Episode Transcript
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0:00
Hey, it's Justin. Welcome to the to the
0:02
Sonic School We have got one of
0:04
our MixCon masterclass presenters for you today,
0:06
an interview that I did with them
0:08
as part of Mixcon. hope you
0:10
enjoy it. hope Before we get into
0:12
it, it is a holiday sales season,
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courses at mixing .com. Without any further ado,
1:22
let's get right into it. it. Here's
1:24
this week's episode. episode. Hi,
1:27
it's it's Justin Coletti of Sonic and I
1:29
am joined here by Phil Weinrobe, who
1:31
just did a great a great for us
1:33
on us mixing on the Sonic Scoop Sonic
1:35
Scoop part of as part Phil, thanks so
1:37
much for being with us. How are
1:39
you doing today? us. How are you doing great.
1:41
Thanks, Justin. Thanks, Justin. right, Phil is
1:43
in my old haunt of Brooklyn, New
1:45
York. And what neighborhood of Brooklyn are you
1:47
in there? you in there? I'm in Bed Bedsty.
1:49
All right. I -Stuy? All right. I lived in in
1:51
and I lived in Williamsburg slash Bushwick in
1:54
the back in the day. nature Now I
1:56
am out in nature surrounded by trees instead
1:58
of buildings, but I definitely enjoyed by there.
2:00
And we're going to be talking about
2:02
your approach to mixing, which involves digital
2:05
and analog, kind of the best of
2:07
20th century and the best of 21st
2:09
century combined. You're surrounded by fun analog
2:11
toys, but you're also using a bunch
2:14
of plugins. You're also reliant on your
2:16
dog. But I think you have some
2:18
ingenious ways to take the dog more
2:21
out of the equation so you can
2:23
be more creative. And we'll talk about
2:25
some of those. Before we get into
2:27
it, I'm going to give the briefest
2:30
of shout-outs to our sponsors. We're able
2:32
to make MixCon free to the public.
2:34
And the sponsors on his presentation were
2:36
SoundToys. They're one of my favorite creative
2:39
mixing effect companies in the known universe.
2:41
Try out anything they make for free
2:43
for 30 days over at SoundToys.com. So
2:46
again, big out shout-out and thanks to
2:48
those guys. If you have any top
2:50
sound toys plugins, I know that on
2:52
this particular mix I saw you using
2:55
CQ Echo Boy and Super Plate, if
2:57
you had to pick three favorite sound
2:59
toys plugins, are those the three most
3:01
used or are there others that would
3:04
be in that grouping? Those probably are,
3:06
well. Yeah, Echo Boy, I use all
3:08
the time. It's just so vast and
3:11
it's, it's an echo, it's a reverb,
3:13
it's a flanger, it's a, it's a
3:15
stereo tool, it's just a straight distortion
3:17
box, EQ for me. So Echo Boy
3:20
is probably my most used sound toys
3:22
plug-in. I use Super Play a lot.
3:24
I love the new features that they
3:26
brought over from Little Plate, that they
3:29
added in addition to Little Plate, especially
3:31
the, what's that thing? It like auto
3:33
adjusts the decay time based on the
3:36
input dynamics. I love that. And then
3:38
I guess my other most used tool
3:40
is probably Little Alter Boy. which I
3:42
use a lot. It didn't quite make
3:45
it into this video because it just
3:47
wasn't appropriate on this song, but I
3:49
use altar boy all the time, especially
3:52
via MIDI. I am constantly playing. into
3:54
Little Alter Boy, which I'm happy to
3:56
talk to. Interesting. Just because I think
3:58
that one's a little bit more of
4:01
a sleeper than Echo Boy, which is
4:03
probably, you know, the most robust delay
4:05
plug-in ever made. And you've got Super
4:07
Plate, which is a great sounding plate
4:10
that has, like you said, this amazing
4:12
ducking feature. It's not exactly ducking. It's
4:14
like automatically from short ducking. Yeah, yeah,
4:17
exactly. It's like decay. It's better than
4:19
ducking. Yeah, it's, it's, it's dynamic decay,
4:21
essentially. It's dynamic to be on a
4:23
side chain, but the side chain is
4:26
fixed to your input signal. Yep. But
4:28
out of all these that we've been
4:30
talking about, I think Little Alter Boy
4:32
is more of a sleeper. It's the,
4:35
they call it here a monophonic voice
4:37
manipulator. What is a monophonic voice manipator?
4:39
Why does it do? Why do you
4:42
use it? Why do you use it
4:44
on? Why do you use it on
4:46
and why do you use it on
4:48
and why do you use it on
4:51
and why do you feed Midi? And
4:53
why do you feed Midi? And why
4:55
do you feed Midi? Yeah, okay, so
4:57
the monophonic is an important thing on
5:00
there. Don't send its stereo information. It
5:02
really does sound very good. It's an
5:04
auto tune tool, but it's a simple
5:07
auto tune tool in that it really
5:09
just like does a few little things.
5:11
So it'll either hard tune you via
5:13
like a quantizing mode. or it'll transpose
5:16
you so you can just take the
5:18
whole performance and move it up or
5:20
down by various degrees of pitch. You
5:23
can then like adjust the form and
5:25
to either follow that or not follow
5:27
it, which can give you some really
5:29
cool effects. But the thing that I
5:32
really like to use it for is
5:34
what they call robot, which robot just
5:36
takes whatever signal you're feeding it and
5:38
just keeps it at one pitch. That's
5:41
really useful because if you send Midi
5:43
into Little Alter Boy while it's in
5:45
robot mode, you can play new melodies.
5:48
So what I do is I send
5:50
vocals into Alter Boy and I make
5:52
up my own new harmony. So when
5:54
I'm mixing, depending on the music I'm
5:57
working on, if I'm feeling a little
5:59
salty, will just... add
6:01
a bunch a bunch of
6:03
harmonies on on there using a little
6:06
and robot and it's usually
6:08
a great success. The
6:11
success. The last hand
6:13
habits record. features heavily.
6:16
the Meg Duffy only really sent me one really
6:18
sent me one vocal on
6:20
the whole record, like it
6:22
was just a single lead
6:24
vocal on almost every song.
6:26
And so so just, generated own
6:28
harmonies using the harmonies boy and MIDI it's
6:31
a really It's a really cool
6:33
tool. It doesn't necessarily sound
6:35
like like supernatural like not like going not
6:37
like going into doing doing
6:39
that process, which I think
6:41
can yield like like some maybe believable
6:43
natural results. But I think it's think
6:45
because it's so it's so weird. it's
6:47
mixed and depending on how it's
6:50
the depending on the you might not
6:52
You might not even notice that it's like this weird. weird,
6:54
auto robot, mitty thing. It's really fun.
6:56
really fun. a I I'll send
6:59
a lot. things I'll cents, like
7:01
things into monophonic any other I
7:03
do thing, but I do
7:05
it a lot with
7:07
vocals for and harmonies. Sweet. Well, I don't
7:09
I don't want to talk to you
7:11
about you all day all you do do much
7:13
hardware stuff stuff too. I'm to ask ask you one one
7:15
more, which is another one That was another
7:17
one that I saw you bring up in
7:19
the session. It's such a simple EQ. You have
7:21
You have your all over your studio and
7:23
hardware a and you have a zillion to choose
7:25
from. Why to choose from. Why bands It's just
7:28
three bands and the only adjustable band
7:30
is this Why would this be a useful
7:32
EQ that people should use? should use? Yeah, so
7:34
so that's actually the reason it's useful
7:36
it's it's only three bands and the
7:38
only adjustable one is mid and it
7:40
would be even better if you couldn't
7:42
adjust the mid. And in fact, the is
7:44
mid, it would be even which it's modeled after,
7:46
is cut and boost, but the W295
7:48
is only boost, which is even better. after,
7:50
is cut and You know, the W295
7:52
a boost, which is even of
7:55
guy. know, I'm a like
7:57
broad. of guy. I like broad shapes
7:59
my each. like to have
8:01
too much control. I'm like, make it brighter,
8:03
make it darker, is like usually what I'm
8:05
thinking. Make it brighter, make it darker, make
8:07
it louder, make it quieter. That gets you
8:10
there 95% of the time. And so CQ's
8:12
a really cool plug and because it's like
8:14
built for that. You just got your low
8:16
ban, which is said at 100, it's really
8:18
gentle, I don't know, might be like 60B
8:21
per octave, I've never really measured it. The
8:23
10K I think is the top end and
8:25
probably maybe more like 12 DB proactive. And
8:27
then the mid bell is quite wide, especially
8:29
at the low DB numbers. Yeah, and then
8:32
it's got that nice drive on there, which
8:34
is cool for just turning things up and
8:36
down. So it's just a really useful tool.
8:38
And it like doesn't, you don't have to
8:40
think too much with it, which is something
8:43
I really appreciate, because I don't like thinking
8:45
very much. So it's really nice for someone
8:47
like me. If you really like to think
8:49
a lot, then you can open up, you
8:51
know, a Fab filter ProQ 3. But if
8:54
you want to just like stay in the
8:56
flow, CQ, CQs, really, really, really, really, really,
8:58
really useful. Yeah, I am the kind of
9:00
guy who likes thinking a lot, but not
9:02
in the context of when I am mixing
9:05
or when I am mastering. Like I like
9:07
to do my thinking before and after, which
9:09
I think is something that you do as
9:11
well, because you have this very thoughtful process
9:13
that has made it so you can turn
9:16
your left brain off and turn your right
9:18
brain on while you're mixing. And so much
9:20
of the stuff, I was curious because when
9:22
I was talking to you, you said, oh,
9:24
let me write this email to my assistant.
9:27
And I'm like, oh, you even have an
9:29
assistant? Because it looks like you have all
9:31
these automated processes to do everything for you.
9:33
Does your assistant do any of this stuff
9:36
in the mixing stage? Or is that all
9:38
automated? And your assistant's helping you really in
9:40
the tracking phases? What's that relationship like with
9:42
your assistant? Actually, the assistants doing all of
9:44
that, the whole beginning of this video where
9:47
I'm prepping the track, it was actually kind
9:49
of interesting because I had to relearn how
9:51
to do it because my assistant does that.
9:53
And it is fast. So you would think,
9:55
How do you pay
9:58
someone to do that?
10:00
That's crazy, but. It
10:02
takes five minutes and why I don't takes
10:04
five to ten minutes and then I have
10:07
to context shift for every track So instead
10:09
of burning an hour on prepping a record
10:11
What would really be two hours with like
10:13
the inefficiency of going between the tracks and
10:15
like waiting or accidentally looking at my phone?
10:17
It's just much faster have my assistant do
10:19
it, but he I've set him up with
10:21
all the same tools So he does it
10:23
very fast So it's efficient for both of
10:25
us My
10:28
my I want to,
10:30
like, if Basically, my thinking is
10:32
like, I just want to
10:34
have my hands on faders like all
10:36
day. So anything that's not hands on
10:38
faders, I'm just thinking like how can
10:40
I change my workflow, change my habits
10:42
to like keep my hands on the
10:45
faders. But yeah. yeah, so.
10:47
yeah, he does that.
10:49
In tracking, I actually do
10:51
have less assisting because tracking
10:53
is like, is manual labor
10:55
that has to happen. And
10:58
so I'm just in the room and it's just easier for me
11:00
to like the mics up. Fair enough.
11:02
And And question question
11:04
here is the hands -on faders thing is big
11:06
for you. You have two different sets of
11:08
faders though. It looks like you have an
11:10
analog kind of console there as well as
11:12
a digital motorized control surface. How do those
11:14
two work together? Are you using the faders
11:16
on both of them or only on one
11:18
of them? And if you use them on
11:20
both, what kinds of tasks are you doing
11:22
with each? Yeah, they're
11:24
really clear kind of delineations
11:27
in my workflow as to
11:29
what I use and when.
11:31
So, So maybe I'll start with,
11:33
so I have to my left
11:35
here, I have a Studer 962,
11:37
16 two bus, analog console. And
11:39
then to my right, I have
11:42
Avid S3, which is now discontinued,
11:44
but you can still get them
11:46
on eBay, and they're great or
11:48
reverb. It's a 16 channel version
11:50
of kind of the S1, which
11:52
you can still get. So
11:56
the, In my
11:58
mixing workflow, Studer
12:00
is a return routing
12:02
system. I have have
12:05
a bunch of
12:07
reverbs, delays, and
12:09
different effects, All time
12:12
-based effects kind of
12:14
return into the
12:16
Studer into the then 962. And
12:18
then I... I I have on
12:20
on every channel can pre-EQ any of can pre
12:23
-EQ any of these effects and then
12:25
I have those and those faders go
12:27
to the dots, and those go straight into
12:29
Pro go straight into Pro Tools. and the
12:31
the board is fed from Pro Tools, and
12:33
then the insert contains all the effects that are
12:35
on the board that are on the
12:37
the normal. pre-patched in the will use
12:39
the faders on the board
12:41
to set the level of level of
12:43
my of the the effects that I'm
12:45
using that day or for that
12:47
song song and then I will
12:49
do rides on those faders while
12:51
I'm doing commits if I
12:53
have like moves to make on
12:55
those on those reverbs or I'll do
12:57
if I'm doing a more complex
13:00
I'm delay more complex like delay looping like of
13:02
really complicated thing. kind of
13:04
really complicated thing. All the automation and
13:06
fader moves moves of everything else, even
13:08
honestly, including a lot of those time
13:10
-based effects, happens on the S3. on the
13:12
S3. were all S3 is where all my like
13:15
detailed automation is happening all the
13:17
automation of plug -in parameters the automation
13:19
of the returns and the sends to
13:21
those sends to those hardware effects all happening in
13:23
Pro on on the like run that I
13:25
can like that's a bunch of automation
13:27
that's gonna go to my to return, I
13:29
might have automation on the return I might have
13:31
automation on the return I don't that
13:33
all lives there So I don't have
13:36
to like be touching the board
13:38
and touching the the ,000 all the time
13:40
touch I do touch everything one time
13:42
to like write the automation Yeah, that's how
13:44
I use it. So effects that's how I use
13:46
it, everything else on the S3. Yeah, that makes a lot
13:48
of else on I also want to Yeah,
13:50
that makes a lot of sense to me. And I
13:52
also want to remind folks that you guys can ask
13:54
questions. We have questions from the audience that came in
13:56
during the premiere of those and then I'll start with those and
13:59
then I'll get to questions coming. now via the
14:01
live chat Um Before
14:03
we do, my other question for you is there
14:05
something I cut out of the demonstration. This is
14:08
going to be just for Pro Tools nerds, but
14:10
you kind of did a quick aside of,
14:12
oh, here's a group that's called to be deleted
14:14
in my Pro Tools template that I brought in
14:16
and then I deleted it. And I'm like, I
14:18
know what that means. I know why you're doing
14:20
it, but I feel like the average person without
14:22
more explanation are going to be like, wait, what's
14:24
that about? That important. I didn't know what it
14:26
was. So when you create groups in Pro Tools,
14:29
can you tell us how you use groups and
14:31
why you have this group that you bring
14:33
in and delete in your Pro Tools sessions. This
14:35
might not be relevant to every day but at
14:37
least it'll give you an idea of just how
14:39
granular you are and how nerdy you are about
14:41
getting this stuff really operating well. Yeah.
14:43
So I'm obsessed my template, which
14:46
has almost nothing in it, but
14:48
it like has to be right.
14:50
One of the things is I
14:52
have like over the years, like
14:54
added more and more stuff to
14:56
my global group setting. So Pro
14:58
by default, I think only has
15:00
like volume and mute maybe in
15:02
the on as far as
15:05
like what happens when you group things and
15:07
I keep adding like insert a insert B,
15:09
I was like I'll just do insert a
15:11
through e and I'll leave f through j
15:13
ungrouped out fuck that put them all in
15:15
there And then I'm like okay also group
15:17
all the insert send
15:19
mutes and everything so now
15:21
I just have everything essentially grouped.
15:23
All those parameters are like being
15:25
affected by the grouping. And
15:28
I was finding that like wasn't like
15:30
Trent, like it wasn't like working every time.
15:32
So I made this to be deleted
15:34
group, which had all of those settings saved
15:36
in it. So I would like bring
15:38
that into the session. Turns out that also
15:41
didn't work, which is funny. Uh, out
15:43
group, group global settings
15:45
are inherited from the actual
15:47
session. It's not importable. So
15:49
actually, since just last week,
15:51
two weeks ago when we
15:54
made this video, I finally
15:56
figured this out. And now
15:58
I actually realized I can't
16:00
import my template into a prep
16:02
session. So my prep prep might be a be
16:04
a week before I get to
16:06
it. I I might have changed
16:09
my template since then. I can't then.
16:11
I my new template. I actually
16:13
have to make a new session make
16:15
template and then import everything into
16:17
that. That's the only way to
16:19
get group settings to hold in
16:21
the global position. the global position. Now if
16:23
this went over some people's heads, I mean I
16:26
understand this, if went over some people's person, this I
16:28
understand this, but if you're not a to person, this
16:30
might not be relevant to you. about I still want
16:32
you to see you talk about that because of how
16:34
passionate you are about your template. I And this is
16:36
something that's common, the I think amongst a lot of
16:38
the great mixers I talk to is like, one of this
16:40
is one of the most important things I do. I
16:43
do is having having a template that works for
16:45
me. yeah, it's just great it's just great to see
16:47
how much you've thought through that. that. Now I
16:49
have a question on the other end of the spectrum that
16:51
came in from an audience member here, in from an I'm gonna
16:53
see if I can pronounce your last name, Casper. to see
16:55
if I can pronounce your last name,
16:57
Casper, Bejirka Hagen, I think, I think.
16:59
if I got right, Casper, he asks, isn't he
17:01
isn't he stressed all use all
17:03
that tape degrading the tape degrading
17:06
after each recording? worried Is that
17:08
something that you worry about recording and re-recording onto tape
17:10
or how how often do you change tape?
17:12
If at all, what are your thoughts there?
17:14
there? I don't care. care.
17:16
I've had that real tape up
17:18
for months. It It gets tons
17:20
of use, gets things hit
17:23
really hard to it. to it. You
17:25
know. I mean, I'm mean, I'm
17:27
listening pretty closely if I'm
17:29
hearing like like ghost like poorly
17:31
erased erased would hear it
17:33
and I would like roll and
17:35
an erase pass over it.
17:37
and doing a race don't care it. I
17:39
don't care. The tape, know, tape
17:41
is different now now than
17:43
it. Well, okay, like the
17:45
purpose of tape is the purpose
17:47
of tape is no longer like
17:50
a storage medium, right? So I'm
17:52
not trying to to like store audio
17:54
audio onto my tape at
17:56
like full fidelity I that I
17:58
can retrieve it. later and trust
18:00
that it's the thing I put
18:03
on there. That's like. making an analog
18:05
record, that is true. And
18:07
I do also make analog records,
18:09
all of Adrian records that
18:11
we've made our pure analog, that
18:13
is tape storage. But when
18:15
I'm doing TAPAS processor, like, degrade,
18:18
not degrade? I don't know. that, It doesn't matter.
18:20
I'm just listening. Do I like the sound
18:22
coming back? If I like the sound coming back,
18:24
great. If I don't like the sound coming
18:26
back. fuck it, we won't use
18:28
it. If the tape starts sounding bad,
18:30
I'll buy a new real tape. It's
18:32
150 bucks or something, know, that's lasted
18:34
me months and months and months, maybe
18:36
even a year, maybe more. So it's
18:38
really not that expensive in the long
18:40
run as far as like how often
18:43
I use it. I don't
18:45
care about it. Um one thing
18:47
that that this kind of brings
18:49
up if I was like zoom out from this question.
18:51
Cause I think what this question is really kind of
18:53
about is less about like, aren't you nervous about the
18:55
tape? It's more like To me,
18:57
I think like, oh, what's important to
18:59
care about? know, and I think a
19:01
lot of the stuff that we think
19:03
is important to care about that we're
19:05
taught, like don't roll the tape too
19:07
many times, it's gonna degrade, like actually
19:09
it doesn't matter. You know, I have
19:11
a whole list of things that I
19:13
could care less about that we're taught
19:15
to care about, like like re -amping.
19:17
Like I use pedals so much in
19:19
my mixing process. I quit re -amp boxes
19:21
about six years ago and it was
19:23
the greatest thing I ever did. In
19:25
fact, I think reamp the biggest scam
19:28
ever perpetrated by the pro audio
19:30
industry um why can't you just run
19:32
a line and put into the
19:34
pedal quieter i know impedance wherever you
19:36
know what, it's not the fucking
19:38
same it i it does not make
19:40
a difference maybe if you're reamping
19:42
an electric guitar through an electric guitar
19:44
and trying to get the actual exact
19:47
sound. Okay, maybe you wanna impedance
19:49
match, but if you're putting a
19:51
piano through your Fairfield circuitry shallow
19:53
water pedal. impedance does
19:55
not matter it's just about what
19:57
it sounds like you could you don't
19:59
need this stuff. A lot of
20:01
stuff that we care about just doesn't
20:03
matter. Just doesn't matter it. try it. try
20:05
it that's I mean I to move fast. to move
20:07
fast if I was if I about concerned about
20:10
my tape over the course of
20:12
six months, and be moving slowly and
20:14
then. then you know, bad. Bad for the
20:16
music. I music. those are great think those are
20:18
great insights and it's exactly what occurred to
20:20
me when reading this question, is that purpose purpose
20:22
of tape today, like you said, is not storage,
20:24
not not perfect fidelity, You wanted to it to sound
20:26
different coming back from the tape, or else why
20:28
would you be using the tape? And I think
20:31
I think that's important to recognize, which is
20:33
funny, like of these super high end tape
20:35
machines, like if you ever have the
20:37
luxury of listening to a really good good half-inch
20:39
two-track tape machine at 30 inches per second, it
20:41
sounds almost exactly like what's coming off
20:43
the desk. off It's one of the best
20:45
recording formats ever, but it's like, why do
20:48
I need that? like You know, the that you
20:50
know D converter also sounds exactly like what's
20:52
coming off the desk. And if anything, off
20:54
I desk and if I'm curious, wonder I'm curious Are there
20:56
particular tape speeds you're more likely to
20:58
run at? you do do slower tape tape
21:00
speeds you are you driving things
21:02
purposefully harder Do tape? Do you have
21:04
thoughts about the technical side of
21:07
still using tape tape today? Yeah,
21:09
I'll mess mess around with tape
21:11
speeds. speeds. I use my 8 inch half
21:13
inch, half inch, sorry, track half inch a lot. I
21:15
lot. I like the sound
21:17
of those tracks. That's pretty
21:20
small. That's a, you know.
21:22
you know, was an eighth, eighth of
21:24
the, no, less than that. 16th of
21:26
an inch. inch. Right. Per track.
21:28
Per track. As opposed to
21:30
opposed to like quarter inch, two which is
21:32
an eighth of an inch so
21:34
it's of an inch. So it's half dynamic
21:37
dynamic bandwidth. But yeah, so I'll use that so
21:39
I'll use that. And I've run
21:41
that at 15 hips, I could run
21:43
could and a half. Honestly, I
21:46
don't because it eats
21:48
up too much of the
21:50
up too much of the delay
21:52
compensation engine improved because I
21:54
I've run everything delay So if
21:56
I had to double
21:58
up double up my delay compensation like,
22:00
it'll just keep automating at a
22:02
93 millisecond offset. And the more
22:05
delay competition I have, the further
22:07
off I am when I'm doing
22:09
automation. So like at 93 milliseconds,
22:11
which is about what this tape
22:13
machine is at 15 Ips, I
22:15
feel like pretty good about just
22:18
like, fuck it, I'll just keep
22:20
automating at a 93 millisecond offset.
22:22
But at 180 milliseconds, I don't
22:24
know, I feel a little weird
22:26
about it. So I generally say
22:28
15 of them for that reason.
22:31
And then, yeah, I do, I
22:33
do almost all of my like
22:35
moves are pre-tapes. So I'll go
22:37
really hard into the tape, boost
22:39
a lot of high-end into the
22:41
tape. I want the tape to
22:44
like really give me back something
22:46
new. And what I'm usually looking
22:48
for from the tape is just
22:50
transient rounding. I'm looking to like
22:52
knock transients down so that everything
22:54
like just fits better and can
22:57
be louder. Yeah, makes sense to
22:59
me. I'm realizing now that my
23:01
volume could be a little bit
23:03
louder. Let me bring that up
23:05
a tiny bit. Guys, let me
23:07
know how our audio levels are
23:10
compared to one another. I'm seeing
23:12
that Google chat turned me down
23:14
a little bit. One last quick
23:16
technical note here is I'm pulling
23:18
up the next question. The next
23:20
quick technical note here is I'm
23:23
pulling up to the next question.
23:25
We're starting to get a next
23:27
question. We're starting up the next
23:29
question. We're starting up the next
23:31
question. We're the most important part.
23:33
But yeah, you could. Let me,
23:35
there's only one little thing I
23:38
could do. Let's see if this
23:40
is running. The people can hear
23:42
you, which is what really matters.
23:44
Yes, yes. Okay, I've stopped one
23:46
thing that might be running. All
23:48
right, great. Let's keep on going
23:51
here. Next question. Here's another one
23:53
from the same person from Casper
23:55
who asks, grab it. Also, is
23:57
he sending stems to individual?
23:59
inputs on tape. or
24:02
or sending everything to the
24:04
same stereo inputs. So basically you
24:06
are doing stem. You are doing things are
24:08
things are hitting different channels of tape.
24:10
of tape. Yeah, yeah, I yeah,
24:12
I want to keep my flexibility
24:14
in the in the dot. The farthest all go is
24:17
go is like like a like mixed group or
24:19
group group I a STEM group, I
24:21
guess you would call it, like all
24:23
of the drums or all of
24:25
the keys all of the vocals.
24:27
But I'll do a lot of
24:29
just individual tracks, too, like just
24:32
sending too acoustic guitar or just
24:34
sending a tambourine or just sending or
24:37
just sending a you know, whatever, an
24:39
an electric base, you you know. not trying to
24:41
not trying to like. everything know, tape. everything
24:43
to the tape. That's not the purpose. I know,
24:45
I to keep want to keep my flexibility in the
24:47
DAW. So that's why I like using using the
24:49
that gives me that gives me little
24:51
bit more more channels for I've I've thought
24:53
a lot about getting a 16 track for
24:56
this very reason. That makes makes sense in
24:58
case anyone was in case anyone was confused
25:00
on the bit not was talking about not
25:02
using half and a half inches per
25:04
second of the of the delay compensation time, who
25:06
anyone who didn't understand that, basically the
25:08
slower you run the tape, it's almost
25:10
like the bigger the gap is between
25:12
the record head and the playback head. head.
25:14
so there will be more of a delay.
25:17
So So if you're ever trying to
25:19
get like to tape delay back monitoring your record
25:21
head and your play head separately, you
25:23
you get longer delay times slower the tape speed
25:25
speed goes. But the slower the tape
25:27
speed goes, the more the high frequency tends to roll to
25:29
roll off, where the head bump is to to change
25:31
because there is a frequency component to that as
25:33
well. that as well. All right, Jay and
25:35
Kiko Studio asks, what luff meters do
25:37
you guys like? do you guys like? care
25:40
about at all that something you care about at all
25:42
on the mixing or mastering side? are are you doing
25:44
any of your own mastering or you're working with
25:46
outside mastering engineers and you care about luffs when you're
25:48
mixing? And do you care about luffs care
25:50
about love mixing? I do I don't
25:52
luffs. So master much. I mean
25:54
I mean, I've mastered, tiny bit bit, just
25:56
like a some some friends if
25:58
they need a little something. something. I
26:00
don't master like, like really
26:03
my, certainly I'm not, not
26:05
a mastering engineer. Josh Panati
26:07
does almost all of my
26:09
mastering. Josh Panati is amazing.
26:12
Yeah, Panati mastering. So,
26:15
okay, do I care about luffs?
26:17
Yes, I care about luffs. I
26:19
care about luffs, mostly because I
26:21
care about people's experience listening to
26:23
my mixes before they're mastered. So,
26:26
my, if I just sent straight
26:28
off my, the output of my
26:30
two mix, you know, my, my
26:32
mixes might be peaking anywhere from
26:34
minus 10 sometimes, all the way
26:37
up to maybe minus three, minus
26:39
two, sometimes minus one. Certainly it's
26:41
not like, like loud enough in
26:43
my opinion, like you wouldn't be
26:45
able to like a, be it
26:48
at, I mean, certainly at like
26:50
a minus 10 peaking mix, you
26:52
can't be that. So I do
26:54
use a limiter and I use
26:56
the FabFilter Pro-L2 and I am
26:59
looking at that Luffs reading and
27:01
I'm aiming to get my integrated
27:03
Luffs somewhere between minus 14 and
27:05
minus 10. that feels like kind
27:07
of the zone at which you
27:10
should be able to listen to
27:12
this like you listen to other
27:14
music and it should kind of
27:16
soundish loud yeah as loud when
27:18
Josh is done mastering it he
27:21
might not even make it louder
27:23
than my limited mix he might
27:25
actually make it quiet or I'm
27:27
not really thinking much about like
27:29
the dynamics at the end I'm
27:31
just like turn it up get
27:34
it loud get it to the
27:36
client So that limiter is just
27:38
for reference, it's not something you're
27:40
mixing through and providing as your
27:42
mix, it's a separate pass, or
27:45
is it something that you're doing
27:47
in your final mix and baking
27:49
in some of that loudness to
27:51
the mix? No, the limiter is
27:53
not on the mix. So my
27:56
mix bus process is like, I
27:58
have like a master's folder, the
28:00
master's folder has. ox track called
28:02
VOC and an ox track called
28:04
Inced. And so everything that's not
28:07
a vocal hits the inced and
28:09
everything that is a vocal hits
28:11
the VOC. The VOC and the
28:13
Inced both feed another ox track
28:15
called To Mix. That's where like
28:18
any stereo processing is going to
28:20
happen. That's like part of my
28:22
mix. So that's like any compression,
28:24
any widening, any EQ, any saturation,
28:26
any clipping, and I'll do clipping
28:29
on my two mix for sure.
28:31
That's all going to happen on
28:33
my two mix. That is part
28:35
of the mix. But the... Absolutely
28:38
volume of that two mix is like
28:40
kind of not my concern in a
28:43
lot of ways. And so that two
28:45
mix then feeds another bus called Lim,
28:47
which has the limiter on it. When
28:49
I send the mix to the client,
28:51
I send them the Lim, track, a
28:53
track bounce off of Lim. And if
28:55
they approve it, I actually make at
28:58
the exact same time, so any randomized
29:00
effects will be identical, I make a
29:02
version called prod production and that will
29:04
be off to the mastering engineer. Gotcha.
29:06
So yeah, so the limiter is not
29:08
like, my limiter, which is where I'm
29:10
looking at Luffs, is not part of
29:13
the mix per se, although like the
29:15
experience of the artist, it is part
29:17
of it, but that gets removed and
29:19
then the mastering engineer does their own.
29:21
Final limiting and compression and EQ. Great.
29:23
All that makes a lot of sense
29:25
to me. Let's now go to some
29:28
questions that have come in during the
29:30
live chat. Casper says, yo, Benj says,
29:32
yo, LMC, says, hello from South Africa.
29:34
Thanks for joining us. Bradley Ward asks,
29:36
this is a great, because we were
29:38
just talking about mixed bus. He asks,
29:40
if you could only have one piece
29:43
of analog gear on your mix bus,
29:45
what would it be? What would provide
29:47
the most mojo, anything you're using on
29:49
your using on your mixed bus? Oh,
29:51
it's a great question because I am
29:53
extremely anti-anologue. You're on my two bus.
29:55
Interesting. All right, let's hear that. Never,
29:58
ever, ever, ever, I mean. I
30:00
mean maybe like once every hundred songs
30:02
I'll let something on to the two
30:05
buses and it'll be because I was
30:07
kind of asked to do it and
30:09
I protested and then lost. Yeah, I
30:11
don't like putting analog equipment on the
30:14
two bus because that means that every
30:16
time I need to touch the mix,
30:18
I have to recall that analog equipment
30:20
and it has to work exactly the
30:22
same. Those two things are never going
30:25
to be true. So like, one, I'm
30:27
never going to be able to recall
30:29
it identically. And two, It's just not
30:31
going to be the same because like
30:34
the temperature is going to be different,
30:36
the humidity is going to be different,
30:38
like things just change. Also like what
30:40
if it breaks and then I don't
30:43
have it and some of the mixed
30:45
touchups. So I'm extremely against analog gear
30:47
on two mix. I think there's so
30:49
much room for using analog gear in
30:51
your signal processing. before the two mix,
30:54
but on the two mix, no, no,
30:56
no, I won't. So therefore, I actually
30:58
don't, and I actually don't have much,
31:00
well, I guess I would say like,
31:03
the thing that I do end up
31:05
using, if I do use anything, would
31:07
be like tape, pushing it to like
31:09
a cassette machine or one of my,
31:12
tape machines but yeah I don't I
31:14
don't do that man sorry that's a
31:16
great answer so question here just so
31:18
we can get a little bit more
31:20
clear about what you're thinking of using
31:23
your analog console your stooter as part
31:25
of the mix so you're using your
31:27
stooter to do kind of rough volume
31:29
changes on some instruments. You're using this
31:32
kind of sends and returns to analog
31:34
effects and you're using some EQs, but
31:36
then all that initial analog outboard stuff
31:38
is kind of being printed. So it's
31:41
almost like a remixing process and then
31:43
you have a lot of analog gear
31:45
captured inside of your mix that you've
31:47
like essentially run and recorded them, even
31:49
the insert ones. And then you're finishing
31:52
it off of like a digital mix.
31:54
So you was premixed in analog and
31:56
then you're finishing in digital is that
31:58
a decent way to or
32:01
have I got confused about your process?
32:03
No, no, it's all, I call my
32:05
process fully in the box, but I
32:07
just use, I just use hardware inserts
32:09
only, so I never go like out
32:11
and then back into a record track.
32:13
I'm 100% insert, so pulling up Echo
32:15
Boy and pulling up. my prime time,
32:17
my lexicon prime time outboard gear, it's
32:19
the same exact workflow, right? It's still
32:22
instantiate an insert on insert slot A
32:24
and it's either going to pop up
32:26
on the screen with all the knobs
32:28
to turn on an echo boy or
32:30
it's going to pop up At my
32:32
rack here, and I'm going to roll
32:34
over, and I'm going to move all
32:36
the knobs on the prime time, but
32:38
it's exactly the same in the da.
32:40
Does that make sense? It does. So
32:42
the question there is recall when it
32:45
comes to that stuff. Are you printing
32:47
any of those inserts or are you
32:49
just keeping the same settings on that
32:51
hardware all the time for recall? I'm
32:53
printing them. I will never ever ever
32:55
close a session without all the outboard
32:57
being committed. And that's how I, yeah,
32:59
yeah, so you don't record in Pro
33:01
Tools for an insert you commit. So
33:03
I'm always committing and my philosophy is
33:06
that I don't ever recall because if
33:08
I need to change it, then it
33:10
needs to change anyways. So like if
33:12
I've printed, let's say, a lexicon prime
33:14
time as some, delay on a on
33:16
a background vocal right and then I
33:18
get a note back from someone like
33:20
oh hey can we like make that
33:22
delay longer or different on that background
33:24
vocal, great. I'll delete that prime time
33:26
and maybe I'll go back to the
33:29
prime time, try it again a little
33:31
different, or maybe I'll try a different
33:33
piece of output. I'm not, I'm never
33:35
in a situation where I need to
33:37
recall and that's a really big part
33:39
of my workflow is to like, is
33:41
I, I make sure I'm not in
33:43
a position to recall. So for example,
33:45
I'll be, I'm very careful about doing
33:47
analog processes on my like drums mix
33:49
or like bigger groups of because if
33:52
I do that and then I get
33:54
a note like turn the snare down
33:56
now I have to recall and I
33:58
don't want to do that or I
34:00
have to like it except that the
34:02
whole drum mix is going to change
34:04
so I'm thinking about that constantly like
34:06
what are the consequences of this analog
34:08
process I'm about to do and so
34:10
the more discrete I can make it
34:13
like per track instead of per groups
34:15
of tracks or on the two mix
34:17
which is the most like on discrete,
34:19
the more I can make a discrete
34:21
the better, the better for my workflow,
34:23
the quicker we're able to like get
34:25
through things, the, yeah, just feels better.
34:27
Yeah, all that makes a lot sense
34:29
to me. I made the mistake of
34:31
using the word record, but for people
34:33
who aren't familiar with pro tools, that
34:36
commit process for an insert essentially is
34:38
a recording process, right? It's like a
34:40
real time commitment where it's basically recording
34:42
back and forth onto the same track
34:44
without calling it that. Yeah, exactly, but
34:46
it has a lot of benefits because
34:48
you can like set a bunch of
34:50
different settings for how that commit happens.
34:52
What parameters of that track are baked
34:54
into the new piece of audio and
34:56
what aren't. So for example, I only
34:59
commit the inserts, I don't commit like
35:01
the volume, I don't commit sends, I
35:03
don't commit send automation, I don't commit
35:05
mute automation, and often I'll do a
35:07
lot of mute automation so that my
35:09
committed audio will have like processed the
35:11
whole piece of the whole track through
35:13
that piece of outboard, and then if
35:15
I don't want it to play at
35:17
a certain time, I'm just automating a
35:20
mute instead of clip muting, because if
35:22
I clip muted or edited or edited,
35:24
then someone's like, actually, can we have
35:26
that effect on the earlier part of
35:28
the earlier part of the earlier part
35:30
of the guitar, part of the guitar
35:32
too? I wouldn't be able to do
35:34
that. So that's why I've kind of
35:36
gotten in the habit of doing a
35:38
lot of mute automation. Yep, that makes
35:40
a lot of sense to me. All
35:43
right, let's keep on going with some
35:45
questions here. Benj asks question, if you
35:47
were to put together a chain for
35:49
tracking sample base drums from an old
35:51
MPC or maybe some other type of
35:53
sample or old drum machine, do any
35:55
particular choices come to mind? So he's
35:57
if you're going to use hardware drum
35:59
machines or samplers and record those. I
36:01
don't know if you do a lot
36:03
of this in your work, but if
36:06
you do, what kind of chain would
36:08
you be running those things too to
36:10
make them sound more better? Yeah,
36:12
I use a lot of
36:15
samples, samplers. I have a
36:17
Roland SP 303 and then
36:20
I have a bunch of
36:22
drum machines like I have
36:25
a modded 707 with a
36:27
ton of different sounds in
36:30
it. I have a DRM1
36:32
from Vermona. I use a
36:34
lot of different things for
36:37
samples and PC style kind
36:39
of playback stuff. My
36:43
answer to that is there
36:45
is no answer and anyone
36:47
who tells you that there
36:49
is is really someone not
36:51
to be trusted. There is
36:53
no such thing as like
36:55
the right thing to use
36:57
on any given sound. Like
36:59
there's no such thing as
37:01
a great compressor for an
37:03
MPC drum machine. There's no
37:05
such thing as the best
37:07
EQ for a base. Every
37:10
single tool. is like is
37:12
a bespoke, it should be
37:14
used as a bespoke solution
37:16
for a bespoke problem. And
37:18
so it's totally context dependent.
37:20
Is there a common problem
37:22
that occurs to you when
37:24
using samplers or drum machines
37:26
that you're often trying to
37:28
solve with them or is
37:30
it just so unique each
37:32
drum machine it's hard to
37:34
say? Yeah, I mean, what
37:36
a, by definition, what a
37:38
samplers can sample anything. So,
37:40
like, there's, there is no
37:43
common thread, in my opinion.
37:45
Yeah, I really stand by
37:47
that, like, there's no, there's
37:49
nothing. Now, if you were
37:51
like, now, if it, that's
37:53
the answer to a sampler,
37:55
like, is there something maybe
37:57
I do to, like, you
37:59
know, maybe it's like, okay,
38:01
the, set snare sound on
38:03
the 707 in particular. I
38:06
could say like how I like
38:08
to modify that but like that's
38:11
that's not really useful and even
38:13
that's context dependent. Yeah I really
38:15
I really strongly believe that there's
38:17
no there's nothing like that although
38:19
you know I like to saturate
38:22
and like EQ everything to some
38:24
extent but yeah it's going to
38:26
be dependent on where it sits
38:28
in the mix and what it's
38:30
role is. So here's some questions
38:33
that maybe could be adjacent to
38:35
this one that might be more
38:37
answerable. Do you have favorite analog
38:39
devices to record through specifically to
38:42
give things more saturation while you're
38:44
recording before you even do mixing?
38:46
Is that something you think about?
38:48
And are there specific EQs that
38:50
you like to record through if
38:53
at all? Yeah, I'm being, I'm
38:55
being very difficult here. That's fine.
38:57
So, so, yeah, I... Okay,
39:00
so like a little bit,
39:02
like I do like Neve
39:05
preamps. I like the sound
39:07
of Neve preamps. I have
39:09
a pair of V276 preamps
39:12
that I like. Those are
39:14
all like transformer-based preamps that
39:16
have some nice inherent harmonic
39:19
distortion. But honestly, I really
39:21
don't think about this very
39:23
much because when I'm recording,
39:25
like, just like mixing, right,
39:28
we have like, it's a
39:30
zero-sum game, so we have
39:32
like a limited amount of.
39:35
a mental bandwidth to apply
39:37
to the creative task at
39:39
hand. The creative task at
39:42
hand can essentially eat unlimited
39:44
mental bandwidth, recording musicians, right?
39:46
So if I'm thinking about
39:49
like the pream to use,
39:51
that like, that must mean
39:53
that I am thinking less
39:56
about something else. It's just,
39:58
it's just physics. I tend
40:00
to like to like never think
40:02
about it. I I plug. into
40:05
the, my cables into the. what
40:07
I here's what I do. my
40:09
I plug into into the closest
40:11
input panel to me, the and
40:13
then I choose the preamp, hopefully,
40:16
that's normal to that input
40:18
panel, so that I'm up and
40:20
running. the fastest I can
40:22
possibly be. If that's going through knee
40:24
pramp, if if that's going through one
40:26
of my of my stutter that's going through
40:28
an going through an avid preamp in my
40:30
pramp in I do not care. I
40:32
wanna focus on the other side
40:34
of that, what the performance is,
40:36
because if I can, if I can. be
40:38
useful helping shape the performance, shape
40:41
the mic placement, shape the vibe
40:43
in the room. That's gonna have
40:45
a much larger effect on the
40:47
final recording than like if I if I
40:49
went through the studer or the need
40:51
or the Avid preamp. So I'm, you know, I get
40:53
asked a lot from friends know, I get
40:55
asked a lot from friends like, oh, I need to
40:57
get some get. I which I get. like I say get
40:59
like the cheapest things that aren't gonna break is kind
41:01
of what I always say. And preferably the ones
41:03
that are in your that other way to go. other
41:06
way to go. But if you like twist
41:08
my arm, yeah, I like German and British preamps
41:10
British that have from the in have out. Sure,
41:12
yeah, out. Sure. is the biggest the biggest
41:14
thing there. I'm And I'm I you on
41:16
this where I think are are very
41:19
much overrated. And this is not
41:21
to say that say that. some preamps don't
41:23
sound different from others. Some do,
41:25
but slight there's some of the smaller differences
41:27
in the studio, know even know, even
41:29
when they are differences. And there's some
41:31
preamps that just sound so many of of
41:33
them sound so close to one
41:35
another. And it's really it's really just some that
41:37
do something significant, but even their significant thing
41:40
is so subtle compared to any other choice
41:42
you make in the studio. other is, in the
41:44
yeah, how much time do you want to
41:46
waste on that to waste on to to like a
41:48
connoisseur of preamps? Yeah, and my answer
41:50
answer I want to I want I to spend I
41:52
want to spend negative time on
41:54
that. on that with same with EQ going
41:56
to generally not even patch an
41:59
EQ EQ at tracking unless I'm a really
42:01
big problem and I'm like whoa
42:03
this problem is huge I think
42:05
I need to solve this with
42:07
an output EQ but usually I'm
42:09
just gonna solve it with a
42:11
with a zero latency real-time EQ
42:13
in pro tools I'm on an
42:15
avid carbon so I can just
42:17
use a DSP plug-in and I'll
42:19
just like pull up like a
42:21
metric halo channel strip and just
42:23
use that you know almost 99%
42:25
of the things that you're going
42:27
to want to do EQ-wise tracking
42:29
is just low-cut. So, you know,
42:31
you don't really need much there.
42:33
Sweet. All right, we have some
42:35
appreciative replies here. Casper says, thank
42:37
you. It's so awesome the stuff
42:39
you were telling you about tape
42:41
machines, because he's new to tape
42:43
machines. He has one now, and
42:45
it's so cool that I don't
42:47
have to feel nervous about them
42:49
now. Yeah, run that tape again
42:51
again, as long as things have
42:53
been, are sufficient level to erase
42:55
what was there before, and as
42:57
long as you weren't printing, so
42:59
incredibly hot on prior passes that
43:01
there's some ghosting. Yeah, I'm totally
43:03
with you on this. ghosting is
43:05
also fine if as long as
43:07
it sounds like like that's good
43:09
point I actually think sometimes I'll
43:12
print something and then the very
43:14
end I'll realize oh my god
43:16
there was this like there's like
43:18
another band's song playing at minus
43:20
85 degree right yeah you know
43:22
what that's kind of cool yes
43:24
like All this stuff is cool
43:26
if it's working. No one is
43:28
even going to hear the negative
43:30
85DB, but you'll know in your
43:32
heart that the track is haunted.
43:34
So that's just kind of cool.
43:36
Yeah. Indeed. All right, Sound in
43:38
the City says, I agree with
43:40
your conspiracy theory about reampping. Yeah,
43:42
so unless you're a, I guess,
43:44
guitar nerd trying to exactly recreate
43:46
the impedance of this guitar into
43:48
this amp for using pedals for
43:50
wild effects, particularly on our guitar
43:52
instruments, who cares? And I understand.
43:54
But I also like that you
43:56
caveat it ever so slightly for
43:58
the nosepickers out there. nosepickers, who
44:00
I call them, because John Congleton,
44:02
one of my favorite producers is
44:04
Joe, the St. Vincent stuff, he
44:06
calls them the nosepickers, and it's
44:08
stuck with you. All right, Ben
44:10
says L-O-L, he's the one who
44:12
asked you about his sampler advice,
44:14
and your advice that gave him,
44:16
got an L-O-L, and a thanks.
44:18
Pedro says, how do you approach
44:20
Reaver? Well, first I'll tell you
44:22
that he uses a superplate from
44:24
our sponsors over at Sound Toys
44:26
or Get Superplate or Little Plate.
44:28
They make great stuff. But how
44:30
do you approach Reverb? Do you
44:32
try to make everything feel at
44:34
the same space as if it's
44:37
alive or does it not matter?
44:39
And are there any favorite plug-ins
44:41
for specific goals? Thank you. Cool.
44:43
Yeah, let's talk about Reverb. I
44:45
have a lot of thoughts about
44:47
Reverb. Right. Okay,
44:49
I'm I think that creating a
44:51
sense of shared environment and ambience
44:53
and tone and like decay and
44:55
all that stuff is useful in
44:57
a mix. However, I find that
44:59
trying to achieve that with a
45:01
reverb plug-in post facto, While it
45:03
can sometimes be effective, I find
45:05
that that's actually like not a
45:08
great solution for me. And the
45:10
reason is because I don't like
45:12
to share effects in a reverb
45:14
plug-in or output reverb is in
45:16
effect. I don't like to share
45:18
effects across instrument groups. So I
45:20
don't want to like have a
45:22
single plate set up and then
45:24
a send called plate send and
45:26
then I don't want to send
45:28
like my vocal and my drums
45:30
to it because when later I
45:32
need to like affect the sound
45:34
of the reverb on the drums
45:36
I'm going to end up changing
45:38
it on the vocal too and
45:40
that is not Maybe other people
45:42
have great solutions for this. I
45:44
don't. The only solution I have
45:46
for that is just to make
45:48
multiple instances of that plug-in, which
45:50
I will do and I do
45:52
that a lot, but I've kind
45:54
of like come around to this
45:56
idea that like it doesn't matter
45:58
so much. Like I'll use a
46:00
different reverb on vocals than I
46:02
use on guitars, then I use
46:04
on drums. Sometimes I'm thinking about
46:06
them being related, but oftentimes... I'm
46:08
not. What I'm much more interested
46:10
in as far as like creating
46:12
cohesion is in the performance of
46:14
things. So like in a project
46:16
that I'm producing, recording, I'm using
46:18
spill and the room to be
46:20
my cohesive element. So I'm making
46:22
sure that the guitar and the
46:24
vocal and the drums and the
46:26
piano are all sharing the same
46:28
room literally that we're making the
46:30
record in and that the mics
46:32
are all going at the same
46:34
time that's going to be way
46:36
more effective than sharing in effect
46:38
later at the mixing stage. Okay,
46:40
so that's a little bit about
46:42
like cohesion and same reverb. So
46:44
I use different reverbs all the
46:46
time. I don't really care. Every
46:49
now and then I'll send two
46:51
things to the same reverb, but
46:53
I get very mad at myself
46:55
when I do that. And if
46:57
I really want to have cohesion
46:59
on a reverb effect, I will
47:01
duplicate that reverb and have a
47:03
superplate with the same settings in
47:05
the lead vocal mix and all
47:07
the different bus groups. And then,
47:09
yeah, and then everything after that
47:11
is just to taste, you know,
47:13
level decay times, all that kind
47:15
of stuff. I am really into
47:17
pre-delay these days, especially on vocals.
47:19
And yeah, I think the idea
47:21
that everything used to share a
47:23
reverb was one I remember here.
47:25
a lot when I was starting
47:27
out and I have come to
47:29
find that it's just not really
47:31
true. Right, right. Yeah, it's interesting.
47:33
I've been finding one person we
47:35
had on recently doing a master
47:37
class just on reverb. He's a
47:39
multi diamond selling mixing engine. He
47:41
was kind of talking about, he'll
47:43
have one reverb for the vocal
47:45
and it won't be the same
47:47
reverb for the snare drum. And
47:49
then he does have like an
47:51
everything else kind of room reverb
47:53
where I think he's trying to
47:55
do what you do naturally in
47:57
the recording space where the only
47:59
reverb for him that shared is
48:01
kind of a darker more room
48:03
like reverb but he doesn't have
48:05
one of them he has three
48:07
or four of them of slightly
48:09
different lengths right so one is
48:11
you know point five seconds, one
48:13
is you know 800 milliseconds, one's
48:15
one second. So he has three
48:17
or four of those because not
48:19
all of them want the same
48:21
length. So even though they're supposed
48:23
to be in the same space,
48:25
there's different lengths and different darknesses.
48:28
Some are longer and darker than
48:30
others, some are shorter and brighter.
48:32
So even he has this idea
48:34
of I want to share reverbs,
48:36
but it's not the same exact
48:38
reverb and it's only on some
48:40
things and not others. So I
48:42
think that's very close to what
48:44
you're talking about what you're talking
48:46
about as well. It's identical in
48:48
fact, it's identical, it's just a
48:50
recreation, right? So because when I'm
48:52
in the room, the distance of
48:54
the drums to the guitar mic
48:56
is different than the distance of
48:58
the drums to the vocal mic,
49:00
which is different. then the distance
49:02
of the drums to the piano
49:04
mic, which is also going through
49:06
the body of the piano. So
49:08
those are all different decay times
49:10
and different delay times to your
49:12
first reflections. So it's very, very
49:14
similar. We're trying to get at
49:16
the same phenomenon, which is how
49:18
do we make this sound like
49:20
it actually happened together? And that's
49:22
almost never about sharing a plate
49:24
reverb or sharing a RMX Ambien
49:26
setting. It's almost always about super
49:28
short times in the room. And
49:30
yeah, if you, if your production
49:32
didn't have that due to production
49:34
methods. yeah using some shared room
49:36
can be useful on something like
49:38
that. Yeah and I think the
49:40
context is different because rather than
49:42
getting great players together in a
49:44
room and recording them which is
49:46
what you do he's mostly getting
49:48
pop productions recorded by other people
49:50
in small treated studios one instrument
49:52
at a time or with synthetic
49:54
elements and then trying to do
49:56
that to them but that's why
49:58
his process is whole band playing
50:00
together at the same time so
50:02
there's real live spill in those
50:04
situations right? Are there other projects
50:07
you work on where things are
50:09
tracked more one at a time
50:11
and if so is there a
50:13
different strategy to getting room tone
50:15
on those or do record mostly
50:17
all track together stuff? No, no,
50:19
I mix lots lots of records
50:21
that are tracked like one with
50:23
brick by brick and and Yeah,
50:25
I'll I'll do I'll do a
50:27
little bit of shared stuff like
50:29
like the other gentleman Talked about
50:31
using some shared rooms in those
50:33
cases. I'll use more duplicative So
50:35
I'll just like, I'll take a,
50:37
I'll build a room, maybe I'll
50:39
use like an IR, an impulse
50:41
response of an actual room, and
50:43
I'll just make seven of them,
50:45
put them on everything in every
50:47
group and send everything a little
50:49
bit to it. And that way
50:51
I know what's happening. I'll also
50:53
use, I'll do like a lot
50:55
of shared processing in that case,
50:57
like maybe I'll duplicate, like a
50:59
stooter tape machine plug-in across the
51:01
whole, across every mixed bus, you
51:03
know, and that'll help. So everything
51:05
is sharing a saturation element. Yeah,
51:07
when it is much harder to
51:09
get good sounds when things are
51:11
tracked one at a time, and
51:13
so you have to do a
51:15
lot more stuff. Yeah, I will
51:17
tell you a favorite record that
51:19
I did. I'm going to give
51:21
you a idea and I don't
51:23
know, you seem like a kind
51:25
of guy who might use this
51:27
idea. I used this once and
51:29
I loved it on an artist
51:31
that does... stuff to I think,
51:33
you know, they were kind of
51:35
in that same vein of, you
51:37
know, Theo or Volpecker or something
51:39
where they were just like tremendous
51:41
players playing together, but they were
51:43
doing an album that they were
51:45
building brick by brick regardless. And
51:48
what I did with them was
51:50
I took, I think it was
51:52
a Royer 121 ribbon mic and
51:54
I used that as the second
51:56
microphone on every source I recorded.
51:58
So like I recorded the horn
52:00
parts and that Royer was in
52:02
the room with a null point
52:04
like pointed the horn so it
52:06
was just getting the splash of
52:08
the room, recorded guitar amp, that
52:10
Roy was there as like a
52:12
bleed mic and in almost all
52:14
cases it was pointing like the
52:16
null was pointing at them or
52:18
the back of the mic was
52:20
pointing at it and on every
52:22
single... thing that we recorded in
52:24
the same space, I had two
52:26
microphones, the actual direct microphone and
52:28
then a bleed microphone that was
52:30
supposed to emulate the idea of
52:32
bleed into another microphone. It's just
52:34
another way of creating reverb. It
52:36
was my custom bespoke reverb. The
52:38
only problem with this is recording
52:40
24 channels. You ended up recording
52:42
48 channels because everything has its
52:44
source and then the full bleed
52:46
mic that I would turn up
52:48
or down. The results were awesome
52:50
and I kind of loved doing
52:52
it and it was so much
52:54
fun to play with. in the
52:56
tracking process, like, here's our sound,
52:58
how much of this, you know,
53:00
bleed mic, am I going to
53:02
put in, essentially a glorified room
53:04
mic, but having the same exact
53:06
mic in the same exact room,
53:08
and then just putting the instruments
53:10
in different places in that room,
53:12
was so much fun, but it
53:14
was also maybe slightly more work
53:16
that I didn't do it on
53:18
any more than that one album,
53:20
but I told everyone about it.
53:22
after I did it, you know,
53:24
I was proud of that and
53:27
done it. And I think that
53:29
can be a fun thing of,
53:31
and that's essentially just room miking,
53:33
but I tried to look at
53:35
it through the lens of, let's
53:37
pretend that this is just an
53:39
open mic on another instrument, and
53:41
how would we deal with that?
53:43
Yeah, I've used that method before.
53:45
I've used it with like a
53:47
Norman SM2, which is a dual
53:49
diaphragm 56, and I'll record that
53:51
in like a midside, and I'll
53:53
just put that on everything. And
53:55
for the same reason that you
53:57
haven't done it more than once,
53:59
I don't do it anymore because
54:01
it just slows me down and
54:03
also I don't like to manage
54:05
multiple tracks of a source. So
54:07
if I was to do that
54:09
nowadays I would summit pre-plan. And
54:11
that way it's that way it's
54:13
baked in and then that would
54:15
actually not be that much work.
54:17
you know, depending on your like
54:19
workflow, if you're like, okay, everything's
54:21
gonna mix, everything's gonna be recorded
54:23
through the stutter, I'm gonna have
54:25
channel 16, it'll be my room
54:27
tone, and then I'll just pull
54:29
up whatever fater it is for
54:31
the track I'm recording, and I
54:33
record everything as a mono track
54:35
off the, off the bus. Then
54:37
you could do that, it would
54:39
be really fast, and you would
54:41
just decide right then how much
54:43
you want, but I don't do
54:45
that, because I'm much too lazy
54:47
for that. If you out there
54:49
in a TV land have enough,
54:51
have the time and patience and
54:53
energy for something like that, God
54:55
bless you. Yeah. That will work.
54:57
Yeah, it's something to do at
54:59
least once in your life. Yeah,
55:01
do it at least once. It
55:03
is fun. And it is very
55:06
fun to do. Yeah, right. We're
55:08
getting a lot of heart-emogies off
55:10
of that idea, so that's wonderful
55:12
to see. Let's keep on going
55:14
here. Steve B. says, with this
55:16
process, what time frame do you
55:18
shoot for to have a mix
55:20
done, including revisions? So... I
55:22
don't really have like a time that
55:24
I shoot for, which I think is
55:27
really freeing. I have an average that
55:29
I generally tend to hit over the
55:31
course of like a lot of songs,
55:34
but and any given song like i
55:36
can spend anywhere i could spend you
55:38
know four five six hours on revision
55:41
one sometimes i spend ten minutes on
55:43
revision one on on mix one i'm
55:45
not i i just kind of like
55:48
work until i'm like oh this is
55:50
cool i want to share this with
55:52
the artist because once i share with
55:55
the artist that's the start a whole
55:57
new process where we're like doing revisions,
55:59
we're talking about the sound, the balance,
56:02
everything. So yeah, I really try not
56:04
to have a goal because if I
56:06
have a goal, then I'm gonna like
56:09
not, I'm gonna work to the goal
56:11
instead of working to the creative part,
56:13
which is how the music sounds. However,
56:16
there obviously is a business consideration to
56:18
this, which is that like if I
56:20
can mix faster, my business is better.
56:23
And so like I am always trying
56:25
to mix faster, but I'm not trying
56:27
to mix faster like. like creatively like
56:30
cutting off something like I'm trying to
56:32
mix faster and like how can I
56:34
get rid of like tasks that should
56:37
be quick but are taking a long
56:39
time and I find that the more
56:41
I do that and the more I
56:44
do that and the more I'm mixing
56:46
just to generally faster I get it
56:48
mixing and then sometimes it mixes go
56:51
fast sometimes I go slow it's totally
56:53
fine if I work on a mix
56:55
and it takes four days per song
56:58
that's totally fine I know there's gonna
57:00
be some other mix that I'm gonna
57:02
do in an hour a song just
57:05
because that's just how things work. So
57:07
I would definitely recommend to everybody to
57:09
kind of like release yourself from the
57:12
idea that like a mix should take
57:14
a certain amount of time or a
57:16
certain amount of revisions. Mixes just take
57:19
whatever they take and as you get
57:21
more experienced and better at mixing it
57:23
will inevitably get faster if that's something
57:26
that you would like to have happened.
57:29
Sweet, all right. On to the
57:31
next question, which is from Nolan
57:33
Marshall, who says, Phil, can we
57:35
look forward to more courses in
57:37
the near future similar to those
57:40
you've done via School of Song?
57:42
I thoroughly enjoyed both the recording
57:44
and mixing courses. Yeah, so thank
57:46
you so much. I'm glad you
57:48
took them. I really enjoy teaching
57:51
them. They were an insane amount
57:53
of work and that work is
57:55
done. It is good to do
57:57
them more. Yeah, we will certainly
57:59
be doing more of those classes
58:02
like those classes at School of
58:04
Song, the Recording, and Mixing, I'm
58:06
not entirely sure if I will
58:08
develop a third course. It's, those
58:10
courses took in the, around two
58:13
to three hundred hours to develop.
58:15
So, yeah, that's a lot. they
58:17
are really fun i'm so happy
58:19
i did it but i don't
58:21
know if i'm going to do
58:24
different classes but i will certainly
58:26
do more sections of those classes
58:28
and you know hopefully i'll do
58:30
more things like this with tonic
58:32
scoop mix con and with other
58:35
you know media outlets that sure
58:37
this kind of stuff if someone
58:39
wanted to check out those courses
58:41
where would they find them i'm
58:43
not familiar with school of song
58:46
is that what kind of venture
58:48
is that where can people find
58:50
them So School of Song is
58:52
one of the most amazing communities.
58:54
It's an amazing community that's mostly
58:57
built around songwriting. You work with
58:59
a lot of great songers. Adrian
59:01
Lanker is taught there. Robin Pecknotive
59:03
Fleet Foxes, LaRaggi just did one.
59:05
So many amazing people have taught
59:08
courses at School of Song. It's
59:10
truly incredible. My classes are not
59:12
in the archive. You can only
59:14
take my class when I teach
59:16
it. And the reason is because
59:19
it's just so community oriented to
59:21
like this, it really is like
59:23
a group. To take it asynchronous,
59:25
I don't really think it works.
59:27
So yeah I highly recommend though
59:30
going and taking school of song
59:32
archive classes from the great songwriters
59:34
who've taught there. It's really some
59:36
of the greatest songwriters working today
59:38
have taught at school of song.
59:41
It's a really special special community
59:43
and I will certainly be teaching
59:45
my recording and mixing classes there
59:47
again probably in 2025. Right. I
59:49
can I can
59:52
understand the format
59:54
of it. Is
59:56
it Is it a part
59:58
and part live part
1:00:00
live an all
1:00:03
live format or
1:00:05
what's it what's
1:00:07
it like? live It's
1:00:09
an all live format. it So
1:00:11
it's a all live hour lecture
1:00:13
a three hour week and
1:00:15
then homework assignments and breakout rooms a
1:00:17
lot of like action in
1:00:20
a and yeah it's really fun a it's
1:00:22
really fun. A lot of
1:00:24
live Q and A just
1:00:26
like this, but in a
1:00:28
zoom with like with people.
1:00:30
It's really, really fun. right we go
1:00:32
go really deep. It's I people
1:00:34
from zero from zero way so it's the
1:00:36
way so it's all it's all I teach I
1:00:39
teach it as a almost like a
1:00:41
philosophical class class Gotcha? So is
1:00:43
it less demonstration, master like the you did
1:00:45
you did here and more like people
1:00:47
down is songs or is it a
1:00:49
little bit of both with a a
1:00:51
lecture portion and then let's hear your your
1:00:53
portion portion or? it's it's it's everything it's it's
1:00:55
all of that in all different
1:00:57
ways. ways um and yeah that i do a lot of
1:00:59
do a lot of like up up
1:01:01
mixing, but but but i approach it like
1:01:03
in this. master class i went for a like I
1:01:05
went for a, like, had a the
1:01:07
listener and viewer had a high
1:01:10
technical knowledge. talk talk just moved in the
1:01:12
school of song talk. In the school
1:01:14
of song classes, of I'm going to
1:01:16
avoid that kind of thing, although
1:01:18
I'm still going to be doing
1:01:20
but same moves, but I'm going
1:01:22
to be explaining things on a
1:01:24
very, very high level of of the
1:01:26
very low granular kind of like kind of
1:01:29
sand bus blah blah blah although we blah, blah,
1:01:31
although we do get into compression
1:01:33
ratios and we get into all
1:01:35
that stuff, but it's designed so
1:01:37
that experienced mixer experienced mixer and someone
1:01:39
who's never mixed before experienced recordist or someone
1:01:41
or someone who's never recorded before
1:01:43
before both at the end of
1:01:46
the class be like, be like wow I got
1:01:48
I got something out of that. I got a
1:01:50
lot out of that. of that and think and I think the
1:01:52
multi-level educational
1:01:55
level of all the educational
1:01:57
level of all the students actually
1:01:59
working with. each other is a huge
1:02:01
benefit too. So you get a lot
1:02:03
of beginners are in class with experienced
1:02:05
people and it's a lot of really
1:02:07
cool co-learning happening like that. Yeah, sweet.
1:02:09
Let me give you my quick sense
1:02:11
on that. We have a whole bunch
1:02:13
of courses like mixing breakthroughs, compression breakthroughs,
1:02:15
EQ breakthroughs, mastering demissified where I have
1:02:17
these pre-recorded courses and I like having
1:02:20
those because it's like everything that I
1:02:22
ever wanted to tell anyone is in
1:02:24
those courses. However, they're missing that component
1:02:26
that you're talking about, the kind of
1:02:28
student interaction component. So that's where our
1:02:30
memberships are for. And there it's all
1:02:32
about, like, let's listen to your tracks
1:02:34
together, like, let's workshop through, like, what
1:02:36
would we change in the mix? And
1:02:38
a lot of this live Q&A stuff.
1:02:40
I do like the fact that I
1:02:42
have the pre-recorded courses because it's like
1:02:44
I would just be repeating myself again
1:02:46
and again and again if I didn't
1:02:49
have them, but I like that that's
1:02:51
not live. But then I love what
1:02:53
you're talking about, the actual interaction, but
1:02:55
for me, where the interaction is so
1:02:57
helpful, is when we're actually listening to
1:02:59
real work from students. and that's where
1:03:01
the interaction I think is so useful
1:03:03
because you get to hear that stuff
1:03:05
in real time there's not like one
1:03:07
blanket answer I could give for how
1:03:09
would I approach the vocal sound in
1:03:11
this song or how would I tweak
1:03:13
the low end in this song and
1:03:15
that's where like you can't do a
1:03:18
pre-record it's so specific but the generalities
1:03:20
I like having them recorded so I
1:03:22
always wonder if whether you do a
1:03:24
school of song or somewhere else to
1:03:26
have your the opus of like here's
1:03:28
framework of this topic the way I
1:03:30
think about I'm saying it once or
1:03:32
I have to say it again again
1:03:34
that stuff's pre-recorded and then let's join
1:03:36
for the the the stuff that's more
1:03:38
personalized and that's the way that I've
1:03:40
approached it so I don't have to
1:03:42
invest 300 hours every time I do
1:03:44
the 300 hours once in the beginning
1:03:47
to create the thing and then have
1:03:49
fun with people for the rest of
1:03:51
the time but it is so much
1:03:53
fun when you're interacting with people live
1:03:55
like it really gives me energy. You
1:03:57
know, yeah, yeah, totally. And like, you
1:03:59
know, the 300 hours, we only has
1:04:01
to have them one time. It's just
1:04:03
on the development side. So, and I
1:04:05
see the, you know, when we're talking
1:04:07
about the generality stuff, I like the
1:04:09
performance aspect of. You know, I actually
1:04:11
like, I enjoy being like, okay, let
1:04:13
me for the third time in my
1:04:16
life do my compression bit. And every
1:04:18
time I do it, I get a
1:04:20
little better at it. And I can
1:04:22
also like relate texturally to the specific
1:04:24
things that have come up the week
1:04:26
before or in the discord. Like, and
1:04:28
I can like call out different people
1:04:30
like as I'm talking about the compression
1:04:32
and be like, oh, yeah, and then.
1:04:34
you know, Lisa had this question in
1:04:36
Discord, which I should mention right now,
1:04:38
because we're talking about ratio and blah
1:04:40
blah blah. So I think there's, one
1:04:42
of the things I love is that
1:04:45
there's so many different platforms and there's
1:04:47
so many different methods, and you can
1:04:49
do fully asynchronous community-based methods, you can
1:04:51
do fully independent, like just watching YouTube
1:04:53
stuff, you can do fully immersive, like
1:04:55
only happening in real-time methods, and What's
1:04:57
cool is that whatever works for the
1:04:59
learner at any given time, there's like
1:05:01
a platform that's probably going to be
1:05:03
serving their learning method. And I think
1:05:05
it's really beautiful to have all those
1:05:07
different ways. But that sounds like a
1:05:09
really cool thing you guys are doing
1:05:12
at Sonic Scoop, Justin. Hell yeah. All
1:05:14
right. Great. Now, we're going to get
1:05:16
into kind of lightning round here, because
1:05:18
I'm supposed to take my kid trick-or-tating,
1:05:20
because it is Halloween. Nicholas asked, despite
1:05:22
all the technical, how do you approach
1:05:24
bringing people together in a recording situation?
1:05:26
Asking, because like all of my favorite
1:05:28
musicians on the new Billy Martin single,
1:05:30
you produced. So he's saying that you
1:05:32
produced like all of my favorite musicians
1:05:34
who were on the new Billy Martin
1:05:36
single. I think that's what he's saying.
1:05:38
So what's your thing about creating vibe
1:05:41
and bringing people together in the studio
1:05:43
and making them like getting the best
1:05:45
out of them? What are some core
1:05:47
principles there? Yeah, I mean, that's just,
1:05:49
that's a little hard to describe, but
1:05:51
that's just being, you know, creating an
1:05:53
environment that people want to be in,
1:05:55
creating a focused environment, creating a detail-oriented
1:05:57
supportive environment, and making sure that the
1:05:59
people that you're bringing in are like
1:06:01
on board. I'm really picky about who
1:06:03
makes records in here as far as
1:06:05
like what about who the session players
1:06:07
are coming. It's like vibe first. I
1:06:10
mean everyone has to be a great
1:06:12
musician but like vibe is the whole
1:06:14
real way we I decide like and
1:06:16
I work with the artists to like
1:06:18
pick who's going to come in here.
1:06:20
So really just like it's all about
1:06:22
that. Nobody is a
1:06:24
good enough musician to like be good
1:06:26
enough that like their vibe isn't the
1:06:29
most important thing. So I would just
1:06:31
say always be thinking about the interpersonal,
1:06:33
the, and like making a record is
1:06:35
really vulnerable and it's really scary and
1:06:37
it's for keeps and the stakes are
1:06:40
high. So like it's so critical that
1:06:42
everyone is feeling comfortable, relaxed and supported.
1:06:44
And if that's happening, then it's going
1:06:46
to be great and if it's not
1:06:48
happening, it's going to suck. And that's
1:06:51
on the, that's, totally then. On the
1:06:53
vibe tip, Nolan Marshall says, is there
1:06:55
any favorite decor or vibe stuff like
1:06:57
to have in your studio, you've recently
1:06:59
picked up for your studio, how much
1:07:02
does the studio environment matter and are
1:07:04
there things that you get for vibe
1:07:06
or the feel of the space that
1:07:08
you're glad that you have? Yeah, okay,
1:07:10
so a few very important things. One
1:07:12
is the scent of the space. So
1:07:15
I like palisanto, I burn some palisanta
1:07:17
before people come in here. Another thing
1:07:19
is lighting should have warm, low, lamp
1:07:21
light everywhere. I have, you can't see
1:07:23
my room, but it's full of lamps.
1:07:26
There's basically almost no overhead lighting at
1:07:28
all. Those are really important. Snacks must
1:07:30
be present. No one should have low
1:07:32
blood sugar sugar at a studio section.
1:07:34
You need to have plenty of good
1:07:37
coffee and plenty of filtered water available
1:07:39
for everybody. And if you have assistance
1:07:41
or interns, they should be filling them
1:07:43
up without people asking. No one should
1:07:45
have to ask for water or coffee.
1:07:48
then the last thing, and this is
1:07:50
the most important thing, is nobody should
1:07:52
have a phone in the studio. So
1:07:54
I call it phone jail, and when
1:07:56
people come, they give me their phone,
1:07:59
and I put it actually over by
1:08:01
the coffee station, which is in another
1:08:03
room, and the rule is you're allowed
1:08:05
to go and look at your phone
1:08:07
whenever you need. No one will be
1:08:09
mad at you, but the phone does
1:08:12
not come into the studio. So when
1:08:14
we're in the studio, you never want
1:08:16
to create a situation where someone is
1:08:18
doing something really vulnerable, really vulnerable, really
1:08:20
vulnerable, They're scared. They don't know if
1:08:23
it's good or not. And they're looking
1:08:25
around. And someone's looking at fucking Instagram.
1:08:27
That is the absolute worst thing. And
1:08:29
you just can't have it. So no
1:08:31
phone to the studio. That's what those
1:08:34
are my main vibe tips. I love
1:08:36
it. You are. Yep, you are bold
1:08:38
and in the phone jail concept and
1:08:40
I think that is a concept that
1:08:42
more people should do. And also people
1:08:45
were commenting about how tidy your studio
1:08:47
look. And I was wondering if you
1:08:49
cleaned up just for us for MixCon
1:08:51
or if you're just tidier than I
1:08:53
am. But yeah, good, good. All right.
1:08:56
It stayed pretty like that. Now this
1:08:58
is a question that's a little hard
1:09:00
for me to decipher but I'm going
1:09:02
to try. Nelson Diaz says I'm struggling
1:09:04
with panning a sample in hard left
1:09:07
and right. So here is the deal.
1:09:09
It's a melodic art guitar sample stereo
1:09:11
but I want them to sound as
1:09:13
hard left and right. How can I
1:09:15
achieve it? I think what he might
1:09:17
be driving at the problem is the
1:09:20
kind of big mono problem of You
1:09:22
have a stereo sample and it doesn't
1:09:24
sound stereo enough. So probably what you
1:09:26
should do is make it mono and
1:09:28
then pan that and you can get
1:09:31
more stereo by taking something mono and
1:09:33
panning it hard. But do you have
1:09:35
ideas for stereo sounds that are stereo,
1:09:37
but they don't sound stereo enough in
1:09:39
what to do with them? Right, is
1:09:42
that, is that way, read it one
1:09:44
more time. All right. Much of the
1:09:46
later stuff was me adding my own
1:09:48
thoughts to it, but he says I'm
1:09:50
struggling with panning a sample in hard
1:09:53
left and right. It's a melodic art
1:09:55
guitar sample, stereo, but I want them
1:09:57
to sound as hard left and right.
1:09:59
I achieve it? So I guess he
1:10:01
has a stereo sound in there that
1:10:04
doesn't sound stereo enough for him. Yeah,
1:10:06
okay. So I mean, uh... I
1:10:09
have a few different methods for
1:10:11
this. You want, yeah, okay. So
1:10:13
one is I use Goodhertz, um,
1:10:16
midside plug-in, and I'll just crank
1:10:18
up the side channel only. Um,
1:10:20
or I'll use a tilt on
1:10:22
the side channel only. So processing
1:10:24
the sides only, and there's lots
1:10:26
of plugins, I can do this,
1:10:28
I like the Goodhertz one, just
1:10:30
because it's the nicest, UX, UY.
1:10:33
But, uh, so boosting and fucking
1:10:35
with your side channels, number one.
1:10:37
Split it into mono, so you
1:10:39
have control over both channels, and
1:10:41
then slightly delay one of the
1:10:43
channels, and slightly pitch shift one
1:10:45
of these channels. That will make
1:10:47
it go really wide, really fast.
1:10:50
When it folds down to mono,
1:10:52
you might get a little chorusing,
1:10:54
so you need to check that
1:10:56
and see if that's going to
1:10:58
work for you when it's folded
1:11:00
down me. I think chorusing is
1:11:02
a bonus, so I'd say, hell
1:11:04
yeah. But yeah. I'll do that
1:11:07
a lot. I'll do that a
1:11:09
lot. If I get a stereo
1:11:11
stem to mix, I'll just split
1:11:13
it out into two, and then
1:11:15
I'll start delaying and pitch pitching.
1:11:17
And by pitch, I mean like
1:11:19
point one, like tiny, tiny, tiny
1:11:21
movements, one cent, and a delay
1:11:24
of like, you know, ten milliseconds
1:11:26
is all you really need. It's
1:11:28
like the Haas effect. You know,
1:11:30
it's like micro shift is kind
1:11:32
of like that. But it's cool
1:11:34
to do it yourself. You can
1:11:36
get some really nice effects like
1:11:38
that. Sweet. All right, last two
1:11:41
questions. We'll see if we can
1:11:43
keep these tight so that I
1:11:45
can get the heck out of
1:11:47
here, but it's just so great
1:11:49
to hear the stuff from you
1:11:51
feel. It's hard to let you
1:11:53
go. Last two questions, Mike Farn
1:11:55
says, how do you achieve tonal
1:11:58
balance? So maybe good EQ distribution
1:12:00
across the whole track. Is that
1:12:02
a mastering step or a mixing
1:12:04
step? In fact, it would be
1:12:06
impossible to do it mastering. And
1:12:08
as far as achieving good total
1:12:10
balance, that's going to come with
1:12:12
experience. And that's going to come
1:12:15
with just doing it lots. But
1:12:17
one like little trick that I
1:12:19
did, I think in my video
1:12:21
for MixCon, two tricks is Mix
1:12:23
and Mono. mono is a great
1:12:25
way to balance tones, mixing in
1:12:27
full range mono, i.e. mixing sum
1:12:29
to mono and then pan the
1:12:32
whole mix to one speaker. So
1:12:34
that's a great way to hear
1:12:36
masking quickly, much easier than stereo.
1:12:38
And then the other way is
1:12:40
obviously in like a frequency limited
1:12:42
mono such as playing off of
1:12:44
a phone, another great way to
1:12:46
get tonal balance. Yeah, mixing in
1:12:49
mono is just such a cheap
1:12:51
code for balancing. And it's your
1:12:53
job as a mixer to balance
1:12:55
it. That's literally actually your only
1:12:57
job. All right, so Buckmeek. Balance
1:12:59
Engineers, in fact. That's right. So
1:13:01
Buckmeek gets to ask the last
1:13:03
question, which is, how would he?
1:13:06
Yeah, so apparently. Hey, Buck. My
1:13:08
best friends. All right. He asks,
1:13:10
how do you set expectations with
1:13:12
a client when you go into
1:13:14
a mixing session? Oh, yeah. You
1:13:16
know, Buck, you're the best, asking
1:13:18
the best question. Love you, Buck.
1:13:20
Okay, well. Let's see. So what's
1:13:23
really important is to anticipate the
1:13:25
things that you think are going
1:13:27
to potentially bum someone out and
1:13:29
let them know that ahead of
1:13:31
time and make sure what you
1:13:33
tell them is going to be
1:13:35
worse than the reality. So I'll
1:13:38
give you an example. You know,
1:13:40
I don't do any setup before
1:13:42
a band comes because I like
1:13:44
to do the setup with the
1:13:46
band and talk about where things
1:13:48
are going to go and like
1:13:50
use that time to, you know,
1:13:52
get to know each other a
1:13:55
little bit. But not everybody like
1:13:57
knows that like we might be
1:13:59
setting up for four hours. Right?
1:14:01
So if you walk in, you
1:14:03
think we're gonna start playing in
1:14:05
30 minutes, and it's four hours
1:14:07
later, you're gonna be upset. Expectations
1:14:09
are not set properly. So I
1:14:12
tell people, by the way, the
1:14:14
first day, we're gonna be setting
1:14:16
up for maybe six hours. And
1:14:18
then when we get set up
1:14:20
in three hours, they think I'm
1:14:22
amazing. Right? So you wanna be
1:14:24
anticipating all that stuff. Anticipate everything
1:14:26
that might. not be what
1:14:29
people expect and like let them know
1:14:31
ahead of time. Really like your job
1:14:33
is to set really low expectations and
1:14:35
then beat them. That's the job and
1:14:38
and and like through experience you'll learn
1:14:40
like what the things you to say
1:14:42
and how to do it but really
1:14:44
important setup time is a big one.
1:14:46
Just be talking people through things. Oh
1:14:49
hey I'm gonna this mic doesn't sound
1:14:51
good i'm gonna take 15 minutes to
1:14:53
get it sounding great ten minutes later
1:14:55
you're done now you look like a
1:14:57
genius if you had said hold on
1:15:00
a second let me just fix this
1:15:02
mic quick and it took five minutes
1:15:04
but you said let me fix it
1:15:06
quick now you look like a jerk
1:15:09
because you just wasted five minutes you
1:15:11
know i mean so yeah Yeah, really
1:15:13
important expectations. All right, this is unfortunately,
1:15:15
I lied. This is going to be
1:15:17
the last question because I'm curious. Why
1:15:20
take four to six hours to set
1:15:22
up while they're there in the room?
1:15:24
Why not do it beforehand? And why
1:15:26
would we need so long to set
1:15:28
up? These are somewhat devil's advocate questions,
1:15:31
but I want to hear how you
1:15:33
to address that. Yeah, so there's a
1:15:35
couple reasons. The first is that like,
1:15:38
I don't really want to like make
1:15:40
things the same every time. Like, you
1:15:42
know, yeah, if I knew, if I
1:15:44
knew like, hey, I know what's happening,
1:15:46
it's just a piano player coming in
1:15:48
playing. Yeah, I'll put the piano mics
1:15:50
up for sure. I'm not going to
1:15:53
like not do that. But if I
1:15:55
have like six people coming in the
1:15:57
room, they each play three instruments. There's
1:15:59
so many different ways this room could
1:16:01
be. up. If I set this room
1:16:03
up before they come in, there's not
1:16:05
a high probability that's going to be
1:16:07
the correct way to have it set
1:16:09
up because I wouldn't have been collaborating
1:16:11
with the artist on that. So I
1:16:14
want them to come in and I
1:16:16
want to collaboratively set the space up.
1:16:18
I want the base player's opinion on
1:16:20
if he thinks he should be there
1:16:22
or there. I want the drummer's opinion
1:16:24
on if they should be tilted like
1:16:26
this or like this. And it doesn't
1:16:28
really take four to six hours setup.
1:16:30
I set up this room much faster
1:16:33
than that. But I really believe that
1:16:35
setting up together is important. And it's
1:16:37
a way to like make co-create the
1:16:39
environment. Yeah, I just think I don't
1:16:41
know a lot of pre-tech studios if
1:16:43
I go to like, you know, a
1:16:45
different commercial studio maker record. you know
1:16:47
it's like always like six one half
1:16:49
dozen the other like i'm like oh
1:16:52
cool you set up the drums for
1:16:54
me i would like to now move
1:16:56
everything because now that i see where
1:16:58
the singer is going to be the
1:17:00
drums can't be there so now like
1:17:02
they wasted a bunch of time now
1:17:04
they're kind of bitter the assistance bidder
1:17:06
that they set it up and now
1:17:08
we have to move everything which is
1:17:10
actually more work than setting it up
1:17:13
from scratch a lot of time so
1:17:15
i don't know Some people might think
1:17:17
that that's wasting time, but if you
1:17:19
know what you're doing, you're fast, you're
1:17:21
in the studio, that's fast, then it's
1:17:23
good. And I mean, my studio, I
1:17:25
designed for speed. So everything's on quick
1:17:27
lock, everything's, there's no mics that aren't
1:17:29
already in a clip, you know, it's
1:17:32
just a quick room. So it allows
1:17:34
me to set up together. William is
1:17:36
begging asking the same question three times.
1:17:38
What about just his one top idea
1:17:40
to glue the mix together real quick
1:17:42
so you can start trick or treating
1:17:44
things triple exclamation point. Do you have
1:17:46
any ideas for gluing the mix together
1:17:48
which maybe isn't a problem you have
1:17:50
as much in your space but go
1:17:53
for it. Let's know. Yeah, yeah. Just
1:17:55
use a compressor. So the best way
1:17:57
to glue a mix together is to
1:17:59
have dynamic. moving dynamically similarly, right? So
1:18:01
if everything is moving up and down
1:18:03
together, your brain is gonna think these
1:18:05
sounds are related. That's what people mean
1:18:07
by like gluey compressors. They're saying like
1:18:09
the compressors moving in such a way
1:18:12
that like everything seems related to each
1:18:14
other. So you know, the classic SSL
1:18:16
style quad compressor, if I'll use that
1:18:18
for like gluey compressor stuff in my
1:18:20
settings for that, will be a super
1:18:22
slow release. I mean, I'm sorry, a
1:18:24
super slow attack, a super fast release,
1:18:26
and a super low ratio. And then
1:18:28
I'm usually trying to get anywhere from
1:18:31
one to four DB of compression based
1:18:33
on the production. And that really does
1:18:35
a good job of relating, right? Because
1:18:37
what we mean by glues, we mean
1:18:39
relation, right? We want to be related
1:18:41
to each other. And the easiest way
1:18:43
to get them to be related to
1:18:45
each other is to have their volumes
1:18:47
related dynamically. So, beautiful. SSL. Love it.
1:18:49
That's the last word. Thank you so
1:18:52
much Phil for doing this. I think
1:18:54
your master class was awesome. If you
1:18:56
guys haven't seen you should go check
1:18:58
it out. It was really a pleasure
1:19:00
different from the other MixCon master classes
1:19:02
in a good way. If you like
1:19:04
hearing him talk for this long, you're
1:19:06
going to love his master class. So
1:19:08
see it if you haven't ready. Big
1:19:11
shout out and thanks to SoundToys for
1:19:13
helping make this free to the public.
1:19:15
Try out anything they make for free
1:19:17
for 30 days over at SoundToys.com. Also,
1:19:19
I would say check out Phil's courses
1:19:21
on the School of Song, but you
1:19:23
can't until he does another new course.
1:19:25
So in the meantime, I'll tell you
1:19:27
to check out Mixing Breakthrough, compression breakthroughs,
1:19:30
mastering and mystified all of our great
1:19:32
full-length courses. They have a 30-day moneyback
1:19:34
guarantee on them. If you want to
1:19:36
support this channel, support this channel, that's
1:19:38
one of the best ways to do
1:19:40
the best ways to do the best
1:19:42
ways to do it. They will change
1:19:44
the way that you work forever for
1:19:46
the better guaranteed for your money back
1:19:48
So definitely check that out and check
1:19:51
us out on the members only section
1:19:53
also Check out Phil people if they
1:19:55
want to follow you and keep up
1:19:57
with what you're doing. What are the
1:19:59
best places to keep up with you?
1:20:01
Just jump up Instagram and follow me
1:20:03
over there. I'm posting, you know, all
1:20:05
the projects I work on there and
1:20:07
any news I have about new classes
1:20:10
will certainly be posted there or podcasts
1:20:12
or whatever. Great. Thank you, Sound Toys.
1:20:14
Thank you, Theo Catsman. Thank you, Bill
1:20:16
Weinrobe. Thank you guys. You guys. Great
1:20:18
song, great player, man. Guy can sing
1:20:20
too. Awesome stuff. And thank you guys
1:20:22
for hanging out with us. This has
1:20:24
been Justin Kaletti of Sonix Group with
1:20:26
Phil Weinrobe. See you next time. Hey,
1:20:30
thanks for checking out that whole
1:20:32
episode. Quick reminder for you. Mixing
1:20:34
breakthroughs is on sale right now.
1:20:37
Check it out. Mixing breakthroughs.com. Check
1:20:39
out any of our great courses
1:20:41
like compression breakthroughs that will teach
1:20:43
you to hear compression in a
1:20:45
totally new way. Or EQ breakthroughs
1:20:47
that will completely change the game
1:20:49
for you on EQ. We've also
1:20:51
got mastering demy mystified if you
1:20:53
want to learn mastering. If you
1:20:55
don't know where to start, just
1:20:57
pick up mixing breakthroughs. All these
1:20:59
courses come with a 30-day money-back
1:21:01
guarantee so you have no risk
1:21:03
and absolutely nothing to lose. They
1:21:05
will change the way that you
1:21:07
work forever for the better. You
1:21:09
will learn to mix faster with
1:21:11
better results, more creativity, and more
1:21:13
confidence than ever before. So check
1:21:15
them out, go to mixing breakthroughs.com.
1:21:18
Also shout out and thanks to
1:21:20
sound toys. They've got some great
1:21:22
sales going on right now for
1:21:24
the holiday season with their lowest
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1:21:30
mixing breakthroughs. Catchy in the next
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