In this episode of That RPG Podcast, we talk about managing the social contract at the table, simulating horror in RPGs, and wild magic golems run amok. We all come into the game with different expectations of play, with game masters looking to execute their vision for how the campaign will play out, and players looking to fulfill whatever archetype they based their characters on. But rigid expectations like these can come into conflict with the “vibes” of the table, which arise naturally as play evolves.
Need some sage advice for your table from our Dear GM? Have an adventure hook you're itching to run? Drop us a line at https://thatrpgpodcast.com.
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