:04:02

on the list? I hate that it's on the

1:04:04

list. I get that it's really powerful. People hate

1:04:06

free spells. And, you know, I've

1:04:08

seen a lot of comments saying like it's nice

1:04:10

that there are brackets that you can play without

1:04:12

caring about free spells. Get over

1:04:14

it like it's it's in my opinion. This

1:04:16

is the kind of card that when direction spell

1:04:18

though Well, exactly and when people talk about

1:04:20

like jeweled lotus when it got banned They're like,

1:04:22

oh now I can't play six man of

1:04:25

seven mana commanders and it's like well You still

1:04:27

can there are other ways of getting a

1:04:29

bunch of mana that are not as degenerate, but

1:04:31

like The issue isn't casting the first one.

1:04:33

It's that when you do and someone's like, oh,

1:04:35

sword supply of shares. And it's

1:04:37

like, I feel like an idiot for trying to

1:04:39

play a big creature and cards like defecting

1:04:41

SWAT let you feel a bit more comfortable tapping

1:04:43

out for your commie go a legend because

1:04:46

you can at least have some kind of insurance.

1:04:48

And then the other one, like both of the red

1:04:51

ones actually me out. Gamble. Oh,

1:04:53

yeah. Gamble's a weird

1:04:55

one, because Gamble's a lot of fun at lower

1:04:57

power levels. But yeah, it is a one

1:04:59

man, it is a one man of DT. It's

1:05:01

a one man of Tudor. Well, if you're

1:05:03

me, it's in Tomb. Which is pretty good. Pretty

1:05:05

good. a second in Tomb, pretty

1:05:08

good. So yeah,

1:05:10

that was red. Green had five

1:05:12

added. Oh, yeah. Why?

1:05:14

Crop rotation. Doesn't make sense to

1:05:16

me. Food chain. Doesn't make sense to

1:05:18

me. Natural order that was me.

1:05:20

Yeah Yeah, we were talking about adding

1:05:22

creature tutors beyond the fifth one,

1:05:24

which is worldly to worldly tutor And

1:05:26

people are talking about like, you

1:05:28

know find it like green sunsiness and

1:05:30

finale devastation and tooth and nail

1:05:32

and all these cards And I'm like,

1:05:34

hey, how come we haven't talked

1:05:36

about natural order like that's four mana

1:05:38

find your hoof or like find

1:05:40

a troxa or whatever crop rot Don't

1:05:42

get it. We've already added all

1:05:44

of the busted lands as game changers

1:05:46

So what is crop rot doing

1:05:49

like I get that it's don't get

1:05:51

me wrong. It's crop rotation But

1:05:53

like it is very weird that like

1:05:55

we have glacial chasm tabernacle feel

1:05:57

of the dead all that like And

1:05:59

we're putting crop rot on here.

1:06:01

Yeah, doesn't doesn't really do anything and

1:06:03

food chain similarly. It's like Food

1:06:05

chain shows up at the higher level

1:06:07

brackets and is dealt with by

1:06:09

the whole like hey Do you have

1:06:11

an a plus b combo which

1:06:13

food chain is right? And so like

1:06:15

if your answer is yes Well

1:06:17

like you're probably not playing your food

1:06:19

chain deck and bracket 2 but

1:06:21

you know Maybe a little bit salty

1:06:23

because I have like a dope

1:06:25

like a vogue food chain like you

1:06:27

know cheat out the big thing

1:06:30

to Hardcast my aether snipe or my

1:06:32

spite bellows right, but like there

1:06:34

are cool things you could do with

1:06:36

food chain at bracket 1 and

1:06:38

bracket 2 that are absolutely not CDH

1:06:40

food chain, right? And the only

1:06:42

other one that we didn't talk

1:06:44

about Seaborn Muse, which doesn't necessarily

1:06:46

surprise me because it's basically it's

1:06:48

oh, it's like profit. It's a

1:06:51

worst profit, right? It's still like

1:06:53

why this and not which McCall

1:06:55

at the artifact that does effectively

1:06:57

the same thing. Oh wait, which

1:06:59

one? Not like

1:07:01

unwinding clock. I guess a winding clock

1:07:03

is it? Yeah, it's not exactly the same

1:07:05

thing, but I don't know Seaborn Muse

1:07:07

can Seaborn Muse seems a little Harsh

1:07:10

muse muses in my consecrated Sphinx

1:07:12

category of like I either just

1:07:14

don't want this as a game

1:07:16

changer Like maybe there was a

1:07:18

discussion to have this band, but

1:07:20

people like this card so much

1:07:23

It's just waste a lot of

1:07:25

time takes like is like absurdly

1:07:27

powerful But yeah, you know Yeah,

1:07:30

multicolored, there were three,

1:07:32

coalition victory obviously, Notion Thief.

1:07:34

Oh, yeah. And

1:07:36

I think most people

1:07:38

saw Orishards coming. Orishards.

1:07:41

This card sucks. Like

1:07:43

oh my god. Yeah. Wow. I'd forgotten

1:07:45

about this card But now that I've

1:07:47

reread it this card's brutal this it

1:07:49

plays into my previous point of commander

1:07:51

players are bad No, it's just like

1:07:53

I have been in games where somebody

1:07:55

plays aura shards and the only art

1:07:57

they play a creature and like the

1:07:59

only artifact on the table is like

1:08:01

my signet or like my thought vessel

1:08:03

and they're like Well, I guess I'll

1:08:05

blow up that I'm like you don't

1:08:07

have to It's you may

1:08:09

destroy and they're like, yeah, but you

1:08:11

know, if I don't, then it feels

1:08:13

like I wasted my card and it's

1:08:16

like, okay, but if you do, I

1:08:18

just, I'm not a part of this

1:08:20

conversation anymore, right? Like I thought I'm

1:08:22

not able to really keep up or

1:08:24

play. Honestly. based.

1:08:28

Or a shard for those keeping score

1:08:30

because it's an older card. It's

1:08:32

a one green, white enchantment. Whenever a

1:08:35

creature enters under your control, you

1:08:37

may destroy an artifact or enchantment. Yeah,

1:08:39

there are ways to deal with

1:08:41

heavy artifact and enchantment decks that are

1:08:43

one shot or, you know, not

1:08:45

this. Right. Yeah. And

1:08:48

the last three are in colorless,

1:08:50

obviously, a Panoptic Mirror,

1:08:52

which we talked about, Field of

1:08:54

the Dead. Yeah, this card's overdue.

1:08:56

I can't. the unreal magic card

1:08:58

and commander. And then finally, Mistress

1:09:00

Workshop. That was that

1:09:02

was a me. Yeah, was a that

1:09:05

was a like makes sense, because

1:09:07

this is this is a you card.

1:09:09

But like, yeah, well, this this

1:09:11

and Necro were the like, hey, so

1:09:13

this land adds three colorless mana

1:09:15

and like not you won't run into

1:09:17

this that often because it cost

1:09:19

four thousand dollars, but for some amount

1:09:21

of money. But like it is

1:09:23

kind of wild that I

1:09:25

don't know I could just

1:09:28

see this card popping up at

1:09:30

lower brackets or not being

1:09:32

like tracked and Well, a

1:09:35

brother like if you've ever wanted

1:09:37

to cast the Messed up car on

1:09:39

turn one. Here's your here's your

1:09:41

way to do it. I I get

1:09:43

that I'm sorry. I know this

1:09:45

is not relevant I'm looking at the

1:09:47

art. I can see that there's

1:09:49

like smoldering trees and there's little eyes of

1:09:51

little beasties around the thing. What is the

1:09:53

thing? Well, why don't we check out one

1:09:55

of the other arts? There's

1:09:59

a magic online art. Yeah. Yeah.

1:10:01

Um, like what is? Oh,

1:10:05

okay. That answers none of my questions. What

1:10:08

is that? I don't know, dude.

1:10:10

Antiquities is a weird set. this

1:10:12

your workshop, though? Isn't the one

1:10:14

that has like the summer, the...

1:10:16

That's Mishra's factory. Factory, sorry. Okay,

1:10:18

yeah. Yeah, this one's not actually

1:10:20

a card. It's an oversized promo.

1:10:23

This one at least looks like

1:10:25

there's assembly workers Robots at the

1:10:27

assembly line. Building something, I guess.

1:10:29

The other ones are just like

1:10:31

weird shapes. Although I will say

1:10:33

these are smoke. These are more

1:10:35

Urza robots. Yeah. Omega, Gumbelink. Yosha

1:10:37

and... Yeah. And dudes. Yeah. Yeah,

1:10:39

so I overall I'm I so

1:10:41

I'm super on team game changer

1:10:43

lists like I love it Makes

1:10:45

it feel a lot like a

1:10:47

can lander But also just like

1:10:49

the ability it kind of puts

1:10:51

some thought process into decks I

1:10:53

there are ones that I have

1:10:56

to actually go and change now

1:10:58

because of some things that have

1:11:00

been added to this game changer

1:11:02

list RIP gamble but Yeah, I'm

1:11:04

really excited to see that already

1:11:06

in the first sort of like

1:11:08

a like check in with this

1:11:10

they're like here's like seven cards

1:11:12

and we're even gonna get rid

1:11:14

of some that were on there

1:11:16

and stuff and so it's gonna

1:11:18

be this constantly cool evolving thing

1:11:20

and not to make this podcast

1:11:22

any longer than it needs to

1:11:24

but we did also one big

1:11:26

thing is that we also made

1:11:29

a an announcement that we are

1:11:31

not making any other bands or

1:11:33

unbands no like Unless well asterisk

1:11:35

unless it's like nodu. Yeah, um

1:11:37

specifically the nodu It was it

1:11:39

was a specifically named a nodu

1:11:41

addendum. Yes Or the the the

1:11:43

nodu. Oh, I had the word

1:11:45

contingency contingency. Yeah For the rest

1:11:47

of the year because we contrary

1:11:49

to the comments the comments made

1:11:51

by the sweatiest people you could

1:11:53

ever imagine This takes time There's

1:11:56

a constant conversation pulling data working with

1:11:58

multiple teams like Because we want to

1:12:00

get this right We want to make

1:12:02

sure that everybody's on the same page

1:12:04

that we're not Rushing things out the

1:12:06

door off of like vibes or whatever.

1:12:08

I mean some of them, but You

1:12:10

know, it's uh, we yeah, we're trying

1:12:12

to do this problem. You had a

1:12:14

bad like couple of games against this

1:12:16

card. And now you're like, now it

1:12:18

has to go because I'm within the

1:12:20

power to do so. And look, we're

1:12:22

all we're all human. There are there

1:12:24

are instances where that pops up in

1:12:26

the commander format panel. And you need

1:12:28

that time to be like, OK, so

1:12:31

now you've had a week. How

1:12:33

do you actually feel about humility? They

1:12:36

also they released

1:12:38

a revamped version of

1:12:41

the bracket graphic.

1:12:43

Yes, which. has

1:12:45

some better clearer wording you

1:12:47

can find that on your own

1:12:49

some of the wording you

1:12:51

might have seen Rachel Weeks did

1:12:53

her own her own version

1:12:55

after the initial bracket graphic and

1:12:57

this incorporates some of that

1:13:00

were there any actual Functional

1:13:02

changes to any of the brackets in terms

1:13:04

of what is or isn't allowed on any of

1:13:06

them. I don't think no I think specifically

1:13:08

they said this hasn't been like they They showed

1:13:10

off like the numbers and the reception and

1:13:12

stuff like that, but they were like it's still

1:13:15

too early, I think, to wham

1:13:17

jangle. Yeah, we did toss

1:13:19

around ideas of additional brackets and

1:13:21

changing the names to better

1:13:23

communicate what we are expecting. And

1:13:25

they did mention the issues

1:13:27

of calling one of the brackets

1:13:29

referring to upgraded pre -cons, because

1:13:31

the strength and power level

1:13:33

of pre -cons may fluctuate down

1:13:35

the line. That's true. We

1:13:38

don't know. But yeah, attaching

1:13:40

that to the we are taking our time

1:13:42

to make sure that we do this right.

1:13:44

So that, you know, people

1:13:46

don't get all death ready

1:13:49

again. Yeah. Yeah. I'm a

1:13:51

little the one the one thing that

1:13:53

did super stick out to me that

1:13:55

I was like, we'll see, was they

1:13:57

were talking about the unbending of Jeweled

1:13:59

Lotus as a watch list kind of

1:14:01

thing. And I'm like, man, if that

1:14:04

card gets unbanned, like, I

1:14:06

think. To

1:14:08

be clear. Yeah. It is

1:14:10

more just there are out of all

1:14:12

the cards we talked about. Um,

1:14:14

and God, I hope I'm not breaking NDAs. But

1:14:16

out of all the cards we talked about,

1:14:18

the one card that did pop up with some

1:14:20

people being like, yeah, I could see this

1:14:22

coming back was Jeweled Lotus. It was, it was,

1:14:25

it was written in the article. It's like,

1:14:27

yeah, this is the one that we like, they,

1:14:29

they, they, I, it was such a good

1:14:31

article. Just at this point, you've listened to us

1:14:33

talk about it for like an hour and

1:14:35

a half. Go read these two articles, both about

1:14:37

the brackets and about the unbanning. Cause they're

1:14:39

really well done because every single card is talked

1:14:42

about. Yeah. and broken down and stuff like

1:14:44

that, and it's really, really cool, but I appreciate

1:14:46

that they were like, they

1:14:48

just, it seems like in general they want

1:14:50

to do it in a way that everyone

1:14:52

is getting as much information as they can,

1:14:55

because there's the understanding at this point, Watsi,

1:14:57

especially since they're in control of these formats

1:14:59

and stuff like that. They

1:15:01

understand that their magic cards have money

1:15:03

and there's a secondary market. They're obviously not

1:15:05

allowed to directly correlate to it Yeah,

1:15:08

they get but I think more than ever

1:15:10

after like massive, you know the things

1:15:12

that went on last year and stuff like

1:15:14

that They're just like we can't just

1:15:16

willy -nilly do this anymore. So it's it's

1:15:18

it there's a lot of conversations happening. I

1:15:20

think it's great. Mm -hmm great Well,

1:15:22

hey, thank you both for joining me

1:15:24

today for all of this. This was

1:15:27

This was a lot of big news.

1:15:29

But I'm glad that we talked

1:15:31

about it. Reminder that we

1:15:33

are sponsored by Cardsome. Spider Joe. Spider

1:15:36

John. Spider John. Where you can

1:15:38

get all the paper magic cards that

1:15:40

are not. through the Omen paths,

1:15:42

because those are not being printed on

1:15:44

paper, but you can get other

1:15:46

stuff at cardkindom .com slash LRR. The

1:15:48

putting the LRR on there does help

1:15:50

us out a lot, because it

1:15:52

shows Card Kingdom that we're sending people

1:15:54

over there, which is the whole

1:15:56

point of the endeavor. Then they keep

1:15:58

paying us. It's great. Shout

1:16:01

out to Dragon Shield using the code LRRMTG5.

1:16:03

And of course everything that we do here

1:16:05

is brought to you by you and your

1:16:07

support of our Patreon, by

1:16:09

becoming a member on this YouTube

1:16:11

channel. And we thank you very much

1:16:13

for doing so. Until next time,

1:16:15

I have been Graham joined by Ben.

1:16:18

gamble and Wheeler James James

1:16:20

has been on tech

1:16:22

and will talk

1:16:24

to you all next time. Bye

1:16:27

everybody. Bye.

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