In this multi part conversation, we share some of our knowledge on optimization techniques for WebXR applications. Today we talk about textures, foveated rendering and mip mapping.
Links:
- https://wiki.delphigl.com/index.php/MipMaps Mip Mapping DGL Wiki
- https://discord.gg/ZSA6kCQ Wonderland Engine Discord Server
- https://forms.gle/ZX49HXQXJsTWtNTc8 Feedback poll
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