Gamification That Actually Works (For Social Impact), with Michael Sani of Play Verto

Gamification That Actually Works (For Social Impact), with Michael Sani of Play Verto

Released Monday, 8th February 2021
Good episode? Give it some love!
Gamification That Actually Works (For Social Impact), with Michael Sani of Play Verto

Gamification That Actually Works (For Social Impact), with Michael Sani of Play Verto

Gamification That Actually Works (For Social Impact), with Michael Sani of Play Verto

Gamification That Actually Works (For Social Impact), with Michael Sani of Play Verto

Monday, 8th February 2021
Good episode? Give it some love!
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Meet Michael Sani, the co-founder of Bite the Ballot, a groundbreaking UK voter registration app, and the visionary behind Play Verto, a Tinder-style platform where young voices meet policy. In this episode, we unravel the inspiring journey of how he and his team harnessed the power of data and social media to ignite a political spark among youth people. 

 

Explore the art of planning an exit strategy, even when your project thrives. Discover the ethical ways data can empower individuals, and dive into the profound connection between political engagement and social consciousness. Join us for a thought-provoking conversation on making a real impact in the digital age. 

 

Transcript on website

 

FURTHER READING

Still skeptical about gamification for good? We are too. But we wrote a thought piece on when this can actually work, based on Michael's wisdom.

 

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Write us a note at podcast@techmatters.org or follow us on LinkedIn.

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