Episode Transcript
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0:00
You can support this
0:02
show at patreon.com/ASA
0:04
podcasting. Hello
0:27
and welcome to the 500 and
0:29
third edition of the fallout feed.
0:31
I am Andrew joined by Jess.
0:33
Hey Jess, what's going on? Hey I
0:35
am a flock of your favorite fallout
0:37
faces tonight. It is the
0:39
flock and the peanut gallery and the
0:42
ray is on the road so Jess
0:44
and I am also on the road
0:46
tonight but Jess is holding down the
0:48
fort. Everyone else is on rolling out.
0:50
So hope Jess has fun and we'll
0:52
see you later. Have fun, Jess. We
0:55
let's go. No, greets everybody. Yeah,
0:57
I've got my fingers on all
0:59
the buttons tonight, but we're going
1:01
to run it and people listening
1:03
live and discord chat get to
1:05
enjoy the ride. Yes. And tonight on
1:07
the show, we'll go over some gameplay
1:09
off the top as for our usual
1:12
pattern. Then we've got feedback from people.
1:14
We've got that new Google DLC that
1:16
we'll get into with a new season.
1:18
that just launched for a fallout 76
1:20
and maybe a couple of tidbits
1:23
on the news on our way out the
1:25
door so well just go ahead and roll
1:27
right into and check in with Jess
1:29
and see if you get a chance
1:31
to play an adventure games this week.
1:33
You know I did play a
1:35
few video games this week but
1:37
maybe not the ones you're looking
1:39
for. This week you're never going
1:41
to believe what I installed and boot
1:44
it up. Madden. Actually, because
1:46
Ray's not here, I installed Fallout
1:48
London. I figured he'd be, you know,
1:50
happy to miss it. No. What actually
1:52
happened was I need to get back
1:55
in and see if it actually survived
1:57
the migration to the new PC. And
1:59
it didn't. I couldn't even, I kind of
2:01
knew that would be the case, like some
2:03
of my steam games and such, you know,
2:05
you can just, I swap the drive, I
2:07
validated files, they started running. In this
2:09
case though, I got the drive in, but
2:12
it's not a steam game because it's so
2:14
heavily modded. First, it's the modern Fallout 4
2:16
install with Fallout London, but then on
2:18
top of it, I did a manual
2:20
install of, I probably have like 25
2:23
mods going on my fault London. So yeah,
2:25
the mod at this point. Exactly, which you
2:27
can use a mod manager with it now
2:29
and stuff like that. But that first two
2:31
months I was playing, I was doing
2:33
it all kind of manually because we
2:35
weren't sure how all that would run yet. So
2:37
I'm redown only by my mods. I got
2:40
it reinstalled. I've got it mostly running, but
2:42
not quite. So. You didn't miss anything, Ray.
2:44
Not that you ever thought I would actually
2:46
play it anyway. But that was a good
2:48
day. That was one of my game playing
2:50
this week. And we actually recorded last night.
2:53
It was last Saturday. We recorded with Vanessa,
2:55
right? Last episode? Yes. Yes. Yeah. So that was
2:57
fun recording during the day, last weekend. And I
2:59
don't know if we had a different energy if
3:01
we brought anything new to the show that way.
3:03
But I feel like guests are more awake and
3:05
I'm less awake and I'm less awake and I
3:07
like one in the afternoon. Well, because you're
3:10
just waking up at one in the afternoon.
3:12
I mean, I'm civilized, okay? We've established
3:14
on the show that whenever I wake
3:17
up is the morning, and it's not
3:19
tomorrow until I wake up. So if I
3:21
go to bed at eight in the morning
3:23
on a Saturday and wake up at noon,
3:25
then it's not tomorrow until noon on a
3:28
one. Yeah. Exactly. See, I'm glad you're
3:30
with the program, Andrew. You
3:32
understand this. Oh, I understand. You've
3:34
lectured this into me. how guest time works.
3:36
I think a lot of people who work third
3:39
shift and overnight shifts, they kind of get into
3:41
that point where it is still Friday until at
3:43
least, you know, when you get home and
3:45
go to bed. Maybe, you know, maybe they're not
3:47
quite as like stubborn as me in saying it's
3:50
not tomorrow until I wake up. But really, you know
3:52
what, it can be tomorrow as soon as I fall
3:54
asleep. You guys can have that. I won't know. I
3:56
won't be there. I'll be there. I'll be sleeping.
3:58
But anyway. But anyway. So I did
4:01
get Follow London running. The other
4:03
thing I installed this week was
4:05
Oblivion. Ooh, I just saw a
4:07
post you did on the Blue
4:10
Sky about some anniversary or
4:12
some such for Oblivion? Yeah,
4:14
so yesterday, March 20th, was
4:16
Oblivion's 19th anniversary. That
4:19
was exciting, going to
4:21
celebrate. There was, fingers were
4:23
crossed that that would be
4:25
the day that they announced
4:27
the Oblivion remaster. But they did
4:30
not. Oh, I know soon. There's always
4:32
next year. Andrew? Yeah,
4:34
first quarter 2026 says Andrew.
4:37
Yes, exactly. Oh, man, maybe
4:39
third quarter 2025. We're lucky.
4:41
Oh, well, thank you. You
4:43
know what? Maybe that would be
4:45
okay. But rumor has it still
4:48
that they're going to announce
4:50
it and it might even
4:52
be real at least within
4:54
the next month or so.
4:56
Rumors say by June. We'll find
4:58
out. sneak it out tomorrow like
5:01
a Beyonce album. Exactly. You know,
5:03
well Todd has said many times,
5:05
the short of the time between
5:07
announce and release, the happier he is.
5:09
And we all want Todd to be
5:12
happy, right? Like if there's one thing
5:14
in the world that I want, it's
5:16
for Mr. Todd Howard to be happy
5:18
and give me fall out five. And
5:20
there was much rejoicing. Why do
5:23
you think that is? Do you think
5:25
he just gets hounded by press and...
5:27
that time between the announcement and release
5:29
or what? I think that's part of
5:31
it. Yeah, I mean, especially in the past.
5:34
I mean, now that the new cycle for
5:36
gaming has become a little more active, it's
5:38
hard to escape no matter how you do
5:40
it. Even before the announcement, people are always,
5:43
you know, where's fall out five? Where's fall
5:45
out season two? Where's a nuclear winner? They
5:47
don't forget. He's a producer on the TV
5:49
show, isn't he? He is. Yeah, yeah, absolutely. Todd's
5:51
cooking. So people talk about either way,
5:54
but when you announce something, say two
5:56
years ahead or more, like, let's talk
5:58
about a little game. a little game called Elder
6:00
Scroll Six. First revealed on stage in E3, 2018. Oh
6:03
my God, Elder Scroll Six, Sky Rim, Two. And we
6:05
all know that wasn't a real reveal. Right, I mean,
6:07
that's the whole idea. Yeah, that was a teaser of
6:09
a teaser. It's saying, hey guys, here's the agenda. We're
6:11
gonna release this amazing game. You're gonna love called Follow
6:13
76 that will have absolutely no bugs. Then, three or
6:15
four years later, we're going to release this game I've
6:18
been thinking about for 20 years called Starfield. We believe
6:20
you. And then soon after that, we'll be Elder Scroll
6:22
Six. So it was really just setting an agenda, like
6:24
you did at the start of the show, right? So
6:26
anyway, oblivion. So I installed oblivion because I had... I
6:28
do, I believe, I believe in the remakester coming out,
6:31
which by the way, that's what we're calling it now,
6:33
because we don't know if it's a remaster, we don't
6:35
know. Some people call the remake, but we don't know,
6:37
because it's never been officially announced. So it is a
6:39
remakester. Just use that everybody, everybody's happy. It'll work out.
6:41
The engine that they function on or something? Sometimes it's
6:43
the engine. So every master usually takes the game as
6:46
it is, and polishes it up a little bit, enhances
6:48
all of the textures, ups the resolution on the game,
6:50
improves the FPS, like does all the things to take
6:52
what was there, and improve all the pieces, just to
6:54
make it much prettier, but you're still playing the same
6:56
game, just prettier. Sometimes that's done in the same engine,
6:58
sometimes it's done with a little two-layer thing like this
7:01
is rumored to do, where it's still running with the
7:03
original core. but that's inside of a framework of something
7:05
else that's then, you know, answering all of the calls
7:07
and making things happen. A remake can be done either
7:09
in a similar engine, like say it was an Unreal
7:11
3 game, they poured to Unreal 5, you know, so
7:13
it might not be like a completely new engine, but
7:16
essentially like moving what they can and then recreating the
7:18
rest. A remake though... will take and
7:20
they will recreate that system.
7:22
You know what I mean?
7:24
They will do new programming
7:26
to make the game do
7:29
similar things and add to
7:31
it. And with the oblivion
7:33
remakester, the rumors, isn't it
7:35
crazy that we first heard
7:37
about this summer of 2023
7:39
and it's never beneficially corroborated?
7:41
Like I said, if Todd's
7:44
happy, right? But the rumor
7:46
has said that they are
7:48
going to do a number
7:50
of things around the combat
7:52
and traversal systems, you know,
7:54
make combat feel a little
7:56
more visceral, little more satisfying,
7:59
actually have the enemies maybe
8:01
even flinch a little when
8:03
you hit them as opposed
8:05
to, but you believe in,
8:07
you played a little bit
8:09
of oblivion, right, Andrew? Yeah,
8:11
played it a couple of
8:14
times. Kind of like Fallout
8:16
3, it has that thing
8:18
where you can hit an
8:20
enemy and not much happens.
8:22
Like if you're in vats,
8:24
you get the kill cams
8:27
and Fallout 3, that's how
8:29
they kind of made it
8:31
happen. But if you're there
8:33
whacking a guy with your
8:35
death claw gauntlet, you're not
8:37
going to react that much,
8:39
you know, and in oblivion,
8:42
it was even less. So
8:44
get things like that in
8:46
there. But my thought was,
8:48
I want to see oblivion
8:50
as it is right now,
8:52
like running in the back
8:54
and pat version on the
8:57
Xbox, like how it runs
8:59
with 60 FPS, all the
9:01
colors and stuff, because the
9:03
last playthrough I did was
9:05
after the back and pat
9:07
version was available with some
9:09
upscale, but it was still,
9:12
gosh, probably 2018. I did
9:14
a full playthrough. I played
9:16
with the Skyrimmatic podcast in
9:18
their oblivion Thieves Guild run,
9:20
and I played then, but
9:22
that hardly counts. I got
9:25
to like level six or
9:27
seven. Although,
9:29
actually, wait, hold on. You beat
9:31
oblivion at level three, didn't you?
9:33
Am I remembering correctly? It was,
9:35
yeah, very low level. I didn't
9:37
know sidequesting, no searching, no exploring,
9:39
only beeline, only the main quest
9:42
and, you know, had to turn
9:44
the difficulty way down, of course,
9:46
because I couldn't defeat the end
9:48
stuff. Right. But without turning the
9:50
difficulty way down. Level scaling. Well,
9:52
some of them are going to
9:54
be a little tougher, but because
9:56
you don't level, the enemies aren't
9:59
going to scale that much. And oblivion has
10:01
this fun mechanic. Yeah, if you're
10:03
level three, your bad guys wouldn't
10:05
be that high level either. And if
10:07
you don't sleep, you don't level. And
10:10
that's kind of what happened, right?
10:12
You were just playing and not ever
10:14
sleeping pretty much. Yeah, I think, see,
10:16
I wasn't used to that mechanic
10:18
that you have to sleep to level,
10:20
you know, I never really heard
10:23
of that before. Right. Andrew Gosey
10:25
finally sleeps after getting like 40-some
10:27
levels, like times five. on everything
10:29
every time you level. It'll be sweet.
10:32
Yeah, but anyway, I remember it's been
10:34
a while. I was really impressed and
10:36
also bewildered as I sometimes am
10:38
by your gameplay that you did
10:40
that. I do weird things
10:42
sometimes. You know, a lot of times
10:44
it's just because you don't know, like
10:46
it's an odd choice, but it worked
10:48
for you, right? I'm just gonna keep
10:50
going. I got a quiz marker, let's
10:52
go. Might as well. Yeah, discover the
10:55
entire outside of the map, every game you
10:57
play, you know, these are things you got
10:59
to do first. Yeah, you love doing the,
11:01
catching the rim of the map all the
11:03
way around for some reason. Kind of
11:05
makes you wonder, Fall Shelter doesn't have
11:07
a map, but if it did, he
11:09
would totally do it there too.
11:11
Just thinking about that the other day, like,
11:14
if someone has, like, you know,
11:16
because read it has pretty much.
11:18
conversations about anything you can ever imagine.
11:20
I bet you someone on red it
11:22
has actually mapped out all the locations
11:25
that we are listed in the,
11:27
you know, fallout shelter quests like
11:29
in some imaginary, like three-dimensional land.
11:31
Where do you think fallout shelter
11:33
takes place? It is, it takes place
11:35
because it was before fallout four.
11:37
It takes place in the Commonwealth. And
11:40
they do reference, I mean, they're
11:42
generic versions of them, but they reference
11:44
places that appear. in the in
11:46
the Commonwealth pretty much. Okay. I was
11:48
going to say, oh, but they also
11:51
referenced threesa, but that's mainly the
11:53
that trivia quest that they reference
11:55
stuff from three. So yeah, in
11:57
and for here, we're up in the Commonwealth.
12:00
I guess that makes sense. Yeah. Yep. You know,
12:02
it's funny. Notoriously, Clint, our friend,
12:04
Clint is the person in our
12:06
community who started with fallout shelter
12:08
first. But I actually think we
12:11
have somebody in chat. I think
12:13
Randall Wasteland. Correct me if I'm
12:15
wrong. He's listening live today. Random
12:17
Wasteland. Was Fallout Shelter your first
12:19
full fallout game too? Yeah. He says, yes,
12:21
that's awesome. That is just what I mean
12:23
to start with. I mean, one of the
12:25
neat things about starting with Fallout shelter.
12:28
With Fall Shelter is well. First of
12:30
all, as Andrew would say, it's the best fallout
12:32
game. Of course. But it's got all
12:34
that fallout flavor without all the complicated
12:36
systems. Like there are systems to learn,
12:38
you know, I'm not saying there's no depth
12:40
to the game. There's strategy, there's
12:42
min-maxing, there's legendary babies, there's all
12:44
the things you've heard Andrew talk
12:47
about. But at the same time, you're
12:49
not getting encumbered, you know, you're not going
12:51
to have to have to deal with your
12:53
food and drink. meters and it's like
12:55
survival. Well you do get encumbered
12:57
just because you have people who
12:59
return from quests and you only
13:01
have so many slots for your inventory
13:04
and they can't come home until you
13:06
like clear out or sell or scrap
13:08
stuff and so they're sitting out there
13:10
and a lot of the time I
13:12
have like people lined up outside because
13:14
I'm just like too stubborn to I'm
13:17
like, no, I don't want to sell
13:19
that gun. No, I don't want to
13:21
scrap that thing. No, they'll just stay
13:23
out there forever. And I realize that
13:25
I really should scrap the stuff, get
13:27
rid of the lower level stuff, bring them
13:30
in, send them back out so they can
13:32
get higher level stuff. But I'm just like,
13:34
no, I don't want to sell that thing.
13:36
It's my pack rat attitude. It
13:38
transfers from every game to... Every other
13:40
game, I guess. And every game. The way you
13:42
started that sentence when you were saying, you know,
13:44
they can't come back. And I was thinking you
13:47
were going to say, they can't come back until
13:49
they've got enough loot. You just, you go out
13:51
there. You keep going. You go out there until
13:53
you die and I got a rescue. Or your
13:55
inventory is completely full. Now I was just thinking about
13:57
that the other day. It's like, man, I miss
13:59
red. directing people because I always
14:01
I only play survival mode now
14:04
and once they're dead they're dead
14:06
so like I don't send anyone
14:08
out on Quest without a pet
14:10
anymore because if you have a
14:12
pet the pet always survives and
14:14
they somehow magically know to pick
14:16
up all their junk and carry
14:18
it home they leave the dead
14:20
body but they carry all their
14:22
items home wait so you're essentially
14:24
it's like you're sending out a
14:26
pet as an escort so it's
14:28
like bartertown Two men enter one
14:30
man's leaves, except two men enter
14:32
the one wasteland and one parrot
14:34
comes back. Except for a parrot
14:36
carrying, you know, a rocket lodger.
14:38
A lot of juicy loot. I
14:40
cannot imagine your dwellers are signing
14:42
up for wasteland quests. Actually, that's
14:45
probably not there. They're like, no,
14:47
get that dog away for me.
14:49
Because I imagine your quest teams,
14:51
you always take good care of.
14:53
You know, you sent her to
14:55
the quest, I got the best
14:57
arm and the best gear. Yeah.
14:59
Try. So my thought was with
15:01
the remakester coming out, I want
15:03
to compare the two. So I'm
15:05
recording, walking through different section of
15:07
believing, walking through the Imperial City,
15:09
walking through Annaville and Bruma, up
15:11
to Coral, getting some pictures, so
15:13
that then I can take the
15:15
same pictures and compare on the
15:17
remakester if it comes, let's just
15:19
assume that it's coming out. And
15:21
I just had to revisit it.
15:23
So I played a little of
15:26
that. Well, you posted, there's a
15:28
more interesting topic in that picture
15:30
that you posted. This was your
15:32
longest time to complete a game?
15:34
Oh, yeah. I think I've mentioned
15:36
that before. My longest of 100%
15:38
completion. When I say that, I
15:40
mean, of course, all achievements, but
15:42
also all achievements on the DLC.
15:44
You know what I mean? So
15:46
the game shows 100% and it's
15:48
funny. I started on the PC.
15:50
The first games I got. I
15:52
did not know you started on
15:54
EC. How dare you dirty? Dirty
15:56
Peace A player. Yeah, it was
15:58
me. Oh goodness. I had already
16:00
played oblivion there and you know,
16:02
I loved it because I had
16:05
loved Morrow and when I got
16:07
the Xbox I got mass effect
16:09
I got oblivion and I got
16:11
the first Dragon Age and I
16:13
got fable which funny thing. Think
16:15
more about it. All four of
16:17
those are in my top games
16:19
of all time. Yeah. And they
16:21
all. Because they're the best games
16:23
or because you're nostalgic for them
16:25
though. You know, that's the thing.
16:27
It's strongly possible, but it's not
16:29
just. Those are all classic games.
16:31
But it's widely accepted that 2007
16:33
was one of the greatest years
16:35
in gaming as far as a
16:37
lot of games coming out 2007-2008.
16:39
So when I picked up the
16:41
Xbox 2008, I was able to
16:43
get all of those and jump
16:46
in. So I started oblivion back
16:48
then in 2008. And I did
16:50
not, actually I completed it in
16:52
2018 January. So it was about
16:54
nine years to get 100% achievements.
16:56
Oh, is that all? Yeah, that's
16:58
also for playthrough. It's like for
17:00
partial play is. What if you're
17:02
playing like 10 hours every day
17:04
and it still took you that
17:06
long? Can you imagine? Who would
17:08
I? You know what? I'd be
17:10
your average fall 76 grinder, right?
17:12
Yeah, exactly. That's how we play.
17:14
Oh, we just got a pug
17:16
in chat. I'm sorry. I got
17:18
distracted. Le, dropping pug in chat.
17:20
How could you do that? Nothing
17:27
like that. The lead drop just made
17:29
the cat stand up and turn its
17:31
head like it was in shock. Like
17:34
what does that sound? Oh, that's brilliant.
17:36
Like most of us playing Bethesda games,
17:38
especially Elder Scrolls ones follow. We tend
17:40
to actually finish the quest a little
17:43
more often. But the whole idea was
17:45
Skyroom and Oblivion and Morwin to be
17:47
fair. What main quest? You know? Yeah.
17:50
Like. We can ignore it. We can
17:52
ignore finding Sean in Fallout 4. You
17:54
know, we can ignore finding dad and
17:57
Fallout 3 for a while. But ultimately,
17:59
a lot of the quests take you
18:01
there. all paths lead that way. You
18:04
know, all roads lead to New Vegas
18:06
and getting stuff done. But when it
18:08
comes to Elders Girls Games, I completed
18:11
the Fighters Guild and other guilds so
18:13
many times, but I never did Dark
18:15
Brotherhood until my fourth playthrough and I
18:17
never did the DLC for Shivering Isles
18:20
until that playthrough. So I finally got
18:22
those in and got all my last
18:24
achievements, cleaned it up. Oh, also all
18:27
the, you know, Dietrich Shrines and such.
18:29
Ooh, they're icky, they do bad things.
18:31
Yes. Yeah. I felt bad being a
18:34
murderer. Yeah, dark brotherhood, especially, right? Yeah,
18:36
exactly. Like, oh, a thief's guilt I
18:38
loved. I did them all the time.
18:41
Like, if there's a character I play
18:43
by default, it's usually a thief. I'm
18:45
okay with stealing, but I'm not okay
18:48
with cold-blooded murder. No murder. Yeah, I
18:50
didn't want to be an assassin, but
18:52
you know what? As I got to
18:54
get older, I got older, I don't
18:57
got older, I don't. So, no, I
18:59
had to finally, everybody's like, it's the
19:01
best quest line, it's the best quest
19:04
line. I'm like, I don't, but I
19:06
don't want to kill people. That little
19:08
boy who's whispering to the bones in
19:11
his room or whatever, it's, it's pretty
19:13
sweet. Yeah, that's a Ventus Arantino in
19:15
Skyrum, absolutely. You know, I've still never
19:18
done this full Skyrum, or Brotherhood Quest
19:20
line. I have, they have only those
19:22
same four factions four factions in all
19:25
elder scrolls games. There are other factions.
19:27
Those are the kind of the archetypical
19:29
factions, and there are others, especially in
19:31
the earlier games. If you play ESO,
19:34
of course, you can probably think of
19:36
hundreds. But Skyram, for instance, kind of
19:38
redefine them. So you have the Fighters
19:41
Guild and all the earlier games, but
19:43
then you've got the companions. And you
19:45
have like the Major's Guild and all
19:48
the earlier games, and now you have
19:50
the College of Winterhold. And the Morat
19:52
Tong is the tribunals kind of dark
19:55
brotherhood, the native assassins guild of Morawind.
19:57
They were those cool like black and
19:59
red. leathers, right? You are an inspiration.
20:02
Do you know that? That's the
20:04
Dark Brotherhood does the Black and
20:06
Red Leathers. More than more Tom.
20:08
There's some more Tom, what did
20:10
they wear? They like a lot of
20:13
the Ashlander gear, so stuff made
20:15
out of chitin, local stuff.
20:17
They're very local stuff, they're
20:20
very local, they're like, they're
20:22
hipster assassins, they'll kill you,
20:24
but they'll do it while
20:26
wearing only locally sourceda stuff.
20:29
So... I played those two. And then of
20:31
course I played a little more about, but
20:33
I'm slacking this week, Andrew. I know I
20:35
got to get it done. I've now
20:37
played four weeks of about 15 hours
20:39
a week. I played maybe two hours
20:41
this week. So next week maybe. I
20:44
was looking at some videos that
20:46
game. It looks really cool. The
20:48
graphics are really pretty. Yeah, it's
20:50
a gorgeous game. It's really pretty.
20:52
They've been doing updates regularly too.
20:55
We just got controller mapping
20:57
finally. Crouch is on the stick where
20:59
it belongs, you know? Sorry, every game should
21:02
have facades to control. There the default. All
21:04
of this just works. It makes Todd happy.
21:06
But he's Todd happy. Still loving it,
21:08
the combat is still loving it. The combat
21:11
is good. The only reason I didn't
21:13
play this week was because doing the
21:15
other games and also, as I mentioned before
21:17
the show, I am kind of reformating
21:19
and redoing a lot of my streaming
21:21
a lot of my streaming stuff. My
21:23
hope is to get back to streaming
21:25
a little more often more often again.
21:27
But you wastelanders has been off the air
21:29
for a year and a half officially now.
21:31
I mean, obviously I've done, we've done like
21:34
three or four theater shows, I've done Fallout
21:36
for Hope events a couple times, done
21:38
the C3 convention and panels, but that's
21:40
not a regular schedule. But when I
21:42
wanted to say jump on and stream
21:44
something like avowed or drag and age, or
21:47
other games I'm playing that aren't fallout,
21:49
fallout, fallout, and because we're a fallout
21:51
focused channel, I felt a little bit,
21:53
no, that's not what this channel is for.
21:55
But I always planned on coming back after
21:57
a break. My original thought was six
21:59
monsters. So the rest of the channel
22:01
that I'll rebranded, I'll rename it. It
22:03
took a little bit longer. Two reasons
22:05
for that. First of all, I was
22:07
a little bit burnt out after streaming
22:09
straight for three and a half years.
22:12
So much. You guys know every, you
22:14
guys could tell. And I needed that
22:16
break. I had slowed down on things.
22:18
Also, rebranding the name. So I wanted
22:20
to be under my name. I have
22:22
two twitch accounts. The one that I
22:24
watched and subscribed to people on. Just
22:26
plain old Jessica Star, already taken. Rude,
22:28
hello, that's my name, you can't have
22:30
it. But they did. And other combinations
22:32
I thought have been taken. So kind
22:34
of deciding on what's the right name
22:36
I want to go under, plus just
22:38
giving it a rest in some space
22:41
in between what I used to do
22:43
and what I'm going to do going
22:45
forward. Well, I've decided I'm going to
22:47
stream under Jessica Star XPino. If you're
22:49
a gamer, if you're an RPG player,
22:51
you're an RPG player, you're an RPG
22:53
player. You know, you know, you know,
22:55
you're an RPG player, you know, you
22:57
know, you know, you know, you know,
22:59
you know, you know, you know, you
23:01
know, you know, you know, you know,
23:03
you know, you know, you know, you
23:05
know, you know, you're, you're, you're an,
23:07
you're an, you're an, you're an, you're
23:09
an, you're an, you're an, you're Yeah,
23:12
I thought about 101 too, because I'm
23:14
going to school you. Oh, that'd be
23:16
cool. Because of vault 101, actually. Let's
23:18
be honest. First thing I think of
23:20
when I see 101 is follow three.
23:22
First thing I think of when I
23:24
see 111, is follow three. First thing
23:26
I think when I see 111, is
23:28
basically if I see any number under
23:30
122, I think about a vault. I
23:32
don't know about you. Yeah, me too,
23:34
of course. Except for... Nice. That's pretty
23:36
much what I've been up to what
23:38
I've been up to have been up
23:41
to this week. I've been up to
23:43
this week. This week. A lot of
23:45
what I've been up to this week.
23:47
A lot of what I've been up
23:49
to this week. A lot of what
23:51
I've been up to this week. I've
23:53
been up to this week. I've been
23:55
up to this week. Changing of my
23:57
OBS getting new sound alerts set up
23:59
all that fun stuff. So how about
24:01
you? I know we got some feedback
24:03
to get into so I want to
24:05
hear about your gameplay first and I'll
24:07
give you a chance to talk. Yeah
24:09
that oblivion thing you were talking about
24:12
that's actually from Bethesda that's actually doing
24:14
that the oblivion remaster remake. It's remakester.
24:16
That is an official Bethesda thing. It's
24:18
going to be official, but rumors have
24:20
it that another studio... virtuous studios is
24:22
working on it. So while they would
24:24
have had a lot of input on
24:26
it, it'll be another studio actually crafting
24:28
it. Well, interesting. And the SkyBlivion Project,
24:30
which is the fan-made one, does still
24:32
exist and should be out to their
24:34
saying by the end of the year.
24:36
And that looks awesome too. Did Todd's
24:38
role change a lot when the Microsoft
24:41
acquisition happened? His role at Bethesda didn't
24:43
change a lot with the Microsoft acquisition,
24:45
except I think maybe in two ways.
24:47
A lot of interviews with people who
24:49
over the last, say, seven, eight years
24:51
have left with those stuff for various
24:53
reasons. Moving on, retiring, and interviews, they've
24:55
talked about how with the studio growing
24:57
from 100 people when Skyram released to
24:59
400 when Fallout 36 came out to,
25:01
I don't know what are there at
25:03
now, 450 or so over the last
25:05
while, Todd is just a little less
25:07
available. So his role changed in that
25:10
the studios just grown so much. They've
25:12
got locations in Dallas, in Austin. in
25:14
the Rockville, Maryland, the original location, and
25:16
then of course up in Montreal with
25:18
BGS Montreal. So he's got four studios,
25:20
a lot of places to be in
25:22
talk to, and when something grows, your
25:24
role changes. But the other thing that
25:26
may be affected a little bit was
25:28
possibly with the passing of Robert Altman.
25:30
I'm not sure, but I think, you
25:32
know, losing that leadership at Zenimax, Bethesda,
25:34
like the overall studio, might have changed
25:36
some responsibilities too, you would think. But
25:38
one good thing with Xbox with Todd
25:41
is that Todd is still. mostly just
25:43
in charge of Bethesda Game Studios. They
25:45
can take care of, you know, Phil
25:47
can do the other stuff, you know,
25:49
there's still a guy in charge. And
25:51
they're not, you know, pulling marionette strings,
25:53
they're kind of letting them operate as
25:55
they used to. As far as we
25:57
know, yeah. Of course, there's always going
25:59
to be some corporate overlord intervention. But
26:01
at this point, as far as we
26:03
know, Bethesda Game Studios is doing the
26:05
game studios is doing their thing. And
26:07
so just naturally, like things have gotten
26:10
bigger and bigger, so the roles change.
26:12
But you just mentioned the TV show.
26:14
I was seriously just about to ask.
26:16
Like, this TV show, this was not
26:18
the first attempt to bring fallout to
26:20
the screen, correct? Were there other, like,
26:22
craziest sort of project? Like, wasn't there
26:24
a fallout movie pitch or something? Way
26:26
back in the day. Yeah, Todd has
26:28
mentioned that multiple studios production companies brought
26:30
him ideas, but they never accepted them.
26:32
Like none of the past ideas ever
26:34
got close to being made until this
26:36
one. with Jonathan Nolan. And what changed
26:38
the writing was just better? They just
26:41
finally nailed it. Yeah, I think they
26:43
could see eye to eye. I think
26:45
Todd likes the pitch. Cool. I just
26:47
bored the other day and flipped the
26:49
show on just to have someone in
26:51
the background while I'm doing other things.
26:53
And then quickly realized that I stopped
26:55
doing the other thing. It was just
26:57
sitting watching the show. I mean, that's
26:59
a good show, right? It can pull
27:01
you in every time. It does every
27:03
damn time. Lucy's just so darn charming.
27:05
She is. She's okidoki. And just seeing
27:07
this new ghoul content, I can see
27:10
it nodding back towards the TV show
27:12
a little bit too. They definitely are
27:14
with the ghoul content. The fix or
27:16
whatever that's called, like, that kind of
27:18
seems like maybe the same sort of
27:20
thing that the ghoul was... was huffing
27:22
and the yeah I don't have that
27:24
leading in that I don't want them
27:26
to retroactively change how goals work but
27:28
bringing that in yeah that is definitely
27:30
a nod to the show the idea
27:32
that goals are taking Kim's to keep
27:34
their humanity to not go fully feral
27:36
and the fix itself and we just
27:39
thought that you know they just took
27:41
him just to have a have a
27:43
good time right I mean because they
27:45
can't anything feral from setting it. Come
27:47
set again. I think in the case
27:49
of ghouls like Hancock, that's definitely the
27:51
case. But, you know, it's kind of
27:53
like if you get a really high
27:55
tolerance, you know, if a ghoul can
27:57
handle more camps without really affecting them.
27:59
the same? The whole idea of like if
28:01
you have to drink a lot more to get drunk,
28:03
you have to take a lot more to feel
28:06
something, it could make sense that some goals
28:08
could do that. But that really wasn't something
28:10
that they put in the games much as
28:12
far as I know of, until of course
28:14
with Hancock, that was just his personality and
28:16
then the goal has that too. It's
28:18
not necessarily a cool thing. It's just
28:20
that their bodies can take the damage, you
28:22
know what I mean? Yeah, they handle things differently,
28:25
exactly. might be a ghoul. Keith
28:27
Richards is a ghoul. Keith Richards
28:29
is definitely a ghoul and I
28:31
hope he keeps taking those drugs
28:33
to keep his humanity. I don't
28:36
want to ferrel Keith Richards
28:38
out there. Yes, exactly. Let's
28:40
see, other gameplay. Let's see, I
28:42
did some shelter and I finally get
28:44
to the point where I got a
28:46
few good weapons in my new survival
28:49
vault. to the point where I can
28:51
take down most attacks and everything.
28:53
I'm not really losing a lot
28:55
of people and many battles anymore.
28:57
And in fact, I was giving,
28:59
you know, like the Daily Objectives,
29:02
there was one that was like,
29:04
stop 12 Mulratt infestations before they
29:06
spread and you get a Mr.
29:08
Handy robot and like, oh shit,
29:10
that's great. I need one of
29:12
those. I would do anything for
29:14
Mr. Handy, you know how that
29:16
is, yeah, because they're the best. they
29:18
are the best. And so I was
29:20
like sitting there hoping that the rushing
29:23
would fail, but I was just like
29:25
taking one room and just rushing them
29:27
over and over, going to see their
29:29
happiness levels like dropping them, like,
29:32
consistently as I'm making them rush
29:34
over and over and over again. But
29:36
I finally got, you know, the Morat
29:39
attacks taking care of, it was funny
29:41
because like, like, had enough good weapons
29:43
on them, like, as the first Morat
29:45
was sticking up out of the ground,
29:47
they were all falling. Finally, the only
29:49
thing that is the danger anymore is the
29:52
fires, because it's not like you can
29:54
upgrade your fire extinguisher. The only way
29:56
to do that is to add more
29:58
people to the room. You can't... can upgrade
30:00
that extinguisher. Hey man, that's
30:02
a good idea. Come on, get
30:05
with it. Level two extinguisher, that
30:07
would be awesome. Because the fires
30:09
really are the only real danger
30:11
to me anymore until like the
30:13
death clause starts spawning when I get
30:15
50 dwellers. I'm at like 38 or so
30:17
right now I'm not one. But you know,
30:19
always having a good time with shelter.
30:21
Let's see what else did I play?
30:23
We mentioned the ghoul stuff a little
30:26
bit. I didn't know. I went ahead and
30:28
did the whole like... I thought it was
30:30
gonna be this huge quest line,
30:32
it only turned out to be
30:34
like a quest and a half basically.
30:37
I took an old roundtable character,
30:39
I took an old
30:42
roundtable character, or like my main,
30:44
you know, 76 character. King, if you
30:46
remember, King is now a ghoul.
30:48
Yeah, I remember King for sure,
30:50
right with the torchbee steers. So
30:53
what's going on? So Andrew, sorry,
30:55
I've got to stop and I've got
30:57
to break in here. Have you moved,
30:59
like are you in a different location
31:01
or something for the last five minutes
31:04
or so because you were breaking up
31:06
a lot more? No, but weather might be
31:08
coming in. I've not moved, but weather
31:10
might be moving in. So I don't
31:12
know if we need to transition to
31:15
feedback or something for a little bit,
31:17
maybe. feedback this week. You should
31:19
be listening to that fine, right? Am I
31:21
breaking up for you at all,
31:23
Andrew? No, you started great. Okay,
31:25
then feedback this week we've got feedback
31:28
coming in from Sullior, from
31:30
Will, from Strata Blaster, and
31:32
from Lee. So let's jump in
31:34
and we're going to start with
31:36
Sullior's feedback, of course, Sullior and
31:38
Pyro. We'll see who we actually hear
31:41
from this week. What's up everyone?
31:43
This is Pyro Anderson. I'm getting
31:45
kind of comfortable in this guy's
31:47
house. Trust me, I know. You're
31:49
leaving your beer bottles and used
31:52
blunts all over the place. Those
31:54
are souvenirs. Trust me, you'll miss
31:56
me when I'm gone. I don't
31:58
know about that. Anyway. After the
32:00
hell I went through to get
32:02
to this place, I wasn't exactly
32:05
looking forward to lending a helping
32:07
hand to these people. But, whatever.
32:10
I gotta say, why the hell is
32:12
everyone in this vault so fucking rude?
32:14
I go talk to Oberlin like Hugo
32:16
asked me to, and he had
32:18
an attitude. Act like he had
32:20
no time for me whatsoever, and
32:23
was just trying to do everything
32:25
he could get rid of me.
32:27
He directs me to talk to three
32:29
ghouls that are down in this atrium
32:31
area. And even as I walk up
32:34
to them to offer my help, one
32:36
of them talks about how rude I
32:38
am for eavesdropping. Hadn't even been there
32:40
two seconds yet. So these three ghouls
32:42
all have their own tasks that they
32:45
want you to do, because apparently
32:47
they can't do them themselves.
32:49
The first one was finding some
32:51
ghoul named Alfie that apparently
32:53
had gone feral, easy enough. Killed
32:56
plenty of feral ghouls in my time,
32:58
so this wasn't a big deal. Artist
33:00
Part was finding his key card, but
33:03
it was right there where this red
33:05
toolbox was directly under a light, so
33:07
it's almost like they were telling you
33:09
where it was. And in the room, and
33:12
he's on the other side, one shot did
33:14
the trick. Poor guy. I read his journal.
33:16
He knew what was going on. That's
33:18
gotta be the worst. The next part
33:20
was finding what was going on in
33:22
this generator room. Apparently there were some
33:24
noises in there. The thing that got
33:27
me about this is they're all ghouls,
33:29
right? They're immune to radiation. Why the
33:31
hell couldn't they check this out themselves?
33:33
I, for one, am not a ghoul. Although
33:35
I do have this lucky perk called what
33:37
rats that gets rid of my radiation, but
33:40
still, not happy. They could have done
33:42
this shit themselves. Turned out, it was a
33:44
bunch of radroaches and some pipeses
33:46
at burst. That was pretty easy.
33:48
Really, they could have done that
33:50
themselves. And the final thing on the
33:52
honey-do list is to eliminate a bunch
33:55
of rad rats. Again, I don't know
33:57
why they couldn't do this themselves.
33:59
Rad- rats are one of the
34:01
easiest enemies to get rid of next
34:03
to the rat roaches. One thing I
34:06
will say though is that I wish
34:08
that they had crafting benches here in
34:10
the atrium where those ghouls were that
34:13
gave me these quests. I picked up
34:15
so much stuff that I wish I
34:17
could just scrap it right then and
34:19
there but no. They do have crafting
34:22
benches in this vault, they're just not
34:24
the easiest to find. After telling Oberlin
34:26
that I was done babysitting the people
34:29
in the vault, I went back and
34:31
talked to Hugo. He was looking for
34:33
this key that's for this safe that
34:36
was within arms reach of where he
34:38
was sitting Okay, so in order to
34:40
find the key I need to figure
34:42
out where Cassie put it So searching
34:45
through Hugo and Cassie's room I found
34:47
Cassie's journal and it mentions this Hidden
34:49
area behind a waterfall At first the
34:52
door didn't want to open but I
34:54
figured maybe hitting it will do the
34:56
trick A couple of bashes with my
34:58
gun didn't do it, but shooting it
35:01
did. Funny, I don't know why. And
35:03
inside I find Cassie herself, who seems
35:05
to be in a coma. She is
35:08
also a loss like Hugo, but there's
35:10
not much there. And she actually had
35:12
the key on her body. After I
35:15
take the key, Hugo comes in and
35:17
starts screaming at me, telling me to
35:19
back away from her, and I'm like,
35:21
dude, do you want the fucking key
35:24
or not? That's what you asked me
35:26
to get. And we argued for a
35:28
little bit, but he calmed down. And
35:31
so he wanted me to go grab
35:33
the blueprints out of the safe in
35:35
his office, no problem. Run up there,
35:37
and after I grabbed the blueprints, I
35:40
just happened to see that he has
35:42
his journal in there as well. I
35:44
take a quick peek on a couple
35:47
of people. Who does that hiring hit
35:49
men? Whatever. Somebody must really pissed him
35:51
off. I take the blueprints back to
35:54
him in front of the waterfall and
35:56
mention that and he... tells me to
35:58
mind my own business, but yeah, whatever.
36:00
I'm not scared of him. Then he
36:03
starts spouting some bullshit about replacing parts
36:05
on a ship. If you replace enough
36:07
parts, is it a new ship? Uh,
36:10
what? Is he planning on doing this
36:12
with people too? That's kind of the
36:14
impression that I got. Really weird. But
36:16
he wanted me to take these blueprints
36:19
to this weather station on the clear
36:21
other end of the skyline valley area.
36:23
On the way there I ran into
36:26
a few groups of enemies including super
36:28
mutants and then also a freaking scorch
36:30
beast. What are scorch beast doing down
36:33
here? Anyway, made my way there and
36:35
had to deal with a few robo
36:37
brains but they weren't too bad. Got
36:39
inside and went up to the lab
36:42
and Audrey started screaming at me wondering
36:44
who the hell I am also. These
36:46
people have no manners. Once I told
36:49
her who I was and what I
36:51
was doing there, she wanted me to
36:53
go find this part for the weather
36:55
station that she needed. Gotta say I'm
36:58
getting a little tired being everybody's errand
37:00
boy. So the part that's needed is
37:02
at the Skyline Valley Welcome Center. Go
37:05
inside and I meet this guy named
37:07
Kevin who's about ready to crap himself.
37:09
He thought I was there to kill
37:12
him. He's all like, oh no, don't
37:14
kill me! Yeah, okay. So... He says
37:16
that he has the part that's needed,
37:18
but he locked himself out of where
37:21
it is. He lives there and he's
37:23
been there apparently since before the bombs
37:25
dropped. So the area that he's locked
37:28
out of now is apparently occupied by
37:30
a bunch of weirdos. This guy is
37:32
pretty weird himself and he's calling them
37:34
weirdos. All right. So there is another
37:37
way down there so we go underneath
37:39
in this tunnel and it turns out
37:41
it was mothman cultists Here's where the
37:44
fun starts. So he wants me to
37:46
kill them all on my way there
37:48
though. There were some Brad Roaches and
37:51
mole rats, those aren't a big deal,
37:53
but apparently they're to him because he
37:55
can't even handle his own shadow. Took
37:57
care of everything, no problem, and he
38:00
gets me the part I need. I
38:02
gotta say though, this guy has a
38:04
lot of empty beer bottles in his
38:07
area and I'm all for that. So
38:09
I take the part back to Audrey
38:11
and she has me installed because of
38:13
course I know what the hell I'm
38:16
doing with this thing. And as soon
38:18
as I do, Hugo comes in. Apparently
38:20
his wife has been kidnapped by the
38:23
leader of this cult who just happens
38:25
to be the person he put a
38:27
hit on. Oh, by the way, this
38:30
person is also a very close friend
38:32
of his daughter Audrey. Coincidence? I don't
38:34
think so. So it turns out that
38:36
Hugo tried to get rid of Alex
38:39
because he thought that she was a
38:41
bad influence on Audrey. She was a
38:43
hindrance on the family business and needed
38:46
to be eliminated. Again, this guy's a
38:48
freaking mob boss. I don't know who
38:50
else thinks and acts like this. Oh,
38:52
I gotta kill this person because the
38:55
family business needs to succeed and it
38:57
won't do this, but if they're in
38:59
the way, I gotta take care of
39:02
them and I don't care who dies.
39:04
Oh, by the way, screw my daughter's
39:06
happiness as long as the family business
39:09
is flourishing. She'll come around, I know
39:11
she will. She'll see what's best for
39:13
business for business. God, these people, I
39:15
swear. So, Hugo is wanting me to
39:18
infiltrate this cult and eliminate them. So
39:20
I'm the one who's going to be
39:22
doing a hit now. But we'll save
39:25
that for next time. So, until then,
39:27
hey, why don't you come wrap this
39:29
up? So now I'm the person doing
39:31
your honey-do list. All right, fine. So,
39:34
yeah, there's really not a whole lot
39:36
for me to say, after this. There
39:38
wasn't much. It was... Just a lot
39:41
of small quest talking and soap opera
39:43
drama. But I do want to point
39:45
out that it was really cool hearing
39:48
West Johnson voicing Kevin. Yeah, he's done
39:50
a few voices in fallout 76 like
39:52
the robots and mainly the protectrons. And
39:54
he's done a few other random voices.
39:57
But yeah, this was very clearly West
39:59
Johnson's. In the lack of a better
40:01
phrase, normal voice. Well, mostly. So yeah,
40:04
that was nice. Definitely looking forward to
40:06
seeing more action in the next few
40:08
quests. And I am going to be
40:10
running around more with my ghoul character
40:13
because by the time this comes out
40:15
I will have ghoulf items. So anyway,
40:17
until next time I will see everybody
40:20
in the wasteland. Well, that was awesome.
40:22
Thank you. So do you are. I
40:24
like the little fun fact at the
40:26
end there, the tidbit about West Johnson
40:29
doing a voice here. I know that
40:31
he is very in tune with, you
40:33
know, voice actors and video games. So
40:36
I don't follow that at all. I
40:38
wouldn't be able to tell who's who.
40:40
Who's West Johnson? He's done characters, he's
40:43
mochronin, you know, we've talked about it
40:45
a bit, mochronin, a lot of the
40:47
protectrons. You remind me and then I
40:49
hear his voice, I'm like, oh, that
40:52
guy. Yeah, exactly. But so what's Johnson
40:54
is 76, he has been all over,
40:56
has a lot of the protectron. Everyone
40:59
from Mr. Fluffy to all the vendor
41:01
bots, to all the vendor bots, in
41:03
76, would be insult butt. So what
41:05
about his voice makes him a good
41:08
robot? You know, he's just got a
41:10
really wide range and he's done so
41:12
many characters over the years that I
41:15
think when they needed for Protectrons he
41:17
stepped up to do that, you know.
41:19
I believe he did. I believe he
41:22
did Protectrons in previous games too. Infant
41:24
for he did Protectrons there, drinking buddy,
41:26
all of them. So definitely. some sentry
41:28
bots. I forgot about drinking buddy, that's
41:31
hilarious. Sorry, I just, yeah, you remember
41:33
that class, I love that one, right?
41:35
Got to get a cold one. Forever.
41:38
The best, all the protectrons in 76
41:40
are pretty much him. But he is
41:42
also Kevin Harris, finally. And I think
41:44
he did Dell, I think he's the
41:47
voice of Dell in Nuka World on
41:49
Tour. So he's always slipping in a
41:51
voice here and a voice here and
41:54
there. If you hear someone and you
41:56
hear someone and you're like, and you're
41:58
like, I feel like, I feel like,
42:01
I feel like, I recognize, I recognize,
42:03
I recognize, I recognize, I recognize, I
42:05
recognize, I recognize, I recognize, I think
42:07
there's a better than 50-50 chance it
42:10
could be West. It's West. So taking
42:12
a listen to his feedback, let's see,
42:14
what did Pyro bring up on this
42:17
one? Like if he complained about being
42:19
an errand boy? And I'm like, that's
42:21
what video games are. You are the
42:23
errand boy. You are the person who
42:26
does stuff. Yeah, Hero is just another
42:28
name for Aaron Boy. For sure. A
42:30
lot of these. Talk about a honey-do
42:33
list. But yeah, so he mentioned first
42:35
about what rads, about how he's not
42:37
a ghoul, but he's got what rads,
42:40
and that's kind of cool. Fourth wall
42:42
breaking from Pira there. Also, he mentioned
42:44
Alfie. I didn't say this last week,
42:46
but that's another kind of English name,
42:49
isn't it? Like, Alfie isn't really a
42:51
nickname here around. Yeah, that's very British,
42:53
right. But he's also right about the
42:56
assault's family. Both Hugo and Audrey. I
42:58
mean, they're just, they're a little bit
43:00
abrupt. They're kind of rude. Oh, yeah.
43:02
He was like, hey, go find this
43:05
key. And when you find the keys,
43:07
what the fuck are you going? What
43:09
are you doing? What are you doing?
43:12
What are you doing? What are you
43:14
doing? What are you doing? What are
43:16
you doing? What are you doing? I'm
43:19
trying to say. as he levels up.
43:21
He's maturing. But the whole mob boss,
43:23
I mean, the way that he's developed
43:25
as a character is very much the
43:28
whole manipulative overseers. what we're getting from
43:30
Hugo. The pulling strings and orchestrating machinations
43:32
and that and his family just as
43:35
much as anyone else. Like Audrey herself
43:37
says, sometimes I feel more like an
43:39
employee than a daughter when you're talking
43:41
to her. And that's definitely part of
43:44
his character. So I can see that
43:46
the way that Pyros contacts, the whole
43:48
mob boss thing, that makes sense. But
43:51
I think of him as the Machiavellian
43:53
overseer. And we're going to find out
43:55
soon just how deep those plans run,
43:58
I think, because we've only got a
44:00
few more quest left. I'm just blanking.
44:02
Machiavellians like watching, just shaking of the
44:04
snow globe and fucking stuff up just
44:07
to watch the fucked up stuff happen.
44:09
No, Machiavellian is more like planned plotting.
44:11
Semi-cinister plotting, where you put all these
44:14
pieces in motion, but ultimately you're the
44:16
puppet master. A house is not a
44:18
pit at the latter. What is that
44:20
quote from? That's a game of Thrones
44:23
though. That's really good. So let's see.
44:25
What else did he mention? I think
44:27
that about covers it. I like his
44:30
comments about Kevin calling other people weirdos
44:32
too. Kevin, I don't know. He's a
44:34
good dude. He's been alone too long,
44:37
I think. And it is pretty funny.
44:39
He's there in his little, his Ranger
44:41
outfit and his socks are pulled up
44:43
to his calves. Quite the outfit. That's
44:46
very cute. That's good. Thank you, sir.
44:48
Okay, let's jump in. Next we're going
44:50
to get some feedback coming in from
44:53
Will. Hey Will. Hello follow-up friends, Will
44:55
here to talk about the latest roundtable
44:57
quest with my character Danger, although I
44:59
almost didn't send any end because I
45:02
felt like there wasn't really too much
45:04
to add with these But I figured
45:06
since you know I missed last week
45:09
I would just send something but mostly
45:11
yeah, these are very very straightforward and
45:13
hardly any combat. You guys talked about
45:16
on the show some, you know, I
45:18
didn't know if I would have too
45:20
much to add that's different from just
45:22
saying how you're supposed to run the
45:25
quest. You know, I went, I met
45:27
Hugo who needs like my help and
45:29
you know, the blueprint for the malfunctioning
45:32
weather machine and of course, there's search
45:34
Cassie's room. I saw that, you know,
45:36
read her journal and they had that
45:38
one thing in there just about her
45:41
daughter and Hugo having, she didn't like
45:43
the solution he had for her, which
45:45
I didn't know what that meant at
45:48
the time. Later on, I guess that
45:50
meant she, he had tried to, off.
45:52
Alexa? What's that name? But her diary
45:55
led us to the waterfall back there.
45:57
It was her sanctuary. So of course
45:59
I went in there. You guys were
46:01
talking about not being able to find
46:04
the button. I wasn't looking for a
46:06
button, but when I saw that broken
46:08
fuse box, I was thinking I needed
46:11
to find a fuse. So I was
46:13
thinking I needed to find a fuse.
46:15
You know, just tell him about the
46:17
blue prince. He asked if there's... Anything
46:20
else you discovered, I figured danger is
46:22
he's just the dude that follows the
46:24
rules, does what he has to do,
46:27
gets things done. As I said, so
46:29
he's like, I'm here to get paid,
46:31
not to meddle on your business yet.
46:34
And that's when he went on his
46:36
little diet tribe about the boat, and
46:38
I had the danger, had the option
46:40
for low intelligence, if you have one
46:43
or less, and he's like, boat, you
46:45
got a boat? You got a boat,
46:47
you got a little nooid. So I
46:50
went on over there to meet Audrey.
46:52
I just followed that road west since
46:54
it was on that road. And again,
46:56
not much to shoot there. I ran
46:59
across a grand total of one lost,
47:01
three thrashers, and two robot brains before
47:03
I got in there to meet Audrey.
47:06
She was sort of dismissive of me,
47:08
or dangerous, as he was just a
47:10
minion to be played with, or whatever,
47:12
which I guess, you know, Danger actually
47:15
doesn't even mind that too much. But
47:17
she sends Danger On over to the
47:19
Shenandoah Visitor Center. Nothing eventful along the
47:22
way, although once he gets here, he
47:24
meets what might be my favorite character
47:26
in Fallout 76, I think. I love
47:29
me some Kevin. He was a fun
47:31
little guy, I thought. He sends us
47:33
down there, kill a couple of radroaches,
47:35
a couple of mole rats, you go
47:38
to that room, and none of the
47:40
cultists even move when you open that
47:42
door. So I just did what Ray
47:45
did through a couple grenades, picked the
47:47
rest off with my laser rifle, and
47:49
done. Kevin escorts me to his little
47:51
bachelor's bunker there, and I grabbed the
47:54
part and back to Audrey, where... I
47:56
mentioned that I had to kill some
47:58
cultists. You know, she didn't know of
48:01
any cults around there. I think, yeah,
48:03
yeah. And, you know, praying some moth
48:05
man or something in someone named Alex,
48:08
and then she seemed a little bit
48:10
shocked like that, as if she knew
48:12
a person before. And that's for that
48:14
question. She got a legendary weapon, looks
48:17
like a furious, some kind of furious
48:19
railway rifle. And yeah, I had it
48:21
there too, where Hugo comes running in,
48:24
and it sort of ushers you straight
48:26
up. and like try to exit real
48:28
quick. Hopefully they would let me revisit
48:30
that scene when I logged on again,
48:33
but I didn't want to accidentally lose
48:35
it. So I just sat there and
48:37
watched it and actually recorded the last
48:40
few minutes of video play so I
48:42
could refresh myself when I got to
48:44
do the next quest. But then I
48:47
went all the way back over there
48:49
to the house. I think this time,
48:51
the thrashers were back out or no,
48:53
the thrashers were there when I came
48:56
back out of the visitor center. So
48:58
those were the only other. things that
49:00
had to be eaten. And then there
49:03
was nothing again when I went back
49:05
over to the house. Where Oberlin, Sangeon,
49:07
those three, really, really just meaningless quests.
49:09
I don't know. It's just, you know,
49:12
yeah, went down, killed the ride rats
49:14
that they didn't know about, patched up
49:16
a couple of pipes, and took out
49:19
poor Alfie there. But they were happy
49:21
and Margaret said he would put in
49:23
a good word for me with Oberlin
49:26
which I guess that's really the point
49:28
of the question you're supposed to prove
49:30
yourself get you and you get in
49:32
good with them. So like I said
49:35
there wasn't really a lot of I
49:37
felt like deviation and much to contribute.
49:39
as far as different way of doing
49:42
the quest and things. The only thing
49:44
that really was different was that the
49:46
fact that they came out with the
49:48
new patch with the ghouls for 76
49:51
this week and they changed some things
49:53
up with that, switched up the perk.
49:55
Point car or the cards how much
49:58
you know the stars on the cards
50:00
how much they do and I had
50:02
a bunch of extra Stars again like
50:05
one on once they switched was bodyguards,
50:07
which I always use anyways I think
50:09
that's only one star now and I
50:11
was all happy at the beginning of
50:14
this roundtable because I was sharing rank
50:16
four bodyguards. I said yeah, you know,
50:18
I was assigned 15 courage so I
50:21
was excited that I got to shy
50:23
Share a high-level card and I couldn't
50:25
really find one that was ranked five
50:27
that I wanted to share But that
50:30
would have been fun, but bodyguards at
50:32
four was fun for me for a
50:34
while But now they switched it to
50:37
rank one and I'm just sharing a
50:39
rank one card and I got 15
50:41
charisma And one of the other card
50:44
is switches they made they swapped around
50:46
what was it life-giver and all that
50:48
stuff, but also loan wanderer that I
50:50
think they made it more useful Like
50:53
I just logged in when I first
50:55
logged in I looked and I was
50:57
curious before I joined the team and
51:00
my damage resistance was at 534 and
51:02
Then you know, but that was just
51:04
within lo and wander a car and
51:06
I think okay. Well, I wonder what
51:09
it's gonna be with the bodyguard so
51:11
I joined a team and it went
51:13
up to 535 so they seem fairly
51:16
equivalent like there's no real loss for
51:18
not being on a team anymore and
51:20
Then a little bit later, I just
51:23
happened to notice again, like when I
51:25
was single, I logged out, logged back
51:27
in again. And my DR is at
51:29
615. I was like, hmm, I wonder
51:32
what it is now. I think I
51:34
had some soups or something working for
51:36
me at this point. And so I
51:39
went to join another team, except this
51:41
one was only, there wasn't quite a
51:43
full team. There were only three of
51:45
us. So it went from 615 and
51:48
dropped down to 608 from joining the
51:50
team. So those are pretty equivalent. Major
51:52
differences I've had in this game. A
51:55
lot more to see. We'll see what
51:57
happens next week. Like I said, not
51:59
too much to dive into deeply there,
52:02
but I still have fun with these,
52:04
even though this one wasn't too difficult.
52:06
I had not done these with my
52:08
main characters. I thought about doing what
52:11
Steve did and do it with my
52:13
main since I didn't do it with
52:15
my main characters. I thought about doing
52:18
what Steve did and do it with
52:20
my main since I didn't, didn't, hadn't
52:22
done them. But that is it for
52:24
me. See you in the wasteland. I
52:27
can't kill stuff now, high level, the
52:29
low level, Jesus will. Well, good luck.
52:31
I need to do more research like
52:34
him and to see what perks have
52:36
changed. I think it sucks, Will, that
52:38
you were so proud of being able
52:41
to stare a high level card and
52:43
then they took that honor away from
52:45
you. Slap in the face. Right, you're
52:47
risen it with a... 15, you're like,
52:50
yeah, big man on campus, I'm sharing
52:52
this first card and now it's only
52:54
a one. Oh, that states. It's kind
52:57
of like when you have the best
52:59
headwear in the wasteland, you know, a
53:01
parade, and then suddenly everybody devalues it
53:03
for whatever reason, the game suddenly makes
53:06
it not worth as much. And you
53:08
like, no, this will not stand. And
53:10
you see them and the garbage. Exactly.
53:13
But yeah, you know, there have been
53:15
some interesting changes to part cards. And
53:17
while that was a while ago, we're
53:19
still re-evaluating, and now with the whole
53:22
ghoul update, there are even more things
53:24
coming down, you know, all the new
53:26
perhaps people evaluating it. So going over
53:29
his feedback, let's see. So he said
53:31
he doesn't have a lot to talk
53:33
about, but I think he hit a
53:36
lot, don't you? Yeah, he hit a
53:38
lot of good points. First of all,
53:40
I apologize for him setting off everyone's
53:42
A-L-E-X-A. He didn't mean to do. He
53:45
didn't mean to do. where the game
53:47
tells you this is damaged it looks
53:49
like it looks like it might come
53:52
apart with a single hit or something
53:54
we're all looking for buttons we're looking
53:56
for a fuse good choice well but
53:58
yeah yeah I think like that is
54:01
actually a very realistic kind of stumbling
54:03
block in the game because you get
54:05
frustrated enough that you punch it you
54:07
just like stupid thing and you shoot
54:09
it anyway and that's what it takes to
54:12
open it so you're like oh I knew that
54:14
would happen yes I meant to do that I
54:16
was just taking my time because I didn't want
54:18
to be violent oh comment on Kevin to a
54:20
fun little guy I agree you know he might
54:22
be a little weird favorite character in
54:25
76 that's an interesting topic too
54:27
say that about Kevin Yeah, he
54:29
said it might be his favorite
54:31
character in 76. I definitely thought
54:33
he was a fun little guy,
54:35
but favorite. That is, that is
54:37
a high honors, honestly. I think a
54:39
lot of people in our group like
54:42
Rose, a lot. I mean, I think a
54:44
lot of people in our group
54:46
also don't like Rose a lot. Yeah,
54:48
she's, she's, she's that woman you
54:50
hate to love or love to hate one
54:52
of the two. Yeah, she's very, very
54:54
divisive. Let's see, he ran
54:56
into... Also not a woman, also
54:59
a robot. Yeah, that's also
55:01
a robot. Yeah, but honestly,
55:03
I mean, I like Rose's
55:05
personality a lot. I think she's fun.
55:07
He ran into Thrashers,
55:10
which is cool. I'm glad someone
55:12
else ran into Thrashers.
55:14
Did someone else ran
55:16
into Thrashers? Did someone
55:18
else ran into Thrashers?
55:20
Turkey's one there? Did you
55:23
have any other comments on the
55:25
way? Yeah. I like this low intelligence
55:27
option. Speaking of doing things differently,
55:29
next up we have Strata Blaster
55:31
coming in with Isaiah. Let's see
55:34
how, you know, another scientist to
55:36
handle some of these quests and
55:38
how he deals with Hugo. The
55:40
Chronicles of Isaiah Pollocks, part
55:43
7. I have a problem and I don't
55:45
know what to do. I've spent my
55:47
entire above-ground time post-war
55:49
traveling the wastes eliminating
55:51
this threatened that... Collecting
55:53
every scrap of used molten material I could
55:55
lay my hands on and using all of my
55:58
combined experiences to do what I thought. was
56:00
going to return my little piece of
56:02
the world back to the way it
56:04
was before the bombs dropped. The one
56:06
thing that seems to be preventing my
56:08
efforts from having any effect whatsoever is
56:11
the absolute apathy that almost every person
56:13
I have met with regards to
56:15
trying to change things for the better.
56:17
The general majority of these wretched wasteland
56:19
wanderers feel that there is no going
56:22
back and that this new reality is
56:24
the new normal. There is nowhere more evident
56:26
of this than the malaise. I've seen here
56:28
at vault 63. The people here, nothing
56:30
more than sentient monsters awaiting
56:33
their inevitable fall from grace into
56:35
madness, seem to be perfectly content
56:37
with their lot in life. They
56:39
are burned and scarred beyond all
56:41
recognition as they race headlong into
56:43
the abyss of violence and blood
56:46
thirstiness. They don't comprehend that
56:48
the decline is inescapable, or that
56:50
none of them are immune to the
56:52
vicious and painful dissent. I struggle every
56:54
day with decision to work with them.
56:56
to live beside these ghouls knowing what
56:58
their ultimate fate will be? Is it right
57:01
to continue to let them go on
57:03
or would it be better to accelerate
57:05
the inevitable and put them all out of their
57:07
misery? It may sound selfish or even
57:09
bigoted, but at this point are they
57:11
even human anymore? Sometimes I
57:13
wonder when I am alone on the
57:16
surface and it's quiet what goes through
57:18
the mind when one becomes gulified. What
57:20
is the mental process that occurs
57:22
as one's skin becomes brittle and
57:24
hard and when facial features eventually
57:26
fall away leaving open orifices where
57:28
noses and ears used to be? The
57:30
level of denial and fear must be
57:33
overwhelming, but then come to terms with
57:35
the transformation must be an excruciating journey.
57:37
I do not understand how they have
57:39
hope. I do not understand how they
57:41
live their day-to-day lives, knowing that they
57:43
will essentially live forever and know in their
57:46
heart of hearts that they will never be
57:48
normal again. I do not envy them their journey.
57:50
I do not envy mine either. I
57:52
have traveled alongside them, lived with
57:54
them, and watched them devolve
57:57
into feral monstrosities. I have
57:59
been blasted by radiation to the
58:01
point of sickness. I have consumed many
58:03
of the chems. The schools themselves now
58:05
use to prolong their very sanity. The
58:07
radiation permeates and affects us all, and
58:09
I can only pray that it never
58:12
happens to me." Isaiah Pollack's. After my
58:14
discussion was stole, it's about the current
58:16
situation in vault 63, and reluctantly offering
58:18
my services to the dutiful Baltic soldier
58:20
that I am. He tasked me with
58:23
revisiting Chief Oberlin and performing a few
58:25
errands in order to help out and
58:27
familiarize myself with the vault. We also
58:29
spoke about retrieving the blueprints for his
58:31
weather device. They are securely stored somewhere
58:34
and I will need to track down
58:36
the key that his wife Cassidy is
58:38
hidden. Hugo apparently lacks any trust in
58:40
the residence of the vault and since
58:42
he is blind cannot look for it
58:44
himself. Where should I look for this
58:47
key? I questioned with a confused look
58:49
on my face. I am certain my
58:51
dear Cassidy will have left some clues
58:53
as to whereabouts of the key," he
58:55
replied, looking for Lauren saddened at the
58:58
mention of her name. She was always
59:00
writing things down and keeping notes. You
59:02
can start by looking in our quarters
59:04
upstairs. Notting my agreement, I turned and
59:06
left the office, and I headed upstairs
59:09
to Stolt's quarters. Upon entering the room,
59:11
I began a search for anything that
59:13
might lead me in the right direction.
59:15
There was a note about some party
59:17
and another note written to Hugo. I
59:19
couldn't help but read both knowing the
59:22
personal nature of the notes needing to
59:24
understand more about this enigmatic overseer. Finally
59:26
I found Cassidy's journal tucked away in
59:28
the coffee table. Cassidy seemed to be
59:30
a very thoughtful woman and a dutiful
59:33
loving wife, a seemingly odd match for
59:35
the likes of Hugo Stoltz, but not
59:37
completely out of the question I'm used
59:39
as I looked for something in the
59:41
text that I could use to locate
59:43
the key. After a couple of pages
59:46
Cassidy mentioned that she kept the key
59:48
on her person, in a locket she
59:50
wore around her neck. Where are you,
59:52
Cassidy? I whispered as I read on.
59:54
She mentioned a place within the vault
59:57
where she felt safe and described it
59:59
as a water fall. Ha! Gotcha!" I
1:00:01
exclaimed as the location she named I
1:00:03
had seen while roaming around in the
1:00:05
vault. Apparently there was a passage hidden
1:00:08
behind and I quickly turned and headed
1:00:10
that way. I moved through the cavern
1:00:12
to find a hidden chamber locked behind
1:00:14
a door controlled by a panel on
1:00:16
the wall. It didn't work at first
1:00:18
and I was able to work it
1:00:21
open with my combat knife hitting it
1:00:23
more than once after an unsuccessful attempt
1:00:25
or two. was a small examination room
1:00:27
with medical equipment and terminals. I had
1:00:29
once saw a lone patient, a woman,
1:00:32
who I assumed was Cassidy, lying there
1:00:34
in what seemed like a catatonic or
1:00:36
comatose state. I approached her as quietly
1:00:38
as I could not to disturb her
1:00:40
and began to remove the key from
1:00:43
her locket around her neck. As soon
1:00:45
as I had retrieved the key, Stoltz
1:00:47
was behind me berating me and for
1:00:49
being in the room and disturbing his
1:00:51
unconscious spouse. I immediately and reactively drew
1:00:53
my side on pointing it directly into
1:00:56
his face. Don't ever sneak up on
1:00:58
me like that, I barked. You don't
1:01:00
know me. I would just as soon
1:01:02
drop you where you stand, you wrinkly
1:01:04
fuck. I was just doing what you
1:01:07
told me to do. He lifted his
1:01:09
hands in a calming motion and his
1:01:11
tone relaxed. She is merely in a
1:01:13
deep slumber and has been since the
1:01:15
incident. She requires privacy and quiet, he
1:01:17
explained once he had calmed down. I
1:01:20
holered my pistol. and listened as he
1:01:22
explained how repairing the weather machine would
1:01:24
assist in her recovery, and that was
1:01:26
why he needed the blueprints and my
1:01:28
help. He directed me back to his
1:01:31
office to retrieve the plans and then
1:01:33
return to him when I was finished.
1:01:35
Upon returning we spoke about the plans
1:01:37
and how they would need to be
1:01:39
delivered to Audrey, and then had a
1:01:42
brief conversation about how many pieces can
1:01:44
be replaced on something before it becomes
1:01:46
something different. My old philosophy lessons paid
1:01:48
off as I was able to understand
1:01:50
his reference to the ship of thesis
1:01:52
and how it pertained to his wife,
1:01:55
the machine, and everything else that was
1:01:57
going on around here. Once we concluded
1:01:59
our discussion, I immediately started out for
1:02:01
the Hawksville Weather Station. deliver the prince.
1:02:03
When I arrived the place was in
1:02:06
a serious bad way. Whatever happened down
1:02:08
here must have had a giant impact
1:02:10
on the station. I was able to
1:02:12
evade a couple of roaming Robobrain centuries
1:02:14
and went inside. I had no problems
1:02:17
finding Audrey and I handed her the
1:02:19
blueprints. We spoke for a time about
1:02:21
her experiences so far and it seemed
1:02:23
that she had suffered some loss that
1:02:25
was affecting her deeply, something about somebody
1:02:27
named Alex. The way she spoke and
1:02:30
the way her voice trembled at times
1:02:32
led me to believe that her loss
1:02:34
was felt more profoundly than anyone else's.
1:02:36
That I had met so far from
1:02:38
Vault 63. After a long moment she
1:02:41
asked me to retrieve a piece of
1:02:43
equipment she needed from the Shenandoah Visitor
1:02:45
Center. Just what I need, another long
1:02:47
walk to retrieve another trinket I sit
1:02:49
under my breath. She obviously heard me
1:02:51
and she exclaimed that the mechanism was
1:02:54
crucial to the machine's functionality and was
1:02:56
not just some watts consumer electronics gizmo,
1:02:58
but an unique and very technical piece
1:03:00
of kit. Fine, I'll go get it,
1:03:02
I said, and I turned to leave.
1:03:05
The walk to the visitor's center was
1:03:07
fairly uneventful, thankfully, and when I arrived
1:03:09
I could see a low light of
1:03:11
a candle burning inside. This is where
1:03:13
I meet Kevin. Honestly, I was shocked
1:03:16
after speaking to him that he had
1:03:18
managed to live this long. He told
1:03:20
me the part that I was seeking
1:03:22
was in his bunker, but he had
1:03:24
locked himself out due to the building
1:03:26
being infested with cultists, and that if
1:03:29
I could go and get them to
1:03:31
leave. If I did so, he would
1:03:33
gladly give it to me. Sure, no
1:03:35
problem. I'll get him out of here.
1:03:37
I snuck around into a darkened hallway
1:03:40
and peeked around the corner now. I
1:03:42
don't like cultists. These guys are weird.
1:03:44
There were about six or seven of
1:03:46
them and they were armed, but they
1:03:48
were all praying or chanting or doing
1:03:51
something stupid and oblivious to my presence.
1:03:53
Checking my rifle, confirming I had a
1:03:55
full mag, I barged in weapons hot,
1:03:57
I dropped at least three of them
1:03:59
before they even knew it was happening
1:04:01
and two more as they tried to
1:04:04
evade my assault. The last two were
1:04:06
KG running for cover while reloading, but
1:04:08
I was able to gain an advantage
1:04:10
on one, putting a slug... in his
1:04:12
head. It was soon after that the
1:04:15
other fighter, obviously lacking in any kind
1:04:17
of close quarters combat skills, was sent
1:04:19
to the light to join his pals.
1:04:21
Kaven came running in later, thanking me
1:04:23
and quickly putting in his code and
1:04:25
opened the door to his bunker. The
1:04:28
corridor wasn't very long, and there were
1:04:30
some creepy crawlies about which were easily
1:04:32
dispatched, and then we entered his bunker.
1:04:34
It was quite clear that Kevin was
1:04:36
not in a good place emotionally. His
1:04:39
bunker looked like that of a soon-to-be
1:04:41
serial killer. And once I had the
1:04:43
component in my hand, I left quickly
1:04:45
without any long conversations. I probably should
1:04:47
have put him down with the rest
1:04:50
of the cultists. That would have been
1:04:52
the merciful thing to do, that poor
1:04:54
wretch. I don't know. He's made it
1:04:56
this far. Maybe he's got something up
1:04:58
his sleeve. Eh, whatever. After returning to
1:05:00
Audrey later that day, she asked me
1:05:03
to help with the installation of the
1:05:05
part into the console a few rooms
1:05:07
away. She made it worth my while,
1:05:09
though, which was nice. No one has
1:05:11
given me a damn thing for all
1:05:14
this work I've done. At least she
1:05:16
recognized my efforts and rewarded me for
1:05:18
my fine work, even if my attitude
1:05:20
was shitty. It's a pretty red gun.
1:05:22
Ooh! He packed quite a punch, too.
1:05:25
So we'll have to see, but we
1:05:27
can put that the good use later.
1:05:29
I had to return to vault 63
1:05:31
to resupply and I was very curious
1:05:33
about what the security chief needed for
1:05:35
me. I recalled as almost an afterthought
1:05:38
that he had an errand he needed
1:05:40
me to attend to and I felt
1:05:42
a little bad that I had forgotten.
1:05:44
He had asked me to speak to
1:05:46
some of the dwellers about some chores
1:05:49
that needed to be done but of
1:05:51
course the slackers would never do them
1:05:53
so he requested that I get things
1:05:55
handled. I spoke to Margaret first and
1:05:57
she informed me about some trouble in
1:05:59
the lower levels of the vault. Some
1:06:02
pests had infested one area and none
1:06:04
of them could or wanted to exterminate
1:06:06
them. There was also some repair work
1:06:08
that needed to be done and again
1:06:10
nobody really wanted to do it. Finally
1:06:13
after Julio and Lawrence told me the
1:06:15
sad story of their friend Alfie who
1:06:17
had turned feral and had asked to
1:06:19
be locked away in his room. What
1:06:21
a stand-up bunch of friends these are
1:06:24
and a great way to treat a
1:06:26
buddy a buddy. I was... Obviously going
1:06:28
to have to go down there and
1:06:30
clean up all this mess and probably
1:06:32
not receive so much as a thank
1:06:34
you were a pat on the back.
1:06:37
But, again, I need to gain Oberlin's
1:06:39
trust, so off I went. The Rad
1:06:41
Rats were my first obstacle as they
1:06:43
blocked the way to the cooling chambers
1:06:45
where the repairs were needed. They all
1:06:48
went down easily enough. The cooling chamber,
1:06:50
however, was a different story. It was
1:06:52
blistering hot and my Pip Boy clicked
1:06:54
clicked loudly from all the radiation from
1:06:56
all the radiation. A few minutes, though,
1:06:59
and I was able to fix all
1:07:01
the pipes in the room immediately cooled.
1:07:03
Now it was time to pay Alfie
1:07:05
visit and see what the kind of
1:07:07
condition that Sporful was in. I was
1:07:09
met with a locked door that required
1:07:12
a key card, which the morons upstairs
1:07:14
did not tell me about. After several
1:07:16
minutes of searching around, I finally found
1:07:18
a key card, and God, I hoped
1:07:20
it was, and I opened the door
1:07:23
and moved into the chamber where I
1:07:25
found Alf. Old Boy was not in
1:07:27
good shape. He had turned completely feral,
1:07:29
and any sign of who he may
1:07:31
have been was long gone. According to
1:07:33
a note I found, he had been
1:07:36
down here for quite some time, and
1:07:38
none of his jackass friends could bear
1:07:40
to come down here and his jackass
1:07:42
friends could bear to come down here
1:07:44
and his suffering. A few well-placed 45
1:07:47
rounds from my side arm took the
1:07:49
surprise goul down and ended his misery.
1:07:51
I returned to the group who hadn't
1:07:53
even gotten up or moved or moved
1:07:55
in the hour or so I had
1:07:58
been gone. If the rest of the
1:08:00
ghouls in this vault are this lazy,
1:08:02
then Oberlin and Stoltz are really screwed.
1:08:04
I'm sure they had more to say,
1:08:06
but I was so disgusted by them
1:08:08
I just made my way back to
1:08:11
Oberlin. Reaching his office, I told him
1:08:13
about the trio of Dipschitz, the completion
1:08:15
of the assigned tasks and the merciful
1:08:17
euthanizing of poor Alfie. If I could
1:08:19
read his thoughts on his face, which
1:08:22
I could not, I would guess he
1:08:24
was as disgusted as I was. He
1:08:26
then told me about another task he
1:08:28
would like me to take on going
1:08:30
to find Hilda and bringing her back
1:08:33
to vault 63 doing whatever it took
1:08:35
to get her to come with me.
1:08:37
I looked a man straight in the
1:08:39
eye. I am tired. I need a
1:08:41
bed. I need some food. And after
1:08:43
a short sigh... I told him, I'll
1:08:46
head out after I sleep and after
1:08:48
I eat. Let's talk again tomorrow. That
1:08:50
was fantastic. You know, I love that
1:08:52
Isaiah is not afraid to call people
1:08:54
out on their bullshit. Like his point
1:08:57
of view, the way that Sean kind
1:08:59
of puts it forward, is actually, I
1:09:01
think, in the back of a lot
1:09:03
of our heads. The idea that they
1:09:05
have not moved, he's doing this for
1:09:07
the residents, and they have not moved
1:09:10
in the two hours he's been down
1:09:12
there or whatever. The other people in
1:09:14
charge should be disgusted. He gives the
1:09:16
people in charge a little bit of
1:09:18
grace there though, you know, with Oberlin
1:09:21
saying, hey, I'm sorry I have to
1:09:23
put up with this, but then Oberlin
1:09:25
sends them on another task. I do
1:09:27
want to mention at the beginning, actually,
1:09:29
I'm talking about rad rats at the
1:09:32
end made me miss Ray tonight. Do
1:09:34
you remember? Rad Rat Ray. Back in
1:09:36
the day on the fall out terminal
1:09:38
velocity. We used to give everybody a
1:09:40
literative nickname. Did you try to think?
1:09:42
Did you have one? Was it like
1:09:45
Atomic Angie probably? Yeah, probably. I would
1:09:47
assume. It was goofy. I love it.
1:09:49
But Rad Rat Ray, because he just,
1:09:51
he loved those little Rad Rats. What
1:09:53
was, what was yours? What was Jess?
1:09:56
I don't remember. We had a lot
1:09:58
of a litterative nicknames, but I do
1:10:00
not remember mine. So at the beginning
1:10:02
of his feedback there, the deep thoughts
1:10:04
on ghouls, I thought that was a
1:10:07
great way to start it off. Sean.
1:10:09
Yeah, I jotted down. Do you think
1:10:11
it's painful? Turning to a school or
1:10:13
anything you do? Yeah, there's actually been
1:10:15
talk about that some different goals might
1:10:17
experience it differently Feel like your skin
1:10:20
is on pins and needles all the
1:10:22
time to get used to it and
1:10:24
it just kind of you know fades
1:10:26
to the background Okay becoming a goal
1:10:28
could be painful You know the actual
1:10:31
skin like I mean until the nerve
1:10:33
endings die if they do it's gonna
1:10:35
be it's gonna be very uncomfortable and
1:10:37
the rotting situation You know depending on
1:10:39
the type of goal like some goals
1:10:41
petrify more other goals wrought If you
1:10:44
look at like follow-out three goals and
1:10:46
some of the early goals in the
1:10:48
first fallout games But yeah They look
1:10:50
more rotten. The ones in fallout four
1:10:52
look more petrified, preserved. He's in chat
1:10:55
and says they're stinky too. He says
1:10:57
they're probably stinky a. Look at them
1:10:59
and smell them. But the deep thoughts
1:11:01
from Isaiah as a character, you know,
1:11:03
like are they even human anymore? What
1:11:06
do they feel? What do they think?
1:11:08
Would I be doing a mercy putting
1:11:10
them down? The fact that we've got
1:11:12
all these schools now in the world
1:11:14
around us in 76. I mean, these
1:11:16
are thoughts that should be on everyone.
1:11:19
I'm in the lure more. I've said
1:11:21
it before. I do think that ghouls
1:11:23
are such an important part of fallout
1:11:25
lure that we really, we can't take
1:11:27
them too casually. The fact we can
1:11:30
all become ghouls as a player mechanic,
1:11:32
okay, that's fun, that's funny. Like, you
1:11:34
know, kind of like getting a water
1:11:36
slide in the atomic shop. Like, it
1:11:38
may not happen quite so casually, quite
1:11:41
quite so fun. But I'm glad, you
1:11:43
know, to actually stop and think about
1:11:45
what it would mean. You know, the
1:11:47
characters he made there, even if it
1:11:49
is short, they do talk about it
1:11:51
a good bet. Let's see. I like
1:11:54
that he doesn't put up with Hugo.
1:11:56
The fact that when Hugo rushed in
1:11:58
on him and he pulled a gun,
1:12:00
he said, do not ever sneak up
1:12:02
on me like that. That was a
1:12:05
very... I will drop you. Exactly. That
1:12:07
was a good reaction. I mean, it
1:12:09
makes sense. Like none of us liked
1:12:11
how Hugo came in there. Also, I
1:12:13
didn't mention this, but when Silira was
1:12:15
talking about it a good. that it
1:12:18
does seem like he's talking about replacing
1:12:20
a person's body parts or who a
1:12:22
person is. Do you think he's talking
1:12:24
about mentally rebuilding his wife or physically
1:12:26
rebuilding? I mean, is Frankenstein like a
1:12:29
ship of Theseus allegory in a way?
1:12:31
I don't know. It'd be. Food for
1:12:33
thought, but I do wonder exactly what
1:12:35
Hugo was up to with his wife
1:12:37
there. I like the way he rushed
1:12:40
in putting down the cultists and we
1:12:42
are getting so many different opinions on
1:12:44
Kevin. You know, because he's like Kevin,
1:12:46
I should put that poor wretch out
1:12:48
of his misery too. But you know,
1:12:50
their will was like, no! Exactly. It's
1:12:53
just funny. Characters like that are part
1:12:55
of the fabric of the wasteland. Part
1:12:57
of what we like about fallout is
1:12:59
those unique characters and just the way
1:13:01
they come through. So that's a shout
1:13:04
out for the acting there that kind
1:13:06
of make us have all these feelings
1:13:08
about Kevin. All the rising Kevin. Exactly.
1:13:10
Also, good job Audrey recognizing his work.
1:13:12
It's true. We do not get enough
1:13:15
rewards. We do the whistle. I mean,
1:13:17
yes. Okay, we get question. We get
1:13:19
legendary items all the time. We get
1:13:21
catching experience points, catching caps, catching 20
1:13:23
missiles in your pockets. Congrats, you can't
1:13:25
fast travel. But we ever get a
1:13:28
thank you. Right. We don't get that
1:13:30
many big thank you or that many,
1:13:32
you know, good weapons. So, you know,
1:13:34
a nice little Red Rider BB gun.
1:13:36
That was a good reward. But yeah,
1:13:39
that's kind of it for my comments
1:13:41
on the feedback. Did you have anything
1:13:43
else there? Railway rifle, furious, I think
1:13:45
someone said it was a railway rifle.
1:13:47
Yep, they're confirming in chat, it was
1:13:50
the furious weapon. Do you have your
1:13:52
popcorn Andrew? We're about to play Lee's
1:13:54
feedback. Uh-oh, I better get something long.
1:13:56
Well sit back and enjoy the sonorous
1:13:58
tones of Lee's journey with toe cutter
1:14:00
through the quest. Episode 9, the truth
1:14:03
will out. After spending more than enough
1:14:05
time looking around vault 63 and meeting
1:14:07
the people. such as they are, Toe
1:14:09
went to see what task Oberlin had
1:14:11
for her. Barbara wanted help with his
1:14:14
backlog of tasks within the vault, as
1:14:16
he's been dealing with the outside world
1:14:18
more lately. He suggested three tasks which
1:14:20
all involve speaking to people, Margaret, Lawrence,
1:14:22
and Julio, so Toe went to find
1:14:24
them. She found them all talking in
1:14:27
a lounge area. Margaret recognized her as
1:14:29
an outsider and asked what brought Toe
1:14:31
here, and she mentioned that most of
1:14:33
their issues were at the lower levels.
1:14:35
Belle talked about the three tasks which
1:14:38
involved rad rats. Those is in the
1:14:40
generator room and someone named Alfie who
1:14:42
made them lock him in his room.
1:14:44
They also mentioned that the disaster that
1:14:46
had changed them all to ghouls and
1:14:49
created the lost was an earthquake. The
1:14:51
lower levels are accessible via elevators or
1:14:53
stairs. Toe decided to take the stairs
1:14:55
as they were likely more tactically advantageous.
1:14:57
From the likes of it the lower
1:14:59
level of the atrium had been hard
1:15:02
hit by the earthquake and as predicted
1:15:04
it was full of rad rats. Looking
1:15:06
around she found the reactor room which
1:15:08
they had called the generator room. where
1:15:10
they had heard strange noises that made
1:15:13
them think that they were lost in
1:15:15
there. Entering, she found a terminal that
1:15:17
gave her access to the reactor room
1:15:19
proper, where she could see red roaches
1:15:21
from the control room. With the red
1:15:24
roaches dispatched, Tow realized there were several
1:15:26
pipes leaking radiation. Tools in hand, she
1:15:28
repaired them since she was there. Leaving
1:15:30
the reactor area and closing the door
1:15:32
behind her, she continued to search her
1:15:34
on the lower level to find Alfie's
1:15:37
room and the key that was down
1:15:39
there somewhere somewhere. She found the key
1:15:41
on a cart in the residential area
1:15:43
with Alfie's room nearby. Entering, it didn't
1:15:45
take long to find and be attacked
1:15:48
by Alfie. Till finished the job that
1:15:50
his friends could not. It apparently gone
1:15:52
feral and according to his journal he
1:15:54
didn't know what was happening, but had
1:15:56
the foresight to realize he was becoming
1:15:58
a danger to others in the vault
1:16:01
and had his friends lock him in
1:16:03
his room permanently. He also blamed Stoltz
1:16:05
for building his mansion on top of
1:16:07
the vault, and Archie and his friends
1:16:09
had been outside working on the gutters
1:16:12
instead of finishing the vault when the
1:16:14
bombs fell. Oddly among his effects was
1:16:16
the death claw hide. Perhaps a souvenir
1:16:18
would expedition outside the vault after such
1:16:20
things became common. Toe was careful to
1:16:23
close Alfie's door when she left. Returning
1:16:25
to Alfie's friends, Toe reported that she
1:16:27
had taken care of all three tasks.
1:16:29
Toe asked about the leaders and they
1:16:31
agreed to talk since she had helped
1:16:33
them. They said that Stultz was tough
1:16:36
but fair, but since his wife Cassidy
1:16:38
disappeared, he wasn't quite as centered as...
1:16:40
used to be and may have reverted
1:16:42
to some of his pre-war business practices.
1:16:44
Oberlin seems to be capable but seems
1:16:47
to resent working for Stoltz, but they
1:16:49
don't know why. Then Toe reported back
1:16:51
to Oberlin who is pleased enough with
1:16:53
their work to thank her and give
1:16:55
her some items from the vault stock.
1:16:58
Toe then returned to Stoltz to take
1:17:00
on his task. He wanted help finding
1:17:02
the key to a safe in his
1:17:04
office, which his wife, Cassidy, had custody
1:17:06
of. Unfortunately, she is incapacitated not missing,
1:17:08
not missing. and unable to help him
1:17:11
find out where she hid it. He
1:17:13
being blind cannot read her notes to
1:17:15
see if she mentioned the location of
1:17:17
the key in them. Her notes may
1:17:19
also contain private or sensitive vault information
1:17:22
that tow as a neutral party is
1:17:24
unlikely to care about. Thus he asked
1:17:26
tow to read her notes and find
1:17:28
the key. She began her task. In
1:17:30
Hugo Stoltz's room she found an anniversary
1:17:32
note to Cassie, whom he called his
1:17:35
treasure and his partner in crime. Not
1:17:37
sure what he meant by that, so
1:17:39
Toe kept searching for Cassie's notes. The
1:17:41
headboard of the bed was filled with
1:17:43
pre-war money. Interesting. Cassie left a note
1:17:46
about her working with Romona, a theoretical
1:17:48
physicist, on art lessons. She lamented that
1:17:50
Hugo could not see her artwork. Romona
1:17:52
suggested something called the impasto style, where
1:17:54
the paint is heavily applied with brush
1:17:57
and a pallet knife, to provide a
1:17:59
texture that Hugo could touch and get
1:18:01
the feel of her artwork. Cassie loved
1:18:03
the idea. On the bottom half of
1:18:05
the coffee table, Tofond Cassidy's journal, the
1:18:07
entries read as follows. 18 October, 2077,
1:18:10
just before the Great War. It mentioned
1:18:12
some issue with their daughter Audrey, where
1:18:14
Hugo was concerned about the people she
1:18:16
was hanging around. Cassie didn't agree with
1:18:18
his solution and hoped that Audrey never
1:18:21
found out. 13 February, 2087, almost 10
1:18:23
years later, not much of a journal.
1:18:25
Cassie missed their travels from before the
1:18:27
war and is uncomfortable with the vault.
1:18:29
their only sanctuary being the small waterfall
1:18:32
in the garden section of the vault.
1:18:34
She also mentions being unwell in some
1:18:36
way and that it is getting worse.
1:18:38
8 March 2087 Cassie caught someone in
1:18:40
their offices supposedly looking for a report
1:18:42
but Cassie figured they were snooping and
1:18:45
decided to hide the more sensitive documents
1:18:47
in the safe. She then fashioned the
1:18:49
key into the back of her favorite
1:18:51
necklace for safekeeping and decided to where
1:18:53
it heads forth. 26 Mark, 2087. Cassie
1:18:56
was relaxing by the waterfall and was
1:18:58
interrupted by Johnny, the janitor, who came
1:19:00
out from a concealed maintenance room behind
1:19:02
the waterfall. She decided to mention the
1:19:04
room to Hugo in Casey didn't know.
1:19:06
That was the last entry in the
1:19:09
journal. With nothing else to go on,
1:19:11
Toe decided to find the waterfall in
1:19:13
the concealed room. On her way, she
1:19:15
stopped by Hugo's desk and learned more
1:19:17
about the vault and his influence in
1:19:20
getting vault 63, vault 63 built. As
1:19:22
I say, with his money and Cassie's
1:19:24
people skills, it was nearly inevitable that
1:19:26
he get the vault built and that
1:19:28
he became the overseer. Finding the garden
1:19:31
area, she entered and found Johnny attending
1:19:33
to the garden. Sitting at the picnic
1:19:35
table, she enjoyed the sound of the
1:19:37
waterfall and the piped-in birdcalls and felt
1:19:39
the warm breeze. It was a really
1:19:41
nice addition to any vault. Getting up,
1:19:44
she decided to talk to Johnny, but
1:19:46
he seemed to be too busy to
1:19:48
talk, with nothing better to do. She
1:19:50
decided to search her on the waterfall
1:19:52
and found a rock tunnel leading back
1:19:55
to a standard vault residential door. She
1:19:57
tried it and it opened easily. She
1:19:59
paused to see if Johnny would appear
1:20:01
as he must have heard it. Nothing.
1:20:03
She entered. It seemed to be a
1:20:06
normal workroom with access to the pump
1:20:08
room for the waterfall and a storeroom
1:20:10
at the back. The pump room controls
1:20:12
didn't work. She checked the nearby fuse
1:20:14
box and found that it was corroded
1:20:16
so she decided some percussive maintenance was
1:20:19
in order and she hit it. The
1:20:21
door opened immediately. Entering the pump room,
1:20:23
she passed through an answer. and found
1:20:25
Cassidy lying in a bed where she
1:20:27
had been cared for. Alongside was one
1:20:30
of the large computers, like the one
1:20:32
that contained the mayor of Grafton, but
1:20:34
it wasn't responding. Cassidy appeared dead, so
1:20:36
Toe gingerly searched for her locket. She
1:20:38
was warm, so it was likely she
1:20:40
was in a coma. Hugo appeared behind
1:20:43
her and asked why she was there
1:20:45
and told her to get your filthy
1:20:47
hands off her. Toe asked if you
1:20:49
wanted her help or not, saying that
1:20:51
Cassidy's got the key. Hugo apologized and
1:20:54
asked her to proceed. To ask what
1:20:56
was wrong with Cassidy, and Hugo, either
1:20:58
in denial or with the benefit of
1:21:00
his newfound site, said, she's perfect. After
1:21:02
the accident, she just became quiet. He
1:21:05
then encouraged to get the plans. Toe
1:21:07
pressed and asked why Cassidy was here
1:21:09
and not in the infirmary. Hugo wanted
1:21:11
Cassidy to have her quiet privacy and
1:21:13
not be out in front of everyone
1:21:15
on exhibition. and closed the workroom door
1:21:18
on our way back to Hugo's office
1:21:20
to fetch the blueprints. In Hugo's office,
1:21:22
Toe noticed Cassidy's personal terminal, which a
1:21:24
note said was supposed to be in
1:21:26
storage. Wanting more information on the vault,
1:21:29
Toe examined the terminal. According to a
1:21:31
draft press release, Stoltz and Industries had
1:21:33
begun as an international trade consultancy. With
1:21:35
Hugo and Cassie moving to the United
1:21:37
States to work more closely with their
1:21:40
business partners. The draft ended with a
1:21:42
note about the list of partners stating
1:21:44
that the list of partners was pending
1:21:46
due to holdouts. This was not the
1:21:48
best way to refer to partners. Another
1:21:50
draft entry touched on a meeting with
1:21:53
one Professor Calvert whose work intrigued them.
1:21:55
Gassity mentioned they didn't approve of petty
1:21:57
games and found that shutting someone known
1:21:59
as death was a definite faux-paw. She
1:22:01
went on to suggest further collaboration on
1:22:04
something out west. The last entry concerned
1:22:06
a town hall meeting in Dark Island
1:22:08
falls and a big move out. It
1:22:10
was not clear what caused the move.
1:22:12
there were no more entries in the
1:22:14
terminal. Locating the wall safe, Toe opened
1:22:17
it up and found the contents interesting.
1:22:19
She found the weather machine blueprints, a
1:22:21
love letter, and instructions for a hit
1:22:23
man. Apparently, Hugo was re-employing a Mr.
1:22:25
Redacted to solve a problem with one
1:22:28
Quentin Hake, who had raised concerns about
1:22:30
their current investments in certain unnamed technologies.
1:22:32
Well. Toe decided she should be even
1:22:34
more cautious in her dealings with Mr.
1:22:36
Stoles. The love letter was from some
1:22:39
communist swine, identified only by the letter
1:22:41
A to someone referred to as my
1:22:43
gorgeous capitalist piggy. How odd. Toe took
1:22:45
a metal note and put the papers
1:22:47
back in the safe and took the
1:22:49
blueprints back to Hugo. She didn't mention
1:22:52
the notes. Since he couldn't read the
1:22:54
blueprints, he told her to take them
1:22:56
to his daughter Audrey in the metrology
1:22:58
sector at the Hocksville weather station, another
1:23:00
area of the vault now requiring a
1:23:03
trip outside. He then submitted the quandary
1:23:05
of the ship of Theseus. Although she
1:23:07
sided with it being the same ship
1:23:09
with new parts, he suggested the opposite
1:23:11
response, but with the question of what
1:23:14
replacement of which part does it become
1:23:16
a different ship? As he did not
1:23:18
require an answer. she gave none and
1:23:20
left to find Audrey. Following the road
1:23:22
back she passed under Mountain Station T.M.O.3
1:23:24
and remembered to stop by to see
1:23:27
Craig and return his team's personal effects
1:23:29
from Miles, Rob, and Rebecca. Only Rebecca
1:23:31
may have survived. Craig was grateful to
1:23:33
have the information and would try to
1:23:35
get a radio message back to Foundation
1:23:38
in case he didn't make it back
1:23:40
either. Toe left for the Hawksville Weather
1:23:42
Station. After dispatching more robo brains, the
1:23:44
vault-like cargo door opened with the simple
1:23:46
press of a button. Because it was
1:23:48
unusual to see two entrances. Toe chose
1:23:51
the raised one on the left side,
1:23:53
where she found a waiting area which
1:23:55
had a vault 63 maintenance terminal. construction
1:23:57
reports stating that Hugo Stoll said suddenly
1:23:59
halved the delivery deadline for the vault
1:24:02
which put immense pressure on the workforce
1:24:04
and led to a lot of corners
1:24:06
being cut on the construction. This may
1:24:08
have been why the earthquake caused so
1:24:10
much damage to the vault. The terminal
1:24:13
also contained an entry which revealed at
1:24:15
least part of the true purpose of
1:24:17
vault 63. It had access to a
1:24:19
linked terminal which was classified. Project Storm
1:24:21
Goliath. The gist of the entries talked
1:24:23
about using one Lieutenant Colonel Overland's holotape
1:24:26
to steal information from the Pentagon, which
1:24:28
helped to clear roadblocks to getting their
1:24:30
large-sized robotics project through the system. This
1:24:32
was a project that would release a
1:24:34
Storm Goliath robot variant called Nona Decima
1:24:37
Morta. Automatically, whenever Vault 63 was under
1:24:39
high alert. Among its armaments was the
1:24:41
ability to call down lightning on any
1:24:43
intruders. The vault also had the ability
1:24:45
to automatically build and release another, should
1:24:48
the first one be destroyed. The only
1:24:50
way to stop this system was to
1:24:52
have a vault tech representative deescalate the
1:24:54
alert in the engineering sector. The implications
1:24:56
of this information were immense, and Toe
1:24:58
was determined to proceed with caution, in
1:25:01
case this was a threat to her
1:25:03
investigation. She left the area and headed
1:25:05
for the other entry door to the
1:25:07
metrology section. As expected the metrology section
1:25:09
was a maze of corridors and rooms,
1:25:12
making Findry Audrey much more difficult. There
1:25:14
were laser grids, but they let Toe
1:25:16
pass unmolested, and she found Audrey. She
1:25:18
was quite pleased to get the blueprints.
1:25:20
When asked about her father, she said
1:25:22
that he was more like her boss,
1:25:25
with the bonus of him interfering with
1:25:27
both her professional and personal lives. She
1:25:29
was willing to talk about the weather
1:25:31
control aspects of the project and was
1:25:33
more reluctant to talk about recent discoveries
1:25:36
that made it more important. Toe suspected
1:25:38
that these discoveries might have to do
1:25:40
with Project Goliath in addition to the
1:25:42
odd storm outside. Agri rewarded her for
1:25:44
her delivery and started to dismiss her
1:25:47
but stopped and asked her to return
1:25:49
after she had had time to look
1:25:51
over the blueprints as she may have
1:25:53
further need of her services. Coe took
1:25:55
some time to look around the metrology
1:25:57
section and gave Audrey time to look
1:26:00
at the blueprints. She found a lot
1:26:02
of damage to the section and in
1:26:04
some places the equipment was sparking and
1:26:06
some of the racks had places where
1:26:08
equipment had been removed. The laser grids
1:26:11
all let her pass by freely until
1:26:13
she came upon one in the damaged
1:26:15
area that wouldn't. She couldn't see much
1:26:17
beyond it except for more racks of
1:26:19
test equipment. The only other interesting thing
1:26:22
she saw was a small tabby cat
1:26:24
doing his own intense exploration of the
1:26:26
area. Returning to Adri, Toe found her
1:26:28
still bent over the blueprints. She looked
1:26:30
up and was pleased to see Toe
1:26:32
and said that the blueprints revealed the
1:26:35
exact part they needed. She knew of
1:26:37
a similar part in a weather monitoring
1:26:39
station at the Shenandoah Visitor visitor center.
1:26:41
As always with vault 63 personnel, Toe's
1:26:43
outdoor experience was a great asset. Adri
1:26:46
was not sure if Part would fix
1:26:48
the weather system or not, as there
1:26:50
was a lot of damage, but hope
1:26:52
that it might help to, quote, fix
1:26:54
the lost as well. Unlike some Vault
1:26:56
63 personnel, Toe had met, Adri was
1:26:59
quite nice about asking if she would
1:27:01
mind going to fix the part. She
1:27:03
even thanked Toe when she agreed to
1:27:05
do it, so she headed out. Once
1:27:07
outside, she consulted her map and found
1:27:10
the visitor center was west of substation
1:27:12
TM03. Inside, she found a park ranger
1:27:14
who was scared that she might be
1:27:16
one of the weirdos that he'd seen.
1:27:18
He also knew where the weather monitoring
1:27:21
device was. It was in his bunker,
1:27:23
but now more weirdos blocked the way.
1:27:25
He heard them chanting down there and
1:27:27
mentioned a human sacrifice named Alan. To
1:27:29
agree to clear out the weirdos and
1:27:31
see if they knew anyone named Alan.
1:27:34
Yep, mothman cultus. Once the temple was
1:27:36
cleared, she found a note on the
1:27:38
podium directing the mothman cultists to perform
1:27:40
a ritual near the latest mothman sighting
1:27:42
and retrieve more supplies from the gift
1:27:45
shop and return with the next offering.
1:27:47
It was signed Alex. Toe wondered if
1:27:49
the Ranger was mistaken about who was
1:27:51
the sacrifice and... who is the officiate.
1:27:53
Talking to the Ranger again, he said
1:27:56
he had never heard of the cultists,
1:27:58
but from their chanting, he gleaned that
1:28:00
someone named Alex had sent them. Maybe
1:28:02
Toad misheard him after all. The Ranger
1:28:04
led the way into the bunker. When
1:28:06
they got to his room, it talked
1:28:09
a bit about how the other Rangers
1:28:11
had left either on supply missions or
1:28:13
to look for their families and had
1:28:15
never come back. He seemed happy in
1:28:17
his isolation. To got the part she
1:28:20
needed from the weather system and left.
1:28:22
She made it back to Hocksville weather
1:28:24
station without much trouble, just the usual
1:28:26
rubber brains outside. Toe wondered where they
1:28:28
kept coming from. She returned to Audrey
1:28:30
and asked how her research was going.
1:28:33
Audrey became agitated and started to ask
1:28:35
what business was that of hers. Then
1:28:37
she calmed down and apologized and asked
1:28:39
if Toe had found the part. Soe
1:28:41
gave her the part and mentioned the
1:28:44
cultus. Audrey had never heard of them
1:28:46
either. She had, however, heard of an
1:28:48
Alex. She had known an Alex before
1:28:50
the war and was visibly visibly visibly
1:28:52
shaken and was visibly shaken. She had
1:28:55
already modified their equipment to accept a
1:28:57
commercial part and asked Tow to attach
1:28:59
it while she gathered herself for her
1:29:01
equipment. Tow found a sparking panel where
1:29:03
the new part had to be fit
1:29:05
and installed it. Audrey came in and
1:29:08
checked Tow's work. She completed making some
1:29:10
connections and said that Tow had done
1:29:12
well for a first time working on
1:29:14
a weather machine. Then she mentioned that
1:29:16
all they needed now was a scan
1:29:19
of her mother's eyes as she was
1:29:21
the only in one authorized to make
1:29:23
the changes. They needed to finish the
1:29:25
work. At that point, Hugo ran in
1:29:27
saying Audrey's mother was gone, not past,
1:29:30
but gone, as in someone had kidnapped
1:29:32
her and left a note with some
1:29:34
crazy talk about a mothman. Audrey then
1:29:36
made the connection between Alex and the
1:29:38
cultists, and the secret was out when
1:29:40
Hugo blurted that he had taken care
1:29:43
of Alex. This threw Audrey into her
1:29:45
rage, asking her father had taken care
1:29:47
of Alex. He responded with platitudes about
1:29:49
doing what had to be done in
1:29:51
her best interests. She raged at him
1:29:54
about how he had always controlled her
1:29:56
life and that she'd been miserable the
1:29:58
whole time. Audrey then stormed out. Hugo
1:30:00
insisted that she had a flare for
1:30:02
the dramatic and they needed to find
1:30:04
out more about how to get his
1:30:07
wife back. When asked about how he
1:30:09
took care of Alex he said she
1:30:11
was a bad influence and a threat
1:30:13
to their business but especially to Audrey.
1:30:15
He wanted a return to the matter
1:30:18
at hand. Tope pressed and played her
1:30:20
hand by asking if the letter she
1:30:22
had found with the blueprints was from
1:30:24
Alex. He admitted that the letter shocked
1:30:26
both Cassidy and himself and had caused
1:30:29
the whole problem. He wasn't sure if
1:30:31
the cultist Alex was the same person.
1:30:33
but it was possible as the hitman
1:30:35
had never returned. Toe was shocked that
1:30:37
he admitted it so openly. Hugo then
1:30:39
said that whoever kidnapped Cassidy deserved to
1:30:42
die. Toe took the assignment to try
1:30:44
and rescue Cassidy but preferred to not
1:30:46
kill Alex if possible. Hugo relented and
1:30:48
said yes. He decided that he could
1:30:50
accept Alex into the family if it
1:30:53
was the price of getting Cassidy back.
1:30:55
Toe was surprised that he relented and
1:30:57
he said that Audrey may have had
1:30:59
a point about the whole happiness thing.
1:31:01
And Toe may have had a point
1:31:04
about the whole violence thing. Toe then
1:31:06
left the facility to look for the
1:31:08
cultist camp. So there you go. Andrew,
1:31:10
I just want to shout something out
1:31:12
real quick. Yes. Shout out to all
1:31:14
the work people put in on their
1:31:17
feedback and such. You know, Ray, Andrew,
1:31:19
and I, we just, we get in
1:31:21
front of a microphone and bowel for
1:31:23
a few hours a week. I mean,
1:31:25
yeah, okay. We play, we play, we
1:31:28
research, we plan stuff, you know, we
1:31:30
showed oats, some games and games and
1:31:32
games and games and games and all
1:31:34
that, but like, but like, but like
1:31:36
leave for that feedback, like leave for
1:31:38
that feedback, you have a tendency to
1:31:41
write things out ahead. So I might
1:31:43
tease you about the length sometime, but
1:31:45
one thing that we get with all
1:31:47
the work you put in the way
1:31:49
that you write out your feedback is
1:31:52
things like what is actually happening on
1:31:54
some of those terminals, like the stuff
1:31:56
with Project Storm Goliath. I mean, we'll
1:31:58
talk about that more when we get
1:32:00
to those quests a little bit, but
1:32:03
diving into this terminal, getting into the
1:32:05
contents of the letters and such, it's
1:32:07
just really helpful. And so I just
1:32:09
want to say we appreciate it, we
1:32:11
appreciate it, we appreciate it, we appreciate
1:32:13
it. As usual, he also shared some
1:32:16
picks along the way too. I mentioned
1:32:18
in chat, like is it funny that...
1:32:20
Every week, I'm like, oh, yay, pictures
1:32:22
when Lee started his feedback. But everybody
1:32:24
else trying to know we're all like
1:32:27
that. A good time. I've got pictures
1:32:29
from Still You Are as well from
1:32:31
his play through and some pictures from
1:32:33
Lee. We've used a few people's pictures
1:32:35
as part of our covers. A lot
1:32:38
of times we use our own, but
1:32:40
sometimes if we get pictures from you
1:32:42
guys, we'll incorporate them in as covers
1:32:44
too. In fact, the cover we have
1:32:46
had the most often, the classic institute
1:32:48
with the big old circle and the
1:32:51
synth on the synth on the frame.
1:32:53
That was just a picture that Will
1:32:55
took randomly. Like four years ago, right?
1:32:57
Years ago now, yeah. Yeah, just, it
1:32:59
was really well-framed. We're like, okay, we're
1:33:02
going to make that our default pick
1:33:04
when we don't have one. Did you
1:33:06
have anything you wanted to get into
1:33:08
on Leave Speed back, Andrew? That was
1:33:10
just very thorough and excellent storytelling and
1:33:12
just, you know, very, very well done,
1:33:15
thank you, Lee. Yeah, I love hearing
1:33:17
from Tow. Maybe another thing that happens
1:33:19
after episode 500 after episode 500 But
1:33:21
you get nostalgic for your own podcast.
1:33:23
So I was joking earlier about, you
1:33:26
know, the whole Rad Rat Ray and
1:33:28
like the old terminal velocity names. But
1:33:30
I just had that happen again during
1:33:32
during Lee's feedback when he mentioned the
1:33:34
way that he said, Cassidy has the
1:33:37
key. Reminded me of the old boy
1:33:39
is key from that quest back in
1:33:41
the day. Sorry, which key? It was
1:33:43
the episode where we're doing the Wastelanders
1:33:45
quests and the Wayward. And everyone said,
1:33:47
boy is key. And we did a
1:33:50
big old montage of how they set
1:33:52
it during that. Oh, yeah, beautiful. You
1:33:54
put them all together as a little
1:33:56
montage. Never forget the way Clint was
1:33:58
all, boy is key. Boy is key.
1:34:01
Just cracked me up. So yeah, nostalgic
1:34:03
for our own podcast. That's what happens
1:34:05
when you're about to turn it down.
1:34:07
So let's see. Like the fact that
1:34:09
he mentions open to talking, everyone handles
1:34:12
things differently. You know, like we didn't
1:34:14
dwell on Kevin. for Lee as much.
1:34:16
What do you want to go into
1:34:18
next, Andrew? I don't know, do we
1:34:20
have any iguana bits or something? Yeah,
1:34:22
okay, let me just find the... Pig
1:34:25
corn? Nope, that's not it, hold on.
1:34:27
Hold on. What do I got? What
1:34:29
do I got? What I got? Just
1:34:31
prepare to pick corn. I prepared a
1:34:33
big corn. Best report to the office,
1:34:36
please. You're guanabits already? Thank you. You
1:34:38
said it was such authority. I like
1:34:40
it. Oh, guanavits this week, y'all. We
1:34:42
definitely have some news to get into.
1:34:44
The big, of course, the big thing
1:34:46
is, of course, the ghoul update. That's
1:34:49
officially season 20. And you were going
1:34:51
to get into what you thought about
1:34:53
the rewards, but we were kind of
1:34:55
losing your signal earlier. Do you have
1:34:57
any thoughts on that you wanted to
1:35:00
share? Oh, is my signal better, by
1:35:02
the way? Yeah, much better. You've been
1:35:04
fine since we started feedback. There must
1:35:06
have been a storm passing through. I
1:35:08
was just, I kind of think the
1:35:11
stuff I want is all. on the
1:35:13
front two screens. So I take it
1:35:15
you're down with the glowing goal mask.
1:35:17
Glowing goal mask is sweet. I love
1:35:19
the goo pool. What did they call
1:35:21
it? The goo tub? The goo tub?
1:35:24
Which by the way, everyone thought by
1:35:26
the goo tub, which by the way,
1:35:28
everyone thought that was going to give
1:35:30
us radiation. So we could get our
1:35:32
glow up. You know what I mean?
1:35:35
You got to get that glow up
1:35:37
as a goal. But right now it
1:35:39
doesn't give rad. So, hopefully that changes.
1:35:41
Well, I mean, they've given us a
1:35:43
couple of other things, like there's that
1:35:46
meteor that gives you rads, there's a
1:35:48
barrel, there's a few things we can
1:35:50
put in our camp. Oh, we got
1:35:52
a picture of a custom goo, got
1:35:54
a custom goo tub and chat, labeled
1:35:56
goo friends. I got a big sign
1:35:59
that says goo friends on it. Everybody's
1:36:01
welcome in that goo tub. Somebody's already.
1:36:03
putting the bobbing for apples in the
1:36:05
gootub. Yeah, don't go deep on the
1:36:07
gootub. That is, no, don't go deep
1:36:10
on the gootub, you guys. That sounds
1:36:12
messy. See, look at the season rewards.
1:36:14
So we got that tub, we got
1:36:16
the nosy glasses. What do you think
1:36:18
of that disguise? That's hilarious. Is that
1:36:20
what a ghoul is supposed to wear
1:36:23
to look like a human? Wouldn't that
1:36:25
be great? Like if that was the
1:36:27
disguise, you had to put on? But
1:36:29
I mean, hey, you know. A ghoul's
1:36:31
least favorite joke? I don't know. Got
1:36:34
your nose? Got your nose? That's great.
1:36:36
Oh, poor dad's. Dad's everywhere. Sad that
1:36:38
their favorite dad's joke is no longer
1:36:40
welcome. Lee actually guessed it. That's awesome.
1:36:42
Good job Lee. But yeah, we've got
1:36:45
the Ghulvot boy statue is cool. The
1:36:47
nosy glasses. That's pretty neat. The glowing
1:36:49
ghoul mask. I mentioned the other day.
1:36:51
I don't think I said it on
1:36:53
the show, but that the rewards, the
1:36:55
season remind me of you can't do
1:36:58
that on television. Everything's like green and
1:37:00
slimy and gross. It's just icky. Yeah.
1:37:02
Let's do the double dare final challenge
1:37:04
or whatever that's called. Oh yeah, exactly.
1:37:06
I'm looking the slime cake. Lime cake.
1:37:09
I'm down with ghouls, but the Caesar
1:37:11
Awards here are pretty grody. I have
1:37:13
to say the altarsite furniture set. I'd
1:37:15
have, how far ahead on the board
1:37:17
have you looked? Have you looked, flip
1:37:20
through it all already? Yeah, I think
1:37:22
I looked through the whole thing. The
1:37:24
furniture set. Yeah, it looks kind of
1:37:26
like carved yellow. It's actually really neat
1:37:28
looking. I like that. But I see
1:37:30
what you're saying, that a lot of
1:37:33
the good stuff is on the front
1:37:35
half. Oh, the posing skeletons. That may
1:37:37
be my favorite award on this one.
1:37:39
What is the level 100 package or
1:37:41
whatever? So if we go to the
1:37:44
bonus page is the boneyard planter kit.
1:37:46
Is that, I think that's the big
1:37:48
reward, like they've got petrified corpses, grow
1:37:50
your own petrified corpse, exciting, boneyard, planters,
1:37:52
a bunch of skeleton parts. So yeah,
1:37:54
it's very much about the skeleton stuff.
1:37:57
Okay. You would think that'd be a
1:37:59
little bit more Halloween. Gools, but they're
1:38:01
mixing that yet. But before that, like
1:38:03
at level, the one right before, level
1:38:05
92, where you get the big poster,
1:38:08
you just get some middle barrels. There's
1:38:10
a cool throne. But yeah, the big
1:38:12
rewards at the end are just on
1:38:14
the bonus screen, it seems like. Oh,
1:38:16
oh, this is actually awesome. The nuclear
1:38:19
pyrotechnic kit is a new fireworks maker
1:38:21
that is radioactive. That's gonna be really
1:38:23
cool, I think. Oh. I haven't seen
1:38:25
one in action yet, but I have
1:38:27
high hopes. I swear. If it's trail
1:38:29
fireworks, I'm canceling my fallout first. Make
1:38:32
it impressive, okay. I want to be
1:38:34
wowed by the nuclear fireworks. I haven't
1:38:36
thought about trail fireworks in forever. You
1:38:38
know, good for you, and I think
1:38:40
you're better for it. So are all
1:38:43
of us. Remember what those are for.
1:38:45
So that's the new season. And now
1:38:47
that we've actually all had a chance
1:38:49
to kind of see it and flip
1:38:51
through the board and get our first
1:38:54
points on our way to scorecationation, which
1:38:56
Andrew, did you know that there are
1:38:58
people. Five days, that's all it takes.
1:39:00
A couple people got it done within
1:39:02
the first two days. There's out there
1:39:04
grinding. Christmas. West Tech and all that.
1:39:07
I get it. I get the urge
1:39:09
to just get it done and over
1:39:11
with. But I don't know. I feel
1:39:13
like the daily challenge is a weekly
1:39:15
challenge is really the way I do
1:39:18
it. There's some motivating factor. You know
1:39:20
what I mean? If you don't have
1:39:22
Quest to do or you or you're
1:39:24
not hanging out? the game in between
1:39:26
or did they just play it for
1:39:28
five days, finish the scoreboard and then
1:39:31
put it away until the new season
1:39:33
starts another, you know, two and a
1:39:35
half, three months from now? I think
1:39:37
there are two camps on that kind
1:39:39
of. I think that there are a
1:39:42
group of people who have just played
1:39:44
the game forever like us and all
1:39:46
they do know is log in to
1:39:48
do the season and said good, I
1:39:50
got everything I'm done. But I think
1:39:53
more of the grinders I know who
1:39:55
are hardcore into grinding like that, they
1:39:57
are then going to go and play
1:39:59
the game after. They're going to do
1:40:01
their events. They're going to hang with
1:40:03
friends and do stuff. They're going to
1:40:06
run, you know, nukes and fight the
1:40:08
beaver. and you know, the scorch bees
1:40:10
queen and all that. Beaver. Oh, you
1:40:12
know what? I was on twitch the
1:40:14
other day, surprise, and a chat wouldn't
1:40:17
let me say Beaver. I got censored.
1:40:19
Andrew. I'm all like, oh, look, you're
1:40:21
gonna fight the John B. Yeah, like,
1:40:23
let me type it. When did that
1:40:25
become inappropriate? I mean, it could be
1:40:28
wrong. You can make it inappropriate, but
1:40:30
yeah, I was surprised that was actually
1:40:32
censored in chat. That's really funny. Looking
1:40:34
at the calendar, I was really talking
1:40:36
about the aquatic mammal. Exactly, literally talking
1:40:38
about the aquatic mammal and all that?
1:40:41
Yeah. So we have a double score
1:40:43
this weekend on the calendar. And also
1:40:45
there is a photo mode contest going
1:40:47
on for Adam. I'm going to pull
1:40:49
up the official announcement one second. So
1:40:52
it says to announce this, our goal
1:40:54
photo mode contest is live. Enter your
1:40:56
best ghoul photo for a chance to
1:40:58
win Adams. Full details and links to
1:41:00
the rules here. Due to legal constraints,
1:41:02
contest is only open to residents of
1:41:05
the US and Canada 18 years and
1:41:07
older. I don't know why. It's not
1:41:09
open to international participants, but if you're
1:41:11
in the US in Canada, there is
1:41:13
a ghoul photo mode contest. The rules
1:41:16
are on their discord and you should
1:41:18
submit them on the discord as well.
1:41:20
So if you're not part of the
1:41:22
Bethesda to game studios to game studios
1:41:24
discord, get on it. post there much
1:41:27
because it can be a little overwhelming.
1:41:29
But it's a great place to hear
1:41:31
about contests. If you do want to
1:41:33
jump in there, chats not just for
1:41:35
76, but also like Starfield Chat and
1:41:37
all the games. Elder Scrolls Chat, castles,
1:41:40
fallout shelter. They have a fallout shelter
1:41:42
dedicated chat. There dude. I am scrolling
1:41:44
back. The last comment from somebody in
1:41:46
fallout shelter chat was just yesterday and
1:41:48
they said, I've been playing with the
1:41:51
same vault since 2020. Well, good on
1:41:53
you. That's awesome. It's active to this
1:41:55
day, Andrew. Yeah, so anyway, but we're
1:41:57
talking about the photo mode contest, the
1:41:59
Gultastic photo mode contest. What's the basic
1:42:02
rules? here. To participate, take one photo
1:42:04
of your goal character using the in-game
1:42:06
photo mode feature. Make sure your goal
1:42:08
is clearly visible in the image and
1:42:10
the star of the photo. This isn't
1:42:12
a camp contest. You can use your
1:42:15
camp to get a fun backdrop, etc.
1:42:17
or simply pose in a location around
1:42:19
Apple at you. And it's going to
1:42:21
be open all week. It started on
1:42:23
Thursday, March 20th, and it's closing Thursday,
1:42:26
March 27th at noon Eastern. So get
1:42:28
your photos in by Thursday at noon
1:42:30
and if you're going to join. Super
1:42:32
sweet. Yeah, speaking of ghoul photos, ghouls,
1:42:34
ghouls, ghouls everywhere. That's definitely my next
1:42:36
story and they go on a bit
1:42:39
right now. It seems like everybody's gone
1:42:41
ghoul. Ghoul's gone wild. Of course, it's
1:42:43
the new thing. It's the new hotness,
1:42:45
exactly, but like, I'm just picturing like
1:42:47
someone just standing there looking around. I
1:42:50
am surrounded by ghouls. I feel like
1:42:52
everybody's got at least one character, the
1:42:54
triant list, which... Makes sense. Some people
1:42:56
doing one or two. Some people have
1:42:58
started new characters that they leveled for
1:43:01
a while because you have to be
1:43:03
level 50 to start the Gul Quest.
1:43:05
But did you hear about this new
1:43:07
thing? Fallout is doing. Yeah. There is
1:43:09
now a level 50 boost kit to
1:43:11
start the game. So we know they
1:43:14
added a new character. Right. Start at
1:43:16
level 20 when you exit the vault.
1:43:18
Great. You get a little bit of
1:43:20
a build, etc. Now. You can buy
1:43:22
a level 50 character boost in the
1:43:25
atomic shop. Just a quick description of
1:43:27
what it is. With level 50 character
1:43:29
boost, you can jump into Fall 76
1:43:31
and get into all the multiplayer activities.
1:43:33
It includes a one-time character boost, 1,000
1:43:36
caps, which isn't that many caps in
1:43:38
the scheme of things, but enough to
1:43:40
a fast travel. A number of unlocked
1:43:42
map markers for fast travel, so they
1:43:44
will unlock some markers for you. and
1:43:46
some extras, you get some premium consumables
1:43:49
and you get a variety of plans
1:43:51
and recipes. So basically, they're getting rid
1:43:53
of a lot of the hard work
1:43:55
for you. You know, you get some
1:43:57
basic plans, some basic comes, the equipment
1:44:00
that give you, giving you like a
1:44:02
different couple of options. You get a
1:44:04
juggernaut handmade rifle, you get
1:44:06
a suppressor super sledge, and
1:44:08
the armor they give you is a
1:44:11
weightless combat armor. So it's
1:44:13
not like super op or anything
1:44:15
like that, but enough that you
1:44:17
can kind of keep up with
1:44:19
people at level appropriate standards.
1:44:21
So all the basics and
1:44:24
how many atoms does it cost?
1:44:26
I'm trying to avoid playing. a video
1:44:28
game. I mean, see, this is the
1:44:30
whole purpose, right? This is how I
1:44:32
look at these. I understand some people
1:44:35
want to get right into the action
1:44:37
and what they care about are multiplayer
1:44:39
events. You can do this on wow.
1:44:41
You can do this on a lot of
1:44:43
MMOs. But, I mean, well, especially for
1:44:45
us, I'm considering that we're
1:44:48
all about leveling your character,
1:44:50
your progression, the quest along
1:44:52
the way. Like that is exactly our thing.
1:44:54
So the idea of paying to skip
1:44:56
the good stuff. I don't really care about
1:44:58
launching nukes. I mean, don't get me wrong.
1:45:01
Running a silo with friends can be fun.
1:45:03
Fighting the scorch-be screen can be fun.
1:45:05
But yeah, I mean, I'm sorry, it's about the journey.
1:45:07
Not to be too trite, but geez. Sorry, but
1:45:09
we were talking ghouls. I got a little bit
1:45:11
of tangent there. So Loyor's character, he
1:45:13
is making a ghoul from his character
1:45:15
mat, that he crafted to be a ghoul.
1:45:17
A lot of people, other people have them, other
1:45:19
people have them, I mentioned, I mentioned
1:45:22
before that. I mentioned before that. I
1:45:24
didn't think I was going to have
1:45:26
Hard Knock become a ghoul, my current
1:45:28
roundtable character, but my
1:45:31
old character, Ron, is going to be
1:45:33
a ghoul. And yeah, he looks
1:45:35
great. My main character, despite the
1:45:37
fact that I've shared several
1:45:39
pictures of her as a ghoul,
1:45:41
that was just for testing. And that's
1:45:44
not on public server, not on the
1:45:46
main server with the main character.
1:45:48
So she is not, rumors of
1:45:51
her gulitude, are exaggerated. There are
1:45:53
people who will on their main character, but
1:45:55
playing a ghoul is so different, so many
1:45:57
changes with the perk cards and such.
1:46:00
That it's not for everyone. You know,
1:46:02
there's a lot of cool opportunities,
1:46:04
but it's not for everyone and
1:46:06
I mean, I'm sorry. She's got pretty
1:46:09
skin. Don't do that to her, please.
1:46:11
I was looking at the ghoul presets
1:46:13
and like a couple of the ghoul
1:46:16
ladies was like, well, she's kind of
1:46:18
hot for a ghoul lady. You know,
1:46:20
there's not all that unattractive. I was
1:46:22
like, well, I guess the ghouls don't
1:46:25
have to be hideous monsters. No, you're
1:46:27
not wrong, Joe and some of the others.
1:46:29
I mean, there are some cute ghouls out
1:46:31
there. And I like the fact that ghouls
1:46:33
are fully customizable. I mentioned before, but you
1:46:36
get into the character creator. You have a
1:46:38
full character creator there with new options.
1:46:40
You know, fun. New eye colors, like
1:46:42
bloodshot dirty yellow. Bloodshot dirty blue. Dirty
1:46:44
green. Pick your color. No, but you
1:46:46
can also get like glowing green and
1:46:48
like some cool black eyes, like all
1:46:50
kinds of options. Yeah, there's a few
1:46:52
pre sets. So I think there are four
1:46:55
or five pre sets to choose from
1:46:57
and then they can build from there.
1:46:59
New tattoos too. Did you go through
1:47:01
the tattoo and accessory menu at
1:47:03
all? I saw that they had like
1:47:05
the, didn't I have like the tech
1:47:07
this style? Yeah, there's some kind
1:47:10
of unique ones. There's an Adam
1:47:12
one. There's a little mothman
1:47:14
tattoo, bunch of stuff. Yeah, he
1:47:16
has an Adam on his cheek.
1:47:18
Yes, everybody. That is fantastic.
1:47:21
So I'm so glad people can play a
1:47:23
school, but not something I want to
1:47:25
do on my main. And there's a
1:47:27
lot to learn about new school builds.
1:47:29
There are a number of good videos
1:47:31
out there. Some people have mentioned, Angry
1:47:33
Turtle, of course, doing some videos
1:47:35
on school builds and stuff using the
1:47:38
New Systems. I would highly recommend Mr.
1:47:40
Church's video on the public test server
1:47:42
when I was there. He was pretty
1:47:44
much every time on the public test
1:47:46
server when I was there. Every time
1:47:48
I looked at. thing that's different with
1:47:50
the new goal system of glow, getting
1:47:52
your glow up and the way you
1:47:54
use that, you need to get a
1:47:56
lot of rads and you spend glow
1:47:59
to kind of act as a shield, but it
1:48:01
also acts as something you can spend to
1:48:03
do more damage on your attacks and all
1:48:05
that. In order to get your glow increased
1:48:07
again, to get more rads, the best way
1:48:09
is probably using the toxic go. Keep it
1:48:11
on you, you can always have go on
1:48:13
you. In the test server, he mentions the
1:48:15
radiation on you. In the test server, he
1:48:17
mentions the radiation gun, for instance, if you
1:48:20
are standing and you just kind of shoot
1:48:22
the ground or shoot a wall next to
1:48:24
you, get yourself, bathe yourself on those rads
1:48:26
from those rads from those rads from those
1:48:28
rads from the gamma gun. They kick that
1:48:30
up a notch, so on the live
1:48:32
build it definitely is. Where do
1:48:34
you get that? Where's the goo
1:48:37
from? From West Tech. The big
1:48:39
old vats of green stuff, you
1:48:41
can actually, you know, get
1:48:43
toxic goo there. You just dip
1:48:45
your little canteen and... It's a
1:48:47
goo. You just dip your little
1:48:50
canteen in. It's a good way.
1:48:52
A lot of people with bloody build
1:48:54
would use in the past to keep
1:48:57
their rags tight. I just love
1:48:59
like... collapsing. Yeah, tracks me
1:49:01
up every time. Ragdolling off
1:49:03
a cliff. Mm-hmm. But I'd recommend
1:49:05
a couple of those videos. I
1:49:08
don't know that we want to
1:49:10
go through all the mechanics here
1:49:12
on the on de guanibus, but
1:49:15
did you have any questions about
1:49:17
goldification? Andrew that have kind of
1:49:19
come up for you that we might
1:49:21
want to talk about? No, I just
1:49:23
I went through the quest in a
1:49:25
half and kind of like I didn't
1:49:27
really play with it much. Yep. I just
1:49:30
sort of ran through the question, went
1:49:32
back to, since, I mean, that's
1:49:34
the, sort of the drawback of them
1:49:36
introducing this cool new game
1:49:38
style at the top of a new season,
1:49:40
because I also feel like, okay, now
1:49:43
my gameplay has to be obligation,
1:49:45
got to go do my scoreboard
1:49:47
crap and da-da-da-da-da-da-da-da-da-da-da. And then by
1:49:49
the time I'm done doing on
1:49:51
the scoreboard stuff, I don't need
1:49:54
to go to go to bed.
1:49:56
So I guess I should be using the
1:49:58
goal to do my daily stuff. but the
1:50:00
character is not as good. So it's not
1:50:03
as fast, not as efficient to do
1:50:05
my daily quest. You definitely don't need
1:50:07
to, you know, play how you want
1:50:09
to play, and having a cool character
1:50:12
on the side, you can experiment
1:50:14
with it when you have time
1:50:16
to do that. Well, one thing I made,
1:50:18
the ghoul mask, so my ghoul is wearing
1:50:20
the ghoul mask. Your non-goul has
1:50:23
a goul mask, that's perfect.
1:50:25
Yeah. All right. So I'll just hit my
1:50:27
quick bullet point takeaways from this. So
1:50:29
this is my, these are my own
1:50:31
notes from things I've seen, playing
1:50:33
as a ghoul and from doing stuff.
1:50:36
We all know about becoming goals
1:50:38
of quest. Gameplay changes for goals
1:50:40
that you have to have a disguise
1:50:42
for certain missions which are usually
1:50:44
just main quest. No one else
1:50:47
is going to treat you that
1:50:49
different. You do automatically get a
1:50:51
minus 10 charisma. There are 28
1:50:53
new perk cards and two legendary
1:50:55
part cards. It's really 28 and two.
1:50:58
There are about 20 perk cards that
1:51:00
don't work for goals. And the
1:51:02
two new mechanics introduced, the two
1:51:04
things that are a big new
1:51:06
mechanics besides what the new perk cards
1:51:09
do, is your glow bar and your feral
1:51:11
meter. So what are those? Okay, the
1:51:13
glow bar. It means radiation heals,
1:51:15
and they create and grow a glow bar,
1:51:17
which is kind of like a bit of
1:51:19
a shield as it comes. Also. your
1:51:22
character will start to actually glow and
1:51:24
have like green mist around you like a
1:51:26
glowing one when you're fully powered up. What
1:51:28
glow does it helps it works to some of
1:51:30
your perks some of the different goul perks
1:51:32
you will make makes them activated
1:51:35
and it also boosts weapon damage. The
1:51:37
big old challenges to kind of come
1:51:39
from this are maintaining your glow because as
1:51:41
you know as you fight in these attacks
1:51:43
you're burning the glow to get more weapon
1:51:45
damage but then you have to refill it
1:51:47
or your glow gets depleted. Essentially,
1:51:49
you know, the best strategy to keep up
1:51:52
your glow like we're talking is have toxic,
1:51:54
go on hand, have a gamma gun, or
1:51:56
just hang out and dip in your mutation
1:51:58
pools a lot. You also want... to make sure
1:52:00
you have low radiation resistance in
1:52:02
order to be able to up your globe.
1:52:05
Because if you're wearing a lot of equipment,
1:52:07
rad resistance and stuff, I'm just going to
1:52:09
hurt your ability to actually gain glow. So
1:52:12
take a look at what you have on
1:52:14
your armor and your various suits and
1:52:16
stuff like that. What happens if you
1:52:18
have like what rads on your character? So
1:52:20
you can't use what rads as a ghoul.
1:52:22
That's one of those perks that has been
1:52:24
kind of disabled as a ghoul. Yep.
1:52:27
So the other meter besides global. Is
1:52:29
that a word? Ferality is what we
1:52:31
have instead of hunger and thirst. So
1:52:33
some people have been mentioning the feral
1:52:35
bar seems weird because you are fully
1:52:37
feral when it's at zero. So calling
1:52:40
it a feral meter, when it works
1:52:42
the opposite of what you'd expect, where
1:52:44
you're thinking, oh, when it hits the
1:52:46
hundred percent, you're fully feral. But no,
1:52:48
fully feral is zero. So instead of
1:52:51
thinking of it as a feral meter, think
1:52:53
of it more as a humanity or
1:52:55
a humanity or sanity. When it's out,
1:52:57
when it's out, that's when you're
1:52:59
fully feral. There's a lot to it,
1:53:01
and the more feral you get, there
1:53:04
are a bunch of different effects that
1:53:06
happen along the way. Let's take a
1:53:08
look at the feral meter real quick. When
1:53:10
it hits 100%, you do a lot more
1:53:12
melee damage, among other things. See,
1:53:14
fully feral, you get 150% mainly
1:53:17
damage, but you have reduced HP,
1:53:19
reduced VAT accuracy, etc. The buffs
1:53:21
kick into gear when the meters
1:53:23
kick into gear when the meters
1:53:25
about less feral. and the meter
1:53:28
depletes over time just like
1:53:30
hunger and thirst. So if you
1:53:32
do nothing, you slowly become
1:53:34
more and more feral. And I do
1:53:36
that thing where I hold my
1:53:38
hands up and then all of
1:53:40
the dead ghouls around me raise from
1:53:43
the dead and become empowered like
1:53:45
the neck romance or glowing one
1:53:47
sort of thing that they do?
1:53:50
Wouldn't that be great if you
1:53:52
could if you could actually raise other
1:53:54
goals from the dead with the goal
1:53:56
perk cards? Awesome. Now I'm thinking
1:53:59
I don't know all the new goal
1:54:01
perk cards yet, but I wonder if
1:54:03
there is one to heal other goals
1:54:05
around you. Just double checking
1:54:07
my list. Let's see, battle jeans,
1:54:10
now that usually would be like
1:54:12
medics. Yeah, like the goal
1:54:14
version of medic or whatever. Yeah,
1:54:16
like the goal version of medic
1:54:19
or whatever. Yeah, that's all I can
1:54:21
think of. I don't know if there
1:54:23
is a new perk to actually be
1:54:25
able to heal your companions
1:54:27
by spending. Big points, the
1:54:30
last thing is reverting to
1:54:32
human. We talked about that a bit
1:54:34
too. You can revert to human once.
1:54:36
So if you come a goal, you
1:54:38
don't like it. You want to go
1:54:40
back to human. You can do that
1:54:42
for free. So you can become a
1:54:44
goal on the quest line. You can
1:54:47
change back for free. How do you do
1:54:49
that for a goal on the quest line?
1:54:51
You can change back for free.
1:54:53
How do you do that? It's
1:54:55
actually choose to ungulify them there.
1:54:57
So you just you pay a thousand Adams
1:54:59
to be a ghoul again, which again, it's
1:55:02
an odd choice to make it monetary, but
1:55:04
I do get the idea of putting
1:55:06
some kind of stumbling block in the
1:55:08
way. It would be maybe better if
1:55:10
they made it like a couple of
1:55:12
hard quests, something you had to
1:55:15
grind and earn in game, like,
1:55:17
okay, you're ungoulified, now go do
1:55:19
like 10 expeditions, you know, get
1:55:21
a lot of radiation out there
1:55:23
on the Atlantic City shoreline, and you
1:55:25
can become a ghoul. Why would they
1:55:27
need to put up a roadblock? It
1:55:29
seems like they just don't want people,
1:55:32
even though law-breaking stuff is, you
1:55:34
know, okay in 76, with gameplay mechanics,
1:55:36
I think that maybe they decided that
1:55:38
would be just a kind of a
1:55:40
step too far. That in the actual
1:55:42
law, and as you're told on the Quest,
1:55:44
you can't become a goal and switch
1:55:47
back. It's a one-way trip. And maybe
1:55:49
as a nod to have people not become
1:55:51
ghoul, ungoul, ghoul, ungoul, ungoul, and constantly, you
1:55:53
know, messing up their perks, messing up the
1:55:55
way things work for them, they said, we
1:55:58
want to put a roadblock there, so. people
1:56:00
aren't just doing that. Personally,
1:56:02
I like it. I mean, I don't like the
1:56:04
fact they're charging money for it.
1:56:07
But I do think becoming a
1:56:09
Google and ungulifying, I don't know,
1:56:11
call my old-fashioned, but I do think
1:56:13
it should be something that's done easily.
1:56:15
Yeah. But let's see. Let's talk about
1:56:17
a couple of little issues that have
1:56:20
come up with the update, because no
1:56:22
update is without issues. So the
1:56:24
first big one is the perk
1:56:26
card. issue. So after the update
1:56:28
on Tuesday, some people were finding
1:56:30
that their loadouts would disappear or
1:56:32
change and some perk cards kept
1:56:34
being unmounted. That is always
1:56:36
a thing. People trying to figure out what
1:56:39
was what was going on with it
1:56:41
and why did it keep happening? Happened
1:56:43
most often when they were in
1:56:45
big battles or getting irradiated.
1:56:48
Well, it turns out it's connected
1:56:50
to the rad specialist perk mounted on
1:56:52
your build and you know, it's
1:56:54
actually activating. Then you're going to
1:56:56
lose, you're going to lose some
1:56:58
of your perk cards and they're
1:57:00
going to become unmounted. So that's just
1:57:02
a kind of a PSA warning
1:57:05
for everyone. If you're using rad
1:57:07
specialists, check your perk cards regularly to
1:57:09
make sure they're not being
1:57:11
unmounted. And personally, I might avoid it
1:57:13
for now. The other big thing, oh, it's a crashing.
1:57:15
Some people who have gone to become a
1:57:17
ghoul, they found that they weren't able to
1:57:19
become a ghoul because they do the quest.
1:57:21
And you have to do with the thing
1:57:24
that walk into the room and take the
1:57:26
drug and you become a ghoul, right Andrew?
1:57:28
So if you do that, it should
1:57:30
just happen, you sleep, you wake up,
1:57:32
you're gulified, okay, and with the storyline,
1:57:35
without giving spoilers at this point.
1:57:37
There were a large number of people who
1:57:39
every time they tried it, two, three, four
1:57:41
times in a row, they would crash. Every
1:57:43
time you get gulified, you crash,
1:57:45
and it wasn't working. It's been
1:57:48
very frustrating for the way the
1:57:50
system works. If you are wearing rad
1:57:52
resistant gear, if you have your rad
1:57:54
resistance up, it can actually stop the gulification
1:57:56
process and cause you to crash. This
1:57:59
is nothing. we found on the test
1:58:01
server. So I don't know what might
1:58:03
have changed, but say you go in
1:58:06
and you're wearing your Chinese stealth armor,
1:58:08
like when you go to become gulified,
1:58:10
walk into the chamber, you won't absorb
1:58:13
enough rads for the system to gulify
1:58:15
you and it will crash the game.
1:58:17
Your armor says hell no. Exactly. Like
1:58:19
it'll undo all of your rad resistance
1:58:22
perks. It has to lower your rad
1:58:24
resistance down to make you a ghoul.
1:58:26
So it nullifies those perks and brings
1:58:29
that down to zero. or you have
1:58:31
something else causing you to have high
1:58:33
rad resistance that the game can't remove,
1:58:36
that it would conflict with the base
1:58:38
code, it will crash your game. So
1:58:40
for anyone having trouble, that's exactly what's
1:58:43
going on. It's a feature. Isn't it?
1:58:45
Isn't it? Isn't it? You wouldn't think
1:58:47
that would be that. That's exactly what's
1:58:50
going on. It's a feature. Isn't it?
1:58:52
Isn't it? Isn't it pretty cool? Isn't
1:58:54
it's hilarious. And it's funny how things
1:58:56
like that don't show up in testing,
1:58:59
even when you do it. Yeah. The
1:59:01
final thing I want to mention on
1:59:03
Iguana bits, there was a question in
1:59:06
our fallout chat about another new mechanic
1:59:08
that has come up, the onslaught mechanic.
1:59:10
Yeah, I saw something about increases damage
1:59:13
on onslaught blah blah blah. I was
1:59:15
like, oh, what's that mean? It's kind
1:59:17
of a new system. It's works as
1:59:20
like a stack. But it's available to
1:59:22
everyone now. So in the past, you
1:59:24
get stacks from when equipment was furious.
1:59:26
You know what I mean? Like with
1:59:29
a furious weapon, you would use it
1:59:31
and you would gain stacks. Now with
1:59:33
the onslaught system, you can get damaged
1:59:36
stacks regardless of weapon. It increases the
1:59:38
damage based on the number of active
1:59:40
stacks you have. You get a plus
1:59:43
5% damage boost per stack you have.
1:59:45
If you have a furious weapon, using
1:59:47
that. That stack system still works. I'm
1:59:50
actually get the ability to have up
1:59:52
to nine stacks. So you get nine
1:59:54
stacks with a weapon, you get 5%
1:59:56
damage boost from each. That would be
1:59:59
a 45% damage boost with the furious.
2:00:01
But now you can get it other
2:00:03
ways. So you can get it using
2:00:06
Lipsi. You can get it using perk
2:00:08
cards. Gorilla Expert now gives you certain
2:00:10
stacks. Gorilla Master. Gun Slinger Expert. Gun
2:00:13
Slinger Master. Gun Slinger Master. And any
2:00:15
of those will end up boosting the
2:00:17
amount of stacks you can have. It's
2:00:20
a complicated system. Kind of hard to
2:00:22
break down now, but let's just say
2:00:24
you can increase your number of stacks
2:00:26
using the various cards. Spacks will build
2:00:29
up over time. If you stop attacking,
2:00:31
you lose about a stack a second.
2:00:33
So you have to keep attacking for
2:00:36
it to work. That's why it was
2:00:38
a furious thing before. In the past
2:00:40
with furious, the stack would go away
2:00:43
when you switched enemies. I don't believe
2:00:45
that is the case with the onslaught
2:00:47
stacks. Angry turtle again has the best
2:00:50
video on this, but it's a pretty
2:00:52
complicated system. You get the numbers, you
2:00:54
get the percentages, all that. But essentially...
2:00:57
Onslot is a stack system available to
2:00:59
everybody. That's the basics. A lot about
2:01:01
wraps up my bits. You have anything
2:01:03
else on that you want to bring
2:01:06
up, Andrew? Wow, I still haven't really
2:01:08
done enough with the ghoul stuff to
2:01:10
have lots of opinions on it yet.
2:01:13
Oh, yeah, the last thing I want
2:01:15
to mention about onslot, when you're using
2:01:17
shotguns or weapons like explosive that does
2:01:20
multiple hits, you get a stack per
2:01:22
hit. So if you have cars mounted
2:01:24
that add the on slot. Billy to
2:01:27
get stacks and using a shotgun that
2:01:29
does like eight hits at once like
2:01:31
shotguns do you're gonna get stacks real
2:01:33
fast so it's great with those and
2:01:36
because weapons there is one onslaught card
2:01:38
called gun slinger master and that's the
2:01:40
one that works opposite so instead of
2:01:43
getting a stack for every hit it
2:01:45
actually removes a stack for a hit
2:01:47
and they grow when you're not fighting
2:01:50
so it reverses it so if you
2:01:52
hear someone talking about about about having
2:01:54
some confusion with the stack system and
2:01:57
gun slinger master it's because that one
2:01:59
is the opposite of everything else so
2:02:01
using gun slinger master with an automatic
2:02:03
weapon Not a great choice, because you'll
2:02:06
spend all your stacks really fast on
2:02:08
low damage. So that is good for
2:02:10
a high damage, slow firing weapon, gun
2:02:13
slinger master. Yeah, it's a complicated system.
2:02:15
That's why I wanted to mention that,
2:02:17
because it was brought up in chat
2:02:20
that that was a little confusing to
2:02:22
people. Yeah, it's going to take some
2:02:24
getting used to. Mm-hmm. Chat's driving in
2:02:27
delicious bits, juicy bits. You got it,
2:02:29
guys. Happy to serve them up. Fresh
2:02:31
and hot. Fresh and hot. Fasty bits.
2:02:34
Any shoutouts tonight. Any shoutouts tonight. Andrew?
2:02:36
Don't think so off the top of
2:02:38
my head. Oh, I hope Angel's tooth
2:02:40
feels better. How about that? That's true.
2:02:43
Yeah, our friend Angel, she's been on
2:02:45
the show before, done some play-along with
2:02:47
us, side of her face, and welled
2:02:50
up. So I hope you feel better,
2:02:52
Angel, for sure. Yeah, yeah. Speedy recovery.
2:02:54
Yeah, I hope she's not becoming a
2:02:57
ghoul. Skin care routine for ghouls. That's
2:02:59
just a cover-up. Could be, but no,
2:03:01
I mean, what a business that would
2:03:04
be, skin care in the ghoul age.
2:03:06
We need a whole line of fashion
2:03:08
and cosmetic installments for ghouls now. Betty
2:03:10
no-nose out there, pitch in the new
2:03:13
makeup. Oh my gosh, yeah. I want
2:03:15
to give a quick shout-out to a
2:03:17
fudge-muppet video. Brennan-annan-an-nannan-nandon, just shared in our
2:03:20
Skyrum chatrum chatroom chat in the discord.
2:03:22
Fudge Muppet put out a video, everything
2:03:24
Skyram players need to know before oblivion.
2:03:27
So we love Fudge Muppet, builds and
2:03:29
various ideas. A great channel, they've got
2:03:31
a nice little primer. If you're a
2:03:34
Skyram or Fall Out player, hasn't gone
2:03:36
back to oblivion. It's going to kind
2:03:38
of give you a primer on things
2:03:40
you need to know. I mean, assuming
2:03:43
the remixed here is real, right? What
2:03:45
if it doesn't happen at all? Also
2:03:47
I want to give a quick shout
2:03:50
out to my deems. hopefully hanging out
2:03:52
with them this weekend and there should
2:03:54
be a new read slightly old dames
2:03:57
episode out again soon because we never
2:03:59
get to get to record a new
2:04:01
one. Usually make sure to put out
2:04:04
an old one. We're almost caught up.
2:04:06
We only recorded one episode last year
2:04:08
so even being almost caught up. they're
2:04:11
still older. It's still awesome to listen
2:04:13
to. I appreciate that. Gonna be great
2:04:15
to catch up with them tomorrow and
2:04:17
see what's going on, what books they've
2:04:20
been reading and such. Yeah, good time.
2:04:22
All right, well in that case you
2:04:24
can find Jess and all of her
2:04:27
many projects over there at Sleep is
2:04:29
for P on the Blue Sky. Jess,
2:04:31
thanks so much for hopping on. It's
2:04:34
been great. I am also on the
2:04:36
Blue Sky. We encourage people to join
2:04:38
our Discord and our show can be
2:04:41
found at the Fallout Feed. I'd like
2:04:43
to thank everyone for downloading this edition
2:04:45
of the Fallout Feed. We will see
2:04:47
you in the Wasteland. Thank you for
2:04:50
downloading this episode of the Fallout Feed
2:04:52
Roundtable. If you are interested in doing
2:04:54
a play-a-long character with us, the show
2:04:57
can be contacted by emailing fallout roundtable@gmail.com.
2:04:59
For the roundtable schedule, our Amazon link
2:05:01
and all other show information, please head
2:05:04
on over to a s a podcasting.com
2:05:06
where you will find the follow-up, the
2:05:08
Sky Romantic podcast, our YouTube channel, the
2:05:11
Chatterbox, as well as other content. Once
2:05:13
again, thank you for downloading and we'll
2:05:15
see you in The Wasteland.
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