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You are listening to the You Are Techie podcast,
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episode number 160.
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That's Y O U A R E
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T E C H y.com . I
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can't wait to see you in our membership. Welcome
1:24
to the show. In this episode,
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we're talking about why products
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fail. Okay? I wanna
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step it off by just
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acknowledging the arrogance here. All
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right ? I'm gonna give you some reasons
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why products could potentially fail
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so that you can kind of think of what a digital product
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is and does, and then your piece in
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that. But the
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first reason I will give you is that sometimes
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we just don't know there really
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isn't a good reason, and
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no one is quite sure why. There maybe
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they, maybe there's a guess, maybe there's a hypothesis.
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The first reason I'll give is we don't know why.
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That's a really important one. And then even when
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we think we know, we don't always know.
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So I think what's interesting is
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that in preparing for this podcast, I
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was able to come up with a list of reasons
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why products could fail so quickly. There
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are just so many reasons. These are
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a few. So let's take a look. One
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reason that products fail is that
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it's too soon. So I hear this one
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relatively frequently. So there's
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an idea that's come out and
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the market just wasn't ready for it
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yet. And there are lots
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and lots of examples of
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this, of products that were super interesting.
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I mean, self-driving cars, those have
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been around a long time. They hadn't really caught
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on, okay? That's maybe one example. I
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even wanna say like crypto was
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crypto too early. I mean, it's been around
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longer than we realize . And then
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did it kind of, you know, kind of tank
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a bit and now it's being revived?
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If there's enough money behind it, it'll probably be re revived.
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And then what will it look like? But there are some
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too soon examples there. Lots
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of too soon examples in the finance world,
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because we're not always ready for that
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kind of transition. We kind of are used to
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the way things work. And there are lots of examples of
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that. Now, I think that,
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you know, a lot of you listening are interested in
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ux and some of you are gonna become UX designers.
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I put confusing UX as the title
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of why products Fail. But
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there are so many elements of
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poor UX that can happen, right?
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It could not be thoughtful enough, the
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UX could not be aligned to the users. It could
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seem fine to us, but maybe we've
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designed a product for millennials and it does
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not work the way that they intended to.
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Or even on the other spectrum, maybe the
3:45
retiree crowd, we think we've made
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it really easy and simple to you
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, but it doesn't fit the way they view the world. So
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there's UX that isn't aligned to
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our specific user set, and
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then there's just poor ux, or we didn't think
3:58
things through. Well, people don't
4:00
know how to upgrade. People can't
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purchase the product. I mean, I think about the
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iOS store, and they charge us a
4:08
high percentage that a lot of people have a free download,
4:10
and then you have to create the subscription separately.
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I mean, that's just a terrible experience. And I've
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seen all kinds of ways that people use
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to kind of work around
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that. And even the
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very best that I have seen is still
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not an optimal UX situation.
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So sometimes it's not that we as the UX designer
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or the design team have done anything wrong, but
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it is that there are technical restrictions
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on what we're doing. And then
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this is maybe tied to ux,
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but maybe more product
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strategy. But we don't have the right features. The
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features that are most important to our
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audience are not present or buried or
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not prominent. And so there are
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just all sorts of things that can come
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through in the ux, or the UX
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isn't aligned to the development. So
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features and products
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need to be thought through
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and then executed well. So maybe we
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haven't explained well on the UX piece
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of it, what is going on in
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the backend and what the feature actually is and does,
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and how it functions. Okay?
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Now how about on the development side of
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things? But codebase is not great. There are
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errors. It doesn't work well. The
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architecture is designed
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poorly. The performance is bad.
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It's slow. Maybe it breaks
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a lot of it <laugh> , maybe it doesn't.
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It doesn't function well. There are so
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many aspects on the development
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side of things that can really hinder
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the the product success.
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And sometimes products
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succeed with errors and problems
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in the code. And you
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think, well, how can that be? It's usually
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because the features where they're implemented
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are not significant enough. Or there's
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a workaround that works well enough that can
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happen if there's a great enough need, right?
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So there are so many things that need to align on
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the product side of things, all
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right ? Not enough engagement. So many
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products require engagement,
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and there are different levels of engagement. So
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let me give you a couple of examples.
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So one thing is that for a product to
6:13
be successful, I have to use it frequently. And
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I think about when it's an individual usage
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app. So the Mint Finance app
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on my phone, and I'm gonna interact with
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it if I don't use it with some regularity,
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if I don't engage with it, Lee , let's say
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at least weekly, it's unlikely to be
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a successful product because I'm
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not using it enough, and that's just a single user
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usage. But what if I have something like
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a marketplace? And a
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two-sided marketplace is a pretty common but
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tricky product to bring to market.
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What a two-sided marketplace is a
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product where I have producers
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and consumers. Do you remember that lesson your kids did?
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But it's like I have people offering a product or
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service, and I have people purchasing that product or
6:54
service on that marketplace. And Facebook
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is a marketplace, and you have to have both.
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Now, Facebook did it a little differently.
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They just said , here, be users, have
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a bunch of, do a bunch of posts interact with each
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other, and then we'll add the ads
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component of it, right? And the
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same thing on Amazon, like we'll provide the books
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until we get sellers on
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here. And then as we get sellers, now we have two side
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marketplace. So there are different ways to do it . Like poshmart,
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we have to have sellers, and we have
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to have buyers, and we have to have not
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equal amounts, but enough engagement
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on either side where it actually becomes
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something that people want to sell
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on and people want to buy on. And so that engagement
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becomes even more important. It's not just, oh, I
7:37
have to go on here and engage
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with it, but it's also, if
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I don't have enough engagement on either
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side of those, then it doesn't work.
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It's very much a flywheel type of situation.
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And so the engagement there is different.
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It's not just per user interacting with
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the app, but it's users interacting with
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each other in the way that the app
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kind of lays out. Okay?
7:59
And then all of these technical
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side of things. And now there's just marketing
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and marketing's really very
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broad and can touch on a lot of different
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things. So let me just give you a few examples
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of marketing problems. Why a product could fail. It
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doesn't properly solve the problem. So
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that is a really important piece of user
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research and customer discovery
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that you can be attempting
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to solve the problem, but not solving the
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exact right problem, not solving the true
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pain, then the product will fail.
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Now, you could be solving a problem,
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but the problem isn't painful enough that
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someone will pay for it. Someone will actually use
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an app, they'll pay for it with their time
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and or their money. And so that's another
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reason is that, yeah, it's a problem, but
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it's not like the biggest problem that I have. So
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that's a reason. And then poor product
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market fit is kind of what I'm
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talking about. That with
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product market fit, you have to have an audience. You have
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to have to have a target audience who actually
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uses the product in a
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way that solves a painful problem for
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them, and that they are willing to pay
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for that in some way, or
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with some type of transaction or third party
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. That's really what you're looking for. So most
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marketing problems come down to product market fit.
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However, not all of
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them do, because you also have to have
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the right messaging. You have to educate
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people the right way and explain to them how
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your product solves the
9:24
problem that they are experiencing.
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Okay? So here are a
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few more reasons why products fail wars,
9:31
global pandemics, but
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basically environmental factors that you have no
9:36
control over, right?
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If you started a restaurant
9:41
business in March of 2020,
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that did not go well for you, that
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did not, unless you were able to iterate
9:48
and move online, then that did not
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go well. Even if you started a digital app
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that allowed people to schedule
9:55
things in person, it likely
9:57
didn't go well for you unless you had a workaround. So
9:59
there are environmental factors
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and wars and pandemics we've had recently.
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So it feels like we can encapsulate
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those. When I started working bright terrorist
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attacks, I mean, that would probably fall under war.
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But essentially, there are these macro
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things that happen in our world that
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affect products and affect the
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way that products come to be. So you can do
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everything right, is kind of my point. You can have product
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market fit, you have great marketing, you have great
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UX that actually your users can use it.
10:27
The development side, the app works
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really well, everything is going well. And then there can
10:31
be environmental factors that you
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didn't plan for that really impact
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the success of the product. And then I wanna
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wrap up with just reminding you how we started
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. And oftentimes we don't know exactly which
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one. I mean, we can kind of
10:45
guess, you know, like, Hey, I didn't quite get product market
10:47
fit. Or I mean, if it's marketing
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and then it's messaging, you'll probably solve that. Keep
10:51
iterating until I get the right messaging. One I didn't
10:53
touch on, you run out of funding. Okay?
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So if somebody's working on
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this on the side and they're gonna keep working
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on it no matter what, that's one thing. But sometimes
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the people working on it, you know, they have a runway
11:04
of money that they're going to use. And when that runs
11:06
out, that's the time that runs out. And that's it. So,
11:09
so you can also, products can fail because
11:11
you just, you didn't have enough time and
11:13
runway to get it to be successful.
11:16
But wrapping up with
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no one knows. Even if you
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think you can pinpoint a piece
11:23
of that, there's usually
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a couple of question marks. Well, you
11:28
know, the development, we didn't have this feature that could have
11:30
been helpful, or the UX could have been a little better
11:32
here, or we could have a little better marketing. It's
11:34
usually some combination, not one
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thing. So keep that
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in mind that it's really hard for any
11:41
one human or group of humans to correctly
11:43
identify exactly why a product has gone wrong.
11:45
But I do think that why products
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fail, that concept is really important
11:50
to take a look at from all angles. So number
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one, one, you understand that it's not all on you. You
11:55
can't control every piece of that. And
11:57
then number two, that when we're
11:59
solving these challenges, keeping an open
12:01
mind of all the ways that it can go
12:03
wrong can help us to solve them
12:05
and to create a product that is really
12:08
successful. And finally , just to wrap it up here, I
12:10
think it's important to note that many products
12:12
do fail, many more fail than are
12:14
successful. So even if you worked
12:16
on a product that didn't succeed in
12:19
the marketplace, that's still valuable
12:21
experience and valuable learnings that
12:23
you can take from that and apply to
12:25
your next product. So as you're moving
12:28
forward in your learning and your growth, keep
12:30
in mind that products can fail for a number of reasons.
12:33
And it's all about your
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learnings and how you can grow from that
12:38
to create the next products that is
12:41
super successful. Thank you so much
12:43
for being with me here today. I hope you
12:45
enjoyed my products fail. I'll see you next time.
12:47
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Y O U A R E T
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E C H y.com . I'll
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see you next time .
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