Episode Transcript
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0:00
Coming up on today's show,
0:02
GTA six has been leaked.
0:04
Diablo four has been leaked again,
0:07
and NVIDIA dropped some new hardware.
0:28
What's good, everybody, and welcome
0:30
to another episode of the What's Good
0:32
Games podcast. your source of
0:34
video in news commentary, analysis, and funniest
0:37
up every Friday. I'm Andrea Renee
0:39
join by one Welcome
0:42
back. Hello. Thank you. Thank you. Good
0:44
to see you looking ferocious today.
0:46
I love it. Thank you. Appreciate it.
0:48
Britney, once again took a sip of whiskey
0:51
during the intro and made a wonderful phase.
0:53
Pretty proud of everybody. Yay. What's
0:55
up? Yay. back
0:58
up in the Pacific Northwest, and
1:00
we are joined by a fantastic special
1:02
guest, the one and only Steve Spot is
1:04
here. It's like rack.
1:06
Darn it. I also don't
1:08
have a drink, so but cheers to
1:11
you, Britney, and cheers to you. So Steven,
1:13
spawn for those who aren't familiar is
1:16
the face of able
1:18
gamers, a fantastic group
1:20
that is making video games more
1:22
accessible for people who
1:24
have disabilities but also making game
1:26
developers more aware of all the tools that
1:28
they could be using to make their games more accessible.
1:31
So kind of a two pronged approach. But,
1:33
Steve, we are excited that you are here today.
1:35
I was just streaming with you couple
1:37
of days ago on your channel for your big
1:39
forty second birthday to me. Oh,
1:42
good. Happy birthday. You
1:44
don't sound so excited about being old. I, you
1:46
know, it depends
1:47
what time of the day it is. If I'm trying
1:49
you know, like, I missed the day of getting
1:51
carted, that was great. So
1:53
Oh, man. Those days are over for me too, man.
1:55
don't believe that's too bad. I just got carted
1:57
the other day. Oh, that must've felt good. Wow.
1:59
Every time
2:02
somebody asks for my ID, when I buy
2:04
a restricted product, I say, thank
2:06
you. Got blessed me by asking for
2:08
my identification. But
2:10
we are glad that you're here. You had kind of
2:12
a big month, Steve. You were on
2:15
a roll doing all kinds of streams
2:17
and all kinds of public appearances because
2:19
you were on a mission to raise
2:21
a crazy amount of
2:22
money. Yep. Every September
2:25
since the twenty twenty years I've
2:27
been doing in the vet club spawn together
2:29
where I basically rally the Internet to
2:32
try to raise a million dollars for able
2:34
gamers to be able to keep doing the mission
2:36
of helping people gain. And, you
2:38
know, it's it's a hard year. There's
2:40
lot of people who are into financial
2:42
plates, but so far, we're up to you little
2:45
over two hundred thousand dollars. Wow. So
2:48
Wow.
2:48
Wow. Amazing. Amazing. Indeed.
2:51
That is phenomenal. I
2:53
don't know how you do it. I get tired
2:55
just watching you tweet
2:56
as much as you do from me, honestly.
2:59
I mean, There's a there's a guy on
3:01
one of the streams I visited the other day. And
3:03
he did the normal thing. Every streamer does. Oh,
3:05
yeah. So go ahead and see you here. Nice to, you know,
3:07
Steve. We got you started this the other the other. And
3:09
then said all the nice things everybody does. And then
3:11
he goes into, man, I just wanna say thank you
3:13
because, like, I know it's really hard to do all this,
3:15
and I can't believe you have strength to keep sending
3:18
out those messages. I swear to God, I almost cried.
3:20
I was like, someone will be rinky dust. This isn't
3:22
easy.
3:22
Yeah. We were just talking about that before
3:24
we started recording. on how
3:26
just being a content creator by
3:28
itself, which you are, is
3:31
exhausting physically and mentally.
3:33
And then on top of that, you're running
3:35
this amazing charity, you're doing
3:37
all these developer initiatives, and
3:40
you've somehow find time to
3:43
play games with friends and then you sleep
3:45
maybe an hour or two weeks. No.
3:46
I don't have a baby, so that helps. No.
3:49
But I get one of those,
3:51
it's all over. That that seem as y'all
3:53
do now. It's just a matter of prioritizing your
3:55
time and trying to keep the burn out away. And, you
3:57
know, this is all the you know, whatever
3:59
which drama's happening lately. The other
4:01
things for that was people did go
4:03
into burnout, and it's not something we
4:05
talk about in the three, but, you know, it's something
4:08
that every content creator fights. And I
4:10
think it's just important that we always remind people
4:12
that it's pretty normal to feel in industry.
4:15
Oh, thank you. Absolutely.
4:15
I needed to hear that one myself.
4:20
Yeah. It's one of those things I think we
4:22
as content creators don't stop to
4:24
acknowledge and don't give ourselves enough
4:27
breaks because the demand for
4:30
performing is ever present. And
4:32
it feels like the next thing
4:34
is always right around the corner if you're not
4:36
constantly pushing the envelope that
4:38
you're gonna miss it. you know, and none of us wanna
4:40
miss anything at the same time, you know, I gotta take
4:42
care of you as well. So hopefully, you're
4:44
finding some time to do that, you know, this
4:47
month even though you're obviously taking
4:49
time to hang up with us to do our show,
4:51
which we're going to get into. And
4:54
we're gonna chat more with Steve about what
4:56
he's been up to a little bit later on in
4:58
the show. I wanna say thank you to this
5:00
month's Patreon producers, Chuy's Gatson,
5:02
Alex Eucapulos, Ferrisatilla, Justin
5:04
Fochi, and Punctivide, and punk defined,
5:07
a really funny thing happened as I hovered over
5:09
your name in our show notes. Google Docs wanted
5:11
to auto correct it to funk defined.
5:13
I like that. Oh. Which
5:15
if you're ever looking for an alternate moniker,
5:18
a fairly good catheter. If you're a function is
5:20
the way to become function of something.
5:23
I like it. It's a next evolution. And
5:25
welcome to our Patreon community MJ3
5:28
If you guys want to support our voices and video
5:30
games, patreon dot com slash what's good games is
5:32
the place to do it. And a pretty we
5:34
got some really lovely new reviews
5:36
as well. Oh, shout out
5:37
to Ed Garza eighty eight, backlog
5:40
cinema, and Giddyo says,
5:42
again. It really means a lot to us when we see
5:44
these reviews. We talked about it last week.
5:46
We got a really, really kind review from someone
5:48
where our podcast helped introduce her to the
5:51
video games and she was able then to kinda
5:53
chat about him with their husband and be a
5:55
part of, you know, like that hobby of his and
5:57
now they share it together and it's really
5:59
these kind messages, you know, we were just talking
6:01
about burnout. You know, sometimes it just gives
6:03
you that little extra push you need. It gives you that
6:06
little motivation. You know, it brings me
6:08
to my desk every week, so I can give you under your friendly
6:10
shit about stuff because I love her so much. Okay.
6:12
You know, it's my love language. She's a little bit.
6:14
What would I do without all of the ribbing
6:17
from Brit You
6:18
must Probably be sad. Yeah. He'd
6:20
be
6:20
so sad. He definitely wouldn't laugh as much.
6:23
That's for sure. Speaking of laughing, I
6:25
posted a clip on my Twitter feed
6:27
this week if you all missed it. From a
6:29
a Patreon exclusive after
6:31
hours stream that Britney and I did last
6:33
year, And I was going through one
6:35
of what's good old hard drive folders,
6:38
like trying to clear out some old files. And I
6:40
saw this file and I was like, what was And
6:42
I watched it and I was like, this is
6:44
amazing. We clearly had done
6:46
the happy hour stream right before
6:48
because we were very tipsy. that
6:50
podcast. And I decided
6:52
to try out a bunch of voice moths on this
6:55
voice mod system that John installed on the computer
6:57
and polarity in suits, so if you missed it.
6:59
Oh, man. Was that the one where he had the big deep end
7:01
voice? Yes. Oh, oh, that made
7:03
me poo. That was bad. Yes. Maybe
7:06
it'll make an appearance during the show sometime. Who
7:08
could say? Thank you to HelloFresh for
7:11
sponsoring this episode. We'll tell you more out
7:13
them in just a little bit. But for now, let's jump
7:15
into the news because boy oh boy, there was a couple
7:17
big stories. I mean, last week, there was some
7:19
massive news happening coming out of TGS,
7:22
but this week's news is
7:24
not as positive, but
7:27
probably arguably bigger. Mhmm.
7:29
So I'm sure y'all saw.
7:32
that GTA six, Grand Theft Auto
7:34
six, the upcoming game that Rockstar Games
7:36
has acknowledged is in development, had
7:39
over ninety video clips
7:41
leaked online via
7:43
a hacker. And it
7:45
was probably the biggest
7:48
breach of video game
7:50
clips that I've ever seen.
7:52
Oh, yeah. And hearing that it was
7:55
a GTA six when this news first broke.
7:57
I was shocked because we
7:59
just talked about how Take Two has
8:01
infamously strict codes
8:03
around security and even
8:05
when we get to prerelease code which is
8:07
very rare by the way. Rock star
8:10
just does not do previews. That's
8:12
just not what they do. They're like, our games are good.
8:14
You're gonna buy them. We don't need to show it to press
8:16
ahead of But when they do it, it's a
8:18
really small group of press. And
8:21
I know a lot of peers had mentioned the
8:23
lengths she had to go to when she was previewing
8:26
red dead redemption two, and we went through something
8:28
very similar where the legal agreement
8:30
they send you, that you have to agree
8:32
to in order to get COVID ahead of launches
8:35
is wild. So to hear this happen was like,
8:37
kind of like, okay. This is crazy.
8:39
So the story this write up comes from Polycom.
8:41
I'm not gonna read the whole thing. But essentially,
8:44
they confirmed that they suffered network
8:46
intrusion over the weekend
8:48
and more than ninety clips of the in development
8:51
game were published on a Grand Theft Auto
8:53
Forum and is considered one of the largest
8:55
leagues in video game history stream. So they posted
8:57
a response on Twitter. The response says,
8:59
we recently suffered a network intrusion
9:02
in which an unauthorized authorized third party
9:04
illegally accessed and downloaded confidential
9:07
information from our systems, including
9:09
early development footage for the next Grand
9:11
Theft Auto. At this time, we do not
9:13
anticipate any disruption to our live game
9:15
services nor any long term effects on
9:17
the development of our ongoing projects.
9:20
We are extremely disappointed. I
9:24
love the use of that phrase. Extremely disappointed
9:27
Sorry, dad. Right. Exactly.
9:30
To have any details of our next game shared with
9:32
you in this way. Our work on the next
9:34
Grant Faddle Game will continue as planned
9:36
and remain. We remain as committed as ever
9:38
to delivering an experience to you are players
9:40
that truly exceeds your expectations. We
9:43
will update everyone again soon. And of course, we're properly
9:45
introduced to this next game when it is ready. We
9:47
want to thank everyone for their ongoing support through this
9:49
situation. Yeah. Damn. Damn.
9:52
You know? I mean, the bummer. It's a bummer for
9:54
multitude of reasons. But I think the most fascinating
9:57
there's a lot of things are fascinated about this. But
9:59
what I was really surprised by was just
10:01
the reaction to this, particularly
10:04
from fans of Rockstar Games.
10:06
It blows my mind how many folks
10:08
just unaware of the game development process.
10:11
And when we say that it's a miracle that
10:13
games get made in the first place, you know, we're
10:15
not being cheeky and silly. It's a very,
10:17
very complicated processor. so many
10:19
moving parts, so many intricate details that
10:21
you don't think of. And I only saw a few
10:23
photos from this leak. I didn't know there were ninety
10:25
videos until I read this article. That's just mind
10:28
blowing. But from what I did see, obviously,
10:30
you know, you're seeing a game in a very
10:32
early development process, and
10:34
you're probably there's no context to
10:36
any of this. So you don't really even
10:38
know what you're looking at. And just to see
10:41
the way some people reacted to this,
10:43
they're like, oh, it looks so bad. It looks so
10:45
unfinished. Look at the way that person's walking.
10:47
Except it didn't look bad. It looked
10:49
really freaking good. Do you know considering
10:52
where they're at and developed it? Like, that's
10:54
it. It looked amazing. Oh, you didn't have things
10:56
that's what people don't understand. Right?
10:58
They see this thinking this is what the game's gonna
11:00
look like when it comes out, like, in years,
11:02
I don't know, It just goes to show we have a really
11:04
long way to go and this is probably a conversation
11:07
for a different time, but it makes me wonder how
11:09
do you remedy this in a sense
11:11
of you how do you open up the doors
11:13
and show folks like, hey, this is how games are made.
11:15
This is why it's a really convoluted
11:18
intricate process that you just have to understand
11:20
it all works out at the end. Oh, sometimes sometimes
11:22
it doesn't let's be real. Yeah. So I don't know.
11:25
It was just really interesting and it really opened
11:27
my eyes and man, there's just so many people
11:29
out there who just don't have an idea
11:32
of all the work that goes into a game,
11:34
especially on the scale of Grand Theft Auto six.
11:36
think one thing that would help it. And and you
11:38
ask a really important question, like, how
11:41
do we fix this? Right? How does the audience
11:43
become more familiar with what games look
11:45
like as they're in development? And It's
11:47
hard. Right? Because one hand, you don't wanna show
11:49
a game before it's ready. You don't wanna show it and give
11:52
a bad impression, which is why this is such
11:54
a monumental league. for
11:56
rockstar. But at the same time,
11:58
it's really important for people who are enthusiasts.
12:01
Right? Like the die hards, the people who are searching
12:03
for all of these nine d clips online, to
12:05
understand what they're actually seeing.
12:07
Right? Like, as you all know, like,
12:10
as as everybody in this call knows, games
12:12
and development are rarely done visually,
12:14
and they are really fun when you play them. Honestly,
12:16
like, it's still testing out mechanics. Like,
12:19
things aren't final. Everything's broken.
12:21
Like, you it's it's not a playable game yet
12:23
because it's not done. Right? So it's
12:25
like asking somebody like, hey, how does
12:27
my cake taste and it's just flour and eggs?
12:29
It's not great. You know what I mean? Like,
12:31
the pieces that go into
12:32
it. Yeah. So, like, maybe there's a
12:34
there's a moment once the game is released
12:36
to, like, see the concept art which is
12:39
always beautiful, but then also some of the prototype
12:41
which are broken and janky. And maybe
12:43
there's story to be told there. I know Rev
12:45
Valentine tweeted also, I think
12:47
earlier today, hey, devs. My
12:49
my d m's are open. Like, tell me what games
12:52
look like two years before they're ready. Like, show
12:54
me pictures if you can and aerial
12:56
night who made aerial night's never yield. replied.
12:58
And the two years before and when
13:00
it was at or at least look very, very different. And
13:03
of course, people who have seen GameDev in
13:05
progress know this, but it's hard for public
13:07
to really understand what a
13:09
product looks like before it's even close to being
13:11
shipped. Steve, you
13:12
see games in progress all the time?
13:14
You know, the problem that I think we're gonna
13:17
in your two faces that the developers
13:19
don't want to show things early
13:21
because if they do, they get harassment
13:24
and death threats because it's exactly
13:26
what the public wanted, but then
13:28
we get the finished product and
13:30
people are upset because it took forever to
13:32
get there. So the gamer audience
13:35
has really put developers into a corner
13:37
where it's really hard to win this scenario
13:39
here. So you see a game early
13:42
and there's so many NDAs of games
13:44
that have scene and and you all have seen games early
13:46
too. So, you know, it's it's just gray building
13:48
blocks. There's no color. There's
13:50
no video game there. It's literally
13:52
what through. They've got place folders
13:54
there where it says funny comment here
13:56
or voice line there, and you have
13:58
to just imagine what it's gonna look like.
14:00
And the GTA six week was
14:02
so far ahead of that. But you know that means
14:05
if that's their early build. And what they're
14:07
actually going to come out with is gonna be great.
14:09
But still had people on the Internet who were like,
14:11
I could do this better because me and
14:13
my auto mechanic job. I know what developers
14:16
really need to do, and it's like, you know,
14:18
you don't. And so in my
14:20
section of the world wide site for the accessibility
14:23
more than just the development, it's run into
14:25
the same thing constantly where people just know
14:27
that they know better than the people who do it
14:29
for years. And I don't know how you fight that
14:31
kind of
14:32
I think you kind of have to just ignore it
14:34
knowing that you're doing innovative
14:36
work and that your previous games sold
14:39
over hundred million copies. think over a hundred and
14:41
thirty million copies. So they're
14:43
fine. I think, you know, devs are always
14:45
gonna take it personally just like we as
14:48
creators also take it personally
14:50
when people attack us even if we know
14:52
that we do good work. It still
14:54
hurts when people attack you. Right? And
14:57
All I hope is that the team at rockstar
15:00
can bounce back from this and say, hey, you know what?
15:02
I'm gonna adjust it off. Gonna just keep
15:04
going knowing that our game is gonna be amazing,
15:06
and all you have to do is look at previous
15:08
work from the studio to know that GTA
15:11
six is gonna probably be everything and more.
15:14
Once they finally do intend to
15:16
show it. So just another quick blurb
15:18
about this surprising no one.
15:20
The FBI is looking into this hack because
15:22
the hack worker. Well, I'm not going to name
15:24
because they can go fuck themselves.
15:27
Also, hacked some other big
15:29
people in the industry, not in the video games
15:31
industry. should say in the just general
15:34
corporate world dealings. So
15:36
if you wanna learn more about what's happening
15:38
with the hacker, you can go
15:40
look at your own, but I would encourage you not to because,
15:43
why? Don't give them anymore clicks. Speaking
15:45
of hackers, that's
15:47
not why DHL will four was leaked
15:49
on the Internet. Instead, it was one
15:51
of their own employees getting
15:55
completely, like, thrown into the bus
15:57
by a friend. So let me tell you guys
15:59
about the Diablo four league.
16:01
So this actually isn't the first league. Diablo
16:03
four has had a couple other happen
16:06
earlier on in the summer, but
16:09
they had some footage which
16:11
appears to have originated from the ongoing
16:13
friends and family beta version of the game
16:16
labeled a private test build, leaked
16:18
on Reddit with forty three
16:20
minutes of gameplay footage that was
16:22
uploaded So it
16:25
looks like somebody recorded
16:28
their friend plane as they were streaming
16:30
to a private chat in cord.
16:34
Which To me sounds like,
16:36
hey, bro, we were supposed to be just
16:38
playing bubble together and instead you
16:40
recorded it and then have the gumption
16:42
to post it online when the
16:45
build clearly has watermarks all
16:47
over it. The GTA
16:50
build had a bunch of, you know, identifiers as
16:52
well, but this one very clearly had watermarks
16:54
stamped all over the footage and it's like,
16:57
how dumb are you to
16:59
think that no one's gonna find you? That's
17:01
literally the reason why it's watermark. So
17:04
that also happens. So feel bad for the team
17:06
of Blizzard who's like and we're trying to do some
17:08
testing so that when the game launches, it's not
17:10
super broken. Man. The
17:12
people just keep screwing it up. But the good
17:14
news is that a close beta
17:16
is coming soon and public tests are coming
17:18
in early twenty twenty three. That's the actual news
17:21
from this week. Yay. day. Subbleset
17:23
Entertainment announced that they're going to be hosting
17:25
the beta for the role playing game.
17:28
The confidential closed beta test is gonna playable
17:30
twenty twenty two on PS four, PS
17:32
five, PC, Xbox one, and series
17:34
x, and then the public testing phase open
17:36
to all. they said, is slated
17:38
for early twenty twenty three.
17:41
As we know, the game is going to be coming
17:43
out in late twenty twenty three. Hopefully, you're
17:45
welcome. And yeah. So
17:47
I'm excited for Diablo because when we got that
17:50
last big drop of information, what
17:52
was that summer game test? It looked
17:54
so good. Oh, it looked so good. I
17:56
barely
17:56
looking forward to that one. That one. Oh,
17:58
next year. Whole. It's gonna be so good.
18:01
Next year, gaming.
18:01
I might even play this one. and I'm
18:03
not a Diablo girl, so I'm excited.
18:06
k. Are you a Diablo girl, Steve?
18:08
I am such a Diablo girl.
18:10
One of my favorites. I I love
18:12
Diablo two. The double three took a strange
18:15
turn, but I still played the crap out of it. And
18:17
I definitely say it's probably the the number
18:19
one game other than Starfield that I'm looking forward
18:21
to right just getting back into the
18:23
job livers.
18:24
Too many RPGs next year. Oh.
18:27
Someone so many. Who's got time? We just
18:29
talked about it. We don't have time in the day, but we're gonna
18:31
definitely play a Diablo and maybe we can play together.
18:33
That can be nice.
18:34
It's weird. There's a solid love
18:36
positivity. My my favorite thing is a friend of
18:38
mine Casey tweeted out just saying,
18:40
basically, I wish games developers would
18:42
just stop publishing games for, like, six months
18:44
so I couldn't catch up. And it was so
18:47
refreshing when you know, especially when you're someone
18:49
like me, you have so many streamer friends. It's like
18:51
everyone's like, there's such a drought. There's
18:53
nothing to play. I'm like drought. dude. There's,
18:55
like, nine games out a week. What are you talking
18:57
about? It's just the drought. Yeah.
18:59
Okay. The drought.
19:00
Now is that because they only wanna play certain
19:03
game? No. I'm they're out of touch a dreamer call or
19:05
I'll admit that. I'm a crusty old woman who likes
19:07
to be alone. Is it mostly because
19:09
folks just wanna play the most popular thing?
19:11
Right? So did them miss a drought? Or is it like,
19:13
why would you consider I I can't imagine drought and
19:15
video game industry going hand in hand.
19:17
You know, I've I've never figured out that kind
19:19
of either. It it seems to be it's
19:22
it's it's weird q three
19:24
is where all the developers are holding
19:26
for q four Christmas releases. And
19:28
so all the ones that have been super hyped up
19:30
and the audiences are like, when are you gonna play this
19:32
game. Those are still two months
19:35
out. And so the ones that their audiences
19:37
are demanding, those are not ready to play
19:39
yet. then there's all these other games and they're
19:41
like, I'm gonna go back and play this
19:43
other game called Skyrim for the ninety
19:45
fifth time. Uh-huh.
19:46
Because why not? Play it
19:48
on your Alexa apparently.
19:49
This is young. Oh, boy.
19:52
I'm with you, Steve. I think it's refreshing when
19:54
people acknowledge that there's good games coming
19:56
out all the time. because it's true. And my back talk
19:58
also could use a break.
19:59
If we just didn't publish video games
20:01
for a full year, I so would never be
20:03
able to catch up, honestly.
20:05
went back and played the one that Andrea and
20:07
I mirrored over at AmesCom,
20:09
where it was the little city
20:11
Sam where you play on the back of a dragon
20:14
dinosaur that a living mountain. And it's so
20:16
much fun. It's really good.
20:18
And it's, you know, I don't ever play this. Like,
20:20
we won't we'll do a game and then completely
20:22
forget it exists. because you're showing it off in the
20:24
early build, and then when time comes out, you forget about
20:27
it. And I was like, this was actually really
20:29
great. And, like, I was super happy we got
20:31
to see it early it was really good. I
20:32
remember hearing about that one. That I sounded totally
20:34
like my jam. Try to remember what the name of it was.
20:37
For Wandering Village. Okay.
20:39
I have it. There you go. He had
20:41
it right on bringing that big brainy earth, sir.
20:43
No.
20:43
It's not like my email was opened, but Oh,
20:45
I
20:46
you know, you you could have
20:48
just taken a compliment.
20:48
Right. big name. That's it. We can
20:50
contact everybody.
20:52
So
20:54
the next story, I wanted
20:56
to include even though fans of our show know
20:58
we don't typically cover a lot of hardware
21:00
news because we're just not big
21:03
gear heads over here. But it's kind
21:05
of a big deal that NVIDIA has announced
21:07
the RTX forty ninety and
21:10
the forty eighty graphics cards plus
21:12
DLSS3 So
21:15
there's a lot of words in this article
21:17
that Our words.
21:19
So a lot of words that
21:23
don't sound like we're
21:24
so in English.
21:25
So I'm not gonna read the whole thing, but
21:27
I pulled it up from euro gamer.
21:29
There's several sites on the Internet
21:32
that do really great hardware deep dives,
21:34
but I just pulled this up for some of
21:36
the basics. So the forty ninety
21:38
twenty four gigabyte version will be available
21:40
on October twelfth, so happening very soon,
21:43
and is going to cost sixteen hundred
21:45
dollars, so fifteen ninety nine. While
21:47
the RTX forty eighty sixteen
21:49
gigabyte arrives in November and is
21:51
gonna cost twelve hundred dollars. So
21:54
I'd love that. Nvidia is like, you know
21:56
what? Chip shortage, whip shortage. we're
21:59
just gonna keep putting things out. And
22:01
I am glad that, you know, there isn't the
22:03
crazy aftermarket markup that was
22:05
happening at the beginning of the pandemic where
22:08
getting graphic cards and all their
22:10
kinds of computer parts seem to be
22:12
just wildly overpriced, but
22:14
that thirty eighty rush was wild.
22:17
Yes. Well, if people would just stop mining
22:19
for Crypto. We would
22:21
probably not have this problem anymore. Just
22:24
one many reasons. So, Steve, you
22:26
are a big PC gamer. obviously.
22:29
I would love to hear from you what
22:31
you think about when you hear news like
22:33
this. Does it blow your skirt up? Or are you like,
22:36
man, I don't really care about latest
22:38
and greatest. If my machine works, it works.
22:40
Like, I don't know what kind of a PC gamer are you?
22:42
I mean,
22:42
it's it's one of those things where you go
22:44
check your own privilege. I'm often, you
22:46
know, like, current rig is sponsored by Origin,
22:49
so they just throw PCs at
22:51
me. So I get to this to be like, yeah, hey, new stuff.
22:53
As far as just upgrading. It's in
22:55
me. It feels like the era
22:58
of when you've had
23:00
to upgrade to the newest card in order
23:02
to play the newest game is
23:04
kinda over. Now it feels like you
23:06
really got a good three to four
23:08
years before you're like, oh, can't handle
23:11
this anymore. And honestly, even that,
23:13
usually, it's I can't run this game
23:15
and stream at the same time. That's when
23:17
I know my card is getting older. So, you
23:20
know, for people who aren't trying to eat while
23:22
they're playing. I feel like, you know, nowadays,
23:24
NVIDIA's never gonna sponsor me. You can freaking
23:26
just buy a card and then just wait five years
23:28
before you buy another much.
23:30
Oh, just run two pieces of
23:31
say that you unless they sponsor what's a good
23:33
game. I can just buy it every year, probably every
23:35
single year. You buy it.
23:37
Well, we've worked with both
23:39
the wonderful folks at Nvidia and at
23:41
AMD. In fact, each of our
23:43
production PCs, one has Nvidia,
23:45
and one has an AMD card in it.
23:48
So we're, you know, equal opportunity
23:50
lovers of graphics hardware. But I
23:53
think it's a really bad thing that you said
23:56
though. This idea that this race
23:58
to always get the fastest, most powerful
24:00
piece of gear is just not as
24:02
necessary because of
24:04
the different ways that you can optimize your
24:07
systems, the ways that you can customize it. But
24:09
also, how I think the launchers
24:11
are becoming way more friendly
24:14
towards different types of hardware sets, which
24:16
I think is the most important thing gamers. And as
24:18
you mentioned, accessibility for
24:20
people of all different budgets. Right?
24:22
Like, not everybody gets to have, you know,
24:25
big daddy origin throwing them PC parts off the
24:27
top. That's right. But
24:31
I think it's a really interesting to watch
24:33
and I always have this section of people
24:35
that I follow on Twitter who always get whipped
24:37
up into a frenzy whenever -- Mhmm. -- the new
24:39
stuff is announced. And I think it's really
24:41
impressive what high end computers can
24:43
do, but there's just too many drivers. I can't
24:45
install all these things. I'm
24:47
guessing you all covered when GeForce
24:49
now came out. That was such a game changer.
24:51
The fact that you can log in to GeForce's
24:54
cloud based service. And there's
24:56
so many streamer friends I've got that are
24:58
just streaming from their laptops now
25:00
on these high end games because
25:02
they're just in the cloud. They don't need the
25:04
hardware to work on their end. It's up
25:06
in the cloud now and you can stream while you're doing
25:09
it. And it's, you know, It's really amazing
25:11
technology we live in now.
25:12
It's interesting that you bring that up because
25:14
I think people sometimes forget that GeForce
25:16
NOW was really the first to the cloud gaming
25:19
scene. while Xbox,
25:21
you know, Project XCloud maybe
25:23
made the splashiest entrance because
25:26
Xbox, you know, trying to tie
25:28
into everything that they're doing marketing wise
25:30
with GamePass and PC GamePass. But,
25:32
I mean, Nvidia was really doing it successfully
25:35
first, and then, of course, you know, Stadia
25:37
and Luna are there being like, we're here
25:39
too guys. Which,
25:43
you know, they are. They're there. They're
25:45
English nerds. They're they're they're
25:48
they're they're tracking. But I'm looking
25:50
forward to seeing how the cloud
25:52
gaming scene continues to evolve
25:54
because, you know, is it gonna make these
25:56
graphics cards irrelevant? I hope so,
25:58
man. I wish I, you know, I've been trying to
26:00
follow this PC shenanigans for years.
26:03
My aunt, huge PC games are huge into
26:05
IT, like top of the food chain and IT and
26:07
her department. I don't know what the hell I'm doing.
26:09
I was just playing scoring the other day and I had
26:11
eighteen different things I had to adjust
26:13
and, like, sometimes it runs well, sometimes it didn't.
26:16
And I You know what I
26:18
mean? Like, it's just not gonna click with me
26:20
ever and I've accepted that. So let me click
26:22
a button and let something else somewhere in the cloud
26:24
do all the work for me and just let me live my best life.
26:26
That's all I want. Yeah. I mean, because even
26:28
this one sentence from this story, the
26:30
new streaming multi processor uses
26:33
a new technique, shader execution, reordering,
26:36
or SIR, which NVIDIA claims provides
26:38
a two to three times speed up for ray tracing
26:40
and a twenty five percent improvement for raster
26:42
lives. a heck. Those are words. Right.
26:44
Definitely.
26:45
Now what they usually do is they grab a
26:47
soup can and they open up, like, the little words
26:49
spaghetti, and then they just list it out. Whatever
26:51
work out. That is what the press
26:53
release says.
26:54
This one's even better. There are similar
26:56
advancements in the dedicated ray tracing
26:59
silicone with a doubling of ray triangle
27:01
intersection throughput, a new opacity
27:03
micro map engine that doubles the speed of
27:05
ray tracing of alpha test geometry and
27:08
a micro mesh engine that increases geometric
27:10
richness without the VVH build
27:12
and storage cost. There's also a more
27:15
powerful tensor core for AI. I feel like
27:17
he just read some munt. Like, I heard
27:19
mesh in there, and I'm like, okay. I feel like I'm
27:21
getting turned on, but I don't know what you're saying.
27:24
It felt a little more
27:25
Right. -- I will say You saw the reason
27:27
and go up or a neck like this. Yeah. Alright, girl.
27:29
Go ahead. Keep talking about things. No.
27:31
We because we don't
27:33
say triangles. I
27:37
do wanna give a shout out though to
27:40
the Ray tracing trailer
27:44
released for the
27:46
portal RTX version that's
27:48
coming. The this, I can get behind.
27:50
Let me see if I can pull this
27:52
up for -- I understand. -- for y'all to take a look
27:54
at that because it's pictures, not words.
27:57
Right. I
27:58
feel like pictures of each of us. What the
27:59
ray tracing this is what the ray tracing
28:02
is going to look like. It's like it's remember
28:04
that that old video with the
28:06
shoes. Like, these shoes suck. These shoes
28:09
roll. That's like fucking my reaction. action
28:11
to these
28:11
previews. Thank you for being But,
28:12
I mean, this one looks good. Oh, yeah.
28:14
It looks real good. Oh, yeah. That one sucks
28:16
and that next one rules. Okay. little
28:20
neon light the way it reflects off of that must
28:22
be all that. Right. Tracy and shenanigans. Oh
28:25
my gosh. SCR technology. Right
28:28
there is triangle. Yeah. We're so
28:30
good. Yep.
28:31
We're doing so great. Watch me if it makes
28:33
you better footage just makes me
28:35
once again want portal three. Come on, Val.
28:37
You you got it in you. The guy who wrote
28:39
the original even said that he wanted to
28:41
do it, that it's your fault game. So If
28:43
that'll give us more games, please please please
28:46
We're asking nicely. Alright. Okay.
28:48
Let's continue on with the news. Just
28:50
a couple more things here. Motive
28:53
has announced a single player
28:55
Iron Man game is in
28:57
the works as part of a new EA
29:00
and Marvel collaboration. Now
29:02
you may be thinking, Andrea, where's
29:04
the discount? And I would say, Marvel
29:07
games are not something that my
29:09
Disney based husband works on.
29:12
We can't even drink. No. The Marvel
29:14
team has their own studio. John
29:17
does not work on Marvel But
29:20
you can still take a shot if you want to. Okay.
29:22
This is water. So I'm all gone. Wow.
29:25
I mean, it's it's very naughty juice, and
29:26
I'm a real cool adult. No. Yes. Although
29:29
juice. I think that
29:30
this sounds interesting. My
29:32
relationship with Ironman as character
29:34
is like, he's cool. I like the sound.
29:36
His his blasslers make the Like,
29:39
that sound as cool. Yes. Yeah. But
29:42
that's fun. How do you feel about Iron Man
29:44
as a character?
29:44
I mean, the fact that you can see.
29:46
I've expanded the figurine of
29:48
just lost camera. I probably should give you
29:50
some idea. I absolutely love the character.
29:53
It's my favorite. It's even in twenty five.
29:55
Yeah. The thing of it is for
29:57
me is I love RDJ's performances
29:59
as I remember, but at the end of the day, the
30:01
character is a disabled person
30:04
who has a terminal illness that is going
30:06
to die, is tech is slowing
30:08
it down, and just the same as my medicine
30:10
is slowing down, my death, but it will happen.
30:13
this this is Will. And at the end of
30:15
the day, I feel like that character
30:17
is very identifiable to me because it's
30:19
a character that is trying to do
30:21
good in the world but continually f's up.
30:23
And it feels like that's just, you know,
30:26
if you're a good person, that's generally the kind
30:28
of what happens is you're like, I'm gonna save
30:30
everybody. Oh, shit. I just got people killed.
30:32
Well, you know Well,
30:34
you have you killed. like, you can mess in
30:36
something on the show today, Steve. whatever
30:39
written I do in an off hours is Hey,
30:41
now
30:41
you promised you weren't gonna call me out.
30:43
What is this, sir?
30:44
Keep dragging me down. You're going with me.
30:46
So
30:46
What is your ideal, though,
30:48
if you think of Ironman single player game?
30:50
What do you wanna see from that? No.
30:52
Cancel. Great. Just because almost
30:54
not HIPAA. How dare you,
30:57
like, I would drop this. Hold on. Nope.
30:59
That was the closest we ever
31:00
got to Ironman flying that we've
31:03
had so far. No.
31:03
We can do better things. Cater. No.
31:08
Fine.
31:08
We're just gonna let that one go. Okay.
31:10
So not Anthem. Oh, Do you
31:12
have anything positive to contribute to this comment?
31:14
Well, it's positive. Thank you very much. I'm trying
31:16
to tell them about a month ago. I think it will be
31:19
flushed out. I mean, it's it's not the makers
31:21
of dead space, you know, that was it's it's
31:23
a cult classic. Everybody who loves horror,
31:25
loves that that build. I think they're gonna
31:28
go down the same kind of single player story
31:30
path. They've already said it's not gonna be multiplayer.
31:32
I think, you know, if they do it, right, they
31:34
will be on par with vitamin, whereas
31:37
an open world that is controlled.
31:40
You can't go literally everywhere, but
31:42
you'll have things to do is you can
31:44
get in with the character and and in with the lore
31:46
of the world and hopefully it'll bring in, you
31:49
know, people who aren't necessarily ironman
31:51
super fans like I am to understand
31:54
the story and maybe I'll have less people
31:56
being like, why do you like that guy the most? So
31:58
who's saying that? Who doesn't
31:59
get that Ironman's cold?
32:01
Not you did not remember the whole
32:03
Ironman versus cap thing that Marvel
32:05
did, and it took I did the Internet. And
32:07
I'm like, yeah, man.
32:08
I guess. I don't know. I always recognize
32:10
that both of them are cool, but
32:12
team ironman
32:13
for sure. Yep. Well
32:14
yeah. Sure. Yeah. Agreed.
32:16
Thank you. Read your checks in the mail.
32:18
Wonderful.
32:21
Well, we'll hopefully get more news bad
32:23
at a future day because it was really more of just like,
32:25
hey, we're making this thing and and and that's
32:27
that. In case you missed it, Britney
32:30
I hear that there's a resident, you know,
32:32
showcase happening next month. No.
32:34
Take a drink before
32:35
that. I had no. I had to make
32:37
some of them get ready to use my Philku cards.
32:40
Yeah. There is. And this is exciting because
32:42
know nothing about it. So get to go into
32:44
it and, like, be surprised with everyone. So yeah.
32:46
So TGS resident evil had a little bit
32:49
of a presence there. We got to read
32:51
some impressions from folks who played resident
32:53
evil village on PSVR two.
32:55
Apparently, lady Demetrius looked
32:57
fantastic. I've read some mixed reviews
33:00
on how the game actually played on PSVR
33:02
two. We're remembering this game was
33:04
not built for VR. So, of course, it's not gonna
33:06
be like a perfect experience, but that's still
33:08
some ways away, so I don't have to worry about that. We
33:11
also heard a little bit about the shadows of
33:13
Rose, the DLC that is coming out. October
33:15
twenty eighth, this follows Rose
33:17
Winters Ethan's daughter. We're gonna
33:20
get about four hours of content from that,
33:22
so that should be exciting. Also, Capcon
33:24
confirmed that this is going to wrap
33:26
up the winters involvement, you
33:29
know, like immediate involvement into the series,
33:31
which I think is a pretty interesting choice. When
33:33
I am very behind, I think they serve their purpose.
33:35
Now they can go live their best lives as weird
33:38
bio, mutant human things,
33:40
whatever they are. Cool. Let's bring in some of
33:42
the OG characters. We don't need create anymore
33:44
characters. Capcom, you have enough to work
33:46
with. Where's my Jill Valentine versus my
33:48
Claire Redfield? Please be coming back. Thank you very much.
33:50
And then, yes, we have this resident evil showcase,
33:53
and Capcom said, and I quote, we can expect
33:55
news and updates on resident evil Village
33:57
Gold Edition, resident evil four,
33:59
and more. So the gold edition
34:02
is village with three pieces of DLC.
34:04
You have your third person mode. You have
34:06
your shadows of rose, and then you have your mercenaries,
34:08
some new characters. like Lady Dee will be in there.
34:11
I am expecting that
34:13
we're going to see more gameplay
34:15
from our season before remake think we're gonna
34:17
get some pre order bonuses, and I think we're
34:19
going to get a demo. As
34:21
someone who knows a little bit about how these showcases
34:24
are run, I think that's kind
34:26
of you know, the shtick. Show us the gameplay.
34:28
Show us the preorder bonuses. Show us the statue
34:30
we're gonna get and then give us a
34:32
playable demo. I imagine it will be on
34:34
Playstation because that's just the way they
34:36
roll. And probably
34:39
we'll see something on resident evil REE
34:41
verse, which is their multiplayer game
34:43
where you get to play has stars of
34:45
Roosevelt and some of the most well
34:47
known enemies and you get to battle it
34:49
out and it was supposed to come out a while ago, but
34:51
it delayed. Yeah. So anyhow, that's
34:53
fun and exciting coming sometime in October,
34:56
and that's kind of where I'm at with it.
34:58
I think it's just mostly gonna focus on resident evil
35:00
ore and it's like those things I mentioned.
35:03
And I'm gonna hopefully be able to stream it
35:05
and react with everybody, but we're
35:07
gonna be a lot in October, so who could
35:09
fault year. It's true. I
35:11
love -- It's true. -- script goes full resident
35:14
evil nerd. It's it's it's
35:16
the passion that bores out of her about horror
35:18
games.
35:19
Yeah. You're talking about dead space earlier, and I
35:22
was over here clenching my butt a bit because I'm replaying
35:24
the first one right now. And I'm like, oh, that's so good.
35:26
Love it. It's been a hot minute
35:28
since since I've gone back. But, you know,
35:31
I have no doubt that you will keep
35:33
us and rest of everything
35:35
happening with Resideo Honeywell. You
35:37
know, I know I'm not usually super consistent
35:39
on that. So I'll do my best this time
35:41
around. Yeah. Have you ever considered, like,
35:43
being a horror professional? Like,
35:45
you know, specializing in those kind of games or anything I
35:47
thought about it, but I didn't wanna pursue
35:49
it because you wouldn't partner
35:50
out with me. No. I am a big scared
35:53
baby. No. I will not. Between you and me,
35:55
I just can't find anyone, you know. What am
35:57
I? I like Chuck Cheney, you know, here. Yeah.
35:59
See, you're you're I know you're down to
36:02
rides, but it's not fun to give you shit. Like, to
36:04
give shit to the people who aren't done. Right? That's how this
36:06
works. You know what I mean? Every six months,
36:08
like, freaking clockwork. Great. We'll we'll
36:10
send me a message on Twitter and be like,
36:12
if we haven't hung out in River. Let's play horror
36:14
games, and I'm like, no.
36:16
Let's play some Phasma phobia. Yeah.
36:19
But aren't you better at Phasma phobia than
36:21
both of us? Yeah.
36:21
I'm wouldn't say the words
36:24
better. I would say that I've been desensitized
36:26
through enough trauma that I can
36:28
now play it. Oh, your brain. Yeah.
36:31
No. Oh, no. Again, look, we're braver.
36:34
I don't know about that. No. I like, my
36:36
my my my community made me play fazema
36:39
for an entire week as a subco.
36:41
And then the following times afterwards,
36:43
I slept with the light on because I was like, this
36:45
is in my brain now. So
36:46
So you won't get mad at me if I leave you
36:49
in the house like Andrea does.
36:50
Oh. Be did shadow kill Andrea
36:52
that way last time if I remember. Right? So Mhmm.
36:55
So you did attempt murder. Got
36:58
it. I was out first. Brit closed
37:00
the door behind us that. No. That's not
37:02
my fault.
37:03
I'm used to being left behind by Britney.
37:05
She always leaves me to die
37:07
a ghostly grew gruesome death. It's just
37:10
I tend to hang out by the door, so I have
37:12
an easy escape route, and you're a ball
37:14
deep in the upstairs. Like, in the far
37:16
this We have objectives to
37:18
accomplish. I'm trying to earn more than
37:20
just five dollars. I'm telling you it's actually
37:22
ten dollars gonna be worth it if you get a cold
37:25
reading. thing. I mean,
37:27
maybe depends on how many cameras
37:29
I need to buy for the Next Go sign.
37:30
That same as in that game with you.
37:32
We should play it. They
37:34
put on a big Well, and it's very close to October.
37:36
Hello.
37:36
Yeah. Once in October, there's two. there.
37:39
customization update where you're gonna
37:42
be able to make the game be
37:44
whatever level you want it to be. Oh,
37:46
well well well, I
37:48
guess we'll just have to set a date then.
37:50
There was one last store just a quick in case
37:52
you miss it that we could probably talk about this
37:54
for a while. We're not gonna, but I just
37:57
wanna mention that there was a story they
37:59
came out because Bernie mentioned VR. Playstation
38:01
has been talking about VR, some news broke
38:04
during Tokyo game show, where
38:06
Playstation confirmed. So Sony of
38:08
entertainment confirmed that the PlayStation
38:11
VR two headset that is
38:13
slated to be released in twenty twenty three
38:15
is not going to play original
38:18
PSVR games. It will only play
38:20
games from PSVR two. And
38:22
when I first saw this headline, I was like, that
38:24
seems like really bad decision
38:26
to make. And I understand
38:29
from a technology standpoint, their
38:31
reasoning is about the
38:33
way that games have to be designed for the new
38:35
hardware, but I think we're just so
38:37
used to platforms being
38:39
cross platform for these last
38:42
few generations that this idea that PSVR
38:44
two isn't going to be able to play. The
38:46
old PSVR games is kind of a head scratcher,
38:49
especially since the library isn't
38:51
that big and the adopters
38:53
for VR's still relatively small
38:55
compared to the general gaming audience. I was just
38:57
kinda like, why'd you make this choice?
39:00
Money. No.
39:03
But, like, that's the thing is they're leaving money
39:05
potentially on the table. by
39:07
not being able to sell old games
39:10
to people who buy the nine hundred. I'm not a
39:12
maker of hardware, but I imagine to make
39:14
games compatible, to make the PSVR two
39:16
headset compatible the first PSDR that
39:19
they probably would have to spend more money per unit
39:21
in order to make that a thing. And they're like,
39:23
why would we do that? Or we can just sell a
39:25
whole new headset and all new software
39:28
to people suckers. I don't know. I'm just
39:30
I'm just shaded shaded right now with Sony. I think
39:32
some of the things that their spokespeople come out and say,
39:34
and it's really stupid, and this is another stupid
39:36
thing that they said. Love your games.
39:38
So how do you really
39:40
feel though is my question. Mhmm.
39:44
I think I missed
39:46
I totally sorry. No. I just completely
39:48
missed everything. You said Steve.
39:49
You just thinking about you were thinking about how
39:51
much you hate Sony and you just couldn't
39:53
Oh, no. I hate that
39:55
so much. I you know, I did I did
39:57
that keynote with Microsoft, so now I'm just fully
39:59
committed
39:59
to Microsoft. And never No. No. No. No.
40:02
No. No. No.
40:04
No. No. Do you have
40:05
some some issues
40:07
that you would like to discuss here of the show, Britney,
40:09
this is turning into something I didn't anticipate.
40:12
Oh, let's go. So
40:13
in case it wasn't clear, Britney
40:15
is being because she's she's joking.
40:17
because our cast stick for everybody listening being
40:19
like, what's happening? If you're listening
40:21
to the podcast and you can't see British
40:23
facial expressions,
40:25
I was
40:27
getting at is that she had
40:29
to deal with some feisty
40:32
Internet commenters who
40:34
have clearly mislabeled her
40:36
as an Xbox fan girl,
40:39
which she is, of course. Mhmm. Oh,
40:41
was that something that's not true? I do feel like
40:43
I should. I and body that persona. I think
40:45
It's cute.
40:46
How long is I can, like, a little x men suit and
40:48
you got, like, the little x men patch on your shoulder?
40:50
I like it.
40:51
Yes. I also like Manhattan Bridge.
40:53
Bridge. Oh, I like that. And Sony Bridge just
40:55
don't go well together. You know? It's just Let's just
40:57
Also, yeah. They what? Brody. It's
40:59
right there. It's right there. Brony.
41:02
Even though I know that Brony is the name for
41:04
a subculture of my little pony fans
41:06
on YouTube. No. But yeah. No. They're very
41:08
serious. Yeah. Like, thank you, Andrew, for the disclaimer
41:10
I know there's some people out there who are
41:13
gonna probably listen to this and be like, oh my
41:15
god. What's good games? It's so biased.
41:18
golly. We will definitely make a clip
41:20
completely high gosh. And it would be gravy
41:23
at the looks we would get. I will just gently
41:25
remind all of our viewers and listeners that
41:27
Britney deep seated love of
41:29
JRPGs. It means that she has
41:31
a long, long history. Loving Sony.
41:33
Okay. Like, behind me, most of the games in her
41:35
So so
41:36
many. So many. That's fine.
41:37
Yes. So I think I just wanted to
41:39
bring this up as a story because I think it's important
41:42
and talking about technology and hardware.
41:44
It's just it's different. Most of the technology
41:46
that we're seeing is intentionally cross
41:48
platform, and they are intentionally not
41:50
cross platform. And from an r and d perspective
41:53
and a technology perspective, I understand it,
41:55
but I still think it's very not a consumer
41:58
friendly choice. to make it so
42:00
that the new hardware is so advanced
42:02
that all of the work that was done on the platform
42:04
before it, which was all very innovative
42:06
stuff. is not going to
42:08
be able to be played. It's just gonna essentially
42:11
be RELX locked to that system.
42:13
Like, it's, like, two thousand one franchise. I
42:15
don't know. Yeah. Gotcha. Passing along the
42:17
cost of the consumer seems to be a pattern.
42:19
mean, obviously, I'm not a developer.
42:22
I don't know what goes into your developing, but
42:24
I do kinda feel like didn't we
42:26
already kinda learn all these lessons
42:29
when we had to retrofit all
42:31
games to work on the three six Steve,
42:33
and we went through that whole thing where
42:35
you had to be able to play backwards compatible
42:37
game. Because the industry in place well, the
42:39
gamers rose up and said, you know, hey, that's
42:41
not cool to spend a hundred dollars on the game,
42:44
and then I can't play it anymore. Like, we've been
42:46
here before. Oh, yeah. We're only, like, three
42:48
people. play VR right now.
42:50
Hey. Well, they did
42:52
sell millions of units. I think my
42:54
point though was I get that
42:57
VR games are unique and that they require
42:59
very different types of technology
43:03
and the way that you build a VR game
43:05
is different. I get that. I just I
43:07
was hoping for for a different outcome,
43:09
but it is what it is. I at least they're
43:11
being clear about it. right
43:13
now before the unit has
43:15
launched. Because if this is a story
43:17
that debuted right around the
43:19
launch, I PSVR two, I think it would be
43:22
a much different conversation we're having.
43:24
So and that audience is also used
43:26
to paying a premium for their experiences. So
43:28
I can see it going over a little bit more smoothly
43:31
because as you mentioned, Andrea, the messaging
43:33
is clear and it's up front. So that is
43:35
helpful. Indeed. Well, that
43:37
is going to do it for our news
43:39
for this week when we come
43:41
back We're gonna talk about what we've been
43:43
playing, including some previews from
43:46
one Britney Grombacher. Stick
43:48
with us everybody. It will be right back.
44:03
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ship Bing. And don't forget when you use our
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that what's good game sent you. Welcome
46:29
back everybody. It the second segment of the
46:31
What's Good Games podcast where we talk about
46:33
what we've been playing and any preview
46:35
events that we've been to. And Britney,
46:38
it looks like you got
46:40
to play quite a few things that
46:42
you teased on the episode last
46:44
week and now you have all of the information
46:46
and I saw a tweet about
46:49
squelching. Lots of squelching. Yeah.
46:51
Cool. I've done. It felt good. This was my
46:53
first I mean, let's do an account packs.
46:55
My first preview event since twenty
46:57
twenty. So Square, Phoenix.
47:00
Yeah. Oh, I got to go play some of their
47:02
stuff. Notably, Chris' core Final Fantasy
47:04
seven Reunion, Star Ocean did the design four
47:07
was there and a whole bunch of other titles, but
47:09
definitely wanna talk about Crisis Core.
47:11
And then I also got to
47:13
play the game that is the most
47:15
excited about her potential game of the year
47:17
twenty twenty two, Skorn.
47:20
Oh, you know it? Skorn. She's very
47:22
excited about it. She's excited for all of swelching.
47:25
And I I understand that you've done some research
47:27
into what swelching is. I have, because
47:29
I I took a very academic approach to
47:31
this word. in particular because
47:34
we we're referencing the word squelch
47:36
in other context. Right? Not
47:38
in gory bloody horrifying nightmares. it
47:41
didn't feel like it fit. So here's the actual
47:43
definition of Squalch. This is from Oxford
47:45
Languages. So in a verb
47:47
tense, It is the third person present
47:49
squelches, past and squelched. And
47:52
it means to make a soft sucking sound
47:54
such as that made by walking heavily
47:56
through mud. and it could also
47:59
be used informally
47:59
as a forcefully silence
48:02
or suppressed someone. Now, the noun
48:04
format of Squelch plural noun
48:06
squelches. It's a soft, sucky sound
48:08
made through applying pleasure -- pleasure -- -- pleasure -- pleasure -- -- pleasure -- pleasure -- -- pleasure -- pleasure -- -- pleasure -- -- pleasure -- -- pleasure --
48:10
-- pleasure -- or flesh. -- and in electronics,
48:13
a circuit that suppresses the output of
48:15
sever if a signal strain falls below a
48:18
certain level. And its origin is
48:20
from early seventeenth century, originally
48:22
denoting a heavy crushing fall onto
48:24
something soft. Jesus.
48:28
This is an educational podcast, you
48:30
guys. He's
48:34
setting up. See, blink if you need doesn't
48:36
it like you said the soft sucking sound
48:39
multiple This
48:41
is the definition from Oxford languages.
48:43
This is serious academic information.
48:46
Okay? We have to take
48:48
this series for expecting to
48:50
join our show this week, but you're welcome.
48:56
I'm
48:56
fine with everything. Definitely
48:58
fine. Thank you, Chris. Yeah.
49:00
I first became acquainted
49:02
with the words squelching through the
49:05
captions in the witcher
49:08
on Netflix because turns out
49:10
they're squelching in literally every episode
49:12
of the witcher on Netflix. What's
49:14
your love's a good squelch? There's
49:17
a lot of squelching in that story line. Well, I
49:19
might be the only one very squelch. I'll be
49:21
White text in there. This would help But I was like,
49:23
oh, no. It's not it's not red text.
49:26
He's joking, everyone. He's fun. He
49:28
doesn't need help. No one needs to come to his rest.
49:32
Wow. Oh my gosh. Now
49:34
it's blinking. Well,
49:36
okay. The reason why
49:39
oh, geez. By the way, thank you very much for that.
49:41
accommodal lesson on the words.
49:44
It's good to learn together. The real
49:46
reason we brought it up though is because Britney
49:49
watched some footage.
49:51
Oh, I do play? Oh,
49:54
okay. Well, let's take a look
49:56
at some of the b roll I have first. Okay.
49:58
So scored. Yeah. This is a
49:59
that fleshy looking game that's
50:02
been teased since, like, like, twenty fourteen. So
50:04
this game I think is a timed exclusive
50:06
for Xbox series x and s and
50:08
it's coming to PC, not coming to last generation
50:11
developed by ebb software. So I'm just
50:13
gonna read the steam description because I feel
50:15
like it does it more justice than I ever could. is
50:17
an atmospheric first person horror of
50:19
adventure game set in a nightmarish universe
50:22
of odd forms in somber tapestry.
50:25
It is designed around the idea of being
50:27
thrown into the world isolated and
50:29
lost inside the streamline world. You
50:31
will explore different interconnected regions
50:33
in a nonlinear fashion.
50:35
Each location contains its own theme,
50:37
story, puzzles and characters that are integral
50:40
to creating a cohesive world. Cool.
50:42
All of that sounds great. And then you actually
50:45
look at the setting of this game, which is inspired
50:47
by h r Geiger, and I'm gonna try
50:49
my best to pronounce this properly. z
50:51
g swab, Bekczynski. Sorry.
50:54
It's it's a very complicated name, but I did my very
50:56
best name, but I did my best. So If
50:58
you're wondering, what what does that mean?
51:00
So Geiger's most distinctive sadistic innovation,
51:03
he did the xenomorphan alien, so
51:05
he designed that, so pleasant.
51:08
and he he that
51:11
that's so cute. That should be so cute.
51:13
That's so cute. That's so cute. That's
51:15
so cute. Steve
51:18
just fully lean and just putting
51:20
up the way to help. That baby is just gonna
51:22
get so much more smelter rific. Oh, what?
51:24
You don't wanna keep watching this view. Oh,
51:26
it's being good to hear from this. Great. Yeah. So
51:28
guy here, he was all about the representation of
51:31
human bodies in genes and cold interconnected
51:33
relationships, biomechanical. And I
51:35
had to look all this up because I was like, who the hell
51:37
are these people? Very famous people. and
51:39
then you have the Polish painter, Bekczinsky,
51:43
Schinsky, who created disturbing images
51:45
showing a gloomy surrealistic environment
51:47
with detailed scenes of death decay, landscapes,
51:50
filled with skeletons, deformed figures,
51:52
and deserts. So cool.
51:54
Now I've really painted a picture here. So you
51:56
make up in scoring as like this fleshless human
51:59
in
51:59
this weird ass setting full of pulsing
52:02
flesh and other effed up stuff. and
52:04
you just kinda wake up and the game's like,
52:06
okay, go. And you know nothing
52:09
about where you are. There's no UI.
52:11
You have a pause screen. mean, and you just
52:13
essentially have to wander around
52:15
and figure out what the heck is going on. Yeah.
52:18
Yeah. Yo. Yo. This is just It's
52:20
so gross. If you're watching with us at youtube
52:22
dot com slash what's good games, this is a new
52:24
gameplay trailer. And I'm just like, everything
52:26
is essentially made of it like
52:29
organic material like flesh and
52:31
muscle. Things are pulsating a
52:34
lot. And yeah,
52:36
but, you know, it was really interesting because I
52:38
just start of the game and again had no clue
52:40
where I was supposed to go, what I was supposed
52:42
to be doing, what the point of anything
52:44
was, and just have to start running
52:47
around and finding buttons
52:49
and pushing buttons. The first thing I
52:51
found of note were cart tracks that I could
52:53
manipulate. And like, okay. Well, this is probably
52:55
going to come into be some semblance
52:57
of importance at some point in my life. But, like, right
52:59
now, it's not. I'm just gonna keep wanting to do this falsification,
53:02
school, terrific atmosphere. And so
53:04
and then I found a switch. And then I
53:06
okay. So then I rebrand. And
53:08
then I went out this huge lift And
53:11
then I found all of these pods that were
53:13
lined up against the wall, which looked like probably
53:15
hundreds of yards away from me. And then
53:17
I found a button to my left and I pushed it
53:19
and I saw that it operated a crane and then
53:21
found another button to my right and I pushed
53:23
that and I found that I could actually manipulate
53:26
the pods in the order in which they're in,
53:28
and only two of them had a faint
53:30
glowing light coming out of it. So I
53:32
said, okay. Well, I probably have to manipulate
53:34
these and move these in such a way that the cream
53:36
will grab it and then squeeze whatever's inside
53:39
in probably a piece to this puzzle
53:41
that I'm trying to figure out. Yeah. Sure. It
53:43
was some human in there. A human
53:45
thing, a humanoid thing. I don't know
53:47
what it was. It was in this trailer that we're watching
53:50
disturbing as all hell. And that's essentially
53:52
what I was doing as I was just playing the game,
53:54
looking everywhere, trying to figure out what it
53:56
is I'm supposed to be doing. And
53:58
from that standpoint,
53:59
really thought it was interesting because
54:02
it reminds me of an escape room
54:04
almost a very fleshy escape room if
54:06
you will, where it's just like, okay. Go
54:08
on. Like figure this out and as you're
54:10
playing, you're kinda trying to piece together,
54:12
what what is going on in this area?
54:15
What like, I don't know what that is. That's stirby
54:17
looking. What is the point of
54:19
all of this? Why was this created?
54:22
Obviously, this game is not going
54:24
to be for everyone. I think the premise of it
54:26
is very fascinating in the sense that, again, like, you
54:28
don't know. You gotta figure out what you're doing. And I
54:30
think that would be more attractive to more people
54:33
if it didn't look the way it did. But again,
54:35
this is the developer's vision of it. Because
54:37
it did remind me almost a being again in escape
54:39
room and almost like very
54:42
fleshy Zelda attention because I that's what I
54:44
love about that as you just get thrown in and it's
54:46
like, okay, figure out what you gotta do. is
54:48
this game gross? Now this is gonna again,
54:50
lot of squelchy. So there is blood
54:52
and there is gore. But it's mostly
54:55
I found it to be more unsettling it's
54:57
not like you're walking around and things just squirting
54:59
blood at you all the time. And, you know, there is
55:01
some disgusting stuff. Lots of, like, weird
55:03
organic pulsating fleshy, mussely
55:06
looking shit. So, I mean, if you don't like
55:08
that, obviously, you're gonna wanna stay far far
55:10
away. You know, like the hand switches
55:12
or the buttons I was talking about earlier, they're
55:14
not just like little red buttons that you push.
55:17
Oh, no. They're like holes for each one
55:19
of your fingers that you have to stick each finger
55:21
in and each one squelches as
55:23
you do. It's like
55:24
play do.
55:28
Oh my gosh. Every time I come back
55:30
is Steve's camera. It's just on your holiday.
55:32
That's something. Yeah. No. mean, the
55:35
way you're describing this sounds
55:37
utterly uncomfortable and
55:39
discomforting. And I am
55:41
concerned that people are
55:43
seeking out these experiences. You know?
55:46
Yeah. Steve is really
55:48
is really his responsibility right now.
55:50
I will say, I didn't. I don't
55:52
know if it was because I used to play
55:54
in a game like on my monitor because I had
55:56
to play it on steam. I did definitely start
55:58
feeling a little nauseous. And for me,
56:01
that's a lot because you know
56:03
what kind of games I love playing. It doesn't really
56:05
phase me, but something about this
56:07
definitely kinda gotten under my skin, and then
56:09
it went away within, like, twenty minutes. And then I
56:11
was back to Puline lovers
56:13
made out of muscle tissue. It was great.
56:15
Yeah. And then towards the end of the demo, I got
56:17
this gun thing. It I think this
56:20
might be that we're just watching on YouTube. It reminds
56:22
me of one of those toys that maybe you
56:24
had as a kid where you pull the trigger and like a boxing
56:26
glove, like, protrudes out and then you pull it back in
56:28
lock into place, you push it and it protrudes out again.
56:30
And I just used that to knock
56:33
some some bitches around it.
56:35
Nothing like me. I did get a health bar at some
56:37
point, but Yeah. Yeah. It's a very
56:39
interesting game. Never
56:42
ever have played anything like
56:44
it. Definitely, it's not afraid
56:46
to go places. I'm so sure you've you've
56:48
come to learn. So it
56:51
sounds to me based off your description that
56:53
it feels the way the action
56:56
unfolds, feels sort of similar
56:58
to what Eldon Ring did, where you're just
57:00
kind of dropped in the world and you're
57:02
not really given any guidance you don't really
57:04
know where to go, what to do, just kinda explore
57:07
and figure it out on your own. Would you say the best
57:09
way, but it's not this huge world. Right? It's
57:11
you had this main chamber. In my demo
57:13
anyway, I had this main chamber and then some
57:15
branching rooms and then some switches
57:17
that did certain things. So you kinda just have to
57:20
around and press and touch everything and then just
57:22
see what happens and then just kinda put
57:24
together your own story. So I think
57:26
again the premise of it I love.
57:28
Obviously, just where a lot of people are gonna be turned
57:30
off is just the presentation. It's utterly
57:32
fascinating and it's one of those games that makes
57:34
you stop and think like who thought of
57:37
this. And it while very disturbing,
57:39
I do think it's fascinating that the human
57:41
mind for some people is capable
57:43
of coming up with stuff stuff
57:46
like this. Stuff that is just so repulsive. It's
57:48
just like, wow. Like, you thought of that. I
57:50
never in a New England years would have thought of that.
57:52
And if you like that kind of mind look like
57:54
maybe this is also that sort of game for you.
57:57
But anyway, yeah, that's Skorn. Yeah.
57:59
That's Skorn
57:59
ways to tell them boys and girls, cats and
58:02
dogs. definitely not a regain.
58:04
Definitely not an Andrea game. Absolutely
58:06
a Steve game, but, you know, that's for him.
58:09
I really want to be
58:11
able to play this. guess this is the best way to
58:13
say it because I love the
58:15
mystery. I love, you know, getting dropped in
58:17
and trying to solve puzzles and figure out what's going
58:19
on. games like escape academy or like
58:21
right up my alley, but like straight up even
58:24
just one of the things you passed by in
58:26
that b roll that we were playing if you're not watching
58:28
on YouTube dot com slash musket games.
58:30
It was literally like like an open flesh
58:32
ruin that just like flopped out at you and
58:34
that literally made my stomach move.
58:37
Like, I don't enjoy that
58:39
at all. So I'm wondering if is
58:41
there even a world where I could, like, play or
58:43
even watch someone play this? I I don't know.
58:45
I wish I could. I do. It sounds fun. It sounds
58:48
fun. I'm gonna be really curious to see how I
58:50
do with this game long term. I curious
58:52
enough about what this
58:54
game is even like, what's happening in it
58:56
that I wanna go back and play. But
58:58
after about an hour fifteen of playing it.
59:00
I was like, okay, I'm ready to step away from
59:02
now and like play something a little bit more lighthearted.
59:05
It's just one of those things, so we'll see.
59:07
But Scored.
59:08
Yeah. Coming out this October.
59:10
Ladies and gentlemen. Less than a month away now.
59:12
Uh-huh. But a game that's a little bit further away
59:15
that I think you're probably a little bit more excited
59:17
about. the game that I don't know where
59:19
it fits into all of the Final Fantasy
59:21
seven games that are apparently coming out there. It's
59:23
like five of them. Good time to be alive. Yeah.
59:26
So crisis core file, Tennessee seven, reunion.
59:29
The very first sentence
59:30
of my notes is all of
59:32
the daddy. because there are a lot of
59:34
dummies in this game and they're all very attractive.
59:37
Okay. So this I play this demo four times.
59:39
Bless all of the hearts in squirting staff
59:41
because my flight took off way later
59:43
than I thought, and so I had a lot of time to kill.
59:45
So I played this demo two times on PS
59:48
five, one time on Switch, and another time
59:50
on PS five, but in Japanese. So
59:52
I'm very familiar with it. So this originally
59:55
released in two thousand seven on the PSP.
59:57
And then in June oh my god. Look how
59:59
glorious
59:59
this is. In June, during the twenty
1:00:01
fifth anniversary of Final Fantasy seven, we got
1:00:04
the announcement that we're getting the remaster.
1:00:06
Very important to note that remaster of Crisis
1:00:08
Core Final Fantasy seven. So for those of
1:00:10
you like Andrea who are like what the hell is this game. So
1:00:12
this game focuses on Zach fair
1:00:15
who plays a very very important
1:00:17
role in cloud's life and
1:00:20
from the looks of it into a
1:00:22
large role in the final Fantasy seven
1:00:24
remake because we
1:00:26
see him making an appearance in the latest
1:00:29
trailer, which is pretty mind blowing.
1:00:31
but that's a whole rabbit hole that I don't
1:00:33
need to go down and go into all the narrative.
1:00:35
Just isn't worth it at this point, but there
1:00:37
will be a spoiler cutest to mark my words.
1:00:40
So what is in this remaster? You
1:00:42
have HD graphics, new three
1:00:44
d models, newly arranged soundtrack,
1:00:47
The story is pretty much
1:00:49
the same, but because this is part of
1:00:51
remake and this is the prequel to Final Fantasy
1:00:53
seven remake, you gotta expect that we're and
1:00:56
get some certain scenes that are gonna play
1:00:58
out quite differently from the original
1:01:00
in two thousand and seven. Of course,
1:01:02
I asked the fine folks I was like, yo,
1:01:05
can you tell me about the the story of this game?
1:01:07
And I got a generic bold BSPR response,
1:01:09
which is expected. But had
1:01:12
to ask, So and you also need a lot
1:01:14
of the voice actors are returning for
1:01:16
this because a lot of the characters from
1:01:18
the remake are in this game. including
1:01:21
cloud, Sephiroth, Arith, Zach,
1:01:23
of course, and it comes out in December.
1:01:26
So for the few who want to know, my
1:01:28
demo started off at Fort Hamblin WuTai,
1:01:31
and it ended right around the time
1:01:33
I met up with Separoth. And again,
1:01:35
not gonna talk too much about the story because everything
1:01:37
I saw is pretty much beat for beat
1:01:39
as it was in the PSP version. Again,
1:01:42
I do anticipate that will change, but don't
1:01:44
have any information on that. Now they weren't gonna
1:01:46
they weren't gonna tell me anything. So
1:01:48
the thing that I think is really
1:01:49
important
1:01:50
to talk about is I wanna set
1:01:52
proper expectations for this game. think
1:01:54
when it was first announced, a lot of folks were thinking,
1:01:57
oh, remake. Remake. Definitely, this
1:01:59
is a remaster. It is not gonna have
1:02:01
the same visual fidelity as the Fantasy
1:02:03
seven remake because it's
1:02:05
just not. It's not really
1:02:07
rebuilt from the ground up. Although you are
1:02:10
getting the new three d models and you do have the
1:02:12
new lighting I think it looks really
1:02:14
good. It's not you're not gonna get
1:02:16
all the the polish of the remake.
1:02:18
The animations I think you can't really tell
1:02:20
in this footage, but when you're watching cut scenes,
1:02:23
a lot of the animations, facial animations,
1:02:26
the movements just look really stiff
1:02:28
and pretty outdated. Example is, like,
1:02:30
when a character's turning, their whole body
1:02:32
just moves. Instead of, you know, like, the step and
1:02:34
pivot, that's a lot more natural. This
1:02:36
mocath does not exist. Right? That's kind of what I'm
1:02:38
getting at here. And then here, we're looking
1:02:40
at combat, and this is obviously something that
1:02:42
a lot of people care about. You know, you talk with Square,
1:02:45
Dodge, with x start with r one, you have a
1:02:47
target lock. The camera follows you.
1:02:49
So it definitely is a lot more smoother than the
1:02:51
original PSP game. On the bottom
1:02:53
right, you have your material and your items you can
1:02:55
access. The one thing that I think a lot of folks are gonna
1:02:57
be scratching their head about that aren't familiar
1:03:00
the original one is the digital
1:03:02
mind wave, that's in the top left corner of
1:03:04
the combat. So you can think of this
1:03:06
like a slot machine that's constant instantly
1:03:08
running. And as you land certain combinations,
1:03:11
you're gonna get certain buffs. Maybe
1:03:13
you'll get a limit break, which will give you
1:03:15
an attack that you can use at your easier. If you
1:03:17
hit 777 you'll level up.
1:03:20
Maybe you'll hit a combo so you don't have to
1:03:22
so deteriorate doesn't cost MP or
1:03:24
certain attacks will won't cost AP.
1:03:27
So that's gonna be like kind of the funky fun
1:03:29
thing. It's just like a permaslot machine with your
1:03:31
favorite characters running in the top left. But it's
1:03:33
a part of combat and it's like whatever it's
1:03:35
it's cute. I guess the other thing I wanna
1:03:37
chat about, because again, not going into the story
1:03:39
here, is the voice acting
1:03:41
of this game. So So obviously, like,
1:03:44
I never wanna come across as rude or
1:03:46
insensitive when it comes to someone working on
1:03:48
their craft. Like, this never my intention. But
1:03:50
because this game is fully voice
1:03:53
acted now. There are a lot of lines
1:03:55
that I feel like just come
1:03:57
across a they feel a little forced
1:03:59
especially in English. if you go back
1:04:02
and watch the PSP version, I think the
1:04:04
lines that were voice acted were done really
1:04:06
well. I thought
1:04:07
I just rewatched them a replay or
1:04:09
a let's play maybe like a few weeks back just
1:04:11
to kind of freshen up on it. And I still thought it sounded
1:04:14
really good and Zach sounded perfect. but
1:04:16
in this remaster, I thought it just seemed
1:04:18
a little a little almost like cheesy
1:04:20
isn't I don't know if cheesy is the word, but Zach
1:04:22
is such an enthusiastic in the beginning
1:04:25
almost I'm almost gonna say naive character
1:04:27
and just some of the lines like, I get to meet
1:04:29
a hero. Just it just didn't
1:04:31
sound like super natch So then I did do
1:04:33
a demo in Japanese and, like, of course,
1:04:35
the enthusiasm that comes, you know, with Japanese
1:04:38
voice activity, it just seemed so much
1:04:40
better. So you're just saying that the job
1:04:42
isn't
1:04:42
quite what you like ultimately. Yeah.
1:04:44
And it's hard because I only got to see
1:04:46
a snippet And compared to the
1:04:48
PSP version, like, I thought the PSP version
1:04:50
was way better. But again, not everything was voice acted
1:04:53
in PSP. So that might be why there's kind of like
1:04:55
a hyper focus on that. So just again setting
1:04:57
expectations, the yeah. That's
1:04:59
all I wanna say. But the TLDR is
1:05:01
I'm excited as game exists. I'm happy we're
1:05:03
getting it as a little bridge between this and
1:05:05
rebirth. I'm really excited for people to get
1:05:07
to meet Zach Fair because, again, very,
1:05:09
very important character and Andrew in particular,
1:05:12
like, I hope you played this game. I think it'll
1:05:14
provide a lot of interesting context. Yeah.
1:05:16
So I think it would be helpful for me
1:05:18
and maybe other people out there who,
1:05:21
like me, never played the original
1:05:23
game and only have recently gotten
1:05:25
into it because of the Final Fantasy seven remake.
1:05:28
So narratively, where does this
1:05:30
game up with
1:05:33
the second game, which is now called
1:05:35
rebirth. It's not episode two, which
1:05:37
is what we thought it was gonna be. Right? So crisis
1:05:40
core reunion takes place
1:05:42
right before final Fantasy seven remake.
1:05:44
The first one. Okay. So everything that happens
1:05:46
in Crisis Core is like a prequel to
1:05:48
the events of final Fantasy seven make. Okay.
1:05:51
That's good to know because I did not know that at
1:05:53
all. I mean, it's hard. Right?
1:05:55
Yeah. Maybe they need to do a better job. about
1:05:57
that because Zach plays such a
1:05:59
small role in
1:06:02
Final Fantasy seven remake. And if you
1:06:04
don't even know who the black haired guy is
1:06:06
at the end, you're like, cool. What's the importance
1:06:08
of this? And we've talked about this. Right? Of
1:06:10
a lot of the most important hard hitting moments
1:06:13
are lost on you if you're not a fan, if you didn't
1:06:15
know what you were looking for. He had never played before.
1:06:17
So even though he's such an important character,
1:06:20
his appearance is very brief. So
1:06:22
-- Yeah. -- yeah. So you is it gonna be
1:06:25
integral that you play this game? Like, I
1:06:27
don't know because I don't know where
1:06:29
Square's taking remake and rebirth
1:06:31
or what role Zach's gonna play? but
1:06:33
it sounds like right now, like, yeah, I would highly recommend
1:06:35
you give it a shot and see if you can get into it.
1:06:38
And if you can, wonderful. Sure.
1:06:40
Listen, I will give it a shot because
1:06:42
I was very surprised that Final
1:06:44
Fantasy seven remake became my game
1:06:46
of the year. The year that it came out and
1:06:49
I don't think any of us saw that coming. And
1:06:51
I am interested to
1:06:53
see more about, you know, kind of more about
1:06:56
the narrative of what's leading up to it. And if
1:06:59
the combat is even sort of like
1:07:01
remake. I could be convinced
1:07:03
to try it, but it feels like it's more turn based.
1:07:05
or is it more action wise? I mean, you
1:07:07
yeah. Yeah. Yeah. You know, you run around, you push
1:07:09
square to attack, ex to dodge, and then at the bottom
1:07:11
right, you have your material, which or your
1:07:13
spells and you have your items. Yeah.
1:07:16
Oh, yeah. Okay. So we're good. That sounds great.
1:07:18
Yeah. I'm in. I'm in.
1:07:20
Let's good. Let's go. Let's go.
1:07:22
And yeah. If you're into those characters,
1:07:24
like, Eric and Zach, and Sephora, and,
1:07:27
like, all that, like, you're gonna wanna
1:07:29
play it. You know what I mean? Mhmm. You know,
1:07:31
yeah. Yeah. All the data. All the data
1:07:33
is. Well, Steve, did you
1:07:36
have some contributing information about
1:07:38
the daddies that you would like
1:07:39
to share? You know, I am an equal opportunity,
1:07:41
daddy, lover. And
1:07:44
all the daddies deserve to be loved. And,
1:07:46
you know, know, as equal opportunity, daddy
1:07:49
person. I feel like it's our duty
1:07:51
to make sure that they are all loved equally.
1:07:53
Back to you, Andrew. professional.
1:07:56
Nailed it. It's so
1:07:58
difficult. Is there anything
1:07:59
else from the event, Britney, that you
1:08:02
wanna go over? Yeah. know, I'll save it for next
1:08:04
week, though, because there's a lot to
1:08:06
talk about. And, yeah, I'm Skype. Oh, yeah.
1:08:08
Next week. Okay. Let's do it next week. So
1:08:10
we'll we'll put a pin in the rest of
1:08:13
the ScreenX preview event
1:08:15
that Britney went to again if you wanna check
1:08:17
out some of the photos that we showed. Oh,
1:08:20
oh, sorry. I'm seeing one more thing slash one. Okay.
1:08:22
Real quick. The game ran
1:08:24
amazing on the switch. Of course, there
1:08:26
were some, like, graphic. Okay. Now, like,
1:08:28
it looks a little grainier. I'm sure there's a more technical
1:08:30
term for that. But, I mean, I never had any
1:08:33
frame hiccups. It never appeared slowdown
1:08:35
and I wasn't even playing on an OLED version.
1:08:37
It was the OG switch. So if you're
1:08:39
thinking about playing on the switch, I can't
1:08:41
recommend against it because it looked It
1:08:44
looked really good. Yeah. So and it ran wonderful.
1:08:46
Viva the switch. Good job. little machine I could.
1:08:49
Excellent. Well, just
1:08:51
quickly, I wanna talk about this
1:08:53
game that I played on stream
1:08:55
with Steve the other night because I had never heard
1:08:58
of it. And Steve texted me was like, hey,
1:09:00
We're getting together for my birthday.
1:09:03
We're playing this game called
1:09:05
tabletop simulator. That was like,
1:09:07
okay. So is this a tabletop game?
1:09:09
What what is this game? And he was like, don't worry
1:09:11
about it. Just install it and play. And I
1:09:13
was like, alright. You're the birthday play.
1:09:15
Let's play. So let me see if
1:09:18
I can pull up Steve's stream from the other night
1:09:20
so you guys can see what this game is. But Steve,
1:09:22
how would you describe what tabletop simulation?
1:09:24
It's literally just the simulator that
1:09:26
allows you to play just about any tabletop
1:09:29
game that you can possibly imagine budget
1:09:31
to dragons or, you know, fall
1:09:33
of winter or checkers or
1:09:35
chest like anything in between.
1:09:37
It's pretty much a great way, particularly
1:09:40
during the pandemics that we found ways
1:09:42
of staying connected by playing
1:09:44
board games together when you couldn't get together virtually.
1:09:46
There's also a great way to include someone
1:09:48
like myself who's disabled and can't actually
1:09:51
physically move pieces. in a video game
1:09:53
sitting like on the piece. And so one of
1:09:55
my favorite ways of staying connected with friends
1:09:57
by just enjoying a good game of board
1:09:59
games
1:10:00
I love the idea of this. And now that
1:10:02
we've played it, I'm like, okay, I'm down
1:10:04
to do more. So the game that we played
1:10:07
was called muffing time. time.
1:10:09
No. No. No. I'm gonna say Here's oh.
1:10:11
There you go. It's
1:10:14
a fucking
1:10:14
time. Okay. So we'll explain that
1:10:16
in a second. So this is showings in b roll
1:10:18
of steve stream twitch
1:10:21
dot tv slash steve in
1:10:23
spawn, so that's i n. Steve
1:10:25
in spawn. We'll put his link in the show
1:10:27
notes. If you guys want, please go to his channel.
1:10:30
Drop him a follow. He streams all the time.
1:10:32
He invited me to play with some of his other friends.
1:10:34
And so this is kind of what the game looks like.
1:10:36
We're sitting around this virtual card
1:10:38
table and we're playing essentially
1:10:41
a card game. where
1:10:43
everybody is dealt certain amount
1:10:45
of cards three cards I think it was to
1:10:47
start with. And the goal of
1:10:49
the game is to get exactly
1:10:52
ten cards in your hand at
1:10:55
which point you shout.
1:10:57
It's muffin time. And
1:11:00
then there you have to
1:11:02
get the play has to go around the
1:11:04
circle one more time, and then if you still have ten
1:11:06
cards in your hand. you win the game.
1:11:08
There was some debate about exactly
1:11:11
what the win conditions were just
1:11:13
like everything in this game was
1:11:15
debated. So these cards on
1:11:17
the table are three different colors.
1:11:20
They are blue, green, or red.
1:11:22
And the blue cards are action cards, the green
1:11:24
cards are counter cards, and the red cards
1:11:26
are trapped. cards and they all do all
1:11:28
kinds of different things. You can see one of the cards
1:11:31
that Steve is holding here is called the
1:11:33
pointless card and it literally has a pointless
1:11:35
button on it. And on it, it
1:11:37
says this card does nothing. So when you
1:11:39
play it, literally nothing happens. Like
1:11:42
Yeah.
1:11:42
There's there's there's a lot of good time. Like,
1:11:44
there's trap cards you can put down, but you put them
1:11:46
that upside down so you can't read them. And it
1:11:48
can be something like you can put this card
1:11:50
anywhere on the table or anybody playing
1:11:52
it. if they touch it, then they
1:11:55
have to pick up ten cards or something like that. Like,
1:11:57
it's one hundred percent messes with you.
1:11:59
But the the wording is intentionally vague,
1:12:01
so you have to sort of argue in debate
1:12:03
over what the card really just said?
1:12:05
That's
1:12:07
interesting. So I wanna I wanna know
1:12:09
though how many times did you get yell it's muffin times,
1:12:11
Steven. I don't think I did the entire
1:12:13
night. Andrea got -- Oh. -- ended up to
1:12:15
yell at several times. I made her do take too.
1:12:18
couple times because I was like, no. Power rangers
1:12:20
style. Oh.
1:12:21
I accidentally yelled
1:12:24
it's muffin time. The
1:12:26
first time because I thought it was
1:12:29
ten or more cards in your
1:12:31
hand. Mm-mm. Yeah. So embarrassing. It
1:12:33
was embarrassing. It was embarrassing. It's not my fault.
1:12:35
It wasn't for me. on his livestream,
1:12:37
having to be, like, oh, my dad is not
1:12:40
actually it's not actually muffin
1:12:42
time everybody. Okay.
1:12:45
JK. If it's but done.
1:12:47
It's a really fun game because there's
1:12:49
a lot of opportunity for
1:12:52
you know, joking around with your friends and laughing.
1:12:55
And obviously, as Steve mentioned, the
1:12:57
debating over, like, what does this card actually
1:12:59
mean? And Some of the cards are
1:13:01
really chaotic, so you can really
1:13:04
turn the tide of play or really just up
1:13:06
end play like I had a card it was
1:13:08
like a call me crazy, and
1:13:10
it and the directions on the card where everybody
1:13:13
returns all of your cards to the deck and
1:13:15
you duffle and start the game over.
1:13:17
That's crazy. So basically, like, it stops all
1:13:20
play and the entire game just starts
1:13:22
over. up. And it's like, do
1:13:24
I wanna play this or do I not? And before
1:13:26
I joined the game, you guys have been playing for, what,
1:13:28
two and a
1:13:28
half hours, three hours? And it was playing for five
1:13:31
hours. Andrew, ended up having two
1:13:33
or three drinks, and it was
1:13:35
it was good.
1:13:36
Oh my gosh. So there was a moment
1:13:39
where I just broke. I was drinking
1:13:41
the cookie cookie. So we're gonna
1:13:43
cookie cookie That is so good. I can
1:13:45
see how you would have had a look. And I had, like,
1:13:48
three fingers of it in a glass I was
1:13:50
nursing it slash drinking it probably
1:13:52
too fast. And I was a little
1:13:54
tipsy and I don't remember what
1:13:56
it was that set me off. It was probably something
1:13:58
really mundane, but I just got into a
1:14:00
laughing fit where I just started crying. I
1:14:02
was laughing too hard. And I was just
1:14:04
like, I was like, thank god my camera's not
1:14:06
on. And Bruce Bruce Green, who was playing
1:14:08
with us at the time, was like, are you okay? So
1:14:10
I was like, I'm like laughing
1:14:12
crying, so it probably sounds like could be cry,
1:14:15
but I was just I couldn't breathe. I was
1:14:17
laughing to heart. I don't even remember what it was
1:14:19
that was so funny.
1:14:19
Like, any of us do? We we were all
1:14:22
laughing about it because was was, like,
1:14:24
oh, she finally got a chance to let her hair down.
1:14:26
Get to her. It
1:14:29
was definitely one of those nice plates. Yeah.
1:14:31
The baby has is with the center and you can
1:14:33
just be goofy. It was fun. It was it was
1:14:35
good content creator friendly. It wasn't you
1:14:37
know, it was just not typical streamer content
1:14:40
where you're just interacting with Chad and being
1:14:42
nuts. It was literally just, like, five,
1:14:44
the eight of us just be a goofball. and
1:14:46
literally screwing each other up with no purpose
1:14:49
other than just to keep the game going. And nobody
1:14:51
ended up winning after five hours. So, you know
1:14:53
Whoa, really? Yeah. Wow.
1:14:54
Wow. several times
1:14:57
people drew the it's my birthday
1:14:59
card, but I don't think
1:15:00
Steve you never actually had that idea. Nobody
1:15:02
actually gave it to me so that I could win.
1:15:04
So I was like Oh, I thought Root gave
1:15:06
it to you once. Did he not No. He didn't sort
1:15:08
of giving it to me. And it was and that's the
1:15:11
employer hat sale because it's your
1:15:13
a birthday when you play it. So
1:15:15
this game is a good content. It definitely is
1:15:18
fun games. If you just wanna have some fun there's
1:15:20
a physical version of it as well. So you're looking
1:15:22
for, you have three, four friends. You wanna be goofy
1:15:24
for a while and not actually win a game, then
1:15:26
that's I highly recommend it.
1:15:27
have lots of situations where that would apply.
1:15:30
It's muffin time.
1:15:32
So I noticed on the left,
1:15:35
on that gameplay that you're showing that there's
1:15:37
a lot of tools there. Is that -- Yeah.
1:15:39
-- is that for UC or what is that part of the game
1:15:41
or what is
1:15:41
It's it's for anybody playing the
1:15:43
game. So you have tools where you can grab
1:15:45
cards, you can throw them around, you can flick
1:15:48
them across the room, you can make cool
1:15:50
tokens and uses draw on a table and
1:15:52
people draw the eggs, and that's great. Oh,
1:15:54
great. Say no more. Yeah. Well,
1:15:57
I feel like there there may be a
1:15:58
stream coming in our future. So you
1:15:59
get angry and just throw all your cards in the table.
1:16:02
there actually is a button at the top there.
1:16:04
If you saw it, it says flip the table. Literally
1:16:06
flips the entire table.
1:16:07
Oh, I see that. Oh, amazing. a
1:16:11
fun.
1:16:11
Yeah. That feels a little
1:16:13
too much chaos, but you mean, I
1:16:15
guess you could
1:16:16
bring us up to flip it. Then there's a on
1:16:18
the rewind button so you can like, bring him all
1:16:20
that.
1:16:20
Oh, okay. There we go. I'm into it.
1:16:22
Control. But we had a we had a great time, and
1:16:24
it and it was really fun. And you were
1:16:26
also playing fall guys.
1:16:29
of which there was an announcement that
1:16:31
I told my husband that we
1:16:33
would talk about because
1:16:35
they made an announcement. Let me
1:16:37
look up now. Yeah. Get your
1:16:39
shots. Get your shots right now. Yeah. My
1:16:42
buddy the games. Is John
1:16:45
Drake? Is he would feel without the What's the James
1:16:47
podcast? every week, he whispers
1:16:49
to Andrew. He's like, if you don't talk about
1:16:51
our new announcement, I'm gonna divorce
1:16:53
you, and Disney's gonna fail. And
1:16:55
so poor baby girl over there, she's stuck.
1:16:58
She's beholden to this agreement that she's just
1:17:00
kinda found her so forced into, and I really
1:17:02
feel bad for you. Well, don't feel
1:17:04
too bad for me because, you know, somebody
1:17:06
has to pay the mortgage on this house and it's not
1:17:08
me. Take a shot, everybody. We're talking
1:17:10
about xenomorphs. Yes, aliens
1:17:13
are underneath my husband's Disney
1:17:15
purview, which is weird thing to say out
1:17:17
loud. The team over at MediaTonic and
1:17:19
Fallguys announced that Zeno Morris are
1:17:22
in the season pass for folk guys,
1:17:24
which is so weird. Like, if
1:17:26
I would you want your folk guy as a xenobore,
1:17:29
Steve, do you have any favorite costumes
1:17:32
when you play ball guys?
1:17:33
in the past. It is all about sci fi.
1:17:35
This this Yeah. So it's like the xenomorph
1:17:37
and you got spock and
1:17:40
you have the cat so they have like
1:17:42
a cat suit where you're an astronaut with
1:17:45
the little ears as if it's a cat helmet.
1:17:47
But do y'all remember the movie, the abyss
1:17:49
from, like, the ninety something like that?
1:17:52
There was this, like, ink goo
1:17:54
that they were learning to breathe
1:17:56
through if you fill your helmet with it. So that's
1:17:58
exactly what the suit is. Is this got the pink
1:18:00
goo So you can't actually see what
1:18:02
the little fall guys look like because that's like the lures
1:18:05
that we don't know what they look like underneath there will
1:18:07
be inserts. So you you
1:18:09
can't see it through the helmet. So it's pretty
1:18:11
cool. I'm a I run cat
1:18:13
gang over in my stream where I just yell out
1:18:15
cat gang and people yelling back with their suits
1:18:17
on. It's pretty fun. That's all guys is just
1:18:19
such bioticness. I'm I'm on the
1:18:22
opposite end of the stream with Brent. I I want
1:18:24
less stress in my life. Brent wants
1:18:26
more gore and weirdness. I was a lot
1:18:28
silly fun. So
1:18:32
I've been on such a big kick of fall, guys,
1:18:34
and short night. And anything where if
1:18:36
it's low stakes, you can just play in the
1:18:38
game. And then if you lose, you lose, who
1:18:40
cares?
1:18:41
That's fair. You know, that's a good way to live.
1:18:43
You know, I probably would do me a
1:18:45
lot of good for mental healthified player games
1:18:47
fall guys instead of scoring and resin evil.
1:18:50
But, hey, we have
1:18:52
to get into some Fortnite then, you know,
1:18:54
because because Re has been
1:18:56
on a Fortnite kid. I have.
1:18:59
I almost filled out my last season
1:19:01
pass and unfortunately I forgot
1:19:04
to go in and cash in the rest of my v bucks
1:19:06
to fill out the last page -- Wow.
1:19:09
-- before it flipped over. But
1:19:11
I was all the way to the the second to last page
1:19:13
the bonus pages. So was
1:19:15
very pleased with myself with the progress regardless.
1:19:17
Yes. Impressive. Impressive. But
1:19:20
a game that you are spending it
1:19:22
feels like more time with currently is
1:19:24
one that came out just about
1:19:26
month ago and had the Internet
1:19:29
whipped up into a frenzy and is sitting
1:19:31
on my switch waiting for me to play, cult
1:19:33
of the lamb. Yeah. So
1:19:35
I was out of town. As I mentioned with
1:19:37
my husband, Danny Pena, we were back
1:19:40
in Miami for his big book release
1:19:42
for the start of Hispanic heritage month with Daniela's
1:19:44
video games, and that entailed lots
1:19:46
of trouble. So I had
1:19:48
plenty of hours on the plane and
1:19:51
sitting in a room, waiting for soundtrack,
1:19:53
and just sitting at someone's house, waiting
1:19:55
for him to cook dinner. and
1:19:58
lots of time with my steam deck
1:19:59
and I installed cultivate and started
1:20:01
playing once I I took off. So
1:20:04
as of right now, since I started
1:20:06
this time last week, I have about sixty hours
1:20:08
in. And
1:20:11
I'm on day eighty of
1:20:13
my cults. Right now I have eleven
1:20:16
followers alive because one of the hair
1:20:18
tics and the dungeons actually just turned one
1:20:20
against me. I had to fight against them, which sucked
1:20:22
because it was one of my favorites. And altogether,
1:20:24
I've had eighteen followers over the course of
1:20:26
my game. So it's great. And
1:20:28
I will say what I really love about
1:20:31
Cultivuleam so far, it's like my favorite
1:20:33
parts about animal crossing with my favorite
1:20:35
parts about Hades put together in one game.
1:20:37
Everybody who listens to us good games knows how
1:20:39
I feel about both of those priorities. So
1:20:42
it is highly addictive. Like,
1:20:44
if we were to have a category for
1:20:46
most addictive games, this would absolutely take
1:20:49
Fortnite's crown. because I
1:20:51
I swear to you that the loop is so
1:20:53
so tight. I could either spin
1:20:56
a good twelve hour straight just hanging
1:20:58
out with my cult. or a good
1:21:00
five hour straight just running dungeons or
1:21:02
fishing or playing the the little
1:21:04
gambling game that's inside of Cultivuleam?
1:21:07
Like, it it is just so easy to be like,
1:21:09
okay, while my people are sleeping, I'm gonna do a little
1:21:11
farming, and then get the poop from the outhouse, and then put
1:21:13
it over here, and then run over here and fish a little bit.
1:21:15
And then when we get back upstairs, from the outhouse,
1:21:18
it's a family like nice. And then when I call
1:21:20
my It's a cult leader. Yeah. Exactly. And
1:21:22
I call my cult it's cult of dance, but I call it going
1:21:24
up I don't know why, but when I go back upstairs to
1:21:26
hang out with my people, then I'll just do
1:21:28
a quick little fishing ritual and go fishing again
1:21:30
and once that's expired, I'll do little fasting
1:21:32
ritual, so nobody pooped all I'm gone, and then I'll do a bunch
1:21:34
of dungeon runs. Like, it is so easy
1:21:36
to get caught in these loops. And
1:21:39
my goodness, what a status buying game.
1:21:41
I absolutely adored it as top
1:21:43
of my list for gaming apps. You know what me
1:21:45
too? I haven't talked about it on what's good, but
1:21:47
I'm probably like thirty hours into
1:21:49
cult of the lamb. I haven't picked it up in a while,
1:21:52
but something I also loved about it, Rehan,
1:21:54
you touched on this. Is that what ever you're
1:21:56
in the mood for, you can do. If you wanna
1:21:58
decorate your coal and put down a whole
1:21:59
bunch of new pathways or decorations,
1:22:03
or torches or whatever, you can
1:22:05
do that. And then when you get bored of that and you wanna
1:22:07
do some dungeon runs, you can do that too.
1:22:09
You can just take your time with it
1:22:11
and I love games that let you
1:22:14
do that because you never feel rushed, you never
1:22:16
feel like you have to do a certain thing, you
1:22:18
can just make it whatever you wanna make it.
1:22:20
And there's lots of choices. Like, you can run
1:22:22
your cults, like, in a very dirty
1:22:25
and nasty way where everyone just kind of
1:22:27
like hates you. Or you can be, like, kind of, an
1:22:29
coated, which is the route that I took, but
1:22:31
I could definitely see myself going back and just
1:22:33
be in a complete a hole. You know what I mean? Are you
1:22:35
being nice or are you just like telling everyone
1:22:38
go kick rocks. I'm being fairly nice. I
1:22:40
do slightly regret that I did not
1:22:42
take the doctrine that allowed me to murder.
1:22:45
Yeah. because sometimes people are annoying, and
1:22:47
I'd rather just kill them than trying to kill someone
1:22:49
because then you have to wait till they get older, and
1:22:51
then you can do a sacrifice because everyone's
1:22:53
like, oh, cool. Death is cool. you know,
1:22:55
there's lots of different interesting ways you can
1:22:57
play. And, yeah, the loop is great. This
1:22:59
is really funny, Andrea. I think you'll like it. I think
1:23:01
you'll have a good time with it. I definitely think
1:23:03
you'll like it, injury. And there's way more decoration
1:23:07
than the b roll that gives credit for, as Britney
1:23:09
mentioned. Yeah. I just I'm like,
1:23:11
okay. I clearly need
1:23:13
to start Disney Dreamlight Valley. But
1:23:16
I also need to start this.
1:23:18
Just take a shot, everybody. And I'm like,
1:23:20
okay, I have to do both. I must play
1:23:22
both of these games. How do I
1:23:25
get a time turner so that I can
1:23:27
go back in time and make
1:23:29
time in the day to play both of these things because I
1:23:31
don't know
1:23:32
how to do it. I'm not sure if we're on a on on
1:23:34
time crunch here. So if I am just to appear
1:23:36
to answer really, really quickly, but I was curious
1:23:38
new ladies being the forefront of
1:23:40
gaming podcaster. Do you
1:23:42
have opinions on the the loop
1:23:44
cycle that we're kinda seeing now where
1:23:47
Start b Valley goes very here's
1:23:49
start a, here's the end point b. If you wanna
1:23:51
keep going, you start a whole new day, but we're seeing
1:23:54
things like Dream Valley and
1:23:56
gone through the land where there really isn't a
1:23:58
logical place to pause. It's kinda
1:24:00
like you could go forever if you want. And
1:24:02
it seems like games are moving that way
1:24:05
to where there is no logical
1:24:07
stop. It's just stop when you want to?
1:24:09
Yeah. It's it's interesting. So I've played
1:24:11
those sorts of games my whole life. I started with Harvest
1:24:13
Food on Super Nintendo,
1:24:14
what tends to happen The slight
1:24:16
slight slight bias. What tends to happen to me
1:24:18
is there's an organic point when
1:24:20
I just start to peat her out. And
1:24:23
I can usually tell when I'm about five
1:24:25
to ten hours out of that hitting that wall.
1:24:27
And it's usually when I feel like I've
1:24:29
mastered the game where I've gotten
1:24:32
efficient economy running. There's
1:24:34
really not much more to do. Everyone in town loves
1:24:36
me. I can bang anyone I want. You
1:24:38
know, like, so that's kind of my organic.
1:24:40
I love that though because again, like, you can
1:24:43
just stop whenever you want and you
1:24:45
can just pick it up whenever you want.
1:24:47
It's no rush. So I
1:24:49
personally love that, but I know for some
1:24:51
people that's really like it's a pain point
1:24:53
because they don't have that definitive stop.
1:24:55
And so you don't know like when f I played enough
1:24:58
and that's why I stopped playing Cole to the Lam is everyone
1:25:00
loved me, everything was upgraded. I
1:25:02
still have one more I think they're Dungens
1:25:04
Rea. I don't know exactly what they're called -- Yeah.
1:25:06
-- to do, but I just really don't have
1:25:08
any interest in finishing it because I
1:25:10
feel like I've mastered the sim part of it.
1:25:13
that's interesting with the amount of hours you've
1:25:15
played that you think that you're like, okay,
1:25:17
I've played enough. because clearly
1:25:19
for me in animal crossing new horizons,
1:25:21
that number was like eight hundred hours.
1:25:24
And that's what I was like, okay, I think I've played
1:25:26
this game enough. But it's like it's such a different
1:25:29
vibe because it's, you know, there isn't a lot
1:25:31
of things to chase in these life sentences.
1:25:33
I think the idea is you get
1:25:35
to make the game what you want. And even when
1:25:37
you would go talk, you know, to Tom Nook,
1:25:39
because he was the one who would give you things
1:25:42
you'd be, like, what am I supposed to do now, Tom?
1:25:44
And he'd be, like, just go live your life and enjoy
1:25:46
being on the island. And it's, like, what's
1:25:49
what's up? I think it's
1:25:51
interesting that we're seeing more life
1:25:53
sims. We talked about how there was
1:25:55
such a surge in life sim
1:25:57
announcements during the last Nintendo
1:26:00
and it's I posed the question
1:26:02
on Twitter. Is it because animal
1:26:05
crossing new horizons sold this
1:26:07
crazy amount, you know, over thirty five million
1:26:10
copies? Or is it because
1:26:12
there's just always been this many life since
1:26:14
and I just am now starting to see them and
1:26:16
care about than more. And a lot of people
1:26:18
in my timeline said -- Yeah. -- call me
1:26:20
and call me that -- Mhmm. -- there's definitely
1:26:23
more life since than there ever has been.
1:26:25
Part of it is because Animal Crossing
1:26:28
did so well that people are like, obviously, we
1:26:30
missed the market for live ins
1:26:32
and Nintendo has a corner. Let's get
1:26:34
a piece of it. Yeah. I mean, I would guess that as
1:26:36
many games as we've seen recently
1:26:38
have been pitched forever, but they've gotten
1:26:41
greenlit because of animal crossing
1:26:43
and you know, there's a lot more faith in that
1:26:45
format. But to help answer your question, I
1:26:47
think for me, I really love
1:26:49
games that let me choose, as Britney alluded
1:26:51
to, what part of the game name is the game for
1:26:53
me. Right? Like, for me, it's like hanging
1:26:56
out with my people upstairs. Like, I just
1:26:58
love my little cult. I love adding
1:27:00
people to it when people start getting weird and
1:27:02
like, wanna eat poop. I'm like, you gotta go,
1:27:04
like, no dude. You
1:27:06
know, like, I I just love managing my
1:27:08
little group of people, and I'll do my dungeons
1:27:11
to get stuff, like, to get different
1:27:13
materials in order to upgrade my
1:27:15
or in order to cook a new type of meal or in order
1:27:18
to build a new type of building, that's the only reason
1:27:20
I'm interested in running dungeons. I actually am
1:27:22
not interested sit an in game in the actual
1:27:24
story of Culture of the Lam. Now, I'm
1:27:26
not saying it's not wonderful because it is actually
1:27:29
really great The characters are super super
1:27:31
interesting. The NPC as you met meet
1:27:33
are really really quirky and have lots of
1:27:35
fun dialogue. Like, there is that game
1:27:37
for the person who's looking for that there too.
1:27:40
But for me, I just wanna hang out with my little
1:27:42
weirdos. And that that's just
1:27:44
what I find exciting about the game. So
1:27:46
I can see similar to Britney me tapping
1:27:48
out before I probably finish it or, you know,
1:27:50
unlock all of the dungeons or get to the end
1:27:52
game and beat all the heretics. simply
1:27:54
because, like, what I'm getting out of it is
1:27:56
enough for me. You know, I don't need
1:27:59
to get to in game in order to
1:28:01
have enjoyed my time with it. and
1:28:03
it is still at the top of, like I said, at the top
1:28:05
of my list for game of the year. But I think
1:28:07
it's just really great that as gamers, we have
1:28:09
so many games that give us so many choices and
1:28:11
even within one title, There's so many
1:28:13
ways to play a lot of these life sentence as
1:28:15
well. And I wrote in the show notes.
1:28:17
I just love my little cults. You wanna
1:28:19
a boo. Gonna put it on You're gonna put it on
1:28:22
a t shirt. Yeah. But no
1:28:24
no poof eaters. The eaters are
1:28:26
not welcome in the cults. Let it be
1:28:28
known to everybody. Well, this has
1:28:30
been really fun talking about some games
1:28:32
that are coming out, some games that have been out.
1:28:35
And Steve, I wanna say you for
1:28:37
joining us today. I would love
1:28:39
to hear more about what you're playing
1:28:41
on your Twitch channel and where people can
1:28:43
come hang out with you and play video
1:28:45
games. No. I mean, I do so much
1:28:47
in the community games area. We
1:28:49
do our Small guys community nights
1:28:51
and our marbles on stream. And, you
1:28:53
know, I I actually have Andrea
1:28:55
to think believe it or not for where
1:28:57
I turned into my twitch career because we
1:28:59
we were talking one night about variety
1:29:02
streamer. And hell, it didn't really fit me.
1:29:04
And Andrea was like, you're more of like a personality
1:29:06
streamer. And that really stuck with me. And
1:29:09
then that's what I've been kinda calling myself because
1:29:11
I don't really play games to be good. I'm not
1:29:13
really playing odd only fans. I'm
1:29:15
just hanging up, you know, being a guy.
1:29:17
No only man. But apparently,
1:29:19
you can. That's that's the new hotness.
1:29:21
Right. I'll be your first subscriber. Let's
1:29:23
go three thousand dollars a night. Oh.
1:29:25
the
1:29:28
And just kidding.
1:29:30
I'm pretty done on the night. Anyway, so
1:29:33
I'm, you know, I'm always on twitch just trying
1:29:35
to have fun with people. And so if you
1:29:37
wanna come by and and hang out, you know, twitch
1:29:40
dot tv slash stephens on spelled
1:29:42
the streamer way. Pretty much over there, we're
1:29:44
always just being goofballs. love people to come by
1:29:46
and hang out, you know. One of my favorite things to do
1:29:48
is hang out with friends even though Andrea, you're asking
1:29:50
people that we don't have to waste stream everything. I
1:29:52
think it's it's always good to play with your
1:29:54
community as well. So that's where you can
1:29:56
find me more often than not. It's usually on Twitter
1:29:58
as well. So
1:29:59
I had messaged
1:29:59
Steve after we had this really
1:30:01
fun night and just reminded
1:30:04
him, you know, like, it was so fun to
1:30:06
play. We don't get to play enough together.
1:30:08
We don't always have to play on
1:30:10
on stream so we can be a little bit
1:30:12
more off the cuff. But think also
1:30:15
it's about it's about balance. And right now,
1:30:17
I wanna get back to streaming more.
1:30:19
Well, I've actively thrown off the bat.
1:30:21
Maybe, you know, you could stream a little bit less and
1:30:23
take more time for yourself because you're clearly working
1:30:26
really hard, and I don't wanna see you burn out.
1:30:28
You know, circling back to that burnout conversation
1:30:30
we had at the very top of episode of,
1:30:32
you know, we all, as people
1:30:34
in the spotlight, even if you're not a content creator,
1:30:37
this pressure to be on social
1:30:39
media or to be posting online and
1:30:41
to be taking pictures and photos and be out
1:30:43
in the world doing stuff, I think is been
1:30:45
really tough for a lot of us in
1:30:47
the aftermath of being so
1:30:49
isolated for so many years during the pandemic
1:30:52
and getting back to it is
1:30:54
a little bit rougher, I think, than maybe
1:30:56
we were ready for. think at first, I
1:30:58
was like, alright, I'm all cooped up.
1:31:00
Let's go. Let's go. And then I was like, oh my the
1:31:03
pressure people to, like, you know, go
1:31:05
out and socialize is really way
1:31:07
more tough than I thought it was going to be.
1:31:09
It's hard sometimes to find that balance.
1:31:11
thank you again for letting me plug
1:31:13
my stuff and spawn together if anybody
1:31:15
out there is content creator or just wants to
1:31:17
do anything to the cause, spawn together dot
1:31:20
com is my passion. project to help people
1:31:22
with disabilities. But Andrea usually reminds
1:31:24
me I don't have to be working all the time, so
1:31:26
I'm just you're hanging out playing games. But
1:31:28
to circle back and push back to
1:31:30
all of you listening to what's good
1:31:32
games. When grit read out that review,
1:31:34
please keep in mind, those reviews really do
1:31:37
help. As all the ladies here, I'm sure, could tell
1:31:39
you they do the same. You get every once in
1:31:41
a while a message that says, hey,
1:31:43
really love your stuff. I'm sure you do this all
1:31:45
the time, so you're probably sick of it. But
1:31:47
I love when you did this. And every
1:31:49
single time I go, oh, I don't hear
1:31:51
that all the time. Actually, quite the obvious it?
1:31:53
Most of them are DMs are full of Dupixent
1:31:56
eight. So anytime you wanna leave a review
1:31:58
somewhere, it helps lower than you might
1:32:00
realize. So if you feel something good about something
1:32:02
you love, I highly encourage you, put it
1:32:04
into the universe. Talk about what you love. You don't
1:32:06
have to only talk about what you don't like.
1:32:09
Yes. We're all saying
1:32:11
snaps preach, Eamon, one
1:32:13
hundred percent. I had just mentioned
1:32:15
that talking about what all the people
1:32:17
that got laid off when the awful
1:32:19
news that we got last week for the multiple
1:32:22
gaming media websites that, you know, suffered
1:32:25
layoffs. This idea that you
1:32:27
know, making stuff, whether you're making content
1:32:29
or video games or specialty
1:32:32
video game controllers or software, whatever
1:32:34
it is. It's hard to do,
1:32:36
and it's usually pretty thankless. And
1:32:38
so if you like somebody that does something that
1:32:40
you consume, no matter what it is,
1:32:42
Tell them you like it. Tell them you appreciate that
1:32:44
they put time into it. And you'd be surprised
1:32:47
by how much it's gonna mean to them and how much
1:32:49
it's going to make their day. And like Steve
1:32:51
said, it does not happen as often as you think
1:32:53
it does. But we are happy
1:32:55
to always support you friend and even if
1:32:57
that means forcing you to play Phosphatopia with
1:33:00
us.
1:33:00
Yes. That sounds like
1:33:02
an amazing idea. I definitely want
1:33:04
to play more games. Your
1:33:08
comedic timing is
1:33:10
It's unfair. Have you been getting lessons
1:33:12
from your pal, Ron? Yeah. You just come
1:33:14
from my house right back and tutors me.
1:33:16
I think that's what she someone
1:33:18
feeds you, Brad. I don't know, anyway. It's
1:33:21
it's really it's really
1:33:23
the skill, you know,
1:33:24
Alright. Well,
1:33:26
I'll I'll take my polisher out and get to
1:33:28
honing. Everybody, if you want to check
1:33:31
out all the sites that Steve mentioned, we've
1:33:33
got the links in the show notes for you. Please do.
1:33:35
Go check out, spawn together, go
1:33:37
to Steve's channel, hit follow. Your tweets are
1:33:39
are wonderful. If you wanna follow him on Twitter,
1:33:41
we have that. down there as well. And
1:33:44
we hopefully will be setting
1:33:46
up a stream for some time in the
1:33:48
not too distant future. sometime.
1:33:51
Oh,
1:33:52
Nothing
1:33:56
time. I wonder time. I wonder who?
1:33:59
Well, now that the
1:34:01
conversation
1:34:01
has devolved into this, we're gonna go.
1:34:03
Thanks, everybody. Have a great weekend, and
1:34:05
we'll see you next week. Bye.
1:34:17
all
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